… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.9'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
|
|
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
23 | |
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
27 | |
39 | |
… | |
… | |
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
45 | |
57 | |
46 | # same as in server save routine, to (hopefully) be compatible |
58 | # same as in server save routine, to (hopefully) be compatible |
47 | # to the other editors. |
59 | # to the other editors. |
48 | our @FIELD_ORDER_MAP = (qw( |
60 | our @FIELD_ORDER_MAP = (qw( |
49 | name swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
50 | shopitems shopgreed shopmin shopmax shoprace |
62 | shopitems shopgreed shopmin shopmax shoprace |
51 | darkness width height enter_x enter_y msg maplore |
63 | darkness width height enter_x enter_y msg maplore |
52 | unique template |
64 | unique template |
53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
55 | )); |
67 | )); |
56 | |
68 | |
57 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
58 | elevation |
70 | elevation |
59 | |
71 | |
60 | name name_pl custom_name title race |
72 | name name_pl custom_name attach title race |
61 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch face |
62 | #todo-events |
74 | #todo-events |
63 | animation is_animated |
75 | animation is_animated |
64 | str dex con wis pow cha int |
76 | str dex con wis pow cha int |
65 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
… | |
… | |
148 | close $fh; |
160 | close $fh; |
149 | rename "$path~", $path |
161 | rename "$path~", $path |
150 | or die "$path: $!"; |
162 | or die "$path: $!"; |
151 | } |
163 | } |
152 | |
164 | |
|
|
165 | my %attack_mask = ( |
|
|
166 | physical => 0x00000001, |
|
|
167 | magic => 0x00000002, |
|
|
168 | fire => 0x00000004, |
|
|
169 | electricity => 0x00000008, |
|
|
170 | cold => 0x00000010, |
|
|
171 | confusion => 0x00000020, |
|
|
172 | acid => 0x00000040, |
|
|
173 | drain => 0x00000080, |
|
|
174 | weaponmagic => 0x00000100, |
|
|
175 | ghosthit => 0x00000200, |
|
|
176 | poison => 0x00000400, |
|
|
177 | slow => 0x00000800, |
|
|
178 | paralyze => 0x00001000, |
|
|
179 | turn_undead => 0x00002000, |
|
|
180 | fear => 0x00004000, |
|
|
181 | cancellation => 0x00008000, |
|
|
182 | deplete => 0x00010000, |
|
|
183 | death => 0x00020000, |
|
|
184 | chaos => 0x00040000, |
|
|
185 | counterspell => 0x00080000, |
|
|
186 | godpower => 0x00100000, |
|
|
187 | holyword => 0x00200000, |
|
|
188 | blind => 0x00400000, |
|
|
189 | internal => 0x00800000, |
|
|
190 | life_stealing => 0x01000000, |
|
|
191 | disease => 0x02000000, |
|
|
192 | ); |
|
|
193 | |
|
|
194 | sub _add_resist($$$) { |
|
|
195 | my ($ob, $mask, $value) = @_; |
|
|
196 | |
|
|
197 | while (my ($k, $v) = each %attack_mask) { |
|
|
198 | $ob->{"resist_$k"} += $value if $mask & $v; |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
153 | # object as in "Object xxx", i.e. archetypes |
202 | # object as in "Object xxx", i.e. archetypes |
154 | sub normalize_object($) { |
203 | sub normalize_object($) { |
155 | my ($ob) = @_; |
204 | my ($ob) = @_; |
156 | |
205 | |
157 | # nuke outdated or never supported fields |
206 | # nuke outdated or never supported fields |
158 | delete $ob->{$_} for qw( |
207 | delete @$ob{qw( |
159 | can_knockback can_parry can_impale can_cut can_dam_armour |
208 | can_knockback can_parry can_impale can_cut can_dam_armour |
160 | can_apply pass_thru can_pass_thru |
209 | can_apply pass_thru can_pass_thru |
161 | ); |
210 | )}; |
|
|
211 | |
|
|
212 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
213 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
214 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
162 | |
215 | |
163 | # convert movement strings to bitsets |
216 | # convert movement strings to bitsets |
164 | for my $attr (keys %FIELD_MOVEMENT) { |
217 | for my $attr (keys %FIELD_MOVEMENT) { |
165 | next unless exists $ob->{$attr}; |
218 | next unless exists $ob->{$attr}; |
166 | |
219 | |
… | |
… | |
199 | if (defined (my $v = delete $ob->{slow_move})) { |
252 | if (defined (my $v = delete $ob->{slow_move})) { |
200 | $ob->{move_slow} |= MOVE_WALK; |
253 | $ob->{move_slow} |= MOVE_WALK; |
201 | $ob->{move_slow_penalty} = $v; |
254 | $ob->{move_slow_penalty} = $v; |
202 | } |
255 | } |
203 | if (defined (my $v = delete $ob->{walk_on})) { |
256 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
257 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
204 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
258 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
205 | : $ob->{move_on} & ~MOVE_WALK; |
259 | : $ob->{move_on} & ~MOVE_WALK; |
206 | } |
260 | } |
207 | if (defined (my $v = delete $ob->{walk_off})) { |
261 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
262 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
208 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
263 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
209 | : $ob->{move_off} & ~MOVE_WALK; |
264 | : $ob->{move_off} & ~MOVE_WALK; |
210 | } |
265 | } |
211 | if (defined (my $v = delete $ob->{fly_on})) { |
266 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
267 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
212 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
268 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
213 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
269 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
214 | } |
270 | } |
215 | if (defined (my $v = delete $ob->{fly_off})) { |
271 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
272 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
216 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
273 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
217 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
274 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
218 | } |
275 | } |
219 | if (defined (my $v = delete $ob->{flying})) { |
276 | if (defined (my $v = delete $ob->{flying})) { |
|
|
277 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
220 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
278 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
221 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
279 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
222 | } |
280 | } |
223 | |
281 | |
224 | # convert idiotic event_xxx things into objects |
282 | # convert idiotic event_xxx things into objects |
… | |
… | |
281 | } |
339 | } |
282 | |
340 | |
283 | $ob |
341 | $ob |
284 | } |
342 | } |
285 | |
343 | |
|
|
344 | sub attr_thaw($) { |
|
|
345 | my ($ob) = @_; |
|
|
346 | |
|
|
347 | $ob->{attach} = from_json $ob->{attach} |
|
|
348 | if exists $ob->{attach}; |
|
|
349 | |
|
|
350 | $ob |
|
|
351 | } |
|
|
352 | |
|
|
353 | sub attr_freeze($) { |
|
|
354 | my ($ob) = @_; |
|
|
355 | |
|
|
356 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
357 | if exists $ob->{attach}; |
|
|
358 | |
|
|
359 | $ob |
|
|
360 | } |
|
|
361 | |
286 | sub read_pak($) { |
362 | sub read_pak($) { |
287 | my ($path) = @_; |
363 | my ($path) = @_; |
288 | |
364 | |
289 | my %pak; |
365 | my %pak; |
290 | |
366 | |
… | |
… | |
307 | my ($more, $prev); |
383 | my ($more, $prev); |
308 | |
384 | |
309 | open my $fh, "<:raw:perlio:utf8", $path |
385 | open my $fh, "<:raw:perlio:utf8", $path |
310 | or Carp::croak "$path: $!"; |
386 | or Carp::croak "$path: $!"; |
311 | |
387 | |
312 | binmode $fh; |
388 | # binmode $fh; |
313 | |
389 | |
314 | my $parse_block; $parse_block = sub { |
390 | my $parse_block; $parse_block = sub { |
315 | my %arc = @_; |
391 | my %arc = @_; |
316 | |
392 | |
317 | while (<$fh>) { |
393 | while (<$fh>) { |
318 | s/\s+$//; |
394 | s/\s+$//; |
319 | if (/^end$/i) { |
395 | if (/^end$/i) { |
320 | last; |
396 | last; |
321 | } elsif (/^arch (\S+)$/i) { |
397 | } elsif (/^arch (\S+)$/i) { |
322 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
398 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
323 | } elsif (/^lore$/i) { |
399 | } elsif (/^lore$/i) { |
324 | while (<$fh>) { |
400 | while (<$fh>) { |
325 | last if /^endlore\s*$/i; |
401 | last if /^endlore\s*$/i; |
326 | $arc{lore} .= $_; |
402 | $arc{lore} .= $_; |
327 | } |
403 | } |
… | |
… | |
352 | s/\s+$//; |
428 | s/\s+$//; |
353 | if (/^more$/i) { |
429 | if (/^more$/i) { |
354 | $more = $prev; |
430 | $more = $prev; |
355 | } elsif (/^object (\S+)$/i) { |
431 | } elsif (/^object (\S+)$/i) { |
356 | my $name = $1; |
432 | my $name = $1; |
357 | my $arc = normalize_object $parse_block->(_name => $name); |
433 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
434 | $arc->{_atype} = 'object'; |
358 | |
435 | |
359 | if ($more) { |
436 | if ($more) { |
360 | $more->{more} = $arc; |
437 | $more->{more} = $arc; |
361 | } else { |
438 | } else { |
362 | $arc{$name} = $arc; |
439 | $arc{$name} = $arc; |
363 | } |
440 | } |
364 | $prev = $arc; |
441 | $prev = $arc; |
365 | $more = undef; |
442 | $more = undef; |
366 | } elsif (/^arch (\S+)$/i) { |
443 | } elsif (/^arch (\S+)$/i) { |
367 | my $name = $1; |
444 | my $name = $1; |
368 | my $arc = normalize_arch $parse_block->(_name => $name); |
445 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
446 | $arc->{_atype} = 'arch'; |
369 | |
447 | |
370 | if ($more) { |
448 | if ($more) { |
371 | $more->{more} = $arc; |
449 | $more->{more} = $arc; |
372 | } else { |
450 | } else { |
373 | push @{ $arc{arch} }, $arc; |
451 | push @{ $arc{arch} }, $arc; |
… | |
… | |
391 | } |
469 | } |
392 | |
470 | |
393 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
471 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
394 | |
472 | |
395 | \%arc |
473 | \%arc |
|
|
474 | } |
|
|
475 | |
|
|
476 | sub archlist_to_string { |
|
|
477 | my ($arch) = @_; |
|
|
478 | |
|
|
479 | my $str; |
|
|
480 | |
|
|
481 | my $append; $append = sub { |
|
|
482 | my %a = %{$_[0]}; |
|
|
483 | |
|
|
484 | Crossfire::attr_freeze \%a; |
|
|
485 | Crossfire::normalize_arch \%a; |
|
|
486 | |
|
|
487 | # undo the bit-split we did before |
|
|
488 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
489 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
490 | | (delete $a{attack_movement_bits_4_7}); |
|
|
491 | } |
|
|
492 | |
|
|
493 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
494 | |
|
|
495 | my $inv = delete $a{inventory}; |
|
|
496 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
497 | my $anim = delete $a{anim}; |
|
|
498 | |
|
|
499 | my @kv; |
|
|
500 | |
|
|
501 | for ($a{_name} eq "map" |
|
|
502 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
503 | : @Crossfire::FIELD_ORDER) { |
|
|
504 | push @kv, [$_, delete $a{$_}] |
|
|
505 | if exists $a{$_}; |
|
|
506 | } |
|
|
507 | |
|
|
508 | for (sort keys %a) { |
|
|
509 | next if /^_/; # ignore our _-keys |
|
|
510 | push @kv, [$_, delete $a{$_}]; |
|
|
511 | } |
|
|
512 | |
|
|
513 | for (@kv) { |
|
|
514 | my ($k, $v) = @$_; |
|
|
515 | |
|
|
516 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
517 | $v =~ s/\n$//; |
|
|
518 | $str .= "$k\n$v\n$end\n"; |
|
|
519 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
520 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
521 | $str .= "$k $v\n"; |
|
|
522 | |
|
|
523 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
524 | $str .= "$k all"; |
|
|
525 | |
|
|
526 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
527 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
528 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
529 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
530 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
531 | |
|
|
532 | $str .= "\n"; |
|
|
533 | |
|
|
534 | } else { |
|
|
535 | $str .= $k; |
|
|
536 | |
|
|
537 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
538 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
539 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
540 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
541 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
542 | |
|
|
543 | $str .= "\n"; |
|
|
544 | } |
|
|
545 | } else { |
|
|
546 | $str .= "$k $v\n"; |
|
|
547 | } |
|
|
548 | } |
|
|
549 | |
|
|
550 | if ($inv) { |
|
|
551 | $append->($_) for @$inv; |
|
|
552 | } |
|
|
553 | |
|
|
554 | if ($a{_atype} eq 'object') { |
|
|
555 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
556 | if $anim; |
|
|
557 | } |
|
|
558 | |
|
|
559 | $str .= "end\n"; |
|
|
560 | |
|
|
561 | if (($a{_atype} eq 'object') && $more) { |
|
|
562 | $str .= "\nmore\n"; |
|
|
563 | $append->($more) if $more; |
|
|
564 | } |
|
|
565 | }; |
|
|
566 | |
|
|
567 | for (@$arch) { |
|
|
568 | $append->($_); |
|
|
569 | } |
|
|
570 | |
|
|
571 | $str |
396 | } |
572 | } |
397 | |
573 | |
398 | # put all archs into a hash with editor_face as it's key |
574 | # put all archs into a hash with editor_face as it's key |
399 | # NOTE: the arrays in the hash values are references to |
575 | # NOTE: the arrays in the hash values are references to |
400 | # the archs from $ARCH |
576 | # the archs from $ARCH |