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11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
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18 | use Storable qw(freeze thaw); |
18 | |
19 | |
19 | #XXX: The map_* procedures scream for a map-object |
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20 | |
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21 | our @EXPORT = |
20 | our @EXPORT = qw( |
22 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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22 | ); |
23 | |
23 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
25 | |
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26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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27 | |
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28 | mkdir $VARDIR, 0777; |
26 | |
29 | |
27 | sub TILESIZE (){ 32 } |
30 | sub TILESIZE (){ 32 } |
28 | |
31 | |
29 | our $CACHEDIR; |
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30 | our %ARCH; |
32 | our %ARCH; |
31 | our %FACE; |
33 | our %FACE; |
32 | our $TILE; |
34 | our $TILE; |
33 | |
35 | |
34 | our %FIELD_MULTILINE = ( |
36 | our %FIELD_MULTILINE = ( |
35 | msg => "endmsg", |
37 | msg => "endmsg", |
36 | lore => "endlore", |
38 | lore => "endlore", |
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39 | maplore => "endmaplore", |
37 | ); |
40 | ); |
38 | |
41 | |
39 | # not used yet, maybe alphabetical is ok |
42 | # movement bit type, PITA |
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43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
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46 | # same as in server save routine, to (hopefully) be compatible |
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47 | # to the other editors. |
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48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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55 | )); |
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56 | |
40 | our @FIELD_ORDER = (qw(name name_pl)); |
57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
41 | |
59 | |
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60 | name name_pl custom_name title race |
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61 | slaying skill msg lore other_arch face |
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62 | #todo-events |
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63 | animation is_animated |
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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105 | )); |
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106 | |
42 | sub MOVE_WALK (){ 0x1 } |
107 | sub MOVE_WALK (){ 0x01 } |
43 | sub MOVE_FLY_LOW (){ 0x2 } |
108 | sub MOVE_FLY_LOW (){ 0x02 } |
44 | sub MOVE_FLY_HIGH (){ 0x4 } |
109 | sub MOVE_FLY_HIGH (){ 0x04 } |
45 | sub MOVE_FLYING (){ 0x6 } |
110 | sub MOVE_FLYING (){ 0x06 } |
46 | sub MOVE_SWIM (){ 0x8 } |
111 | sub MOVE_SWIM (){ 0x08 } |
47 | sub MOVE_ALL (){ 0xf } |
112 | sub MOVE_BOAT (){ 0x10 } |
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113 | sub MOVE_KNOWN (){ 0x1f } # all of above |
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114 | sub MOVE_ALLBIT (){ 0x10000 } |
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115 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
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116 | |
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117 | sub load_ref($) { |
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118 | my ($path) = @_; |
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119 | |
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120 | open my $fh, "<", $path |
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121 | or die "$path: $!"; |
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122 | binmode $fh; |
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123 | local $/; |
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124 | |
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125 | thaw <$fh> |
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126 | } |
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127 | |
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128 | sub save_ref($$) { |
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129 | my ($ref, $path) = @_; |
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130 | |
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131 | open my $fh, ">", "$path~" |
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132 | or die "$path~: $!"; |
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133 | binmode $fh; |
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134 | print $fh freeze $ref; |
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135 | close $fh; |
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136 | rename "$path~", $path |
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137 | or die "$path: $!"; |
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138 | } |
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139 | |
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140 | sub normalize_object($) { |
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141 | my ($ob) = @_; |
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142 | |
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143 | delete $ob->{$_} for qw( |
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144 | can_knockback can_parry can_impale can_cut can_dam_armour |
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145 | can_apply pass_thru can_pass_thru |
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146 | ); |
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147 | |
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148 | for my $attr (keys %FIELD_MOVEMENT) { |
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149 | next unless exists $ob->{$attr}; |
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150 | |
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151 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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152 | |
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153 | next if $ob->{$attr} =~ /^\d+$/; |
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154 | |
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155 | my $flags = 0; |
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156 | |
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157 | # assume list |
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158 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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159 | $flags |= MOVE_WALK if $flag eq "walk"; |
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160 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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161 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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162 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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163 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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164 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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165 | $flags |= MOVE_ALL if $flag eq "all"; |
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166 | |
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167 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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168 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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169 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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170 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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171 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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172 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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173 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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174 | } |
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175 | |
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176 | $ob->{$attr} = $flags; |
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177 | } |
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178 | |
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179 | if (defined (my $v = delete $ob->{no_pass})) { |
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180 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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181 | } |
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182 | if (defined (my $v = delete $ob->{slow_move})) { |
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183 | $ob->{move_slow} |= MOVE_WALK; |
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184 | $ob->{move_slow_penalty} = $v; |
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185 | } |
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186 | if (defined (my $v = delete $ob->{walk_on})) { |
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187 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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188 | : $ob->{move_on} & ~MOVE_WALK; |
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189 | } |
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190 | if (defined (my $v = delete $ob->{walk_off})) { |
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191 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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192 | : $ob->{move_off} & ~MOVE_WALK; |
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193 | } |
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194 | if (defined (my $v = delete $ob->{fly_on})) { |
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195 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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196 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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197 | } |
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198 | if (defined (my $v = delete $ob->{fly_off})) { |
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199 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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200 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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201 | } |
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202 | if (defined (my $v = delete $ob->{flying})) { |
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203 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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204 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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205 | } |
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206 | |
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207 | $ob |
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208 | } |
48 | |
209 | |
49 | sub normalize_arch($) { |
210 | sub normalize_arch($) { |
50 | my ($ob) = @_; |
211 | my ($ob) = @_; |
51 | |
212 | |
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213 | normalize_object $ob; |
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214 | |
52 | my $arch = $ARCH{$ob->{_name}} |
215 | my $arch = $ARCH{$ob->{_name}} |
53 | or (warn "$ob->{_name}: no such archetype", return $ob); |
216 | or (warn "$ob->{_name}: no such archetype", return $ob); |
54 | |
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55 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
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56 | |
217 | |
57 | if ($arch->{type} == 22) { # map |
218 | if ($arch->{type} == 22) { # map |
58 | my %normalize = ( |
219 | my %normalize = ( |
59 | "enter_x" => "hp", |
220 | "enter_x" => "hp", |
60 | "enter_y" => "sp", |
221 | "enter_y" => "sp", |
… | |
… | |
70 | while (my ($k2, $k1) = each %normalize) { |
231 | while (my ($k2, $k1) = each %normalize) { |
71 | if (defined (my $v = delete $ob->{$k1})) { |
232 | if (defined (my $v = delete $ob->{$k1})) { |
72 | $ob->{$k2} = $v; |
233 | $ob->{$k2} = $v; |
73 | } |
234 | } |
74 | } |
235 | } |
75 | } |
236 | } else { |
76 | |
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77 | if (defined (my $v = delete $ob->{no_pass})) { |
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78 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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79 | } |
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80 | if (defined (my $v = delete $ob->{walk_on})) { |
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81 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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82 | : $ob->{move_on} & ~MOVE_WALK; |
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83 | } |
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84 | if (defined (my $v = delete $ob->{walk_off})) { |
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85 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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86 | : $ob->{move_off} & ~MOVE_WALK; |
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87 | } |
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88 | if (defined (my $v = delete $ob->{fly_on})) { |
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89 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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90 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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91 | } |
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92 | if (defined (my $v = delete $ob->{fly_off})) { |
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93 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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94 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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95 | } |
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96 | if (defined (my $v = delete $ob->{flying})) { |
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97 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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98 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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99 | } |
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100 | |
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101 | # if value matches archetype default, delete |
237 | # if value matches archetype default, delete |
102 | while (my ($k, $v) = each %$ob) { |
238 | while (my ($k, $v) = each %$ob) { |
103 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
239 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
104 | next if $k eq "_name"; |
240 | next if $k eq "_name"; |
105 | delete $ob->{$k}; |
241 | delete $ob->{$k}; |
106 | } |
242 | } |
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243 | } |
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244 | } |
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245 | |
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246 | # a speciality for the editor |
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247 | if (exists $ob->{attack_movement}) { |
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248 | my $am = delete $ob->{attack_movement}; |
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249 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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250 | $ob->{attack_movement_bits_4_7} = $am & 240; |
107 | } |
251 | } |
108 | |
252 | |
109 | $ob |
253 | $ob |
110 | } |
254 | } |
111 | |
255 | |
112 | sub read_pak($;$) { |
256 | sub read_pak($) { |
113 | my ($path, $cache) = @_; |
257 | my ($path) = @_; |
114 | |
258 | |
115 | eval { |
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116 | defined $cache |
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117 | && -M $cache < -M $path |
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118 | && Storable::retrieve $cache |
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119 | } or do { |
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120 | my %pak; |
259 | my %pak; |
121 | |
260 | |
122 | open my $fh, "<:raw", $path |
261 | open my $fh, "<", $path |
123 | or Carp::croak "$_[0]: $!"; |
262 | or Carp::croak "$_[0]: $!"; |
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263 | binmode $fh; |
124 | while (<$fh>) { |
264 | while (<$fh>) { |
125 | my ($type, $id, $len, $path) = split; |
265 | my ($type, $id, $len, $path) = split; |
126 | $path =~ s/.*\///; |
266 | $path =~ s/.*\///; |
127 | read $fh, $pak{$path}, $len; |
267 | read $fh, $pak{$path}, $len; |
128 | } |
268 | } |
129 | |
269 | |
130 | Storable::nstore \%pak, $cache |
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131 | if defined $cache; |
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132 | |
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133 | \%pak |
270 | \%pak |
134 | } |
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135 | } |
271 | } |
136 | |
272 | |
137 | sub read_arch($;$) { |
273 | sub read_arch($) { |
138 | my ($path, $cache) = @_; |
274 | my ($path) = @_; |
139 | |
275 | |
140 | eval { |
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141 | defined $cache |
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142 | && -M $cache < -M $path |
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143 | && Storable::retrieve $cache |
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144 | } or do { |
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145 | my %arc; |
276 | my %arc; |
146 | my ($more, $prev); |
277 | my ($more, $prev); |
147 | |
278 | |
148 | open my $fh, "<:raw", $path |
279 | open my $fh, "<", $path |
149 | or Carp::croak "$path: $!"; |
280 | or Carp::croak "$path: $!"; |
150 | |
281 | |
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282 | binmode $fh; |
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283 | |
151 | my $parse_block; $parse_block = sub { |
284 | my $parse_block; $parse_block = sub { |
152 | my %arc = @_; |
285 | my %arc = @_; |
153 | |
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154 | while (<$fh>) { |
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155 | s/\s+$//; |
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156 | if (/^end$/i) { |
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157 | last; |
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158 | } elsif (/^arch (\S+)$/) { |
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159 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
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160 | } elsif (/^lore$/) { |
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161 | while (<$fh>) { |
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162 | last if /^endlore\s*$/i; |
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163 | $arc{lore} .= $_; |
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164 | } |
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165 | } elsif (/^msg$/) { |
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166 | while (<$fh>) { |
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167 | last if /^endmsg\s*$/i; |
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168 | $arc{msg} .= $_; |
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169 | } |
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170 | } elsif (/^(\S+)\s*(.*)$/) { |
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171 | $arc{lc $1} = $2; |
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172 | } elsif (/^\s*($|#)/) { |
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173 | # |
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174 | } else { |
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175 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
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176 | } |
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177 | } |
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178 | |
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179 | \%arc |
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180 | }; |
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181 | |
286 | |
182 | while (<$fh>) { |
287 | while (<$fh>) { |
183 | s/\s+$//; |
288 | s/\s+$//; |
184 | if (/^more$/i) { |
289 | if (/^end$/i) { |
185 | $more = $prev; |
290 | last; |
186 | } elsif (/^object (\S+)$/i) { |
291 | } elsif (/^arch (\S+)$/i) { |
187 | my $name = $1; |
292 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
188 | my $arc = $parse_block->(_name => $name); |
293 | } elsif (/^lore$/i) { |
189 | |
294 | while (<$fh>) { |
190 | if ($more) { |
295 | last if /^endlore\s*$/i; |
191 | $more->{more} = $arc; |
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192 | } else { |
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193 | $arc{$name} = $arc; |
296 | $arc{lore} .= $_; |
194 | } |
297 | } |
195 | $prev = $arc; |
298 | } elsif (/^msg$/i) { |
196 | $more = undef; |
299 | while (<$fh>) { |
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300 | last if /^endmsg\s*$/i; |
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301 | $arc{msg} .= $_; |
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302 | } |
197 | } elsif (/^arch (\S+)$/i) { |
303 | } elsif (/^(\S+)\s*(.*)$/) { |
198 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
304 | $arc{lc $1} = $2; |
199 | } elsif (/^\s*($|#)/) { |
305 | } elsif (/^\s*($|#)/) { |
200 | # |
306 | # |
201 | } else { |
307 | } else { |
202 | warn "$path: unparseable top-level line '$_'"; |
308 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
203 | } |
309 | } |
204 | } |
310 | } |
205 | |
311 | |
206 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
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207 | |
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208 | Storable::nstore \%arc, $cache |
|
|
209 | if defined $cache; |
|
|
210 | |
|
|
211 | \%arc |
312 | \%arc |
212 | } |
313 | }; |
|
|
314 | |
|
|
315 | while (<$fh>) { |
|
|
316 | s/\s+$//; |
|
|
317 | if (/^more$/i) { |
|
|
318 | $more = $prev; |
|
|
319 | } elsif (/^object (\S+)$/i) { |
|
|
320 | my $name = $1; |
|
|
321 | my $arc = normalize_object $parse_block->(_name => $name); |
|
|
322 | |
|
|
323 | if ($more) { |
|
|
324 | $more->{more} = $arc; |
|
|
325 | } else { |
|
|
326 | $arc{$name} = $arc; |
|
|
327 | } |
|
|
328 | $prev = $arc; |
|
|
329 | $more = undef; |
|
|
330 | } elsif (/^arch (\S+)$/i) { |
|
|
331 | my $name = $1; |
|
|
332 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
|
333 | |
|
|
334 | if ($more) { |
|
|
335 | $more->{more} = $arc; |
|
|
336 | } else { |
|
|
337 | push @{ $arc{arch} }, $arc; |
|
|
338 | } |
|
|
339 | $prev = $arc; |
|
|
340 | $more = undef; |
|
|
341 | } elsif (/^\s*($|#)/) { |
|
|
342 | # |
|
|
343 | } else { |
|
|
344 | warn "$path: unparseable top-level line '$_'"; |
|
|
345 | } |
|
|
346 | } |
|
|
347 | |
|
|
348 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
349 | |
|
|
350 | \%arc |
213 | } |
351 | } |
214 | |
352 | |
215 | # put all archs into a hash with editor_face as it's key |
353 | # put all archs into a hash with editor_face as it's key |
216 | # NOTE: the arrays in the hash values are references to |
354 | # NOTE: the arrays in the hash values are references to |
217 | # the archs from $ARCH |
355 | # the archs from $ARCH |
… | |
… | |
224 | } |
362 | } |
225 | |
363 | |
226 | \%paths |
364 | \%paths |
227 | } |
365 | } |
228 | |
366 | |
|
|
367 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
|
|
368 | |
229 | # arch_extents determines the extents of a given arch |
369 | arch_extents determines the extents of the given arch's face(s), linked |
230 | # bigfaces, linked faces and single faces are handled here |
370 | faces and single faces are handled here it returns (minx, miny, maxx, |
231 | # it returns (minx, miny, maxx, maxy) |
371 | maxy) |
|
|
372 | |
|
|
373 | =cut |
|
|
374 | |
232 | sub arch_extents { |
375 | sub arch_extents { |
233 | my ($a) = @_; |
376 | my ($a) = @_; |
234 | |
377 | |
235 | my $o = $ARCH{$a->{_name}} |
378 | my $o = $ARCH{$a->{_name}} |
236 | or return; |
379 | or return; |
237 | |
380 | |
238 | my $face = $FACE{$a->{face} || $o->{face}} |
381 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
239 | or (warn "no face data found for arch '$a->{_name}'"), return; |
382 | or (warn "no face data found for arch '$a->{_name}'"), return; |
240 | |
383 | |
241 | if ($face->{w} > 1 || $face->{h} > 1) { |
384 | if ($face->{w} > 1 || $face->{h} > 1) { |
242 | # bigface |
385 | # bigface |
243 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
386 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
… | |
… | |
259 | # single face |
402 | # single face |
260 | return (0, 0, 0, 0); |
403 | return (0, 0, 0, 0); |
261 | } |
404 | } |
262 | } |
405 | } |
263 | |
406 | |
264 | sub init($) { |
407 | =item $type = arch_attr $arch |
265 | my ($cachedir) = @_; |
|
|
266 | |
408 | |
267 | return if %ARCH; |
409 | Returns a hashref describing the object and its attributes. It can contain |
|
|
410 | the following keys: |
268 | |
411 | |
269 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
412 | name the name, suitable for display purposes |
270 | } |
413 | ignore |
|
|
414 | attr |
|
|
415 | desc |
|
|
416 | use |
|
|
417 | section => [name => \%attr, name => \%attr] |
|
|
418 | import |
271 | |
419 | |
272 | $CACHEDIR ||= "$ENV{HOME}/.crossfire"; |
420 | =cut |
273 | |
421 | |
274 | init $CACHEDIR; |
422 | sub arch_attr($) { |
|
|
423 | my ($obj) = @_; |
|
|
424 | |
|
|
425 | require Crossfire::Data; |
|
|
426 | |
|
|
427 | my $root; |
|
|
428 | my $attr = { }; |
|
|
429 | |
|
|
430 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
431 | my $type = $obj->{type} || $arch->{type}; |
|
|
432 | |
|
|
433 | if ($type > 0) { |
|
|
434 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
435 | } else { |
|
|
436 | my %a = (%$arch, %$obj); |
|
|
437 | |
|
|
438 | if ($a{is_floor} && !$a{alive}) { |
|
|
439 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
440 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
441 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
442 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
443 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
444 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
445 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
446 | } else { |
|
|
447 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
448 | } |
|
|
449 | } |
|
|
450 | |
|
|
451 | my @import = ($root); |
|
|
452 | |
|
|
453 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
454 | unless $type == 116; |
|
|
455 | |
|
|
456 | my (%ignore); |
|
|
457 | my (@section_order, %section, @attr_order); |
|
|
458 | |
|
|
459 | while (my $type = shift @import) { |
|
|
460 | push @import, @{$type->{import} || []}; |
|
|
461 | |
|
|
462 | $attr->{$_} ||= $type->{$_} |
|
|
463 | for qw(name desc use); |
|
|
464 | |
|
|
465 | for (@{$type->{ignore} || []}) { |
|
|
466 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
467 | } |
|
|
468 | |
|
|
469 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
470 | my ($name, $attr) = @$_; |
|
|
471 | push @section_order, $name; |
|
|
472 | for (@$attr) { |
|
|
473 | my ($k, $v) = @$_; |
|
|
474 | push @attr_order, $k; |
|
|
475 | $section{$name}{$k} ||= $v; |
|
|
476 | } |
|
|
477 | } |
|
|
478 | } |
|
|
479 | |
|
|
480 | $attr->{section} = [ |
|
|
481 | map !exists $section{$_} ? () : do { |
|
|
482 | my $attr = delete $section{$_}; |
|
|
483 | |
|
|
484 | [ |
|
|
485 | $_, |
|
|
486 | map exists $attr->{$_} && !$ignore{$_} |
|
|
487 | ? [$_ => delete $attr->{$_}] : (), |
|
|
488 | @attr_order |
|
|
489 | ] |
|
|
490 | }, |
|
|
491 | |
|
|
492 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
493 | @section_order |
|
|
494 | ]; |
|
|
495 | |
|
|
496 | $attr |
|
|
497 | } |
|
|
498 | |
|
|
499 | sub arch_edit_sections { |
|
|
500 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
501 | # edit_type = 0; |
|
|
502 | # else if (edit_type != 0) { |
|
|
503 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
504 | # edit_type &= ~check_type; |
|
|
505 | # } |
|
|
506 | # |
|
|
507 | # } |
|
|
508 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
509 | # getAttributeValue("alive", defarch) == 1 && |
|
|
510 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
511 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
512 | # // Monster: monsters/npcs/generators |
|
|
513 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
514 | # } |
|
|
515 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
516 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
517 | # // Walls |
|
|
518 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
519 | # } |
|
|
520 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
521 | # getAttributeValue("connected", defarch) != 0) { |
|
|
522 | # // Connected Objects |
|
|
523 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
524 | # } |
|
|
525 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
526 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
527 | # // Exit: teleporter/exit/trapdoors |
|
|
528 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
529 | # } |
|
|
530 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
531 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
532 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
533 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
534 | # arch_type == 124 || arch_type == 130)) { |
|
|
535 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
536 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
537 | # } |
|
|
538 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
539 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
540 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
541 | # // Door: door/special door/gates + keys |
|
|
542 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
543 | # } |
|
|
544 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
545 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
546 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
547 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
548 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
549 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
550 | # arch_type == 122 || arch_type == 3)) { |
|
|
551 | # // Equipment: weapons/armour/wands/rods |
|
|
552 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
553 | # } |
|
|
554 | # |
|
|
555 | # return(edit_type); |
|
|
556 | # |
|
|
557 | # |
|
|
558 | } |
|
|
559 | |
|
|
560 | sub cache_file($$&&) { |
|
|
561 | my ($src, $cache, $load, $create) = @_; |
|
|
562 | |
|
|
563 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
564 | or Carp::croak "$src: $!"; |
|
|
565 | |
|
|
566 | if (-e $cache) { |
|
|
567 | my $ref = eval { load_ref $cache }; |
|
|
568 | |
|
|
569 | if ($ref->{version} == 1 |
|
|
570 | && $ref->{size} == $size |
|
|
571 | && $ref->{mtime} == $mtime |
|
|
572 | && eval { $load->($ref->{data}); 1 }) { |
|
|
573 | return; |
|
|
574 | } |
|
|
575 | } |
|
|
576 | |
|
|
577 | my $ref = { |
|
|
578 | version => 1, |
|
|
579 | size => $size, |
|
|
580 | mtime => $mtime, |
|
|
581 | data => $create->(), |
|
|
582 | }; |
|
|
583 | |
|
|
584 | $load->($ref->{data}); |
|
|
585 | |
|
|
586 | save_ref $ref, $cache; |
|
|
587 | } |
|
|
588 | |
|
|
589 | =item set_libdir $path |
|
|
590 | |
|
|
591 | Sets the library directory to the given path |
|
|
592 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
593 | |
|
|
594 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
595 | the library path. |
|
|
596 | |
|
|
597 | =cut |
|
|
598 | |
|
|
599 | sub set_libdir($) { |
|
|
600 | $LIB = $_[0]; |
|
|
601 | } |
|
|
602 | |
|
|
603 | =item load_archetypes |
|
|
604 | |
|
|
605 | (Re-)Load archetypes into %ARCH. |
|
|
606 | |
|
|
607 | =cut |
|
|
608 | |
|
|
609 | sub load_archetypes() { |
|
|
610 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
611 | *ARCH = $_[0]; |
|
|
612 | }, sub { |
|
|
613 | read_arch "$LIB/archetypes" |
|
|
614 | }; |
|
|
615 | } |
|
|
616 | |
|
|
617 | =item load_tilecache |
|
|
618 | |
|
|
619 | (Re-)Load %TILE and %FACE. |
|
|
620 | |
|
|
621 | =cut |
|
|
622 | |
|
|
623 | sub load_tilecache() { |
|
|
624 | require Gtk2; |
|
|
625 | |
|
|
626 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
627 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
628 | or die "$VARDIR/tilecache.png: $!"; |
|
|
629 | *FACE = $_[0]; |
|
|
630 | }, sub { |
|
|
631 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
632 | |
|
|
633 | my %cache; |
|
|
634 | |
|
|
635 | my $idx = 0; |
|
|
636 | |
|
|
637 | for my $name (sort keys %$tile) { |
|
|
638 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
639 | $pb->write ($tile->{$name}); |
|
|
640 | $pb->close; |
|
|
641 | my $pb = $pb->get_pixbuf; |
|
|
642 | |
|
|
643 | my $tile = $cache{$name} = { |
|
|
644 | pb => $pb, |
|
|
645 | idx => $idx, |
|
|
646 | w => int $pb->get_width / TILESIZE, |
|
|
647 | h => int $pb->get_height / TILESIZE, |
|
|
648 | }; |
|
|
649 | |
|
|
650 | |
|
|
651 | $idx += $tile->{w} * $tile->{h}; |
|
|
652 | } |
|
|
653 | |
|
|
654 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
655 | |
|
|
656 | while (my ($name, $tile) = each %cache) { |
|
|
657 | my $tpb = delete $tile->{pb}; |
|
|
658 | my $ofs = $tile->{idx}; |
|
|
659 | |
|
|
660 | for my $x (0 .. $tile->{w} - 1) { |
|
|
661 | for my $y (0 .. $tile->{h} - 1) { |
|
|
662 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
663 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
664 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
665 | } |
|
|
666 | } |
|
|
667 | } |
|
|
668 | |
|
|
669 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
670 | |
|
|
671 | \%cache |
|
|
672 | }; |
|
|
673 | } |
275 | |
674 | |
276 | =head1 AUTHOR |
675 | =head1 AUTHOR |
277 | |
676 | |
278 | Marc Lehmann <schmorp@schmorp.de> |
677 | Marc Lehmann <schmorp@schmorp.de> |
279 | http://home.schmorp.de/ |
678 | http://home.schmorp.de/ |