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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.68 by elmex, Sun Jul 30 17:29:29 2006 UTC vs.
Revision 1.83 by root, Wed Feb 7 00:14:48 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.8'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
44 qw(move_type move_block move_allow move_on move_off move_slow); 58 qw(move_type move_block move_allow move_on move_off move_slow);
45 59
46# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 61# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
52 unique template 66 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 69));
56 70
57our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
62 #todo-events 76 #todo-events
63 animation is_animated 77 animation is_animated
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
148 close $fh; 162 close $fh;
149 rename "$path~", $path 163 rename "$path~", $path
150 or die "$path: $!"; 164 or die "$path: $!";
151} 165}
152 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 blood => 544,
231;
232
153# object as in "Object xxx", i.e. archetypes 233# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) { 234sub normalize_object($) {
155 my ($ob) = @_; 235 my ($ob) = @_;
156 236
237 # convert material bitset to materialname, if possible
238 if (exists $ob->{material}) {
239 if (!$ob->{material}) {
240 delete $ob->{material};
241 } elsif (exists $ob->{materialname}) {
242 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
243 delete $ob->{material};
244 } else {
245 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
246 delete $ob->{material}; # assume materilname is more specific and nuke material
247 }
248 } elsif (my $name = $MATERIAL{$ob->{material}}) {
249 delete $ob->{material};
250 $ob->{materialname} = $name;
251 } else {
252 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
253 }
254 }
255
157 # nuke outdated or never supported fields 256 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw( 257 delete @$ob{qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour 258 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru 259 can_apply pass_thru can_pass_thru
161 ); 260 )};
261
262 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
263 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
264 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
162 265
163 # convert movement strings to bitsets 266 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) { 267 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr}; 268 next unless exists $ob->{$attr};
166 269
235 slaying => delete $ob->{"event_${event}"}, 338 slaying => delete $ob->{"event_${event}"},
236 name => delete $ob->{"event_${event}_options"}, 339 name => delete $ob->{"event_${event}_options"},
237 }; 340 };
238 } 341 }
239 } 342 }
343
344 # some archetypes had "+3" instead of the canonical "3", so fix
345 $ob->{dam} *= 1 if exists $ob->{dam};
240 346
241 $ob 347 $ob
242} 348}
243 349
244# arch as in "arch xxx", ie.. objects 350# arch as in "arch xxx", ie.. objects
286 } 392 }
287 393
288 $ob 394 $ob
289} 395}
290 396
397sub attr_thaw($) {
398 my ($ob) = @_;
399
400 $ob->{attach} = from_json $ob->{attach}
401 if exists $ob->{attach};
402
403 $ob
404}
405
406sub attr_freeze($) {
407 my ($ob) = @_;
408
409 $ob->{attach} = Crossfire::to_json $ob->{attach}
410 if exists $ob->{attach};
411
412 $ob
413}
414
291sub read_pak($) { 415sub read_pak($) {
292 my ($path) = @_; 416 my ($path) = @_;
293 417
294 my %pak; 418 my %pak;
295 419
308sub read_arch($;$) { 432sub read_arch($;$) {
309 my ($path, $toplevel) = @_; 433 my ($path, $toplevel) = @_;
310 434
311 my %arc; 435 my %arc;
312 my ($more, $prev); 436 my ($more, $prev);
437 my $comment;
313 438
314 open my $fh, "<:raw:perlio:utf8", $path 439 open my $fh, "<:raw:perlio:utf8", $path
315 or Carp::croak "$path: $!"; 440 or Carp::croak "$path: $!";
316 441
317# binmode $fh; 442# binmode $fh;
321 446
322 while (<$fh>) { 447 while (<$fh>) {
323 s/\s+$//; 448 s/\s+$//;
324 if (/^end$/i) { 449 if (/^end$/i) {
325 last; 450 last;
451
326 } elsif (/^arch (\S+)$/i) { 452 } elsif (/^arch (\S+)$/i) {
327 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 453 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
454
328 } elsif (/^lore$/i) { 455 } elsif (/^lore$/i) {
329 while (<$fh>) { 456 while (<$fh>) {
330 last if /^endlore\s*$/i; 457 last if /^endlore\s*$/i;
331 $arc{lore} .= $_; 458 $arc{lore} .= $_;
332 } 459 }
341 chomp; 468 chomp;
342 push @{ $arc{anim} }, $_; 469 push @{ $arc{anim} }, $_;
343 } 470 }
344 } elsif (/^(\S+)\s*(.*)$/) { 471 } elsif (/^(\S+)\s*(.*)$/) {
345 $arc{lc $1} = $2; 472 $arc{lc $1} = $2;
346 } elsif (/^\s*($|#)/) { 473 } elsif (/^\s*#/) {
474 $arc{_comment} .= "$_\n";
475
476 } elsif (/^\s*$/) {
347 # 477 #
348 } else { 478 } else {
349 warn "$path: unparsable line '$_' in arch $arc{_name}"; 479 warn "$path: unparsable line '$_' in arch $arc{_name}";
350 } 480 }
351 } 481 }
357 s/\s+$//; 487 s/\s+$//;
358 if (/^more$/i) { 488 if (/^more$/i) {
359 $more = $prev; 489 $more = $prev;
360 } elsif (/^object (\S+)$/i) { 490 } elsif (/^object (\S+)$/i) {
361 my $name = $1; 491 my $name = $1;
362 my $arc = normalize_object $parse_block->(_name => $name); 492 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
493 undef $comment;
494 delete $arc{_comment} unless length $arc{_comment};
495 $arc->{_atype} = 'object';
363 496
364 if ($more) { 497 if ($more) {
365 $more->{more} = $arc; 498 $more->{more} = $arc;
366 } else { 499 } else {
367 $arc{$name} = $arc; 500 $arc{$name} = $arc;
368 } 501 }
369 $prev = $arc; 502 $prev = $arc;
370 $more = undef; 503 $more = undef;
371 } elsif (/^arch (\S+)$/i) { 504 } elsif (/^arch (\S+)$/i) {
372 my $name = $1; 505 my $name = $1;
373 my $arc = normalize_arch $parse_block->(_name => $name); 506 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
507 undef $comment;
508 delete $arc{_comment} unless length $arc{_comment};
509 $arc->{_atype} = 'arch';
374 510
375 if ($more) { 511 if ($more) {
376 $more->{more} = $arc; 512 $more->{more} = $arc;
377 } else { 513 } else {
378 push @{ $arc{arch} }, $arc; 514 push @{ $arc{arch} }, $arc;
386 push @{$toplevel->{lev_array}}, $_+0; 522 push @{$toplevel->{lev_array}}, $_+0;
387 } 523 }
388 } else { 524 } else {
389 $toplevel->{$1} = $2; 525 $toplevel->{$1} = $2;
390 } 526 }
527 } elsif (/^\s*#/) {
528 $comment .= "$_\n";
391 } elsif (/^\s*($|#)/) { 529 } elsif (/^\s*($|#)/) {
392 # 530 #
393 } else { 531 } else {
394 die "$path: unparseable top-level line '$_'"; 532 die "$path: unparseable top-level line '$_'";
395 } 533 }
396 } 534 }
397 535
398 undef $parse_block; # work around bug in perl not freeing $fh etc. 536 undef $parse_block; # work around bug in perl not freeing $fh etc.
399 537
400 \%arc 538 \%arc
539}
540
541sub archlist_to_string {
542 my ($arch) = @_;
543
544 my $str;
545
546 my $append; $append = sub {
547 my %a = %{$_[0]};
548
549 Crossfire::attr_freeze \%a;
550 Crossfire::normalize_arch \%a;
551
552 # undo the bit-split we did before
553 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
554 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
555 | (delete $a{attack_movement_bits_4_7});
556 }
557
558 if (my $comment = delete $a{_comment}) {
559 if ($comment =~ /[^\n\s#]/) {
560 $str .= $comment;
561 }
562 }
563
564 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
565
566 my $inv = delete $a{inventory};
567 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
568 my $anim = delete $a{anim};
569
570 my @kv;
571
572 for ($a{_name} eq "map"
573 ? @Crossfire::FIELD_ORDER_MAP
574 : @Crossfire::FIELD_ORDER) {
575 push @kv, [$_, delete $a{$_}]
576 if exists $a{$_};
577 }
578
579 for (sort keys %a) {
580 next if /^_/; # ignore our _-keys
581 push @kv, [$_, delete $a{$_}];
582 }
583
584 for (@kv) {
585 my ($k, $v) = @$_;
586
587 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
588 $v =~ s/\n$//;
589 $str .= "$k\n$v\n$end\n";
590 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
591 if ($v & ~Crossfire::MOVE_ALL or !$v) {
592 $str .= "$k $v\n";
593
594 } elsif ($v & Crossfire::MOVE_ALLBIT) {
595 $str .= "$k all";
596
597 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
598 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
599 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
600 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
601 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
602
603 $str .= "\n";
604
605 } else {
606 $str .= $k;
607
608 $str .= " walk" if $v & Crossfire::MOVE_WALK;
609 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
610 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
611 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
612 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
613
614 $str .= "\n";
615 }
616 } else {
617 $str .= "$k $v\n";
618 }
619 }
620
621 if ($inv) {
622 $append->($_) for @$inv;
623 }
624
625 if ($a{_atype} eq 'object') {
626 $str .= join "\n", "anim", @$anim, "mina\n"
627 if $anim;
628 }
629
630 $str .= "end\n";
631
632 if ($a{_atype} eq 'object') {
633 if ($more) {
634 $str .= "more\n";
635 $append->($more) if $more;
636 } else {
637 $str .= "\n";
638 }
639 }
640 };
641
642 for (@$arch) {
643 $append->($_);
644 }
645
646 $str
401} 647}
402 648
403# put all archs into a hash with editor_face as it's key 649# put all archs into a hash with editor_face as it's key
404# NOTE: the arrays in the hash values are references to 650# NOTE: the arrays in the hash values are references to
405# the archs from $ARCH 651# the archs from $ARCH
426 my ($a) = @_; 672 my ($a) = @_;
427 673
428 my $o = $ARCH{$a->{_name}} 674 my $o = $ARCH{$a->{_name}}
429 or return; 675 or return;
430 676
431 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 677 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
678 unless ($face) {
679 $face = $FACE{"blank.x11"}
432 or (warn "no face data found for arch '$a->{_name}'"), return; 680 or (warn "no face data found for arch '$a->{_name}'"), return;
681 }
433 682
434 if ($face->{w} > 1 || $face->{h} > 1) { 683 if ($face->{w} > 1 || $face->{h} > 1) {
435 # bigface 684 # bigface
436 return (0, 0, $face->{w} - 1, $face->{h} - 1); 685 return (0, 0, $face->{w} - 1, $face->{h} - 1);
437 686

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