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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.16 by root, Tue Feb 21 21:37:01 2006 UTC vs.
Revision 1.68 by elmex, Sun Jul 30 17:29:29 2006 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.8';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use Storable; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw);
18 19
19#XXX: The map_* procedures scream for a map-object
20
21our @EXPORT = 20our @EXPORT = qw(
22 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
23 23
24our $LIB = $ENV{CROSSFIRE_LIBDIR} 24our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 25
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
27
28mkdir $VARDIR, 0777;
26 29
27sub TILESIZE (){ 32 } 30sub TILESIZE (){ 32 }
28 31
29our $CACHEDIR;
30our %ARCH; 32our %ARCH;
31our %FACE; 33our %FACE;
32our $TILE; 34our $TILE;
33 35
34our %FIELD_MULTILINE = ( 36our %FIELD_MULTILINE = (
35 msg => "endmsg", 37 msg => "endmsg",
36 lore => "endlore", 38 lore => "endlore",
39 maplore => "endmaplore",
37); 40);
38 41
39# not used yet, maybe alphabetical is ok 42# movement bit type, PITA
43our %FIELD_MOVEMENT = map +($_ => undef),
44 qw(move_type move_block move_allow move_on move_off move_slow);
45
46# same as in server save routine, to (hopefully) be compatible
47# to the other editors.
48our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore
52 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55));
56
40our @FIELD_ORDER = (qw(name name_pl)); 57our @FIELD_ORDER = (qw(
58 elevation
41 59
60 name name_pl custom_name title race
61 slaying skill msg lore other_arch face
62 #todo-events
63 animation is_animated
64 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype
69
70 resist_physical resist_magic resist_fire resist_electricity
71 resist_cold resist_confusion resist_acid resist_drain
72 resist_weaponmagic resist_ghosthit resist_poison resist_slow
73 resist_paralyze resist_turn_undead resist_fear resist_cancellation
74 resist_deplete resist_death resist_chaos resist_counterspell
75 resist_godpower resist_holyword resist_blind resist_internal
76 resist_life_stealing resist_disease
77
78 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program
82 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
87
88 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
89 friendly generator is_thrown auto_apply treasure player sold see_invisible
90 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
91 splitting hitback startequip blocksview undead scared unaggressive
92 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
93 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
94 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
95 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
96 random_move only_attack confused stealth cursed damned see_anywhere
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
102
103 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105));
106
107our %EVENT_TYPE = (
108 apply => 1,
109 attack => 2,
110 death => 3,
111 drop => 4,
112 pickup => 5,
113 say => 6,
114 stop => 7,
115 time => 8,
116 throw => 9,
117 trigger => 10,
118 close => 11,
119 timer => 12,
120);
121
42sub MOVE_WALK (){ 0x1 } 122sub MOVE_WALK (){ 0x01 }
43sub MOVE_FLY_LOW (){ 0x2 } 123sub MOVE_FLY_LOW (){ 0x02 }
44sub MOVE_FLY_HIGH (){ 0x4 } 124sub MOVE_FLY_HIGH (){ 0x04 }
45sub MOVE_FLYING (){ 0x6 } 125sub MOVE_FLYING (){ 0x06 }
46sub MOVE_SWIM (){ 0x8 } 126sub MOVE_SWIM (){ 0x08 }
47sub MOVE_ALL (){ 0xf } 127sub MOVE_BOAT (){ 0x10 }
128sub MOVE_KNOWN (){ 0x1f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
48 131
132sub load_ref($) {
133 my ($path) = @_;
134
135 open my $fh, "<:raw:perlio", $path
136 or die "$path: $!";
137 local $/;
138
139 thaw <$fh>
140}
141
142sub save_ref($$) {
143 my ($ref, $path) = @_;
144
145 open my $fh, ">:raw:perlio", "$path~"
146 or die "$path~: $!";
147 print $fh freeze $ref;
148 close $fh;
149 rename "$path~", $path
150 or die "$path: $!";
151}
152
153# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) {
155 my ($ob) = @_;
156
157 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru
161 );
162
163 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr};
166
167 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
168
169 next if $ob->{$attr} =~ /^\d+$/;
170
171 my $flags = 0;
172
173 # assume list
174 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
175 $flags |= MOVE_WALK if $flag eq "walk";
176 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
177 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
178 $flags |= MOVE_FLYING if $flag eq "flying";
179 $flags |= MOVE_SWIM if $flag eq "swim";
180 $flags |= MOVE_BOAT if $flag eq "boat";
181 $flags |= MOVE_ALL if $flag eq "all";
182
183 $flags &= ~MOVE_WALK if $flag eq "-walk";
184 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
185 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
186 $flags &= ~MOVE_FLYING if $flag eq "-flying";
187 $flags &= ~MOVE_SWIM if $flag eq "-swim";
188 $flags &= ~MOVE_BOAT if $flag eq "-boat";
189 $flags &= ~MOVE_ALL if $flag eq "-all";
190 }
191
192 $ob->{$attr} = $flags;
193 }
194
195 # convert outdated movement flags to new movement sets
196 if (defined (my $v = delete $ob->{no_pass})) {
197 $ob->{move_block} = $v ? MOVE_ALL : 0;
198 }
199 if (defined (my $v = delete $ob->{slow_move})) {
200 $ob->{move_slow} |= MOVE_WALK;
201 $ob->{move_slow_penalty} = $v;
202 }
203 if (defined (my $v = delete $ob->{walk_on})) {
204 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
205 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
206 : $ob->{move_on} & ~MOVE_WALK;
207 }
208 if (defined (my $v = delete $ob->{walk_off})) {
209 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
211 : $ob->{move_off} & ~MOVE_WALK;
212 }
213 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
215 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
216 : $ob->{move_on} & ~MOVE_FLY_LOW;
217 }
218 if (defined (my $v = delete $ob->{fly_off})) {
219 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
220 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
221 : $ob->{move_off} & ~MOVE_FLY_LOW;
222 }
223 if (defined (my $v = delete $ob->{flying})) {
224 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
225 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
226 : $ob->{move_type} & ~MOVE_FLY_LOW;
227 }
228
229 # convert idiotic event_xxx things into objects
230 while (my ($event, $subtype) = each %EVENT_TYPE) {
231 if (exists $ob->{"event_${event}_plugin"}) {
232 push @{$ob->{inventory}}, {
233 _name => "event_$event",
234 title => delete $ob->{"event_${event}_plugin"},
235 slaying => delete $ob->{"event_${event}"},
236 name => delete $ob->{"event_${event}_options"},
237 };
238 }
239 }
240
241 $ob
242}
243
244# arch as in "arch xxx", ie.. objects
49sub normalize_arch($) { 245sub normalize_arch($) {
50 my ($ob) = @_; 246 my ($ob) = @_;
51 247
248 normalize_object $ob;
249
52 my $arch = $ARCH{$ob->{_name}} 250 my $arch = $ARCH{$ob->{_name}}
53 or (warn "$ob->{_name}: no such archetype", return $ob); 251 or (warn "$ob->{_name}: no such archetype", return $ob);
54
55 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
56 252
57 if ($arch->{type} == 22) { # map 253 if ($arch->{type} == 22) { # map
58 my %normalize = ( 254 my %normalize = (
59 "enter_x" => "hp", 255 "enter_x" => "hp",
60 "enter_y" => "sp", 256 "enter_y" => "sp",
70 while (my ($k2, $k1) = each %normalize) { 266 while (my ($k2, $k1) = each %normalize) {
71 if (defined (my $v = delete $ob->{$k1})) { 267 if (defined (my $v = delete $ob->{$k1})) {
72 $ob->{$k2} = $v; 268 $ob->{$k2} = $v;
73 } 269 }
74 } 270 }
75 } 271 } else {
76
77 if (defined (my $v = delete $ob->{no_pass})) {
78 $ob->{move_block} = $v ? MOVE_ALL : 0;
79 }
80 if (defined (my $v = delete $ob->{walk_on})) {
81 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
82 : $ob->{move_on} & ~MOVE_WALK;
83 }
84 if (defined (my $v = delete $ob->{walk_off})) {
85 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
86 : $ob->{move_off} & ~MOVE_WALK;
87 }
88 if (defined (my $v = delete $ob->{fly_on})) {
89 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
90 : $ob->{move_on} & ~MOVE_FLY_LOW;
91 }
92 if (defined (my $v = delete $ob->{fly_off})) {
93 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
94 : $ob->{move_off} & ~MOVE_FLY_LOW;
95 }
96 if (defined (my $v = delete $ob->{flying})) {
97 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
98 : $ob->{move_type} & ~MOVE_FLY_LOW;
99 }
100
101 # if value matches archetype default, delete 272 # if value matches archetype default, delete
102 while (my ($k, $v) = each %$ob) { 273 while (my ($k, $v) = each %$ob) {
103 if (exists $arch->{$k} and $arch->{$k} eq $v) { 274 if (exists $arch->{$k} and $arch->{$k} eq $v) {
104 next if $k eq "_name"; 275 next if $k eq "_name";
105 delete $ob->{$k}; 276 delete $ob->{$k};
106 } 277 }
278 }
279 }
280
281 # a speciality for the editor
282 if (exists $ob->{attack_movement}) {
283 my $am = delete $ob->{attack_movement};
284 $ob->{attack_movement_bits_0_3} = $am & 15;
285 $ob->{attack_movement_bits_4_7} = $am & 240;
107 } 286 }
108 287
109 $ob 288 $ob
110} 289}
111 290
112sub read_pak($;$) { 291sub read_pak($) {
113 my ($path, $cache) = @_; 292 my ($path) = @_;
114 293
115 eval {
116 defined $cache
117 && -M $cache < -M $path
118 && Storable::retrieve $cache
119 } or do {
120 my %pak; 294 my %pak;
121 295
122 open my $fh, "<:raw", $path 296 open my $fh, "<:raw:perlio", $path
123 or Carp::croak "$_[0]: $!"; 297 or Carp::croak "$_[0]: $!";
298 binmode $fh;
124 while (<$fh>) { 299 while (<$fh>) {
125 my ($type, $id, $len, $path) = split; 300 my ($type, $id, $len, $path) = split;
126 $path =~ s/.*\///; 301 $path =~ s/.*\///;
127 read $fh, $pak{$path}, $len; 302 read $fh, $pak{$path}, $len;
128 } 303 }
129 304
130 Storable::nstore \%pak, $cache
131 if defined $cache;
132
133 \%pak 305 \%pak
134 }
135} 306}
136 307
137sub read_arch($;$) { 308sub read_arch($;$) {
138 my ($path, $cache) = @_; 309 my ($path, $toplevel) = @_;
139 310
140 eval {
141 defined $cache
142 && -M $cache < -M $path
143 && Storable::retrieve $cache
144 } or do {
145 my %arc; 311 my %arc;
146 my ($more, $prev); 312 my ($more, $prev);
147 313
148 open my $fh, "<:raw", $path 314 open my $fh, "<:raw:perlio:utf8", $path
149 or Carp::croak "$path: $!"; 315 or Carp::croak "$path: $!";
150 316
317# binmode $fh;
318
151 my $parse_block; $parse_block = sub { 319 my $parse_block; $parse_block = sub {
152 my %arc = @_; 320 my %arc = @_;
153
154 while (<$fh>) {
155 s/\s+$//;
156 if (/^end$/i) {
157 last;
158 } elsif (/^arch (\S+)$/) {
159 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
160 } elsif (/^lore$/) {
161 while (<$fh>) {
162 last if /^endlore\s*$/i;
163 $arc{lore} .= $_;
164 }
165 } elsif (/^msg$/) {
166 while (<$fh>) {
167 last if /^endmsg\s*$/i;
168 $arc{msg} .= $_;
169 }
170 } elsif (/^(\S+)\s*(.*)$/) {
171 $arc{lc $1} = $2;
172 } elsif (/^\s*($|#)/) {
173 #
174 } else {
175 warn "$path: unparsable line '$_' in arch $arc{_name}";
176 }
177 }
178
179 \%arc
180 };
181 321
182 while (<$fh>) { 322 while (<$fh>) {
183 s/\s+$//; 323 s/\s+$//;
184 if (/^more$/i) { 324 if (/^end$/i) {
185 $more = $prev; 325 last;
186 } elsif (/^object (\S+)$/i) { 326 } elsif (/^arch (\S+)$/i) {
187 my $name = $1; 327 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
188 my $arc = $parse_block->(_name => $name); 328 } elsif (/^lore$/i) {
189 329 while (<$fh>) {
190 if ($more) { 330 last if /^endlore\s*$/i;
191 $more->{more} = $arc;
192 } else {
193 $arc{$name} = $arc; 331 $arc{lore} .= $_;
194 } 332 }
195 $prev = $arc; 333 } elsif (/^msg$/i) {
196 $more = undef; 334 while (<$fh>) {
335 last if /^endmsg\s*$/i;
336 $arc{msg} .= $_;
337 }
338 } elsif (/^anim$/i) {
339 while (<$fh>) {
340 last if /^mina\s*$/i;
341 chomp;
342 push @{ $arc{anim} }, $_;
343 }
197 } elsif (/^arch (\S+)$/i) { 344 } elsif (/^(\S+)\s*(.*)$/) {
198 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 345 $arc{lc $1} = $2;
199 } elsif (/^\s*($|#)/) { 346 } elsif (/^\s*($|#)/) {
200 # 347 #
201 } else { 348 } else {
202 warn "$path: unparseable top-level line '$_'"; 349 warn "$path: unparsable line '$_' in arch $arc{_name}";
203 } 350 }
204 } 351 }
205 352
206 undef $parse_block; # work around bug in perl not freeing $fh etc.
207
208 Storable::nstore \%arc, $cache
209 if defined $cache;
210
211 \%arc 353 \%arc
212 } 354 };
355
356 while (<$fh>) {
357 s/\s+$//;
358 if (/^more$/i) {
359 $more = $prev;
360 } elsif (/^object (\S+)$/i) {
361 my $name = $1;
362 my $arc = normalize_object $parse_block->(_name => $name);
363
364 if ($more) {
365 $more->{more} = $arc;
366 } else {
367 $arc{$name} = $arc;
368 }
369 $prev = $arc;
370 $more = undef;
371 } elsif (/^arch (\S+)$/i) {
372 my $name = $1;
373 my $arc = normalize_arch $parse_block->(_name => $name);
374
375 if ($more) {
376 $more->{more} = $arc;
377 } else {
378 push @{ $arc{arch} }, $arc;
379 }
380 $prev = $arc;
381 $more = undef;
382 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
383 if ($1 eq "lev_array") {
384 while (<$fh>) {
385 last if /^endplst\s*$/;
386 push @{$toplevel->{lev_array}}, $_+0;
387 }
388 } else {
389 $toplevel->{$1} = $2;
390 }
391 } elsif (/^\s*($|#)/) {
392 #
393 } else {
394 die "$path: unparseable top-level line '$_'";
395 }
396 }
397
398 undef $parse_block; # work around bug in perl not freeing $fh etc.
399
400 \%arc
213} 401}
214 402
215# put all archs into a hash with editor_face as it's key 403# put all archs into a hash with editor_face as it's key
216# NOTE: the arrays in the hash values are references to 404# NOTE: the arrays in the hash values are references to
217# the archs from $ARCH 405# the archs from $ARCH
218sub editor_archs { 406sub editor_archs {
219 my %paths; 407 my %paths;
220 408
221 for (keys %ARCH) { 409 for (keys %ARCH) {
222 my $arch = $ARCH{$_}; 410 my $arch = $ARCH{$_};
223 push @{$paths{$arch->{editor_folder}}}, \$arch; 411 push @{$paths{$arch->{editor_folder}}}, $arch;
224 } 412 }
225 413
226 \%paths 414 \%paths
227} 415}
228 416
417=item ($minx, $miny, $maxx, $maxy) = arch_extents $arch
418
229# arch_extents determines the extents of a given arch 419arch_extents determines the extents of the given arch's face(s), linked
230# bigfaces, linked faces and single faces are handled here 420faces and single faces are handled here it returns (minx, miny, maxx,
231# it returns (minx, miny, maxx, maxy) 421maxy)
422
423=cut
424
232sub arch_extents { 425sub arch_extents {
233 my ($a) = @_; 426 my ($a) = @_;
234 427
235 my $o = $ARCH{$a->{_name}} 428 my $o = $ARCH{$a->{_name}}
236 or return; 429 or return;
237 430
238 my $face = $FACE{$a->{face} || $o->{face}} 431 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
239 or (warn "no face data found for arch '$a->{_name}'"), return; 432 or (warn "no face data found for arch '$a->{_name}'"), return;
240 433
241 if ($face->{w} > 1 || $face->{h} > 1) { 434 if ($face->{w} > 1 || $face->{h} > 1) {
242 # bigface 435 # bigface
243 return (0, 0, $face->{w} - 1, $face->{h} - 1); 436 return (0, 0, $face->{w} - 1, $face->{h} - 1);
259 # single face 452 # single face
260 return (0, 0, 0, 0); 453 return (0, 0, 0, 0);
261 } 454 }
262} 455}
263 456
264sub init($) { 457=item $type = arch_attr $arch
265 my ($cachedir) = @_;
266 458
267 return if %ARCH; 459Returns a hashref describing the object and its attributes. It can contain
460the following keys:
268 461
269 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 462 name the name, suitable for display purposes
463 ignore
464 attr
465 desc
466 use
467 section => [name => \%attr, name => \%attr]
468 import
469
470=cut
471
472sub arch_attr($) {
473 my ($obj) = @_;
474
475 require Crossfire::Data;
476
477 my $root;
478 my $attr = { };
479
480 my $arch = $ARCH{ $obj->{_name} };
481 my $type = $obj->{type} || $arch->{type};
482
483 if ($type > 0) {
484 $root = $Crossfire::Data::ATTR{$type};
485 } else {
486 my %a = (%$arch, %$obj);
487
488 if ($a{is_floor} && !$a{alive}) {
489 $root = $Crossfire::Data::TYPE{Floor};
490 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
491 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
492 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
493 $root = $Crossfire::Data::TYPE{Wall};
494 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
495 $root = $Crossfire::Data::TYPE{"Weak Wall"};
496 } else {
497 $root = $Crossfire::Data::TYPE{Misc};
498 }
499 }
500
501 my @import = ($root);
502
503 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
504 unless $type == 116;
505
506 my (%ignore);
507 my (@section_order, %section, @attr_order);
508
509 while (my $type = shift @import) {
510 push @import, @{$type->{import} || []};
511
512 $attr->{$_} ||= $type->{$_}
513 for qw(name desc use);
514
515 for (@{$type->{ignore} || []}) {
516 $ignore{$_}++ for ref $_ ? @$_ : $_;
517 }
518
519 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
520 my ($name, $attr) = @$_;
521 push @section_order, $name;
522 for (@$attr) {
523 my ($k, $v) = @$_;
524 push @attr_order, $k;
525 $section{$name}{$k} ||= $v;
526 }
527 }
528 }
529
530 $attr->{section} = [
531 map !exists $section{$_} ? () : do {
532 my $attr = delete $section{$_};
533
534 [
535 $_,
536 map exists $attr->{$_} && !$ignore{$_}
537 ? [$_ => delete $attr->{$_}] : (),
538 @attr_order
539 ]
540 },
541
542 exists $section{$_} ? [$_ => delete $section{$_}] : (),
543 @section_order
544 ];
545
546 $attr
270} 547}
271 548
272sub arch_edit_sections { 549sub arch_edit_sections {
273# if (edit_type == IGUIConstants.TILE_EDIT_NONE) 550# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
274# edit_type = 0; 551# edit_type = 0;
328# return(edit_type); 605# return(edit_type);
329# 606#
330# 607#
331} 608}
332 609
333$CACHEDIR ||= "$ENV{HOME}/.crossfire"; 610sub cache_file($$&&) {
611 my ($src, $cache, $load, $create) = @_;
334 612
335init $CACHEDIR; 613 my ($size, $mtime) = (stat $src)[7,9]
614 or Carp::croak "$src: $!";
615
616 if (-e $cache) {
617 my $ref = eval { load_ref $cache };
618
619 if ($ref->{version} == 1
620 && $ref->{size} == $size
621 && $ref->{mtime} == $mtime
622 && eval { $load->($ref->{data}); 1 }) {
623 return;
624 }
625 }
626
627 my $ref = {
628 version => 1,
629 size => $size,
630 mtime => $mtime,
631 data => $create->(),
632 };
633
634 $load->($ref->{data});
635
636 save_ref $ref, $cache;
637}
638
639=item set_libdir $path
640
641Sets the library directory to the given path
642(default: $ENV{CROSSFIRE_LIBDIR}).
643
644You have to (re-)load the archetypes and tilecache manually after steting
645the library path.
646
647=cut
648
649sub set_libdir($) {
650 $LIB = $_[0];
651}
652
653=item load_archetypes
654
655(Re-)Load archetypes into %ARCH.
656
657=cut
658
659sub load_archetypes() {
660 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
661 *ARCH = $_[0];
662 }, sub {
663 read_arch "$LIB/archetypes"
664 };
665}
666
667=item load_tilecache
668
669(Re-)Load %TILE and %FACE.
670
671=cut
672
673sub load_tilecache() {
674 require Gtk2;
675
676 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
677 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
678 or die "$VARDIR/tilecache.png: $!";
679 *FACE = $_[0];
680 }, sub {
681 my $tile = read_pak "$LIB/crossfire.0";
682
683 my %cache;
684
685 my $idx = 0;
686
687 for my $name (sort keys %$tile) {
688 my $pb = new Gtk2::Gdk::PixbufLoader;
689 $pb->write ($tile->{$name});
690 $pb->close;
691 my $pb = $pb->get_pixbuf;
692
693 my $tile = $cache{$name} = {
694 pb => $pb,
695 idx => $idx,
696 w => int $pb->get_width / TILESIZE,
697 h => int $pb->get_height / TILESIZE,
698 };
699
700
701 $idx += $tile->{w} * $tile->{h};
702 }
703
704 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
705
706 while (my ($name, $tile) = each %cache) {
707 my $tpb = delete $tile->{pb};
708 my $ofs = $tile->{idx};
709
710 for my $x (0 .. $tile->{w} - 1) {
711 for my $y (0 .. $tile->{h} - 1) {
712 my $idx = $ofs + $x + $y * $tile->{w};
713 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
714 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
715 }
716 }
717 }
718
719 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
720
721 \%cache
722 };
723}
336 724
337=head1 AUTHOR 725=head1 AUTHOR
338 726
339 Marc Lehmann <schmorp@schmorp.de> 727 Marc Lehmann <schmorp@schmorp.de>
340 http://home.schmorp.de/ 728 http://home.schmorp.de/

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