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… | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use Storable; |
|
|
17 | use File::Spec; |
16 | use File::Spec; |
18 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
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|
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | #XXX: The map_* procedures scream for a map-object |
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21 | |
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22 | our @EXPORT = |
20 | our @EXPORT = qw( |
23 | qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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22 | ); |
24 | |
23 | |
25 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; |
25 | |
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26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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27 | |
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28 | mkdir $VARDIR, 0777; |
27 | |
29 | |
28 | sub TILESIZE (){ 32 } |
30 | sub TILESIZE (){ 32 } |
29 | |
31 | |
30 | our $CACHEDIR; |
|
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31 | our %ARCH; |
32 | our %ARCH; |
32 | our %FACE; |
33 | our %FACE; |
33 | our $TILE; |
34 | our $TILE; |
34 | |
35 | |
35 | our %FIELD_MULTILINE = ( |
36 | our %FIELD_MULTILINE = ( |
36 | msg => "endmsg", |
37 | msg => "endmsg", |
37 | lore => "endlore", |
38 | lore => "endlore", |
|
|
39 | maplore => "endmaplore", |
38 | ); |
40 | ); |
39 | |
41 | |
40 | # not used yet, maybe alphabetical is ok |
42 | # movement bit type, PITA |
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43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
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46 | # same as in server save routine, to (hopefully) be compatible |
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47 | # to the other editors. |
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48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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55 | )); |
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56 | |
41 | our @FIELD_ORDER = (qw(name name_pl)); |
57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
42 | |
59 | |
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60 | name name_pl custom_name title race |
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61 | slaying skill msg lore other_arch face |
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62 | #todo-events |
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63 | animation is_animated |
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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105 | )); |
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106 | |
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107 | our %EVENT_TYPE = ( |
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108 | apply => 1, |
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109 | attack => 2, |
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110 | death => 3, |
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111 | drop => 4, |
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112 | pickup => 5, |
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113 | say => 6, |
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114 | stop => 7, |
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115 | time => 8, |
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116 | throw => 9, |
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117 | trigger => 10, |
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118 | close => 11, |
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119 | timer => 12, |
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120 | ); |
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121 | |
43 | sub MOVE_WALK (){ 0x1 } |
122 | sub MOVE_WALK (){ 0x01 } |
44 | sub MOVE_FLY_LOW (){ 0x2 } |
123 | sub MOVE_FLY_LOW (){ 0x02 } |
45 | sub MOVE_FLY_HIGH (){ 0x4 } |
124 | sub MOVE_FLY_HIGH (){ 0x04 } |
46 | sub MOVE_FLYING (){ 0x6 } |
125 | sub MOVE_FLYING (){ 0x06 } |
47 | sub MOVE_SWIM (){ 0x8 } |
126 | sub MOVE_SWIM (){ 0x08 } |
48 | sub MOVE_ALL (){ 0xf } |
127 | sub MOVE_BOAT (){ 0x10 } |
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128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
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129 | sub MOVE_ALLBIT (){ 0x10000 } |
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130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
49 | |
131 | |
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132 | sub load_ref($) { |
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133 | my ($path) = @_; |
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134 | |
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135 | open my $fh, "<", $path |
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136 | or die "$path: $!"; |
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137 | binmode $fh; |
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138 | local $/; |
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139 | |
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140 | thaw <$fh> |
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141 | } |
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142 | |
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143 | sub save_ref($$) { |
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144 | my ($ref, $path) = @_; |
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145 | |
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146 | open my $fh, ">", "$path~" |
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147 | or die "$path~: $!"; |
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148 | binmode $fh; |
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149 | print $fh freeze $ref; |
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150 | close $fh; |
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151 | rename "$path~", $path |
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152 | or die "$path: $!"; |
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153 | } |
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154 | |
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155 | # object as in "Object xxx", i.e. archetypes |
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156 | sub normalize_object($) { |
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157 | my ($ob) = @_; |
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158 | |
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159 | # nuke outdated or never supported fields |
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160 | delete $ob->{$_} for qw( |
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161 | can_knockback can_parry can_impale can_cut can_dam_armour |
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162 | can_apply pass_thru can_pass_thru |
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163 | ); |
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164 | |
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165 | # convert movement strings to bitsets |
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166 | for my $attr (keys %FIELD_MOVEMENT) { |
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167 | next unless exists $ob->{$attr}; |
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168 | |
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169 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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170 | |
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171 | next if $ob->{$attr} =~ /^\d+$/; |
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172 | |
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173 | my $flags = 0; |
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174 | |
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175 | # assume list |
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176 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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177 | $flags |= MOVE_WALK if $flag eq "walk"; |
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178 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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179 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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180 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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181 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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182 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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183 | $flags |= MOVE_ALL if $flag eq "all"; |
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184 | |
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185 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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186 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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187 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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188 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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189 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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190 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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191 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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192 | } |
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193 | |
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194 | $ob->{$attr} = $flags; |
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195 | } |
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196 | |
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197 | # convert outdated movement flags to new movement sets |
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198 | if (defined (my $v = delete $ob->{no_pass})) { |
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199 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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200 | } |
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201 | if (defined (my $v = delete $ob->{slow_move})) { |
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202 | $ob->{move_slow} |= MOVE_WALK; |
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203 | $ob->{move_slow_penalty} = $v; |
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204 | } |
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205 | if (defined (my $v = delete $ob->{walk_on})) { |
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206 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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207 | : $ob->{move_on} & ~MOVE_WALK; |
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208 | } |
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209 | if (defined (my $v = delete $ob->{walk_off})) { |
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210 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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211 | : $ob->{move_off} & ~MOVE_WALK; |
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212 | } |
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213 | if (defined (my $v = delete $ob->{fly_on})) { |
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214 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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215 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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216 | } |
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217 | if (defined (my $v = delete $ob->{fly_off})) { |
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218 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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219 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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220 | } |
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221 | if (defined (my $v = delete $ob->{flying})) { |
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222 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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223 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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224 | } |
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225 | |
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226 | # convert idiotic event_xxx things into objects |
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227 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
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228 | if (exists $ob->{"event_${event}_plugin"}) { |
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229 | push @{$ob->{inventory}}, { |
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230 | _name => "event_$event", |
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231 | title => delete $ob->{"event_${event}_plugin"}, |
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232 | slaying => delete $ob->{"event_${event}"}, |
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233 | name => delete $ob->{"event_${event}_options"}, |
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234 | }; |
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235 | } |
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236 | } |
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237 | |
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238 | $ob |
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239 | } |
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240 | |
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241 | # arch as in "arch xxx", ie.. objects |
50 | sub normalize_arch($) { |
242 | sub normalize_arch($) { |
51 | my ($ob) = @_; |
243 | my ($ob) = @_; |
52 | |
244 | |
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245 | normalize_object $ob; |
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246 | |
53 | my $arch = $ARCH{$ob->{_name}} |
247 | my $arch = $ARCH{$ob->{_name}} |
54 | or (warn "$ob->{_name}: no such archetype", return $ob); |
248 | or (warn "$ob->{_name}: no such archetype", return $ob); |
55 | |
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56 | delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply); |
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57 | |
249 | |
58 | if ($arch->{type} == 22) { # map |
250 | if ($arch->{type} == 22) { # map |
59 | my %normalize = ( |
251 | my %normalize = ( |
60 | "enter_x" => "hp", |
252 | "enter_x" => "hp", |
61 | "enter_y" => "sp", |
253 | "enter_y" => "sp", |
… | |
… | |
71 | while (my ($k2, $k1) = each %normalize) { |
263 | while (my ($k2, $k1) = each %normalize) { |
72 | if (defined (my $v = delete $ob->{$k1})) { |
264 | if (defined (my $v = delete $ob->{$k1})) { |
73 | $ob->{$k2} = $v; |
265 | $ob->{$k2} = $v; |
74 | } |
266 | } |
75 | } |
267 | } |
76 | } |
268 | } else { |
77 | |
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78 | if (defined (my $v = delete $ob->{no_pass})) { |
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79 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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80 | } |
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81 | if (defined (my $v = delete $ob->{walk_on})) { |
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82 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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83 | : $ob->{move_on} & ~MOVE_WALK; |
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84 | } |
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85 | if (defined (my $v = delete $ob->{walk_off})) { |
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86 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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87 | : $ob->{move_off} & ~MOVE_WALK; |
|
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88 | } |
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89 | if (defined (my $v = delete $ob->{fly_on})) { |
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90 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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91 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
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92 | } |
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93 | if (defined (my $v = delete $ob->{fly_off})) { |
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94 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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95 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
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96 | } |
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97 | if (defined (my $v = delete $ob->{flying})) { |
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98 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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99 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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100 | } |
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101 | |
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102 | # if value matches archetype default, delete |
269 | # if value matches archetype default, delete |
103 | while (my ($k, $v) = each %$ob) { |
270 | while (my ($k, $v) = each %$ob) { |
104 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
271 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
105 | next if $k eq "_name"; |
272 | next if $k eq "_name"; |
106 | delete $ob->{$k}; |
273 | delete $ob->{$k}; |
107 | } |
274 | } |
|
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275 | } |
|
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276 | } |
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277 | |
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278 | # a speciality for the editor |
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279 | if (exists $ob->{attack_movement}) { |
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280 | my $am = delete $ob->{attack_movement}; |
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281 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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282 | $ob->{attack_movement_bits_4_7} = $am & 240; |
108 | } |
283 | } |
109 | |
284 | |
110 | $ob |
285 | $ob |
111 | } |
286 | } |
112 | |
287 | |
113 | sub read_pak($;$) { |
288 | sub read_pak($) { |
114 | my ($path, $cache) = @_; |
289 | my ($path) = @_; |
115 | |
290 | |
116 | eval { |
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117 | defined $cache |
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118 | && -M $cache < -M $path |
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119 | && Storable::retrieve ($cache) |
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120 | } or do { |
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121 | my %pak; |
291 | my %pak; |
122 | |
292 | |
123 | open my $fh, "<:raw", $path |
293 | open my $fh, "<", $path |
124 | or Carp::croak "$_[0]: $!"; |
294 | or Carp::croak "$_[0]: $!"; |
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295 | binmode $fh; |
125 | while (<$fh>) { |
296 | while (<$fh>) { |
126 | my ($type, $id, $len, $path) = split; |
297 | my ($type, $id, $len, $path) = split; |
127 | $path =~ s/.*\///; |
298 | $path =~ s/.*\///; |
128 | read $fh, $pak{$path}, $len; |
299 | read $fh, $pak{$path}, $len; |
129 | } |
300 | } |
130 | |
301 | |
131 | Storable::nstore (\%pak, $cache) |
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132 | if defined $cache; |
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133 | |
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134 | \%pak |
302 | \%pak |
135 | } |
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136 | } |
303 | } |
137 | |
304 | |
138 | sub read_arch($;$) { |
305 | sub read_arch($) { |
139 | my ($path, $cache) = @_; |
306 | my ($path) = @_; |
140 | |
307 | |
141 | eval { |
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142 | defined $cache |
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143 | && -M $cache < -M $path |
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144 | && Storable::retrieve ($cache) |
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145 | } or do { |
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146 | my %arc; |
308 | my %arc; |
147 | my ($more, $prev); |
309 | my ($more, $prev); |
148 | |
310 | |
149 | open my $fh, "<:raw", $path |
311 | open my $fh, "<", $path |
150 | or Carp::croak "$path: $!"; |
312 | or Carp::croak "$path: $!"; |
151 | |
313 | |
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314 | binmode $fh; |
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315 | |
152 | my $parse_block; $parse_block = sub { |
316 | my $parse_block; $parse_block = sub { |
153 | my %arc = @_; |
317 | my %arc = @_; |
154 | |
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155 | while (<$fh>) { |
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156 | s/\s+$//; |
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157 | if (/^end$/i) { |
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158 | last; |
|
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159 | } elsif (/^arch (\S+)$/) { |
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160 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
|
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161 | } elsif (/^lore$/) { |
|
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162 | while (<$fh>) { |
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163 | last if /^endlore\s*$/i; |
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164 | $arc{lore} .= $_; |
|
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165 | } |
|
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166 | } elsif (/^msg$/) { |
|
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167 | while (<$fh>) { |
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168 | last if /^endmsg\s*$/i; |
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169 | $arc{msg} .= $_; |
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170 | } |
|
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171 | } elsif (/^(\S+)\s*(.*)$/) { |
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172 | $arc{lc $1} = $2; |
|
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173 | } elsif (/^\s*($|#)/) { |
|
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174 | # |
|
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175 | } else { |
|
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176 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
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177 | } |
|
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178 | } |
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179 | |
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180 | \%arc |
|
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181 | }; |
|
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182 | |
318 | |
183 | while (<$fh>) { |
319 | while (<$fh>) { |
184 | s/\s+$//; |
320 | s/\s+$//; |
185 | if (/^more$/i) { |
321 | if (/^end$/i) { |
186 | $more = $prev; |
322 | last; |
187 | } elsif (/^object (\S+)$/i) { |
323 | } elsif (/^arch (\S+)$/i) { |
188 | my $name = $1; |
324 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
189 | my $arc = $parse_block->(_name => $name); |
325 | } elsif (/^lore$/i) { |
190 | |
326 | while (<$fh>) { |
191 | if ($more) { |
327 | last if /^endlore\s*$/i; |
192 | $more->{more} = $arc; |
|
|
193 | } else { |
|
|
194 | $arc{$name} = $arc; |
328 | $arc{lore} .= $_; |
195 | } |
329 | } |
196 | $prev = $arc; |
330 | } elsif (/^msg$/i) { |
197 | $more = undef; |
331 | while (<$fh>) { |
|
|
332 | last if /^endmsg\s*$/i; |
|
|
333 | $arc{msg} .= $_; |
|
|
334 | } |
198 | } elsif (/^arch (\S+)$/i) { |
335 | } elsif (/^(\S+)\s*(.*)$/) { |
199 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
336 | $arc{lc $1} = $2; |
200 | } elsif (/^\s*($|#)/) { |
337 | } elsif (/^\s*($|#)/) { |
201 | # |
338 | # |
202 | } else { |
339 | } else { |
203 | warn "$path: unparseable top-level line '$_'"; |
340 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
204 | } |
341 | } |
205 | } |
342 | } |
206 | |
343 | |
207 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
208 | |
|
|
209 | Storable::nstore (\%arc, $cache) |
|
|
210 | if defined $cache; |
|
|
211 | |
|
|
212 | \%arc |
344 | \%arc |
213 | } |
345 | }; |
|
|
346 | |
|
|
347 | while (<$fh>) { |
|
|
348 | s/\s+$//; |
|
|
349 | if (/^more$/i) { |
|
|
350 | $more = $prev; |
|
|
351 | } elsif (/^object (\S+)$/i) { |
|
|
352 | my $name = $1; |
|
|
353 | my $arc = normalize_object $parse_block->(_name => $name); |
|
|
354 | |
|
|
355 | if ($more) { |
|
|
356 | $more->{more} = $arc; |
|
|
357 | } else { |
|
|
358 | $arc{$name} = $arc; |
|
|
359 | } |
|
|
360 | $prev = $arc; |
|
|
361 | $more = undef; |
|
|
362 | } elsif (/^arch (\S+)$/i) { |
|
|
363 | my $name = $1; |
|
|
364 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
|
365 | |
|
|
366 | if ($more) { |
|
|
367 | $more->{more} = $arc; |
|
|
368 | } else { |
|
|
369 | push @{ $arc{arch} }, $arc; |
|
|
370 | } |
|
|
371 | $prev = $arc; |
|
|
372 | $more = undef; |
|
|
373 | } elsif (/^\s*($|#)/) { |
|
|
374 | # |
|
|
375 | } else { |
|
|
376 | warn "$path: unparseable top-level line '$_'"; |
|
|
377 | } |
|
|
378 | } |
|
|
379 | |
|
|
380 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
381 | |
|
|
382 | \%arc |
214 | } |
383 | } |
215 | |
384 | |
216 | # put all archs into a hash with editor_face as it's key |
385 | # put all archs into a hash with editor_face as it's key |
217 | # NOTE: the arrays in the hash values are references to |
386 | # NOTE: the arrays in the hash values are references to |
218 | # the archs from $ARCH |
387 | # the archs from $ARCH |
219 | sub editor_archs { |
388 | sub editor_archs { |
220 | my %paths; |
389 | my %paths; |
221 | |
390 | |
222 | for (keys %ARCH) { |
391 | for (keys %ARCH) { |
223 | my $arch = $ARCH{$_}; |
392 | my $arch = $ARCH{$_}; |
224 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
393 | push @{$paths{$arch->{editor_folder}}}, $arch; |
225 | } |
394 | } |
226 | |
395 | |
227 | \%paths |
396 | \%paths |
228 | } |
397 | } |
229 | |
398 | |
… | |
… | |
239 | my ($a) = @_; |
408 | my ($a) = @_; |
240 | |
409 | |
241 | my $o = $ARCH{$a->{_name}} |
410 | my $o = $ARCH{$a->{_name}} |
242 | or return; |
411 | or return; |
243 | |
412 | |
244 | my $face = $FACE{$a->{face} || $o->{face}} |
413 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
245 | or (warn "no face data found for arch '$a->{_name}'"), return; |
414 | or (warn "no face data found for arch '$a->{_name}'"), return; |
246 | |
415 | |
247 | if ($face->{w} > 1 || $face->{h} > 1) { |
416 | if ($face->{w} > 1 || $face->{h} > 1) { |
248 | # bigface |
417 | # bigface |
249 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
418 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
… | |
… | |
263 | |
432 | |
264 | } else { |
433 | } else { |
265 | # single face |
434 | # single face |
266 | return (0, 0, 0, 0); |
435 | return (0, 0, 0, 0); |
267 | } |
436 | } |
268 | } |
|
|
269 | |
|
|
270 | sub init($) { |
|
|
271 | my ($cachedir) = @_; |
|
|
272 | |
|
|
273 | return if %ARCH; |
|
|
274 | |
|
|
275 | mkdir $cachedir, 0777; |
|
|
276 | *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
|
|
277 | } |
437 | } |
278 | |
438 | |
279 | =item $type = arch_attr $arch |
439 | =item $type = arch_attr $arch |
280 | |
440 | |
281 | Returns a hashref describing the object and its attributes. It can contain |
441 | Returns a hashref describing the object and its attributes. It can contain |
… | |
… | |
290 | import |
450 | import |
291 | |
451 | |
292 | =cut |
452 | =cut |
293 | |
453 | |
294 | sub arch_attr($) { |
454 | sub arch_attr($) { |
295 | my ($arch) = @_; |
455 | my ($obj) = @_; |
296 | |
456 | |
297 | require Crossfire::Data; |
457 | require Crossfire::Data; |
298 | |
458 | |
|
|
459 | my $root; |
299 | my $attr; |
460 | my $attr = { }; |
|
|
461 | |
|
|
462 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
463 | my $type = $obj->{type} || $arch->{type}; |
300 | |
464 | |
301 | if ($arch->{type} > 0) { |
465 | if ($type > 0) { |
302 | $attr = $Crossfire::Data::ATTR{$arch->{type}+0}; |
466 | $root = $Crossfire::Data::ATTR{$type}; |
303 | } else { |
467 | } else { |
|
|
468 | my %a = (%$arch, %$obj); |
|
|
469 | |
|
|
470 | if ($a{is_floor} && !$a{alive}) { |
|
|
471 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
472 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
473 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
474 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
475 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
476 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
477 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
478 | } else { |
304 | $attr = $Crossfire::Data::TYPE{Misc}; |
479 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
480 | } |
|
|
481 | } |
305 | |
482 | |
306 | type: |
483 | my @import = ($root); |
307 | for (@Crossfire::Data::ATTR0) { |
484 | |
308 | my $req = $_->{required} |
485 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
309 | or die "internal error: ATTR0 without 'required'"; |
486 | unless $type == 116; |
310 | |
487 | |
311 | while (my ($k, $v) = each %$req) { |
488 | my (%ignore); |
312 | next type |
489 | my (@section_order, %section, @attr_order); |
313 | unless $arch->{$k} == $v; |
490 | |
|
|
491 | while (my $type = shift @import) { |
|
|
492 | push @import, @{$type->{import} || []}; |
|
|
493 | |
|
|
494 | $attr->{$_} ||= $type->{$_} |
|
|
495 | for qw(name desc use); |
|
|
496 | |
|
|
497 | for (@{$type->{ignore} || []}) { |
|
|
498 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
499 | } |
|
|
500 | |
|
|
501 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
502 | my ($name, $attr) = @$_; |
|
|
503 | push @section_order, $name; |
|
|
504 | for (@$attr) { |
|
|
505 | my ($k, $v) = @$_; |
|
|
506 | push @attr_order, $k; |
|
|
507 | $section{$name}{$k} ||= $v; |
314 | } |
508 | } |
|
|
509 | } |
|
|
510 | } |
315 | |
511 | |
316 | $attr = $_; |
512 | $attr->{section} = [ |
|
|
513 | map !exists $section{$_} ? () : do { |
|
|
514 | my $attr = delete $section{$_}; |
|
|
515 | |
|
|
516 | [ |
|
|
517 | $_, |
|
|
518 | map exists $attr->{$_} && !$ignore{$_} |
|
|
519 | ? [$_ => delete $attr->{$_}] : (), |
|
|
520 | @attr_order |
|
|
521 | ] |
317 | } |
522 | }, |
318 | } |
523 | |
|
|
524 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
525 | @section_order |
|
|
526 | ]; |
319 | |
527 | |
320 | $attr || \%Crossfire::Data::DEFAULT_ATTR; |
528 | $attr |
321 | } |
529 | } |
322 | |
530 | |
323 | sub arch_edit_sections { |
531 | sub arch_edit_sections { |
324 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
532 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
325 | # edit_type = 0; |
533 | # edit_type = 0; |
… | |
… | |
379 | # return(edit_type); |
587 | # return(edit_type); |
380 | # |
588 | # |
381 | # |
589 | # |
382 | } |
590 | } |
383 | |
591 | |
384 | $CACHEDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir; |
592 | sub cache_file($$&&) { |
|
|
593 | my ($src, $cache, $load, $create) = @_; |
385 | |
594 | |
386 | init $CACHEDIR; |
595 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
596 | or Carp::croak "$src: $!"; |
|
|
597 | |
|
|
598 | if (-e $cache) { |
|
|
599 | my $ref = eval { load_ref $cache }; |
|
|
600 | |
|
|
601 | if ($ref->{version} == 1 |
|
|
602 | && $ref->{size} == $size |
|
|
603 | && $ref->{mtime} == $mtime |
|
|
604 | && eval { $load->($ref->{data}); 1 }) { |
|
|
605 | return; |
|
|
606 | } |
|
|
607 | } |
|
|
608 | |
|
|
609 | my $ref = { |
|
|
610 | version => 1, |
|
|
611 | size => $size, |
|
|
612 | mtime => $mtime, |
|
|
613 | data => $create->(), |
|
|
614 | }; |
|
|
615 | |
|
|
616 | $load->($ref->{data}); |
|
|
617 | |
|
|
618 | save_ref $ref, $cache; |
|
|
619 | } |
|
|
620 | |
|
|
621 | =item set_libdir $path |
|
|
622 | |
|
|
623 | Sets the library directory to the given path |
|
|
624 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
625 | |
|
|
626 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
627 | the library path. |
|
|
628 | |
|
|
629 | =cut |
|
|
630 | |
|
|
631 | sub set_libdir($) { |
|
|
632 | $LIB = $_[0]; |
|
|
633 | } |
|
|
634 | |
|
|
635 | =item load_archetypes |
|
|
636 | |
|
|
637 | (Re-)Load archetypes into %ARCH. |
|
|
638 | |
|
|
639 | =cut |
|
|
640 | |
|
|
641 | sub load_archetypes() { |
|
|
642 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
643 | *ARCH = $_[0]; |
|
|
644 | }, sub { |
|
|
645 | read_arch "$LIB/archetypes" |
|
|
646 | }; |
|
|
647 | } |
|
|
648 | |
|
|
649 | =item load_tilecache |
|
|
650 | |
|
|
651 | (Re-)Load %TILE and %FACE. |
|
|
652 | |
|
|
653 | =cut |
|
|
654 | |
|
|
655 | sub load_tilecache() { |
|
|
656 | require Gtk2; |
|
|
657 | |
|
|
658 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
659 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
660 | or die "$VARDIR/tilecache.png: $!"; |
|
|
661 | *FACE = $_[0]; |
|
|
662 | }, sub { |
|
|
663 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
664 | |
|
|
665 | my %cache; |
|
|
666 | |
|
|
667 | my $idx = 0; |
|
|
668 | |
|
|
669 | for my $name (sort keys %$tile) { |
|
|
670 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
671 | $pb->write ($tile->{$name}); |
|
|
672 | $pb->close; |
|
|
673 | my $pb = $pb->get_pixbuf; |
|
|
674 | |
|
|
675 | my $tile = $cache{$name} = { |
|
|
676 | pb => $pb, |
|
|
677 | idx => $idx, |
|
|
678 | w => int $pb->get_width / TILESIZE, |
|
|
679 | h => int $pb->get_height / TILESIZE, |
|
|
680 | }; |
|
|
681 | |
|
|
682 | |
|
|
683 | $idx += $tile->{w} * $tile->{h}; |
|
|
684 | } |
|
|
685 | |
|
|
686 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
687 | |
|
|
688 | while (my ($name, $tile) = each %cache) { |
|
|
689 | my $tpb = delete $tile->{pb}; |
|
|
690 | my $ofs = $tile->{idx}; |
|
|
691 | |
|
|
692 | for my $x (0 .. $tile->{w} - 1) { |
|
|
693 | for my $y (0 .. $tile->{h} - 1) { |
|
|
694 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
695 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
696 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
697 | } |
|
|
698 | } |
|
|
699 | } |
|
|
700 | |
|
|
701 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
702 | |
|
|
703 | \%cache |
|
|
704 | }; |
|
|
705 | } |
387 | |
706 | |
388 | =head1 AUTHOR |
707 | =head1 AUTHOR |
389 | |
708 | |
390 | Marc Lehmann <schmorp@schmorp.de> |
709 | Marc Lehmann <schmorp@schmorp.de> |
391 | http://home.schmorp.de/ |
710 | http://home.schmorp.de/ |