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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.57 by root, Thu Mar 23 08:55:54 2006 UTC vs.
Revision 1.84 by root, Wed Feb 7 00:22:34 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
45 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
48 unique template 66 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 69));
52 70
53our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
54 elevation 72 elevation
55 73
56 name name_pl custom_name title race 74 name name_pl custom_name attach title race
57 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
58 #todo-events 76 #todo-events
59 animation is_animated 77 animation is_animated
60 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
61 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
62 exp perm_exp expmul 80 exp perm_exp expmul
63 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
64 nrof level direction type subtype 82 nrof level direction type subtype attacktype
65 83
66 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
67 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
68 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
69 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
98 116
99 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
100 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
101)); 119));
102 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
103sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
104sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
105sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
106sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
107sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
108sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
109sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
110 145
111sub load_ref($) { 146sub load_ref($) {
112 my ($path) = @_; 147 my ($path) = @_;
113 148
114 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
115 or die "$path: $!"; 150 or die "$path: $!";
116 binmode $fh;
117 local $/; 151 local $/;
118 152
119 thaw <$fh> 153 thaw <$fh>
120} 154}
121 155
122sub save_ref($$) { 156sub save_ref($$) {
123 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
124 158
125 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
126 or die "$path~: $!"; 160 or die "$path~: $!";
127 binmode $fh;
128 print $fh freeze $ref; 161 print $fh freeze $ref;
129 close $fh; 162 close $fh;
130 rename "$path~", $path 163 rename "$path~", $path
131 or die "$path: $!"; 164 or die "$path: $!";
132} 165}
133 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 glacium => 260,
231 blood => 544,
232;
233
234# object as in "Object xxx", i.e. archetypes
134sub normalize_object($) { 235sub normalize_object($) {
135 my ($ob) = @_; 236 my ($ob) = @_;
136 237
238 # convert material bitset to materialname, if possible
239 if (exists $ob->{material}) {
240 if (!$ob->{material}) {
241 delete $ob->{material};
242 } elsif (exists $ob->{materialname}) {
243 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
244 delete $ob->{material};
245 } else {
246 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
247 delete $ob->{material}; # assume materilname is more specific and nuke material
248 }
249 } elsif (my $name = $MATERIAL{$ob->{material}}) {
250 delete $ob->{material};
251 $ob->{materialname} = $name;
252 } else {
253 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
254 }
255 }
256
257 # nuke outdated or never supported fields
137 delete $ob->{$_} for qw( 258 delete @$ob{qw(
138 can_knockback can_parry can_impale can_cut can_dam_armour 259 can_knockback can_parry can_impale can_cut can_dam_armour
139 can_apply pass_thru can_pass_thru 260 can_apply pass_thru can_pass_thru
140 ); 261 )};
141 262
142 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 263 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
264 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
265 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
266
267 # convert movement strings to bitsets
268 for my $attr (keys %FIELD_MOVEMENT) {
143 next unless exists $ob->{$attr}; 269 next unless exists $ob->{$attr};
270
271 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
272
144 next if $ob->{$attr} =~ /^\d+$/; 273 next if $ob->{$attr} =~ /^\d+$/;
145 274
146 my $flags = 0; 275 my $flags = 0;
147 276
148 # assume list 277 # assume list
165 } 294 }
166 295
167 $ob->{$attr} = $flags; 296 $ob->{$attr} = $flags;
168 } 297 }
169 298
299 # convert outdated movement flags to new movement sets
170 if (defined (my $v = delete $ob->{no_pass})) { 300 if (defined (my $v = delete $ob->{no_pass})) {
171 $ob->{move_block} = $v ? MOVE_ALL : 0; 301 $ob->{move_block} = $v ? MOVE_ALL : 0;
172 } 302 }
173 if (defined (my $v = delete $ob->{slow_move})) { 303 if (defined (my $v = delete $ob->{slow_move})) {
174 $ob->{move_slow} |= MOVE_WALK; 304 $ob->{move_slow} |= MOVE_WALK;
175 $ob->{move_slow_penalty} = $v; 305 $ob->{move_slow_penalty} = $v;
176 } 306 }
177 if (defined (my $v = delete $ob->{walk_on})) { 307 if (defined (my $v = delete $ob->{walk_on})) {
308 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
178 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 309 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
179 : $ob->{move_on} & ~MOVE_WALK; 310 : $ob->{move_on} & ~MOVE_WALK;
180 } 311 }
181 if (defined (my $v = delete $ob->{walk_off})) { 312 if (defined (my $v = delete $ob->{walk_off})) {
313 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
182 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 314 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
183 : $ob->{move_off} & ~MOVE_WALK; 315 : $ob->{move_off} & ~MOVE_WALK;
184 } 316 }
185 if (defined (my $v = delete $ob->{fly_on})) { 317 if (defined (my $v = delete $ob->{fly_on})) {
318 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
186 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 319 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
187 : $ob->{move_on} & ~MOVE_FLY_LOW; 320 : $ob->{move_on} & ~MOVE_FLY_LOW;
188 } 321 }
189 if (defined (my $v = delete $ob->{fly_off})) { 322 if (defined (my $v = delete $ob->{fly_off})) {
323 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
190 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 324 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
191 : $ob->{move_off} & ~MOVE_FLY_LOW; 325 : $ob->{move_off} & ~MOVE_FLY_LOW;
192 } 326 }
193 if (defined (my $v = delete $ob->{flying})) { 327 if (defined (my $v = delete $ob->{flying})) {
328 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
194 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 329 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
195 : $ob->{move_type} & ~MOVE_FLY_LOW; 330 : $ob->{move_type} & ~MOVE_FLY_LOW;
196 } 331 }
197 332
333 # convert idiotic event_xxx things into objects
334 while (my ($event, $subtype) = each %EVENT_TYPE) {
335 if (exists $ob->{"event_${event}_plugin"}) {
336 push @{$ob->{inventory}}, {
337 _name => "event_$event",
338 title => delete $ob->{"event_${event}_plugin"},
339 slaying => delete $ob->{"event_${event}"},
340 name => delete $ob->{"event_${event}_options"},
341 };
342 }
343 }
344
345 # some archetypes had "+3" instead of the canonical "3", so fix
346 $ob->{dam} *= 1 if exists $ob->{dam};
347
198 $ob 348 $ob
199} 349}
200 350
351# arch as in "arch xxx", ie.. objects
201sub normalize_arch($) { 352sub normalize_arch($) {
202 my ($ob) = @_; 353 my ($ob) = @_;
203 354
204 normalize_object $ob; 355 normalize_object $ob;
205 356
242 } 393 }
243 394
244 $ob 395 $ob
245} 396}
246 397
398sub attr_thaw($) {
399 my ($ob) = @_;
400
401 $ob->{attach} = from_json $ob->{attach}
402 if exists $ob->{attach};
403
404 $ob
405}
406
407sub attr_freeze($) {
408 my ($ob) = @_;
409
410 $ob->{attach} = Crossfire::to_json $ob->{attach}
411 if exists $ob->{attach};
412
413 $ob
414}
415
247sub read_pak($) { 416sub read_pak($) {
248 my ($path) = @_; 417 my ($path) = @_;
249 418
250 my %pak; 419 my %pak;
251 420
252 open my $fh, "<", $path 421 open my $fh, "<:raw:perlio", $path
253 or Carp::croak "$_[0]: $!"; 422 or Carp::croak "$_[0]: $!";
254 binmode $fh; 423 binmode $fh;
255 while (<$fh>) { 424 while (<$fh>) {
256 my ($type, $id, $len, $path) = split; 425 my ($type, $id, $len, $path) = split;
257 $path =~ s/.*\///; 426 $path =~ s/.*\///;
259 } 428 }
260 429
261 \%pak 430 \%pak
262} 431}
263 432
264sub read_arch($) { 433sub read_arch($;$) {
265 my ($path) = @_; 434 my ($path, $toplevel) = @_;
266 435
267 my %arc; 436 my %arc;
268 my ($more, $prev); 437 my ($more, $prev);
438 my $comment;
269 439
270 open my $fh, "<", $path 440 open my $fh, "<:raw:perlio:utf8", $path
271 or Carp::croak "$path: $!"; 441 or Carp::croak "$path: $!";
272 442
273 binmode $fh; 443# binmode $fh;
274 444
275 my $parse_block; $parse_block = sub { 445 my $parse_block; $parse_block = sub {
276 my %arc = @_; 446 my %arc = @_;
277 447
278 while (<$fh>) { 448 while (<$fh>) {
279 s/\s+$//; 449 s/\s+$//;
280 if (/^end$/i) { 450 if (/^end$/i) {
281 last; 451 last;
452
282 } elsif (/^arch (\S+)$/i) { 453 } elsif (/^arch (\S+)$/i) {
283 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 454 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
455
284 } elsif (/^lore$/i) { 456 } elsif (/^lore$/i) {
285 while (<$fh>) { 457 while (<$fh>) {
286 last if /^endlore\s*$/i; 458 last if /^endlore\s*$/i;
287 $arc{lore} .= $_; 459 $arc{lore} .= $_;
288 } 460 }
289 } elsif (/^msg$/i) { 461 } elsif (/^msg$/i) {
290 while (<$fh>) { 462 while (<$fh>) {
291 last if /^endmsg\s*$/i; 463 last if /^endmsg\s*$/i;
292 $arc{msg} .= $_; 464 $arc{msg} .= $_;
293 } 465 }
466 } elsif (/^anim$/i) {
467 while (<$fh>) {
468 last if /^mina\s*$/i;
469 chomp;
470 push @{ $arc{anim} }, $_;
471 }
294 } elsif (/^(\S+)\s*(.*)$/) { 472 } elsif (/^(\S+)\s*(.*)$/) {
295 $arc{lc $1} = $2; 473 $arc{lc $1} = $2;
296 } elsif (/^\s*($|#)/) { 474 } elsif (/^\s*#/) {
475 $arc{_comment} .= "$_\n";
476
477 } elsif (/^\s*$/) {
297 # 478 #
298 } else { 479 } else {
299 warn "$path: unparsable line '$_' in arch $arc{_name}"; 480 warn "$path: unparsable line '$_' in arch $arc{_name}";
300 } 481 }
301 } 482 }
307 s/\s+$//; 488 s/\s+$//;
308 if (/^more$/i) { 489 if (/^more$/i) {
309 $more = $prev; 490 $more = $prev;
310 } elsif (/^object (\S+)$/i) { 491 } elsif (/^object (\S+)$/i) {
311 my $name = $1; 492 my $name = $1;
312 my $arc = normalize_object $parse_block->(_name => $name); 493 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
494 undef $comment;
495 delete $arc{_comment} unless length $arc{_comment};
496 $arc->{_atype} = 'object';
313 497
314 if ($more) { 498 if ($more) {
315 $more->{more} = $arc; 499 $more->{more} = $arc;
316 } else { 500 } else {
317 $arc{$name} = $arc; 501 $arc{$name} = $arc;
318 } 502 }
319 $prev = $arc; 503 $prev = $arc;
320 $more = undef; 504 $more = undef;
321 } elsif (/^arch (\S+)$/i) { 505 } elsif (/^arch (\S+)$/i) {
322 my $name = $1; 506 my $name = $1;
323 my $arc = normalize_arch $parse_block->(_name => $name); 507 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
508 undef $comment;
509 delete $arc{_comment} unless length $arc{_comment};
510 $arc->{_atype} = 'arch';
324 511
325 if ($more) { 512 if ($more) {
326 $more->{more} = $arc; 513 $more->{more} = $arc;
327 } else { 514 } else {
328 push @{ $arc{arch} }, $arc; 515 push @{ $arc{arch} }, $arc;
329 } 516 }
330 $prev = $arc; 517 $prev = $arc;
331 $more = undef; 518 $more = undef;
519 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
520 if ($1 eq "lev_array") {
521 while (<$fh>) {
522 last if /^endplst\s*$/;
523 push @{$toplevel->{lev_array}}, $_+0;
524 }
525 } else {
526 $toplevel->{$1} = $2;
527 }
528 } elsif (/^\s*#/) {
529 $comment .= "$_\n";
332 } elsif (/^\s*($|#)/) { 530 } elsif (/^\s*($|#)/) {
333 # 531 #
334 } else { 532 } else {
335 warn "$path: unparseable top-level line '$_'"; 533 die "$path: unparseable top-level line '$_'";
336 } 534 }
337 } 535 }
338 536
339 undef $parse_block; # work around bug in perl not freeing $fh etc. 537 undef $parse_block; # work around bug in perl not freeing $fh etc.
340 538
341 \%arc 539 \%arc
540}
541
542sub archlist_to_string {
543 my ($arch) = @_;
544
545 my $str;
546
547 my $append; $append = sub {
548 my %a = %{$_[0]};
549
550 Crossfire::attr_freeze \%a;
551 Crossfire::normalize_arch \%a;
552
553 # undo the bit-split we did before
554 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
555 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
556 | (delete $a{attack_movement_bits_4_7});
557 }
558
559 if (my $comment = delete $a{_comment}) {
560 if ($comment =~ /[^\n\s#]/) {
561 $str .= $comment;
562 }
563 }
564
565 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
566
567 my $inv = delete $a{inventory};
568 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
569 my $anim = delete $a{anim};
570
571 my @kv;
572
573 for ($a{_name} eq "map"
574 ? @Crossfire::FIELD_ORDER_MAP
575 : @Crossfire::FIELD_ORDER) {
576 push @kv, [$_, delete $a{$_}]
577 if exists $a{$_};
578 }
579
580 for (sort keys %a) {
581 next if /^_/; # ignore our _-keys
582 push @kv, [$_, delete $a{$_}];
583 }
584
585 for (@kv) {
586 my ($k, $v) = @$_;
587
588 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
589 $v =~ s/\n$//;
590 $str .= "$k\n$v\n$end\n";
591 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
592 if ($v & ~Crossfire::MOVE_ALL or !$v) {
593 $str .= "$k $v\n";
594
595 } elsif ($v & Crossfire::MOVE_ALLBIT) {
596 $str .= "$k all";
597
598 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
599 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
600 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
601 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
602 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
603
604 $str .= "\n";
605
606 } else {
607 $str .= $k;
608
609 $str .= " walk" if $v & Crossfire::MOVE_WALK;
610 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
611 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
612 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
613 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
614
615 $str .= "\n";
616 }
617 } else {
618 $str .= "$k $v\n";
619 }
620 }
621
622 if ($inv) {
623 $append->($_) for @$inv;
624 }
625
626 if ($a{_atype} eq 'object') {
627 $str .= join "\n", "anim", @$anim, "mina\n"
628 if $anim;
629 }
630
631 $str .= "end\n";
632
633 if ($a{_atype} eq 'object') {
634 if ($more) {
635 $str .= "more\n";
636 $append->($more) if $more;
637 } else {
638 $str .= "\n";
639 }
640 }
641 };
642
643 for (@$arch) {
644 $append->($_);
645 }
646
647 $str
342} 648}
343 649
344# put all archs into a hash with editor_face as it's key 650# put all archs into a hash with editor_face as it's key
345# NOTE: the arrays in the hash values are references to 651# NOTE: the arrays in the hash values are references to
346# the archs from $ARCH 652# the archs from $ARCH
347sub editor_archs { 653sub editor_archs {
348 my %paths; 654 my %paths;
349 655
350 for (keys %ARCH) { 656 for (keys %ARCH) {
351 my $arch = $ARCH{$_}; 657 my $arch = $ARCH{$_};
352 push @{$paths{$arch->{editor_folder}}}, \$arch; 658 push @{$paths{$arch->{editor_folder}}}, $arch;
353 } 659 }
354 660
355 \%paths 661 \%paths
356} 662}
357 663
367 my ($a) = @_; 673 my ($a) = @_;
368 674
369 my $o = $ARCH{$a->{_name}} 675 my $o = $ARCH{$a->{_name}}
370 or return; 676 or return;
371 677
372 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 678 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
679 unless ($face) {
680 $face = $FACE{"blank.x11"}
373 or (warn "no face data found for arch '$a->{_name}'"), return; 681 or (warn "no face data found for arch '$a->{_name}'"), return;
682 }
374 683
375 if ($face->{w} > 1 || $face->{h} > 1) { 684 if ($face->{w} > 1 || $face->{h} > 1) {
376 # bigface 685 # bigface
377 return (0, 0, $face->{w} - 1, $face->{h} - 1); 686 return (0, 0, $face->{w} - 1, $face->{h} - 1);
378 687
422 my $type = $obj->{type} || $arch->{type}; 731 my $type = $obj->{type} || $arch->{type};
423 732
424 if ($type > 0) { 733 if ($type > 0) {
425 $root = $Crossfire::Data::ATTR{$type}; 734 $root = $Crossfire::Data::ATTR{$type};
426 } else { 735 } else {
736 my %a = (%$arch, %$obj);
737
738 if ($a{is_floor} && !$a{alive}) {
739 $root = $Crossfire::Data::TYPE{Floor};
740 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
741 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
742 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
743 $root = $Crossfire::Data::TYPE{Wall};
744 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
745 $root = $Crossfire::Data::TYPE{"Weak Wall"};
746 } else {
427 $root = $Crossfire::Data::TYPE{Misc}; 747 $root = $Crossfire::Data::TYPE{Misc};
428
429 type:
430 for (@Crossfire::Data::ATTR0) {
431 my $req = $_->{required}
432 or die "internal error: ATTR0 without 'required'";
433
434 keys %$req;
435 while (my ($k, $v) = each %$req) {
436 next type
437 unless $obj->{$k} == $v || $arch->{$k} == $v;
438 }
439
440 $root = $_;
441 } 748 }
442 } 749 }
443 750
444 my @import = ($root); 751 my @import = ($root);
445 752
619 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 926 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
620 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 927 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
621 or die "$VARDIR/tilecache.png: $!"; 928 or die "$VARDIR/tilecache.png: $!";
622 *FACE = $_[0]; 929 *FACE = $_[0];
623 }, sub { 930 }, sub {
624 require File::Temp;
625
626 my $tile = read_pak "$LIB/crossfire.0"; 931 my $tile = read_pak "$LIB/crossfire.0";
627 932
628 my %cache; 933 my %cache;
629 934
630 my $idx = 0; 935 my $idx = 0;
631 936
632 for my $name (sort keys %$tile) { 937 for my $name (sort keys %$tile) {
633 my ($fh, $filename) = File::Temp::tempfile (); 938 my $pb = new Gtk2::Gdk::PixbufLoader;
634 print $fh $tile->{$name}; 939 $pb->write ($tile->{$name});
635 close $fh; 940 $pb->close;
636 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 941 my $pb = $pb->get_pixbuf;
637 unlink $filename;
638 942
639 my $tile = $cache{$name} = { 943 my $tile = $cache{$name} = {
640 pb => $pb, 944 pb => $pb,
641 idx => $idx, 945 idx => $idx,
642 w => int $pb->get_width / TILESIZE, 946 w => int $pb->get_width / TILESIZE,
660 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 964 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
661 } 965 }
662 } 966 }
663 } 967 }
664 968
665 $pb->save ("$VARDIR/tilecache.png", "png"); 969 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
666 970
667 \%cache 971 \%cache
668 }; 972 };
669} 973}
670 974

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