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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.14 by root, Sat Feb 11 16:17:14 2006 UTC vs.
Revision 1.52 by root, Mon Mar 20 02:15:36 2006 UTC

11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec;
17use List::Util qw(min max);
16use Storable; 18use Storable;
17 19
18#XXX: The map_* procedures scream for a map-object
19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch $ARCH TILESIZE editor_archs 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22 arch_extends 22);
23 map_get_tile_stack map_push_tile_stack map_pop_tile_stack
24 );
25 23
26our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
27 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
28 29
29sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
30 31
31our $ARCH; 32our %ARCH;
33our %FACE;
34our $TILE;
32 35
33our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
34 msg => "endmsg", 37 msg => "endmsg",
35 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
36); 40);
37 41
38# not used yet, maybe alphabetical is ok 42# not used yet, maybe alphabetical is ok
39our @FIELD_ORDER = (qw(name name_pl)); 43our @FIELD_ORDER = (qw(name name_pl));
40 44
41sub MOVE_WALK (){ 0x1 } 45sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 46sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 47sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 48sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 49sub MOVE_SWIM (){ 0x08 }
50sub MOVE_BOAT (){ 0x10 }
46sub MOVE_ALL (){ 0xf } 51sub MOVE_ALL (){ 0xff }
52
53sub load_ref($) {
54 my ($path) = @_;
55
56 open my $fh, "<", $path
57 or die "$path: $!";
58 binmode $fh;
59 local $/;
60
61 Storable::thaw <$fh>
62}
63
64sub save_ref($$) {
65 my ($ref, $path) = @_;
66
67 open my $fh, ">", "$path~"
68 or die "$path~: $!";
69 binmode $fh;
70 print $fh Storable::freeze $ref;
71 close $fh;
72 rename "$path~", $path
73 or die "$path: $!";
74}
75
76sub normalize_object($) {
77 my ($ob) = @_;
78
79 delete $ob->{$_} for qw(
80 can_knockback can_parry can_impale can_cut can_dam_armour
81 can_apply pass_thru can_pass_thru
82 );
83
84 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
85 next unless exists $ob->{$attr};
86 next if $ob->{$attr} =~ /^\d+$/;
87
88 my $flags = 0;
89
90 # assume list
91 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
92 $flags |= MOVE_WALK if $flag eq "walk";
93 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
94 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
95 $flags |= MOVE_FLYING if $flag eq "flying";
96 $flags |= MOVE_SWIM if $flag eq "swim";
97 $flags |= MOVE_BOAT if $flag eq "boat";
98 $flags |= MOVE_ALL if $flag eq "all";
99
100 $flags &= ~MOVE_WALK if $flag eq "-walk";
101 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
102 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
103 $flags &= ~MOVE_FLYING if $flag eq "-flying";
104 $flags &= ~MOVE_SWIM if $flag eq "-swim";
105 $flags &= ~MOVE_BOAT if $flag eq "-boat";
106 $flags &= ~MOVE_ALL if $flag eq "-all";
107 }
108
109 $ob->{$attr} = $flags;
110 }
111
112 if (defined (my $v = delete $ob->{no_pass})) {
113 $ob->{move_block} = $v ? MOVE_ALL : 0;
114 }
115 if (defined (my $v = delete $ob->{slow_move})) {
116 $ob->{move_slow} |= MOVE_WALK;
117 $ob->{move_slow_penalty} = $v;
118 }
119 if (defined (my $v = delete $ob->{walk_on})) {
120 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
121 : $ob->{move_on} & ~MOVE_WALK;
122 }
123 if (defined (my $v = delete $ob->{walk_off})) {
124 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
125 : $ob->{move_off} & ~MOVE_WALK;
126 }
127 if (defined (my $v = delete $ob->{fly_on})) {
128 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
129 : $ob->{move_on} & ~MOVE_FLY_LOW;
130 }
131 if (defined (my $v = delete $ob->{fly_off})) {
132 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
133 : $ob->{move_off} & ~MOVE_FLY_LOW;
134 }
135 if (defined (my $v = delete $ob->{flying})) {
136 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
137 : $ob->{move_type} & ~MOVE_FLY_LOW;
138 }
139
140 $ob
141}
47 142
48sub normalize_arch($) { 143sub normalize_arch($) {
49 my ($ob) = @_; 144 my ($ob) = @_;
50 145
146 normalize_object $ob;
147
51 my $arch = $ARCH->{$ob->{_name}} 148 my $arch = $ARCH{$ob->{_name}}
52 or (warn "$ob->{_name}: no such archetype", return $ob); 149 or (warn "$ob->{_name}: no such archetype", return $ob);
53
54 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
55 150
56 if ($arch->{type} == 22) { # map 151 if ($arch->{type} == 22) { # map
57 my %normalize = ( 152 my %normalize = (
58 "enter_x" => "hp", 153 "enter_x" => "hp",
59 "enter_y" => "sp", 154 "enter_y" => "sp",
69 while (my ($k2, $k1) = each %normalize) { 164 while (my ($k2, $k1) = each %normalize) {
70 if (defined (my $v = delete $ob->{$k1})) { 165 if (defined (my $v = delete $ob->{$k1})) {
71 $ob->{$k2} = $v; 166 $ob->{$k2} = $v;
72 } 167 }
73 } 168 }
74 } 169 } else {
75
76 if (defined (my $v = delete $ob->{no_pass})) {
77 $ob->{move_block} = $v ? MOVE_ALL : 0;
78 }
79 if (defined (my $v = delete $ob->{walk_on})) {
80 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
81 : $ob->{move_on} & ~MOVE_WALK;
82 }
83 if (defined (my $v = delete $ob->{walk_off})) {
84 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
85 : $ob->{move_off} & ~MOVE_WALK;
86 }
87 if (defined (my $v = delete $ob->{fly_on})) {
88 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
89 : $ob->{move_on} & ~MOVE_FLY_LOW;
90 }
91 if (defined (my $v = delete $ob->{fly_off})) {
92 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
93 : $ob->{move_off} & ~MOVE_FLY_LOW;
94 }
95 if (defined (my $v = delete $ob->{flying})) {
96 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
97 : $ob->{move_type} & ~MOVE_FLY_LOW;
98 }
99
100 # if value matches archetype default, delete 170 # if value matches archetype default, delete
101 while (my ($k, $v) = each %$ob) { 171 while (my ($k, $v) = each %$ob) {
102 if (exists $arch->{$k} and $arch->{$k} eq $v) { 172 if (exists $arch->{$k} and $arch->{$k} eq $v) {
173 next if $k eq "_name";
103 delete $ob->{$k}; 174 delete $ob->{$k};
175 }
104 } 176 }
105 } 177 }
106 178
107 $ob 179 $ob
108} 180}
109 181
110sub read_pak($;$) { 182sub read_pak($) {
111 my ($path, $cache) = @_; 183 my ($path) = @_;
112 184
113 eval {
114 defined $cache
115 && -M $cache < -M $path
116 && Storable::retrieve $cache
117 } or do {
118 my %pak; 185 my %pak;
119 186
120 open my $fh, "<:raw", $path 187 open my $fh, "<", $path
121 or Carp::croak "$_[0]: $!"; 188 or Carp::croak "$_[0]: $!";
189 binmode $fh;
122 while (<$fh>) { 190 while (<$fh>) {
123 my ($type, $id, $len, $path) = split; 191 my ($type, $id, $len, $path) = split;
124 $path =~ s/.*\///; 192 $path =~ s/.*\///;
125 read $fh, $pak{$path}, $len; 193 read $fh, $pak{$path}, $len;
126 } 194 }
127 195
128 Storable::nstore \%pak, $cache
129 if defined $cache;
130
131 \%pak 196 \%pak
132 }
133} 197}
134 198
135sub read_arch($;$) { 199sub read_arch($) {
136 my ($path, $cache) = @_; 200 my ($path) = @_;
137 201
138 eval {
139 defined $cache
140 && -M $cache < -M $path
141 && Storable::retrieve $cache
142 } or do {
143 my %arc; 202 my %arc;
144 my ($more, $prev); 203 my ($more, $prev);
145 204
146 open my $fh, "<:raw", $path 205 open my $fh, "<", $path
147 or Carp::croak "$path: $!"; 206 or Carp::croak "$path: $!";
148 207
208 binmode $fh;
209
149 my $parse_block; $parse_block = sub { 210 my $parse_block; $parse_block = sub {
150 my %arc = @_; 211 my %arc = @_;
151
152 while (<$fh>) {
153 s/\s+$//;
154 if (/^end$/i) {
155 last;
156 } elsif (/^arch (\S+)$/) {
157 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
158 } elsif (/^lore$/) {
159 while (<$fh>) {
160 last if /^endlore\s*$/i;
161 $arc{lore} .= $_;
162 }
163 } elsif (/^msg$/) {
164 while (<$fh>) {
165 last if /^endmsg\s*$/i;
166 $arc{msg} .= $_;
167 }
168 } elsif (/^(\S+)\s*(.*)$/) {
169 $arc{lc $1} = $2;
170 } elsif (/^\s*($|#)/) {
171 #
172 } else {
173 warn "$path: unparsable line '$_' in arch $arc{_name}";
174 }
175 }
176
177 \%arc
178 };
179 212
180 while (<$fh>) { 213 while (<$fh>) {
181 s/\s+$//; 214 s/\s+$//;
182 if (/^more$/i) { 215 if (/^end$/i) {
183 $more = $prev; 216 last;
184 } elsif (/^object (\S+)$/i) { 217 } elsif (/^arch (\S+)$/) {
185 my $name = $1; 218 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
186 my $arc = $parse_block->(_name => $name); 219 } elsif (/^lore$/) {
187 220 while (<$fh>) {
188 if ($more) { 221 last if /^endlore\s*$/i;
189 $more->{more} = $arc;
190 } else {
191 $arc{$name} = $arc; 222 $arc{lore} .= $_;
192 } 223 }
193 $prev = $arc; 224 } elsif (/^msg$/) {
194 $more = undef; 225 while (<$fh>) {
226 last if /^endmsg\s*$/i;
227 $arc{msg} .= $_;
228 }
195 } elsif (/^arch (\S+)$/i) { 229 } elsif (/^(\S+)\s*(.*)$/) {
196 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 230 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) { 231 } elsif (/^\s*($|#)/) {
198 # 232 #
199 } else { 233 } else {
200 warn "$path: unparseable top-level line '$_'"; 234 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 } 235 }
202 } 236 }
203 237
204 undef $parse_block; # work around bug in perl not freeing $fh etc.
205
206 Storable::nstore \%arc, $cache
207 if defined $cache;
208
209 \%arc 238 \%arc
210 } 239 };
211}
212 240
213# returns the arch/object stack from a tile on a map 241 while (<$fh>) {
214sub map_get_tile_stack { 242 s/\s+$//;
215 my ($map, $x, $y) = @_; 243 if (/^more$/i) {
216 my $as; 244 $more = $prev;
245 } elsif (/^object (\S+)$/i) {
246 my $name = $1;
247 my $arc = normalize_object $parse_block->(_name => $name);
217 248
218 if ($x > 0 || $x < $map->{width} 249 if ($more) {
219 || $y > 0 || $y < $map->{height}) { 250 $more->{more} = $arc;
220 251 } else {
221 $as = $map->{map}{map}[$x][$y] || []; 252 $arc{$name} = $arc;
253 }
254 $prev = $arc;
255 $more = undef;
256 } elsif (/^arch (\S+)$/i) {
257 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
258 } elsif (/^\s*($|#)/) {
259 #
260 } else {
261 warn "$path: unparseable top-level line '$_'";
262 }
222 } 263 }
223 264
224 return $as; 265 undef $parse_block; # work around bug in perl not freeing $fh etc.
225}
226 266
227# pop the topmost arch/object from the stack of a tile on a map 267 \%arc
228sub map_pop_tile_stack {
229 my ($map, $x, $y) = @_;
230
231 if ($x > 0 || $x < $map->{width}
232 || $y > 0 || $y < $map->{height}) {
233
234 pop @{$map->{map}{map}[$x][$y]};
235 }
236} 268}
237
238# pushes the arch/object on the stack of a tile on a map
239sub map_push_tile_stack {
240 my ($map, $x, $y, $arch) = @_;
241
242 if ($x > 0 || $x < $map->{width}
243 || $y > 0 || $y < $map->{height}) {
244
245 push @{$map->{map}{map}[$x][$y]}, $arch;
246 }
247}
248
249 269
250# put all archs into a hash with editor_face as it's key 270# put all archs into a hash with editor_face as it's key
251# NOTE: the arrays in the hash values are references to 271# NOTE: the arrays in the hash values are references to
252# the archs from $ARCH 272# the archs from $ARCH
253sub editor_archs { 273sub editor_archs {
254 my %paths; 274 my %paths;
255 275
256 for (keys %$ARCH) { 276 for (keys %ARCH) {
257 my $arch = $ARCH->{$_}; 277 my $arch = $ARCH{$_};
258 push @{$paths{$arch->{editor_folder}}}, \$arch; 278 push @{$paths{$arch->{editor_folder}}}, \$arch;
259 } 279 }
260 280
261 return \%paths; 281 \%paths
262} 282}
263 283
264# arch_extends determines how the arch looks like on the map, 284=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
265# bigfaces, linked faces and single faces are handled here 285
266# it returns (<xoffset>, <yoffset>, <width>, <height>) 286arch_extents determines the extents of the given arch's face(s), linked
267# NOTE: non rectangular linked faces are not considered 287faces and single faces are handled here it returns (minx, miny, maxx,
288maxy)
289
290=cut
291
268sub arch_extends { 292sub arch_extents {
269 my ($a) = @_; 293 my ($a) = @_;
270 294
271 my $TC = \%Crossfire::Tilecache::TILECACHE; 295 my $o = $ARCH{$a->{_name}}
272
273 my $facename =
274 $a->{face} || $ARCH->{$a->{_name}}->{face}
275 or return (); 296 or return;
276 297
277 my $tile = $TC->{$facename} 298 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
278 or (warn "no gfx found for arch '$facename' in arch_size ()"), return; 299 or (warn "no face data found for arch '$a->{_name}'"), return;
279 300
280 if ($tile->{w} > 1 || $tile->{h} > 1) { 301 if ($face->{w} > 1 || $face->{h} > 1) {
281 # bigfaces 302 # bigface
282 return (0, 0, $tile->{w}, $tile->{h}); 303 return (0, 0, $face->{w} - 1, $face->{h} - 1);
283 304
284 } elsif ($a->{more}) { 305 } elsif ($o->{more}) {
285 # linked faces 306 # linked face
286 my ($miw, $mih, $maw, $mah) = (0, 0, 0, 0); 307 my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2;
287 do {
288 $miw > (0 + $a->{x}) and $miw = $a->{x};
289 $mih > (0 + $a->{y}) and $mih = $a->{y};
290 $maw < (0 + $a->{x}) and $maw = $a->{x};
291 $mah < (0 + $a->{y}) and $mah = $a->{y};
292 } while $a = $a->{more};
293 308
294 return ($miw, $mih, ($maw - $miw) + 1, ($mah - $mih) + 1) 309 for (; $o; $o = $o->{more}) {
310 $minx = min $minx, $o->{x};
311 $miny = min $miny, $o->{y};
312 $maxx = max $maxx, $o->{x};
313 $maxy = max $maxy, $o->{y};
314 }
315
316 return ($minx, $miny, $maxx, $maxy);
295 317
296 } else { 318 } else {
297 # single face 319 # single face
298 return (0, 0, 1, 1); 320 return (0, 0, 0, 0);
321 }
322}
323
324=item $type = arch_attr $arch
325
326Returns a hashref describing the object and its attributes. It can contain
327the following keys:
328
329 name the name, suitable for display purposes
330 ignore
331 attr
332 desc
333 use
334 section => [name => \%attr, name => \%attr]
335 import
336
337=cut
338
339sub arch_attr($) {
340 my ($obj) = @_;
341
342 require Crossfire::Data;
343
344 my $root;
345 my $attr = { };
346
347 my $arch = $ARCH{ $obj->{_name} };
348 my $type = $obj->{type} || $arch->{type};
349
350 if ($type > 0) {
351 $root = $Crossfire::Data::ATTR{$type};
352 } else {
353 $root = $Crossfire::Data::TYPE{Misc};
354
355 type:
356 for (@Crossfire::Data::ATTR0) {
357 my $req = $_->{required}
358 or die "internal error: ATTR0 without 'required'";
359
360 keys %$req;
361 while (my ($k, $v) = each %$req) {
362 next type
363 unless $obj->{$k} == $v || $arch->{$k} == $v;
364 }
365
366 $root = $_;
367 }
368 }
369
370 my @import = ($root);
371
372 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
373 unless $type == 116;
374
375 my (%ignore);
376 my (@section_order, %section, @attr_order);
377
378 while (my $type = shift @import) {
379 push @import, @{$type->{import} || []};
380
381 $attr->{$_} ||= $type->{$_}
382 for qw(name desc use);
383
384 for (@{$type->{ignore} || []}) {
385 $ignore{$_}++ for ref $_ ? @$_ : $_;
386 }
387
388 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
389 my ($name, $attr) = @$_;
390 push @section_order, $name;
391 for (@$attr) {
392 my ($k, $v) = @$_;
393 push @attr_order, $k;
394 $section{$name}{$k} ||= $v;
395 }
396 }
397 }
398
399 $attr->{section} = [
400 map !exists $section{$_} ? () : do {
401 my $attr = delete $section{$_};
402
403 [
404 $_,
405 map exists $attr->{$_} && !$ignore{$_}
406 ? [$_ => delete $attr->{$_}] : (),
407 @attr_order
408 ]
409 },
410
411 exists $section{$_} ? [$_ => delete $section{$_}] : (),
412 @section_order
413 ];
414
415 $attr
416}
417
418sub arch_edit_sections {
419# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
420# edit_type = 0;
421# else if (edit_type != 0) {
422# // all flags from 'check_type' must be unset in this arch because they get recalculated now
423# edit_type &= ~check_type;
424# }
425#
426# }
427# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
428# getAttributeValue("alive", defarch) == 1 &&
429# (getAttributeValue("monster", defarch) == 1 ||
430# getAttributeValue("generator", defarch) == 1)) {
431# // Monster: monsters/npcs/generators
432# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
433# }
434# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
435# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
436# // Walls
437# edit_type |= IGUIConstants.TILE_EDIT_WALL;
438# }
439# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
440# getAttributeValue("connected", defarch) != 0) {
441# // Connected Objects
442# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
443# }
444# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
445# arch_type == 66 || arch_type == 41 || arch_type == 95) {
446# // Exit: teleporter/exit/trapdoors
447# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
448# }
449# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
450# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
451# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
452# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
453# arch_type == 124 || arch_type == 130)) {
454# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
455# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
456# }
457# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
458# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
459# arch_type == 91 || arch_type == 21 || arch_type == 24) {
460# // Door: door/special door/gates + keys
461# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
462# }
463# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
464# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
465# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
466# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
467# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
468# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
469# arch_type == 122 || arch_type == 3)) {
470# // Equipment: weapons/armour/wands/rods
471# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
472# }
473#
474# return(edit_type);
475#
476#
477}
478
479sub cache_file($$&&) {
480 my ($src, $cache, $load, $create) = @_;
481
482 my ($size, $mtime) = (stat $src)[7,9]
483 or Carp::croak "$src: $!";
484
485 if (-e $cache) {
486 my $ref = eval { load_ref $cache };
487
488 if ($ref->{version} == 1
489 && $ref->{size} == $size
490 && $ref->{mtime} == $mtime
491 && eval { $load->($ref->{data}); 1 }) {
492 return;
493 }
494 }
495
496 my $ref = {
497 version => 1,
498 size => $size,
499 mtime => $mtime,
500 data => $create->(),
299 } 501 };
300}
301 502
302sub init($) { 503 $load->($ref->{data});
303 my ($cachedir) = @_;
304 504
305 $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 505 save_ref $ref, $cache;
506}
507
508=item set_libdir $path
509
510Sets the library directory to the given path
511(default: $ENV{CROSSFIRE_LIBDIR}).
512
513You have to (re-)load the archetypes and tilecache manually after steting
514the library path.
515
516=cut
517
518sub set_libdir($) {
519 $LIB = $_[0];
520}
521
522=item load_archetypes
523
524(Re-)Load archetypes into %ARCH.
525
526=cut
527
528sub load_archetypes() {
529 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
530 *ARCH = $_[0];
531 }, sub {
532 read_arch "$LIB/archetypes"
533 };
534}
535
536=item load_tilecache
537
538(Re-)Load %TILE and %FACE.
539
540=cut
541
542sub load_tilecache() {
543 require Gtk2;
544
545 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
546 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
547 or die "$VARDIR/tilecache.png: $!";
548 *FACE = $_[0];
549 }, sub {
550 require File::Temp;
551
552 my $tile = read_pak "$LIB/crossfire.0";
553
554 my %cache;
555
556 my $idx = 0;
557
558 for my $name (sort keys %$tile) {
559 my ($fh, $filename) = File::Temp::tempfile ();
560 print $fh $tile->{$name};
561 close $fh;
562 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
563 unlink $filename;
564
565 my $tile = $cache{$name} = {
566 pb => $pb,
567 idx => $idx,
568 w => int $pb->get_width / TILESIZE,
569 h => int $pb->get_height / TILESIZE,
570 };
571
572
573 $idx += $tile->{w} * $tile->{h};
574 }
575
576 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
577
578 while (my ($name, $tile) = each %cache) {
579 my $tpb = delete $tile->{pb};
580 my $ofs = $tile->{idx};
581
582 for my $x (0 .. $tile->{w} - 1) {
583 for my $y (0 .. $tile->{h} - 1) {
584 my $idx = $ofs + $x + $y * $tile->{w};
585 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
586 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
587 }
588 }
589 }
590
591 $pb->save ("$VARDIR/tilecache.png", "png");
592
593 \%cache
594 };
306} 595}
307 596
308=head1 AUTHOR 597=head1 AUTHOR
309 598
310 Marc Lehmann <schmorp@schmorp.de> 599 Marc Lehmann <schmorp@schmorp.de>

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