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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.62 by root, Tue Mar 28 14:44:52 2006 UTC vs.
Revision 1.139 by root, Tue Dec 22 09:52:36 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.1'; 11our $VERSION = '1.29';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
29use JSON::XS qw(decode_json encode_json);
30
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
25 32
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
27 36
28mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
29 38
30sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
31 41
32our %ARCH; 42our %ARCH;
43our %FACE; # face32
33our %FACE; 44our %FACEDATA;
34our $TILE; 45our $TILE;
35 46
36our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
37 msg => "endmsg", 48 msg => "endmsg",
38 lore => "endlore", 49 lore => "endlore",
44 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
45 56
46# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 58# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
52 unique template 64 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 67));
56 68
57our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
62 #todo-events 76 sound sound_destroy face animation is_animated
63 animation is_animated 77 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 80 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
76 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
77 91
78 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic 93 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
82 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range 98 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
102 117
103 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105)); 120));
106 121
123sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
124sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 145sub MOVE_ALL (){ 0x10000 } # very special value
146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '<=' => sub {
168 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
169 ? $_[0][1] & $MOVE_TYPE{$_[1]}
170 : undef
171 },
172 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
173 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
174 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
175 'x=' => sub { # toggle between off, + and -
176 my $cur = $_[0] >= $_[1];
177 if (!defined $cur) {
178 if ($_[0] >= "all") {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] += $_[1];
182 }
183 } elsif ($cur) {
184 $_[0] -= $_[1];
185 } else {
186 $_[0] /= $_[1];
187 }
188
189 $_[0]
190 },
191 'eq' => sub { "$_[0]" eq "$_[1]" },
192 'ne' => sub { "$_[0]" ne "$_[1]" },
193 ;
194
195 sub TO_JSON {
196 $_[0][0]
197 }
198}
199
200sub Deliantra::MoveType::new {
201 my ($class, $string) = @_;
202
203 my $mask;
204 my $value;
205
206 if ($string =~ /^\s*\d+\s*$/) {
207 $mask = MOVE_ALL;
208 $value = $string+0;
209 } else {
210 for (split /\s+/, lc $string) {
211 if (s/^-//) {
212 $mask |= $MOVE_TYPE{$_};
213 $value &= ~$MOVE_TYPE{$_};
214 } else {
215 $mask |= $MOVE_TYPE{$_};
216 $value |= $MOVE_TYPE{$_};
217 }
218 }
219 }
220
221 (bless [$mask, $value], $class)->normalise
222}
223
224sub Deliantra::MoveType::normalise {
225 my ($self) = @_;
226
227 if ($self->[0] & MOVE_ALL) {
228 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
229 $self->[0] &= $mask;
230 $self->[1] &= $mask;
231 }
232
233 $self->[1] &= $self->[0];
234
235 $self
236}
237
238sub Deliantra::MoveType::as_string {
239 my ($self) = @_;
240
241 my @res;
242
243 my ($mask, $value) = @$self;
244
245 for (@Deliantra::MOVE_TYPE) {
246 my $bit = $Deliantra::MOVE_TYPE{$_};
247 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
248 $mask &= ~$bit;
249 push @res, $value & $bit ? $_ : "-$_";
250 }
251 }
252
253 join " ", @res
254}
131 255
132sub load_ref($) { 256sub load_ref($) {
133 my ($path) = @_; 257 my ($path) = @_;
134 258
135 open my $fh, "<", $path 259 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!"; 260 or die "$path: $!";
137 binmode $fh;
138 local $/; 261 local $/;
139 262
140 thaw <$fh> 263 thaw <$fh>
141} 264}
142 265
143sub save_ref($$) { 266sub save_ref($$) {
144 my ($ref, $path) = @_; 267 my ($ref, $path) = @_;
145 268
146 open my $fh, ">", "$path~" 269 open my $fh, ">:raw:perlio", "$path~"
147 or die "$path~: $!"; 270 or die "$path~: $!";
148 binmode $fh;
149 print $fh freeze $ref; 271 print $fh freeze $ref;
150 close $fh; 272 close $fh;
151 rename "$path~", $path 273 rename "$path~", $path
152 or die "$path: $!"; 274 or die "$path: $!";
153} 275}
154 276
277my %attack_mask = (
278 physical => 0x00000001,
279 magic => 0x00000002,
280 fire => 0x00000004,
281 electricity => 0x00000008,
282 cold => 0x00000010,
283 confusion => 0x00000020,
284 acid => 0x00000040,
285 drain => 0x00000080,
286 weaponmagic => 0x00000100,
287 ghosthit => 0x00000200,
288 poison => 0x00000400,
289 slow => 0x00000800,
290 paralyze => 0x00001000,
291 turn_undead => 0x00002000,
292 fear => 0x00004000,
293 cancellation => 0x00008000,
294 deplete => 0x00010000,
295 death => 0x00020000,
296 chaos => 0x00040000,
297 counterspell => 0x00080000,
298 godpower => 0x00100000,
299 holyword => 0x00200000,
300 blind => 0x00400000,
301 internal => 0x00800000,
302 life_stealing => 0x01000000,
303 disease => 0x02000000,
304);
305
306sub _add_resist($$$) {
307 my ($ob, $mask, $value) = @_;
308
309 while (my ($k, $v) = each %attack_mask) {
310 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
311 }
312}
313
314my %MATERIAL = reverse
315 paper => 1,
316 iron => 2,
317 glass => 4,
318 leather => 8,
319 wood => 16,
320 organic => 32,
321 stone => 64,
322 cloth => 128,
323 adamant => 256,
324 liquid => 512,
325 tin => 1024,
326 bone => 2048,
327 ice => 4096,
328
329 # guesses
330 runestone => 12,
331 bronze => 18,
332 "ancient wood" => 20,
333 glass => 36,
334 marble => 66,
335 ice => 68,
336 stone => 70,
337 stone => 80,
338 cloth => 136,
339 ironwood => 144,
340 adamantium => 258,
341 glacium => 260,
342 blood => 544,
343;
344
155# object as in "Object xxx", i.e. archetypes 345# object as in "Object xxx", i.e. archetypes
156sub normalize_object($) { 346sub normalize_object($) {
157 my ($ob) = @_; 347 my ($ob) = @_;
158 348
349 delete $ob->{editable}; # deprecated
350
351 # convert material bitset to materialname, if possible
352 if (exists $ob->{material}) {
353 if (!$ob->{material}) {
354 delete $ob->{material};
355 } elsif (exists $ob->{materialname}) {
356 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
357 delete $ob->{material};
358 } else {
359 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
360 delete $ob->{material}; # assume materilname is more specific and nuke material
361 }
362 } elsif (my $name = $MATERIAL{$ob->{material}}) {
363 delete $ob->{material};
364 $ob->{materialname} = $name;
365 } else {
366 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
367 }
368 }
369
370 # check whether attachment is the same as in the archetype
371 if (exists $ob->{attach}) {
372 my $arch = $ARCH{$ob->{_name}};
373 my $js = JSON::XS->new->utf8->canonical (1);
374
375 if (defined $arch->{attach}
376 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
377 delete $ob->{attach}
378 }
379 }
380
381 # color_fg is used as default for magicmap if magicmap does not exist
382 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
383
159 # nuke outdated or never supported fields 384 # nuke outdated or never supported fields
160 delete $ob->{$_} for qw( 385 delete @$ob{qw(
161 can_knockback can_parry can_impale can_cut can_dam_armour 386 can_knockback can_parry can_impale can_cut can_dam_armour
162 can_apply pass_thru can_pass_thru 387 can_apply pass_thru can_pass_thru color_bg color_fg
163 ); 388 )};
389
390 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
391 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
392 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
164 393
165 # convert movement strings to bitsets 394 # convert movement strings to bitsets
166 for my $attr (keys %FIELD_MOVEMENT) { 395 for my $attr (keys %FIELD_MOVEMENT) {
167 next unless exists $ob->{$attr}; 396 next unless exists $ob->{$attr};
168 397
169 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 398 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
170
171 next if $ob->{$attr} =~ /^\d+$/;
172
173 my $flags = 0;
174
175 # assume list
176 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
177 $flags |= MOVE_WALK if $flag eq "walk";
178 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
179 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
180 $flags |= MOVE_FLYING if $flag eq "flying";
181 $flags |= MOVE_SWIM if $flag eq "swim";
182 $flags |= MOVE_BOAT if $flag eq "boat";
183 $flags |= MOVE_ALL if $flag eq "all";
184
185 $flags &= ~MOVE_WALK if $flag eq "-walk";
186 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
187 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
188 $flags &= ~MOVE_FLYING if $flag eq "-flying";
189 $flags &= ~MOVE_SWIM if $flag eq "-swim";
190 $flags &= ~MOVE_BOAT if $flag eq "-boat";
191 $flags &= ~MOVE_ALL if $flag eq "-all";
192 }
193
194 $ob->{$attr} = $flags;
195 } 399 }
196 400
197 # convert outdated movement flags to new movement sets 401 # convert outdated movement flags to new movement sets
198 if (defined (my $v = delete $ob->{no_pass})) { 402 if (defined (my $v = delete $ob->{no_pass})) {
199 $ob->{move_block} = $v ? MOVE_ALL : 0; 403 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
200 } 404 }
201 if (defined (my $v = delete $ob->{slow_move})) { 405 if (defined (my $v = delete $ob->{slow_move})) {
202 $ob->{move_slow} |= MOVE_WALK; 406 $ob->{move_slow} += "walk";
203 $ob->{move_slow_penalty} = $v; 407 $ob->{move_slow_penalty} = $v;
204 } 408 }
205 if (defined (my $v = delete $ob->{walk_on})) { 409 if (defined (my $v = delete $ob->{walk_on})) {
206 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 410 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
207 : $ob->{move_on} & ~MOVE_WALK;
208 } 411 }
209 if (defined (my $v = delete $ob->{walk_off})) { 412 if (defined (my $v = delete $ob->{walk_off})) {
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 413 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 414 }
213 if (defined (my $v = delete $ob->{fly_on})) { 415 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 416 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 : $ob->{move_on} & ~MOVE_FLY_LOW;
216 } 417 }
217 if (defined (my $v = delete $ob->{fly_off})) { 418 if (defined (my $v = delete $ob->{fly_off})) {
218 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 419 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
219 : $ob->{move_off} & ~MOVE_FLY_LOW;
220 } 420 }
221 if (defined (my $v = delete $ob->{flying})) { 421 if (defined (my $v = delete $ob->{flying})) {
222 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 422 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
223 : $ob->{move_type} & ~MOVE_FLY_LOW;
224 } 423 }
225 424
226 # convert idiotic event_xxx things into objects 425 # convert idiotic event_xxx things into objects
227 while (my ($event, $subtype) = each %EVENT_TYPE) { 426 while (my ($event, $subtype) = each %EVENT_TYPE) {
228 if (exists $ob->{"event_${event}_plugin"}) { 427 if (exists $ob->{"event_${event}_plugin"}) {
233 name => delete $ob->{"event_${event}_options"}, 432 name => delete $ob->{"event_${event}_options"},
234 }; 433 };
235 } 434 }
236 } 435 }
237 436
437 # some archetypes had "+3" instead of the canonical "3", so fix
438 $ob->{dam} *= 1 if exists $ob->{dam};
439
238 $ob 440 $ob
239} 441}
240 442
241# arch as in "arch xxx", ie.. objects 443# arch as in "arch xxx", ie.. objects
242sub normalize_arch($) { 444sub normalize_arch($) {
243 my ($ob) = @_; 445 my ($ob) = @_;
244 446
245 normalize_object $ob; 447 normalize_object $ob;
448
449 return if $ob->{_atype} eq "object";
246 450
247 my $arch = $ARCH{$ob->{_name}} 451 my $arch = $ARCH{$ob->{_name}}
248 or (warn "$ob->{_name}: no such archetype", return $ob); 452 or (warn "$ob->{_name}: no such archetype", return $ob);
249 453
250 if ($arch->{type} == 22) { # map 454 if ($arch->{type} == 22) { # map
283 } 487 }
284 488
285 $ob 489 $ob
286} 490}
287 491
492sub attr_thaw($) {
493 my ($ob) = @_;
494
495 $ob->{attach} = decode_json $ob->{attach}
496 if exists $ob->{attach};
497
498 $ob
499}
500
501sub attr_freeze($) {
502 my ($ob) = @_;
503
504 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
505 if exists $ob->{attach};
506
507 $ob
508}
509
288sub read_pak($) { 510sub read_pak($) {
289 my ($path) = @_; 511 my ($path) = @_;
290 512
291 my %pak; 513 my %pak;
292 514
293 open my $fh, "<", $path 515 open my $fh, "<:raw:perlio", $path
294 or Carp::croak "$_[0]: $!"; 516 or Carp::croak "$_[0]: $!";
295 binmode $fh; 517 binmode $fh;
296 while (<$fh>) { 518 while (<$fh>) {
297 my ($type, $id, $len, $path) = split; 519 my ($type, $id, $len, $path) = split;
298 $path =~ s/.*\///; 520 $path =~ s/.*\///;
300 } 522 }
301 523
302 \%pak 524 \%pak
303} 525}
304 526
305sub read_arch($) { 527sub read_arch($;$) {
306 my ($path) = @_; 528 my ($path, $toplevel) = @_;
307 529
308 my %arc; 530 my %arc;
309 my ($more, $prev); 531 my ($more, $prev);
532 my $comment;
310 533
311 open my $fh, "<", $path 534 open my $fh, "<:utf8", $path
312 or Carp::croak "$path: $!"; 535 or Carp::croak "$path: $!";
313 536
314 binmode $fh; 537# binmode $fh;
315 538
316 my $parse_block; $parse_block = sub { 539 my $parse_block; $parse_block = sub {
317 my %arc = @_; 540 my %arc = @_;
318 541
319 while (<$fh>) { 542 while (<$fh>) {
320 s/\s+$//; 543 s/\s+$//;
321 if (/^end$/i) { 544 if (/^end$/i) {
322 last; 545 last;
546
323 } elsif (/^arch (\S+)$/i) { 547 } elsif (/^arch (\S+)$/i) {
324 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 548 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
549
325 } elsif (/^lore$/i) { 550 } elsif (/^lore$/i) {
326 while (<$fh>) { 551 while (<$fh>) {
327 last if /^endlore\s*$/i; 552 last if /^endlore\s*$/i;
328 $arc{lore} .= $_; 553 $arc{lore} .= $_;
329 } 554 }
330 } elsif (/^msg$/i) { 555 } elsif (/^msg$/i) {
331 while (<$fh>) { 556 while (<$fh>) {
332 last if /^endmsg\s*$/i; 557 last if /^endmsg\s*$/i;
333 $arc{msg} .= $_; 558 $arc{msg} .= $_;
334 } 559 }
560 } elsif (/^anim$/i) {
561 while (<$fh>) {
562 last if /^mina\s*$/i;
563 chomp;
564 push @{ $arc{anim} }, $_;
565 }
335 } elsif (/^(\S+)\s*(.*)$/) { 566 } elsif (/^(\S+)\s*(.*)$/) {
336 $arc{lc $1} = $2; 567 $arc{lc $1} = $2;
337 } elsif (/^\s*($|#)/) { 568 } elsif (/^\s*#/) {
569 $arc{_comment} .= "$_\n";
570
571 } elsif (/^\s*$/) {
338 # 572 #
339 } else { 573 } else {
340 warn "$path: unparsable line '$_' in arch $arc{_name}"; 574 warn "$path: unparsable line '$_' in arch $arc{_name}";
341 } 575 }
342 } 576 }
348 s/\s+$//; 582 s/\s+$//;
349 if (/^more$/i) { 583 if (/^more$/i) {
350 $more = $prev; 584 $more = $prev;
351 } elsif (/^object (\S+)$/i) { 585 } elsif (/^object (\S+)$/i) {
352 my $name = $1; 586 my $name = $1;
353 my $arc = normalize_object $parse_block->(_name => $name); 587 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
588 undef $comment;
589 delete $arc{_comment} unless length $arc{_comment};
590 $arc->{_atype} = 'object';
354 591
355 if ($more) { 592 if ($more) {
356 $more->{more} = $arc; 593 $more->{more} = $arc;
357 } else { 594 } else {
358 $arc{$name} = $arc; 595 $arc{$name} = $arc;
359 } 596 }
360 $prev = $arc; 597 $prev = $arc;
361 $more = undef; 598 $more = undef;
362 } elsif (/^arch (\S+)$/i) { 599 } elsif (/^arch (\S+)$/i) {
363 my $name = $1; 600 my $name = $1;
364 my $arc = normalize_arch $parse_block->(_name => $name); 601 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
602 undef $comment;
603 delete $arc{_comment} unless length $arc{_comment};
604 $arc->{_atype} = 'arch';
365 605
366 if ($more) { 606 if ($more) {
367 $more->{more} = $arc; 607 $more->{more} = $arc;
368 } else { 608 } else {
369 push @{ $arc{arch} }, $arc; 609 push @{ $arc{arch} }, $arc;
370 } 610 }
371 $prev = $arc; 611 $prev = $arc;
372 $more = undef; 612 $more = undef;
613 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
614 if ($1 eq "lev_array") {
615 while (<$fh>) {
616 last if /^endplst\s*$/;
617 push @{$toplevel->{lev_array}}, $_+0;
618 }
619 } else {
620 $toplevel->{$1} = $2;
621 }
622 } elsif (/^\s*#/) {
623 $comment .= "$_\n";
373 } elsif (/^\s*($|#)/) { 624 } elsif (/^\s*($|#)/) {
374 # 625 #
375 } else { 626 } else {
376 warn "$path: unparseable top-level line '$_'"; 627 die "$path: unparseable top-level line '$_'";
377 } 628 }
378 } 629 }
379 630
380 undef $parse_block; # work around bug in perl not freeing $fh etc. 631 undef $parse_block; # work around bug in perl not freeing $fh etc.
381 632
382 \%arc 633 \%arc
634}
635
636sub archlist_to_string {
637 my ($arch) = @_;
638
639 my $str;
640
641 my $append; $append = sub {
642 my %a = %{$_[0]};
643
644 Deliantra::attr_freeze \%a;
645 Deliantra::normalize_arch \%a;
646
647 # undo the bit-split we did before
648 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
649 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
650 | (delete $a{attack_movement_bits_4_7});
651 }
652
653 if (my $comment = delete $a{_comment}) {
654 if ($comment =~ /[^\n\s#]/) {
655 $str .= $comment;
656 }
657 }
658
659 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
660
661 my $inv = delete $a{inventory};
662 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
663 my $anim = delete $a{anim};
664
665 if ($a{_atype} eq 'object') {
666 $str .= join "\n", "anim", @$anim, "mina\n"
667 if $anim;
668 }
669
670 my @kv;
671
672 for ($a{_name} eq "map"
673 ? @Deliantra::FIELD_ORDER_MAP
674 : @Deliantra::FIELD_ORDER) {
675 push @kv, [$_, delete $a{$_}]
676 if exists $a{$_};
677 }
678
679 for (sort keys %a) {
680 next if /^_/; # ignore our _-keys
681 push @kv, [$_, delete $a{$_}];
682 }
683
684 for (@kv) {
685 my ($k, $v) = @$_;
686
687 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
688 $v =~ s/\n$//;
689 $str .= "$k\n$v\n$end\n";
690 } else {
691 $str .= "$k $v\n";
692 }
693 }
694
695 if ($inv) {
696 $append->($_) for @$inv;
697 }
698
699 $str .= "end\n";
700
701 if ($a{_atype} eq 'object') {
702 if ($more) {
703 $str .= "more\n";
704 $append->($more) if $more;
705 } else {
706 $str .= "\n";
707 }
708 }
709 };
710
711 for (@$arch) {
712 $append->($_);
713 }
714
715 $str
383} 716}
384 717
385# put all archs into a hash with editor_face as it's key 718# put all archs into a hash with editor_face as it's key
386# NOTE: the arrays in the hash values are references to 719# NOTE: the arrays in the hash values are references to
387# the archs from $ARCH 720# the archs from $ARCH
408 my ($a) = @_; 741 my ($a) = @_;
409 742
410 my $o = $ARCH{$a->{_name}} 743 my $o = $ARCH{$a->{_name}}
411 or return; 744 or return;
412 745
413 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 746 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
747 unless ($face) {
748 $face = $FACE{"blank.x11"}
414 or (warn "no face data found for arch '$a->{_name}'"), return; 749 or (warn "no face data found for arch '$a->{_name}'"), return;
750 }
415 751
416 if ($face->{w} > 1 || $face->{h} > 1) { 752 if ($face->{w} > 1 || $face->{h} > 1) {
417 # bigface 753 # bigface
418 return (0, 0, $face->{w} - 1, $face->{h} - 1); 754 return (0, 0, $face->{w} - 1, $face->{h} - 1);
419 755
452=cut 788=cut
453 789
454sub arch_attr($) { 790sub arch_attr($) {
455 my ($obj) = @_; 791 my ($obj) = @_;
456 792
457 require Crossfire::Data; 793 require Deliantra::Data;
458 794
459 my $root; 795 my $root;
460 my $attr = { }; 796 my $attr = { };
461 797
462 my $arch = $ARCH{ $obj->{_name} }; 798 my $arch = $ARCH{ $obj->{_name} };
463 my $type = $obj->{type} || $arch->{type}; 799 my $type = $obj->{type} || $arch->{type};
464 800
465 if ($type > 0) { 801 if ($type > 0) {
466 $root = $Crossfire::Data::ATTR{$type}; 802 $root = $Deliantra::Data::ATTR{$type};
467 } else { 803 } else {
468 my %a = (%$arch, %$obj); 804 my %a = (%$arch, %$obj);
469 805
470 if ($a{is_floor} && !$a{alive}) { 806 if ($a{is_floor} && !$a{alive}) {
471 $root = $Crossfire::Data::TYPE{Floor}; 807 $root = $Deliantra::Data::TYPE{Floor};
472 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 808 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
473 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 809 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
474 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 810 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
475 $root = $Crossfire::Data::TYPE{Wall}; 811 $root = $Deliantra::Data::TYPE{Wall};
476 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 812 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
477 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 813 $root = $Deliantra::Data::TYPE{"Weak Wall"};
478 } else { 814 } else {
479 $root = $Crossfire::Data::TYPE{Misc}; 815 $root = $Deliantra::Data::TYPE{Misc};
480 } 816 }
481 } 817 }
482 818
483 my @import = ($root); 819 my @import = ($root);
484 820
485 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 821 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
486 unless $type == 116; 822 unless $type == 116;
487 823
488 my (%ignore); 824 my (%ignore);
489 my (@section_order, %section, @attr_order); 825 my (@section_order, %section, @attr_order);
490 826
491 while (my $type = shift @import) { 827 while (my $type = shift @import) {
828 push @import,
829 grep $_,
830 map $Deliantra::Data::TYPE{$_},
492 push @import, @{$type->{import} || []}; 831 @{$type->{import} || []};
493 832
494 $attr->{$_} ||= $type->{$_} 833 $attr->{$_} ||= $type->{$_}
495 for qw(name desc use); 834 for qw(name desc use);
496 835
497 for (@{$type->{ignore} || []}) { 836 for (@{$type->{ignore} || []}) {
507 $section{$name}{$k} ||= $v; 846 $section{$name}{$k} ||= $v;
508 } 847 }
509 } 848 }
510 } 849 }
511 850
851 # remove ignores for "root" type
852 for (map @{$_->[1]}, # section attributes
853 [general => ($root->{attr} || [])],
854 @{$root->{section} || []})
855 {
856 my ($k, $v) = @$_;
857 # skip fixed attributes, if they are ignored thats fine
858 next if $v->{type} eq 'fixed';
859
860 delete $ignore{$k}; # if the attributes are defined explicitly they
861 # should NOT be ignored. ignore should mainly
862 # hit imported/inherited attributes.
863 }
864
512 $attr->{section} = [ 865 $attr->{section} = [
513 map !exists $section{$_} ? () : do { 866 map !exists $section{$_} ? () : do {
514 my $attr = delete $section{$_}; 867 my $attr = delete $section{$_};
515 868
516 [ 869 [
518 map exists $attr->{$_} && !$ignore{$_} 871 map exists $attr->{$_} && !$ignore{$_}
519 ? [$_ => delete $attr->{$_}] : (), 872 ? [$_ => delete $attr->{$_}] : (),
520 @attr_order 873 @attr_order
521 ] 874 ]
522 }, 875 },
523
524 exists $section{$_} ? [$_ => delete $section{$_}] : (), 876 exists $section{$_} ? [$_ => delete $section{$_}] : (),
525 @section_order 877 @section_order
526 ]; 878 ];
527 879
528 $attr 880 $attr
529}
530
531sub arch_edit_sections {
532# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
533# edit_type = 0;
534# else if (edit_type != 0) {
535# // all flags from 'check_type' must be unset in this arch because they get recalculated now
536# edit_type &= ~check_type;
537# }
538#
539# }
540# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
541# getAttributeValue("alive", defarch) == 1 &&
542# (getAttributeValue("monster", defarch) == 1 ||
543# getAttributeValue("generator", defarch) == 1)) {
544# // Monster: monsters/npcs/generators
545# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
546# }
547# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
548# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
549# // Walls
550# edit_type |= IGUIConstants.TILE_EDIT_WALL;
551# }
552# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
553# getAttributeValue("connected", defarch) != 0) {
554# // Connected Objects
555# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
556# }
557# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
558# arch_type == 66 || arch_type == 41 || arch_type == 95) {
559# // Exit: teleporter/exit/trapdoors
560# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
561# }
562# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
563# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
564# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
565# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
566# arch_type == 124 || arch_type == 130)) {
567# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
568# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
571# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
572# arch_type == 91 || arch_type == 21 || arch_type == 24) {
573# // Door: door/special door/gates + keys
574# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
575# }
576# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
577# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
578# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
579# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
580# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
581# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
582# arch_type == 122 || arch_type == 3)) {
583# // Equipment: weapons/armour/wands/rods
584# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
585# }
586#
587# return(edit_type);
588#
589#
590} 881}
591 882
592sub cache_file($$&&) { 883sub cache_file($$&&) {
593 my ($src, $cache, $load, $create) = @_; 884 my ($src, $cache, $load, $create) = @_;
594 885
644 }, sub { 935 }, sub {
645 read_arch "$LIB/archetypes" 936 read_arch "$LIB/archetypes"
646 }; 937 };
647} 938}
648 939
940sub construct_tilecache_pb {
941 my ($idx, $cache) = @_;
942
943 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
944
945 while (my ($name, $tile) = each %$cache) {
946 my $tpb = delete $tile->{pb};
947 my $ofs = $tile->{idx};
948
949 for my $x (0 .. $tile->{w} - 1) {
950 for my $y (0 .. $tile->{h} - 1) {
951 my $idx = $ofs + $x + $y * $tile->{w};
952 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
953 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
954 }
955 }
956 }
957
958 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
959
960 $cache
961}
962
963sub use_tilecache {
964 my ($face) = @_;
965 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
966 or die "$VARDIR/tilecache.png: $!";
967 *FACE = $_[0];
968}
969
649=item load_tilecache 970=item load_tilecache
650 971
651(Re-)Load %TILE and %FACE. 972(Re-)Load %TILE and %FACE.
652 973
653=cut 974=cut
654 975
655sub load_tilecache() { 976sub load_tilecache() {
656 require Gtk2; 977 require Gtk2;
657 978
658 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 979 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
659 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
660 or die "$VARDIR/tilecache.png: $!";
661 *FACE = $_[0];
662 }, sub { 980 sub {
663 my $tile = read_pak "$LIB/crossfire.0";
664
665 my %cache; 981 my %cache;
982 my $facedata = Storable::retrieve "$LIB/facedata";
666 983
984 $facedata->{version} == 2
985 or die "$LIB/facedata: version mismatch, cannot proceed.";
986
987 my $faces = $facedata->{faceinfo};
667 my $idx = 0; 988 my $idx = 0;
668 989
669 for my $name (sort keys %$tile) { 990 for (sort keys %$faces) {
991 my ($face, $info) = ($_, $faces->{$_});
992
670 my $pb = new Gtk2::Gdk::PixbufLoader; 993 my $pb = new Gtk2::Gdk::PixbufLoader;
671 $pb->write ($tile->{$name}); 994 $pb->write ($info->{data32});
672 $pb->close; 995 $pb->close;
673 my $pb = $pb->get_pixbuf; 996 my $pb = $pb->get_pixbuf;
674 997
675 my $tile = $cache{$name} = { 998 my $tile = $cache{$face} = {
676 pb => $pb, 999 pb => $pb,
677 idx => $idx, 1000 idx => $idx,
678 w => int $pb->get_width / TILESIZE, 1001 w => int $pb->get_width / TILESIZE,
679 h => int $pb->get_height / TILESIZE, 1002 h => int $pb->get_height / TILESIZE,
680 }; 1003 };
681
682 1004
683 $idx += $tile->{w} * $tile->{h}; 1005 $idx += $tile->{w} * $tile->{h};
1006 }
1007
1008 construct_tilecache_pb $idx, \%cache;
1009
1010 \%cache
684 } 1011 };
685
686 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
687
688 while (my ($name, $tile) = each %cache) {
689 my $tpb = delete $tile->{pb};
690 my $ofs = $tile->{idx};
691
692 for my $x (0 .. $tile->{w} - 1) {
693 for my $y (0 .. $tile->{h} - 1) {
694 my $idx = $ofs + $x + $y * $tile->{w};
695 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
696 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
697 }
698 }
699 }
700
701 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
702
703 \%cache
704 };
705} 1012}
1013
1014=back
706 1015
707=head1 AUTHOR 1016=head1 AUTHOR
708 1017
709 Marc Lehmann <schmorp@schmorp.de> 1018 Marc Lehmann <schmorp@schmorp.de>
710 http://home.schmorp.de/ 1019 http://home.schmorp.de/
713 http://www.ta-sa.org/ 1022 http://www.ta-sa.org/
714 1023
715=cut 1024=cut
716 1025
7171 10261
1027

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