… | |
… | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
… | |
… | |
37 | msg => "endmsg", |
37 | msg => "endmsg", |
38 | lore => "endlore", |
38 | lore => "endlore", |
39 | maplore => "endmaplore", |
39 | maplore => "endmaplore", |
40 | ); |
40 | ); |
41 | |
41 | |
42 | # not used yet, maybe alphabetical is ok |
42 | # movement bit type, PITA |
|
|
43 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
44 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
45 | |
|
|
46 | # same as in server save routine, to (hopefully) be compatible |
|
|
47 | # to the other editors. |
|
|
48 | our @FIELD_ORDER_MAP = (qw( |
|
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
|
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
|
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
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55 | )); |
|
|
56 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
57 | our @FIELD_ORDER = (qw( |
|
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58 | elevation |
|
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59 | |
|
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60 | name name_pl custom_name title race |
|
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61 | slaying skill msg lore other_arch face |
|
|
62 | #todo-events |
|
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63 | animation is_animated |
|
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
|
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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|
78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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|
88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
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105 | )); |
|
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106 | |
|
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107 | our %EVENT_TYPE = ( |
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108 | apply => 1, |
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109 | attack => 2, |
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110 | death => 3, |
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111 | drop => 4, |
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112 | pickup => 5, |
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113 | say => 6, |
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114 | stop => 7, |
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115 | time => 8, |
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116 | throw => 9, |
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117 | trigger => 10, |
|
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118 | close => 11, |
|
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119 | timer => 12, |
|
|
120 | ); |
44 | |
121 | |
45 | sub MOVE_WALK (){ 0x01 } |
122 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
123 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
124 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
125 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
126 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
127 | sub MOVE_BOAT (){ 0x10 } |
|
|
128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
129 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
131 | |
53 | sub load_ref($) { |
132 | sub load_ref($) { |
54 | my ($path) = @_; |
133 | my ($path) = @_; |
55 | |
134 | |
56 | open my $fh, "<", $path |
135 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
136 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
137 | local $/; |
60 | |
138 | |
61 | Storable::thaw <$fh> |
139 | thaw <$fh> |
62 | } |
140 | } |
63 | |
141 | |
64 | sub save_ref($$) { |
142 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
143 | my ($ref, $path) = @_; |
66 | |
144 | |
67 | open my $fh, ">", "$path~" |
145 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
146 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh Storable::freeze $ref; |
147 | print $fh freeze $ref; |
71 | close $fh; |
148 | close $fh; |
72 | rename "$path~", $path |
149 | rename "$path~", $path |
73 | or die "$path: $!"; |
150 | or die "$path: $!"; |
74 | } |
151 | } |
75 | |
152 | |
|
|
153 | # object as in "Object xxx", i.e. archetypes |
76 | sub normalize_arch($) { |
154 | sub normalize_object($) { |
77 | my ($ob) = @_; |
155 | my ($ob) = @_; |
78 | |
156 | |
79 | my $arch = $ARCH{$ob->{_name}} |
157 | # nuke outdated or never supported fields |
80 | or (warn "$ob->{_name}: no such archetype", return $ob); |
|
|
81 | |
|
|
82 | delete $ob->{$_} for qw( |
158 | delete $ob->{$_} for qw( |
83 | can_knockback can_parry can_impale can_cut can_dam_armour |
159 | can_knockback can_parry can_impale can_cut can_dam_armour |
84 | can_apply pass_thru can_pass_thru |
160 | can_apply pass_thru can_pass_thru |
85 | ); |
161 | ); |
|
|
162 | |
|
|
163 | # convert movement strings to bitsets |
|
|
164 | for my $attr (keys %FIELD_MOVEMENT) { |
|
|
165 | next unless exists $ob->{$attr}; |
|
|
166 | |
|
|
167 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
168 | |
|
|
169 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
170 | |
|
|
171 | my $flags = 0; |
|
|
172 | |
|
|
173 | # assume list |
|
|
174 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
175 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
176 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
177 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
178 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
179 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
180 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
181 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
182 | |
|
|
183 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
184 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
185 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
186 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
187 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
188 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
189 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
190 | } |
|
|
191 | |
|
|
192 | $ob->{$attr} = $flags; |
|
|
193 | } |
|
|
194 | |
|
|
195 | # convert outdated movement flags to new movement sets |
|
|
196 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
197 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
198 | } |
|
|
199 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
200 | $ob->{move_slow} |= MOVE_WALK; |
|
|
201 | $ob->{move_slow_penalty} = $v; |
|
|
202 | } |
|
|
203 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
204 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
|
|
205 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
206 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
207 | } |
|
|
208 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
209 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
|
|
210 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
211 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
212 | } |
|
|
213 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
214 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
|
|
215 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
216 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
217 | } |
|
|
218 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
219 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
|
|
220 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
221 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
222 | } |
|
|
223 | if (defined (my $v = delete $ob->{flying})) { |
|
|
224 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
|
|
225 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
226 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
227 | } |
|
|
228 | |
|
|
229 | # convert idiotic event_xxx things into objects |
|
|
230 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
231 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
232 | push @{$ob->{inventory}}, { |
|
|
233 | _name => "event_$event", |
|
|
234 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
235 | slaying => delete $ob->{"event_${event}"}, |
|
|
236 | name => delete $ob->{"event_${event}_options"}, |
|
|
237 | }; |
|
|
238 | } |
|
|
239 | } |
|
|
240 | |
|
|
241 | $ob |
|
|
242 | } |
|
|
243 | |
|
|
244 | # arch as in "arch xxx", ie.. objects |
|
|
245 | sub normalize_arch($) { |
|
|
246 | my ($ob) = @_; |
|
|
247 | |
|
|
248 | normalize_object $ob; |
|
|
249 | |
|
|
250 | my $arch = $ARCH{$ob->{_name}} |
|
|
251 | or (warn "$ob->{_name}: no such archetype", return $ob); |
86 | |
252 | |
87 | if ($arch->{type} == 22) { # map |
253 | if ($arch->{type} == 22) { # map |
88 | my %normalize = ( |
254 | my %normalize = ( |
89 | "enter_x" => "hp", |
255 | "enter_x" => "hp", |
90 | "enter_y" => "sp", |
256 | "enter_y" => "sp", |
… | |
… | |
100 | while (my ($k2, $k1) = each %normalize) { |
266 | while (my ($k2, $k1) = each %normalize) { |
101 | if (defined (my $v = delete $ob->{$k1})) { |
267 | if (defined (my $v = delete $ob->{$k1})) { |
102 | $ob->{$k2} = $v; |
268 | $ob->{$k2} = $v; |
103 | } |
269 | } |
104 | } |
270 | } |
105 | } |
271 | } else { |
106 | |
|
|
107 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
|
|
108 | next unless exists $ob->{$attr}; |
|
|
109 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
110 | |
|
|
111 | my $flags = 0; |
|
|
112 | |
|
|
113 | # assume list |
|
|
114 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
115 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
116 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
117 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
118 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
119 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
120 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
121 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
122 | |
|
|
123 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
124 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
125 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
126 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
127 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
128 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
129 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
130 | } |
|
|
131 | |
|
|
132 | $ob->{$attr} = $flags; |
|
|
133 | } |
|
|
134 | |
|
|
135 | if (defined (my $v = delete $ob->{no_pass})) { |
|
|
136 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
|
|
137 | } |
|
|
138 | if (defined (my $v = delete $ob->{slow_move})) { |
|
|
139 | $ob->{move_slow} |= MOVE_WALK; |
|
|
140 | $ob->{move_slow_penalty} = $v; |
|
|
141 | } |
|
|
142 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
143 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
144 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
145 | } |
|
|
146 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
147 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
148 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
149 | } |
|
|
150 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
151 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
152 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
153 | } |
|
|
154 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
155 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
156 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
157 | } |
|
|
158 | if (defined (my $v = delete $ob->{flying})) { |
|
|
159 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
160 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
161 | } |
|
|
162 | |
|
|
163 | # if value matches archetype default, delete |
272 | # if value matches archetype default, delete |
164 | while (my ($k, $v) = each %$ob) { |
273 | while (my ($k, $v) = each %$ob) { |
165 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
274 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
166 | next if $k eq "_name"; |
275 | next if $k eq "_name"; |
167 | delete $ob->{$k}; |
276 | delete $ob->{$k}; |
168 | } |
277 | } |
|
|
278 | } |
|
|
279 | } |
|
|
280 | |
|
|
281 | # a speciality for the editor |
|
|
282 | if (exists $ob->{attack_movement}) { |
|
|
283 | my $am = delete $ob->{attack_movement}; |
|
|
284 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
285 | $ob->{attack_movement_bits_4_7} = $am & 240; |
169 | } |
286 | } |
170 | |
287 | |
171 | $ob |
288 | $ob |
172 | } |
289 | } |
173 | |
290 | |
174 | sub read_pak($) { |
291 | sub read_pak($) { |
175 | my ($path) = @_; |
292 | my ($path) = @_; |
176 | |
293 | |
177 | my %pak; |
294 | my %pak; |
178 | |
295 | |
179 | open my $fh, "<", $path |
296 | open my $fh, "<:raw:perlio", $path |
180 | or Carp::croak "$_[0]: $!"; |
297 | or Carp::croak "$_[0]: $!"; |
181 | binmode $fh; |
298 | binmode $fh; |
182 | while (<$fh>) { |
299 | while (<$fh>) { |
183 | my ($type, $id, $len, $path) = split; |
300 | my ($type, $id, $len, $path) = split; |
184 | $path =~ s/.*\///; |
301 | $path =~ s/.*\///; |
… | |
… | |
186 | } |
303 | } |
187 | |
304 | |
188 | \%pak |
305 | \%pak |
189 | } |
306 | } |
190 | |
307 | |
191 | sub read_arch($) { |
308 | sub read_arch($;$) { |
192 | my ($path) = @_; |
309 | my ($path, $toplevel) = @_; |
193 | |
310 | |
194 | my %arc; |
311 | my %arc; |
195 | my ($more, $prev); |
312 | my ($more, $prev); |
196 | |
313 | |
197 | open my $fh, "<", $path |
314 | open my $fh, "<:raw:perlio:utf8", $path |
198 | or Carp::croak "$path: $!"; |
315 | or Carp::croak "$path: $!"; |
199 | |
316 | |
200 | binmode $fh; |
317 | binmode $fh; |
201 | |
318 | |
202 | my $parse_block; $parse_block = sub { |
319 | my $parse_block; $parse_block = sub { |
… | |
… | |
204 | |
321 | |
205 | while (<$fh>) { |
322 | while (<$fh>) { |
206 | s/\s+$//; |
323 | s/\s+$//; |
207 | if (/^end$/i) { |
324 | if (/^end$/i) { |
208 | last; |
325 | last; |
209 | } elsif (/^arch (\S+)$/) { |
326 | } elsif (/^arch (\S+)$/i) { |
210 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
327 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
211 | } elsif (/^lore$/) { |
328 | } elsif (/^lore$/i) { |
212 | while (<$fh>) { |
329 | while (<$fh>) { |
213 | last if /^endlore\s*$/i; |
330 | last if /^endlore\s*$/i; |
214 | $arc{lore} .= $_; |
331 | $arc{lore} .= $_; |
215 | } |
332 | } |
216 | } elsif (/^msg$/) { |
333 | } elsif (/^msg$/i) { |
217 | while (<$fh>) { |
334 | while (<$fh>) { |
218 | last if /^endmsg\s*$/i; |
335 | last if /^endmsg\s*$/i; |
219 | $arc{msg} .= $_; |
336 | $arc{msg} .= $_; |
|
|
337 | } |
|
|
338 | } elsif (/^anim$/i) { |
|
|
339 | while (<$fh>) { |
|
|
340 | last if /^mina\s*$/i; |
|
|
341 | chomp; |
|
|
342 | push @{ $arc{anim} }, $_; |
220 | } |
343 | } |
221 | } elsif (/^(\S+)\s*(.*)$/) { |
344 | } elsif (/^(\S+)\s*(.*)$/) { |
222 | $arc{lc $1} = $2; |
345 | $arc{lc $1} = $2; |
223 | } elsif (/^\s*($|#)/) { |
346 | } elsif (/^\s*($|#)/) { |
224 | # |
347 | # |
… | |
… | |
234 | s/\s+$//; |
357 | s/\s+$//; |
235 | if (/^more$/i) { |
358 | if (/^more$/i) { |
236 | $more = $prev; |
359 | $more = $prev; |
237 | } elsif (/^object (\S+)$/i) { |
360 | } elsif (/^object (\S+)$/i) { |
238 | my $name = $1; |
361 | my $name = $1; |
239 | my $arc = $parse_block->(_name => $name); |
362 | my $arc = normalize_object $parse_block->(_name => $name); |
240 | |
363 | |
241 | if ($more) { |
364 | if ($more) { |
242 | $more->{more} = $arc; |
365 | $more->{more} = $arc; |
243 | } else { |
366 | } else { |
244 | $arc{$name} = $arc; |
367 | $arc{$name} = $arc; |
245 | } |
368 | } |
246 | $prev = $arc; |
369 | $prev = $arc; |
247 | $more = undef; |
370 | $more = undef; |
248 | } elsif (/^arch (\S+)$/i) { |
371 | } elsif (/^arch (\S+)$/i) { |
|
|
372 | my $name = $1; |
249 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
373 | my $arc = normalize_arch $parse_block->(_name => $name); |
|
|
374 | |
|
|
375 | if ($more) { |
|
|
376 | $more->{more} = $arc; |
|
|
377 | } else { |
|
|
378 | push @{ $arc{arch} }, $arc; |
|
|
379 | } |
|
|
380 | $prev = $arc; |
|
|
381 | $more = undef; |
|
|
382 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
383 | if ($1 eq "lev_array") { |
|
|
384 | while (<$fh>) { |
|
|
385 | last if /^endplst\s*$/; |
|
|
386 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
387 | } |
|
|
388 | } else { |
|
|
389 | $toplevel->{$1} = $2; |
|
|
390 | } |
250 | } elsif (/^\s*($|#)/) { |
391 | } elsif (/^\s*($|#)/) { |
251 | # |
392 | # |
252 | } else { |
393 | } else { |
253 | warn "$path: unparseable top-level line '$_'"; |
394 | die "$path: unparseable top-level line '$_'"; |
254 | } |
395 | } |
255 | } |
396 | } |
256 | |
397 | |
257 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
398 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
258 | |
399 | |
… | |
… | |
265 | sub editor_archs { |
406 | sub editor_archs { |
266 | my %paths; |
407 | my %paths; |
267 | |
408 | |
268 | for (keys %ARCH) { |
409 | for (keys %ARCH) { |
269 | my $arch = $ARCH{$_}; |
410 | my $arch = $ARCH{$_}; |
270 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
411 | push @{$paths{$arch->{editor_folder}}}, $arch; |
271 | } |
412 | } |
272 | |
413 | |
273 | \%paths |
414 | \%paths |
274 | } |
415 | } |
275 | |
416 | |
… | |
… | |
340 | my $type = $obj->{type} || $arch->{type}; |
481 | my $type = $obj->{type} || $arch->{type}; |
341 | |
482 | |
342 | if ($type > 0) { |
483 | if ($type > 0) { |
343 | $root = $Crossfire::Data::ATTR{$type}; |
484 | $root = $Crossfire::Data::ATTR{$type}; |
344 | } else { |
485 | } else { |
|
|
486 | my %a = (%$arch, %$obj); |
|
|
487 | |
|
|
488 | if ($a{is_floor} && !$a{alive}) { |
|
|
489 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
490 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
491 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
492 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
493 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
494 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
495 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
496 | } else { |
345 | $root = $Crossfire::Data::TYPE{Misc}; |
497 | $root = $Crossfire::Data::TYPE{Misc}; |
346 | |
|
|
347 | type: |
|
|
348 | for (@Crossfire::Data::ATTR0) { |
|
|
349 | my $req = $_->{required} |
|
|
350 | or die "internal error: ATTR0 without 'required'"; |
|
|
351 | |
|
|
352 | keys %$req; |
|
|
353 | while (my ($k, $v) = each %$req) { |
|
|
354 | next type |
|
|
355 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
356 | } |
|
|
357 | |
|
|
358 | $root = $_; |
|
|
359 | } |
498 | } |
360 | } |
499 | } |
361 | |
500 | |
362 | my @import = ($root); |
501 | my @import = ($root); |
363 | |
502 | |
… | |
… | |
537 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
676 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
538 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
677 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
539 | or die "$VARDIR/tilecache.png: $!"; |
678 | or die "$VARDIR/tilecache.png: $!"; |
540 | *FACE = $_[0]; |
679 | *FACE = $_[0]; |
541 | }, sub { |
680 | }, sub { |
542 | require File::Temp; |
|
|
543 | |
|
|
544 | my $tile = read_pak "$LIB/crossfire.0"; |
681 | my $tile = read_pak "$LIB/crossfire.0"; |
545 | |
682 | |
546 | my %cache; |
683 | my %cache; |
547 | |
684 | |
548 | my $idx = 0; |
685 | my $idx = 0; |
549 | |
686 | |
550 | for my $name (sort keys %$tile) { |
687 | for my $name (sort keys %$tile) { |
551 | my ($fh, $filename) = File::Temp::tempfile (); |
688 | my $pb = new Gtk2::Gdk::PixbufLoader; |
552 | print $fh $tile->{$name}; |
689 | $pb->write ($tile->{$name}); |
553 | close $fh; |
690 | $pb->close; |
554 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
691 | my $pb = $pb->get_pixbuf; |
555 | unlink $filename; |
|
|
556 | |
692 | |
557 | my $tile = $cache{$name} = { |
693 | my $tile = $cache{$name} = { |
558 | pb => $pb, |
694 | pb => $pb, |
559 | idx => $idx, |
695 | idx => $idx, |
560 | w => int $pb->get_width / TILESIZE, |
696 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
578 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
714 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
579 | } |
715 | } |
580 | } |
716 | } |
581 | } |
717 | } |
582 | |
718 | |
583 | $pb->save ("$VARDIR/tilecache.png", "png"); |
719 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
584 | |
720 | |
585 | \%cache |
721 | \%cache |
586 | }; |
722 | }; |
587 | } |
723 | } |
588 | |
724 | |