… | |
… | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.1'; |
|
|
10 | |
|
|
11 | use strict; |
|
|
12 | |
10 | use base 'Exporter'; |
13 | use base 'Exporter'; |
11 | our @EXPORT = qw(read_pak read_arch arch2map); |
|
|
12 | |
14 | |
13 | use strict; |
15 | use Carp (); |
|
|
16 | use File::Spec; |
|
|
17 | use List::Util qw(min max); |
|
|
18 | use Storable qw(freeze thaw); |
14 | |
19 | |
15 | use Storable; |
20 | our @EXPORT = qw( |
|
|
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
|
|
22 | ); |
16 | |
23 | |
17 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
18 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
|
|
19 | |
25 | |
|
|
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
|
|
27 | |
|
|
28 | mkdir $VARDIR, 0777; |
|
|
29 | |
20 | sub T (){ 32 } |
30 | sub TILESIZE (){ 32 } |
21 | |
31 | |
22 | our $ARCH; |
32 | our %ARCH; |
|
|
33 | our %FACE; |
23 | our $TILE; |
34 | our $TILE; |
24 | |
35 | |
25 | sub read_pak($;$) { |
36 | our %FIELD_MULTILINE = ( |
|
|
37 | msg => "endmsg", |
|
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38 | lore => "endlore", |
|
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39 | maplore => "endmaplore", |
|
|
40 | ); |
|
|
41 | |
|
|
42 | # same as in server save routine, to (hopefully) be compatible |
|
|
43 | # to the other editors. |
|
|
44 | our @FIELD_ORDER = (qw( |
|
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45 | name name_pl custom_name title race |
|
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46 | slaying skill msg lore other_arch face |
|
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47 | #events |
|
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48 | animation is_animated |
|
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49 | Str Dex Con Wis Pow Cha Int |
|
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50 | hp maxhp sp maxsp grace maxgrace |
|
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51 | exp perm_exp expmul |
|
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52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
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53 | nrof level direction type subtype |
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54 | |
|
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55 | resist_physical resist_magic resist_fire resist_electricity |
|
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56 | resist_cold resist_confusion resist_acid resist_drain |
|
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57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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59 | resist_deplete resist_death resist_chaos resist_counterspell |
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60 | resist_godpower resist_holyword resist_blind resist_internal |
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61 | resist_life_stealing resist_disease |
|
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62 | |
|
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63 | path_attuned path_repelled path_denied material materialname |
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64 | value carrying weight invisible state magic |
|
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65 | last_heal last_sp last_grace last_eat |
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66 | connected glow_radius randomitems npx_status npc_program |
|
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67 | run_away pick_up container will_apply smoothlevel |
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68 | current_weapon_script weapontype tooltype elevation client_type |
|
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69 | item_power duration range |
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70 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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71 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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72 | |
|
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73 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
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74 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
|
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75 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
|
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76 | splitting hitback startequip blocksview undead scared unaggressive |
|
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77 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
|
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78 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
|
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79 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
|
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80 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
|
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81 | random_move only_attack confused stealth cursed damned see_anywhere |
|
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82 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
|
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83 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
|
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84 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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85 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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86 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
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87 | |
|
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88 | body_range body_arm body_torso body_head body_neck body_skill |
|
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89 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
|
90 | )); |
|
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91 | |
|
|
92 | sub MOVE_WALK (){ 0x01 } |
|
|
93 | sub MOVE_FLY_LOW (){ 0x02 } |
|
|
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
|
|
95 | sub MOVE_FLYING (){ 0x06 } |
|
|
96 | sub MOVE_SWIM (){ 0x08 } |
|
|
97 | sub MOVE_BOAT (){ 0x10 } |
|
|
98 | sub MOVE_ALL (){ 0xff } |
|
|
99 | |
|
|
100 | sub load_ref($) { |
26 | my ($path, $cache) = @_; |
101 | my ($path) = @_; |
27 | |
102 | |
28 | eval { |
|
|
29 | defined $cache |
|
|
30 | && -M $cache < -M $path |
|
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31 | && Storable::retrieve $cache |
|
|
32 | } or do { |
|
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33 | my %pak; |
|
|
34 | |
|
|
35 | open my $fh, "<:raw", $path |
103 | open my $fh, "<", $path |
36 | or die "$_[0]: $!"; |
|
|
37 | while (<$fh>) { |
|
|
38 | my ($type, $id, $len, $path) = split; |
|
|
39 | $path =~ s/.*\///; |
|
|
40 | read $fh, $pak{$path}, $len; |
|
|
41 | } |
|
|
42 | |
|
|
43 | Storable::nstore \%pak, $cache |
|
|
44 | if defined $cache; |
|
|
45 | |
|
|
46 | \%pak |
|
|
47 | } |
|
|
48 | } |
|
|
49 | |
|
|
50 | sub read_arch($;$) { |
|
|
51 | my ($path, $cache) = @_; |
|
|
52 | |
|
|
53 | eval { |
|
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54 | defined $cache |
|
|
55 | && -M $cache < -M $path |
|
|
56 | && Storable::retrieve $cache |
|
|
57 | } or do { |
|
|
58 | my %arc; |
|
|
59 | my ($more, $prev); |
|
|
60 | |
|
|
61 | open my $fh, "<:raw", $path |
|
|
62 | or die "$path: $!"; |
104 | or die "$path: $!"; |
|
|
105 | binmode $fh; |
|
|
106 | local $/; |
63 | |
107 | |
64 | my $parse_block; $parse_block = sub { |
108 | thaw <$fh> |
65 | my %arc = @_; |
109 | } |
66 | |
110 | |
67 | while (<$fh>) { |
111 | sub save_ref($$) { |
68 | s/\s+$//; |
112 | my ($ref, $path) = @_; |
69 | if (/^end$/i) { |
113 | |
70 | last; |
114 | open my $fh, ">", "$path~" |
71 | } elsif (/^arch (\S+)$/) { |
115 | or die "$path~: $!"; |
72 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
116 | binmode $fh; |
73 | } elsif (/^lore$/) { |
117 | print $fh freeze $ref; |
74 | while (<$fh>) { |
118 | close $fh; |
75 | last if /^endlore\s*$/i; |
119 | rename "$path~", $path |
76 | $arc{lore} .= $_; |
120 | or die "$path: $!"; |
77 | } |
121 | } |
78 | } elsif (/^msg$/) { |
122 | |
79 | while (<$fh>) { |
123 | sub normalize_object($) { |
80 | last if /^endmsg\s*$/i; |
124 | my ($ob) = @_; |
81 | $arc{msg} .= $_; |
125 | |
82 | } |
126 | delete $ob->{$_} for qw( |
83 | } elsif (/^(\S+)\s*(.*)$/) { |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
84 | $arc{lc $1} = $2; |
128 | can_apply pass_thru can_pass_thru |
85 | } elsif (/^\s*($|#)/) { |
129 | ); |
86 | # |
130 | |
87 | } else { |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
88 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
132 | next unless exists $ob->{$attr}; |
89 | } |
133 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
134 | |
|
|
135 | my $flags = 0; |
|
|
136 | |
|
|
137 | # assume list |
|
|
138 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
139 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
140 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
141 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
142 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
143 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
144 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
145 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
146 | |
|
|
147 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
148 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
149 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
150 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
151 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
152 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
153 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
154 | } |
|
|
155 | |
|
|
156 | $ob->{$attr} = $flags; |
|
|
157 | } |
|
|
158 | |
|
|
159 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
160 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
161 | } |
|
|
162 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
163 | $ob->{move_slow} |= MOVE_WALK; |
|
|
164 | $ob->{move_slow_penalty} = $v; |
|
|
165 | } |
|
|
166 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
167 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
168 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
169 | } |
|
|
170 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
171 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
172 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
173 | } |
|
|
174 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
175 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
176 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
177 | } |
|
|
178 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
179 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
180 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
181 | } |
|
|
182 | if (defined (my $v = delete $ob->{flying})) { |
|
|
183 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
184 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
185 | } |
|
|
186 | |
|
|
187 | $ob |
|
|
188 | } |
|
|
189 | |
|
|
190 | sub normalize_arch($) { |
|
|
191 | my ($ob) = @_; |
|
|
192 | |
|
|
193 | normalize_object $ob; |
|
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194 | |
|
|
195 | my $arch = $ARCH{$ob->{_name}} |
|
|
196 | or (warn "$ob->{_name}: no such archetype", return $ob); |
|
|
197 | |
|
|
198 | if ($arch->{type} == 22) { # map |
|
|
199 | my %normalize = ( |
|
|
200 | "enter_x" => "hp", |
|
|
201 | "enter_y" => "sp", |
|
|
202 | "width" => "x", |
|
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203 | "height" => "y", |
|
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204 | "reset_timeout" => "weight", |
|
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205 | "swap_time" => "value", |
|
|
206 | "difficulty" => "level", |
|
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207 | "darkness" => "invisible", |
|
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208 | "fixed_resettime" => "stand_still", |
|
|
209 | ); |
|
|
210 | |
|
|
211 | while (my ($k2, $k1) = each %normalize) { |
|
|
212 | if (defined (my $v = delete $ob->{$k1})) { |
|
|
213 | $ob->{$k2} = $v; |
90 | } |
214 | } |
91 | |
|
|
92 | \%arc |
|
|
93 | }; |
215 | } |
|
|
216 | } else { |
|
|
217 | # if value matches archetype default, delete |
|
|
218 | while (my ($k, $v) = each %$ob) { |
|
|
219 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
|
|
220 | next if $k eq "_name"; |
|
|
221 | delete $ob->{$k}; |
|
|
222 | } |
|
|
223 | } |
|
|
224 | } |
|
|
225 | |
|
|
226 | $ob |
|
|
227 | } |
|
|
228 | |
|
|
229 | sub read_pak($) { |
|
|
230 | my ($path) = @_; |
|
|
231 | |
|
|
232 | my %pak; |
|
|
233 | |
|
|
234 | open my $fh, "<", $path |
|
|
235 | or Carp::croak "$_[0]: $!"; |
|
|
236 | binmode $fh; |
|
|
237 | while (<$fh>) { |
|
|
238 | my ($type, $id, $len, $path) = split; |
|
|
239 | $path =~ s/.*\///; |
|
|
240 | read $fh, $pak{$path}, $len; |
|
|
241 | } |
|
|
242 | |
|
|
243 | \%pak |
|
|
244 | } |
|
|
245 | |
|
|
246 | sub read_arch($) { |
|
|
247 | my ($path) = @_; |
|
|
248 | |
|
|
249 | my %arc; |
|
|
250 | my ($more, $prev); |
|
|
251 | |
|
|
252 | open my $fh, "<", $path |
|
|
253 | or Carp::croak "$path: $!"; |
|
|
254 | |
|
|
255 | binmode $fh; |
|
|
256 | |
|
|
257 | my $parse_block; $parse_block = sub { |
|
|
258 | my %arc = @_; |
94 | |
259 | |
95 | while (<$fh>) { |
260 | while (<$fh>) { |
96 | s/\s+$//; |
261 | s/\s+$//; |
97 | if (/^more$/i) { |
262 | if (/^end$/i) { |
98 | $more = $prev; |
263 | last; |
99 | } elsif (/^object (\S+)$/i) { |
264 | } elsif (/^arch (\S+)$/) { |
100 | my $name = $1; |
265 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
101 | my $arc = $parse_block->(_name => $name); |
266 | } elsif (/^lore$/) { |
102 | |
267 | while (<$fh>) { |
103 | if ($more) { |
268 | last if /^endlore\s*$/i; |
104 | $more->{more} = $arc; |
|
|
105 | } else { |
|
|
106 | $arc{$name} = $arc; |
269 | $arc{lore} .= $_; |
107 | } |
270 | } |
108 | $prev = $arc; |
271 | } elsif (/^msg$/) { |
109 | $more = undef; |
272 | while (<$fh>) { |
|
|
273 | last if /^endmsg\s*$/i; |
|
|
274 | $arc{msg} .= $_; |
|
|
275 | } |
110 | } elsif (/^arch (\S+)$/i) { |
276 | } elsif (/^(\S+)\s*(.*)$/) { |
111 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
277 | $arc{lc $1} = $2; |
112 | } elsif (/^\s*($|#)/) { |
278 | } elsif (/^\s*($|#)/) { |
113 | # |
279 | # |
114 | } else { |
280 | } else { |
115 | warn "$path: unparseable top-level line '$_'"; |
281 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
116 | } |
282 | } |
117 | } |
283 | } |
118 | |
284 | |
119 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
120 | |
|
|
121 | Storable::nstore \%arc, $cache |
|
|
122 | if defined $cache; |
|
|
123 | |
|
|
124 | \%arc |
285 | \%arc |
125 | } |
286 | }; |
126 | } |
|
|
127 | |
287 | |
128 | sub arch2map($;$) { |
288 | while (<$fh>) { |
129 | my ($mapa) = @_; |
289 | s/\s+$//; |
|
|
290 | if (/^more$/i) { |
|
|
291 | $more = $prev; |
|
|
292 | } elsif (/^object (\S+)$/i) { |
|
|
293 | my $name = $1; |
|
|
294 | my $arc = normalize_object $parse_block->(_name => $name); |
130 | |
295 | |
131 | my %meta; |
296 | if ($more) { |
132 | |
297 | $more->{more} = $arc; |
133 | my ($mapx, $mapy); |
298 | } else { |
134 | |
299 | $arc{$name} = $arc; |
135 | my $map; |
300 | } |
136 | |
301 | $prev = $arc; |
137 | for (@{ $mapa->{arch} }) { |
302 | $more = undef; |
138 | my ($x, $y) = ($_->{x}, $_->{y}); |
303 | } elsif (/^arch (\S+)$/i) { |
139 | |
304 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
140 | if ($_->{_name} eq "map") { |
305 | } elsif (/^\s*($|#)/) { |
141 | $meta{info} = $_; |
306 | # |
142 | |
|
|
143 | $mapx = $_->{width} || $x; |
|
|
144 | $mapy = $_->{height} || $y; |
|
|
145 | } else { |
307 | } else { |
146 | push @{ $map->[$x][$y] }, $_; |
308 | warn "$path: unparseable top-level line '$_'"; |
|
|
309 | } |
|
|
310 | } |
147 | |
311 | |
148 | # arch map is unreliable w.r.t. width and height |
312 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
149 | $mapx = $x + 1 if $mapx <= $x; |
313 | |
150 | $mapy = $y + 1 if $mapy <= $y; |
314 | \%arc |
151 | #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
315 | } |
152 | #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
316 | |
|
|
317 | # put all archs into a hash with editor_face as it's key |
|
|
318 | # NOTE: the arrays in the hash values are references to |
|
|
319 | # the archs from $ARCH |
|
|
320 | sub editor_archs { |
|
|
321 | my %paths; |
|
|
322 | |
|
|
323 | for (keys %ARCH) { |
|
|
324 | my $arch = $ARCH{$_}; |
|
|
325 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
|
|
326 | } |
|
|
327 | |
|
|
328 | \%paths |
|
|
329 | } |
|
|
330 | |
|
|
331 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
|
|
332 | |
|
|
333 | arch_extents determines the extents of the given arch's face(s), linked |
|
|
334 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
335 | maxy) |
|
|
336 | |
|
|
337 | =cut |
|
|
338 | |
|
|
339 | sub arch_extents { |
|
|
340 | my ($a) = @_; |
|
|
341 | |
|
|
342 | my $o = $ARCH{$a->{_name}} |
|
|
343 | or return; |
|
|
344 | |
|
|
345 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
|
|
346 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
347 | |
|
|
348 | if ($face->{w} > 1 || $face->{h} > 1) { |
|
|
349 | # bigface |
|
|
350 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
|
|
351 | |
|
|
352 | } elsif ($o->{more}) { |
|
|
353 | # linked face |
|
|
354 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
|
|
355 | |
|
|
356 | for (; $o; $o = $o->{more}) { |
|
|
357 | $minx = min $minx, $o->{x}; |
|
|
358 | $miny = min $miny, $o->{y}; |
|
|
359 | $maxx = max $maxx, $o->{x}; |
|
|
360 | $maxy = max $maxy, $o->{y}; |
|
|
361 | } |
|
|
362 | |
|
|
363 | return ($minx, $miny, $maxx, $maxy); |
|
|
364 | |
|
|
365 | } else { |
|
|
366 | # single face |
|
|
367 | return (0, 0, 0, 0); |
|
|
368 | } |
|
|
369 | } |
|
|
370 | |
|
|
371 | =item $type = arch_attr $arch |
|
|
372 | |
|
|
373 | Returns a hashref describing the object and its attributes. It can contain |
|
|
374 | the following keys: |
|
|
375 | |
|
|
376 | name the name, suitable for display purposes |
|
|
377 | ignore |
|
|
378 | attr |
|
|
379 | desc |
|
|
380 | use |
|
|
381 | section => [name => \%attr, name => \%attr] |
|
|
382 | import |
|
|
383 | |
|
|
384 | =cut |
|
|
385 | |
|
|
386 | sub arch_attr($) { |
|
|
387 | my ($obj) = @_; |
|
|
388 | |
|
|
389 | require Crossfire::Data; |
|
|
390 | |
|
|
391 | my $root; |
|
|
392 | my $attr = { }; |
|
|
393 | |
|
|
394 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
395 | my $type = $obj->{type} || $arch->{type}; |
|
|
396 | |
|
|
397 | if ($type > 0) { |
|
|
398 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
399 | } else { |
|
|
400 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
401 | |
|
|
402 | type: |
|
|
403 | for (@Crossfire::Data::ATTR0) { |
|
|
404 | my $req = $_->{required} |
|
|
405 | or die "internal error: ATTR0 without 'required'"; |
|
|
406 | |
|
|
407 | keys %$req; |
|
|
408 | while (my ($k, $v) = each %$req) { |
|
|
409 | next type |
|
|
410 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
411 | } |
|
|
412 | |
|
|
413 | $root = $_; |
|
|
414 | } |
|
|
415 | } |
|
|
416 | |
|
|
417 | my @import = ($root); |
|
|
418 | |
|
|
419 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
420 | unless $type == 116; |
|
|
421 | |
|
|
422 | my (%ignore); |
|
|
423 | my (@section_order, %section, @attr_order); |
|
|
424 | |
|
|
425 | while (my $type = shift @import) { |
|
|
426 | push @import, @{$type->{import} || []}; |
|
|
427 | |
|
|
428 | $attr->{$_} ||= $type->{$_} |
|
|
429 | for qw(name desc use); |
|
|
430 | |
|
|
431 | for (@{$type->{ignore} || []}) { |
|
|
432 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
433 | } |
|
|
434 | |
|
|
435 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
436 | my ($name, $attr) = @$_; |
|
|
437 | push @section_order, $name; |
|
|
438 | for (@$attr) { |
|
|
439 | my ($k, $v) = @$_; |
|
|
440 | push @attr_order, $k; |
|
|
441 | $section{$name}{$k} ||= $v; |
|
|
442 | } |
|
|
443 | } |
|
|
444 | } |
|
|
445 | |
|
|
446 | $attr->{section} = [ |
|
|
447 | map !exists $section{$_} ? () : do { |
|
|
448 | my $attr = delete $section{$_}; |
|
|
449 | |
|
|
450 | [ |
|
|
451 | $_, |
|
|
452 | map exists $attr->{$_} && !$ignore{$_} |
|
|
453 | ? [$_ => delete $attr->{$_}] : (), |
|
|
454 | @attr_order |
|
|
455 | ] |
|
|
456 | }, |
|
|
457 | |
|
|
458 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
459 | @section_order |
|
|
460 | ]; |
|
|
461 | |
|
|
462 | $attr |
|
|
463 | } |
|
|
464 | |
|
|
465 | sub arch_edit_sections { |
|
|
466 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
467 | # edit_type = 0; |
|
|
468 | # else if (edit_type != 0) { |
|
|
469 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
470 | # edit_type &= ~check_type; |
153 | } |
471 | # } |
|
|
472 | # |
|
|
473 | # } |
|
|
474 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
475 | # getAttributeValue("alive", defarch) == 1 && |
|
|
476 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
477 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
478 | # // Monster: monsters/npcs/generators |
|
|
479 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
480 | # } |
|
|
481 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
482 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
483 | # // Walls |
|
|
484 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
485 | # } |
|
|
486 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
487 | # getAttributeValue("connected", defarch) != 0) { |
|
|
488 | # // Connected Objects |
|
|
489 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
490 | # } |
|
|
491 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
492 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
493 | # // Exit: teleporter/exit/trapdoors |
|
|
494 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
495 | # } |
|
|
496 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
497 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
498 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
499 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
500 | # arch_type == 124 || arch_type == 130)) { |
|
|
501 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
502 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
503 | # } |
|
|
504 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
505 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
506 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
507 | # // Door: door/special door/gates + keys |
|
|
508 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
509 | # } |
|
|
510 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
511 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
512 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
513 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
514 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
515 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
516 | # arch_type == 122 || arch_type == 3)) { |
|
|
517 | # // Equipment: weapons/armour/wands/rods |
|
|
518 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
519 | # } |
|
|
520 | # |
|
|
521 | # return(edit_type); |
|
|
522 | # |
|
|
523 | # |
|
|
524 | } |
|
|
525 | |
|
|
526 | sub cache_file($$&&) { |
|
|
527 | my ($src, $cache, $load, $create) = @_; |
|
|
528 | |
|
|
529 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
530 | or Carp::croak "$src: $!"; |
|
|
531 | |
|
|
532 | if (-e $cache) { |
|
|
533 | my $ref = eval { load_ref $cache }; |
|
|
534 | |
|
|
535 | if ($ref->{version} == 1 |
|
|
536 | && $ref->{size} == $size |
|
|
537 | && $ref->{mtime} == $mtime |
|
|
538 | && eval { $load->($ref->{data}); 1 }) { |
|
|
539 | return; |
|
|
540 | } |
|
|
541 | } |
|
|
542 | |
|
|
543 | my $ref = { |
|
|
544 | version => 1, |
|
|
545 | size => $size, |
|
|
546 | mtime => $mtime, |
|
|
547 | data => $create->(), |
154 | } |
548 | }; |
155 | |
549 | |
156 | $meta{width} = $mapx; |
550 | $load->($ref->{data}); |
157 | $meta{height} = $mapy; |
|
|
158 | |
551 | |
159 | \%meta |
552 | save_ref $ref, $cache; |
160 | } |
553 | } |
161 | |
554 | |
162 | sub init($) { |
555 | =item set_libdir $path |
163 | my ($cachedir) = @_; |
|
|
164 | |
556 | |
165 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
557 | Sets the library directory to the given path |
166 | $TILE = read_pak "$LIB/crossfire.0", "$cachedir/crossfire.0.pst"; |
558 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
559 | |
|
|
560 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
561 | the library path. |
|
|
562 | |
|
|
563 | =cut |
|
|
564 | |
|
|
565 | sub set_libdir($) { |
|
|
566 | $LIB = $_[0]; |
|
|
567 | } |
|
|
568 | |
|
|
569 | =item load_archetypes |
|
|
570 | |
|
|
571 | (Re-)Load archetypes into %ARCH. |
|
|
572 | |
|
|
573 | =cut |
|
|
574 | |
|
|
575 | sub load_archetypes() { |
|
|
576 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
577 | *ARCH = $_[0]; |
|
|
578 | }, sub { |
|
|
579 | read_arch "$LIB/archetypes" |
|
|
580 | }; |
|
|
581 | } |
|
|
582 | |
|
|
583 | =item load_tilecache |
|
|
584 | |
|
|
585 | (Re-)Load %TILE and %FACE. |
|
|
586 | |
|
|
587 | =cut |
|
|
588 | |
|
|
589 | sub load_tilecache() { |
|
|
590 | require Gtk2; |
|
|
591 | |
|
|
592 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
593 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
594 | or die "$VARDIR/tilecache.png: $!"; |
|
|
595 | *FACE = $_[0]; |
|
|
596 | }, sub { |
|
|
597 | require File::Temp; |
|
|
598 | |
|
|
599 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
600 | |
|
|
601 | my %cache; |
|
|
602 | |
|
|
603 | my $idx = 0; |
|
|
604 | |
|
|
605 | for my $name (sort keys %$tile) { |
|
|
606 | my ($fh, $filename) = File::Temp::tempfile (); |
|
|
607 | print $fh $tile->{$name}; |
|
|
608 | close $fh; |
|
|
609 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
|
|
610 | unlink $filename; |
|
|
611 | |
|
|
612 | my $tile = $cache{$name} = { |
|
|
613 | pb => $pb, |
|
|
614 | idx => $idx, |
|
|
615 | w => int $pb->get_width / TILESIZE, |
|
|
616 | h => int $pb->get_height / TILESIZE, |
|
|
617 | }; |
|
|
618 | |
|
|
619 | |
|
|
620 | $idx += $tile->{w} * $tile->{h}; |
|
|
621 | } |
|
|
622 | |
|
|
623 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
624 | |
|
|
625 | while (my ($name, $tile) = each %cache) { |
|
|
626 | my $tpb = delete $tile->{pb}; |
|
|
627 | my $ofs = $tile->{idx}; |
|
|
628 | |
|
|
629 | for my $x (0 .. $tile->{w} - 1) { |
|
|
630 | for my $y (0 .. $tile->{h} - 1) { |
|
|
631 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
632 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
633 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
634 | } |
|
|
635 | } |
|
|
636 | } |
|
|
637 | |
|
|
638 | $pb->save ("$VARDIR/tilecache.png", "png"); |
|
|
639 | |
|
|
640 | \%cache |
|
|
641 | }; |
167 | } |
642 | } |
168 | |
643 | |
169 | =head1 AUTHOR |
644 | =head1 AUTHOR |
170 | |
645 | |
171 | Marc Lehmann <schmorp@schmorp.de> |
646 | Marc Lehmann <schmorp@schmorp.de> |