… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
|
|
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
42 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
61 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
64 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
65 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
66 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
69 | )); |
52 | |
70 | |
53 | our @FIELD_ORDER = (qw( |
71 | our @FIELD_ORDER = (qw( |
|
|
72 | elevation |
|
|
73 | |
54 | name name_pl custom_name title race |
74 | name name_pl custom_name attach title race |
55 | slaying skill msg lore other_arch face |
75 | slaying skill msg lore other_arch face |
56 | #todo-events |
76 | #todo-events |
57 | animation is_animated |
77 | animation is_animated |
58 | Str Dex Con Wis Pow Cha Int |
78 | str dex con wis pow cha int |
59 | hp maxhp sp maxsp grace maxgrace |
79 | hp maxhp sp maxsp grace maxgrace |
60 | exp perm_exp expmul |
80 | exp perm_exp expmul |
61 | food dam luck wc ac x y speed speed_left move_state attack_movement |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
62 | nrof level direction type subtype |
82 | nrof level direction type subtype attacktype |
63 | |
83 | |
64 | resist_physical resist_magic resist_fire resist_electricity |
84 | resist_physical resist_magic resist_fire resist_electricity |
65 | resist_cold resist_confusion resist_acid resist_drain |
85 | resist_cold resist_confusion resist_acid resist_drain |
66 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
67 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
96 | |
116 | |
97 | body_range body_arm body_torso body_head body_neck body_skill |
117 | body_range body_arm body_torso body_head body_neck body_skill |
98 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
99 | )); |
119 | )); |
100 | |
120 | |
|
|
121 | our %EVENT_TYPE = ( |
|
|
122 | apply => 1, |
|
|
123 | attack => 2, |
|
|
124 | death => 3, |
|
|
125 | drop => 4, |
|
|
126 | pickup => 5, |
|
|
127 | say => 6, |
|
|
128 | stop => 7, |
|
|
129 | time => 8, |
|
|
130 | throw => 9, |
|
|
131 | trigger => 10, |
|
|
132 | close => 11, |
|
|
133 | timer => 12, |
|
|
134 | ); |
|
|
135 | |
101 | sub MOVE_WALK (){ 0x01 } |
136 | sub MOVE_WALK (){ 0x01 } |
102 | sub MOVE_FLY_LOW (){ 0x02 } |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
103 | sub MOVE_FLY_HIGH (){ 0x04 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
104 | sub MOVE_FLYING (){ 0x06 } |
139 | sub MOVE_FLYING (){ 0x06 } |
105 | sub MOVE_SWIM (){ 0x08 } |
140 | sub MOVE_SWIM (){ 0x08 } |
106 | sub MOVE_BOAT (){ 0x10 } |
141 | sub MOVE_BOAT (){ 0x10 } |
|
|
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
107 | sub MOVE_ALL (){ 0xff } |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
108 | |
145 | |
109 | sub load_ref($) { |
146 | sub load_ref($) { |
110 | my ($path) = @_; |
147 | my ($path) = @_; |
111 | |
148 | |
112 | open my $fh, "<", $path |
149 | open my $fh, "<:raw:perlio", $path |
113 | or die "$path: $!"; |
150 | or die "$path: $!"; |
114 | binmode $fh; |
|
|
115 | local $/; |
151 | local $/; |
116 | |
152 | |
117 | thaw <$fh> |
153 | thaw <$fh> |
118 | } |
154 | } |
119 | |
155 | |
120 | sub save_ref($$) { |
156 | sub save_ref($$) { |
121 | my ($ref, $path) = @_; |
157 | my ($ref, $path) = @_; |
122 | |
158 | |
123 | open my $fh, ">", "$path~" |
159 | open my $fh, ">:raw:perlio", "$path~" |
124 | or die "$path~: $!"; |
160 | or die "$path~: $!"; |
125 | binmode $fh; |
|
|
126 | print $fh freeze $ref; |
161 | print $fh freeze $ref; |
127 | close $fh; |
162 | close $fh; |
128 | rename "$path~", $path |
163 | rename "$path~", $path |
129 | or die "$path: $!"; |
164 | or die "$path: $!"; |
130 | } |
165 | } |
131 | |
166 | |
|
|
167 | my %attack_mask = ( |
|
|
168 | physical => 0x00000001, |
|
|
169 | magic => 0x00000002, |
|
|
170 | fire => 0x00000004, |
|
|
171 | electricity => 0x00000008, |
|
|
172 | cold => 0x00000010, |
|
|
173 | confusion => 0x00000020, |
|
|
174 | acid => 0x00000040, |
|
|
175 | drain => 0x00000080, |
|
|
176 | weaponmagic => 0x00000100, |
|
|
177 | ghosthit => 0x00000200, |
|
|
178 | poison => 0x00000400, |
|
|
179 | slow => 0x00000800, |
|
|
180 | paralyze => 0x00001000, |
|
|
181 | turn_undead => 0x00002000, |
|
|
182 | fear => 0x00004000, |
|
|
183 | cancellation => 0x00008000, |
|
|
184 | deplete => 0x00010000, |
|
|
185 | death => 0x00020000, |
|
|
186 | chaos => 0x00040000, |
|
|
187 | counterspell => 0x00080000, |
|
|
188 | godpower => 0x00100000, |
|
|
189 | holyword => 0x00200000, |
|
|
190 | blind => 0x00400000, |
|
|
191 | internal => 0x00800000, |
|
|
192 | life_stealing => 0x01000000, |
|
|
193 | disease => 0x02000000, |
|
|
194 | ); |
|
|
195 | |
|
|
196 | sub _add_resist($$$) { |
|
|
197 | my ($ob, $mask, $value) = @_; |
|
|
198 | |
|
|
199 | while (my ($k, $v) = each %attack_mask) { |
|
|
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | # object as in "Object xxx", i.e. archetypes |
132 | sub normalize_object($) { |
205 | sub normalize_object($) { |
133 | my ($ob) = @_; |
206 | my ($ob) = @_; |
134 | |
207 | |
|
|
208 | # nuke outdated or never supported fields |
135 | delete $ob->{$_} for qw( |
209 | delete @$ob{qw( |
136 | can_knockback can_parry can_impale can_cut can_dam_armour |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
137 | can_apply pass_thru can_pass_thru |
211 | can_apply pass_thru can_pass_thru |
138 | ); |
212 | )}; |
139 | |
213 | |
140 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
217 | |
|
|
218 | # convert movement strings to bitsets |
|
|
219 | for my $attr (keys %FIELD_MOVEMENT) { |
141 | next unless exists $ob->{$attr}; |
220 | next unless exists $ob->{$attr}; |
|
|
221 | |
|
|
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
223 | |
142 | next if $ob->{$attr} =~ /^\d+$/; |
224 | next if $ob->{$attr} =~ /^\d+$/; |
143 | |
225 | |
144 | my $flags = 0; |
226 | my $flags = 0; |
145 | |
227 | |
146 | # assume list |
228 | # assume list |
… | |
… | |
163 | } |
245 | } |
164 | |
246 | |
165 | $ob->{$attr} = $flags; |
247 | $ob->{$attr} = $flags; |
166 | } |
248 | } |
167 | |
249 | |
|
|
250 | # convert outdated movement flags to new movement sets |
168 | if (defined (my $v = delete $ob->{no_pass})) { |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
169 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
170 | } |
253 | } |
171 | if (defined (my $v = delete $ob->{slow_move})) { |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
172 | $ob->{move_slow} |= MOVE_WALK; |
255 | $ob->{move_slow} |= MOVE_WALK; |
173 | $ob->{move_slow_penalty} = $v; |
256 | $ob->{move_slow_penalty} = $v; |
174 | } |
257 | } |
175 | if (defined (my $v = delete $ob->{walk_on})) { |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
176 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
177 | : $ob->{move_on} & ~MOVE_WALK; |
261 | : $ob->{move_on} & ~MOVE_WALK; |
178 | } |
262 | } |
179 | if (defined (my $v = delete $ob->{walk_off})) { |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
180 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
181 | : $ob->{move_off} & ~MOVE_WALK; |
266 | : $ob->{move_off} & ~MOVE_WALK; |
182 | } |
267 | } |
183 | if (defined (my $v = delete $ob->{fly_on})) { |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
184 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
185 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
186 | } |
272 | } |
187 | if (defined (my $v = delete $ob->{fly_off})) { |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
188 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
189 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
190 | } |
277 | } |
191 | if (defined (my $v = delete $ob->{flying})) { |
278 | if (defined (my $v = delete $ob->{flying})) { |
|
|
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
192 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
193 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
194 | } |
282 | } |
195 | |
283 | |
|
|
284 | # convert idiotic event_xxx things into objects |
|
|
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
286 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
287 | push @{$ob->{inventory}}, { |
|
|
288 | _name => "event_$event", |
|
|
289 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
290 | slaying => delete $ob->{"event_${event}"}, |
|
|
291 | name => delete $ob->{"event_${event}_options"}, |
|
|
292 | }; |
|
|
293 | } |
|
|
294 | } |
|
|
295 | |
|
|
296 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
297 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
298 | |
196 | $ob |
299 | $ob |
197 | } |
300 | } |
198 | |
301 | |
|
|
302 | # arch as in "arch xxx", ie.. objects |
199 | sub normalize_arch($) { |
303 | sub normalize_arch($) { |
200 | my ($ob) = @_; |
304 | my ($ob) = @_; |
201 | |
305 | |
202 | normalize_object $ob; |
306 | normalize_object $ob; |
203 | |
307 | |
… | |
… | |
230 | delete $ob->{$k}; |
334 | delete $ob->{$k}; |
231 | } |
335 | } |
232 | } |
336 | } |
233 | } |
337 | } |
234 | |
338 | |
|
|
339 | # a speciality for the editor |
|
|
340 | if (exists $ob->{attack_movement}) { |
|
|
341 | my $am = delete $ob->{attack_movement}; |
|
|
342 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
343 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
344 | } |
|
|
345 | |
|
|
346 | $ob |
|
|
347 | } |
|
|
348 | |
|
|
349 | sub attr_thaw($) { |
|
|
350 | my ($ob) = @_; |
|
|
351 | |
|
|
352 | $ob->{attach} = from_json $ob->{attach} |
|
|
353 | if exists $ob->{attach}; |
|
|
354 | |
|
|
355 | $ob |
|
|
356 | } |
|
|
357 | |
|
|
358 | sub attr_freeze($) { |
|
|
359 | my ($ob) = @_; |
|
|
360 | |
|
|
361 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
362 | if exists $ob->{attach}; |
|
|
363 | |
235 | $ob |
364 | $ob |
236 | } |
365 | } |
237 | |
366 | |
238 | sub read_pak($) { |
367 | sub read_pak($) { |
239 | my ($path) = @_; |
368 | my ($path) = @_; |
240 | |
369 | |
241 | my %pak; |
370 | my %pak; |
242 | |
371 | |
243 | open my $fh, "<", $path |
372 | open my $fh, "<:raw:perlio", $path |
244 | or Carp::croak "$_[0]: $!"; |
373 | or Carp::croak "$_[0]: $!"; |
245 | binmode $fh; |
374 | binmode $fh; |
246 | while (<$fh>) { |
375 | while (<$fh>) { |
247 | my ($type, $id, $len, $path) = split; |
376 | my ($type, $id, $len, $path) = split; |
248 | $path =~ s/.*\///; |
377 | $path =~ s/.*\///; |
… | |
… | |
250 | } |
379 | } |
251 | |
380 | |
252 | \%pak |
381 | \%pak |
253 | } |
382 | } |
254 | |
383 | |
255 | sub read_arch($) { |
384 | sub read_arch($;$) { |
256 | my ($path) = @_; |
385 | my ($path, $toplevel) = @_; |
257 | |
386 | |
258 | my %arc; |
387 | my %arc; |
259 | my ($more, $prev); |
388 | my ($more, $prev); |
260 | |
389 | |
261 | open my $fh, "<", $path |
390 | open my $fh, "<:raw:perlio:utf8", $path |
262 | or Carp::croak "$path: $!"; |
391 | or Carp::croak "$path: $!"; |
263 | |
392 | |
264 | binmode $fh; |
393 | # binmode $fh; |
265 | |
394 | |
266 | my $parse_block; $parse_block = sub { |
395 | my $parse_block; $parse_block = sub { |
267 | my %arc = @_; |
396 | my %arc = @_; |
268 | |
397 | |
269 | while (<$fh>) { |
398 | while (<$fh>) { |
270 | s/\s+$//; |
399 | s/\s+$//; |
271 | if (/^end$/i) { |
400 | if (/^end$/i) { |
272 | last; |
401 | last; |
273 | } elsif (/^arch (\S+)$/i) { |
402 | } elsif (/^arch (\S+)$/i) { |
274 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
403 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
275 | } elsif (/^lore$/i) { |
404 | } elsif (/^lore$/i) { |
276 | while (<$fh>) { |
405 | while (<$fh>) { |
277 | last if /^endlore\s*$/i; |
406 | last if /^endlore\s*$/i; |
278 | $arc{lore} .= $_; |
407 | $arc{lore} .= $_; |
279 | } |
408 | } |
280 | } elsif (/^msg$/i) { |
409 | } elsif (/^msg$/i) { |
281 | while (<$fh>) { |
410 | while (<$fh>) { |
282 | last if /^endmsg\s*$/i; |
411 | last if /^endmsg\s*$/i; |
283 | $arc{msg} .= $_; |
412 | $arc{msg} .= $_; |
284 | } |
413 | } |
|
|
414 | } elsif (/^anim$/i) { |
|
|
415 | while (<$fh>) { |
|
|
416 | last if /^mina\s*$/i; |
|
|
417 | chomp; |
|
|
418 | push @{ $arc{anim} }, $_; |
|
|
419 | } |
285 | } elsif (/^(\S+)\s*(.*)$/) { |
420 | } elsif (/^(\S+)\s*(.*)$/) { |
286 | $arc{lc $1} = $2; |
421 | $arc{lc $1} = $2; |
287 | } elsif (/^\s*($|#)/) { |
422 | } elsif (/^\s*($|#)/) { |
288 | # |
423 | # |
289 | } else { |
424 | } else { |
… | |
… | |
298 | s/\s+$//; |
433 | s/\s+$//; |
299 | if (/^more$/i) { |
434 | if (/^more$/i) { |
300 | $more = $prev; |
435 | $more = $prev; |
301 | } elsif (/^object (\S+)$/i) { |
436 | } elsif (/^object (\S+)$/i) { |
302 | my $name = $1; |
437 | my $name = $1; |
303 | my $arc = normalize_object $parse_block->(_name => $name); |
438 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
439 | $arc->{_atype} = 'object'; |
304 | |
440 | |
305 | if ($more) { |
441 | if ($more) { |
306 | $more->{more} = $arc; |
442 | $more->{more} = $arc; |
307 | } else { |
443 | } else { |
308 | $arc{$name} = $arc; |
444 | $arc{$name} = $arc; |
309 | } |
445 | } |
310 | $prev = $arc; |
446 | $prev = $arc; |
311 | $more = undef; |
447 | $more = undef; |
312 | } elsif (/^arch (\S+)$/i) { |
448 | } elsif (/^arch (\S+)$/i) { |
313 | my $name = $1; |
449 | my $name = $1; |
314 | my $arc = normalize_object $parse_block->(_name => $name); |
450 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
451 | $arc->{_atype} = 'arch'; |
315 | |
452 | |
316 | if ($more) { |
453 | if ($more) { |
317 | $more->{more} = $arc; |
454 | $more->{more} = $arc; |
318 | } else { |
455 | } else { |
319 | push @{ $arc{arch} }, $arc; |
456 | push @{ $arc{arch} }, $arc; |
320 | } |
457 | } |
321 | $prev = $arc; |
458 | $prev = $arc; |
322 | $more = undef; |
459 | $more = undef; |
|
|
460 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
461 | if ($1 eq "lev_array") { |
|
|
462 | while (<$fh>) { |
|
|
463 | last if /^endplst\s*$/; |
|
|
464 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
465 | } |
|
|
466 | } else { |
|
|
467 | $toplevel->{$1} = $2; |
|
|
468 | } |
323 | } elsif (/^\s*($|#)/) { |
469 | } elsif (/^\s*($|#)/) { |
324 | # |
470 | # |
325 | } else { |
471 | } else { |
326 | warn "$path: unparseable top-level line '$_'"; |
472 | die "$path: unparseable top-level line '$_'"; |
327 | } |
473 | } |
328 | } |
474 | } |
329 | |
475 | |
330 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
476 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 | |
477 | |
332 | \%arc |
478 | \%arc |
|
|
479 | } |
|
|
480 | |
|
|
481 | sub archlist_to_string { |
|
|
482 | my ($arch) = @_; |
|
|
483 | |
|
|
484 | my $str; |
|
|
485 | |
|
|
486 | my $append; $append = sub { |
|
|
487 | my %a = %{$_[0]}; |
|
|
488 | |
|
|
489 | Crossfire::attr_freeze \%a; |
|
|
490 | Crossfire::normalize_arch \%a; |
|
|
491 | |
|
|
492 | # undo the bit-split we did before |
|
|
493 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
494 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
495 | | (delete $a{attack_movement_bits_4_7}); |
|
|
496 | } |
|
|
497 | |
|
|
498 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
499 | |
|
|
500 | my $inv = delete $a{inventory}; |
|
|
501 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
502 | my $anim = delete $a{anim}; |
|
|
503 | |
|
|
504 | my @kv; |
|
|
505 | |
|
|
506 | for ($a{_name} eq "map" |
|
|
507 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
508 | : @Crossfire::FIELD_ORDER) { |
|
|
509 | push @kv, [$_, delete $a{$_}] |
|
|
510 | if exists $a{$_}; |
|
|
511 | } |
|
|
512 | |
|
|
513 | for (sort keys %a) { |
|
|
514 | next if /^_/; # ignore our _-keys |
|
|
515 | push @kv, [$_, delete $a{$_}]; |
|
|
516 | } |
|
|
517 | |
|
|
518 | for (@kv) { |
|
|
519 | my ($k, $v) = @$_; |
|
|
520 | |
|
|
521 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
522 | $v =~ s/\n$//; |
|
|
523 | $str .= "$k\n$v\n$end\n"; |
|
|
524 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
525 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
526 | $str .= "$k $v\n"; |
|
|
527 | |
|
|
528 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
529 | $str .= "$k all"; |
|
|
530 | |
|
|
531 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
532 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
533 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
534 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
535 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
536 | |
|
|
537 | $str .= "\n"; |
|
|
538 | |
|
|
539 | } else { |
|
|
540 | $str .= $k; |
|
|
541 | |
|
|
542 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
543 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
544 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
545 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
546 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
547 | |
|
|
548 | $str .= "\n"; |
|
|
549 | } |
|
|
550 | } else { |
|
|
551 | $str .= "$k $v\n"; |
|
|
552 | } |
|
|
553 | } |
|
|
554 | |
|
|
555 | if ($inv) { |
|
|
556 | $append->($_) for @$inv; |
|
|
557 | } |
|
|
558 | |
|
|
559 | if ($a{_atype} eq 'object') { |
|
|
560 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
561 | if $anim; |
|
|
562 | } |
|
|
563 | |
|
|
564 | $str .= "end\n"; |
|
|
565 | |
|
|
566 | if (($a{_atype} eq 'object') && $more) { |
|
|
567 | $str .= "\nmore\n"; |
|
|
568 | $append->($more) if $more; |
|
|
569 | } |
|
|
570 | }; |
|
|
571 | |
|
|
572 | for (@$arch) { |
|
|
573 | $append->($_); |
|
|
574 | } |
|
|
575 | |
|
|
576 | $str |
333 | } |
577 | } |
334 | |
578 | |
335 | # put all archs into a hash with editor_face as it's key |
579 | # put all archs into a hash with editor_face as it's key |
336 | # NOTE: the arrays in the hash values are references to |
580 | # NOTE: the arrays in the hash values are references to |
337 | # the archs from $ARCH |
581 | # the archs from $ARCH |
338 | sub editor_archs { |
582 | sub editor_archs { |
339 | my %paths; |
583 | my %paths; |
340 | |
584 | |
341 | for (keys %ARCH) { |
585 | for (keys %ARCH) { |
342 | my $arch = $ARCH{$_}; |
586 | my $arch = $ARCH{$_}; |
343 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
587 | push @{$paths{$arch->{editor_folder}}}, $arch; |
344 | } |
588 | } |
345 | |
589 | |
346 | \%paths |
590 | \%paths |
347 | } |
591 | } |
348 | |
592 | |
… | |
… | |
358 | my ($a) = @_; |
602 | my ($a) = @_; |
359 | |
603 | |
360 | my $o = $ARCH{$a->{_name}} |
604 | my $o = $ARCH{$a->{_name}} |
361 | or return; |
605 | or return; |
362 | |
606 | |
363 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
607 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
608 | unless ($face) { |
|
|
609 | $face = $FACE{"blank.x11"} |
364 | or (warn "no face data found for arch '$a->{_name}'"), return; |
610 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
611 | } |
365 | |
612 | |
366 | if ($face->{w} > 1 || $face->{h} > 1) { |
613 | if ($face->{w} > 1 || $face->{h} > 1) { |
367 | # bigface |
614 | # bigface |
368 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
615 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
369 | |
616 | |
… | |
… | |
413 | my $type = $obj->{type} || $arch->{type}; |
660 | my $type = $obj->{type} || $arch->{type}; |
414 | |
661 | |
415 | if ($type > 0) { |
662 | if ($type > 0) { |
416 | $root = $Crossfire::Data::ATTR{$type}; |
663 | $root = $Crossfire::Data::ATTR{$type}; |
417 | } else { |
664 | } else { |
|
|
665 | my %a = (%$arch, %$obj); |
|
|
666 | |
|
|
667 | if ($a{is_floor} && !$a{alive}) { |
|
|
668 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
669 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
670 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
671 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
672 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
673 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
674 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
675 | } else { |
418 | $root = $Crossfire::Data::TYPE{Misc}; |
676 | $root = $Crossfire::Data::TYPE{Misc}; |
419 | |
|
|
420 | type: |
|
|
421 | for (@Crossfire::Data::ATTR0) { |
|
|
422 | my $req = $_->{required} |
|
|
423 | or die "internal error: ATTR0 without 'required'"; |
|
|
424 | |
|
|
425 | keys %$req; |
|
|
426 | while (my ($k, $v) = each %$req) { |
|
|
427 | next type |
|
|
428 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
429 | } |
|
|
430 | |
|
|
431 | $root = $_; |
|
|
432 | } |
677 | } |
433 | } |
678 | } |
434 | |
679 | |
435 | my @import = ($root); |
680 | my @import = ($root); |
436 | |
681 | |
… | |
… | |
610 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
855 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
611 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
856 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
612 | or die "$VARDIR/tilecache.png: $!"; |
857 | or die "$VARDIR/tilecache.png: $!"; |
613 | *FACE = $_[0]; |
858 | *FACE = $_[0]; |
614 | }, sub { |
859 | }, sub { |
615 | require File::Temp; |
|
|
616 | |
|
|
617 | my $tile = read_pak "$LIB/crossfire.0"; |
860 | my $tile = read_pak "$LIB/crossfire.0"; |
618 | |
861 | |
619 | my %cache; |
862 | my %cache; |
620 | |
863 | |
621 | my $idx = 0; |
864 | my $idx = 0; |
622 | |
865 | |
623 | for my $name (sort keys %$tile) { |
866 | for my $name (sort keys %$tile) { |
624 | my ($fh, $filename) = File::Temp::tempfile (); |
867 | my $pb = new Gtk2::Gdk::PixbufLoader; |
625 | print $fh $tile->{$name}; |
868 | $pb->write ($tile->{$name}); |
626 | close $fh; |
869 | $pb->close; |
627 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
870 | my $pb = $pb->get_pixbuf; |
628 | unlink $filename; |
|
|
629 | |
871 | |
630 | my $tile = $cache{$name} = { |
872 | my $tile = $cache{$name} = { |
631 | pb => $pb, |
873 | pb => $pb, |
632 | idx => $idx, |
874 | idx => $idx, |
633 | w => int $pb->get_width / TILESIZE, |
875 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
651 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
893 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
652 | } |
894 | } |
653 | } |
895 | } |
654 | } |
896 | } |
655 | |
897 | |
656 | $pb->save ("$VARDIR/tilecache.png", "png"); |
898 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
657 | |
899 | |
658 | \%cache |
900 | \%cache |
659 | }; |
901 | }; |
660 | } |
902 | } |
661 | |
903 | |