… | |
… | |
37 | msg => "endmsg", |
37 | msg => "endmsg", |
38 | lore => "endlore", |
38 | lore => "endlore", |
39 | maplore => "endmaplore", |
39 | maplore => "endmaplore", |
40 | ); |
40 | ); |
41 | |
41 | |
|
|
42 | # movement bit type, PITA |
|
|
43 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
45 | |
42 | # same as in server save routine, to (hopefully) be compatible |
46 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
47 | # to the other editors. |
|
|
48 | our @FIELD_ORDER_MAP = (qw( |
|
|
49 | name swap_time reset_timeout fixed_resettime difficulty region |
|
|
50 | shopitems shopgreed shopmin shopmax shoprace |
|
|
51 | darkness width height enter_x enter_y msg maplore |
|
|
52 | unique template |
|
|
53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
55 | )); |
|
|
56 | |
44 | our @FIELD_ORDER = (qw( |
57 | our @FIELD_ORDER = (qw( |
|
|
58 | elevation |
|
|
59 | |
45 | name name_pl custom_name title race |
60 | name name_pl custom_name title race |
46 | slaying skill msg lore other_arch face |
61 | slaying skill msg lore other_arch face |
47 | #events |
62 | #todo-events |
48 | animation is_animated |
63 | animation is_animated |
49 | Str Dex Con Wis Pow Cha Int |
64 | str dex con wis pow cha int |
50 | hp maxhp sp maxsp grace maxgrace |
65 | hp maxhp sp maxsp grace maxgrace |
51 | exp perm_exp expmul |
66 | exp perm_exp expmul |
52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
53 | nrof level direction type subtype |
68 | nrof level direction type subtype attacktype |
54 | |
69 | |
55 | resist_physical resist_magic resist_fire resist_electricity |
70 | resist_physical resist_magic resist_fire resist_electricity |
56 | resist_cold resist_confusion resist_acid resist_drain |
71 | resist_cold resist_confusion resist_acid resist_drain |
57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
87 | |
102 | |
88 | body_range body_arm body_torso body_head body_neck body_skill |
103 | body_range body_arm body_torso body_head body_neck body_skill |
89 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
90 | )); |
105 | )); |
91 | |
106 | |
|
|
107 | our %EVENT_TYPE = ( |
|
|
108 | apply => 1, |
|
|
109 | attack => 2, |
|
|
110 | death => 3, |
|
|
111 | drop => 4, |
|
|
112 | pickup => 5, |
|
|
113 | say => 6, |
|
|
114 | stop => 7, |
|
|
115 | time => 8, |
|
|
116 | throw => 9, |
|
|
117 | trigger => 10, |
|
|
118 | close => 11, |
|
|
119 | timer => 12, |
|
|
120 | ); |
|
|
121 | |
92 | sub MOVE_WALK (){ 0x01 } |
122 | sub MOVE_WALK (){ 0x01 } |
93 | sub MOVE_FLY_LOW (){ 0x02 } |
123 | sub MOVE_FLY_LOW (){ 0x02 } |
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
124 | sub MOVE_FLY_HIGH (){ 0x04 } |
95 | sub MOVE_FLYING (){ 0x06 } |
125 | sub MOVE_FLYING (){ 0x06 } |
96 | sub MOVE_SWIM (){ 0x08 } |
126 | sub MOVE_SWIM (){ 0x08 } |
97 | sub MOVE_BOAT (){ 0x10 } |
127 | sub MOVE_BOAT (){ 0x10 } |
|
|
128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
98 | sub MOVE_ALL (){ 0xff } |
129 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
99 | |
131 | |
100 | sub load_ref($) { |
132 | sub load_ref($) { |
101 | my ($path) = @_; |
133 | my ($path) = @_; |
102 | |
134 | |
103 | open my $fh, "<", $path |
135 | open my $fh, "<:raw:perlio", $path |
104 | or die "$path: $!"; |
136 | or die "$path: $!"; |
105 | binmode $fh; |
|
|
106 | local $/; |
137 | local $/; |
107 | |
138 | |
108 | thaw <$fh> |
139 | thaw <$fh> |
109 | } |
140 | } |
110 | |
141 | |
111 | sub save_ref($$) { |
142 | sub save_ref($$) { |
112 | my ($ref, $path) = @_; |
143 | my ($ref, $path) = @_; |
113 | |
144 | |
114 | open my $fh, ">", "$path~" |
145 | open my $fh, ">:raw:perlio", "$path~" |
115 | or die "$path~: $!"; |
146 | or die "$path~: $!"; |
116 | binmode $fh; |
|
|
117 | print $fh freeze $ref; |
147 | print $fh freeze $ref; |
118 | close $fh; |
148 | close $fh; |
119 | rename "$path~", $path |
149 | rename "$path~", $path |
120 | or die "$path: $!"; |
150 | or die "$path: $!"; |
121 | } |
151 | } |
122 | |
152 | |
|
|
153 | # object as in "Object xxx", i.e. archetypes |
123 | sub normalize_object($) { |
154 | sub normalize_object($) { |
124 | my ($ob) = @_; |
155 | my ($ob) = @_; |
125 | |
156 | |
|
|
157 | # nuke outdated or never supported fields |
126 | delete $ob->{$_} for qw( |
158 | delete $ob->{$_} for qw( |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
159 | can_knockback can_parry can_impale can_cut can_dam_armour |
128 | can_apply pass_thru can_pass_thru |
160 | can_apply pass_thru can_pass_thru |
129 | ); |
161 | ); |
130 | |
162 | |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
163 | # convert movement strings to bitsets |
|
|
164 | for my $attr (keys %FIELD_MOVEMENT) { |
132 | next unless exists $ob->{$attr}; |
165 | next unless exists $ob->{$attr}; |
|
|
166 | |
|
|
167 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
168 | |
133 | next if $ob->{$attr} =~ /^\d+$/; |
169 | next if $ob->{$attr} =~ /^\d+$/; |
134 | |
170 | |
135 | my $flags = 0; |
171 | my $flags = 0; |
136 | |
172 | |
137 | # assume list |
173 | # assume list |
… | |
… | |
154 | } |
190 | } |
155 | |
191 | |
156 | $ob->{$attr} = $flags; |
192 | $ob->{$attr} = $flags; |
157 | } |
193 | } |
158 | |
194 | |
|
|
195 | # convert outdated movement flags to new movement sets |
159 | if (defined (my $v = delete $ob->{no_pass})) { |
196 | if (defined (my $v = delete $ob->{no_pass})) { |
160 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
197 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
161 | } |
198 | } |
162 | if (defined (my $v = delete $ob->{slow_move})) { |
199 | if (defined (my $v = delete $ob->{slow_move})) { |
163 | $ob->{move_slow} |= MOVE_WALK; |
200 | $ob->{move_slow} |= MOVE_WALK; |
… | |
… | |
182 | if (defined (my $v = delete $ob->{flying})) { |
219 | if (defined (my $v = delete $ob->{flying})) { |
183 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
220 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
184 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
221 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
185 | } |
222 | } |
186 | |
223 | |
|
|
224 | # convert idiotic event_xxx things into objects |
|
|
225 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
226 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
227 | push @{$ob->{inventory}}, { |
|
|
228 | _name => "event_$event", |
|
|
229 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
230 | slaying => delete $ob->{"event_${event}"}, |
|
|
231 | name => delete $ob->{"event_${event}_options"}, |
|
|
232 | }; |
|
|
233 | } |
|
|
234 | } |
|
|
235 | |
187 | $ob |
236 | $ob |
188 | } |
237 | } |
189 | |
238 | |
|
|
239 | # arch as in "arch xxx", ie.. objects |
190 | sub normalize_arch($) { |
240 | sub normalize_arch($) { |
191 | my ($ob) = @_; |
241 | my ($ob) = @_; |
192 | |
242 | |
193 | normalize_object $ob; |
243 | normalize_object $ob; |
194 | |
244 | |
… | |
… | |
221 | delete $ob->{$k}; |
271 | delete $ob->{$k}; |
222 | } |
272 | } |
223 | } |
273 | } |
224 | } |
274 | } |
225 | |
275 | |
|
|
276 | # a speciality for the editor |
|
|
277 | if (exists $ob->{attack_movement}) { |
|
|
278 | my $am = delete $ob->{attack_movement}; |
|
|
279 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
280 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
281 | } |
|
|
282 | |
226 | $ob |
283 | $ob |
227 | } |
284 | } |
228 | |
285 | |
229 | sub read_pak($) { |
286 | sub read_pak($) { |
230 | my ($path) = @_; |
287 | my ($path) = @_; |
231 | |
288 | |
232 | my %pak; |
289 | my %pak; |
233 | |
290 | |
234 | open my $fh, "<", $path |
291 | open my $fh, "<:raw:perlio", $path |
235 | or Carp::croak "$_[0]: $!"; |
292 | or Carp::croak "$_[0]: $!"; |
236 | binmode $fh; |
293 | binmode $fh; |
237 | while (<$fh>) { |
294 | while (<$fh>) { |
238 | my ($type, $id, $len, $path) = split; |
295 | my ($type, $id, $len, $path) = split; |
239 | $path =~ s/.*\///; |
296 | $path =~ s/.*\///; |
… | |
… | |
247 | my ($path) = @_; |
304 | my ($path) = @_; |
248 | |
305 | |
249 | my %arc; |
306 | my %arc; |
250 | my ($more, $prev); |
307 | my ($more, $prev); |
251 | |
308 | |
252 | open my $fh, "<", $path |
309 | open my $fh, "<:raw:perlio:utf8", $path |
253 | or Carp::croak "$path: $!"; |
310 | or Carp::croak "$path: $!"; |
254 | |
311 | |
255 | binmode $fh; |
312 | binmode $fh; |
256 | |
313 | |
257 | my $parse_block; $parse_block = sub { |
314 | my $parse_block; $parse_block = sub { |
… | |
… | |
259 | |
316 | |
260 | while (<$fh>) { |
317 | while (<$fh>) { |
261 | s/\s+$//; |
318 | s/\s+$//; |
262 | if (/^end$/i) { |
319 | if (/^end$/i) { |
263 | last; |
320 | last; |
264 | } elsif (/^arch (\S+)$/) { |
321 | } elsif (/^arch (\S+)$/i) { |
265 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
322 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
266 | } elsif (/^lore$/) { |
323 | } elsif (/^lore$/i) { |
267 | while (<$fh>) { |
324 | while (<$fh>) { |
268 | last if /^endlore\s*$/i; |
325 | last if /^endlore\s*$/i; |
269 | $arc{lore} .= $_; |
326 | $arc{lore} .= $_; |
270 | } |
327 | } |
271 | } elsif (/^msg$/) { |
328 | } elsif (/^msg$/i) { |
272 | while (<$fh>) { |
329 | while (<$fh>) { |
273 | last if /^endmsg\s*$/i; |
330 | last if /^endmsg\s*$/i; |
274 | $arc{msg} .= $_; |
331 | $arc{msg} .= $_; |
275 | } |
332 | } |
276 | } elsif (/^(\S+)\s*(.*)$/) { |
333 | } elsif (/^(\S+)\s*(.*)$/) { |
… | |
… | |
299 | $arc{$name} = $arc; |
356 | $arc{$name} = $arc; |
300 | } |
357 | } |
301 | $prev = $arc; |
358 | $prev = $arc; |
302 | $more = undef; |
359 | $more = undef; |
303 | } elsif (/^arch (\S+)$/i) { |
360 | } elsif (/^arch (\S+)$/i) { |
|
|
361 | my $name = $1; |
304 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
362 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
|
363 | |
|
|
364 | if ($more) { |
|
|
365 | $more->{more} = $arc; |
|
|
366 | } else { |
|
|
367 | push @{ $arc{arch} }, $arc; |
|
|
368 | } |
|
|
369 | $prev = $arc; |
|
|
370 | $more = undef; |
305 | } elsif (/^\s*($|#)/) { |
371 | } elsif (/^\s*($|#)/) { |
306 | # |
372 | # |
307 | } else { |
373 | } else { |
308 | warn "$path: unparseable top-level line '$_'"; |
374 | warn "$path: unparseable top-level line '$_'"; |
309 | } |
375 | } |
… | |
… | |
320 | sub editor_archs { |
386 | sub editor_archs { |
321 | my %paths; |
387 | my %paths; |
322 | |
388 | |
323 | for (keys %ARCH) { |
389 | for (keys %ARCH) { |
324 | my $arch = $ARCH{$_}; |
390 | my $arch = $ARCH{$_}; |
325 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
391 | push @{$paths{$arch->{editor_folder}}}, $arch; |
326 | } |
392 | } |
327 | |
393 | |
328 | \%paths |
394 | \%paths |
329 | } |
395 | } |
330 | |
396 | |
… | |
… | |
395 | my $type = $obj->{type} || $arch->{type}; |
461 | my $type = $obj->{type} || $arch->{type}; |
396 | |
462 | |
397 | if ($type > 0) { |
463 | if ($type > 0) { |
398 | $root = $Crossfire::Data::ATTR{$type}; |
464 | $root = $Crossfire::Data::ATTR{$type}; |
399 | } else { |
465 | } else { |
|
|
466 | my %a = (%$arch, %$obj); |
|
|
467 | |
|
|
468 | if ($a{is_floor} && !$a{alive}) { |
|
|
469 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
470 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
471 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
472 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
473 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
474 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
475 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
476 | } else { |
400 | $root = $Crossfire::Data::TYPE{Misc}; |
477 | $root = $Crossfire::Data::TYPE{Misc}; |
401 | |
|
|
402 | type: |
|
|
403 | for (@Crossfire::Data::ATTR0) { |
|
|
404 | my $req = $_->{required} |
|
|
405 | or die "internal error: ATTR0 without 'required'"; |
|
|
406 | |
|
|
407 | keys %$req; |
|
|
408 | while (my ($k, $v) = each %$req) { |
|
|
409 | next type |
|
|
410 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
411 | } |
|
|
412 | |
|
|
413 | $root = $_; |
|
|
414 | } |
478 | } |
415 | } |
479 | } |
416 | |
480 | |
417 | my @import = ($root); |
481 | my @import = ($root); |
418 | |
482 | |
… | |
… | |
592 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
656 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
593 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
657 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
594 | or die "$VARDIR/tilecache.png: $!"; |
658 | or die "$VARDIR/tilecache.png: $!"; |
595 | *FACE = $_[0]; |
659 | *FACE = $_[0]; |
596 | }, sub { |
660 | }, sub { |
597 | require File::Temp; |
|
|
598 | |
|
|
599 | my $tile = read_pak "$LIB/crossfire.0"; |
661 | my $tile = read_pak "$LIB/crossfire.0"; |
600 | |
662 | |
601 | my %cache; |
663 | my %cache; |
602 | |
664 | |
603 | my $idx = 0; |
665 | my $idx = 0; |
604 | |
666 | |
605 | for my $name (sort keys %$tile) { |
667 | for my $name (sort keys %$tile) { |
606 | my ($fh, $filename) = File::Temp::tempfile (); |
668 | my $pb = new Gtk2::Gdk::PixbufLoader; |
607 | print $fh $tile->{$name}; |
669 | $pb->write ($tile->{$name}); |
608 | close $fh; |
670 | $pb->close; |
609 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
671 | my $pb = $pb->get_pixbuf; |
610 | unlink $filename; |
|
|
611 | |
672 | |
612 | my $tile = $cache{$name} = { |
673 | my $tile = $cache{$name} = { |
613 | pb => $pb, |
674 | pb => $pb, |
614 | idx => $idx, |
675 | idx => $idx, |
615 | w => int $pb->get_width / TILESIZE, |
676 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
633 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
694 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
634 | } |
695 | } |
635 | } |
696 | } |
636 | } |
697 | } |
637 | |
698 | |
638 | $pb->save ("$VARDIR/tilecache.png", "png"); |
699 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
639 | |
700 | |
640 | \%cache |
701 | \%cache |
641 | }; |
702 | }; |
642 | } |
703 | } |
643 | |
704 | |