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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.61 by root, Mon Mar 27 17:38:18 2006 UTC vs.
Revision 1.71 by elmex, Thu Aug 31 21:09:32 2006 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.9';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
23 35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27 39
44 qw(move_type move_block move_allow move_on move_off move_slow); 56 qw(move_type move_block move_allow move_on move_off move_slow);
45 57
46# same as in server save routine, to (hopefully) be compatible 58# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 59# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 60our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
52 unique template 64 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 67));
56 68
57our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
58 elevation 70 elevation
59 71
60 name name_pl custom_name title race 72 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch face
62 #todo-events 74 #todo-events
63 animation is_animated 75 animation is_animated
64 str dex con wis pow cha int 76 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
102 114
103 body_range body_arm body_torso body_head body_neck body_skill 115 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist 116 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105)); 117));
106 118
119our %EVENT_TYPE = (
120 apply => 1,
121 attack => 2,
122 death => 3,
123 drop => 4,
124 pickup => 5,
125 say => 6,
126 stop => 7,
127 time => 8,
128 throw => 9,
129 trigger => 10,
130 close => 11,
131 timer => 12,
132);
133
107sub MOVE_WALK (){ 0x01 } 134sub MOVE_WALK (){ 0x01 }
108sub MOVE_FLY_LOW (){ 0x02 } 135sub MOVE_FLY_LOW (){ 0x02 }
109sub MOVE_FLY_HIGH (){ 0x04 } 136sub MOVE_FLY_HIGH (){ 0x04 }
110sub MOVE_FLYING (){ 0x06 } 137sub MOVE_FLYING (){ 0x06 }
111sub MOVE_SWIM (){ 0x08 } 138sub MOVE_SWIM (){ 0x08 }
115sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
116 143
117sub load_ref($) { 144sub load_ref($) {
118 my ($path) = @_; 145 my ($path) = @_;
119 146
120 open my $fh, "<", $path 147 open my $fh, "<:raw:perlio", $path
121 or die "$path: $!"; 148 or die "$path: $!";
122 binmode $fh;
123 local $/; 149 local $/;
124 150
125 thaw <$fh> 151 thaw <$fh>
126} 152}
127 153
128sub save_ref($$) { 154sub save_ref($$) {
129 my ($ref, $path) = @_; 155 my ($ref, $path) = @_;
130 156
131 open my $fh, ">", "$path~" 157 open my $fh, ">:raw:perlio", "$path~"
132 or die "$path~: $!"; 158 or die "$path~: $!";
133 binmode $fh;
134 print $fh freeze $ref; 159 print $fh freeze $ref;
135 close $fh; 160 close $fh;
136 rename "$path~", $path 161 rename "$path~", $path
137 or die "$path: $!"; 162 or die "$path: $!";
138} 163}
139 164
165# object as in "Object xxx", i.e. archetypes
140sub normalize_object($) { 166sub normalize_object($) {
141 my ($ob) = @_; 167 my ($ob) = @_;
142 168
169 # nuke outdated or never supported fields
143 delete $ob->{$_} for qw( 170 delete $ob->{$_} for qw(
144 can_knockback can_parry can_impale can_cut can_dam_armour 171 can_knockback can_parry can_impale can_cut can_dam_armour
145 can_apply pass_thru can_pass_thru 172 can_apply pass_thru can_pass_thru
146 ); 173 );
147 174
175 # convert movement strings to bitsets
148 for my $attr (keys %FIELD_MOVEMENT) { 176 for my $attr (keys %FIELD_MOVEMENT) {
149 next unless exists $ob->{$attr}; 177 next unless exists $ob->{$attr};
150 178
151 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 179 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
152 180
174 } 202 }
175 203
176 $ob->{$attr} = $flags; 204 $ob->{$attr} = $flags;
177 } 205 }
178 206
207 # convert outdated movement flags to new movement sets
179 if (defined (my $v = delete $ob->{no_pass})) { 208 if (defined (my $v = delete $ob->{no_pass})) {
180 $ob->{move_block} = $v ? MOVE_ALL : 0; 209 $ob->{move_block} = $v ? MOVE_ALL : 0;
181 } 210 }
182 if (defined (my $v = delete $ob->{slow_move})) { 211 if (defined (my $v = delete $ob->{slow_move})) {
183 $ob->{move_slow} |= MOVE_WALK; 212 $ob->{move_slow} |= MOVE_WALK;
184 $ob->{move_slow_penalty} = $v; 213 $ob->{move_slow_penalty} = $v;
185 } 214 }
186 if (defined (my $v = delete $ob->{walk_on})) { 215 if (defined (my $v = delete $ob->{walk_on})) {
216 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
187 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 217 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
188 : $ob->{move_on} & ~MOVE_WALK; 218 : $ob->{move_on} & ~MOVE_WALK;
189 } 219 }
190 if (defined (my $v = delete $ob->{walk_off})) { 220 if (defined (my $v = delete $ob->{walk_off})) {
221 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
191 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 222 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
192 : $ob->{move_off} & ~MOVE_WALK; 223 : $ob->{move_off} & ~MOVE_WALK;
193 } 224 }
194 if (defined (my $v = delete $ob->{fly_on})) { 225 if (defined (my $v = delete $ob->{fly_on})) {
226 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
195 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 227 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
196 : $ob->{move_on} & ~MOVE_FLY_LOW; 228 : $ob->{move_on} & ~MOVE_FLY_LOW;
197 } 229 }
198 if (defined (my $v = delete $ob->{fly_off})) { 230 if (defined (my $v = delete $ob->{fly_off})) {
231 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
199 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 232 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
200 : $ob->{move_off} & ~MOVE_FLY_LOW; 233 : $ob->{move_off} & ~MOVE_FLY_LOW;
201 } 234 }
202 if (defined (my $v = delete $ob->{flying})) { 235 if (defined (my $v = delete $ob->{flying})) {
236 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
203 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 237 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
204 : $ob->{move_type} & ~MOVE_FLY_LOW; 238 : $ob->{move_type} & ~MOVE_FLY_LOW;
205 } 239 }
206 240
241 # convert idiotic event_xxx things into objects
242 while (my ($event, $subtype) = each %EVENT_TYPE) {
243 if (exists $ob->{"event_${event}_plugin"}) {
244 push @{$ob->{inventory}}, {
245 _name => "event_$event",
246 title => delete $ob->{"event_${event}_plugin"},
247 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"},
249 };
250 }
251 }
252
207 $ob 253 $ob
208} 254}
209 255
256# arch as in "arch xxx", ie.. objects
210sub normalize_arch($) { 257sub normalize_arch($) {
211 my ($ob) = @_; 258 my ($ob) = @_;
212 259
213 normalize_object $ob; 260 normalize_object $ob;
214 261
251 } 298 }
252 299
253 $ob 300 $ob
254} 301}
255 302
303sub attr_thaw($) {
304 my ($ob) = @_;
305
306 $ob->{attach} = from_json $ob->{attach}
307 if exists $ob->{attach};
308
309 $ob
310}
311
312sub attr_freeze($) {
313 my ($ob) = @_;
314
315 $ob->{attach} = Crossfire::to_json $ob->{attach}
316 if exists $ob->{attach};
317
318 $ob
319}
320
256sub read_pak($) { 321sub read_pak($) {
257 my ($path) = @_; 322 my ($path) = @_;
258 323
259 my %pak; 324 my %pak;
260 325
261 open my $fh, "<", $path 326 open my $fh, "<:raw:perlio", $path
262 or Carp::croak "$_[0]: $!"; 327 or Carp::croak "$_[0]: $!";
263 binmode $fh; 328 binmode $fh;
264 while (<$fh>) { 329 while (<$fh>) {
265 my ($type, $id, $len, $path) = split; 330 my ($type, $id, $len, $path) = split;
266 $path =~ s/.*\///; 331 $path =~ s/.*\///;
268 } 333 }
269 334
270 \%pak 335 \%pak
271} 336}
272 337
273sub read_arch($) { 338sub read_arch($;$) {
274 my ($path) = @_; 339 my ($path, $toplevel) = @_;
275 340
276 my %arc; 341 my %arc;
277 my ($more, $prev); 342 my ($more, $prev);
278 343
279 open my $fh, "<", $path 344 open my $fh, "<:raw:perlio:utf8", $path
280 or Carp::croak "$path: $!"; 345 or Carp::croak "$path: $!";
281 346
282 binmode $fh; 347# binmode $fh;
283 348
284 my $parse_block; $parse_block = sub { 349 my $parse_block; $parse_block = sub {
285 my %arc = @_; 350 my %arc = @_;
286 351
287 while (<$fh>) { 352 while (<$fh>) {
288 s/\s+$//; 353 s/\s+$//;
289 if (/^end$/i) { 354 if (/^end$/i) {
290 last; 355 last;
291 } elsif (/^arch (\S+)$/i) { 356 } elsif (/^arch (\S+)$/i) {
292 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 357 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
293 } elsif (/^lore$/i) { 358 } elsif (/^lore$/i) {
294 while (<$fh>) { 359 while (<$fh>) {
295 last if /^endlore\s*$/i; 360 last if /^endlore\s*$/i;
296 $arc{lore} .= $_; 361 $arc{lore} .= $_;
297 } 362 }
298 } elsif (/^msg$/i) { 363 } elsif (/^msg$/i) {
299 while (<$fh>) { 364 while (<$fh>) {
300 last if /^endmsg\s*$/i; 365 last if /^endmsg\s*$/i;
301 $arc{msg} .= $_; 366 $arc{msg} .= $_;
302 } 367 }
368 } elsif (/^anim$/i) {
369 while (<$fh>) {
370 last if /^mina\s*$/i;
371 chomp;
372 push @{ $arc{anim} }, $_;
373 }
303 } elsif (/^(\S+)\s*(.*)$/) { 374 } elsif (/^(\S+)\s*(.*)$/) {
304 $arc{lc $1} = $2; 375 $arc{lc $1} = $2;
305 } elsif (/^\s*($|#)/) { 376 } elsif (/^\s*($|#)/) {
306 # 377 #
307 } else { 378 } else {
316 s/\s+$//; 387 s/\s+$//;
317 if (/^more$/i) { 388 if (/^more$/i) {
318 $more = $prev; 389 $more = $prev;
319 } elsif (/^object (\S+)$/i) { 390 } elsif (/^object (\S+)$/i) {
320 my $name = $1; 391 my $name = $1;
321 my $arc = normalize_object $parse_block->(_name => $name); 392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name);
393 $arc->{_atype} = 'object';
322 394
323 if ($more) { 395 if ($more) {
324 $more->{more} = $arc; 396 $more->{more} = $arc;
325 } else { 397 } else {
326 $arc{$name} = $arc; 398 $arc{$name} = $arc;
327 } 399 }
328 $prev = $arc; 400 $prev = $arc;
329 $more = undef; 401 $more = undef;
330 } elsif (/^arch (\S+)$/i) { 402 } elsif (/^arch (\S+)$/i) {
331 my $name = $1; 403 my $name = $1;
332 my $arc = normalize_arch $parse_block->(_name => $name); 404 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name);
405 $arc->{_atype} = 'arch';
333 406
334 if ($more) { 407 if ($more) {
335 $more->{more} = $arc; 408 $more->{more} = $arc;
336 } else { 409 } else {
337 push @{ $arc{arch} }, $arc; 410 push @{ $arc{arch} }, $arc;
338 } 411 }
339 $prev = $arc; 412 $prev = $arc;
340 $more = undef; 413 $more = undef;
414 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
415 if ($1 eq "lev_array") {
416 while (<$fh>) {
417 last if /^endplst\s*$/;
418 push @{$toplevel->{lev_array}}, $_+0;
419 }
420 } else {
421 $toplevel->{$1} = $2;
422 }
341 } elsif (/^\s*($|#)/) { 423 } elsif (/^\s*($|#)/) {
342 # 424 #
343 } else { 425 } else {
344 warn "$path: unparseable top-level line '$_'"; 426 die "$path: unparseable top-level line '$_'";
345 } 427 }
346 } 428 }
347 429
348 undef $parse_block; # work around bug in perl not freeing $fh etc. 430 undef $parse_block; # work around bug in perl not freeing $fh etc.
349 431
350 \%arc 432 \%arc
433}
434
435sub archlist_to_string {
436 my ($arch) = @_;
437
438 my $str;
439
440 my $append; $append = sub {
441 my %a = %{$_[0]};
442
443 Crossfire::attr_freeze \%a;
444 Crossfire::normalize_arch \%a;
445
446 # undo the bit-split we did before
447 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
448 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
449 | (delete $a{attack_movement_bits_4_7});
450 }
451
452 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
453
454 my $inv = delete $a{inventory};
455 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
456 my $anim = delete $a{anim};
457
458 my @kv;
459
460 for ($a{_name} eq "map"
461 ? @Crossfire::FIELD_ORDER_MAP
462 : @Crossfire::FIELD_ORDER) {
463 push @kv, [$_, delete $a{$_}]
464 if exists $a{$_};
465 }
466
467 for (sort keys %a) {
468 next if /^_/; # ignore our _-keys
469 push @kv, [$_, delete $a{$_}];
470 }
471
472 for (@kv) {
473 my ($k, $v) = @$_;
474
475 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
476 $v =~ s/\n$//;
477 $str .= "$k\n$v\n$end\n";
478 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
479 if ($v & ~Crossfire::MOVE_ALL or !$v) {
480 $str .= "$k $v\n";
481
482 } elsif ($v & Crossfire::MOVE_ALLBIT) {
483 $str .= "$k all";
484
485 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
486 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
487 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
488 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
489 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
490
491 $str .= "\n";
492
493 } else {
494 $str .= $k;
495
496 $str .= " walk" if $v & Crossfire::MOVE_WALK;
497 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
498 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
499 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
500 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
501
502 $str .= "\n";
503 }
504 } else {
505 $str .= "$k $v\n";
506 }
507 }
508
509 if ($inv) {
510 $append->($_) for @$inv;
511 }
512
513 if ($a{_atype} eq 'object') {
514 $str .= join "\n", "anim", @$anim, "mina\n"
515 if $anim;
516 }
517
518 $str .= "end\n";
519
520 if (($a{_atype} eq 'object') && $more) {
521 $str .= "\nmore\n";
522 $append->($more) if $more;
523 }
524 };
525
526 for (@$arch) {
527 $append->($_);
528 }
529
530 $str
351} 531}
352 532
353# put all archs into a hash with editor_face as it's key 533# put all archs into a hash with editor_face as it's key
354# NOTE: the arrays in the hash values are references to 534# NOTE: the arrays in the hash values are references to
355# the archs from $ARCH 535# the archs from $ARCH
356sub editor_archs { 536sub editor_archs {
357 my %paths; 537 my %paths;
358 538
359 for (keys %ARCH) { 539 for (keys %ARCH) {
360 my $arch = $ARCH{$_}; 540 my $arch = $ARCH{$_};
361 push @{$paths{$arch->{editor_folder}}}, \$arch; 541 push @{$paths{$arch->{editor_folder}}}, $arch;
362 } 542 }
363 543
364 \%paths 544 \%paths
365} 545}
366 546

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