… | |
… | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
… | |
… | |
37 | msg => "endmsg", |
37 | msg => "endmsg", |
38 | lore => "endlore", |
38 | lore => "endlore", |
39 | maplore => "endmaplore", |
39 | maplore => "endmaplore", |
40 | ); |
40 | ); |
41 | |
41 | |
42 | # not used yet, maybe alphabetical is ok |
42 | # movement bit type, PITA |
|
|
43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
|
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46 | # same as in server save routine, to (hopefully) be compatible |
|
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47 | # to the other editors. |
|
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48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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55 | )); |
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56 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
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59 | |
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60 | name name_pl custom_name title race |
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61 | slaying skill msg lore other_arch face |
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62 | #todo-events |
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63 | animation is_animated |
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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105 | )); |
44 | |
106 | |
45 | sub MOVE_WALK (){ 0x01 } |
107 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
110 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
111 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
112 | sub MOVE_BOAT (){ 0x10 } |
|
|
113 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
114 | sub MOVE_ALLBIT (){ 0x10000 } |
|
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115 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
116 | |
53 | sub load_ref($) { |
117 | sub load_ref($) { |
54 | my ($path) = @_; |
118 | my ($path) = @_; |
55 | |
119 | |
56 | open my $fh, "<", $path |
120 | open my $fh, "<", $path |
57 | or die "$path: $!"; |
121 | or die "$path: $!"; |
58 | binmode $fh; |
122 | binmode $fh; |
59 | local $/; |
123 | local $/; |
60 | |
124 | |
61 | Storable::thaw <$fh> |
125 | thaw <$fh> |
62 | } |
126 | } |
63 | |
127 | |
64 | sub save_ref($$) { |
128 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
129 | my ($ref, $path) = @_; |
66 | |
130 | |
67 | open my $fh, ">", "$path~" |
131 | open my $fh, ">", "$path~" |
68 | or die "$path~: $!"; |
132 | or die "$path~: $!"; |
69 | binmode $fh; |
133 | binmode $fh; |
70 | print $fh Storable::freeze $ref; |
134 | print $fh freeze $ref; |
71 | close $fh; |
135 | close $fh; |
72 | rename "$path~", $path |
136 | rename "$path~", $path |
73 | or die "$path: $!"; |
137 | or die "$path: $!"; |
74 | } |
138 | } |
75 | |
139 | |
76 | sub normalize_arch($) { |
140 | sub normalize_object($) { |
77 | my ($ob) = @_; |
141 | my ($ob) = @_; |
78 | |
|
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79 | my $arch = $ARCH{$ob->{_name}} |
|
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80 | or (warn "$ob->{_name}: no such archetype", return $ob); |
|
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81 | |
142 | |
82 | delete $ob->{$_} for qw( |
143 | delete $ob->{$_} for qw( |
83 | can_knockback can_parry can_impale can_cut can_dam_armour |
144 | can_knockback can_parry can_impale can_cut can_dam_armour |
84 | can_apply pass_thru can_pass_thru |
145 | can_apply pass_thru can_pass_thru |
85 | ); |
146 | ); |
|
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147 | |
|
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148 | for my $attr (keys %FIELD_MOVEMENT) { |
|
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149 | next unless exists $ob->{$attr}; |
|
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150 | |
|
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151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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152 | |
|
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153 | next if $ob->{$attr} =~ /^\d+$/; |
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154 | |
|
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155 | my $flags = 0; |
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156 | |
|
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157 | # assume list |
|
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158 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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159 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
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160 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
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161 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
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162 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
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163 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
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164 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
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165 | $flags |= MOVE_ALL if $flag eq "all"; |
|
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166 | |
|
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167 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
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168 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
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169 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
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170 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
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171 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
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172 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
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173 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
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174 | } |
|
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175 | |
|
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176 | $ob->{$attr} = $flags; |
|
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177 | } |
|
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178 | |
|
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179 | if (defined (my $v = delete $ob->{no_pass})) { |
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180 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
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181 | } |
|
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182 | if (defined (my $v = delete $ob->{slow_move})) { |
|
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183 | $ob->{move_slow} |= MOVE_WALK; |
|
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184 | $ob->{move_slow_penalty} = $v; |
|
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185 | } |
|
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186 | if (defined (my $v = delete $ob->{walk_on})) { |
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187 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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188 | : $ob->{move_on} & ~MOVE_WALK; |
|
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189 | } |
|
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190 | if (defined (my $v = delete $ob->{walk_off})) { |
|
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191 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
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192 | : $ob->{move_off} & ~MOVE_WALK; |
|
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193 | } |
|
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194 | if (defined (my $v = delete $ob->{fly_on})) { |
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195 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
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196 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
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197 | } |
|
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198 | if (defined (my $v = delete $ob->{fly_off})) { |
|
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199 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
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200 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
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201 | } |
|
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202 | if (defined (my $v = delete $ob->{flying})) { |
|
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203 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
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204 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
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205 | } |
|
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206 | |
|
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207 | $ob |
|
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208 | } |
|
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209 | |
|
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210 | sub normalize_arch($) { |
|
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211 | my ($ob) = @_; |
|
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212 | |
|
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213 | normalize_object $ob; |
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214 | |
|
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215 | my $arch = $ARCH{$ob->{_name}} |
|
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216 | or (warn "$ob->{_name}: no such archetype", return $ob); |
86 | |
217 | |
87 | if ($arch->{type} == 22) { # map |
218 | if ($arch->{type} == 22) { # map |
88 | my %normalize = ( |
219 | my %normalize = ( |
89 | "enter_x" => "hp", |
220 | "enter_x" => "hp", |
90 | "enter_y" => "sp", |
221 | "enter_y" => "sp", |
… | |
… | |
100 | while (my ($k2, $k1) = each %normalize) { |
231 | while (my ($k2, $k1) = each %normalize) { |
101 | if (defined (my $v = delete $ob->{$k1})) { |
232 | if (defined (my $v = delete $ob->{$k1})) { |
102 | $ob->{$k2} = $v; |
233 | $ob->{$k2} = $v; |
103 | } |
234 | } |
104 | } |
235 | } |
105 | } |
236 | } else { |
106 | |
|
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107 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
|
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108 | next unless exists $ob->{$attr}; |
|
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109 | next if $ob->{$attr} =~ /^\d+$/; |
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110 | |
|
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111 | my $flags = 0; |
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112 | |
|
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113 | # assume list |
|
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114 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
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115 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
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116 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
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117 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
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118 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
119 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
120 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
121 | $flags |= MOVE_ALL if $flag eq "all"; |
|
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122 | |
|
|
123 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
124 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
125 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
126 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
127 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
128 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
129 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
130 | } |
|
|
131 | |
|
|
132 | $ob->{$attr} = $flags; |
|
|
133 | } |
|
|
134 | |
|
|
135 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
136 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
137 | } |
|
|
138 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
139 | $ob->{move_slow} |= MOVE_WALK; |
|
|
140 | $ob->{move_slow_penalty} = $v; |
|
|
141 | } |
|
|
142 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
143 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
144 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
145 | } |
|
|
146 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
147 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
148 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
149 | } |
|
|
150 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
151 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
152 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
153 | } |
|
|
154 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
155 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
156 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
157 | } |
|
|
158 | if (defined (my $v = delete $ob->{flying})) { |
|
|
159 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
160 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
161 | } |
|
|
162 | |
|
|
163 | # if value matches archetype default, delete |
237 | # if value matches archetype default, delete |
164 | while (my ($k, $v) = each %$ob) { |
238 | while (my ($k, $v) = each %$ob) { |
165 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
239 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
166 | next if $k eq "_name"; |
240 | next if $k eq "_name"; |
167 | delete $ob->{$k}; |
241 | delete $ob->{$k}; |
168 | } |
242 | } |
|
|
243 | } |
|
|
244 | } |
|
|
245 | |
|
|
246 | # a speciality for the editor |
|
|
247 | if (exists $ob->{attack_movement}) { |
|
|
248 | my $am = delete $ob->{attack_movement}; |
|
|
249 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
250 | $ob->{attack_movement_bits_4_7} = $am & 240; |
169 | } |
251 | } |
170 | |
252 | |
171 | $ob |
253 | $ob |
172 | } |
254 | } |
173 | |
255 | |
… | |
… | |
204 | |
286 | |
205 | while (<$fh>) { |
287 | while (<$fh>) { |
206 | s/\s+$//; |
288 | s/\s+$//; |
207 | if (/^end$/i) { |
289 | if (/^end$/i) { |
208 | last; |
290 | last; |
209 | } elsif (/^arch (\S+)$/) { |
291 | } elsif (/^arch (\S+)$/i) { |
210 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
292 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
211 | } elsif (/^lore$/) { |
293 | } elsif (/^lore$/i) { |
212 | while (<$fh>) { |
294 | while (<$fh>) { |
213 | last if /^endlore\s*$/i; |
295 | last if /^endlore\s*$/i; |
214 | $arc{lore} .= $_; |
296 | $arc{lore} .= $_; |
215 | } |
297 | } |
216 | } elsif (/^msg$/) { |
298 | } elsif (/^msg$/i) { |
217 | while (<$fh>) { |
299 | while (<$fh>) { |
218 | last if /^endmsg\s*$/i; |
300 | last if /^endmsg\s*$/i; |
219 | $arc{msg} .= $_; |
301 | $arc{msg} .= $_; |
220 | } |
302 | } |
221 | } elsif (/^(\S+)\s*(.*)$/) { |
303 | } elsif (/^(\S+)\s*(.*)$/) { |
… | |
… | |
234 | s/\s+$//; |
316 | s/\s+$//; |
235 | if (/^more$/i) { |
317 | if (/^more$/i) { |
236 | $more = $prev; |
318 | $more = $prev; |
237 | } elsif (/^object (\S+)$/i) { |
319 | } elsif (/^object (\S+)$/i) { |
238 | my $name = $1; |
320 | my $name = $1; |
239 | my $arc = $parse_block->(_name => $name); |
321 | my $arc = normalize_object $parse_block->(_name => $name); |
240 | |
322 | |
241 | if ($more) { |
323 | if ($more) { |
242 | $more->{more} = $arc; |
324 | $more->{more} = $arc; |
243 | } else { |
325 | } else { |
244 | $arc{$name} = $arc; |
326 | $arc{$name} = $arc; |
245 | } |
327 | } |
246 | $prev = $arc; |
328 | $prev = $arc; |
247 | $more = undef; |
329 | $more = undef; |
248 | } elsif (/^arch (\S+)$/i) { |
330 | } elsif (/^arch (\S+)$/i) { |
|
|
331 | my $name = $1; |
249 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
332 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
|
333 | |
|
|
334 | if ($more) { |
|
|
335 | $more->{more} = $arc; |
|
|
336 | } else { |
|
|
337 | push @{ $arc{arch} }, $arc; |
|
|
338 | } |
|
|
339 | $prev = $arc; |
|
|
340 | $more = undef; |
250 | } elsif (/^\s*($|#)/) { |
341 | } elsif (/^\s*($|#)/) { |
251 | # |
342 | # |
252 | } else { |
343 | } else { |
253 | warn "$path: unparseable top-level line '$_'"; |
344 | warn "$path: unparseable top-level line '$_'"; |
254 | } |
345 | } |
… | |
… | |
469 | } |
560 | } |
470 | |
561 | |
471 | sub cache_file($$&&) { |
562 | sub cache_file($$&&) { |
472 | my ($src, $cache, $load, $create) = @_; |
563 | my ($src, $cache, $load, $create) = @_; |
473 | |
564 | |
474 | warn "<@_>\n";#d# |
|
|
475 | |
|
|
476 | my ($size, $mtime) = (stat $src)[7,9] |
565 | my ($size, $mtime) = (stat $src)[7,9] |
477 | or Carp::croak "$src: $!"; |
566 | or Carp::croak "$src: $!"; |
478 | |
567 | |
479 | if (-e $cache) { |
568 | if (-e $cache) { |
480 | my $ref = eval { load_ref $cache }; |
569 | my $ref = eval { load_ref $cache }; |