… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
|
|
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
42 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
61 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
65 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
66 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
67 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
70 | )); |
52 | |
71 | |
53 | our @FIELD_ORDER = (qw( |
72 | our @FIELD_ORDER = (qw( |
54 | elevation |
73 | elevation |
55 | |
74 | |
56 | name name_pl custom_name title race |
75 | name name_pl custom_name attach title race |
57 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch face |
58 | #todo-events |
77 | #todo-events |
59 | animation is_animated |
78 | animation is_animated |
60 | Str Dex Con Wis Pow Cha Int |
79 | str dex con wis pow cha int |
61 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
62 | exp perm_exp expmul |
81 | exp perm_exp expmul |
63 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
64 | nrof level direction type subtype |
83 | nrof level direction type subtype attacktype |
65 | |
84 | |
66 | resist_physical resist_magic resist_fire resist_electricity |
85 | resist_physical resist_magic resist_fire resist_electricity |
67 | resist_cold resist_confusion resist_acid resist_drain |
86 | resist_cold resist_confusion resist_acid resist_drain |
68 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
69 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
98 | |
117 | |
99 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_range body_arm body_torso body_head body_neck body_skill |
100 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
101 | )); |
120 | )); |
102 | |
121 | |
|
|
122 | our %EVENT_TYPE = ( |
|
|
123 | apply => 1, |
|
|
124 | attack => 2, |
|
|
125 | death => 3, |
|
|
126 | drop => 4, |
|
|
127 | pickup => 5, |
|
|
128 | say => 6, |
|
|
129 | stop => 7, |
|
|
130 | time => 8, |
|
|
131 | throw => 9, |
|
|
132 | trigger => 10, |
|
|
133 | close => 11, |
|
|
134 | timer => 12, |
|
|
135 | ); |
|
|
136 | |
103 | sub MOVE_WALK (){ 0x01 } |
137 | sub MOVE_WALK (){ 0x01 } |
104 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
105 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
106 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
107 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
108 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
109 | sub MOVE_ALL (){ 0xff } |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
|
|
144 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
145 | |
|
|
146 | our %MOVE_TYPE = ( |
|
|
147 | walk => MOVE_WALK, |
|
|
148 | fly_low => MOVE_FLY_LOW, |
|
|
149 | fly_high => MOVE_FLY_HIGH, |
|
|
150 | flying => MOVE_FLYING, |
|
|
151 | swim => MOVE_SWIM, |
|
|
152 | boat => MOVE_BOAT, |
|
|
153 | all => MOVE_ALL, |
|
|
154 | ); |
|
|
155 | |
|
|
156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
157 | |
|
|
158 | { |
|
|
159 | package Crossfire::MoveType; |
|
|
160 | |
|
|
161 | use overload |
|
|
162 | '""' => \&as_string, |
|
|
163 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
164 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
165 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
166 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
167 | 'x=' => sub { |
|
|
168 | my $cur = $_[0] >= $_[1]; |
|
|
169 | if (!defined $cur) { |
|
|
170 | $_[0] += $_[1]; |
|
|
171 | } elsif ($cur) { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] /= $_[1]; |
|
|
175 | } |
|
|
176 | |
|
|
177 | $_[0] |
|
|
178 | }, |
|
|
179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
181 | ; |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub Crossfire::MoveType::new { |
|
|
185 | my ($class, $string) = @_; |
|
|
186 | |
|
|
187 | my $mask; |
|
|
188 | my $value; |
|
|
189 | |
|
|
190 | for (split /\s+/, lc $string) { |
|
|
191 | if (s/^-//) { |
|
|
192 | $mask |= $MOVE_TYPE{$_}; |
|
|
193 | $value &= ~$MOVE_TYPE{$_}; |
|
|
194 | } else { |
|
|
195 | $mask |= $MOVE_TYPE{$_}; |
|
|
196 | $value |= $MOVE_TYPE{$_}; |
|
|
197 | } |
|
|
198 | } |
|
|
199 | |
|
|
200 | (bless [$mask, $value], $class)->normalise |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub Crossfire::MoveType::normalise { |
|
|
204 | my ($self) = @_; |
|
|
205 | |
|
|
206 | if ($self->[0] & MOVE_ALL) { |
|
|
207 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
208 | $self->[0] &= $mask; |
|
|
209 | $self->[1] &= $mask; |
|
|
210 | } |
|
|
211 | |
|
|
212 | $self->[1] &= $self->[0]; |
|
|
213 | |
|
|
214 | $self |
|
|
215 | } |
|
|
216 | |
|
|
217 | sub Crossfire::MoveType::as_string { |
|
|
218 | my ($self) = @_; |
|
|
219 | |
|
|
220 | my @res; |
|
|
221 | |
|
|
222 | my ($mask, $value) = @$self; |
|
|
223 | |
|
|
224 | for (@Crossfire::MOVE_TYPE) { |
|
|
225 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
226 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
227 | $mask &= ~$bit; |
|
|
228 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
229 | } |
|
|
230 | } |
|
|
231 | |
|
|
232 | join " ", @res |
|
|
233 | } |
110 | |
234 | |
111 | sub load_ref($) { |
235 | sub load_ref($) { |
112 | my ($path) = @_; |
236 | my ($path) = @_; |
113 | |
237 | |
114 | open my $fh, "<", $path |
238 | open my $fh, "<:raw:perlio", $path |
115 | or die "$path: $!"; |
239 | or die "$path: $!"; |
116 | binmode $fh; |
|
|
117 | local $/; |
240 | local $/; |
118 | |
241 | |
119 | thaw <$fh> |
242 | thaw <$fh> |
120 | } |
243 | } |
121 | |
244 | |
122 | sub save_ref($$) { |
245 | sub save_ref($$) { |
123 | my ($ref, $path) = @_; |
246 | my ($ref, $path) = @_; |
124 | |
247 | |
125 | open my $fh, ">", "$path~" |
248 | open my $fh, ">:raw:perlio", "$path~" |
126 | or die "$path~: $!"; |
249 | or die "$path~: $!"; |
127 | binmode $fh; |
|
|
128 | print $fh freeze $ref; |
250 | print $fh freeze $ref; |
129 | close $fh; |
251 | close $fh; |
130 | rename "$path~", $path |
252 | rename "$path~", $path |
131 | or die "$path: $!"; |
253 | or die "$path: $!"; |
132 | } |
254 | } |
133 | |
255 | |
|
|
256 | my %attack_mask = ( |
|
|
257 | physical => 0x00000001, |
|
|
258 | magic => 0x00000002, |
|
|
259 | fire => 0x00000004, |
|
|
260 | electricity => 0x00000008, |
|
|
261 | cold => 0x00000010, |
|
|
262 | confusion => 0x00000020, |
|
|
263 | acid => 0x00000040, |
|
|
264 | drain => 0x00000080, |
|
|
265 | weaponmagic => 0x00000100, |
|
|
266 | ghosthit => 0x00000200, |
|
|
267 | poison => 0x00000400, |
|
|
268 | slow => 0x00000800, |
|
|
269 | paralyze => 0x00001000, |
|
|
270 | turn_undead => 0x00002000, |
|
|
271 | fear => 0x00004000, |
|
|
272 | cancellation => 0x00008000, |
|
|
273 | deplete => 0x00010000, |
|
|
274 | death => 0x00020000, |
|
|
275 | chaos => 0x00040000, |
|
|
276 | counterspell => 0x00080000, |
|
|
277 | godpower => 0x00100000, |
|
|
278 | holyword => 0x00200000, |
|
|
279 | blind => 0x00400000, |
|
|
280 | internal => 0x00800000, |
|
|
281 | life_stealing => 0x01000000, |
|
|
282 | disease => 0x02000000, |
|
|
283 | ); |
|
|
284 | |
|
|
285 | sub _add_resist($$$) { |
|
|
286 | my ($ob, $mask, $value) = @_; |
|
|
287 | |
|
|
288 | while (my ($k, $v) = each %attack_mask) { |
|
|
289 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
290 | } |
|
|
291 | } |
|
|
292 | |
|
|
293 | my %MATERIAL = reverse |
|
|
294 | paper => 1, |
|
|
295 | iron => 2, |
|
|
296 | glass => 4, |
|
|
297 | leather => 8, |
|
|
298 | wood => 16, |
|
|
299 | organic => 32, |
|
|
300 | stone => 64, |
|
|
301 | cloth => 128, |
|
|
302 | adamant => 256, |
|
|
303 | liquid => 512, |
|
|
304 | tin => 1024, |
|
|
305 | bone => 2048, |
|
|
306 | ice => 4096, |
|
|
307 | |
|
|
308 | # guesses |
|
|
309 | runestone => 12, |
|
|
310 | bronze => 18, |
|
|
311 | "ancient wood" => 20, |
|
|
312 | glass => 36, |
|
|
313 | marble => 66, |
|
|
314 | ice => 68, |
|
|
315 | stone => 70, |
|
|
316 | stone => 80, |
|
|
317 | cloth => 136, |
|
|
318 | ironwood => 144, |
|
|
319 | adamantium => 258, |
|
|
320 | glacium => 260, |
|
|
321 | blood => 544, |
|
|
322 | ; |
|
|
323 | |
|
|
324 | # object as in "Object xxx", i.e. archetypes |
134 | sub normalize_object($) { |
325 | sub normalize_object($) { |
135 | my ($ob) = @_; |
326 | my ($ob) = @_; |
136 | |
327 | |
|
|
328 | # convert material bitset to materialname, if possible |
|
|
329 | if (exists $ob->{material}) { |
|
|
330 | if (!$ob->{material}) { |
|
|
331 | delete $ob->{material}; |
|
|
332 | } elsif (exists $ob->{materialname}) { |
|
|
333 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
334 | delete $ob->{material}; |
|
|
335 | } else { |
|
|
336 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
337 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
338 | } |
|
|
339 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
340 | delete $ob->{material}; |
|
|
341 | $ob->{materialname} = $name; |
|
|
342 | } else { |
|
|
343 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # nuke outdated or never supported fields |
137 | delete $ob->{$_} for qw( |
348 | delete @$ob{qw( |
138 | can_knockback can_parry can_impale can_cut can_dam_armour |
349 | can_knockback can_parry can_impale can_cut can_dam_armour |
139 | can_apply pass_thru can_pass_thru |
350 | can_apply pass_thru can_pass_thru |
140 | ); |
351 | )}; |
141 | |
352 | |
142 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
353 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
354 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
355 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
356 | |
|
|
357 | # convert movement strings to bitsets |
|
|
358 | for my $attr (keys %FIELD_MOVEMENT) { |
143 | next unless exists $ob->{$attr}; |
359 | next unless exists $ob->{$attr}; |
144 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
145 | |
360 | |
146 | my $flags = 0; |
361 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
147 | |
|
|
148 | # assume list |
|
|
149 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
150 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
151 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
152 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
153 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
154 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
155 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
156 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
157 | |
|
|
158 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
159 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
160 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
161 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
162 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
163 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
164 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
165 | } |
|
|
166 | |
|
|
167 | $ob->{$attr} = $flags; |
|
|
168 | } |
362 | } |
169 | |
363 | |
|
|
364 | # convert outdated movement flags to new movement sets |
170 | if (defined (my $v = delete $ob->{no_pass})) { |
365 | if (defined (my $v = delete $ob->{no_pass})) { |
171 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
366 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
172 | } |
367 | } |
173 | if (defined (my $v = delete $ob->{slow_move})) { |
368 | if (defined (my $v = delete $ob->{slow_move})) { |
174 | $ob->{move_slow} |= MOVE_WALK; |
369 | $ob->{move_slow} += "walk"; |
175 | $ob->{move_slow_penalty} = $v; |
370 | $ob->{move_slow_penalty} = $v; |
176 | } |
371 | } |
177 | if (defined (my $v = delete $ob->{walk_on})) { |
372 | if (defined (my $v = delete $ob->{walk_on})) { |
178 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
373 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
179 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
180 | } |
374 | } |
181 | if (defined (my $v = delete $ob->{walk_off})) { |
375 | if (defined (my $v = delete $ob->{walk_off})) { |
182 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
376 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
183 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
184 | } |
377 | } |
185 | if (defined (my $v = delete $ob->{fly_on})) { |
378 | if (defined (my $v = delete $ob->{fly_on})) { |
186 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
379 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
187 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
188 | } |
380 | } |
189 | if (defined (my $v = delete $ob->{fly_off})) { |
381 | if (defined (my $v = delete $ob->{fly_off})) { |
190 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
382 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
191 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
192 | } |
383 | } |
193 | if (defined (my $v = delete $ob->{flying})) { |
384 | if (defined (my $v = delete $ob->{flying})) { |
194 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
385 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
195 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
196 | } |
386 | } |
|
|
387 | |
|
|
388 | # convert idiotic event_xxx things into objects |
|
|
389 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
390 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
391 | push @{$ob->{inventory}}, { |
|
|
392 | _name => "event_$event", |
|
|
393 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
394 | slaying => delete $ob->{"event_${event}"}, |
|
|
395 | name => delete $ob->{"event_${event}_options"}, |
|
|
396 | }; |
|
|
397 | } |
|
|
398 | } |
|
|
399 | |
|
|
400 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
401 | $ob->{dam} *= 1 if exists $ob->{dam}; |
197 | |
402 | |
198 | $ob |
403 | $ob |
199 | } |
404 | } |
200 | |
405 | |
|
|
406 | # arch as in "arch xxx", ie.. objects |
201 | sub normalize_arch($) { |
407 | sub normalize_arch($) { |
202 | my ($ob) = @_; |
408 | my ($ob) = @_; |
203 | |
409 | |
204 | normalize_object $ob; |
410 | normalize_object $ob; |
205 | |
411 | |
… | |
… | |
242 | } |
448 | } |
243 | |
449 | |
244 | $ob |
450 | $ob |
245 | } |
451 | } |
246 | |
452 | |
|
|
453 | sub attr_thaw($) { |
|
|
454 | my ($ob) = @_; |
|
|
455 | |
|
|
456 | $ob->{attach} = from_json $ob->{attach} |
|
|
457 | if exists $ob->{attach}; |
|
|
458 | |
|
|
459 | $ob |
|
|
460 | } |
|
|
461 | |
|
|
462 | sub attr_freeze($) { |
|
|
463 | my ($ob) = @_; |
|
|
464 | |
|
|
465 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
466 | if exists $ob->{attach}; |
|
|
467 | |
|
|
468 | $ob |
|
|
469 | } |
|
|
470 | |
247 | sub read_pak($) { |
471 | sub read_pak($) { |
248 | my ($path) = @_; |
472 | my ($path) = @_; |
249 | |
473 | |
250 | my %pak; |
474 | my %pak; |
251 | |
475 | |
252 | open my $fh, "<", $path |
476 | open my $fh, "<:raw:perlio", $path |
253 | or Carp::croak "$_[0]: $!"; |
477 | or Carp::croak "$_[0]: $!"; |
254 | binmode $fh; |
478 | binmode $fh; |
255 | while (<$fh>) { |
479 | while (<$fh>) { |
256 | my ($type, $id, $len, $path) = split; |
480 | my ($type, $id, $len, $path) = split; |
257 | $path =~ s/.*\///; |
481 | $path =~ s/.*\///; |
… | |
… | |
259 | } |
483 | } |
260 | |
484 | |
261 | \%pak |
485 | \%pak |
262 | } |
486 | } |
263 | |
487 | |
264 | sub read_arch($) { |
488 | sub read_arch($;$) { |
265 | my ($path) = @_; |
489 | my ($path, $toplevel) = @_; |
266 | |
490 | |
267 | my %arc; |
491 | my %arc; |
268 | my ($more, $prev); |
492 | my ($more, $prev); |
|
|
493 | my $comment; |
269 | |
494 | |
270 | open my $fh, "<", $path |
495 | open my $fh, "<:raw:perlio:utf8", $path |
271 | or Carp::croak "$path: $!"; |
496 | or Carp::croak "$path: $!"; |
272 | |
497 | |
273 | binmode $fh; |
498 | # binmode $fh; |
274 | |
499 | |
275 | my $parse_block; $parse_block = sub { |
500 | my $parse_block; $parse_block = sub { |
276 | my %arc = @_; |
501 | my %arc = @_; |
277 | |
502 | |
278 | while (<$fh>) { |
503 | while (<$fh>) { |
279 | s/\s+$//; |
504 | s/\s+$//; |
280 | if (/^end$/i) { |
505 | if (/^end$/i) { |
281 | last; |
506 | last; |
|
|
507 | |
282 | } elsif (/^arch (\S+)$/i) { |
508 | } elsif (/^arch (\S+)$/i) { |
283 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
509 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
510 | |
284 | } elsif (/^lore$/i) { |
511 | } elsif (/^lore$/i) { |
285 | while (<$fh>) { |
512 | while (<$fh>) { |
286 | last if /^endlore\s*$/i; |
513 | last if /^endlore\s*$/i; |
287 | $arc{lore} .= $_; |
514 | $arc{lore} .= $_; |
288 | } |
515 | } |
289 | } elsif (/^msg$/i) { |
516 | } elsif (/^msg$/i) { |
290 | while (<$fh>) { |
517 | while (<$fh>) { |
291 | last if /^endmsg\s*$/i; |
518 | last if /^endmsg\s*$/i; |
292 | $arc{msg} .= $_; |
519 | $arc{msg} .= $_; |
293 | } |
520 | } |
|
|
521 | } elsif (/^anim$/i) { |
|
|
522 | while (<$fh>) { |
|
|
523 | last if /^mina\s*$/i; |
|
|
524 | chomp; |
|
|
525 | push @{ $arc{anim} }, $_; |
|
|
526 | } |
294 | } elsif (/^(\S+)\s*(.*)$/) { |
527 | } elsif (/^(\S+)\s*(.*)$/) { |
295 | $arc{lc $1} = $2; |
528 | $arc{lc $1} = $2; |
296 | } elsif (/^\s*($|#)/) { |
529 | } elsif (/^\s*#/) { |
|
|
530 | $arc{_comment} .= "$_\n"; |
|
|
531 | |
|
|
532 | } elsif (/^\s*$/) { |
297 | # |
533 | # |
298 | } else { |
534 | } else { |
299 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
535 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
300 | } |
536 | } |
301 | } |
537 | } |
… | |
… | |
307 | s/\s+$//; |
543 | s/\s+$//; |
308 | if (/^more$/i) { |
544 | if (/^more$/i) { |
309 | $more = $prev; |
545 | $more = $prev; |
310 | } elsif (/^object (\S+)$/i) { |
546 | } elsif (/^object (\S+)$/i) { |
311 | my $name = $1; |
547 | my $name = $1; |
312 | my $arc = normalize_object $parse_block->(_name => $name); |
548 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
549 | undef $comment; |
|
|
550 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
551 | $arc->{_atype} = 'object'; |
313 | |
552 | |
314 | if ($more) { |
553 | if ($more) { |
315 | $more->{more} = $arc; |
554 | $more->{more} = $arc; |
316 | } else { |
555 | } else { |
317 | $arc{$name} = $arc; |
556 | $arc{$name} = $arc; |
318 | } |
557 | } |
319 | $prev = $arc; |
558 | $prev = $arc; |
320 | $more = undef; |
559 | $more = undef; |
321 | } elsif (/^arch (\S+)$/i) { |
560 | } elsif (/^arch (\S+)$/i) { |
322 | my $name = $1; |
561 | my $name = $1; |
323 | my $arc = normalize_arch $parse_block->(_name => $name); |
562 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
563 | undef $comment; |
|
|
564 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
565 | $arc->{_atype} = 'arch'; |
324 | |
566 | |
325 | if ($more) { |
567 | if ($more) { |
326 | $more->{more} = $arc; |
568 | $more->{more} = $arc; |
327 | } else { |
569 | } else { |
328 | push @{ $arc{arch} }, $arc; |
570 | push @{ $arc{arch} }, $arc; |
329 | } |
571 | } |
330 | $prev = $arc; |
572 | $prev = $arc; |
331 | $more = undef; |
573 | $more = undef; |
|
|
574 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
575 | if ($1 eq "lev_array") { |
|
|
576 | while (<$fh>) { |
|
|
577 | last if /^endplst\s*$/; |
|
|
578 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
579 | } |
|
|
580 | } else { |
|
|
581 | $toplevel->{$1} = $2; |
|
|
582 | } |
|
|
583 | } elsif (/^\s*#/) { |
|
|
584 | $comment .= "$_\n"; |
332 | } elsif (/^\s*($|#)/) { |
585 | } elsif (/^\s*($|#)/) { |
333 | # |
586 | # |
334 | } else { |
587 | } else { |
335 | warn "$path: unparseable top-level line '$_'"; |
588 | die "$path: unparseable top-level line '$_'"; |
336 | } |
589 | } |
337 | } |
590 | } |
338 | |
591 | |
339 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
592 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
340 | |
593 | |
341 | \%arc |
594 | \%arc |
|
|
595 | } |
|
|
596 | |
|
|
597 | sub archlist_to_string { |
|
|
598 | my ($arch) = @_; |
|
|
599 | |
|
|
600 | my $str; |
|
|
601 | |
|
|
602 | my $append; $append = sub { |
|
|
603 | my %a = %{$_[0]}; |
|
|
604 | |
|
|
605 | Crossfire::attr_freeze \%a; |
|
|
606 | Crossfire::normalize_arch \%a; |
|
|
607 | |
|
|
608 | # undo the bit-split we did before |
|
|
609 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
610 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
611 | | (delete $a{attack_movement_bits_4_7}); |
|
|
612 | } |
|
|
613 | |
|
|
614 | if (my $comment = delete $a{_comment}) { |
|
|
615 | if ($comment =~ /[^\n\s#]/) { |
|
|
616 | $str .= $comment; |
|
|
617 | } |
|
|
618 | } |
|
|
619 | |
|
|
620 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
621 | |
|
|
622 | my $inv = delete $a{inventory}; |
|
|
623 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
624 | my $anim = delete $a{anim}; |
|
|
625 | |
|
|
626 | if ($a{_atype} eq 'object') { |
|
|
627 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
628 | if $anim; |
|
|
629 | } |
|
|
630 | |
|
|
631 | my @kv; |
|
|
632 | |
|
|
633 | for ($a{_name} eq "map" |
|
|
634 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
635 | : @Crossfire::FIELD_ORDER) { |
|
|
636 | push @kv, [$_, delete $a{$_}] |
|
|
637 | if exists $a{$_}; |
|
|
638 | } |
|
|
639 | |
|
|
640 | for (sort keys %a) { |
|
|
641 | next if /^_/; # ignore our _-keys |
|
|
642 | push @kv, [$_, delete $a{$_}]; |
|
|
643 | } |
|
|
644 | |
|
|
645 | for (@kv) { |
|
|
646 | my ($k, $v) = @$_; |
|
|
647 | |
|
|
648 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
649 | $v =~ s/\n$//; |
|
|
650 | $str .= "$k\n$v\n$end\n"; |
|
|
651 | } else { |
|
|
652 | $str .= "$k $v\n"; |
|
|
653 | } |
|
|
654 | } |
|
|
655 | |
|
|
656 | if ($inv) { |
|
|
657 | $append->($_) for @$inv; |
|
|
658 | } |
|
|
659 | |
|
|
660 | $str .= "end\n"; |
|
|
661 | |
|
|
662 | if ($a{_atype} eq 'object') { |
|
|
663 | if ($more) { |
|
|
664 | $str .= "more\n"; |
|
|
665 | $append->($more) if $more; |
|
|
666 | } else { |
|
|
667 | $str .= "\n"; |
|
|
668 | } |
|
|
669 | } |
|
|
670 | }; |
|
|
671 | |
|
|
672 | for (@$arch) { |
|
|
673 | $append->($_); |
|
|
674 | } |
|
|
675 | |
|
|
676 | $str |
342 | } |
677 | } |
343 | |
678 | |
344 | # put all archs into a hash with editor_face as it's key |
679 | # put all archs into a hash with editor_face as it's key |
345 | # NOTE: the arrays in the hash values are references to |
680 | # NOTE: the arrays in the hash values are references to |
346 | # the archs from $ARCH |
681 | # the archs from $ARCH |
347 | sub editor_archs { |
682 | sub editor_archs { |
348 | my %paths; |
683 | my %paths; |
349 | |
684 | |
350 | for (keys %ARCH) { |
685 | for (keys %ARCH) { |
351 | my $arch = $ARCH{$_}; |
686 | my $arch = $ARCH{$_}; |
352 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
687 | push @{$paths{$arch->{editor_folder}}}, $arch; |
353 | } |
688 | } |
354 | |
689 | |
355 | \%paths |
690 | \%paths |
356 | } |
691 | } |
357 | |
692 | |
… | |
… | |
367 | my ($a) = @_; |
702 | my ($a) = @_; |
368 | |
703 | |
369 | my $o = $ARCH{$a->{_name}} |
704 | my $o = $ARCH{$a->{_name}} |
370 | or return; |
705 | or return; |
371 | |
706 | |
372 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
707 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
708 | unless ($face) { |
|
|
709 | $face = $FACE{"blank.x11"} |
373 | or (warn "no face data found for arch '$a->{_name}'"), return; |
710 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
711 | } |
374 | |
712 | |
375 | if ($face->{w} > 1 || $face->{h} > 1) { |
713 | if ($face->{w} > 1 || $face->{h} > 1) { |
376 | # bigface |
714 | # bigface |
377 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
715 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
378 | |
716 | |
… | |
… | |
422 | my $type = $obj->{type} || $arch->{type}; |
760 | my $type = $obj->{type} || $arch->{type}; |
423 | |
761 | |
424 | if ($type > 0) { |
762 | if ($type > 0) { |
425 | $root = $Crossfire::Data::ATTR{$type}; |
763 | $root = $Crossfire::Data::ATTR{$type}; |
426 | } else { |
764 | } else { |
|
|
765 | my %a = (%$arch, %$obj); |
|
|
766 | |
|
|
767 | if ($a{is_floor} && !$a{alive}) { |
|
|
768 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
769 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
770 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
771 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
772 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
773 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
774 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
775 | } else { |
427 | $root = $Crossfire::Data::TYPE{Misc}; |
776 | $root = $Crossfire::Data::TYPE{Misc}; |
428 | |
|
|
429 | type: |
|
|
430 | for (@Crossfire::Data::ATTR0) { |
|
|
431 | my $req = $_->{required} |
|
|
432 | or die "internal error: ATTR0 without 'required'"; |
|
|
433 | |
|
|
434 | keys %$req; |
|
|
435 | while (my ($k, $v) = each %$req) { |
|
|
436 | next type |
|
|
437 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
438 | } |
|
|
439 | |
|
|
440 | $root = $_; |
|
|
441 | } |
777 | } |
442 | } |
778 | } |
443 | |
779 | |
444 | my @import = ($root); |
780 | my @import = ($root); |
445 | |
781 | |
… | |
… | |
487 | ]; |
823 | ]; |
488 | |
824 | |
489 | $attr |
825 | $attr |
490 | } |
826 | } |
491 | |
827 | |
492 | sub arch_edit_sections { |
|
|
493 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
494 | # edit_type = 0; |
|
|
495 | # else if (edit_type != 0) { |
|
|
496 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
497 | # edit_type &= ~check_type; |
|
|
498 | # } |
|
|
499 | # |
|
|
500 | # } |
|
|
501 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
502 | # getAttributeValue("alive", defarch) == 1 && |
|
|
503 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
504 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
505 | # // Monster: monsters/npcs/generators |
|
|
506 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
507 | # } |
|
|
508 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
509 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
510 | # // Walls |
|
|
511 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
512 | # } |
|
|
513 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
514 | # getAttributeValue("connected", defarch) != 0) { |
|
|
515 | # // Connected Objects |
|
|
516 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
517 | # } |
|
|
518 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
519 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
520 | # // Exit: teleporter/exit/trapdoors |
|
|
521 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
522 | # } |
|
|
523 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
524 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
525 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
526 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
527 | # arch_type == 124 || arch_type == 130)) { |
|
|
528 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
529 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
530 | # } |
|
|
531 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
532 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
533 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
534 | # // Door: door/special door/gates + keys |
|
|
535 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
536 | # } |
|
|
537 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
538 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
539 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
540 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
541 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
542 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
543 | # arch_type == 122 || arch_type == 3)) { |
|
|
544 | # // Equipment: weapons/armour/wands/rods |
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545 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
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546 | # } |
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547 | # |
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|
548 | # return(edit_type); |
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549 | # |
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550 | # |
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551 | } |
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552 | |
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553 | sub cache_file($$&&) { |
828 | sub cache_file($$&&) { |
554 | my ($src, $cache, $load, $create) = @_; |
829 | my ($src, $cache, $load, $create) = @_; |
555 | |
830 | |
556 | my ($size, $mtime) = (stat $src)[7,9] |
831 | my ($size, $mtime) = (stat $src)[7,9] |
557 | or Carp::croak "$src: $!"; |
832 | or Carp::croak "$src: $!"; |
… | |
… | |
619 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
894 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
620 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
895 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
621 | or die "$VARDIR/tilecache.png: $!"; |
896 | or die "$VARDIR/tilecache.png: $!"; |
622 | *FACE = $_[0]; |
897 | *FACE = $_[0]; |
623 | }, sub { |
898 | }, sub { |
624 | require File::Temp; |
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|
625 | |
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626 | my $tile = read_pak "$LIB/crossfire.0"; |
899 | my $tile = read_pak "$LIB/crossfire.0"; |
627 | |
900 | |
628 | my %cache; |
901 | my %cache; |
629 | |
902 | |
630 | my $idx = 0; |
903 | my $idx = 0; |
631 | |
904 | |
632 | for my $name (sort keys %$tile) { |
905 | for my $name (sort keys %$tile) { |
633 | my ($fh, $filename) = File::Temp::tempfile (); |
906 | my $pb = new Gtk2::Gdk::PixbufLoader; |
634 | print $fh $tile->{$name}; |
907 | $pb->write ($tile->{$name}); |
635 | close $fh; |
908 | $pb->close; |
636 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
909 | my $pb = $pb->get_pixbuf; |
637 | unlink $filename; |
|
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638 | |
910 | |
639 | my $tile = $cache{$name} = { |
911 | my $tile = $cache{$name} = { |
640 | pb => $pb, |
912 | pb => $pb, |
641 | idx => $idx, |
913 | idx => $idx, |
642 | w => int $pb->get_width / TILESIZE, |
914 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
660 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
932 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
661 | } |
933 | } |
662 | } |
934 | } |
663 | } |
935 | } |
664 | |
936 | |
665 | $pb->save ("$VARDIR/tilecache.png", "png"); |
937 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
666 | |
938 | |
667 | \%cache |
939 | \%cache |
668 | }; |
940 | }; |
669 | } |
941 | } |
670 | |
942 | |