… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
45 | |
59 | |
46 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
47 | # to the other editors. |
61 | # to the other editors. |
48 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
49 | name swap_time reset_timeout fixed_resettime difficulty region |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
50 | shopitems shopgreed shopmin shopmax shoprace |
64 | shopitems shopgreed shopmin shopmax shoprace |
51 | darkness width height enter_x enter_y msg maplore |
65 | darkness width height enter_x enter_y msg maplore |
52 | unique template |
66 | unique template |
53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
55 | )); |
69 | )); |
56 | |
70 | |
57 | our @FIELD_ORDER = (qw( |
71 | our @FIELD_ORDER = (qw( |
58 | elevation |
72 | elevation |
59 | |
73 | |
60 | name name_pl custom_name title race |
74 | name name_pl custom_name attach title race |
61 | slaying skill msg lore other_arch face |
75 | slaying skill msg lore other_arch face |
62 | #todo-events |
76 | #todo-events |
63 | animation is_animated |
77 | animation is_animated |
64 | Str Dex Con Wis Pow Cha Int |
78 | str dex con wis pow cha int |
65 | hp maxhp sp maxsp grace maxgrace |
79 | hp maxhp sp maxsp grace maxgrace |
66 | exp perm_exp expmul |
80 | exp perm_exp expmul |
67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
68 | nrof level direction type subtype |
82 | nrof level direction type subtype attacktype |
69 | |
83 | |
70 | resist_physical resist_magic resist_fire resist_electricity |
84 | resist_physical resist_magic resist_fire resist_electricity |
71 | resist_cold resist_confusion resist_acid resist_drain |
85 | resist_cold resist_confusion resist_acid resist_drain |
72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
102 | |
116 | |
103 | body_range body_arm body_torso body_head body_neck body_skill |
117 | body_range body_arm body_torso body_head body_neck body_skill |
104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
105 | )); |
119 | )); |
106 | |
120 | |
|
|
121 | our %EVENT_TYPE = ( |
|
|
122 | apply => 1, |
|
|
123 | attack => 2, |
|
|
124 | death => 3, |
|
|
125 | drop => 4, |
|
|
126 | pickup => 5, |
|
|
127 | say => 6, |
|
|
128 | stop => 7, |
|
|
129 | time => 8, |
|
|
130 | throw => 9, |
|
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131 | trigger => 10, |
|
|
132 | close => 11, |
|
|
133 | timer => 12, |
|
|
134 | ); |
|
|
135 | |
107 | sub MOVE_WALK (){ 0x01 } |
136 | sub MOVE_WALK (){ 0x01 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
110 | sub MOVE_FLYING (){ 0x06 } |
139 | sub MOVE_FLYING (){ 0x06 } |
111 | sub MOVE_SWIM (){ 0x08 } |
140 | sub MOVE_SWIM (){ 0x08 } |
… | |
… | |
115 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
116 | |
145 | |
117 | sub load_ref($) { |
146 | sub load_ref($) { |
118 | my ($path) = @_; |
147 | my ($path) = @_; |
119 | |
148 | |
120 | open my $fh, "<", $path |
149 | open my $fh, "<:raw:perlio", $path |
121 | or die "$path: $!"; |
150 | or die "$path: $!"; |
122 | binmode $fh; |
|
|
123 | local $/; |
151 | local $/; |
124 | |
152 | |
125 | thaw <$fh> |
153 | thaw <$fh> |
126 | } |
154 | } |
127 | |
155 | |
128 | sub save_ref($$) { |
156 | sub save_ref($$) { |
129 | my ($ref, $path) = @_; |
157 | my ($ref, $path) = @_; |
130 | |
158 | |
131 | open my $fh, ">", "$path~" |
159 | open my $fh, ">:raw:perlio", "$path~" |
132 | or die "$path~: $!"; |
160 | or die "$path~: $!"; |
133 | binmode $fh; |
|
|
134 | print $fh freeze $ref; |
161 | print $fh freeze $ref; |
135 | close $fh; |
162 | close $fh; |
136 | rename "$path~", $path |
163 | rename "$path~", $path |
137 | or die "$path: $!"; |
164 | or die "$path: $!"; |
138 | } |
165 | } |
139 | |
166 | |
|
|
167 | my %attack_mask = ( |
|
|
168 | physical => 0x00000001, |
|
|
169 | magic => 0x00000002, |
|
|
170 | fire => 0x00000004, |
|
|
171 | electricity => 0x00000008, |
|
|
172 | cold => 0x00000010, |
|
|
173 | confusion => 0x00000020, |
|
|
174 | acid => 0x00000040, |
|
|
175 | drain => 0x00000080, |
|
|
176 | weaponmagic => 0x00000100, |
|
|
177 | ghosthit => 0x00000200, |
|
|
178 | poison => 0x00000400, |
|
|
179 | slow => 0x00000800, |
|
|
180 | paralyze => 0x00001000, |
|
|
181 | turn_undead => 0x00002000, |
|
|
182 | fear => 0x00004000, |
|
|
183 | cancellation => 0x00008000, |
|
|
184 | deplete => 0x00010000, |
|
|
185 | death => 0x00020000, |
|
|
186 | chaos => 0x00040000, |
|
|
187 | counterspell => 0x00080000, |
|
|
188 | godpower => 0x00100000, |
|
|
189 | holyword => 0x00200000, |
|
|
190 | blind => 0x00400000, |
|
|
191 | internal => 0x00800000, |
|
|
192 | life_stealing => 0x01000000, |
|
|
193 | disease => 0x02000000, |
|
|
194 | ); |
|
|
195 | |
|
|
196 | sub _add_resist($$$) { |
|
|
197 | my ($ob, $mask, $value) = @_; |
|
|
198 | |
|
|
199 | while (my ($k, $v) = each %attack_mask) { |
|
|
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | # object as in "Object xxx", i.e. archetypes |
140 | sub normalize_object($) { |
205 | sub normalize_object($) { |
141 | my ($ob) = @_; |
206 | my ($ob) = @_; |
142 | |
207 | |
|
|
208 | # nuke outdated or never supported fields |
143 | delete $ob->{$_} for qw( |
209 | delete @$ob{qw( |
144 | can_knockback can_parry can_impale can_cut can_dam_armour |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
145 | can_apply pass_thru can_pass_thru |
211 | can_apply pass_thru can_pass_thru |
146 | ); |
212 | )}; |
147 | |
213 | |
|
|
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
217 | |
|
|
218 | # convert movement strings to bitsets |
148 | for my $attr (keys %FIELD_MOVEMENT) { |
219 | for my $attr (keys %FIELD_MOVEMENT) { |
149 | next unless exists $ob->{$attr}; |
220 | next unless exists $ob->{$attr}; |
150 | |
221 | |
151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
152 | |
223 | |
… | |
… | |
174 | } |
245 | } |
175 | |
246 | |
176 | $ob->{$attr} = $flags; |
247 | $ob->{$attr} = $flags; |
177 | } |
248 | } |
178 | |
249 | |
|
|
250 | # convert outdated movement flags to new movement sets |
179 | if (defined (my $v = delete $ob->{no_pass})) { |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
180 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
181 | } |
253 | } |
182 | if (defined (my $v = delete $ob->{slow_move})) { |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
183 | $ob->{move_slow} |= MOVE_WALK; |
255 | $ob->{move_slow} |= MOVE_WALK; |
184 | $ob->{move_slow_penalty} = $v; |
256 | $ob->{move_slow_penalty} = $v; |
185 | } |
257 | } |
186 | if (defined (my $v = delete $ob->{walk_on})) { |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
187 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
188 | : $ob->{move_on} & ~MOVE_WALK; |
261 | : $ob->{move_on} & ~MOVE_WALK; |
189 | } |
262 | } |
190 | if (defined (my $v = delete $ob->{walk_off})) { |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
191 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
192 | : $ob->{move_off} & ~MOVE_WALK; |
266 | : $ob->{move_off} & ~MOVE_WALK; |
193 | } |
267 | } |
194 | if (defined (my $v = delete $ob->{fly_on})) { |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
195 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
196 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
197 | } |
272 | } |
198 | if (defined (my $v = delete $ob->{fly_off})) { |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
199 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
200 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
201 | } |
277 | } |
202 | if (defined (my $v = delete $ob->{flying})) { |
278 | if (defined (my $v = delete $ob->{flying})) { |
|
|
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
203 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
204 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
205 | } |
282 | } |
206 | |
283 | |
|
|
284 | # convert idiotic event_xxx things into objects |
|
|
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
286 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
287 | push @{$ob->{inventory}}, { |
|
|
288 | _name => "event_$event", |
|
|
289 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
290 | slaying => delete $ob->{"event_${event}"}, |
|
|
291 | name => delete $ob->{"event_${event}_options"}, |
|
|
292 | }; |
|
|
293 | } |
|
|
294 | } |
|
|
295 | |
|
|
296 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
297 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
298 | |
207 | $ob |
299 | $ob |
208 | } |
300 | } |
209 | |
301 | |
|
|
302 | # arch as in "arch xxx", ie.. objects |
210 | sub normalize_arch($) { |
303 | sub normalize_arch($) { |
211 | my ($ob) = @_; |
304 | my ($ob) = @_; |
212 | |
305 | |
213 | normalize_object $ob; |
306 | normalize_object $ob; |
214 | |
307 | |
… | |
… | |
251 | } |
344 | } |
252 | |
345 | |
253 | $ob |
346 | $ob |
254 | } |
347 | } |
255 | |
348 | |
|
|
349 | sub attr_thaw($) { |
|
|
350 | my ($ob) = @_; |
|
|
351 | |
|
|
352 | $ob->{attach} = from_json $ob->{attach} |
|
|
353 | if exists $ob->{attach}; |
|
|
354 | |
|
|
355 | $ob |
|
|
356 | } |
|
|
357 | |
|
|
358 | sub attr_freeze($) { |
|
|
359 | my ($ob) = @_; |
|
|
360 | |
|
|
361 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
362 | if exists $ob->{attach}; |
|
|
363 | |
|
|
364 | $ob |
|
|
365 | } |
|
|
366 | |
256 | sub read_pak($) { |
367 | sub read_pak($) { |
257 | my ($path) = @_; |
368 | my ($path) = @_; |
258 | |
369 | |
259 | my %pak; |
370 | my %pak; |
260 | |
371 | |
261 | open my $fh, "<", $path |
372 | open my $fh, "<:raw:perlio", $path |
262 | or Carp::croak "$_[0]: $!"; |
373 | or Carp::croak "$_[0]: $!"; |
263 | binmode $fh; |
374 | binmode $fh; |
264 | while (<$fh>) { |
375 | while (<$fh>) { |
265 | my ($type, $id, $len, $path) = split; |
376 | my ($type, $id, $len, $path) = split; |
266 | $path =~ s/.*\///; |
377 | $path =~ s/.*\///; |
… | |
… | |
268 | } |
379 | } |
269 | |
380 | |
270 | \%pak |
381 | \%pak |
271 | } |
382 | } |
272 | |
383 | |
273 | sub read_arch($) { |
384 | sub read_arch($;$) { |
274 | my ($path) = @_; |
385 | my ($path, $toplevel) = @_; |
275 | |
386 | |
276 | my %arc; |
387 | my %arc; |
277 | my ($more, $prev); |
388 | my ($more, $prev); |
|
|
389 | my $comment; |
278 | |
390 | |
279 | open my $fh, "<", $path |
391 | open my $fh, "<:raw:perlio:utf8", $path |
280 | or Carp::croak "$path: $!"; |
392 | or Carp::croak "$path: $!"; |
281 | |
393 | |
282 | binmode $fh; |
394 | # binmode $fh; |
283 | |
395 | |
284 | my $parse_block; $parse_block = sub { |
396 | my $parse_block; $parse_block = sub { |
285 | my %arc = @_; |
397 | my %arc = @_; |
286 | |
398 | |
287 | while (<$fh>) { |
399 | while (<$fh>) { |
288 | s/\s+$//; |
400 | s/\s+$//; |
289 | if (/^end$/i) { |
401 | if (/^end$/i) { |
290 | last; |
402 | last; |
|
|
403 | |
291 | } elsif (/^arch (\S+)$/i) { |
404 | } elsif (/^arch (\S+)$/i) { |
292 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
405 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
406 | |
293 | } elsif (/^lore$/i) { |
407 | } elsif (/^lore$/i) { |
294 | while (<$fh>) { |
408 | while (<$fh>) { |
295 | last if /^endlore\s*$/i; |
409 | last if /^endlore\s*$/i; |
296 | $arc{lore} .= $_; |
410 | $arc{lore} .= $_; |
297 | } |
411 | } |
298 | } elsif (/^msg$/i) { |
412 | } elsif (/^msg$/i) { |
299 | while (<$fh>) { |
413 | while (<$fh>) { |
300 | last if /^endmsg\s*$/i; |
414 | last if /^endmsg\s*$/i; |
301 | $arc{msg} .= $_; |
415 | $arc{msg} .= $_; |
302 | } |
416 | } |
|
|
417 | } elsif (/^anim$/i) { |
|
|
418 | while (<$fh>) { |
|
|
419 | last if /^mina\s*$/i; |
|
|
420 | chomp; |
|
|
421 | push @{ $arc{anim} }, $_; |
|
|
422 | } |
303 | } elsif (/^(\S+)\s*(.*)$/) { |
423 | } elsif (/^(\S+)\s*(.*)$/) { |
304 | $arc{lc $1} = $2; |
424 | $arc{lc $1} = $2; |
305 | } elsif (/^\s*($|#)/) { |
425 | } elsif (/^\s*#/) { |
|
|
426 | $arc{_comment} .= $_; |
|
|
427 | |
|
|
428 | } elsif (/^\s*$/) { |
306 | # |
429 | # |
307 | } else { |
430 | } else { |
308 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
431 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
309 | } |
432 | } |
310 | } |
433 | } |
… | |
… | |
314 | |
437 | |
315 | while (<$fh>) { |
438 | while (<$fh>) { |
316 | s/\s+$//; |
439 | s/\s+$//; |
317 | if (/^more$/i) { |
440 | if (/^more$/i) { |
318 | $more = $prev; |
441 | $more = $prev; |
|
|
442 | } elsif (/^\s*#/) { |
|
|
443 | $comment .= $_; |
319 | } elsif (/^object (\S+)$/i) { |
444 | } elsif (/^object (\S+)$/i) { |
320 | my $name = $1; |
445 | my $name = $1; |
321 | my $arc = normalize_object $parse_block->(_name => $name); |
446 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
447 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
448 | $arc->{_atype} = 'object'; |
322 | |
449 | |
323 | if ($more) { |
450 | if ($more) { |
324 | $more->{more} = $arc; |
451 | $more->{more} = $arc; |
325 | } else { |
452 | } else { |
326 | $arc{$name} = $arc; |
453 | $arc{$name} = $arc; |
327 | } |
454 | } |
328 | $prev = $arc; |
455 | $prev = $arc; |
329 | $more = undef; |
456 | $more = undef; |
330 | } elsif (/^arch (\S+)$/i) { |
457 | } elsif (/^arch (\S+)$/i) { |
331 | my $name = $1; |
458 | my $name = $1; |
332 | my $arc = normalize_arch $parse_block->(_name => $name); |
459 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
460 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
461 | $arc->{_atype} = 'arch'; |
333 | |
462 | |
334 | if ($more) { |
463 | if ($more) { |
335 | $more->{more} = $arc; |
464 | $more->{more} = $arc; |
336 | } else { |
465 | } else { |
337 | push @{ $arc{arch} }, $arc; |
466 | push @{ $arc{arch} }, $arc; |
338 | } |
467 | } |
339 | $prev = $arc; |
468 | $prev = $arc; |
340 | $more = undef; |
469 | $more = undef; |
|
|
470 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
471 | if ($1 eq "lev_array") { |
|
|
472 | while (<$fh>) { |
|
|
473 | last if /^endplst\s*$/; |
|
|
474 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
475 | } |
|
|
476 | } else { |
|
|
477 | $toplevel->{$1} = $2; |
|
|
478 | } |
341 | } elsif (/^\s*($|#)/) { |
479 | } elsif (/^\s*($|#)/) { |
342 | # |
480 | # |
343 | } else { |
481 | } else { |
344 | warn "$path: unparseable top-level line '$_'"; |
482 | die "$path: unparseable top-level line '$_'"; |
345 | } |
483 | } |
346 | } |
484 | } |
347 | |
485 | |
348 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
486 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
349 | |
487 | |
350 | \%arc |
488 | \%arc |
|
|
489 | } |
|
|
490 | |
|
|
491 | sub archlist_to_string { |
|
|
492 | my ($arch) = @_; |
|
|
493 | |
|
|
494 | my $str; |
|
|
495 | |
|
|
496 | my $append; $append = sub { |
|
|
497 | my %a = %{$_[0]}; |
|
|
498 | |
|
|
499 | Crossfire::attr_freeze \%a; |
|
|
500 | Crossfire::normalize_arch \%a; |
|
|
501 | |
|
|
502 | # undo the bit-split we did before |
|
|
503 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
504 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
505 | | (delete $a{attack_movement_bits_4_7}); |
|
|
506 | } |
|
|
507 | |
|
|
508 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
509 | |
|
|
510 | my $inv = delete $a{inventory}; |
|
|
511 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
512 | my $anim = delete $a{anim}; |
|
|
513 | |
|
|
514 | my @kv; |
|
|
515 | |
|
|
516 | for ($a{_name} eq "map" |
|
|
517 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
518 | : @Crossfire::FIELD_ORDER) { |
|
|
519 | push @kv, [$_, delete $a{$_}] |
|
|
520 | if exists $a{$_}; |
|
|
521 | } |
|
|
522 | |
|
|
523 | for (sort keys %a) { |
|
|
524 | next if /^_/; # ignore our _-keys |
|
|
525 | push @kv, [$_, delete $a{$_}]; |
|
|
526 | } |
|
|
527 | |
|
|
528 | for (@kv) { |
|
|
529 | my ($k, $v) = @$_; |
|
|
530 | |
|
|
531 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
532 | $v =~ s/\n$//; |
|
|
533 | $str .= "$k\n$v\n$end\n"; |
|
|
534 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
535 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
536 | $str .= "$k $v\n"; |
|
|
537 | |
|
|
538 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
539 | $str .= "$k all"; |
|
|
540 | |
|
|
541 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
542 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
543 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
544 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
545 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
546 | |
|
|
547 | $str .= "\n"; |
|
|
548 | |
|
|
549 | } else { |
|
|
550 | $str .= $k; |
|
|
551 | |
|
|
552 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
553 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
554 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
555 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
556 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
557 | |
|
|
558 | $str .= "\n"; |
|
|
559 | } |
|
|
560 | } else { |
|
|
561 | $str .= "$k $v\n"; |
|
|
562 | } |
|
|
563 | } |
|
|
564 | |
|
|
565 | if ($inv) { |
|
|
566 | $append->($_) for @$inv; |
|
|
567 | } |
|
|
568 | |
|
|
569 | if ($a{_atype} eq 'object') { |
|
|
570 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
571 | if $anim; |
|
|
572 | } |
|
|
573 | |
|
|
574 | $str .= "end\n"; |
|
|
575 | |
|
|
576 | if (($a{_atype} eq 'object') && $more) { |
|
|
577 | $str .= "\nmore\n"; |
|
|
578 | $append->($more) if $more; |
|
|
579 | } |
|
|
580 | }; |
|
|
581 | |
|
|
582 | for (@$arch) { |
|
|
583 | $append->($_); |
|
|
584 | } |
|
|
585 | |
|
|
586 | $str |
351 | } |
587 | } |
352 | |
588 | |
353 | # put all archs into a hash with editor_face as it's key |
589 | # put all archs into a hash with editor_face as it's key |
354 | # NOTE: the arrays in the hash values are references to |
590 | # NOTE: the arrays in the hash values are references to |
355 | # the archs from $ARCH |
591 | # the archs from $ARCH |
356 | sub editor_archs { |
592 | sub editor_archs { |
357 | my %paths; |
593 | my %paths; |
358 | |
594 | |
359 | for (keys %ARCH) { |
595 | for (keys %ARCH) { |
360 | my $arch = $ARCH{$_}; |
596 | my $arch = $ARCH{$_}; |
361 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
597 | push @{$paths{$arch->{editor_folder}}}, $arch; |
362 | } |
598 | } |
363 | |
599 | |
364 | \%paths |
600 | \%paths |
365 | } |
601 | } |
366 | |
602 | |
… | |
… | |
376 | my ($a) = @_; |
612 | my ($a) = @_; |
377 | |
613 | |
378 | my $o = $ARCH{$a->{_name}} |
614 | my $o = $ARCH{$a->{_name}} |
379 | or return; |
615 | or return; |
380 | |
616 | |
381 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
617 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
618 | unless ($face) { |
|
|
619 | $face = $FACE{"blank.x11"} |
382 | or (warn "no face data found for arch '$a->{_name}'"), return; |
620 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
621 | } |
383 | |
622 | |
384 | if ($face->{w} > 1 || $face->{h} > 1) { |
623 | if ($face->{w} > 1 || $face->{h} > 1) { |
385 | # bigface |
624 | # bigface |
386 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
625 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
387 | |
626 | |
… | |
… | |
431 | my $type = $obj->{type} || $arch->{type}; |
670 | my $type = $obj->{type} || $arch->{type}; |
432 | |
671 | |
433 | if ($type > 0) { |
672 | if ($type > 0) { |
434 | $root = $Crossfire::Data::ATTR{$type}; |
673 | $root = $Crossfire::Data::ATTR{$type}; |
435 | } else { |
674 | } else { |
|
|
675 | my %a = (%$arch, %$obj); |
|
|
676 | |
|
|
677 | if ($a{is_floor} && !$a{alive}) { |
|
|
678 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
679 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
680 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
681 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
682 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
683 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
684 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
685 | } else { |
436 | $root = $Crossfire::Data::TYPE{Misc}; |
686 | $root = $Crossfire::Data::TYPE{Misc}; |
437 | |
|
|
438 | type: |
|
|
439 | for (@Crossfire::Data::ATTR0) { |
|
|
440 | my $req = $_->{required} |
|
|
441 | or die "internal error: ATTR0 without 'required'"; |
|
|
442 | |
|
|
443 | keys %$req; |
|
|
444 | while (my ($k, $v) = each %$req) { |
|
|
445 | next type |
|
|
446 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
447 | } |
|
|
448 | |
|
|
449 | $root = $_; |
|
|
450 | } |
687 | } |
451 | } |
688 | } |
452 | |
689 | |
453 | my @import = ($root); |
690 | my @import = ($root); |
454 | |
691 | |
… | |
… | |
628 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
865 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
629 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
866 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
630 | or die "$VARDIR/tilecache.png: $!"; |
867 | or die "$VARDIR/tilecache.png: $!"; |
631 | *FACE = $_[0]; |
868 | *FACE = $_[0]; |
632 | }, sub { |
869 | }, sub { |
633 | require File::Temp; |
|
|
634 | |
|
|
635 | my $tile = read_pak "$LIB/crossfire.0"; |
870 | my $tile = read_pak "$LIB/crossfire.0"; |
636 | |
871 | |
637 | my %cache; |
872 | my %cache; |
638 | |
873 | |
639 | my $idx = 0; |
874 | my $idx = 0; |
640 | |
875 | |
641 | for my $name (sort keys %$tile) { |
876 | for my $name (sort keys %$tile) { |
642 | my ($fh, $filename) = File::Temp::tempfile (); |
877 | my $pb = new Gtk2::Gdk::PixbufLoader; |
643 | print $fh $tile->{$name}; |
878 | $pb->write ($tile->{$name}); |
644 | close $fh; |
879 | $pb->close; |
645 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
880 | my $pb = $pb->get_pixbuf; |
646 | unlink $filename; |
|
|
647 | |
881 | |
648 | my $tile = $cache{$name} = { |
882 | my $tile = $cache{$name} = { |
649 | pb => $pb, |
883 | pb => $pb, |
650 | idx => $idx, |
884 | idx => $idx, |
651 | w => int $pb->get_width / TILESIZE, |
885 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
669 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
903 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
670 | } |
904 | } |
671 | } |
905 | } |
672 | } |
906 | } |
673 | |
907 | |
674 | $pb->save ("$VARDIR/tilecache.png", "png"); |
908 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
675 | |
909 | |
676 | \%cache |
910 | \%cache |
677 | }; |
911 | }; |
678 | } |
912 | } |
679 | |
913 | |