… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.98'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::XS qw(from_json to_json); |
|
|
25 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
27 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
30 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
31 | |
28 | mkdir $VARDIR, 0777; |
32 | mkdir $VARDIR, 0777; |
29 | |
33 | |
30 | sub TILESIZE (){ 32 } |
34 | sub TILESIZE (){ 32 } |
31 | |
35 | |
… | |
… | |
37 | msg => "endmsg", |
41 | msg => "endmsg", |
38 | lore => "endlore", |
42 | lore => "endlore", |
39 | maplore => "endmaplore", |
43 | maplore => "endmaplore", |
40 | ); |
44 | ); |
41 | |
45 | |
|
|
46 | # movement bit type, PITA |
|
|
47 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
49 | |
42 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
51 | # to the other editors. |
|
|
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
|
|
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
|
55 | shopitems shopgreed shopmin shopmax shoprace |
|
|
56 | darkness width height enter_x enter_y msg maplore |
|
|
57 | unique template |
|
|
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
60 | )); |
|
|
61 | |
44 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
|
|
65 | elevation |
|
|
66 | |
45 | name name_pl custom_name title race |
67 | name name_pl custom_name attach title race |
46 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
47 | #events |
|
|
48 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
49 | Str Dex Con Wis Pow Cha Int |
71 | str dex con wis pow cha int |
50 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
51 | exp perm_exp expmul |
73 | exp perm_exp expmul |
52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
53 | nrof level direction type subtype |
75 | nrof level direction type subtype attacktype |
54 | |
76 | |
55 | resist_physical resist_magic resist_fire resist_electricity |
77 | resist_physical resist_magic resist_fire resist_electricity |
56 | resist_cold resist_confusion resist_acid resist_drain |
78 | resist_cold resist_confusion resist_acid resist_drain |
57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
79 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
80 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
87 | |
109 | |
88 | body_range body_arm body_torso body_head body_neck body_skill |
110 | body_range body_arm body_torso body_head body_neck body_skill |
89 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
111 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
90 | )); |
112 | )); |
91 | |
113 | |
|
|
114 | our %EVENT_TYPE = ( |
|
|
115 | apply => 1, |
|
|
116 | attack => 2, |
|
|
117 | death => 3, |
|
|
118 | drop => 4, |
|
|
119 | pickup => 5, |
|
|
120 | say => 6, |
|
|
121 | stop => 7, |
|
|
122 | time => 8, |
|
|
123 | throw => 9, |
|
|
124 | trigger => 10, |
|
|
125 | close => 11, |
|
|
126 | timer => 12, |
|
|
127 | ); |
|
|
128 | |
92 | sub MOVE_WALK (){ 0x01 } |
129 | sub MOVE_WALK (){ 0x01 } |
93 | sub MOVE_FLY_LOW (){ 0x02 } |
130 | sub MOVE_FLY_LOW (){ 0x02 } |
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
131 | sub MOVE_FLY_HIGH (){ 0x04 } |
95 | sub MOVE_FLYING (){ 0x06 } |
132 | sub MOVE_FLYING (){ 0x06 } |
96 | sub MOVE_SWIM (){ 0x08 } |
133 | sub MOVE_SWIM (){ 0x08 } |
97 | sub MOVE_BOAT (){ 0x10 } |
134 | sub MOVE_BOAT (){ 0x10 } |
98 | sub MOVE_ALL (){ 0xff } |
135 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
|
136 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
137 | |
|
|
138 | our %MOVE_TYPE = ( |
|
|
139 | walk => MOVE_WALK, |
|
|
140 | fly_low => MOVE_FLY_LOW, |
|
|
141 | fly_high => MOVE_FLY_HIGH, |
|
|
142 | flying => MOVE_FLYING, |
|
|
143 | swim => MOVE_SWIM, |
|
|
144 | boat => MOVE_BOAT, |
|
|
145 | all => MOVE_ALL, |
|
|
146 | ); |
|
|
147 | |
|
|
148 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
149 | |
|
|
150 | { |
|
|
151 | package Crossfire::MoveType; |
|
|
152 | |
|
|
153 | use overload |
|
|
154 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
155 | '""' => \&as_string, |
|
|
156 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
157 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
158 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
159 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
160 | 'x=' => sub { |
|
|
161 | my $cur = $_[0] >= $_[1]; |
|
|
162 | if (!defined $cur) { |
|
|
163 | if ($_[0] >= "all") { |
|
|
164 | $_[0] -= $_[1]; |
|
|
165 | } else { |
|
|
166 | $_[0] += $_[1]; |
|
|
167 | } |
|
|
168 | } elsif ($cur) { |
|
|
169 | $_[0] -= $_[1]; |
|
|
170 | } else { |
|
|
171 | $_[0] /= $_[1]; |
|
|
172 | } |
|
|
173 | |
|
|
174 | $_[0] |
|
|
175 | }, |
|
|
176 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
177 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
178 | ; |
|
|
179 | } |
|
|
180 | |
|
|
181 | sub Crossfire::MoveType::new { |
|
|
182 | my ($class, $string) = @_; |
|
|
183 | |
|
|
184 | my $mask; |
|
|
185 | my $value; |
|
|
186 | |
|
|
187 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
188 | $mask = MOVE_ALL; |
|
|
189 | $value = $string+0; |
|
|
190 | } else { |
|
|
191 | for (split /\s+/, lc $string) { |
|
|
192 | if (s/^-//) { |
|
|
193 | $mask |= $MOVE_TYPE{$_}; |
|
|
194 | $value &= ~$MOVE_TYPE{$_}; |
|
|
195 | } else { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value |= $MOVE_TYPE{$_}; |
|
|
198 | } |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
|
|
202 | (bless [$mask, $value], $class)->normalise |
|
|
203 | } |
|
|
204 | |
|
|
205 | sub Crossfire::MoveType::normalise { |
|
|
206 | my ($self) = @_; |
|
|
207 | |
|
|
208 | if ($self->[0] & MOVE_ALL) { |
|
|
209 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
210 | $self->[0] &= $mask; |
|
|
211 | $self->[1] &= $mask; |
|
|
212 | } |
|
|
213 | |
|
|
214 | $self->[1] &= $self->[0]; |
|
|
215 | |
|
|
216 | $self |
|
|
217 | } |
|
|
218 | |
|
|
219 | sub Crossfire::MoveType::as_string { |
|
|
220 | my ($self) = @_; |
|
|
221 | |
|
|
222 | my @res; |
|
|
223 | |
|
|
224 | my ($mask, $value) = @$self; |
|
|
225 | |
|
|
226 | for (@Crossfire::MOVE_TYPE) { |
|
|
227 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
228 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
229 | $mask &= ~$bit; |
|
|
230 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | join " ", @res |
|
|
235 | } |
99 | |
236 | |
100 | sub load_ref($) { |
237 | sub load_ref($) { |
101 | my ($path) = @_; |
238 | my ($path) = @_; |
102 | |
239 | |
103 | open my $fh, "<", $path |
240 | open my $fh, "<:raw:perlio", $path |
104 | or die "$path: $!"; |
241 | or die "$path: $!"; |
105 | binmode $fh; |
|
|
106 | local $/; |
242 | local $/; |
107 | |
243 | |
108 | thaw <$fh> |
244 | thaw <$fh> |
109 | } |
245 | } |
110 | |
246 | |
111 | sub save_ref($$) { |
247 | sub save_ref($$) { |
112 | my ($ref, $path) = @_; |
248 | my ($ref, $path) = @_; |
113 | |
249 | |
114 | open my $fh, ">", "$path~" |
250 | open my $fh, ">:raw:perlio", "$path~" |
115 | or die "$path~: $!"; |
251 | or die "$path~: $!"; |
116 | binmode $fh; |
|
|
117 | print $fh freeze $ref; |
252 | print $fh freeze $ref; |
118 | close $fh; |
253 | close $fh; |
119 | rename "$path~", $path |
254 | rename "$path~", $path |
120 | or die "$path: $!"; |
255 | or die "$path: $!"; |
121 | } |
256 | } |
122 | |
257 | |
|
|
258 | my %attack_mask = ( |
|
|
259 | physical => 0x00000001, |
|
|
260 | magic => 0x00000002, |
|
|
261 | fire => 0x00000004, |
|
|
262 | electricity => 0x00000008, |
|
|
263 | cold => 0x00000010, |
|
|
264 | confusion => 0x00000020, |
|
|
265 | acid => 0x00000040, |
|
|
266 | drain => 0x00000080, |
|
|
267 | weaponmagic => 0x00000100, |
|
|
268 | ghosthit => 0x00000200, |
|
|
269 | poison => 0x00000400, |
|
|
270 | slow => 0x00000800, |
|
|
271 | paralyze => 0x00001000, |
|
|
272 | turn_undead => 0x00002000, |
|
|
273 | fear => 0x00004000, |
|
|
274 | cancellation => 0x00008000, |
|
|
275 | deplete => 0x00010000, |
|
|
276 | death => 0x00020000, |
|
|
277 | chaos => 0x00040000, |
|
|
278 | counterspell => 0x00080000, |
|
|
279 | godpower => 0x00100000, |
|
|
280 | holyword => 0x00200000, |
|
|
281 | blind => 0x00400000, |
|
|
282 | internal => 0x00800000, |
|
|
283 | life_stealing => 0x01000000, |
|
|
284 | disease => 0x02000000, |
|
|
285 | ); |
|
|
286 | |
|
|
287 | sub _add_resist($$$) { |
|
|
288 | my ($ob, $mask, $value) = @_; |
|
|
289 | |
|
|
290 | while (my ($k, $v) = each %attack_mask) { |
|
|
291 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
292 | } |
|
|
293 | } |
|
|
294 | |
|
|
295 | my %MATERIAL = reverse |
|
|
296 | paper => 1, |
|
|
297 | iron => 2, |
|
|
298 | glass => 4, |
|
|
299 | leather => 8, |
|
|
300 | wood => 16, |
|
|
301 | organic => 32, |
|
|
302 | stone => 64, |
|
|
303 | cloth => 128, |
|
|
304 | adamant => 256, |
|
|
305 | liquid => 512, |
|
|
306 | tin => 1024, |
|
|
307 | bone => 2048, |
|
|
308 | ice => 4096, |
|
|
309 | |
|
|
310 | # guesses |
|
|
311 | runestone => 12, |
|
|
312 | bronze => 18, |
|
|
313 | "ancient wood" => 20, |
|
|
314 | glass => 36, |
|
|
315 | marble => 66, |
|
|
316 | ice => 68, |
|
|
317 | stone => 70, |
|
|
318 | stone => 80, |
|
|
319 | cloth => 136, |
|
|
320 | ironwood => 144, |
|
|
321 | adamantium => 258, |
|
|
322 | glacium => 260, |
|
|
323 | blood => 544, |
|
|
324 | ; |
|
|
325 | |
|
|
326 | # object as in "Object xxx", i.e. archetypes |
123 | sub normalize_object($) { |
327 | sub normalize_object($) { |
124 | my ($ob) = @_; |
328 | my ($ob) = @_; |
125 | |
329 | |
|
|
330 | # convert material bitset to materialname, if possible |
|
|
331 | if (exists $ob->{material}) { |
|
|
332 | if (!$ob->{material}) { |
|
|
333 | delete $ob->{material}; |
|
|
334 | } elsif (exists $ob->{materialname}) { |
|
|
335 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } else { |
|
|
338 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
339 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
340 | } |
|
|
341 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
342 | delete $ob->{material}; |
|
|
343 | $ob->{materialname} = $name; |
|
|
344 | } else { |
|
|
345 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
346 | } |
|
|
347 | } |
|
|
348 | |
|
|
349 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
350 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
351 | |
|
|
352 | # nuke outdated or never supported fields |
126 | delete $ob->{$_} for qw( |
353 | delete @$ob{qw( |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
354 | can_knockback can_parry can_impale can_cut can_dam_armour |
128 | can_apply pass_thru can_pass_thru |
355 | can_apply pass_thru can_pass_thru color_bg color_fg |
129 | ); |
356 | )}; |
130 | |
357 | |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
358 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
359 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
360 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
361 | |
|
|
362 | # convert movement strings to bitsets |
|
|
363 | for my $attr (keys %FIELD_MOVEMENT) { |
132 | next unless exists $ob->{$attr}; |
364 | next unless exists $ob->{$attr}; |
133 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
134 | |
365 | |
135 | my $flags = 0; |
366 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
136 | |
|
|
137 | # assume list |
|
|
138 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
139 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
140 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
141 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
142 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
143 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
144 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
145 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
146 | |
|
|
147 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
148 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
149 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
150 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
151 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
152 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
153 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
154 | } |
|
|
155 | |
|
|
156 | $ob->{$attr} = $flags; |
|
|
157 | } |
367 | } |
158 | |
368 | |
|
|
369 | # convert outdated movement flags to new movement sets |
159 | if (defined (my $v = delete $ob->{no_pass})) { |
370 | if (defined (my $v = delete $ob->{no_pass})) { |
160 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
371 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
161 | } |
372 | } |
162 | if (defined (my $v = delete $ob->{slow_move})) { |
373 | if (defined (my $v = delete $ob->{slow_move})) { |
163 | $ob->{move_slow} |= MOVE_WALK; |
374 | $ob->{move_slow} += "walk"; |
164 | $ob->{move_slow_penalty} = $v; |
375 | $ob->{move_slow_penalty} = $v; |
165 | } |
376 | } |
166 | if (defined (my $v = delete $ob->{walk_on})) { |
377 | if (defined (my $v = delete $ob->{walk_on})) { |
167 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
378 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
168 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
169 | } |
379 | } |
170 | if (defined (my $v = delete $ob->{walk_off})) { |
380 | if (defined (my $v = delete $ob->{walk_off})) { |
171 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
381 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
172 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
173 | } |
382 | } |
174 | if (defined (my $v = delete $ob->{fly_on})) { |
383 | if (defined (my $v = delete $ob->{fly_on})) { |
175 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
384 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
176 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
177 | } |
385 | } |
178 | if (defined (my $v = delete $ob->{fly_off})) { |
386 | if (defined (my $v = delete $ob->{fly_off})) { |
179 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
387 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
180 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
181 | } |
388 | } |
182 | if (defined (my $v = delete $ob->{flying})) { |
389 | if (defined (my $v = delete $ob->{flying})) { |
183 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
390 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
184 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
185 | } |
391 | } |
|
|
392 | |
|
|
393 | # convert idiotic event_xxx things into objects |
|
|
394 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
395 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
396 | push @{$ob->{inventory}}, { |
|
|
397 | _name => "event_$event", |
|
|
398 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
399 | slaying => delete $ob->{"event_${event}"}, |
|
|
400 | name => delete $ob->{"event_${event}_options"}, |
|
|
401 | }; |
|
|
402 | } |
|
|
403 | } |
|
|
404 | |
|
|
405 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
406 | $ob->{dam} *= 1 if exists $ob->{dam}; |
186 | |
407 | |
187 | $ob |
408 | $ob |
188 | } |
409 | } |
189 | |
410 | |
|
|
411 | # arch as in "arch xxx", ie.. objects |
190 | sub normalize_arch($) { |
412 | sub normalize_arch($) { |
191 | my ($ob) = @_; |
413 | my ($ob) = @_; |
192 | |
414 | |
193 | normalize_object $ob; |
415 | normalize_object $ob; |
194 | |
416 | |
… | |
… | |
221 | delete $ob->{$k}; |
443 | delete $ob->{$k}; |
222 | } |
444 | } |
223 | } |
445 | } |
224 | } |
446 | } |
225 | |
447 | |
|
|
448 | # a speciality for the editor |
|
|
449 | if (exists $ob->{attack_movement}) { |
|
|
450 | my $am = delete $ob->{attack_movement}; |
|
|
451 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
452 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
453 | } |
|
|
454 | |
|
|
455 | $ob |
|
|
456 | } |
|
|
457 | |
|
|
458 | sub attr_thaw($) { |
|
|
459 | my ($ob) = @_; |
|
|
460 | |
|
|
461 | $ob->{attach} = from_json $ob->{attach} |
|
|
462 | if exists $ob->{attach}; |
|
|
463 | |
|
|
464 | $ob |
|
|
465 | } |
|
|
466 | |
|
|
467 | sub attr_freeze($) { |
|
|
468 | my ($ob) = @_; |
|
|
469 | |
|
|
470 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
471 | if exists $ob->{attach}; |
|
|
472 | |
226 | $ob |
473 | $ob |
227 | } |
474 | } |
228 | |
475 | |
229 | sub read_pak($) { |
476 | sub read_pak($) { |
230 | my ($path) = @_; |
477 | my ($path) = @_; |
231 | |
478 | |
232 | my %pak; |
479 | my %pak; |
233 | |
480 | |
234 | open my $fh, "<", $path |
481 | open my $fh, "<:raw:perlio", $path |
235 | or Carp::croak "$_[0]: $!"; |
482 | or Carp::croak "$_[0]: $!"; |
236 | binmode $fh; |
483 | binmode $fh; |
237 | while (<$fh>) { |
484 | while (<$fh>) { |
238 | my ($type, $id, $len, $path) = split; |
485 | my ($type, $id, $len, $path) = split; |
239 | $path =~ s/.*\///; |
486 | $path =~ s/.*\///; |
… | |
… | |
241 | } |
488 | } |
242 | |
489 | |
243 | \%pak |
490 | \%pak |
244 | } |
491 | } |
245 | |
492 | |
246 | sub read_arch($) { |
493 | sub read_arch($;$) { |
247 | my ($path) = @_; |
494 | my ($path, $toplevel) = @_; |
248 | |
495 | |
249 | my %arc; |
496 | my %arc; |
250 | my ($more, $prev); |
497 | my ($more, $prev); |
|
|
498 | my $comment; |
251 | |
499 | |
252 | open my $fh, "<", $path |
500 | open my $fh, "<:raw:perlio:utf8", $path |
253 | or Carp::croak "$path: $!"; |
501 | or Carp::croak "$path: $!"; |
254 | |
502 | |
255 | binmode $fh; |
503 | # binmode $fh; |
256 | |
504 | |
257 | my $parse_block; $parse_block = sub { |
505 | my $parse_block; $parse_block = sub { |
258 | my %arc = @_; |
506 | my %arc = @_; |
259 | |
507 | |
260 | while (<$fh>) { |
508 | while (<$fh>) { |
261 | s/\s+$//; |
509 | s/\s+$//; |
262 | if (/^end$/i) { |
510 | if (/^end$/i) { |
263 | last; |
511 | last; |
|
|
512 | |
264 | } elsif (/^arch (\S+)$/i) { |
513 | } elsif (/^arch (\S+)$/i) { |
265 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
514 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
515 | |
266 | } elsif (/^lore$/i) { |
516 | } elsif (/^lore$/i) { |
267 | while (<$fh>) { |
517 | while (<$fh>) { |
268 | last if /^endlore\s*$/i; |
518 | last if /^endlore\s*$/i; |
269 | $arc{lore} .= $_; |
519 | $arc{lore} .= $_; |
270 | } |
520 | } |
271 | } elsif (/^msg$/i) { |
521 | } elsif (/^msg$/i) { |
272 | while (<$fh>) { |
522 | while (<$fh>) { |
273 | last if /^endmsg\s*$/i; |
523 | last if /^endmsg\s*$/i; |
274 | $arc{msg} .= $_; |
524 | $arc{msg} .= $_; |
275 | } |
525 | } |
|
|
526 | } elsif (/^anim$/i) { |
|
|
527 | while (<$fh>) { |
|
|
528 | last if /^mina\s*$/i; |
|
|
529 | chomp; |
|
|
530 | push @{ $arc{anim} }, $_; |
|
|
531 | } |
276 | } elsif (/^(\S+)\s*(.*)$/) { |
532 | } elsif (/^(\S+)\s*(.*)$/) { |
277 | $arc{lc $1} = $2; |
533 | $arc{lc $1} = $2; |
278 | } elsif (/^\s*($|#)/) { |
534 | } elsif (/^\s*#/) { |
|
|
535 | $arc{_comment} .= "$_\n"; |
|
|
536 | |
|
|
537 | } elsif (/^\s*$/) { |
279 | # |
538 | # |
280 | } else { |
539 | } else { |
281 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
540 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
282 | } |
541 | } |
283 | } |
542 | } |
… | |
… | |
289 | s/\s+$//; |
548 | s/\s+$//; |
290 | if (/^more$/i) { |
549 | if (/^more$/i) { |
291 | $more = $prev; |
550 | $more = $prev; |
292 | } elsif (/^object (\S+)$/i) { |
551 | } elsif (/^object (\S+)$/i) { |
293 | my $name = $1; |
552 | my $name = $1; |
294 | my $arc = normalize_object $parse_block->(_name => $name); |
553 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
554 | undef $comment; |
|
|
555 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
556 | $arc->{_atype} = 'object'; |
295 | |
557 | |
296 | if ($more) { |
558 | if ($more) { |
297 | $more->{more} = $arc; |
559 | $more->{more} = $arc; |
298 | } else { |
560 | } else { |
299 | $arc{$name} = $arc; |
561 | $arc{$name} = $arc; |
300 | } |
562 | } |
301 | $prev = $arc; |
563 | $prev = $arc; |
302 | $more = undef; |
564 | $more = undef; |
303 | } elsif (/^arch (\S+)$/i) { |
565 | } elsif (/^arch (\S+)$/i) { |
304 | my $name = $1; |
566 | my $name = $1; |
305 | my $arc = normalize_object $parse_block->(_name => $name); |
567 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
568 | undef $comment; |
|
|
569 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
570 | $arc->{_atype} = 'arch'; |
306 | |
571 | |
307 | if ($more) { |
572 | if ($more) { |
308 | $more->{more} = $arc; |
573 | $more->{more} = $arc; |
309 | } else { |
574 | } else { |
310 | push @{ $arc{arch} }, $arc; |
575 | push @{ $arc{arch} }, $arc; |
311 | } |
576 | } |
312 | $prev = $arc; |
577 | $prev = $arc; |
313 | $more = undef; |
578 | $more = undef; |
|
|
579 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
580 | if ($1 eq "lev_array") { |
|
|
581 | while (<$fh>) { |
|
|
582 | last if /^endplst\s*$/; |
|
|
583 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
584 | } |
|
|
585 | } else { |
|
|
586 | $toplevel->{$1} = $2; |
|
|
587 | } |
|
|
588 | } elsif (/^\s*#/) { |
|
|
589 | $comment .= "$_\n"; |
314 | } elsif (/^\s*($|#)/) { |
590 | } elsif (/^\s*($|#)/) { |
315 | # |
591 | # |
316 | } else { |
592 | } else { |
317 | warn "$path: unparseable top-level line '$_'"; |
593 | die "$path: unparseable top-level line '$_'"; |
318 | } |
594 | } |
319 | } |
595 | } |
320 | |
596 | |
321 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
597 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
322 | |
598 | |
323 | \%arc |
599 | \%arc |
|
|
600 | } |
|
|
601 | |
|
|
602 | sub archlist_to_string { |
|
|
603 | my ($arch) = @_; |
|
|
604 | |
|
|
605 | my $str; |
|
|
606 | |
|
|
607 | my $append; $append = sub { |
|
|
608 | my %a = %{$_[0]}; |
|
|
609 | |
|
|
610 | Crossfire::attr_freeze \%a; |
|
|
611 | Crossfire::normalize_arch \%a; |
|
|
612 | |
|
|
613 | # undo the bit-split we did before |
|
|
614 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
615 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
616 | | (delete $a{attack_movement_bits_4_7}); |
|
|
617 | } |
|
|
618 | |
|
|
619 | if (my $comment = delete $a{_comment}) { |
|
|
620 | if ($comment =~ /[^\n\s#]/) { |
|
|
621 | $str .= $comment; |
|
|
622 | } |
|
|
623 | } |
|
|
624 | |
|
|
625 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
626 | |
|
|
627 | my $inv = delete $a{inventory}; |
|
|
628 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
629 | my $anim = delete $a{anim}; |
|
|
630 | |
|
|
631 | if ($a{_atype} eq 'object') { |
|
|
632 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
633 | if $anim; |
|
|
634 | } |
|
|
635 | |
|
|
636 | my @kv; |
|
|
637 | |
|
|
638 | for ($a{_name} eq "map" |
|
|
639 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
640 | : @Crossfire::FIELD_ORDER) { |
|
|
641 | push @kv, [$_, delete $a{$_}] |
|
|
642 | if exists $a{$_}; |
|
|
643 | } |
|
|
644 | |
|
|
645 | for (sort keys %a) { |
|
|
646 | next if /^_/; # ignore our _-keys |
|
|
647 | push @kv, [$_, delete $a{$_}]; |
|
|
648 | } |
|
|
649 | |
|
|
650 | for (@kv) { |
|
|
651 | my ($k, $v) = @$_; |
|
|
652 | |
|
|
653 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
654 | $v =~ s/\n$//; |
|
|
655 | $str .= "$k\n$v\n$end\n"; |
|
|
656 | } else { |
|
|
657 | $str .= "$k $v\n"; |
|
|
658 | } |
|
|
659 | } |
|
|
660 | |
|
|
661 | if ($inv) { |
|
|
662 | $append->($_) for @$inv; |
|
|
663 | } |
|
|
664 | |
|
|
665 | $str .= "end\n"; |
|
|
666 | |
|
|
667 | if ($a{_atype} eq 'object') { |
|
|
668 | if ($more) { |
|
|
669 | $str .= "more\n"; |
|
|
670 | $append->($more) if $more; |
|
|
671 | } else { |
|
|
672 | $str .= "\n"; |
|
|
673 | } |
|
|
674 | } |
|
|
675 | }; |
|
|
676 | |
|
|
677 | for (@$arch) { |
|
|
678 | $append->($_); |
|
|
679 | } |
|
|
680 | |
|
|
681 | $str |
324 | } |
682 | } |
325 | |
683 | |
326 | # put all archs into a hash with editor_face as it's key |
684 | # put all archs into a hash with editor_face as it's key |
327 | # NOTE: the arrays in the hash values are references to |
685 | # NOTE: the arrays in the hash values are references to |
328 | # the archs from $ARCH |
686 | # the archs from $ARCH |
329 | sub editor_archs { |
687 | sub editor_archs { |
330 | my %paths; |
688 | my %paths; |
331 | |
689 | |
332 | for (keys %ARCH) { |
690 | for (keys %ARCH) { |
333 | my $arch = $ARCH{$_}; |
691 | my $arch = $ARCH{$_}; |
334 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
692 | push @{$paths{$arch->{editor_folder}}}, $arch; |
335 | } |
693 | } |
336 | |
694 | |
337 | \%paths |
695 | \%paths |
338 | } |
696 | } |
339 | |
697 | |
… | |
… | |
349 | my ($a) = @_; |
707 | my ($a) = @_; |
350 | |
708 | |
351 | my $o = $ARCH{$a->{_name}} |
709 | my $o = $ARCH{$a->{_name}} |
352 | or return; |
710 | or return; |
353 | |
711 | |
354 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
712 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
713 | unless ($face) { |
|
|
714 | $face = $FACE{"blank.x11"} |
355 | or (warn "no face data found for arch '$a->{_name}'"), return; |
715 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
716 | } |
356 | |
717 | |
357 | if ($face->{w} > 1 || $face->{h} > 1) { |
718 | if ($face->{w} > 1 || $face->{h} > 1) { |
358 | # bigface |
719 | # bigface |
359 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
720 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
360 | |
721 | |
… | |
… | |
404 | my $type = $obj->{type} || $arch->{type}; |
765 | my $type = $obj->{type} || $arch->{type}; |
405 | |
766 | |
406 | if ($type > 0) { |
767 | if ($type > 0) { |
407 | $root = $Crossfire::Data::ATTR{$type}; |
768 | $root = $Crossfire::Data::ATTR{$type}; |
408 | } else { |
769 | } else { |
|
|
770 | my %a = (%$arch, %$obj); |
|
|
771 | |
|
|
772 | if ($a{is_floor} && !$a{alive}) { |
|
|
773 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
774 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
775 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
776 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
777 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
778 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
779 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
780 | } else { |
409 | $root = $Crossfire::Data::TYPE{Misc}; |
781 | $root = $Crossfire::Data::TYPE{Misc}; |
410 | |
|
|
411 | type: |
|
|
412 | for (@Crossfire::Data::ATTR0) { |
|
|
413 | my $req = $_->{required} |
|
|
414 | or die "internal error: ATTR0 without 'required'"; |
|
|
415 | |
|
|
416 | keys %$req; |
|
|
417 | while (my ($k, $v) = each %$req) { |
|
|
418 | next type |
|
|
419 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
420 | } |
|
|
421 | |
|
|
422 | $root = $_; |
|
|
423 | } |
782 | } |
424 | } |
783 | } |
425 | |
784 | |
426 | my @import = ($root); |
785 | my @import = ($root); |
427 | |
786 | |
… | |
… | |
469 | ]; |
828 | ]; |
470 | |
829 | |
471 | $attr |
830 | $attr |
472 | } |
831 | } |
473 | |
832 | |
474 | sub arch_edit_sections { |
|
|
475 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
476 | # edit_type = 0; |
|
|
477 | # else if (edit_type != 0) { |
|
|
478 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
479 | # edit_type &= ~check_type; |
|
|
480 | # } |
|
|
481 | # |
|
|
482 | # } |
|
|
483 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
484 | # getAttributeValue("alive", defarch) == 1 && |
|
|
485 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
486 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
487 | # // Monster: monsters/npcs/generators |
|
|
488 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
489 | # } |
|
|
490 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
491 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
492 | # // Walls |
|
|
493 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
494 | # } |
|
|
495 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
496 | # getAttributeValue("connected", defarch) != 0) { |
|
|
497 | # // Connected Objects |
|
|
498 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
499 | # } |
|
|
500 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
501 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
502 | # // Exit: teleporter/exit/trapdoors |
|
|
503 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
504 | # } |
|
|
505 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
506 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
507 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
508 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
509 | # arch_type == 124 || arch_type == 130)) { |
|
|
510 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
511 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
512 | # } |
|
|
513 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
514 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
515 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
516 | # // Door: door/special door/gates + keys |
|
|
517 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
518 | # } |
|
|
519 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
520 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
521 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
522 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
523 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
524 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
525 | # arch_type == 122 || arch_type == 3)) { |
|
|
526 | # // Equipment: weapons/armour/wands/rods |
|
|
527 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
528 | # } |
|
|
529 | # |
|
|
530 | # return(edit_type); |
|
|
531 | # |
|
|
532 | # |
|
|
533 | } |
|
|
534 | |
|
|
535 | sub cache_file($$&&) { |
833 | sub cache_file($$&&) { |
536 | my ($src, $cache, $load, $create) = @_; |
834 | my ($src, $cache, $load, $create) = @_; |
537 | |
835 | |
538 | my ($size, $mtime) = (stat $src)[7,9] |
836 | my ($size, $mtime) = (stat $src)[7,9] |
539 | or Carp::croak "$src: $!"; |
837 | or Carp::croak "$src: $!"; |
… | |
… | |
587 | }, sub { |
885 | }, sub { |
588 | read_arch "$LIB/archetypes" |
886 | read_arch "$LIB/archetypes" |
589 | }; |
887 | }; |
590 | } |
888 | } |
591 | |
889 | |
|
|
890 | sub construct_tilecache_pb { |
|
|
891 | my ($idx, $cache) = @_; |
|
|
892 | |
|
|
893 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
894 | |
|
|
895 | while (my ($name, $tile) = each %$cache) { |
|
|
896 | my $tpb = delete $tile->{pb}; |
|
|
897 | my $ofs = $tile->{idx}; |
|
|
898 | |
|
|
899 | for my $x (0 .. $tile->{w} - 1) { |
|
|
900 | for my $y (0 .. $tile->{h} - 1) { |
|
|
901 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
902 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
903 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
904 | } |
|
|
905 | } |
|
|
906 | } |
|
|
907 | |
|
|
908 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
909 | |
|
|
910 | $cache |
|
|
911 | } |
|
|
912 | |
|
|
913 | sub use_tilecache { |
|
|
914 | my ($face) = @_; |
|
|
915 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
916 | or die "$VARDIR/tilecache.png: $!"; |
|
|
917 | *FACE = $_[0]; |
|
|
918 | } |
|
|
919 | |
592 | =item load_tilecache |
920 | =item load_tilecache |
593 | |
921 | |
594 | (Re-)Load %TILE and %FACE. |
922 | (Re-)Load %TILE and %FACE. |
595 | |
923 | |
596 | =cut |
924 | =cut |
597 | |
925 | |
598 | sub load_tilecache() { |
926 | sub load_tilecache() { |
599 | require Gtk2; |
927 | require Gtk2; |
600 | |
928 | |
|
|
929 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
601 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
930 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
602 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
931 | sub { |
603 | or die "$VARDIR/tilecache.png: $!"; |
|
|
604 | *FACE = $_[0]; |
|
|
605 | }, sub { |
|
|
606 | require File::Temp; |
|
|
607 | |
|
|
608 | my $tile = read_pak "$LIB/crossfire.0"; |
932 | my $tile = read_pak "$LIB/crossfire.0"; |
609 | |
933 | |
610 | my %cache; |
934 | my %cache; |
611 | |
935 | |
612 | my $idx = 0; |
936 | my $idx = 0; |
613 | |
937 | |
614 | for my $name (sort keys %$tile) { |
938 | for my $name (sort keys %$tile) { |
615 | my ($fh, $filename) = File::Temp::tempfile (); |
939 | my $pb = new Gtk2::Gdk::PixbufLoader; |
616 | print $fh $tile->{$name}; |
940 | $pb->write ($tile->{$name}); |
617 | close $fh; |
941 | $pb->close; |
618 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
942 | my $pb = $pb->get_pixbuf; |
619 | unlink $filename; |
|
|
620 | |
943 | |
621 | my $tile = $cache{$name} = { |
944 | my $tile = $cache{$name} = { |
622 | pb => $pb, |
945 | pb => $pb, |
623 | idx => $idx, |
946 | idx => $idx, |
624 | w => int $pb->get_width / TILESIZE, |
947 | w => int $pb->get_width / TILESIZE, |
625 | h => int $pb->get_height / TILESIZE, |
948 | h => int $pb->get_height / TILESIZE, |
|
|
949 | }; |
|
|
950 | |
|
|
951 | $idx += $tile->{w} * $tile->{h}; |
|
|
952 | } |
|
|
953 | |
|
|
954 | construct_tilecache_pb $idx, \%cache; |
|
|
955 | |
|
|
956 | \%cache |
626 | }; |
957 | }; |
|
|
958 | |
|
|
959 | } else { # Crossfire+ version |
|
|
960 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
961 | sub { |
|
|
962 | my %cache; |
|
|
963 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
964 | |
|
|
965 | $facedata->{version} == 2 |
|
|
966 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
967 | |
|
|
968 | my $faces = $facedata->{faceinfo}; |
|
|
969 | my $idx = 0; |
|
|
970 | |
|
|
971 | for (sort keys %$faces) { |
|
|
972 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
973 | |
|
|
974 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
975 | $pb->write ($info->{data32}); |
|
|
976 | $pb->close; |
|
|
977 | my $pb = $pb->get_pixbuf; |
|
|
978 | |
|
|
979 | my $tile = $cache{$face} = { |
|
|
980 | pb => $pb, |
|
|
981 | idx => $idx, |
|
|
982 | w => int $pb->get_width / TILESIZE, |
|
|
983 | h => int $pb->get_height / TILESIZE, |
627 | |
984 | }; |
628 | |
985 | |
629 | $idx += $tile->{w} * $tile->{h}; |
986 | $idx += $tile->{w} * $tile->{h}; |
630 | } |
|
|
631 | |
|
|
632 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
633 | |
|
|
634 | while (my ($name, $tile) = each %cache) { |
|
|
635 | my $tpb = delete $tile->{pb}; |
|
|
636 | my $ofs = $tile->{idx}; |
|
|
637 | |
|
|
638 | for my $x (0 .. $tile->{w} - 1) { |
|
|
639 | for my $y (0 .. $tile->{h} - 1) { |
|
|
640 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
641 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
642 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
643 | } |
987 | } |
|
|
988 | |
|
|
989 | construct_tilecache_pb $idx, \%cache; |
|
|
990 | |
|
|
991 | \%cache |
644 | } |
992 | }; |
645 | } |
|
|
646 | |
|
|
647 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
648 | |
|
|
649 | \%cache |
|
|
650 | }; |
993 | } |
651 | } |
994 | } |
652 | |
995 | |
653 | =head1 AUTHOR |
996 | =head1 AUTHOR |
654 | |
997 | |
655 | Marc Lehmann <schmorp@schmorp.de> |
998 | Marc Lehmann <schmorp@schmorp.de> |