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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.49 by root, Thu Mar 16 22:10:25 2006 UTC vs.
Revision 1.54 by root, Thu Mar 23 06:45:23 2006 UTC

13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable; 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
22 23
23our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
24 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
25 29
26sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
27 31
28our $VARDIR;
29our %ARCH; 32our %ARCH;
30our %FACE; 33our %FACE;
31our $TILE; 34our $TILE;
32 35
33our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
34 msg => "endmsg", 37 msg => "endmsg",
35 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
36); 40);
37 41
38# not used yet, maybe alphabetical is ok 42# same as in server save routine, to (hopefully) be compatible
43# to the other editors.
39our @FIELD_ORDER = (qw(name name_pl)); 44our @FIELD_ORDER = (qw(
45 name name_pl custom_name title race
46 slaying skill msg lore other_arch face
47 #events
48 animation is_animated
49 Str Dex Con Wis Pow Cha Int
50 hp maxhp sp maxsp grace maxgrace
51 exp perm_exp expmul
52 food dam luck wc ac x y speed speed_left move_state attack_movement
53 nrof level direction type subtype
40 54
55 resist_physical resist_magic resist_fire resist_electricity
56 resist_cold resist_confusion resist_acid resist_drain
57 resist_weaponmagic resist_ghosthit resist_poison resist_slow
58 resist_paralyze resist_turn_undead resist_fear resist_cancellation
59 resist_deplete resist_death resist_chaos resist_counterspell
60 resist_godpower resist_holyword resist_blind resist_internal
61 resist_life_stealing resist_disease
62
63 path_attuned path_repelled path_denied material materialname
64 value carrying weight invisible state magic
65 last_heal last_sp last_grace last_eat
66 connected glow_radius randomitems npx_status npc_program
67 run_away pick_up container will_apply smoothlevel
68 current_weapon_script weapontype tooltype elevation client_type
69 item_power duration range
70 range_modifier duration_modifier dam_modifier gen_sp_armour
71 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
72
73 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
74 friendly generator is_thrown auto_apply treasure player sold see_invisible
75 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
76 splitting hitback startequip blocksview undead scared unaggressive
77 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
78 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
79 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
80 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
81 random_move only_attack confused stealth cursed damned see_anywhere
82 known_magical known_cursed can_use_skill been_applied has_ready_scroll
83 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
84 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
85 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
86 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
87
88 body_range body_arm body_torso body_head body_neck body_skill
89 body_finger body_shoulder body_foot body_hand body_wrist body_waist
90));
91
41sub MOVE_WALK (){ 0x1 } 92sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 93sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 94sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 95sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 96sub MOVE_SWIM (){ 0x08 }
97sub MOVE_BOAT (){ 0x10 }
46sub MOVE_ALL (){ 0xf } 98sub MOVE_ALL (){ 0xff }
47 99
48sub load_ref($) { 100sub load_ref($) {
49 my ($path) = @_; 101 my ($path) = @_;
50 102
51 open my $fh, "<", $path 103 open my $fh, "<", $path
52 or die "$path: $!"; 104 or die "$path: $!";
53 binmode $fh; 105 binmode $fh;
54 local $/; 106 local $/;
55 107
56 Storable::thaw <$fh> 108 thaw <$fh>
57} 109}
58 110
59sub save_ref($$) { 111sub save_ref($$) {
60 my ($ref, $path) = @_; 112 my ($ref, $path) = @_;
61 113
62 open my $fh, ">", "$path~" 114 open my $fh, ">", "$path~"
63 or die "$path~: $!"; 115 or die "$path~: $!";
64 binmode $fh; 116 binmode $fh;
65 print $fh Storable::freeze $ref; 117 print $fh freeze $ref;
66 close $fh; 118 close $fh;
67 rename "$path~", $path 119 rename "$path~", $path
68 or die "$path: $!"; 120 or die "$path: $!";
69} 121}
70 122
123sub normalize_object($) {
124 my ($ob) = @_;
125
126 delete $ob->{$_} for qw(
127 can_knockback can_parry can_impale can_cut can_dam_armour
128 can_apply pass_thru can_pass_thru
129 );
130
131 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) {
132 next unless exists $ob->{$attr};
133 next if $ob->{$attr} =~ /^\d+$/;
134
135 my $flags = 0;
136
137 # assume list
138 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
139 $flags |= MOVE_WALK if $flag eq "walk";
140 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
141 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
142 $flags |= MOVE_FLYING if $flag eq "flying";
143 $flags |= MOVE_SWIM if $flag eq "swim";
144 $flags |= MOVE_BOAT if $flag eq "boat";
145 $flags |= MOVE_ALL if $flag eq "all";
146
147 $flags &= ~MOVE_WALK if $flag eq "-walk";
148 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
149 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
150 $flags &= ~MOVE_FLYING if $flag eq "-flying";
151 $flags &= ~MOVE_SWIM if $flag eq "-swim";
152 $flags &= ~MOVE_BOAT if $flag eq "-boat";
153 $flags &= ~MOVE_ALL if $flag eq "-all";
154 }
155
156 $ob->{$attr} = $flags;
157 }
158
159 if (defined (my $v = delete $ob->{no_pass})) {
160 $ob->{move_block} = $v ? MOVE_ALL : 0;
161 }
162 if (defined (my $v = delete $ob->{slow_move})) {
163 $ob->{move_slow} |= MOVE_WALK;
164 $ob->{move_slow_penalty} = $v;
165 }
166 if (defined (my $v = delete $ob->{walk_on})) {
167 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
168 : $ob->{move_on} & ~MOVE_WALK;
169 }
170 if (defined (my $v = delete $ob->{walk_off})) {
171 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
172 : $ob->{move_off} & ~MOVE_WALK;
173 }
174 if (defined (my $v = delete $ob->{fly_on})) {
175 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
176 : $ob->{move_on} & ~MOVE_FLY_LOW;
177 }
178 if (defined (my $v = delete $ob->{fly_off})) {
179 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
180 : $ob->{move_off} & ~MOVE_FLY_LOW;
181 }
182 if (defined (my $v = delete $ob->{flying})) {
183 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
184 : $ob->{move_type} & ~MOVE_FLY_LOW;
185 }
186
187 $ob
188}
189
71sub normalize_arch($) { 190sub normalize_arch($) {
72 my ($ob) = @_; 191 my ($ob) = @_;
73 192
193 normalize_object $ob;
194
74 my $arch = $ARCH{$ob->{_name}} 195 my $arch = $ARCH{$ob->{_name}}
75 or (warn "$ob->{_name}: no such archetype", return $ob); 196 or (warn "$ob->{_name}: no such archetype", return $ob);
76
77 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
78 197
79 if ($arch->{type} == 22) { # map 198 if ($arch->{type} == 22) { # map
80 my %normalize = ( 199 my %normalize = (
81 "enter_x" => "hp", 200 "enter_x" => "hp",
82 "enter_y" => "sp", 201 "enter_y" => "sp",
92 while (my ($k2, $k1) = each %normalize) { 211 while (my ($k2, $k1) = each %normalize) {
93 if (defined (my $v = delete $ob->{$k1})) { 212 if (defined (my $v = delete $ob->{$k1})) {
94 $ob->{$k2} = $v; 213 $ob->{$k2} = $v;
95 } 214 }
96 } 215 }
97 } 216 } else {
98
99 if (defined (my $v = delete $ob->{no_pass})) {
100 $ob->{move_block} = $v ? MOVE_ALL : 0;
101 }
102 if (defined (my $v = delete $ob->{walk_on})) {
103 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
104 : $ob->{move_on} & ~MOVE_WALK;
105 }
106 if (defined (my $v = delete $ob->{walk_off})) {
107 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
108 : $ob->{move_off} & ~MOVE_WALK;
109 }
110 if (defined (my $v = delete $ob->{fly_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
112 : $ob->{move_on} & ~MOVE_FLY_LOW;
113 }
114 if (defined (my $v = delete $ob->{fly_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
116 : $ob->{move_off} & ~MOVE_FLY_LOW;
117 }
118 if (defined (my $v = delete $ob->{flying})) {
119 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
120 : $ob->{move_type} & ~MOVE_FLY_LOW;
121 }
122
123 # if value matches archetype default, delete 217 # if value matches archetype default, delete
124 while (my ($k, $v) = each %$ob) { 218 while (my ($k, $v) = each %$ob) {
125 if (exists $arch->{$k} and $arch->{$k} eq $v) { 219 if (exists $arch->{$k} and $arch->{$k} eq $v) {
126 next if $k eq "_name"; 220 next if $k eq "_name";
127 delete $ob->{$k}; 221 delete $ob->{$k};
222 }
128 } 223 }
129 } 224 }
130 225
131 $ob 226 $ob
132} 227}
133 228
134sub read_pak($;$) { 229sub read_pak($) {
135 my ($path, $cache) = @_; 230 my ($path) = @_;
136 231
137 eval {
138 defined $cache
139 && -M $cache < -M $path
140 && load_ref $cache
141 } or do {
142 my %pak; 232 my %pak;
143 233
144 open my $fh, "<", $path 234 open my $fh, "<", $path
145 or Carp::croak "$_[0]: $!"; 235 or Carp::croak "$_[0]: $!";
146 binmode $fh; 236 binmode $fh;
147 while (<$fh>) { 237 while (<$fh>) {
148 my ($type, $id, $len, $path) = split; 238 my ($type, $id, $len, $path) = split;
149 $path =~ s/.*\///; 239 $path =~ s/.*\///;
150 read $fh, $pak{$path}, $len; 240 read $fh, $pak{$path}, $len;
151 } 241 }
152 242
153 save_ref \%pak, $cache
154 if defined $cache;
155
156 \%pak 243 \%pak
157 }
158} 244}
159 245
160sub read_arch($;$) { 246sub read_arch($) {
161 my ($path, $cache) = @_; 247 my ($path) = @_;
162 248
163 eval {
164 defined $cache
165 && -M $cache < -M $path
166 && load_ref $cache
167 } or do {
168 my %arc; 249 my %arc;
169 my ($more, $prev); 250 my ($more, $prev);
170 251
171 open my $fh, "<", $path 252 open my $fh, "<", $path
172 or Carp::croak "$path: $!"; 253 or Carp::croak "$path: $!";
173 254
174 binmode $fh; 255 binmode $fh;
175 256
176 my $parse_block; $parse_block = sub { 257 my $parse_block; $parse_block = sub {
177 my %arc = @_; 258 my %arc = @_;
178
179 while (<$fh>) {
180 s/\s+$//;
181 if (/^end$/i) {
182 last;
183 } elsif (/^arch (\S+)$/) {
184 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
185 } elsif (/^lore$/) {
186 while (<$fh>) {
187 last if /^endlore\s*$/i;
188 $arc{lore} .= $_;
189 }
190 } elsif (/^msg$/) {
191 while (<$fh>) {
192 last if /^endmsg\s*$/i;
193 $arc{msg} .= $_;
194 }
195 } elsif (/^(\S+)\s*(.*)$/) {
196 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) {
198 #
199 } else {
200 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 }
202 }
203
204 \%arc
205 };
206 259
207 while (<$fh>) { 260 while (<$fh>) {
208 s/\s+$//; 261 s/\s+$//;
209 if (/^more$/i) { 262 if (/^end$/i) {
210 $more = $prev; 263 last;
211 } elsif (/^object (\S+)$/i) { 264 } elsif (/^arch (\S+)$/) {
212 my $name = $1; 265 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
213 my $arc = $parse_block->(_name => $name); 266 } elsif (/^lore$/) {
214 267 while (<$fh>) {
215 if ($more) { 268 last if /^endlore\s*$/i;
216 $more->{more} = $arc;
217 } else {
218 $arc{$name} = $arc; 269 $arc{lore} .= $_;
219 } 270 }
220 $prev = $arc; 271 } elsif (/^msg$/) {
221 $more = undef; 272 while (<$fh>) {
273 last if /^endmsg\s*$/i;
274 $arc{msg} .= $_;
275 }
222 } elsif (/^arch (\S+)$/i) { 276 } elsif (/^(\S+)\s*(.*)$/) {
223 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 277 $arc{lc $1} = $2;
224 } elsif (/^\s*($|#)/) { 278 } elsif (/^\s*($|#)/) {
225 # 279 #
226 } else { 280 } else {
227 warn "$path: unparseable top-level line '$_'"; 281 warn "$path: unparsable line '$_' in arch $arc{_name}";
228 } 282 }
229 } 283 }
230 284
231 undef $parse_block; # work around bug in perl not freeing $fh etc.
232
233 save_ref \%arc, $cache
234 if defined $cache;
235
236 \%arc 285 \%arc
237 } 286 };
287
288 while (<$fh>) {
289 s/\s+$//;
290 if (/^more$/i) {
291 $more = $prev;
292 } elsif (/^object (\S+)$/i) {
293 my $name = $1;
294 my $arc = normalize_object $parse_block->(_name => $name);
295
296 if ($more) {
297 $more->{more} = $arc;
298 } else {
299 $arc{$name} = $arc;
300 }
301 $prev = $arc;
302 $more = undef;
303 } elsif (/^arch (\S+)$/i) {
304 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1);
305 } elsif (/^\s*($|#)/) {
306 #
307 } else {
308 warn "$path: unparseable top-level line '$_'";
309 }
310 }
311
312 undef $parse_block; # work around bug in perl not freeing $fh etc.
313
314 \%arc
238} 315}
239 316
240# put all archs into a hash with editor_face as it's key 317# put all archs into a hash with editor_face as it's key
241# NOTE: the arrays in the hash values are references to 318# NOTE: the arrays in the hash values are references to
242# the archs from $ARCH 319# the archs from $ARCH
444# return(edit_type); 521# return(edit_type);
445# 522#
446# 523#
447} 524}
448 525
449sub init($) { 526sub cache_file($$&&) {
450 my ($cachedir) = @_; 527 my ($src, $cache, $load, $create) = @_;
451 528
452 return if %ARCH; 529 my ($size, $mtime) = (stat $src)[7,9]
530 or Carp::croak "$src: $!";
453 531
454 mkdir $cachedir, 0777; 532 if (-e $cache) {
455 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 533 my $ref = eval { load_ref $cache };
456}
457 534
458$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 535 if ($ref->{version} == 1
536 && $ref->{size} == $size
537 && $ref->{mtime} == $mtime
538 && eval { $load->($ref->{data}); 1 }) {
539 return;
540 }
541 }
459 542
460init $VARDIR; 543 my $ref = {
544 version => 1,
545 size => $size,
546 mtime => $mtime,
547 data => $create->(),
548 };
549
550 $load->($ref->{data});
551
552 save_ref $ref, $cache;
553}
554
555=item set_libdir $path
556
557Sets the library directory to the given path
558(default: $ENV{CROSSFIRE_LIBDIR}).
559
560You have to (re-)load the archetypes and tilecache manually after steting
561the library path.
562
563=cut
564
565sub set_libdir($) {
566 $LIB = $_[0];
567}
568
569=item load_archetypes
570
571(Re-)Load archetypes into %ARCH.
572
573=cut
574
575sub load_archetypes() {
576 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
577 *ARCH = $_[0];
578 }, sub {
579 read_arch "$LIB/archetypes"
580 };
581}
582
583=item load_tilecache
584
585(Re-)Load %TILE and %FACE.
586
587=cut
588
589sub load_tilecache() {
590 require Gtk2;
591
592 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
593 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
594 or die "$VARDIR/tilecache.png: $!";
595 *FACE = $_[0];
596 }, sub {
597 require File::Temp;
598
599 my $tile = read_pak "$LIB/crossfire.0";
600
601 my %cache;
602
603 my $idx = 0;
604
605 for my $name (sort keys %$tile) {
606 my ($fh, $filename) = File::Temp::tempfile ();
607 print $fh $tile->{$name};
608 close $fh;
609 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename;
610 unlink $filename;
611
612 my $tile = $cache{$name} = {
613 pb => $pb,
614 idx => $idx,
615 w => int $pb->get_width / TILESIZE,
616 h => int $pb->get_height / TILESIZE,
617 };
618
619
620 $idx += $tile->{w} * $tile->{h};
621 }
622
623 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
624
625 while (my ($name, $tile) = each %cache) {
626 my $tpb = delete $tile->{pb};
627 my $ofs = $tile->{idx};
628
629 for my $x (0 .. $tile->{w} - 1) {
630 for my $y (0 .. $tile->{h} - 1) {
631 my $idx = $ofs + $x + $y * $tile->{w};
632 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
633 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
634 }
635 }
636 }
637
638 $pb->save ("$VARDIR/tilecache.png", "png");
639
640 \%cache
641 };
642}
461 643
462=head1 AUTHOR 644=head1 AUTHOR
463 645
464 Marc Lehmann <schmorp@schmorp.de> 646 Marc Lehmann <schmorp@schmorp.de>
465 http://home.schmorp.de/ 647 http://home.schmorp.de/

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