… | |
… | |
37 | msg => "endmsg", |
37 | msg => "endmsg", |
38 | lore => "endlore", |
38 | lore => "endlore", |
39 | maplore => "endmaplore", |
39 | maplore => "endmaplore", |
40 | ); |
40 | ); |
41 | |
41 | |
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|
42 | # movement bit type, PITA |
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|
43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
42 | # same as in server save routine, to (hopefully) be compatible |
46 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
47 | # to the other editors. |
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|
48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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55 | )); |
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56 | |
44 | our @FIELD_ORDER = (qw( |
57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
|
|
59 | |
45 | name name_pl custom_name title race |
60 | name name_pl custom_name title race |
46 | slaying skill msg lore other_arch face |
61 | slaying skill msg lore other_arch face |
47 | #events |
62 | #todo-events |
48 | animation is_animated |
63 | animation is_animated |
49 | Str Dex Con Wis Pow Cha Int |
64 | str dex con wis pow cha int |
50 | hp maxhp sp maxsp grace maxgrace |
65 | hp maxhp sp maxsp grace maxgrace |
51 | exp perm_exp expmul |
66 | exp perm_exp expmul |
52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
53 | nrof level direction type subtype |
68 | nrof level direction type subtype attacktype |
54 | |
69 | |
55 | resist_physical resist_magic resist_fire resist_electricity |
70 | resist_physical resist_magic resist_fire resist_electricity |
56 | resist_cold resist_confusion resist_acid resist_drain |
71 | resist_cold resist_confusion resist_acid resist_drain |
57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
93 | sub MOVE_FLY_LOW (){ 0x02 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
95 | sub MOVE_FLYING (){ 0x06 } |
110 | sub MOVE_FLYING (){ 0x06 } |
96 | sub MOVE_SWIM (){ 0x08 } |
111 | sub MOVE_SWIM (){ 0x08 } |
97 | sub MOVE_BOAT (){ 0x10 } |
112 | sub MOVE_BOAT (){ 0x10 } |
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|
113 | sub MOVE_KNOWN (){ 0x1f } # all of above |
98 | sub MOVE_ALL (){ 0xff } |
114 | sub MOVE_ALLBIT (){ 0x10000 } |
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115 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
99 | |
116 | |
100 | sub load_ref($) { |
117 | sub load_ref($) { |
101 | my ($path) = @_; |
118 | my ($path) = @_; |
102 | |
119 | |
103 | open my $fh, "<", $path |
120 | open my $fh, "<", $path |
… | |
… | |
126 | delete $ob->{$_} for qw( |
143 | delete $ob->{$_} for qw( |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
144 | can_knockback can_parry can_impale can_cut can_dam_armour |
128 | can_apply pass_thru can_pass_thru |
145 | can_apply pass_thru can_pass_thru |
129 | ); |
146 | ); |
130 | |
147 | |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
148 | for my $attr (keys %FIELD_MOVEMENT) { |
132 | next unless exists $ob->{$attr}; |
149 | next unless exists $ob->{$attr}; |
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150 | |
|
|
151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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152 | |
133 | next if $ob->{$attr} =~ /^\d+$/; |
153 | next if $ob->{$attr} =~ /^\d+$/; |
134 | |
154 | |
135 | my $flags = 0; |
155 | my $flags = 0; |
136 | |
156 | |
137 | # assume list |
157 | # assume list |
… | |
… | |
219 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
239 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
220 | next if $k eq "_name"; |
240 | next if $k eq "_name"; |
221 | delete $ob->{$k}; |
241 | delete $ob->{$k}; |
222 | } |
242 | } |
223 | } |
243 | } |
|
|
244 | } |
|
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245 | |
|
|
246 | # a speciality for the editor |
|
|
247 | if (exists $ob->{attack_movement}) { |
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248 | my $am = delete $ob->{attack_movement}; |
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249 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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250 | $ob->{attack_movement_bits_4_7} = $am & 240; |
224 | } |
251 | } |
225 | |
252 | |
226 | $ob |
253 | $ob |
227 | } |
254 | } |
228 | |
255 | |
… | |
… | |
300 | } |
327 | } |
301 | $prev = $arc; |
328 | $prev = $arc; |
302 | $more = undef; |
329 | $more = undef; |
303 | } elsif (/^arch (\S+)$/i) { |
330 | } elsif (/^arch (\S+)$/i) { |
304 | my $name = $1; |
331 | my $name = $1; |
305 | my $arc = normalize_object $parse_block->(_name => $name); |
332 | my $arc = normalize_arch $parse_block->(_name => $name); |
306 | |
333 | |
307 | if ($more) { |
334 | if ($more) { |
308 | $more->{more} = $arc; |
335 | $more->{more} = $arc; |
309 | } else { |
336 | } else { |
310 | push @{ $arc{arch} }, $arc; |
337 | push @{ $arc{arch} }, $arc; |