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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.69 by root, Thu Aug 3 10:51:26 2006 UTC vs.
Revision 1.135 by root, Tue Nov 3 14:56:58 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.9'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
29use JSON::XS qw(decode_json encode_json);
30
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
25 32
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
27 36
28mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
29 38
30sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
31 41
32our %ARCH; 42our %ARCH;
43our %FACE; # face32
33our %FACE; 44our %FACEDATA;
34our $TILE; 45our $TILE;
35 46
36our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
37 msg => "endmsg", 48 msg => "endmsg",
38 lore => "endlore", 49 lore => "endlore",
44 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
45 56
46# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 58# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
49 name swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
52 unique template 64 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 67));
56 68
57our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
62 #todo-events 76 sound sound_destroy face animation is_animated
63 animation is_animated 77 magicmap smoothlevel smoothface
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
66 exp perm_exp expmul 80 exp perm_exp expmul
67 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
68 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
76 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
77 91
78 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
79 value carrying weight invisible state magic 93 value carrying weight invisible state magic
80 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
81 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
82 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
83 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
84 item_power duration range 98 item_power duration range
85 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
86 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
97 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
98 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
99 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
100 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
101 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
102 117
103 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
104 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
105)); 120));
106 121
123sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
124sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
125sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
126sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
127sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
128sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
129sub MOVE_ALLBIT (){ 0x10000 }
130sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 145sub MOVE_ALL (){ 0x10000 } # very special value
146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
131 250
132sub load_ref($) { 251sub load_ref($) {
133 my ($path) = @_; 252 my ($path) = @_;
134 253
135 open my $fh, "<:raw:perlio", $path 254 open my $fh, "<:raw:perlio", $path
148 close $fh; 267 close $fh;
149 rename "$path~", $path 268 rename "$path~", $path
150 or die "$path: $!"; 269 or die "$path: $!";
151} 270}
152 271
272my %attack_mask = (
273 physical => 0x00000001,
274 magic => 0x00000002,
275 fire => 0x00000004,
276 electricity => 0x00000008,
277 cold => 0x00000010,
278 confusion => 0x00000020,
279 acid => 0x00000040,
280 drain => 0x00000080,
281 weaponmagic => 0x00000100,
282 ghosthit => 0x00000200,
283 poison => 0x00000400,
284 slow => 0x00000800,
285 paralyze => 0x00001000,
286 turn_undead => 0x00002000,
287 fear => 0x00004000,
288 cancellation => 0x00008000,
289 deplete => 0x00010000,
290 death => 0x00020000,
291 chaos => 0x00040000,
292 counterspell => 0x00080000,
293 godpower => 0x00100000,
294 holyword => 0x00200000,
295 blind => 0x00400000,
296 internal => 0x00800000,
297 life_stealing => 0x01000000,
298 disease => 0x02000000,
299);
300
301sub _add_resist($$$) {
302 my ($ob, $mask, $value) = @_;
303
304 while (my ($k, $v) = each %attack_mask) {
305 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
306 }
307}
308
309my %MATERIAL = reverse
310 paper => 1,
311 iron => 2,
312 glass => 4,
313 leather => 8,
314 wood => 16,
315 organic => 32,
316 stone => 64,
317 cloth => 128,
318 adamant => 256,
319 liquid => 512,
320 tin => 1024,
321 bone => 2048,
322 ice => 4096,
323
324 # guesses
325 runestone => 12,
326 bronze => 18,
327 "ancient wood" => 20,
328 glass => 36,
329 marble => 66,
330 ice => 68,
331 stone => 70,
332 stone => 80,
333 cloth => 136,
334 ironwood => 144,
335 adamantium => 258,
336 glacium => 260,
337 blood => 544,
338;
339
153# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) { 341sub normalize_object($) {
155 my ($ob) = @_; 342 my ($ob) = @_;
156 343
344 delete $ob->{editable}; # deprecated
345
346 # convert material bitset to materialname, if possible
347 if (exists $ob->{material}) {
348 if (!$ob->{material}) {
349 delete $ob->{material};
350 } elsif (exists $ob->{materialname}) {
351 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
352 delete $ob->{material};
353 } else {
354 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
355 delete $ob->{material}; # assume materilname is more specific and nuke material
356 }
357 } elsif (my $name = $MATERIAL{$ob->{material}}) {
358 delete $ob->{material};
359 $ob->{materialname} = $name;
360 } else {
361 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
362 }
363 }
364
365 # check whether attachment is the same as in the archetype
366 if (exists $ob->{attach}) {
367 my $arch = $ARCH{$ob->{_name}};
368 my $js = JSON::XS->new->utf8->canonical (1);
369
370 if (defined $arch->{attach}
371 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
372 delete $ob->{attach}
373 }
374 }
375
376 # color_fg is used as default for magicmap if magicmap does not exist
377 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
378
157 # nuke outdated or never supported fields 379 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw( 380 delete @$ob{qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour 381 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru 382 can_apply pass_thru can_pass_thru color_bg color_fg
161 ); 383 )};
384
385 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
386 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
387 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
162 388
163 # convert movement strings to bitsets 389 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) { 390 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr}; 391 next unless exists $ob->{$attr};
166 392
167 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 393 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
168
169 next if $ob->{$attr} =~ /^\d+$/;
170
171 my $flags = 0;
172
173 # assume list
174 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
175 $flags |= MOVE_WALK if $flag eq "walk";
176 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
177 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
178 $flags |= MOVE_FLYING if $flag eq "flying";
179 $flags |= MOVE_SWIM if $flag eq "swim";
180 $flags |= MOVE_BOAT if $flag eq "boat";
181 $flags |= MOVE_ALL if $flag eq "all";
182
183 $flags &= ~MOVE_WALK if $flag eq "-walk";
184 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
185 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
186 $flags &= ~MOVE_FLYING if $flag eq "-flying";
187 $flags &= ~MOVE_SWIM if $flag eq "-swim";
188 $flags &= ~MOVE_BOAT if $flag eq "-boat";
189 $flags &= ~MOVE_ALL if $flag eq "-all";
190 }
191
192 $ob->{$attr} = $flags;
193 } 394 }
194 395
195 # convert outdated movement flags to new movement sets 396 # convert outdated movement flags to new movement sets
196 if (defined (my $v = delete $ob->{no_pass})) { 397 if (defined (my $v = delete $ob->{no_pass})) {
197 $ob->{move_block} = $v ? MOVE_ALL : 0; 398 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
198 } 399 }
199 if (defined (my $v = delete $ob->{slow_move})) { 400 if (defined (my $v = delete $ob->{slow_move})) {
200 $ob->{move_slow} |= MOVE_WALK; 401 $ob->{move_slow} += "walk";
201 $ob->{move_slow_penalty} = $v; 402 $ob->{move_slow_penalty} = $v;
202 } 403 }
203 if (defined (my $v = delete $ob->{walk_on})) { 404 if (defined (my $v = delete $ob->{walk_on})) {
204 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 405 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
205 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
206 : $ob->{move_on} & ~MOVE_WALK;
207 } 406 }
208 if (defined (my $v = delete $ob->{walk_off})) { 407 if (defined (my $v = delete $ob->{walk_off})) {
209 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 408 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
210 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
211 : $ob->{move_off} & ~MOVE_WALK;
212 } 409 }
213 if (defined (my $v = delete $ob->{fly_on})) { 410 if (defined (my $v = delete $ob->{fly_on})) {
214 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
215 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
216 : $ob->{move_on} & ~MOVE_FLY_LOW;
217 } 412 }
218 if (defined (my $v = delete $ob->{fly_off})) { 413 if (defined (my $v = delete $ob->{fly_off})) {
219 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
220 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
221 : $ob->{move_off} & ~MOVE_FLY_LOW;
222 } 415 }
223 if (defined (my $v = delete $ob->{flying})) { 416 if (defined (my $v = delete $ob->{flying})) {
224 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 417 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
225 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
226 : $ob->{move_type} & ~MOVE_FLY_LOW;
227 } 418 }
228 419
229 # convert idiotic event_xxx things into objects 420 # convert idiotic event_xxx things into objects
230 while (my ($event, $subtype) = each %EVENT_TYPE) { 421 while (my ($event, $subtype) = each %EVENT_TYPE) {
231 if (exists $ob->{"event_${event}_plugin"}) { 422 if (exists $ob->{"event_${event}_plugin"}) {
236 name => delete $ob->{"event_${event}_options"}, 427 name => delete $ob->{"event_${event}_options"},
237 }; 428 };
238 } 429 }
239 } 430 }
240 431
432 # some archetypes had "+3" instead of the canonical "3", so fix
433 $ob->{dam} *= 1 if exists $ob->{dam};
434
241 $ob 435 $ob
242} 436}
243 437
244# arch as in "arch xxx", ie.. objects 438# arch as in "arch xxx", ie.. objects
245sub normalize_arch($) { 439sub normalize_arch($) {
246 my ($ob) = @_; 440 my ($ob) = @_;
247 441
248 normalize_object $ob; 442 normalize_object $ob;
443
444 return if $ob->{_atype} eq "object";
249 445
250 my $arch = $ARCH{$ob->{_name}} 446 my $arch = $ARCH{$ob->{_name}}
251 or (warn "$ob->{_name}: no such archetype", return $ob); 447 or (warn "$ob->{_name}: no such archetype", return $ob);
252 448
253 if ($arch->{type} == 22) { # map 449 if ($arch->{type} == 22) { # map
286 } 482 }
287 483
288 $ob 484 $ob
289} 485}
290 486
487sub attr_thaw($) {
488 my ($ob) = @_;
489
490 $ob->{attach} = decode_json $ob->{attach}
491 if exists $ob->{attach};
492
493 $ob
494}
495
496sub attr_freeze($) {
497 my ($ob) = @_;
498
499 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
500 if exists $ob->{attach};
501
502 $ob
503}
504
291sub read_pak($) { 505sub read_pak($) {
292 my ($path) = @_; 506 my ($path) = @_;
293 507
294 my %pak; 508 my %pak;
295 509
308sub read_arch($;$) { 522sub read_arch($;$) {
309 my ($path, $toplevel) = @_; 523 my ($path, $toplevel) = @_;
310 524
311 my %arc; 525 my %arc;
312 my ($more, $prev); 526 my ($more, $prev);
527 my $comment;
313 528
314 open my $fh, "<:raw:perlio:utf8", $path 529 open my $fh, "<:utf8", $path
315 or Carp::croak "$path: $!"; 530 or Carp::croak "$path: $!";
316 531
317# binmode $fh; 532# binmode $fh;
318 533
319 my $parse_block; $parse_block = sub { 534 my $parse_block; $parse_block = sub {
321 536
322 while (<$fh>) { 537 while (<$fh>) {
323 s/\s+$//; 538 s/\s+$//;
324 if (/^end$/i) { 539 if (/^end$/i) {
325 last; 540 last;
541
326 } elsif (/^arch (\S+)$/i) { 542 } elsif (/^arch (\S+)$/i) {
327 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 543 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
544
328 } elsif (/^lore$/i) { 545 } elsif (/^lore$/i) {
329 while (<$fh>) { 546 while (<$fh>) {
330 last if /^endlore\s*$/i; 547 last if /^endlore\s*$/i;
331 $arc{lore} .= $_; 548 $arc{lore} .= $_;
332 } 549 }
341 chomp; 558 chomp;
342 push @{ $arc{anim} }, $_; 559 push @{ $arc{anim} }, $_;
343 } 560 }
344 } elsif (/^(\S+)\s*(.*)$/) { 561 } elsif (/^(\S+)\s*(.*)$/) {
345 $arc{lc $1} = $2; 562 $arc{lc $1} = $2;
346 } elsif (/^\s*($|#)/) { 563 } elsif (/^\s*#/) {
564 $arc{_comment} .= "$_\n";
565
566 } elsif (/^\s*$/) {
347 # 567 #
348 } else { 568 } else {
349 warn "$path: unparsable line '$_' in arch $arc{_name}"; 569 warn "$path: unparsable line '$_' in arch $arc{_name}";
350 } 570 }
351 } 571 }
357 s/\s+$//; 577 s/\s+$//;
358 if (/^more$/i) { 578 if (/^more$/i) {
359 $more = $prev; 579 $more = $prev;
360 } elsif (/^object (\S+)$/i) { 580 } elsif (/^object (\S+)$/i) {
361 my $name = $1; 581 my $name = $1;
362 my $arc = normalize_object $parse_block->(_name => $name); 582 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
583 undef $comment;
584 delete $arc{_comment} unless length $arc{_comment};
585 $arc->{_atype} = 'object';
363 586
364 if ($more) { 587 if ($more) {
365 $more->{more} = $arc; 588 $more->{more} = $arc;
366 } else { 589 } else {
367 $arc{$name} = $arc; 590 $arc{$name} = $arc;
368 } 591 }
369 $prev = $arc; 592 $prev = $arc;
370 $more = undef; 593 $more = undef;
371 } elsif (/^arch (\S+)$/i) { 594 } elsif (/^arch (\S+)$/i) {
372 my $name = $1; 595 my $name = $1;
373 my $arc = normalize_arch $parse_block->(_name => $name); 596 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
597 undef $comment;
598 delete $arc{_comment} unless length $arc{_comment};
599 $arc->{_atype} = 'arch';
374 600
375 if ($more) { 601 if ($more) {
376 $more->{more} = $arc; 602 $more->{more} = $arc;
377 } else { 603 } else {
378 push @{ $arc{arch} }, $arc; 604 push @{ $arc{arch} }, $arc;
386 push @{$toplevel->{lev_array}}, $_+0; 612 push @{$toplevel->{lev_array}}, $_+0;
387 } 613 }
388 } else { 614 } else {
389 $toplevel->{$1} = $2; 615 $toplevel->{$1} = $2;
390 } 616 }
617 } elsif (/^\s*#/) {
618 $comment .= "$_\n";
391 } elsif (/^\s*($|#)/) { 619 } elsif (/^\s*($|#)/) {
392 # 620 #
393 } else { 621 } else {
394 die "$path: unparseable top-level line '$_'"; 622 die "$path: unparseable top-level line '$_'";
395 } 623 }
396 } 624 }
397 625
398 undef $parse_block; # work around bug in perl not freeing $fh etc. 626 undef $parse_block; # work around bug in perl not freeing $fh etc.
399 627
400 \%arc 628 \%arc
629}
630
631sub archlist_to_string {
632 my ($arch) = @_;
633
634 my $str;
635
636 my $append; $append = sub {
637 my %a = %{$_[0]};
638
639 Deliantra::attr_freeze \%a;
640 Deliantra::normalize_arch \%a;
641
642 # undo the bit-split we did before
643 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
644 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
645 | (delete $a{attack_movement_bits_4_7});
646 }
647
648 if (my $comment = delete $a{_comment}) {
649 if ($comment =~ /[^\n\s#]/) {
650 $str .= $comment;
651 }
652 }
653
654 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
655
656 my $inv = delete $a{inventory};
657 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
658 my $anim = delete $a{anim};
659
660 if ($a{_atype} eq 'object') {
661 $str .= join "\n", "anim", @$anim, "mina\n"
662 if $anim;
663 }
664
665 my @kv;
666
667 for ($a{_name} eq "map"
668 ? @Deliantra::FIELD_ORDER_MAP
669 : @Deliantra::FIELD_ORDER) {
670 push @kv, [$_, delete $a{$_}]
671 if exists $a{$_};
672 }
673
674 for (sort keys %a) {
675 next if /^_/; # ignore our _-keys
676 push @kv, [$_, delete $a{$_}];
677 }
678
679 for (@kv) {
680 my ($k, $v) = @$_;
681
682 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
683 $v =~ s/\n$//;
684 $str .= "$k\n$v\n$end\n";
685 } else {
686 $str .= "$k $v\n";
687 }
688 }
689
690 if ($inv) {
691 $append->($_) for @$inv;
692 }
693
694 $str .= "end\n";
695
696 if ($a{_atype} eq 'object') {
697 if ($more) {
698 $str .= "more\n";
699 $append->($more) if $more;
700 } else {
701 $str .= "\n";
702 }
703 }
704 };
705
706 for (@$arch) {
707 $append->($_);
708 }
709
710 $str
401} 711}
402 712
403# put all archs into a hash with editor_face as it's key 713# put all archs into a hash with editor_face as it's key
404# NOTE: the arrays in the hash values are references to 714# NOTE: the arrays in the hash values are references to
405# the archs from $ARCH 715# the archs from $ARCH
426 my ($a) = @_; 736 my ($a) = @_;
427 737
428 my $o = $ARCH{$a->{_name}} 738 my $o = $ARCH{$a->{_name}}
429 or return; 739 or return;
430 740
431 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 741 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
742 unless ($face) {
743 $face = $FACE{"blank.x11"}
432 or (warn "no face data found for arch '$a->{_name}'"), return; 744 or (warn "no face data found for arch '$a->{_name}'"), return;
745 }
433 746
434 if ($face->{w} > 1 || $face->{h} > 1) { 747 if ($face->{w} > 1 || $face->{h} > 1) {
435 # bigface 748 # bigface
436 return (0, 0, $face->{w} - 1, $face->{h} - 1); 749 return (0, 0, $face->{w} - 1, $face->{h} - 1);
437 750
470=cut 783=cut
471 784
472sub arch_attr($) { 785sub arch_attr($) {
473 my ($obj) = @_; 786 my ($obj) = @_;
474 787
475 require Crossfire::Data; 788 require Deliantra::Data;
476 789
477 my $root; 790 my $root;
478 my $attr = { }; 791 my $attr = { };
479 792
480 my $arch = $ARCH{ $obj->{_name} }; 793 my $arch = $ARCH{ $obj->{_name} };
481 my $type = $obj->{type} || $arch->{type}; 794 my $type = $obj->{type} || $arch->{type};
482 795
483 if ($type > 0) { 796 if ($type > 0) {
484 $root = $Crossfire::Data::ATTR{$type}; 797 $root = $Deliantra::Data::ATTR{$type};
485 } else { 798 } else {
486 my %a = (%$arch, %$obj); 799 my %a = (%$arch, %$obj);
487 800
488 if ($a{is_floor} && !$a{alive}) { 801 if ($a{is_floor} && !$a{alive}) {
489 $root = $Crossfire::Data::TYPE{Floor}; 802 $root = $Deliantra::Data::TYPE{Floor};
490 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 803 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
491 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 804 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
492 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 805 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
493 $root = $Crossfire::Data::TYPE{Wall}; 806 $root = $Deliantra::Data::TYPE{Wall};
494 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 807 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
495 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 808 $root = $Deliantra::Data::TYPE{"Weak Wall"};
496 } else { 809 } else {
497 $root = $Crossfire::Data::TYPE{Misc}; 810 $root = $Deliantra::Data::TYPE{Misc};
498 } 811 }
499 } 812 }
500 813
501 my @import = ($root); 814 my @import = ($root);
502 815
503 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 816 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
504 unless $type == 116; 817 unless $type == 116;
505 818
506 my (%ignore); 819 my (%ignore);
507 my (@section_order, %section, @attr_order); 820 my (@section_order, %section, @attr_order);
508 821
509 while (my $type = shift @import) { 822 while (my $type = shift @import) {
823 push @import,
824 grep $_,
825 map $Deliantra::Data::TYPE{$_},
510 push @import, @{$type->{import} || []}; 826 @{$type->{import} || []};
511 827
512 $attr->{$_} ||= $type->{$_} 828 $attr->{$_} ||= $type->{$_}
513 for qw(name desc use); 829 for qw(name desc use);
514 830
515 for (@{$type->{ignore} || []}) { 831 for (@{$type->{ignore} || []}) {
544 ]; 860 ];
545 861
546 $attr 862 $attr
547} 863}
548 864
549sub arch_edit_sections {
550# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
551# edit_type = 0;
552# else if (edit_type != 0) {
553# // all flags from 'check_type' must be unset in this arch because they get recalculated now
554# edit_type &= ~check_type;
555# }
556#
557# }
558# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
559# getAttributeValue("alive", defarch) == 1 &&
560# (getAttributeValue("monster", defarch) == 1 ||
561# getAttributeValue("generator", defarch) == 1)) {
562# // Monster: monsters/npcs/generators
563# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
564# }
565# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
566# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
567# // Walls
568# edit_type |= IGUIConstants.TILE_EDIT_WALL;
569# }
570# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
571# getAttributeValue("connected", defarch) != 0) {
572# // Connected Objects
573# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
574# }
575# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
576# arch_type == 66 || arch_type == 41 || arch_type == 95) {
577# // Exit: teleporter/exit/trapdoors
578# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
579# }
580# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
581# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
582# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
583# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
584# arch_type == 124 || arch_type == 130)) {
585# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
586# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
587# }
588# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
589# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
590# arch_type == 91 || arch_type == 21 || arch_type == 24) {
591# // Door: door/special door/gates + keys
592# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
593# }
594# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
595# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
596# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
597# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
598# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
599# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
600# arch_type == 122 || arch_type == 3)) {
601# // Equipment: weapons/armour/wands/rods
602# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
603# }
604#
605# return(edit_type);
606#
607#
608}
609
610sub cache_file($$&&) { 865sub cache_file($$&&) {
611 my ($src, $cache, $load, $create) = @_; 866 my ($src, $cache, $load, $create) = @_;
612 867
613 my ($size, $mtime) = (stat $src)[7,9] 868 my ($size, $mtime) = (stat $src)[7,9]
614 or Carp::croak "$src: $!"; 869 or Carp::croak "$src: $!";
662 }, sub { 917 }, sub {
663 read_arch "$LIB/archetypes" 918 read_arch "$LIB/archetypes"
664 }; 919 };
665} 920}
666 921
922sub construct_tilecache_pb {
923 my ($idx, $cache) = @_;
924
925 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
926
927 while (my ($name, $tile) = each %$cache) {
928 my $tpb = delete $tile->{pb};
929 my $ofs = $tile->{idx};
930
931 for my $x (0 .. $tile->{w} - 1) {
932 for my $y (0 .. $tile->{h} - 1) {
933 my $idx = $ofs + $x + $y * $tile->{w};
934 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
935 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
936 }
937 }
938 }
939
940 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
941
942 $cache
943}
944
945sub use_tilecache {
946 my ($face) = @_;
947 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
948 or die "$VARDIR/tilecache.png: $!";
949 *FACE = $_[0];
950}
951
667=item load_tilecache 952=item load_tilecache
668 953
669(Re-)Load %TILE and %FACE. 954(Re-)Load %TILE and %FACE.
670 955
671=cut 956=cut
672 957
673sub load_tilecache() { 958sub load_tilecache() {
674 require Gtk2; 959 require Gtk2;
675 960
676 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 961 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
677 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
678 or die "$VARDIR/tilecache.png: $!";
679 *FACE = $_[0];
680 }, sub { 962 sub {
681 my $tile = read_pak "$LIB/crossfire.0";
682
683 my %cache; 963 my %cache;
964 my $facedata = Storable::retrieve "$LIB/facedata";
684 965
966 $facedata->{version} == 2
967 or die "$LIB/facedata: version mismatch, cannot proceed.";
968
969 my $faces = $facedata->{faceinfo};
685 my $idx = 0; 970 my $idx = 0;
686 971
687 for my $name (sort keys %$tile) { 972 for (sort keys %$faces) {
973 my ($face, $info) = ($_, $faces->{$_});
974
688 my $pb = new Gtk2::Gdk::PixbufLoader; 975 my $pb = new Gtk2::Gdk::PixbufLoader;
689 $pb->write ($tile->{$name}); 976 $pb->write ($info->{data32});
690 $pb->close; 977 $pb->close;
691 my $pb = $pb->get_pixbuf; 978 my $pb = $pb->get_pixbuf;
692 979
693 my $tile = $cache{$name} = { 980 my $tile = $cache{$face} = {
694 pb => $pb, 981 pb => $pb,
695 idx => $idx, 982 idx => $idx,
696 w => int $pb->get_width / TILESIZE, 983 w => int $pb->get_width / TILESIZE,
697 h => int $pb->get_height / TILESIZE, 984 h => int $pb->get_height / TILESIZE,
698 }; 985 };
699
700 986
701 $idx += $tile->{w} * $tile->{h}; 987 $idx += $tile->{w} * $tile->{h};
988 }
989
990 construct_tilecache_pb $idx, \%cache;
991
992 \%cache
702 } 993 };
703
704 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
705
706 while (my ($name, $tile) = each %cache) {
707 my $tpb = delete $tile->{pb};
708 my $ofs = $tile->{idx};
709
710 for my $x (0 .. $tile->{w} - 1) {
711 for my $y (0 .. $tile->{h} - 1) {
712 my $idx = $ofs + $x + $y * $tile->{w};
713 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
714 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
715 }
716 }
717 }
718
719 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
720
721 \%cache
722 };
723} 994}
995
996=back
724 997
725=head1 AUTHOR 998=head1 AUTHOR
726 999
727 Marc Lehmann <schmorp@schmorp.de> 1000 Marc Lehmann <schmorp@schmorp.de>
728 http://home.schmorp.de/ 1001 http://home.schmorp.de/
731 http://www.ta-sa.org/ 1004 http://www.ta-sa.org/
732 1005
733=cut 1006=cut
734 1007
7351 10081
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