1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.1'; |
11 | our $VERSION = '1.30'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
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29 | use JSON::XS qw(decode_json encode_json); |
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30 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
25 | |
32 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
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34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
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35 | : File::Spec->tmpdir . "/deliantra"; |
27 | |
36 | |
28 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
29 | |
38 | |
30 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
31 | |
41 | |
32 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
33 | our %FACE; |
44 | our %FACEDATA; |
34 | our $TILE; |
45 | our $TILE; |
35 | |
46 | |
36 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
37 | msg => "endmsg", |
48 | msg => "endmsg", |
38 | lore => "endlore", |
49 | lore => "endlore", |
39 | maplore => "endmaplore", |
50 | maplore => "endmaplore", |
40 | ); |
51 | ); |
41 | |
52 | |
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53 | # movement bit type, PITA |
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54 | our %FIELD_MOVEMENT = map +($_ => undef), |
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55 | qw(move_type move_block move_allow move_on move_off move_slow); |
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56 | |
42 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
58 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
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60 | file_format_version |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
62 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
63 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
64 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
67 | )); |
52 | |
68 | |
53 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
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70 | inherit |
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71 | |
54 | elevation |
72 | elevation |
55 | |
73 | |
56 | name name_pl custom_name title race |
74 | name name_pl custom_name attach title race |
57 | slaying skill msg lore other_arch face |
75 | slaying skill msg lore other_arch |
58 | #todo-events |
76 | sound sound_destroy face animation is_animated |
59 | animation is_animated |
77 | magicmap smoothlevel smoothface |
60 | Str Dex Con Wis Pow Cha Int |
78 | str dex con wis pow cha int |
61 | hp maxhp sp maxsp grace maxgrace |
79 | hp maxhp sp maxsp grace maxgrace |
62 | exp perm_exp expmul |
80 | exp perm_exp expmul |
63 | food dam luck wc ac x y speed speed_left move_state attack_movement |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
64 | nrof level direction type subtype |
82 | nrof level direction type subtype attacktype |
65 | |
83 | |
66 | resist_physical resist_magic resist_fire resist_electricity |
84 | resist_physical resist_magic resist_fire resist_electricity |
67 | resist_cold resist_confusion resist_acid resist_drain |
85 | resist_cold resist_confusion resist_acid resist_drain |
68 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
69 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
72 | resist_life_stealing resist_disease |
90 | resist_life_stealing resist_disease |
73 | |
91 | |
74 | path_attuned path_repelled path_denied material materialname |
92 | path_attuned path_repelled path_denied material materialname |
75 | value carrying weight invisible state magic |
93 | value carrying weight invisible state magic |
76 | last_heal last_sp last_grace last_eat |
94 | last_heal last_sp last_grace last_eat |
77 | connected glow_radius randomitems npx_status npc_program |
95 | connected glow_radius randomitems tresure_env npx_status npc_program |
78 | run_away pick_up container will_apply smoothlevel |
96 | run_away pick_up container will_apply smoothlevel |
79 | current_weapon_script weapontype tooltype elevation client_type |
97 | current_weapon_script weapontype tooltype elevation client_type |
80 | item_power duration range |
98 | item_power duration range |
81 | range_modifier duration_modifier dam_modifier gen_sp_armour |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
82 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
93 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
94 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
95 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
96 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
97 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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116 | precious |
98 | |
117 | |
99 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_range body_arm body_torso body_head body_neck body_skill |
100 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
101 | )); |
120 | )); |
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121 | |
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122 | our %EVENT_TYPE = ( |
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123 | apply => 1, |
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124 | attack => 2, |
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125 | death => 3, |
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126 | drop => 4, |
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127 | pickup => 5, |
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128 | say => 6, |
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129 | stop => 7, |
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130 | time => 8, |
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131 | throw => 9, |
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132 | trigger => 10, |
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133 | close => 11, |
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134 | timer => 12, |
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135 | ); |
102 | |
136 | |
103 | sub MOVE_WALK (){ 0x01 } |
137 | sub MOVE_WALK (){ 0x01 } |
104 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
105 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
106 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
107 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
108 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
109 | sub MOVE_ALL (){ 0xff } |
143 | sub MOVE_SHIP (){ 0x20 } |
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144 | sub MOVE_KNOWN (){ 0x3f } # all of above |
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145 | sub MOVE_ALL (){ 0x10000 } # very special value |
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146 | |
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147 | our %MOVE_TYPE = ( |
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148 | walk => MOVE_WALK, |
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149 | fly_low => MOVE_FLY_LOW, |
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150 | fly_high => MOVE_FLY_HIGH, |
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151 | flying => MOVE_FLYING, |
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152 | swim => MOVE_SWIM, |
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153 | boat => MOVE_BOAT, |
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154 | ship => MOVE_SHIP, |
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155 | all => MOVE_ALL, |
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156 | ); |
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157 | |
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158 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
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159 | |
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160 | { |
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161 | package Deliantra::MoveType; |
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162 | |
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163 | use overload |
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164 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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165 | '""' => \&as_string, |
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166 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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167 | '<=' => sub { |
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168 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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169 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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170 | : undef |
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171 | }, |
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172 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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173 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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174 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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175 | 'x=' => sub { # toggle between off, + and - |
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176 | my $cur = $_[0] >= $_[1]; |
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177 | if (!defined $cur) { |
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178 | if ($_[0] >= "all") { |
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179 | $_[0] -= $_[1]; |
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180 | } else { |
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181 | $_[0] += $_[1]; |
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182 | } |
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183 | } elsif ($cur) { |
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184 | $_[0] -= $_[1]; |
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185 | } else { |
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186 | $_[0] /= $_[1]; |
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187 | } |
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188 | |
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189 | $_[0] |
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190 | }, |
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191 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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192 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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193 | ; |
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194 | |
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195 | sub TO_JSON { |
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196 | $_[0][0] |
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197 | } |
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198 | } |
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199 | |
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200 | sub Deliantra::MoveType::new { |
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201 | my ($class, $string) = @_; |
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202 | |
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203 | my $mask; |
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204 | my $value; |
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205 | |
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206 | if ($string =~ /^\s*\d+\s*$/) { |
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207 | $mask = MOVE_ALL; |
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208 | $value = $string+0; |
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209 | } else { |
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210 | for (split /\s+/, lc $string) { |
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211 | if (s/^-//) { |
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212 | $mask |= $MOVE_TYPE{$_}; |
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213 | $value &= ~$MOVE_TYPE{$_}; |
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214 | } else { |
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215 | $mask |= $MOVE_TYPE{$_}; |
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216 | $value |= $MOVE_TYPE{$_}; |
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217 | } |
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218 | } |
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219 | } |
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220 | |
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221 | (bless [$mask, $value], $class)->normalise |
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222 | } |
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223 | |
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224 | sub Deliantra::MoveType::normalise { |
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225 | my ($self) = @_; |
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226 | |
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227 | if ($self->[0] & MOVE_ALL) { |
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228 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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229 | $self->[0] &= $mask; |
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230 | $self->[1] &= $mask; |
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231 | } |
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232 | |
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233 | $self->[1] &= $self->[0]; |
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234 | |
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235 | $self |
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236 | } |
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237 | |
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238 | sub Deliantra::MoveType::as_string { |
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239 | my ($self) = @_; |
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240 | |
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241 | my @res; |
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242 | |
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243 | my ($mask, $value) = @$self; |
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244 | |
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245 | for (@Deliantra::MOVE_TYPE) { |
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246 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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247 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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248 | $mask &= ~$bit; |
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249 | push @res, $value & $bit ? $_ : "-$_"; |
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250 | } |
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251 | } |
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252 | |
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253 | join " ", @res |
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254 | } |
110 | |
255 | |
111 | sub load_ref($) { |
256 | sub load_ref($) { |
112 | my ($path) = @_; |
257 | my ($path) = @_; |
113 | |
258 | |
114 | open my $fh, "<", $path |
259 | open my $fh, "<:raw:perlio", $path |
115 | or die "$path: $!"; |
260 | or die "$path: $!"; |
116 | binmode $fh; |
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117 | local $/; |
261 | local $/; |
118 | |
262 | |
119 | thaw <$fh> |
263 | thaw <$fh> |
120 | } |
264 | } |
121 | |
265 | |
122 | sub save_ref($$) { |
266 | sub save_ref($$) { |
123 | my ($ref, $path) = @_; |
267 | my ($ref, $path) = @_; |
124 | |
268 | |
125 | open my $fh, ">", "$path~" |
269 | open my $fh, ">:raw:perlio", "$path~" |
126 | or die "$path~: $!"; |
270 | or die "$path~: $!"; |
127 | binmode $fh; |
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128 | print $fh freeze $ref; |
271 | print $fh freeze $ref; |
129 | close $fh; |
272 | close $fh; |
130 | rename "$path~", $path |
273 | rename "$path~", $path |
131 | or die "$path: $!"; |
274 | or die "$path: $!"; |
132 | } |
275 | } |
133 | |
276 | |
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277 | my %attack_mask = ( |
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278 | physical => 0x00000001, |
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279 | magic => 0x00000002, |
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280 | fire => 0x00000004, |
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281 | electricity => 0x00000008, |
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282 | cold => 0x00000010, |
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283 | confusion => 0x00000020, |
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284 | acid => 0x00000040, |
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285 | drain => 0x00000080, |
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286 | weaponmagic => 0x00000100, |
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287 | ghosthit => 0x00000200, |
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288 | poison => 0x00000400, |
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289 | slow => 0x00000800, |
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290 | paralyze => 0x00001000, |
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291 | turn_undead => 0x00002000, |
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292 | fear => 0x00004000, |
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293 | cancellation => 0x00008000, |
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294 | deplete => 0x00010000, |
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295 | death => 0x00020000, |
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296 | chaos => 0x00040000, |
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297 | counterspell => 0x00080000, |
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298 | godpower => 0x00100000, |
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299 | holyword => 0x00200000, |
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300 | blind => 0x00400000, |
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301 | internal => 0x00800000, |
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302 | life_stealing => 0x01000000, |
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303 | disease => 0x02000000, |
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304 | ); |
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305 | |
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306 | sub _add_resist($$$) { |
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307 | my ($ob, $mask, $value) = @_; |
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308 | |
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309 | while (my ($k, $v) = each %attack_mask) { |
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310 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
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311 | } |
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312 | } |
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313 | |
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314 | my %MATERIAL = reverse |
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315 | paper => 1, |
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316 | iron => 2, |
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317 | glass => 4, |
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318 | leather => 8, |
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319 | wood => 16, |
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320 | organic => 32, |
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321 | stone => 64, |
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322 | cloth => 128, |
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323 | adamant => 256, |
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324 | liquid => 512, |
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325 | tin => 1024, |
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326 | bone => 2048, |
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327 | ice => 4096, |
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328 | |
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329 | # guesses |
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330 | runestone => 12, |
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331 | bronze => 18, |
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332 | "ancient wood" => 20, |
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333 | glass => 36, |
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334 | marble => 66, |
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335 | ice => 68, |
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336 | stone => 70, |
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337 | stone => 80, |
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338 | cloth => 136, |
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339 | ironwood => 144, |
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340 | adamantium => 258, |
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341 | glacium => 260, |
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342 | blood => 544, |
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343 | ; |
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344 | |
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345 | # object as in "Object xxx", i.e. archetypes |
134 | sub normalize_object($) { |
346 | sub normalize_object($) { |
135 | my ($ob) = @_; |
347 | my ($ob) = @_; |
136 | |
348 | |
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349 | delete $ob->{editable}; # deprecated |
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350 | |
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351 | # convert material bitset to materialname, if possible |
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352 | if (exists $ob->{material}) { |
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353 | if (!$ob->{material}) { |
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354 | delete $ob->{material}; |
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355 | } elsif (exists $ob->{materialname}) { |
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356 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
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357 | delete $ob->{material}; |
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358 | } else { |
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359 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
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360 | delete $ob->{material}; # assume materilname is more specific and nuke material |
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361 | } |
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362 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
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363 | delete $ob->{material}; |
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364 | $ob->{materialname} = $name; |
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365 | } else { |
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366 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
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367 | } |
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368 | } |
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369 | |
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370 | # check whether attachment is the same as in the archetype |
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371 | if (exists $ob->{attach}) { |
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372 | my $arch = $ARCH{$ob->{_name}}; |
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373 | my $js = JSON::XS->new->utf8->canonical (1); |
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374 | |
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375 | if (defined $arch->{attach} |
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376 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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377 | delete $ob->{attach} |
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378 | } |
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379 | } |
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380 | |
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381 | # color_fg is used as default for magicmap if magicmap does not exist |
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382 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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383 | |
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384 | # nuke outdated or never supported fields |
137 | delete $ob->{$_} for qw( |
385 | delete @$ob{qw( |
138 | can_knockback can_parry can_impale can_cut can_dam_armour |
386 | can_knockback can_parry can_impale can_cut can_dam_armour |
139 | can_apply pass_thru can_pass_thru |
387 | can_apply pass_thru can_pass_thru color_bg color_fg |
140 | ); |
388 | )}; |
141 | |
389 | |
142 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
390 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
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391 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
392 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
393 | |
|
|
394 | # convert movement strings to bitsets |
|
|
395 | for my $attr (keys %FIELD_MOVEMENT) { |
143 | next unless exists $ob->{$attr}; |
396 | next unless exists $ob->{$attr}; |
144 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
145 | |
397 | |
146 | my $flags = 0; |
398 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
147 | |
|
|
148 | # assume list |
|
|
149 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
150 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
151 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
152 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
153 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
154 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
155 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
156 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
157 | |
|
|
158 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
159 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
160 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
161 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
162 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
163 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
164 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
165 | } |
|
|
166 | |
|
|
167 | $ob->{$attr} = $flags; |
|
|
168 | } |
399 | } |
169 | |
400 | |
|
|
401 | # convert outdated movement flags to new movement sets |
170 | if (defined (my $v = delete $ob->{no_pass})) { |
402 | if (defined (my $v = delete $ob->{no_pass})) { |
171 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
403 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
172 | } |
404 | } |
173 | if (defined (my $v = delete $ob->{slow_move})) { |
405 | if (defined (my $v = delete $ob->{slow_move})) { |
174 | $ob->{move_slow} |= MOVE_WALK; |
406 | $ob->{move_slow} += "walk"; |
175 | $ob->{move_slow_penalty} = $v; |
407 | $ob->{move_slow_penalty} = $v; |
176 | } |
408 | } |
177 | if (defined (my $v = delete $ob->{walk_on})) { |
409 | if (defined (my $v = delete $ob->{walk_on})) { |
178 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
410 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
179 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
180 | } |
411 | } |
181 | if (defined (my $v = delete $ob->{walk_off})) { |
412 | if (defined (my $v = delete $ob->{walk_off})) { |
182 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
413 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
183 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
184 | } |
414 | } |
185 | if (defined (my $v = delete $ob->{fly_on})) { |
415 | if (defined (my $v = delete $ob->{fly_on})) { |
186 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
416 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
187 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
188 | } |
417 | } |
189 | if (defined (my $v = delete $ob->{fly_off})) { |
418 | if (defined (my $v = delete $ob->{fly_off})) { |
190 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
419 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
191 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
192 | } |
420 | } |
193 | if (defined (my $v = delete $ob->{flying})) { |
421 | if (defined (my $v = delete $ob->{flying})) { |
194 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
422 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
195 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
196 | } |
423 | } |
|
|
424 | |
|
|
425 | # convert idiotic event_xxx things into objects |
|
|
426 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
427 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
428 | push @{$ob->{inventory}}, { |
|
|
429 | _name => "event_$event", |
|
|
430 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
431 | slaying => delete $ob->{"event_${event}"}, |
|
|
432 | name => delete $ob->{"event_${event}_options"}, |
|
|
433 | }; |
|
|
434 | } |
|
|
435 | } |
|
|
436 | |
|
|
437 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
438 | $ob->{dam} *= 1 if exists $ob->{dam}; |
197 | |
439 | |
198 | $ob |
440 | $ob |
199 | } |
441 | } |
200 | |
442 | |
|
|
443 | # arch as in "arch xxx", ie.. objects |
201 | sub normalize_arch($) { |
444 | sub normalize_arch($) { |
202 | my ($ob) = @_; |
445 | my ($ob) = @_; |
203 | |
446 | |
204 | normalize_object $ob; |
447 | normalize_object $ob; |
|
|
448 | |
|
|
449 | return if $ob->{_atype} eq "object"; |
205 | |
450 | |
206 | my $arch = $ARCH{$ob->{_name}} |
451 | my $arch = $ARCH{$ob->{_name}} |
207 | or (warn "$ob->{_name}: no such archetype", return $ob); |
452 | or (warn "$ob->{_name}: no such archetype", return $ob); |
208 | |
453 | |
209 | if ($arch->{type} == 22) { # map |
454 | if ($arch->{type} == 22) { # map |
… | |
… | |
242 | } |
487 | } |
243 | |
488 | |
244 | $ob |
489 | $ob |
245 | } |
490 | } |
246 | |
491 | |
|
|
492 | sub attr_thaw($) { |
|
|
493 | my ($ob) = @_; |
|
|
494 | |
|
|
495 | $ob->{attach} = decode_json $ob->{attach} |
|
|
496 | if exists $ob->{attach}; |
|
|
497 | |
|
|
498 | $ob |
|
|
499 | } |
|
|
500 | |
|
|
501 | sub attr_freeze($) { |
|
|
502 | my ($ob) = @_; |
|
|
503 | |
|
|
504 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
|
|
505 | if exists $ob->{attach}; |
|
|
506 | |
|
|
507 | $ob |
|
|
508 | } |
|
|
509 | |
247 | sub read_pak($) { |
510 | sub read_pak($) { |
248 | my ($path) = @_; |
511 | my ($path) = @_; |
249 | |
512 | |
250 | my %pak; |
513 | my %pak; |
251 | |
514 | |
252 | open my $fh, "<", $path |
515 | open my $fh, "<:raw:perlio", $path |
253 | or Carp::croak "$_[0]: $!"; |
516 | or Carp::croak "$_[0]: $!"; |
254 | binmode $fh; |
517 | binmode $fh; |
255 | while (<$fh>) { |
518 | while (<$fh>) { |
256 | my ($type, $id, $len, $path) = split; |
519 | my ($type, $id, $len, $path) = split; |
257 | $path =~ s/.*\///; |
520 | $path =~ s/.*\///; |
… | |
… | |
259 | } |
522 | } |
260 | |
523 | |
261 | \%pak |
524 | \%pak |
262 | } |
525 | } |
263 | |
526 | |
264 | sub read_arch($) { |
527 | sub read_arch($;$) { |
265 | my ($path) = @_; |
528 | my ($path, $toplevel) = @_; |
266 | |
529 | |
267 | my %arc; |
530 | my %arc; |
268 | my ($more, $prev); |
531 | my ($more, $prev); |
|
|
532 | my $comment; |
269 | |
533 | |
270 | open my $fh, "<", $path |
534 | open my $fh, "<:utf8", $path |
271 | or Carp::croak "$path: $!"; |
535 | or Carp::croak "$path: $!"; |
272 | |
536 | |
273 | binmode $fh; |
537 | # binmode $fh; |
274 | |
538 | |
275 | my $parse_block; $parse_block = sub { |
539 | my $parse_block; $parse_block = sub { |
276 | my %arc = @_; |
540 | my %arc = @_; |
277 | |
541 | |
278 | while (<$fh>) { |
542 | while (<$fh>) { |
279 | s/\s+$//; |
543 | s/\s+$//; |
280 | if (/^end$/i) { |
544 | if (/^end$/i) { |
281 | last; |
545 | last; |
|
|
546 | |
282 | } elsif (/^arch (\S+)$/i) { |
547 | } elsif (/^arch (\S+)$/i) { |
283 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
548 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
549 | |
284 | } elsif (/^lore$/i) { |
550 | } elsif (/^lore$/i) { |
285 | while (<$fh>) { |
551 | while (<$fh>) { |
286 | last if /^endlore\s*$/i; |
552 | last if /^endlore\s*$/i; |
287 | $arc{lore} .= $_; |
553 | $arc{lore} .= $_; |
288 | } |
554 | } |
289 | } elsif (/^msg$/i) { |
555 | } elsif (/^msg$/i) { |
290 | while (<$fh>) { |
556 | while (<$fh>) { |
291 | last if /^endmsg\s*$/i; |
557 | last if /^endmsg\s*$/i; |
292 | $arc{msg} .= $_; |
558 | $arc{msg} .= $_; |
293 | } |
559 | } |
|
|
560 | } elsif (/^anim$/i) { |
|
|
561 | while (<$fh>) { |
|
|
562 | last if /^mina\s*$/i; |
|
|
563 | chomp; |
|
|
564 | push @{ $arc{anim} }, $_; |
|
|
565 | } |
294 | } elsif (/^(\S+)\s*(.*)$/) { |
566 | } elsif (/^(\S+)\s*(.*)$/) { |
295 | $arc{lc $1} = $2; |
567 | $arc{lc $1} = $2; |
296 | } elsif (/^\s*($|#)/) { |
568 | } elsif (/^\s*#/) { |
|
|
569 | $arc{_comment} .= "$_\n"; |
|
|
570 | |
|
|
571 | } elsif (/^\s*$/) { |
297 | # |
572 | # |
298 | } else { |
573 | } else { |
299 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
574 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
300 | } |
575 | } |
301 | } |
576 | } |
… | |
… | |
307 | s/\s+$//; |
582 | s/\s+$//; |
308 | if (/^more$/i) { |
583 | if (/^more$/i) { |
309 | $more = $prev; |
584 | $more = $prev; |
310 | } elsif (/^object (\S+)$/i) { |
585 | } elsif (/^object (\S+)$/i) { |
311 | my $name = $1; |
586 | my $name = $1; |
312 | my $arc = normalize_object $parse_block->(_name => $name); |
587 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
588 | undef $comment; |
|
|
589 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
590 | $arc->{_atype} = 'object'; |
313 | |
591 | |
314 | if ($more) { |
592 | if ($more) { |
315 | $more->{more} = $arc; |
593 | $more->{more} = $arc; |
316 | } else { |
594 | } else { |
317 | $arc{$name} = $arc; |
595 | $arc{$name} = $arc; |
318 | } |
596 | } |
319 | $prev = $arc; |
597 | $prev = $arc; |
320 | $more = undef; |
598 | $more = undef; |
321 | } elsif (/^arch (\S+)$/i) { |
599 | } elsif (/^arch (\S+)$/i) { |
322 | my $name = $1; |
600 | my $name = $1; |
323 | my $arc = normalize_arch $parse_block->(_name => $name); |
601 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
602 | undef $comment; |
|
|
603 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
604 | $arc->{_atype} = 'arch'; |
324 | |
605 | |
325 | if ($more) { |
606 | if ($more) { |
326 | $more->{more} = $arc; |
607 | $more->{more} = $arc; |
327 | } else { |
608 | } else { |
328 | push @{ $arc{arch} }, $arc; |
609 | push @{ $arc{arch} }, $arc; |
329 | } |
610 | } |
330 | $prev = $arc; |
611 | $prev = $arc; |
331 | $more = undef; |
612 | $more = undef; |
|
|
613 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
614 | if ($1 eq "lev_array") { |
|
|
615 | while (<$fh>) { |
|
|
616 | last if /^endplst\s*$/; |
|
|
617 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
618 | } |
|
|
619 | } else { |
|
|
620 | $toplevel->{$1} = $2; |
|
|
621 | } |
|
|
622 | } elsif (/^\s*#/) { |
|
|
623 | $comment .= "$_\n"; |
332 | } elsif (/^\s*($|#)/) { |
624 | } elsif (/^\s*($|#)/) { |
333 | # |
625 | # |
334 | } else { |
626 | } else { |
335 | warn "$path: unparseable top-level line '$_'"; |
627 | die "$path: unparseable top-level line '$_'"; |
336 | } |
628 | } |
337 | } |
629 | } |
338 | |
630 | |
339 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
631 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
340 | |
632 | |
341 | \%arc |
633 | \%arc |
|
|
634 | } |
|
|
635 | |
|
|
636 | sub archlist_to_string { |
|
|
637 | my ($arch) = @_; |
|
|
638 | |
|
|
639 | my $str; |
|
|
640 | |
|
|
641 | my $append; $append = sub { |
|
|
642 | my %a = %{$_[0]}; |
|
|
643 | |
|
|
644 | Deliantra::attr_freeze \%a; |
|
|
645 | Deliantra::normalize_arch \%a; |
|
|
646 | |
|
|
647 | # undo the bit-split we did before |
|
|
648 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
649 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
650 | | (delete $a{attack_movement_bits_4_7}); |
|
|
651 | } |
|
|
652 | |
|
|
653 | if (my $comment = delete $a{_comment}) { |
|
|
654 | if ($comment =~ /[^\n\s#]/) { |
|
|
655 | $str .= $comment; |
|
|
656 | } |
|
|
657 | } |
|
|
658 | |
|
|
659 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
660 | |
|
|
661 | my $inv = delete $a{inventory}; |
|
|
662 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
663 | my $anim = delete $a{anim}; |
|
|
664 | |
|
|
665 | if ($a{_atype} eq 'object') { |
|
|
666 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
667 | if $anim; |
|
|
668 | } |
|
|
669 | |
|
|
670 | my @kv; |
|
|
671 | |
|
|
672 | for ($a{_name} eq "map" |
|
|
673 | ? @Deliantra::FIELD_ORDER_MAP |
|
|
674 | : @Deliantra::FIELD_ORDER) { |
|
|
675 | push @kv, [$_, delete $a{$_}] |
|
|
676 | if exists $a{$_}; |
|
|
677 | } |
|
|
678 | |
|
|
679 | for (sort keys %a) { |
|
|
680 | next if /^_/; # ignore our _-keys |
|
|
681 | push @kv, [$_, delete $a{$_}]; |
|
|
682 | } |
|
|
683 | |
|
|
684 | for (@kv) { |
|
|
685 | my ($k, $v) = @$_; |
|
|
686 | |
|
|
687 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
|
|
688 | $v =~ s/\n$//; |
|
|
689 | $str .= "$k\n$v\n$end\n"; |
|
|
690 | } else { |
|
|
691 | $str .= "$k $v\n"; |
|
|
692 | } |
|
|
693 | } |
|
|
694 | |
|
|
695 | if ($inv) { |
|
|
696 | $append->($_) for @$inv; |
|
|
697 | } |
|
|
698 | |
|
|
699 | $str .= "end\n"; |
|
|
700 | |
|
|
701 | if ($a{_atype} eq 'object') { |
|
|
702 | if ($more) { |
|
|
703 | $str .= "more\n"; |
|
|
704 | $append->($more) if $more; |
|
|
705 | } else { |
|
|
706 | $str .= "\n"; |
|
|
707 | } |
|
|
708 | } |
|
|
709 | }; |
|
|
710 | |
|
|
711 | for (@$arch) { |
|
|
712 | $append->($_); |
|
|
713 | } |
|
|
714 | |
|
|
715 | $str |
342 | } |
716 | } |
343 | |
717 | |
344 | # put all archs into a hash with editor_face as it's key |
718 | # put all archs into a hash with editor_face as it's key |
345 | # NOTE: the arrays in the hash values are references to |
719 | # NOTE: the arrays in the hash values are references to |
346 | # the archs from $ARCH |
720 | # the archs from $ARCH |
347 | sub editor_archs { |
721 | sub editor_archs { |
348 | my %paths; |
722 | my %paths; |
349 | |
723 | |
350 | for (keys %ARCH) { |
724 | for (keys %ARCH) { |
351 | my $arch = $ARCH{$_}; |
725 | my $arch = $ARCH{$_}; |
352 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
726 | push @{$paths{$arch->{editor_folder}}}, $arch; |
353 | } |
727 | } |
354 | |
728 | |
355 | \%paths |
729 | \%paths |
356 | } |
730 | } |
357 | |
731 | |
… | |
… | |
367 | my ($a) = @_; |
741 | my ($a) = @_; |
368 | |
742 | |
369 | my $o = $ARCH{$a->{_name}} |
743 | my $o = $ARCH{$a->{_name}} |
370 | or return; |
744 | or return; |
371 | |
745 | |
372 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
746 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
747 | unless ($face) { |
|
|
748 | $face = $FACE{"blank.x11"} |
373 | or (warn "no face data found for arch '$a->{_name}'"), return; |
749 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
750 | } |
374 | |
751 | |
375 | if ($face->{w} > 1 || $face->{h} > 1) { |
752 | if ($face->{w} > 1 || $face->{h} > 1) { |
376 | # bigface |
753 | # bigface |
377 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
754 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
378 | |
755 | |
… | |
… | |
411 | =cut |
788 | =cut |
412 | |
789 | |
413 | sub arch_attr($) { |
790 | sub arch_attr($) { |
414 | my ($obj) = @_; |
791 | my ($obj) = @_; |
415 | |
792 | |
416 | require Crossfire::Data; |
793 | require Deliantra::Data; |
417 | |
794 | |
418 | my $root; |
795 | my $root; |
419 | my $attr = { }; |
796 | my $attr = { }; |
420 | |
797 | |
421 | my $arch = $ARCH{ $obj->{_name} }; |
798 | my $arch = $ARCH{ $obj->{_name} }; |
422 | my $type = $obj->{type} || $arch->{type}; |
799 | my $type = $obj->{type} || $arch->{type}; |
423 | |
800 | |
424 | if ($type > 0) { |
801 | if ($type > 0) { |
425 | $root = $Crossfire::Data::ATTR{$type}; |
802 | $root = $Deliantra::Data::ATTR{$type}; |
426 | } else { |
803 | } else { |
|
|
804 | my %a = (%$arch, %$obj); |
|
|
805 | |
|
|
806 | if ($a{is_floor} && !$a{alive}) { |
|
|
807 | $root = $Deliantra::Data::TYPE{Floor}; |
|
|
808 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
809 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
|
|
810 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
811 | $root = $Deliantra::Data::TYPE{Wall}; |
|
|
812 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
813 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
|
|
814 | } else { |
427 | $root = $Crossfire::Data::TYPE{Misc}; |
815 | $root = $Deliantra::Data::TYPE{Misc}; |
428 | |
|
|
429 | type: |
|
|
430 | for (@Crossfire::Data::ATTR0) { |
|
|
431 | my $req = $_->{required} |
|
|
432 | or die "internal error: ATTR0 without 'required'"; |
|
|
433 | |
|
|
434 | keys %$req; |
|
|
435 | while (my ($k, $v) = each %$req) { |
|
|
436 | next type |
|
|
437 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
438 | } |
816 | } |
439 | |
|
|
440 | $root = $_; |
|
|
441 | } |
|
|
442 | } |
817 | } |
443 | |
818 | |
|
|
819 | my (%ignore); |
444 | my @import = ($root); |
820 | my @import = ($root); |
|
|
821 | |
|
|
822 | my @new_import; |
|
|
823 | while (my $type = shift @import) { |
|
|
824 | # first import everything we will need: |
|
|
825 | push @import, |
|
|
826 | grep $_, |
|
|
827 | map $Deliantra::Data::TYPE{$_}, |
|
|
828 | @{$type->{import} || []}; |
|
|
829 | |
|
|
830 | # and compute the ignored attributes |
|
|
831 | for (@{$type->{ignore} || []}) { |
|
|
832 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
833 | } |
|
|
834 | |
|
|
835 | push @new_import, $type; |
445 | |
836 | } |
|
|
837 | (@import) = @new_import; |
|
|
838 | |
|
|
839 | # then add defaults to the back of the list, so they are added |
|
|
840 | # as last resort. |
446 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
841 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
447 | unless $type == 116; |
842 | unless $type == 116; |
448 | |
843 | |
449 | my (%ignore); |
|
|
450 | my (@section_order, %section, @attr_order); |
844 | my (@section_order, %section, @attr_order); |
451 | |
845 | |
|
|
846 | # @import = root, imported, default |
452 | while (my $type = shift @import) { |
847 | while (my $type = pop @import) { |
453 | push @import, @{$type->{import} || []}; |
|
|
454 | |
|
|
455 | $attr->{$_} ||= $type->{$_} |
848 | $attr->{$_} ||= $type->{$_} |
456 | for qw(name desc use); |
849 | for qw(name desc use); |
457 | |
|
|
458 | for (@{$type->{ignore} || []}) { |
|
|
459 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
460 | } |
|
|
461 | |
850 | |
462 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
851 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
463 | my ($name, $attr) = @$_; |
852 | my ($name, $attr) = @$_; |
464 | push @section_order, $name; |
853 | push @section_order, $name; |
465 | for (@$attr) { |
854 | for (@$attr) { |
466 | my ($k, $v) = @$_; |
855 | my ($k, $v) = @$_; |
467 | push @attr_order, $k; |
856 | push @attr_order, $k; |
468 | $section{$name}{$k} ||= $v; |
857 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
469 | } |
|
|
470 | } |
858 | } |
|
|
859 | } |
|
|
860 | } |
|
|
861 | |
|
|
862 | # remove ignores for "root" type |
|
|
863 | for ( |
|
|
864 | map @{$_->[1]}, # section attributes |
|
|
865 | [general => ($root->{attr} || [])], |
|
|
866 | @{$root->{section} || []} |
|
|
867 | ) { |
|
|
868 | my ($k, $v) = @$_; |
|
|
869 | # skip fixed attributes, if they are ignored thats fine |
|
|
870 | next if $v->{type} eq 'fixed'; |
|
|
871 | |
|
|
872 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
873 | # should NOT be ignored. ignore should mainly |
|
|
874 | # hit imported/inherited attributes. |
471 | } |
875 | } |
472 | |
876 | |
473 | $attr->{section} = [ |
877 | $attr->{section} = [ |
474 | map !exists $section{$_} ? () : do { |
878 | map !exists $section{$_} ? () : do { |
475 | my $attr = delete $section{$_}; |
879 | my $attr = delete $section{$_}; |
… | |
… | |
479 | map exists $attr->{$_} && !$ignore{$_} |
883 | map exists $attr->{$_} && !$ignore{$_} |
480 | ? [$_ => delete $attr->{$_}] : (), |
884 | ? [$_ => delete $attr->{$_}] : (), |
481 | @attr_order |
885 | @attr_order |
482 | ] |
886 | ] |
483 | }, |
887 | }, |
484 | |
|
|
485 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
888 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
486 | @section_order |
889 | @section_order |
487 | ]; |
890 | ]; |
488 | |
891 | |
489 | $attr |
892 | $attr |
490 | } |
|
|
491 | |
|
|
492 | sub arch_edit_sections { |
|
|
493 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
494 | # edit_type = 0; |
|
|
495 | # else if (edit_type != 0) { |
|
|
496 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
497 | # edit_type &= ~check_type; |
|
|
498 | # } |
|
|
499 | # |
|
|
500 | # } |
|
|
501 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
502 | # getAttributeValue("alive", defarch) == 1 && |
|
|
503 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
504 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
505 | # // Monster: monsters/npcs/generators |
|
|
506 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
507 | # } |
|
|
508 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
509 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
510 | # // Walls |
|
|
511 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
512 | # } |
|
|
513 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
514 | # getAttributeValue("connected", defarch) != 0) { |
|
|
515 | # // Connected Objects |
|
|
516 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
517 | # } |
|
|
518 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
519 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
520 | # // Exit: teleporter/exit/trapdoors |
|
|
521 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
522 | # } |
|
|
523 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
524 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
525 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
526 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
527 | # arch_type == 124 || arch_type == 130)) { |
|
|
528 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
529 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
530 | # } |
|
|
531 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
532 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
533 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
534 | # // Door: door/special door/gates + keys |
|
|
535 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
536 | # } |
|
|
537 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
538 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
539 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
540 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
541 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
542 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
543 | # arch_type == 122 || arch_type == 3)) { |
|
|
544 | # // Equipment: weapons/armour/wands/rods |
|
|
545 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
546 | # } |
|
|
547 | # |
|
|
548 | # return(edit_type); |
|
|
549 | # |
|
|
550 | # |
|
|
551 | } |
893 | } |
552 | |
894 | |
553 | sub cache_file($$&&) { |
895 | sub cache_file($$&&) { |
554 | my ($src, $cache, $load, $create) = @_; |
896 | my ($src, $cache, $load, $create) = @_; |
555 | |
897 | |
… | |
… | |
605 | }, sub { |
947 | }, sub { |
606 | read_arch "$LIB/archetypes" |
948 | read_arch "$LIB/archetypes" |
607 | }; |
949 | }; |
608 | } |
950 | } |
609 | |
951 | |
|
|
952 | sub construct_tilecache_pb { |
|
|
953 | my ($idx, $cache) = @_; |
|
|
954 | |
|
|
955 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
956 | |
|
|
957 | while (my ($name, $tile) = each %$cache) { |
|
|
958 | my $tpb = delete $tile->{pb}; |
|
|
959 | my $ofs = $tile->{idx}; |
|
|
960 | |
|
|
961 | for my $x (0 .. $tile->{w} - 1) { |
|
|
962 | for my $y (0 .. $tile->{h} - 1) { |
|
|
963 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
964 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
965 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
966 | } |
|
|
967 | } |
|
|
968 | } |
|
|
969 | |
|
|
970 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
971 | |
|
|
972 | $cache |
|
|
973 | } |
|
|
974 | |
|
|
975 | sub use_tilecache { |
|
|
976 | my ($face) = @_; |
|
|
977 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
978 | or die "$VARDIR/tilecache.png: $!"; |
|
|
979 | *FACE = $_[0]; |
|
|
980 | } |
|
|
981 | |
610 | =item load_tilecache |
982 | =item load_tilecache |
611 | |
983 | |
612 | (Re-)Load %TILE and %FACE. |
984 | (Re-)Load %TILE and %FACE. |
613 | |
985 | |
614 | =cut |
986 | =cut |
615 | |
987 | |
616 | sub load_tilecache() { |
988 | sub load_tilecache() { |
617 | require Gtk2; |
989 | require Gtk2; |
618 | |
990 | |
619 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
991 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
620 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
621 | or die "$VARDIR/tilecache.png: $!"; |
|
|
622 | *FACE = $_[0]; |
|
|
623 | }, sub { |
992 | sub { |
624 | require File::Temp; |
|
|
625 | |
|
|
626 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
627 | |
|
|
628 | my %cache; |
993 | my %cache; |
|
|
994 | my $facedata = Storable::retrieve "$LIB/facedata"; |
629 | |
995 | |
|
|
996 | $facedata->{version} == 2 |
|
|
997 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
998 | |
|
|
999 | my $faces = $facedata->{faceinfo}; |
630 | my $idx = 0; |
1000 | my $idx = 0; |
631 | |
1001 | |
632 | for my $name (sort keys %$tile) { |
1002 | for (sort keys %$faces) { |
633 | my ($fh, $filename) = File::Temp::tempfile (); |
1003 | my ($face, $info) = ($_, $faces->{$_}); |
634 | print $fh $tile->{$name}; |
1004 | |
635 | close $fh; |
|
|
636 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
1005 | my $pb = new Gtk2::Gdk::PixbufLoader; |
637 | unlink $filename; |
1006 | $pb->write ($info->{data32}); |
|
|
1007 | $pb->close; |
|
|
1008 | my $pb = $pb->get_pixbuf; |
638 | |
1009 | |
639 | my $tile = $cache{$name} = { |
1010 | my $tile = $cache{$face} = { |
640 | pb => $pb, |
1011 | pb => $pb, |
641 | idx => $idx, |
1012 | idx => $idx, |
642 | w => int $pb->get_width / TILESIZE, |
1013 | w => int $pb->get_width / TILESIZE, |
643 | h => int $pb->get_height / TILESIZE, |
1014 | h => int $pb->get_height / TILESIZE, |
644 | }; |
1015 | }; |
645 | |
|
|
646 | |
1016 | |
647 | $idx += $tile->{w} * $tile->{h}; |
1017 | $idx += $tile->{w} * $tile->{h}; |
|
|
1018 | } |
|
|
1019 | |
|
|
1020 | construct_tilecache_pb $idx, \%cache; |
|
|
1021 | |
|
|
1022 | \%cache |
648 | } |
1023 | }; |
649 | |
|
|
650 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
651 | |
|
|
652 | while (my ($name, $tile) = each %cache) { |
|
|
653 | my $tpb = delete $tile->{pb}; |
|
|
654 | my $ofs = $tile->{idx}; |
|
|
655 | |
|
|
656 | for my $x (0 .. $tile->{w} - 1) { |
|
|
657 | for my $y (0 .. $tile->{h} - 1) { |
|
|
658 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
659 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
660 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
661 | } |
|
|
662 | } |
|
|
663 | } |
|
|
664 | |
|
|
665 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
666 | |
|
|
667 | \%cache |
|
|
668 | }; |
|
|
669 | } |
1024 | } |
|
|
1025 | |
|
|
1026 | =back |
670 | |
1027 | |
671 | =head1 AUTHOR |
1028 | =head1 AUTHOR |
672 | |
1029 | |
673 | Marc Lehmann <schmorp@schmorp.de> |
1030 | Marc Lehmann <schmorp@schmorp.de> |
674 | http://home.schmorp.de/ |
1031 | http://home.schmorp.de/ |
… | |
… | |
677 | http://www.ta-sa.org/ |
1034 | http://www.ta-sa.org/ |
678 | |
1035 | |
679 | =cut |
1036 | =cut |
680 | |
1037 | |
681 | 1 |
1038 | 1 |
|
|
1039 | |