… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
42 | # not used yet, maybe alphabetical is ok |
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
|
|
60 | # same as in server save routine, to (hopefully) be compatible |
|
|
61 | # to the other editors. |
|
|
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
|
64 | shopitems shopgreed shopmin shopmax shoprace |
|
|
65 | darkness width height enter_x enter_y msg maplore |
|
|
66 | unique template |
|
|
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
69 | )); |
|
|
70 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
71 | our @FIELD_ORDER = (qw( |
|
|
72 | elevation |
|
|
73 | |
|
|
74 | name name_pl custom_name attach title race |
|
|
75 | slaying skill msg lore other_arch face |
|
|
76 | #todo-events |
|
|
77 | animation is_animated |
|
|
78 | str dex con wis pow cha int |
|
|
79 | hp maxhp sp maxsp grace maxgrace |
|
|
80 | exp perm_exp expmul |
|
|
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
|
82 | nrof level direction type subtype attacktype |
|
|
83 | |
|
|
84 | resist_physical resist_magic resist_fire resist_electricity |
|
|
85 | resist_cold resist_confusion resist_acid resist_drain |
|
|
86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
|
|
87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
|
|
88 | resist_deplete resist_death resist_chaos resist_counterspell |
|
|
89 | resist_godpower resist_holyword resist_blind resist_internal |
|
|
90 | resist_life_stealing resist_disease |
|
|
91 | |
|
|
92 | path_attuned path_repelled path_denied material materialname |
|
|
93 | value carrying weight invisible state magic |
|
|
94 | last_heal last_sp last_grace last_eat |
|
|
95 | connected glow_radius randomitems npx_status npc_program |
|
|
96 | run_away pick_up container will_apply smoothlevel |
|
|
97 | current_weapon_script weapontype tooltype elevation client_type |
|
|
98 | item_power duration range |
|
|
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
|
|
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
|
101 | |
|
|
102 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
|
103 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
|
|
104 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
|
|
105 | splitting hitback startequip blocksview undead scared unaggressive |
|
|
106 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
|
|
107 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
|
|
108 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
|
|
109 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
|
|
110 | random_move only_attack confused stealth cursed damned see_anywhere |
|
|
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
|
|
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
|
|
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
|
|
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
|
|
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
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116 | |
|
|
117 | body_range body_arm body_torso body_head body_neck body_skill |
|
|
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
|
119 | )); |
|
|
120 | |
|
|
121 | our %EVENT_TYPE = ( |
|
|
122 | apply => 1, |
|
|
123 | attack => 2, |
|
|
124 | death => 3, |
|
|
125 | drop => 4, |
|
|
126 | pickup => 5, |
|
|
127 | say => 6, |
|
|
128 | stop => 7, |
|
|
129 | time => 8, |
|
|
130 | throw => 9, |
|
|
131 | trigger => 10, |
|
|
132 | close => 11, |
|
|
133 | timer => 12, |
|
|
134 | ); |
44 | |
135 | |
45 | sub MOVE_WALK (){ 0x01 } |
136 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
139 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
140 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
141 | sub MOVE_BOAT (){ 0x10 } |
|
|
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
145 | |
53 | sub load_ref($) { |
146 | sub load_ref($) { |
54 | my ($path) = @_; |
147 | my ($path) = @_; |
55 | |
148 | |
56 | open my $fh, "<", $path |
149 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
150 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
151 | local $/; |
60 | |
152 | |
61 | Storable::thaw <$fh> |
153 | thaw <$fh> |
62 | } |
154 | } |
63 | |
155 | |
64 | sub save_ref($$) { |
156 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
157 | my ($ref, $path) = @_; |
66 | |
158 | |
67 | open my $fh, ">", "$path~" |
159 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
160 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh Storable::freeze $ref; |
161 | print $fh freeze $ref; |
71 | close $fh; |
162 | close $fh; |
72 | rename "$path~", $path |
163 | rename "$path~", $path |
73 | or die "$path: $!"; |
164 | or die "$path: $!"; |
74 | } |
165 | } |
75 | |
166 | |
|
|
167 | my %attack_mask = ( |
|
|
168 | physical => 0x00000001, |
|
|
169 | magic => 0x00000002, |
|
|
170 | fire => 0x00000004, |
|
|
171 | electricity => 0x00000008, |
|
|
172 | cold => 0x00000010, |
|
|
173 | confusion => 0x00000020, |
|
|
174 | acid => 0x00000040, |
|
|
175 | drain => 0x00000080, |
|
|
176 | weaponmagic => 0x00000100, |
|
|
177 | ghosthit => 0x00000200, |
|
|
178 | poison => 0x00000400, |
|
|
179 | slow => 0x00000800, |
|
|
180 | paralyze => 0x00001000, |
|
|
181 | turn_undead => 0x00002000, |
|
|
182 | fear => 0x00004000, |
|
|
183 | cancellation => 0x00008000, |
|
|
184 | deplete => 0x00010000, |
|
|
185 | death => 0x00020000, |
|
|
186 | chaos => 0x00040000, |
|
|
187 | counterspell => 0x00080000, |
|
|
188 | godpower => 0x00100000, |
|
|
189 | holyword => 0x00200000, |
|
|
190 | blind => 0x00400000, |
|
|
191 | internal => 0x00800000, |
|
|
192 | life_stealing => 0x01000000, |
|
|
193 | disease => 0x02000000, |
|
|
194 | ); |
|
|
195 | |
|
|
196 | sub _add_resist($$$) { |
|
|
197 | my ($ob, $mask, $value) = @_; |
|
|
198 | |
|
|
199 | while (my ($k, $v) = each %attack_mask) { |
|
|
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | my %MATERIAL = reverse |
|
|
205 | paper => 1, |
|
|
206 | iron => 2, |
|
|
207 | glass => 4, |
|
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208 | leather => 8, |
|
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209 | wood => 16, |
|
|
210 | organic => 32, |
|
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211 | stone => 64, |
|
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212 | cloth => 128, |
|
|
213 | adamant => 256, |
|
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214 | liquid => 512, |
|
|
215 | tin => 1024, |
|
|
216 | bone => 2048, |
|
|
217 | ice => 4096, |
|
|
218 | |
|
|
219 | # guesses |
|
|
220 | runestone => 12, |
|
|
221 | bronze => 18, |
|
|
222 | "ancient wood" => 20, |
|
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223 | glass => 36, |
|
|
224 | marble => 66, |
|
|
225 | ice => 68, |
|
|
226 | stone => 70, |
|
|
227 | stone => 80, |
|
|
228 | cloth => 136, |
|
|
229 | ironwood => 144, |
|
|
230 | blood => 544, |
|
|
231 | ; |
|
|
232 | |
|
|
233 | # object as in "Object xxx", i.e. archetypes |
|
|
234 | sub normalize_object($) { |
|
|
235 | my ($ob) = @_; |
|
|
236 | |
|
|
237 | # convert material bitset to materialname, if possible |
|
|
238 | if (exists $ob->{material}) { |
|
|
239 | if (!$ob->{material}) { |
|
|
240 | delete $ob->{material}; |
|
|
241 | } elsif (exists $ob->{materialname}) { |
|
|
242 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
243 | delete $ob->{material}; |
|
|
244 | } else { |
|
|
245 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
246 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
247 | } |
|
|
248 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
249 | delete $ob->{material}; |
|
|
250 | $ob->{materialname} = $name; |
|
|
251 | } else { |
|
|
252 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
253 | } |
|
|
254 | } |
|
|
255 | |
|
|
256 | # nuke outdated or never supported fields |
|
|
257 | delete @$ob{qw( |
|
|
258 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
|
259 | can_apply pass_thru can_pass_thru |
|
|
260 | )}; |
|
|
261 | |
|
|
262 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
263 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
264 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
265 | |
|
|
266 | # convert movement strings to bitsets |
|
|
267 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
268 | next unless exists $ob->{$attr}; |
|
|
269 | |
|
|
270 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
271 | |
|
|
272 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
273 | |
|
|
274 | my $flags = 0; |
|
|
275 | |
|
|
276 | # assume list |
|
|
277 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
278 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
279 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
280 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
281 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
282 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
283 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
284 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
285 | |
|
|
286 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
287 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
288 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
289 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
290 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
291 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
292 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
293 | } |
|
|
294 | |
|
|
295 | $ob->{$attr} = $flags; |
|
|
296 | } |
|
|
297 | |
|
|
298 | # convert outdated movement flags to new movement sets |
|
|
299 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
300 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
301 | } |
|
|
302 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
303 | $ob->{move_slow} |= MOVE_WALK; |
|
|
304 | $ob->{move_slow_penalty} = $v; |
|
|
305 | } |
|
|
306 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
307 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
|
|
308 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
309 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
310 | } |
|
|
311 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
312 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
|
|
313 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
314 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
315 | } |
|
|
316 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
317 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
|
|
318 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
319 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
320 | } |
|
|
321 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
322 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
|
|
323 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
324 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
325 | } |
|
|
326 | if (defined (my $v = delete $ob->{flying})) { |
|
|
327 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
|
|
328 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
329 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
330 | } |
|
|
331 | |
|
|
332 | # convert idiotic event_xxx things into objects |
|
|
333 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
334 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
335 | push @{$ob->{inventory}}, { |
|
|
336 | _name => "event_$event", |
|
|
337 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
338 | slaying => delete $ob->{"event_${event}"}, |
|
|
339 | name => delete $ob->{"event_${event}_options"}, |
|
|
340 | }; |
|
|
341 | } |
|
|
342 | } |
|
|
343 | |
|
|
344 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
345 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
346 | |
|
|
347 | $ob |
|
|
348 | } |
|
|
349 | |
|
|
350 | # arch as in "arch xxx", ie.. objects |
76 | sub normalize_arch($) { |
351 | sub normalize_arch($) { |
77 | my ($ob) = @_; |
352 | my ($ob) = @_; |
78 | |
353 | |
|
|
354 | normalize_object $ob; |
|
|
355 | |
79 | my $arch = $ARCH{$ob->{_name}} |
356 | my $arch = $ARCH{$ob->{_name}} |
80 | or (warn "$ob->{_name}: no such archetype", return $ob); |
357 | or (warn "$ob->{_name}: no such archetype", return $ob); |
81 | |
|
|
82 | delete $ob->{$_} for qw( |
|
|
83 | can_knockback can_parry can_impale can_cut can_dam_armour |
|
|
84 | can_apply pass_thru can_pass_thru |
|
|
85 | ); |
|
|
86 | |
358 | |
87 | if ($arch->{type} == 22) { # map |
359 | if ($arch->{type} == 22) { # map |
88 | my %normalize = ( |
360 | my %normalize = ( |
89 | "enter_x" => "hp", |
361 | "enter_x" => "hp", |
90 | "enter_y" => "sp", |
362 | "enter_y" => "sp", |
… | |
… | |
100 | while (my ($k2, $k1) = each %normalize) { |
372 | while (my ($k2, $k1) = each %normalize) { |
101 | if (defined (my $v = delete $ob->{$k1})) { |
373 | if (defined (my $v = delete $ob->{$k1})) { |
102 | $ob->{$k2} = $v; |
374 | $ob->{$k2} = $v; |
103 | } |
375 | } |
104 | } |
376 | } |
105 | } |
377 | } else { |
106 | |
|
|
107 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
|
|
108 | next unless exists $ob->{$attr}; |
|
|
109 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
110 | |
|
|
111 | my $flags = 0; |
|
|
112 | |
|
|
113 | # assume list |
|
|
114 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
115 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
116 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
117 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
118 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
119 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
120 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
121 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
122 | |
|
|
123 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
124 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
125 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
126 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
127 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
128 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
129 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
130 | } |
|
|
131 | |
|
|
132 | $ob->{$attr} = $flags; |
|
|
133 | } |
|
|
134 | |
|
|
135 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
136 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
137 | } |
|
|
138 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
139 | $ob->{move_slow} |= MOVE_WALK; |
|
|
140 | $ob->{move_slow_penalty} = $v; |
|
|
141 | } |
|
|
142 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
143 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
144 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
145 | } |
|
|
146 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
147 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
148 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
149 | } |
|
|
150 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
151 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
152 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
153 | } |
|
|
154 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
155 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
156 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
157 | } |
|
|
158 | if (defined (my $v = delete $ob->{flying})) { |
|
|
159 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
160 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
161 | } |
|
|
162 | |
|
|
163 | # if value matches archetype default, delete |
378 | # if value matches archetype default, delete |
164 | while (my ($k, $v) = each %$ob) { |
379 | while (my ($k, $v) = each %$ob) { |
165 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
380 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
166 | next if $k eq "_name"; |
381 | next if $k eq "_name"; |
167 | delete $ob->{$k}; |
382 | delete $ob->{$k}; |
168 | } |
383 | } |
|
|
384 | } |
169 | } |
385 | } |
|
|
386 | |
|
|
387 | # a speciality for the editor |
|
|
388 | if (exists $ob->{attack_movement}) { |
|
|
389 | my $am = delete $ob->{attack_movement}; |
|
|
390 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
391 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
392 | } |
|
|
393 | |
|
|
394 | $ob |
|
|
395 | } |
|
|
396 | |
|
|
397 | sub attr_thaw($) { |
|
|
398 | my ($ob) = @_; |
|
|
399 | |
|
|
400 | $ob->{attach} = from_json $ob->{attach} |
|
|
401 | if exists $ob->{attach}; |
|
|
402 | |
|
|
403 | $ob |
|
|
404 | } |
|
|
405 | |
|
|
406 | sub attr_freeze($) { |
|
|
407 | my ($ob) = @_; |
|
|
408 | |
|
|
409 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
410 | if exists $ob->{attach}; |
170 | |
411 | |
171 | $ob |
412 | $ob |
172 | } |
413 | } |
173 | |
414 | |
174 | sub read_pak($) { |
415 | sub read_pak($) { |
175 | my ($path) = @_; |
416 | my ($path) = @_; |
176 | |
417 | |
177 | my %pak; |
418 | my %pak; |
178 | |
419 | |
179 | open my $fh, "<", $path |
420 | open my $fh, "<:raw:perlio", $path |
180 | or Carp::croak "$_[0]: $!"; |
421 | or Carp::croak "$_[0]: $!"; |
181 | binmode $fh; |
422 | binmode $fh; |
182 | while (<$fh>) { |
423 | while (<$fh>) { |
183 | my ($type, $id, $len, $path) = split; |
424 | my ($type, $id, $len, $path) = split; |
184 | $path =~ s/.*\///; |
425 | $path =~ s/.*\///; |
… | |
… | |
186 | } |
427 | } |
187 | |
428 | |
188 | \%pak |
429 | \%pak |
189 | } |
430 | } |
190 | |
431 | |
191 | sub read_arch($) { |
432 | sub read_arch($;$) { |
192 | my ($path) = @_; |
433 | my ($path, $toplevel) = @_; |
193 | |
434 | |
194 | my %arc; |
435 | my %arc; |
195 | my ($more, $prev); |
436 | my ($more, $prev); |
|
|
437 | my $comment; |
196 | |
438 | |
197 | open my $fh, "<", $path |
439 | open my $fh, "<:raw:perlio:utf8", $path |
198 | or Carp::croak "$path: $!"; |
440 | or Carp::croak "$path: $!"; |
199 | |
441 | |
200 | binmode $fh; |
442 | # binmode $fh; |
201 | |
443 | |
202 | my $parse_block; $parse_block = sub { |
444 | my $parse_block; $parse_block = sub { |
203 | my %arc = @_; |
445 | my %arc = @_; |
204 | |
446 | |
205 | while (<$fh>) { |
447 | while (<$fh>) { |
206 | s/\s+$//; |
448 | s/\s+$//; |
207 | if (/^end$/i) { |
449 | if (/^end$/i) { |
208 | last; |
450 | last; |
|
|
451 | |
209 | } elsif (/^arch (\S+)$/) { |
452 | } elsif (/^arch (\S+)$/i) { |
210 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
453 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
454 | |
211 | } elsif (/^lore$/) { |
455 | } elsif (/^lore$/i) { |
212 | while (<$fh>) { |
456 | while (<$fh>) { |
213 | last if /^endlore\s*$/i; |
457 | last if /^endlore\s*$/i; |
214 | $arc{lore} .= $_; |
458 | $arc{lore} .= $_; |
215 | } |
459 | } |
216 | } elsif (/^msg$/) { |
460 | } elsif (/^msg$/i) { |
217 | while (<$fh>) { |
461 | while (<$fh>) { |
218 | last if /^endmsg\s*$/i; |
462 | last if /^endmsg\s*$/i; |
219 | $arc{msg} .= $_; |
463 | $arc{msg} .= $_; |
220 | } |
464 | } |
|
|
465 | } elsif (/^anim$/i) { |
|
|
466 | while (<$fh>) { |
|
|
467 | last if /^mina\s*$/i; |
|
|
468 | chomp; |
|
|
469 | push @{ $arc{anim} }, $_; |
|
|
470 | } |
221 | } elsif (/^(\S+)\s*(.*)$/) { |
471 | } elsif (/^(\S+)\s*(.*)$/) { |
222 | $arc{lc $1} = $2; |
472 | $arc{lc $1} = $2; |
223 | } elsif (/^\s*($|#)/) { |
473 | } elsif (/^\s*#/) { |
|
|
474 | $arc{_comment} .= "$_\n"; |
|
|
475 | |
|
|
476 | } elsif (/^\s*$/) { |
224 | # |
477 | # |
225 | } else { |
478 | } else { |
226 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
479 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
227 | } |
480 | } |
228 | } |
481 | } |
… | |
… | |
234 | s/\s+$//; |
487 | s/\s+$//; |
235 | if (/^more$/i) { |
488 | if (/^more$/i) { |
236 | $more = $prev; |
489 | $more = $prev; |
237 | } elsif (/^object (\S+)$/i) { |
490 | } elsif (/^object (\S+)$/i) { |
238 | my $name = $1; |
491 | my $name = $1; |
239 | my $arc = $parse_block->(_name => $name); |
492 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
493 | undef $comment; |
|
|
494 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
495 | $arc->{_atype} = 'object'; |
240 | |
496 | |
241 | if ($more) { |
497 | if ($more) { |
242 | $more->{more} = $arc; |
498 | $more->{more} = $arc; |
243 | } else { |
499 | } else { |
244 | $arc{$name} = $arc; |
500 | $arc{$name} = $arc; |
245 | } |
501 | } |
246 | $prev = $arc; |
502 | $prev = $arc; |
247 | $more = undef; |
503 | $more = undef; |
248 | } elsif (/^arch (\S+)$/i) { |
504 | } elsif (/^arch (\S+)$/i) { |
249 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
505 | my $name = $1; |
|
|
506 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
507 | undef $comment; |
|
|
508 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
509 | $arc->{_atype} = 'arch'; |
|
|
510 | |
|
|
511 | if ($more) { |
|
|
512 | $more->{more} = $arc; |
|
|
513 | } else { |
|
|
514 | push @{ $arc{arch} }, $arc; |
|
|
515 | } |
|
|
516 | $prev = $arc; |
|
|
517 | $more = undef; |
|
|
518 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
519 | if ($1 eq "lev_array") { |
|
|
520 | while (<$fh>) { |
|
|
521 | last if /^endplst\s*$/; |
|
|
522 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
523 | } |
|
|
524 | } else { |
|
|
525 | $toplevel->{$1} = $2; |
|
|
526 | } |
|
|
527 | } elsif (/^\s*#/) { |
|
|
528 | $comment .= "$_\n"; |
250 | } elsif (/^\s*($|#)/) { |
529 | } elsif (/^\s*($|#)/) { |
251 | # |
530 | # |
252 | } else { |
531 | } else { |
253 | warn "$path: unparseable top-level line '$_'"; |
532 | die "$path: unparseable top-level line '$_'"; |
254 | } |
533 | } |
255 | } |
534 | } |
256 | |
535 | |
257 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
536 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
258 | |
537 | |
259 | \%arc |
538 | \%arc |
|
|
539 | } |
|
|
540 | |
|
|
541 | sub archlist_to_string { |
|
|
542 | my ($arch) = @_; |
|
|
543 | |
|
|
544 | my $str; |
|
|
545 | |
|
|
546 | my $append; $append = sub { |
|
|
547 | my %a = %{$_[0]}; |
|
|
548 | |
|
|
549 | Crossfire::attr_freeze \%a; |
|
|
550 | Crossfire::normalize_arch \%a; |
|
|
551 | |
|
|
552 | # undo the bit-split we did before |
|
|
553 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
554 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
555 | | (delete $a{attack_movement_bits_4_7}); |
|
|
556 | } |
|
|
557 | |
|
|
558 | if (my $comment = delete $a{_comment}) { |
|
|
559 | if ($comment =~ /[^\n\s#]/) { |
|
|
560 | $str .= $comment; |
|
|
561 | } |
|
|
562 | } |
|
|
563 | |
|
|
564 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
565 | |
|
|
566 | my $inv = delete $a{inventory}; |
|
|
567 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
568 | my $anim = delete $a{anim}; |
|
|
569 | |
|
|
570 | my @kv; |
|
|
571 | |
|
|
572 | for ($a{_name} eq "map" |
|
|
573 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
574 | : @Crossfire::FIELD_ORDER) { |
|
|
575 | push @kv, [$_, delete $a{$_}] |
|
|
576 | if exists $a{$_}; |
|
|
577 | } |
|
|
578 | |
|
|
579 | for (sort keys %a) { |
|
|
580 | next if /^_/; # ignore our _-keys |
|
|
581 | push @kv, [$_, delete $a{$_}]; |
|
|
582 | } |
|
|
583 | |
|
|
584 | for (@kv) { |
|
|
585 | my ($k, $v) = @$_; |
|
|
586 | |
|
|
587 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
588 | $v =~ s/\n$//; |
|
|
589 | $str .= "$k\n$v\n$end\n"; |
|
|
590 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
591 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
592 | $str .= "$k $v\n"; |
|
|
593 | |
|
|
594 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
595 | $str .= "$k all"; |
|
|
596 | |
|
|
597 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
598 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
599 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
600 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
601 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
602 | |
|
|
603 | $str .= "\n"; |
|
|
604 | |
|
|
605 | } else { |
|
|
606 | $str .= $k; |
|
|
607 | |
|
|
608 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
609 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
610 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
611 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
612 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
613 | |
|
|
614 | $str .= "\n"; |
|
|
615 | } |
|
|
616 | } else { |
|
|
617 | $str .= "$k $v\n"; |
|
|
618 | } |
|
|
619 | } |
|
|
620 | |
|
|
621 | if ($inv) { |
|
|
622 | $append->($_) for @$inv; |
|
|
623 | } |
|
|
624 | |
|
|
625 | if ($a{_atype} eq 'object') { |
|
|
626 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
627 | if $anim; |
|
|
628 | } |
|
|
629 | |
|
|
630 | $str .= "end\n"; |
|
|
631 | |
|
|
632 | if ($a{_atype} eq 'object') { |
|
|
633 | if ($more) { |
|
|
634 | $str .= "more\n"; |
|
|
635 | $append->($more) if $more; |
|
|
636 | } else { |
|
|
637 | $str .= "\n"; |
|
|
638 | } |
|
|
639 | } |
|
|
640 | }; |
|
|
641 | |
|
|
642 | for (@$arch) { |
|
|
643 | $append->($_); |
|
|
644 | } |
|
|
645 | |
|
|
646 | $str |
260 | } |
647 | } |
261 | |
648 | |
262 | # put all archs into a hash with editor_face as it's key |
649 | # put all archs into a hash with editor_face as it's key |
263 | # NOTE: the arrays in the hash values are references to |
650 | # NOTE: the arrays in the hash values are references to |
264 | # the archs from $ARCH |
651 | # the archs from $ARCH |
265 | sub editor_archs { |
652 | sub editor_archs { |
266 | my %paths; |
653 | my %paths; |
267 | |
654 | |
268 | for (keys %ARCH) { |
655 | for (keys %ARCH) { |
269 | my $arch = $ARCH{$_}; |
656 | my $arch = $ARCH{$_}; |
270 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
657 | push @{$paths{$arch->{editor_folder}}}, $arch; |
271 | } |
658 | } |
272 | |
659 | |
273 | \%paths |
660 | \%paths |
274 | } |
661 | } |
275 | |
662 | |
… | |
… | |
285 | my ($a) = @_; |
672 | my ($a) = @_; |
286 | |
673 | |
287 | my $o = $ARCH{$a->{_name}} |
674 | my $o = $ARCH{$a->{_name}} |
288 | or return; |
675 | or return; |
289 | |
676 | |
290 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
677 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
678 | unless ($face) { |
|
|
679 | $face = $FACE{"blank.x11"} |
291 | or (warn "no face data found for arch '$a->{_name}'"), return; |
680 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
681 | } |
292 | |
682 | |
293 | if ($face->{w} > 1 || $face->{h} > 1) { |
683 | if ($face->{w} > 1 || $face->{h} > 1) { |
294 | # bigface |
684 | # bigface |
295 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
685 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
296 | |
686 | |
… | |
… | |
340 | my $type = $obj->{type} || $arch->{type}; |
730 | my $type = $obj->{type} || $arch->{type}; |
341 | |
731 | |
342 | if ($type > 0) { |
732 | if ($type > 0) { |
343 | $root = $Crossfire::Data::ATTR{$type}; |
733 | $root = $Crossfire::Data::ATTR{$type}; |
344 | } else { |
734 | } else { |
|
|
735 | my %a = (%$arch, %$obj); |
|
|
736 | |
|
|
737 | if ($a{is_floor} && !$a{alive}) { |
|
|
738 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
739 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
740 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
741 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
742 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
743 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
744 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
745 | } else { |
345 | $root = $Crossfire::Data::TYPE{Misc}; |
746 | $root = $Crossfire::Data::TYPE{Misc}; |
346 | |
|
|
347 | type: |
|
|
348 | for (@Crossfire::Data::ATTR0) { |
|
|
349 | my $req = $_->{required} |
|
|
350 | or die "internal error: ATTR0 without 'required'"; |
|
|
351 | |
|
|
352 | keys %$req; |
|
|
353 | while (my ($k, $v) = each %$req) { |
|
|
354 | next type |
|
|
355 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
356 | } |
|
|
357 | |
|
|
358 | $root = $_; |
|
|
359 | } |
747 | } |
360 | } |
748 | } |
361 | |
749 | |
362 | my @import = ($root); |
750 | my @import = ($root); |
363 | |
751 | |
… | |
… | |
537 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
925 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
538 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
926 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
539 | or die "$VARDIR/tilecache.png: $!"; |
927 | or die "$VARDIR/tilecache.png: $!"; |
540 | *FACE = $_[0]; |
928 | *FACE = $_[0]; |
541 | }, sub { |
929 | }, sub { |
542 | require File::Temp; |
|
|
543 | |
|
|
544 | my $tile = read_pak "$LIB/crossfire.0"; |
930 | my $tile = read_pak "$LIB/crossfire.0"; |
545 | |
931 | |
546 | my %cache; |
932 | my %cache; |
547 | |
933 | |
548 | my $idx = 0; |
934 | my $idx = 0; |
549 | |
935 | |
550 | for my $name (sort keys %$tile) { |
936 | for my $name (sort keys %$tile) { |
551 | my ($fh, $filename) = File::Temp::tempfile (); |
937 | my $pb = new Gtk2::Gdk::PixbufLoader; |
552 | print $fh $tile->{$name}; |
938 | $pb->write ($tile->{$name}); |
553 | close $fh; |
939 | $pb->close; |
554 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
940 | my $pb = $pb->get_pixbuf; |
555 | unlink $filename; |
|
|
556 | |
941 | |
557 | my $tile = $cache{$name} = { |
942 | my $tile = $cache{$name} = { |
558 | pb => $pb, |
943 | pb => $pb, |
559 | idx => $idx, |
944 | idx => $idx, |
560 | w => int $pb->get_width / TILESIZE, |
945 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
578 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
963 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
579 | } |
964 | } |
580 | } |
965 | } |
581 | } |
966 | } |
582 | |
967 | |
583 | $pb->save ("$VARDIR/tilecache.png", "png"); |
968 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
584 | |
969 | |
585 | \%cache |
970 | \%cache |
586 | }; |
971 | }; |
587 | } |
972 | } |
588 | |
973 | |