… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
45 | |
59 | |
46 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
47 | # to the other editors. |
61 | # to the other editors. |
48 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
49 | name swap_time reset_timeout fixed_resettime difficulty region |
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
50 | shopitems shopgreed shopmin shopmax shoprace |
65 | shopitems shopgreed shopmin shopmax shoprace |
51 | darkness width height enter_x enter_y msg maplore |
66 | darkness width height enter_x enter_y msg maplore |
52 | unique template |
67 | unique template |
53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
55 | )); |
70 | )); |
56 | |
71 | |
57 | our @FIELD_ORDER = (qw( |
72 | our @FIELD_ORDER = (qw( |
58 | elevation |
73 | elevation |
59 | |
74 | |
60 | name name_pl custom_name title race |
75 | name name_pl custom_name attach title race |
61 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch face |
62 | #todo-events |
77 | #todo-events |
63 | animation is_animated |
78 | animation is_animated |
64 | str dex con wis pow cha int |
79 | str dex con wis pow cha int |
65 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
… | |
… | |
124 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
125 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
126 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
127 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
129 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
144 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
145 | |
|
|
146 | our %MOVE_TYPE = ( |
|
|
147 | walk => MOVE_WALK, |
|
|
148 | fly_low => MOVE_FLY_LOW, |
|
|
149 | fly_high => MOVE_FLY_HIGH, |
|
|
150 | flying => MOVE_FLYING, |
|
|
151 | swim => MOVE_SWIM, |
|
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152 | boat => MOVE_BOAT, |
|
|
153 | all => MOVE_ALL, |
|
|
154 | ); |
|
|
155 | |
|
|
156 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat); |
|
|
157 | |
|
|
158 | { |
|
|
159 | package Crossfire::MoveType; |
|
|
160 | |
|
|
161 | use overload |
|
|
162 | '""' => \&as_string, |
|
|
163 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
164 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
165 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
166 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
167 | 'x=' => sub { |
|
|
168 | my $cur = $_[0] >= $_[1]; |
|
|
169 | if (!defined $cur) { |
|
|
170 | $_[0] += $_[1]; |
|
|
171 | } elsif ($cur) { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] /= $_[1]; |
|
|
175 | } |
|
|
176 | |
|
|
177 | $_[0] |
|
|
178 | }, |
|
|
179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
181 | ; |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub Crossfire::MoveType::new { |
|
|
185 | my ($class, $string) = @_; |
|
|
186 | |
|
|
187 | my $mask; |
|
|
188 | my $value; |
|
|
189 | |
|
|
190 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
191 | $mask = MOVE_ALL; |
|
|
192 | $value = $string+0; |
|
|
193 | } else { |
|
|
194 | for (split /\s+/, lc $string) { |
|
|
195 | if (s/^-//) { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value &= ~$MOVE_TYPE{$_}; |
|
|
198 | } else { |
|
|
199 | $mask |= $MOVE_TYPE{$_}; |
|
|
200 | $value |= $MOVE_TYPE{$_}; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | (bless [$mask, $value], $class)->normalise |
|
|
206 | } |
|
|
207 | |
|
|
208 | sub Crossfire::MoveType::normalise { |
|
|
209 | my ($self) = @_; |
|
|
210 | |
|
|
211 | if ($self->[0] & MOVE_ALL) { |
|
|
212 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
213 | $self->[0] &= $mask; |
|
|
214 | $self->[1] &= $mask; |
|
|
215 | } |
|
|
216 | |
|
|
217 | $self->[1] &= $self->[0]; |
|
|
218 | |
|
|
219 | $self |
|
|
220 | } |
|
|
221 | |
|
|
222 | sub Crossfire::MoveType::as_string { |
|
|
223 | my ($self) = @_; |
|
|
224 | |
|
|
225 | my @res; |
|
|
226 | |
|
|
227 | my ($mask, $value) = @$self; |
|
|
228 | |
|
|
229 | for (@Crossfire::MOVE_TYPE) { |
|
|
230 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
231 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
232 | $mask &= ~$bit; |
|
|
233 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
234 | } |
|
|
235 | } |
|
|
236 | |
|
|
237 | join " ", @res |
|
|
238 | } |
131 | |
239 | |
132 | sub load_ref($) { |
240 | sub load_ref($) { |
133 | my ($path) = @_; |
241 | my ($path) = @_; |
134 | |
242 | |
135 | open my $fh, "<", $path |
243 | open my $fh, "<:raw:perlio", $path |
136 | or die "$path: $!"; |
244 | or die "$path: $!"; |
137 | binmode $fh; |
|
|
138 | local $/; |
245 | local $/; |
139 | |
246 | |
140 | thaw <$fh> |
247 | thaw <$fh> |
141 | } |
248 | } |
142 | |
249 | |
143 | sub save_ref($$) { |
250 | sub save_ref($$) { |
144 | my ($ref, $path) = @_; |
251 | my ($ref, $path) = @_; |
145 | |
252 | |
146 | open my $fh, ">", "$path~" |
253 | open my $fh, ">:raw:perlio", "$path~" |
147 | or die "$path~: $!"; |
254 | or die "$path~: $!"; |
148 | binmode $fh; |
|
|
149 | print $fh freeze $ref; |
255 | print $fh freeze $ref; |
150 | close $fh; |
256 | close $fh; |
151 | rename "$path~", $path |
257 | rename "$path~", $path |
152 | or die "$path: $!"; |
258 | or die "$path: $!"; |
153 | } |
259 | } |
154 | |
260 | |
|
|
261 | my %attack_mask = ( |
|
|
262 | physical => 0x00000001, |
|
|
263 | magic => 0x00000002, |
|
|
264 | fire => 0x00000004, |
|
|
265 | electricity => 0x00000008, |
|
|
266 | cold => 0x00000010, |
|
|
267 | confusion => 0x00000020, |
|
|
268 | acid => 0x00000040, |
|
|
269 | drain => 0x00000080, |
|
|
270 | weaponmagic => 0x00000100, |
|
|
271 | ghosthit => 0x00000200, |
|
|
272 | poison => 0x00000400, |
|
|
273 | slow => 0x00000800, |
|
|
274 | paralyze => 0x00001000, |
|
|
275 | turn_undead => 0x00002000, |
|
|
276 | fear => 0x00004000, |
|
|
277 | cancellation => 0x00008000, |
|
|
278 | deplete => 0x00010000, |
|
|
279 | death => 0x00020000, |
|
|
280 | chaos => 0x00040000, |
|
|
281 | counterspell => 0x00080000, |
|
|
282 | godpower => 0x00100000, |
|
|
283 | holyword => 0x00200000, |
|
|
284 | blind => 0x00400000, |
|
|
285 | internal => 0x00800000, |
|
|
286 | life_stealing => 0x01000000, |
|
|
287 | disease => 0x02000000, |
|
|
288 | ); |
|
|
289 | |
|
|
290 | sub _add_resist($$$) { |
|
|
291 | my ($ob, $mask, $value) = @_; |
|
|
292 | |
|
|
293 | while (my ($k, $v) = each %attack_mask) { |
|
|
294 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
295 | } |
|
|
296 | } |
|
|
297 | |
|
|
298 | my %MATERIAL = reverse |
|
|
299 | paper => 1, |
|
|
300 | iron => 2, |
|
|
301 | glass => 4, |
|
|
302 | leather => 8, |
|
|
303 | wood => 16, |
|
|
304 | organic => 32, |
|
|
305 | stone => 64, |
|
|
306 | cloth => 128, |
|
|
307 | adamant => 256, |
|
|
308 | liquid => 512, |
|
|
309 | tin => 1024, |
|
|
310 | bone => 2048, |
|
|
311 | ice => 4096, |
|
|
312 | |
|
|
313 | # guesses |
|
|
314 | runestone => 12, |
|
|
315 | bronze => 18, |
|
|
316 | "ancient wood" => 20, |
|
|
317 | glass => 36, |
|
|
318 | marble => 66, |
|
|
319 | ice => 68, |
|
|
320 | stone => 70, |
|
|
321 | stone => 80, |
|
|
322 | cloth => 136, |
|
|
323 | ironwood => 144, |
|
|
324 | adamantium => 258, |
|
|
325 | glacium => 260, |
|
|
326 | blood => 544, |
|
|
327 | ; |
|
|
328 | |
155 | # object as in "Object xxx", i.e. archetypes |
329 | # object as in "Object xxx", i.e. archetypes |
156 | sub normalize_object($) { |
330 | sub normalize_object($) { |
157 | my ($ob) = @_; |
331 | my ($ob) = @_; |
158 | |
332 | |
|
|
333 | # convert material bitset to materialname, if possible |
|
|
334 | if (exists $ob->{material}) { |
|
|
335 | if (!$ob->{material}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } elsif (exists $ob->{materialname}) { |
|
|
338 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
339 | delete $ob->{material}; |
|
|
340 | } else { |
|
|
341 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
342 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
343 | } |
|
|
344 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
345 | delete $ob->{material}; |
|
|
346 | $ob->{materialname} = $name; |
|
|
347 | } else { |
|
|
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
349 | } |
|
|
350 | } |
|
|
351 | |
159 | # nuke outdated or never supported fields |
352 | # nuke outdated or never supported fields |
160 | delete $ob->{$_} for qw( |
353 | delete @$ob{qw( |
161 | can_knockback can_parry can_impale can_cut can_dam_armour |
354 | can_knockback can_parry can_impale can_cut can_dam_armour |
162 | can_apply pass_thru can_pass_thru |
355 | can_apply pass_thru can_pass_thru |
163 | ); |
356 | )}; |
|
|
357 | |
|
|
358 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
359 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
360 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
164 | |
361 | |
165 | # convert movement strings to bitsets |
362 | # convert movement strings to bitsets |
166 | for my $attr (keys %FIELD_MOVEMENT) { |
363 | for my $attr (keys %FIELD_MOVEMENT) { |
167 | next unless exists $ob->{$attr}; |
364 | next unless exists $ob->{$attr}; |
168 | |
365 | |
169 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
366 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
170 | |
|
|
171 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
172 | |
|
|
173 | my $flags = 0; |
|
|
174 | |
|
|
175 | # assume list |
|
|
176 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
177 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
178 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
179 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
180 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
181 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
182 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
183 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
184 | |
|
|
185 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
186 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
187 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
188 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
189 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
190 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
191 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
192 | } |
|
|
193 | |
|
|
194 | $ob->{$attr} = $flags; |
|
|
195 | } |
367 | } |
196 | |
368 | |
197 | # convert outdated movement flags to new movement sets |
369 | # convert outdated movement flags to new movement sets |
198 | if (defined (my $v = delete $ob->{no_pass})) { |
370 | if (defined (my $v = delete $ob->{no_pass})) { |
199 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
371 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
200 | } |
372 | } |
201 | if (defined (my $v = delete $ob->{slow_move})) { |
373 | if (defined (my $v = delete $ob->{slow_move})) { |
202 | $ob->{move_slow} |= MOVE_WALK; |
374 | $ob->{move_slow} += "walk"; |
203 | $ob->{move_slow_penalty} = $v; |
375 | $ob->{move_slow_penalty} = $v; |
204 | } |
376 | } |
205 | if (defined (my $v = delete $ob->{walk_on})) { |
377 | if (defined (my $v = delete $ob->{walk_on})) { |
206 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
378 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
207 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
208 | } |
379 | } |
209 | if (defined (my $v = delete $ob->{walk_off})) { |
380 | if (defined (my $v = delete $ob->{walk_off})) { |
210 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
381 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
211 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
212 | } |
382 | } |
213 | if (defined (my $v = delete $ob->{fly_on})) { |
383 | if (defined (my $v = delete $ob->{fly_on})) { |
214 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
384 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
215 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
216 | } |
385 | } |
217 | if (defined (my $v = delete $ob->{fly_off})) { |
386 | if (defined (my $v = delete $ob->{fly_off})) { |
218 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
387 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
219 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
220 | } |
388 | } |
221 | if (defined (my $v = delete $ob->{flying})) { |
389 | if (defined (my $v = delete $ob->{flying})) { |
222 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
390 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
223 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
224 | } |
391 | } |
225 | |
392 | |
226 | # convert idiotic event_xxx things into objects |
393 | # convert idiotic event_xxx things into objects |
227 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
394 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
228 | if (exists $ob->{"event_${event}_plugin"}) { |
395 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
232 | slaying => delete $ob->{"event_${event}"}, |
399 | slaying => delete $ob->{"event_${event}"}, |
233 | name => delete $ob->{"event_${event}_options"}, |
400 | name => delete $ob->{"event_${event}_options"}, |
234 | }; |
401 | }; |
235 | } |
402 | } |
236 | } |
403 | } |
|
|
404 | |
|
|
405 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
406 | $ob->{dam} *= 1 if exists $ob->{dam}; |
237 | |
407 | |
238 | $ob |
408 | $ob |
239 | } |
409 | } |
240 | |
410 | |
241 | # arch as in "arch xxx", ie.. objects |
411 | # arch as in "arch xxx", ie.. objects |
… | |
… | |
283 | } |
453 | } |
284 | |
454 | |
285 | $ob |
455 | $ob |
286 | } |
456 | } |
287 | |
457 | |
|
|
458 | sub attr_thaw($) { |
|
|
459 | my ($ob) = @_; |
|
|
460 | |
|
|
461 | $ob->{attach} = from_json $ob->{attach} |
|
|
462 | if exists $ob->{attach}; |
|
|
463 | |
|
|
464 | $ob |
|
|
465 | } |
|
|
466 | |
|
|
467 | sub attr_freeze($) { |
|
|
468 | my ($ob) = @_; |
|
|
469 | |
|
|
470 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
471 | if exists $ob->{attach}; |
|
|
472 | |
|
|
473 | $ob |
|
|
474 | } |
|
|
475 | |
288 | sub read_pak($) { |
476 | sub read_pak($) { |
289 | my ($path) = @_; |
477 | my ($path) = @_; |
290 | |
478 | |
291 | my %pak; |
479 | my %pak; |
292 | |
480 | |
293 | open my $fh, "<", $path |
481 | open my $fh, "<:raw:perlio", $path |
294 | or Carp::croak "$_[0]: $!"; |
482 | or Carp::croak "$_[0]: $!"; |
295 | binmode $fh; |
483 | binmode $fh; |
296 | while (<$fh>) { |
484 | while (<$fh>) { |
297 | my ($type, $id, $len, $path) = split; |
485 | my ($type, $id, $len, $path) = split; |
298 | $path =~ s/.*\///; |
486 | $path =~ s/.*\///; |
… | |
… | |
300 | } |
488 | } |
301 | |
489 | |
302 | \%pak |
490 | \%pak |
303 | } |
491 | } |
304 | |
492 | |
305 | sub read_arch($) { |
493 | sub read_arch($;$) { |
306 | my ($path) = @_; |
494 | my ($path, $toplevel) = @_; |
307 | |
495 | |
308 | my %arc; |
496 | my %arc; |
309 | my ($more, $prev); |
497 | my ($more, $prev); |
|
|
498 | my $comment; |
310 | |
499 | |
311 | open my $fh, "<", $path |
500 | open my $fh, "<:raw:perlio:utf8", $path |
312 | or Carp::croak "$path: $!"; |
501 | or Carp::croak "$path: $!"; |
313 | |
502 | |
314 | binmode $fh; |
503 | # binmode $fh; |
315 | |
504 | |
316 | my $parse_block; $parse_block = sub { |
505 | my $parse_block; $parse_block = sub { |
317 | my %arc = @_; |
506 | my %arc = @_; |
318 | |
507 | |
319 | while (<$fh>) { |
508 | while (<$fh>) { |
320 | s/\s+$//; |
509 | s/\s+$//; |
321 | if (/^end$/i) { |
510 | if (/^end$/i) { |
322 | last; |
511 | last; |
|
|
512 | |
323 | } elsif (/^arch (\S+)$/i) { |
513 | } elsif (/^arch (\S+)$/i) { |
324 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
514 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
515 | |
325 | } elsif (/^lore$/i) { |
516 | } elsif (/^lore$/i) { |
326 | while (<$fh>) { |
517 | while (<$fh>) { |
327 | last if /^endlore\s*$/i; |
518 | last if /^endlore\s*$/i; |
328 | $arc{lore} .= $_; |
519 | $arc{lore} .= $_; |
329 | } |
520 | } |
330 | } elsif (/^msg$/i) { |
521 | } elsif (/^msg$/i) { |
331 | while (<$fh>) { |
522 | while (<$fh>) { |
332 | last if /^endmsg\s*$/i; |
523 | last if /^endmsg\s*$/i; |
333 | $arc{msg} .= $_; |
524 | $arc{msg} .= $_; |
334 | } |
525 | } |
|
|
526 | } elsif (/^anim$/i) { |
|
|
527 | while (<$fh>) { |
|
|
528 | last if /^mina\s*$/i; |
|
|
529 | chomp; |
|
|
530 | push @{ $arc{anim} }, $_; |
|
|
531 | } |
335 | } elsif (/^(\S+)\s*(.*)$/) { |
532 | } elsif (/^(\S+)\s*(.*)$/) { |
336 | $arc{lc $1} = $2; |
533 | $arc{lc $1} = $2; |
337 | } elsif (/^\s*($|#)/) { |
534 | } elsif (/^\s*#/) { |
|
|
535 | $arc{_comment} .= "$_\n"; |
|
|
536 | |
|
|
537 | } elsif (/^\s*$/) { |
338 | # |
538 | # |
339 | } else { |
539 | } else { |
340 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
540 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
341 | } |
541 | } |
342 | } |
542 | } |
… | |
… | |
348 | s/\s+$//; |
548 | s/\s+$//; |
349 | if (/^more$/i) { |
549 | if (/^more$/i) { |
350 | $more = $prev; |
550 | $more = $prev; |
351 | } elsif (/^object (\S+)$/i) { |
551 | } elsif (/^object (\S+)$/i) { |
352 | my $name = $1; |
552 | my $name = $1; |
353 | my $arc = normalize_object $parse_block->(_name => $name); |
553 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
554 | undef $comment; |
|
|
555 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
556 | $arc->{_atype} = 'object'; |
354 | |
557 | |
355 | if ($more) { |
558 | if ($more) { |
356 | $more->{more} = $arc; |
559 | $more->{more} = $arc; |
357 | } else { |
560 | } else { |
358 | $arc{$name} = $arc; |
561 | $arc{$name} = $arc; |
359 | } |
562 | } |
360 | $prev = $arc; |
563 | $prev = $arc; |
361 | $more = undef; |
564 | $more = undef; |
362 | } elsif (/^arch (\S+)$/i) { |
565 | } elsif (/^arch (\S+)$/i) { |
363 | my $name = $1; |
566 | my $name = $1; |
364 | my $arc = normalize_arch $parse_block->(_name => $name); |
567 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
568 | undef $comment; |
|
|
569 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
570 | $arc->{_atype} = 'arch'; |
365 | |
571 | |
366 | if ($more) { |
572 | if ($more) { |
367 | $more->{more} = $arc; |
573 | $more->{more} = $arc; |
368 | } else { |
574 | } else { |
369 | push @{ $arc{arch} }, $arc; |
575 | push @{ $arc{arch} }, $arc; |
370 | } |
576 | } |
371 | $prev = $arc; |
577 | $prev = $arc; |
372 | $more = undef; |
578 | $more = undef; |
|
|
579 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
580 | if ($1 eq "lev_array") { |
|
|
581 | while (<$fh>) { |
|
|
582 | last if /^endplst\s*$/; |
|
|
583 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
584 | } |
|
|
585 | } else { |
|
|
586 | $toplevel->{$1} = $2; |
|
|
587 | } |
|
|
588 | } elsif (/^\s*#/) { |
|
|
589 | $comment .= "$_\n"; |
373 | } elsif (/^\s*($|#)/) { |
590 | } elsif (/^\s*($|#)/) { |
374 | # |
591 | # |
375 | } else { |
592 | } else { |
376 | warn "$path: unparseable top-level line '$_'"; |
593 | die "$path: unparseable top-level line '$_'"; |
377 | } |
594 | } |
378 | } |
595 | } |
379 | |
596 | |
380 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
597 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
381 | |
598 | |
382 | \%arc |
599 | \%arc |
|
|
600 | } |
|
|
601 | |
|
|
602 | sub archlist_to_string { |
|
|
603 | my ($arch) = @_; |
|
|
604 | |
|
|
605 | my $str; |
|
|
606 | |
|
|
607 | my $append; $append = sub { |
|
|
608 | my %a = %{$_[0]}; |
|
|
609 | |
|
|
610 | Crossfire::attr_freeze \%a; |
|
|
611 | Crossfire::normalize_arch \%a; |
|
|
612 | |
|
|
613 | # undo the bit-split we did before |
|
|
614 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
615 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
616 | | (delete $a{attack_movement_bits_4_7}); |
|
|
617 | } |
|
|
618 | |
|
|
619 | if (my $comment = delete $a{_comment}) { |
|
|
620 | if ($comment =~ /[^\n\s#]/) { |
|
|
621 | $str .= $comment; |
|
|
622 | } |
|
|
623 | } |
|
|
624 | |
|
|
625 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
626 | |
|
|
627 | my $inv = delete $a{inventory}; |
|
|
628 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
629 | my $anim = delete $a{anim}; |
|
|
630 | |
|
|
631 | if ($a{_atype} eq 'object') { |
|
|
632 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
633 | if $anim; |
|
|
634 | } |
|
|
635 | |
|
|
636 | my @kv; |
|
|
637 | |
|
|
638 | for ($a{_name} eq "map" |
|
|
639 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
640 | : @Crossfire::FIELD_ORDER) { |
|
|
641 | push @kv, [$_, delete $a{$_}] |
|
|
642 | if exists $a{$_}; |
|
|
643 | } |
|
|
644 | |
|
|
645 | for (sort keys %a) { |
|
|
646 | next if /^_/; # ignore our _-keys |
|
|
647 | push @kv, [$_, delete $a{$_}]; |
|
|
648 | } |
|
|
649 | |
|
|
650 | for (@kv) { |
|
|
651 | my ($k, $v) = @$_; |
|
|
652 | |
|
|
653 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
654 | $v =~ s/\n$//; |
|
|
655 | $str .= "$k\n$v\n$end\n"; |
|
|
656 | } else { |
|
|
657 | $str .= "$k $v\n"; |
|
|
658 | } |
|
|
659 | } |
|
|
660 | |
|
|
661 | if ($inv) { |
|
|
662 | $append->($_) for @$inv; |
|
|
663 | } |
|
|
664 | |
|
|
665 | $str .= "end\n"; |
|
|
666 | |
|
|
667 | if ($a{_atype} eq 'object') { |
|
|
668 | if ($more) { |
|
|
669 | $str .= "more\n"; |
|
|
670 | $append->($more) if $more; |
|
|
671 | } else { |
|
|
672 | $str .= "\n"; |
|
|
673 | } |
|
|
674 | } |
|
|
675 | }; |
|
|
676 | |
|
|
677 | for (@$arch) { |
|
|
678 | $append->($_); |
|
|
679 | } |
|
|
680 | |
|
|
681 | $str |
383 | } |
682 | } |
384 | |
683 | |
385 | # put all archs into a hash with editor_face as it's key |
684 | # put all archs into a hash with editor_face as it's key |
386 | # NOTE: the arrays in the hash values are references to |
685 | # NOTE: the arrays in the hash values are references to |
387 | # the archs from $ARCH |
686 | # the archs from $ARCH |
… | |
… | |
408 | my ($a) = @_; |
707 | my ($a) = @_; |
409 | |
708 | |
410 | my $o = $ARCH{$a->{_name}} |
709 | my $o = $ARCH{$a->{_name}} |
411 | or return; |
710 | or return; |
412 | |
711 | |
413 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
712 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
713 | unless ($face) { |
|
|
714 | $face = $FACE{"blank.x11"} |
414 | or (warn "no face data found for arch '$a->{_name}'"), return; |
715 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
716 | } |
415 | |
717 | |
416 | if ($face->{w} > 1 || $face->{h} > 1) { |
718 | if ($face->{w} > 1 || $face->{h} > 1) { |
417 | # bigface |
719 | # bigface |
418 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
720 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
419 | |
721 | |
… | |
… | |
526 | ]; |
828 | ]; |
527 | |
829 | |
528 | $attr |
830 | $attr |
529 | } |
831 | } |
530 | |
832 | |
531 | sub arch_edit_sections { |
|
|
532 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
533 | # edit_type = 0; |
|
|
534 | # else if (edit_type != 0) { |
|
|
535 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
536 | # edit_type &= ~check_type; |
|
|
537 | # } |
|
|
538 | # |
|
|
539 | # } |
|
|
540 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
541 | # getAttributeValue("alive", defarch) == 1 && |
|
|
542 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
543 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
544 | # // Monster: monsters/npcs/generators |
|
|
545 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
546 | # } |
|
|
547 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
548 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
549 | # // Walls |
|
|
550 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
551 | # } |
|
|
552 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
553 | # getAttributeValue("connected", defarch) != 0) { |
|
|
554 | # // Connected Objects |
|
|
555 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
556 | # } |
|
|
557 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
558 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
559 | # // Exit: teleporter/exit/trapdoors |
|
|
560 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
561 | # } |
|
|
562 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
563 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
564 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
565 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
566 | # arch_type == 124 || arch_type == 130)) { |
|
|
567 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
568 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
569 | # } |
|
|
570 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
571 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
572 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
573 | # // Door: door/special door/gates + keys |
|
|
574 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
575 | # } |
|
|
576 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
577 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
578 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
579 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
580 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
581 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
582 | # arch_type == 122 || arch_type == 3)) { |
|
|
583 | # // Equipment: weapons/armour/wands/rods |
|
|
584 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
585 | # } |
|
|
586 | # |
|
|
587 | # return(edit_type); |
|
|
588 | # |
|
|
589 | # |
|
|
590 | } |
|
|
591 | |
|
|
592 | sub cache_file($$&&) { |
833 | sub cache_file($$&&) { |
593 | my ($src, $cache, $load, $create) = @_; |
834 | my ($src, $cache, $load, $create) = @_; |
594 | |
835 | |
595 | my ($size, $mtime) = (stat $src)[7,9] |
836 | my ($size, $mtime) = (stat $src)[7,9] |
596 | or Carp::croak "$src: $!"; |
837 | or Carp::croak "$src: $!"; |