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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.42 by root, Mon Mar 13 03:28:53 2006 UTC vs.
Revision 1.70 by root, Sun Aug 27 16:33:19 2006 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.9';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
15use Carp (); 15use Carp ();
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable; 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = 20our @EXPORT = qw(
21 qw(read_pak read_arch %ARCH TILESIZE $TILE %FACE editor_archs arch_extents); 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22);
22 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
23our $LIB = $ENV{CROSSFIRE_LIBDIR} 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
24 or Carp::croak "\$CROSSFIRE_LIBDIR must be set\n"; 37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire";
39
40mkdir $VARDIR, 0777;
25 41
26sub TILESIZE (){ 32 } 42sub TILESIZE (){ 32 }
27 43
28our $VARDIR;
29our %ARCH; 44our %ARCH;
30our %FACE; 45our %FACE;
31our $TILE; 46our $TILE;
32 47
33our %FIELD_MULTILINE = ( 48our %FIELD_MULTILINE = (
34 msg => "endmsg", 49 msg => "endmsg",
35 lore => "endlore", 50 lore => "endlore",
51 maplore => "endmaplore",
36); 52);
37 53
38# not used yet, maybe alphabetical is ok 54# movement bit type, PITA
55our %FIELD_MOVEMENT = map +($_ => undef),
56 qw(move_type move_block move_allow move_on move_off move_slow);
57
58# same as in server save routine, to (hopefully) be compatible
59# to the other editors.
60our @FIELD_ORDER_MAP = (qw(
61 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore
64 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67));
68
39our @FIELD_ORDER = (qw(name name_pl)); 69our @FIELD_ORDER = (qw(
70 elevation
40 71
72 name name_pl custom_name attach title race
73 slaying skill msg lore other_arch face
74 #todo-events
75 animation is_animated
76 str dex con wis pow cha int
77 hp maxhp sp maxsp grace maxgrace
78 exp perm_exp expmul
79 food dam luck wc ac x y speed speed_left move_state attack_movement
80 nrof level direction type subtype attacktype
81
82 resist_physical resist_magic resist_fire resist_electricity
83 resist_cold resist_confusion resist_acid resist_drain
84 resist_weaponmagic resist_ghosthit resist_poison resist_slow
85 resist_paralyze resist_turn_undead resist_fear resist_cancellation
86 resist_deplete resist_death resist_chaos resist_counterspell
87 resist_godpower resist_holyword resist_blind resist_internal
88 resist_life_stealing resist_disease
89
90 path_attuned path_repelled path_denied material materialname
91 value carrying weight invisible state magic
92 last_heal last_sp last_grace last_eat
93 connected glow_radius randomitems npx_status npc_program
94 run_away pick_up container will_apply smoothlevel
95 current_weapon_script weapontype tooltype elevation client_type
96 item_power duration range
97 range_modifier duration_modifier dam_modifier gen_sp_armour
98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
99
100 alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster
101 friendly generator is_thrown auto_apply treasure player sold see_invisible
102 can_roll overlay_floor is_turnable is_used_up identified reflecting changing
103 splitting hitback startequip blocksview undead scared unaggressive
104 reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down
105 run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range
106 can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range
107 has_ready_bow xrays is_floor lifesave no_strength sleep stand_still
108 random_move only_attack confused stealth cursed damned see_anywhere
109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114
115 body_range body_arm body_torso body_head body_neck body_skill
116 body_finger body_shoulder body_foot body_hand body_wrist body_waist
117));
118
119our %EVENT_TYPE = (
120 apply => 1,
121 attack => 2,
122 death => 3,
123 drop => 4,
124 pickup => 5,
125 say => 6,
126 stop => 7,
127 time => 8,
128 throw => 9,
129 trigger => 10,
130 close => 11,
131 timer => 12,
132);
133
41sub MOVE_WALK (){ 0x1 } 134sub MOVE_WALK (){ 0x01 }
42sub MOVE_FLY_LOW (){ 0x2 } 135sub MOVE_FLY_LOW (){ 0x02 }
43sub MOVE_FLY_HIGH (){ 0x4 } 136sub MOVE_FLY_HIGH (){ 0x04 }
44sub MOVE_FLYING (){ 0x6 } 137sub MOVE_FLYING (){ 0x06 }
45sub MOVE_SWIM (){ 0x8 } 138sub MOVE_SWIM (){ 0x08 }
46sub MOVE_ALL (){ 0xf } 139sub MOVE_BOAT (){ 0x10 }
140sub MOVE_KNOWN (){ 0x1f } # all of above
141sub MOVE_ALLBIT (){ 0x10000 }
142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
47 143
48sub load_ref($) { 144sub load_ref($) {
49 my ($path) = @_; 145 my ($path) = @_;
50 146
51 open my $fh, "<", $path 147 open my $fh, "<:raw:perlio", $path
52 or die "$path: $!"; 148 or die "$path: $!";
53 binmode $fh;
54 local $/; 149 local $/;
55 150
56 Storable::thaw <$fh> 151 thaw <$fh>
57} 152}
58 153
59sub save_ref($$) { 154sub save_ref($$) {
60 my ($ref, $path) = @_; 155 my ($ref, $path) = @_;
61 156
62 open my $fh, ">", "$path~" 157 open my $fh, ">:raw:perlio", "$path~"
63 or die "$path~: $!"; 158 or die "$path~: $!";
64 binmode $fh;
65 print $fh Storable::freeze $ref; 159 print $fh freeze $ref;
66 close $fh; 160 close $fh;
67 rename "$path~", $path 161 rename "$path~", $path
68 or die "$path: $!"; 162 or die "$path: $!";
69} 163}
70 164
165# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) {
167 my ($ob) = @_;
168
169 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru
173 );
174
175 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr};
178
179 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
180
181 next if $ob->{$attr} =~ /^\d+$/;
182
183 my $flags = 0;
184
185 # assume list
186 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
187 $flags |= MOVE_WALK if $flag eq "walk";
188 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
189 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
190 $flags |= MOVE_FLYING if $flag eq "flying";
191 $flags |= MOVE_SWIM if $flag eq "swim";
192 $flags |= MOVE_BOAT if $flag eq "boat";
193 $flags |= MOVE_ALL if $flag eq "all";
194
195 $flags &= ~MOVE_WALK if $flag eq "-walk";
196 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
197 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
198 $flags &= ~MOVE_FLYING if $flag eq "-flying";
199 $flags &= ~MOVE_SWIM if $flag eq "-swim";
200 $flags &= ~MOVE_BOAT if $flag eq "-boat";
201 $flags &= ~MOVE_ALL if $flag eq "-all";
202 }
203
204 $ob->{$attr} = $flags;
205 }
206
207 # convert outdated movement flags to new movement sets
208 if (defined (my $v = delete $ob->{no_pass})) {
209 $ob->{move_block} = $v ? MOVE_ALL : 0;
210 }
211 if (defined (my $v = delete $ob->{slow_move})) {
212 $ob->{move_slow} |= MOVE_WALK;
213 $ob->{move_slow_penalty} = $v;
214 }
215 if (defined (my $v = delete $ob->{walk_on})) {
216 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
217 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
218 : $ob->{move_on} & ~MOVE_WALK;
219 }
220 if (defined (my $v = delete $ob->{walk_off})) {
221 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
222 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
223 : $ob->{move_off} & ~MOVE_WALK;
224 }
225 if (defined (my $v = delete $ob->{fly_on})) {
226 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
227 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
228 : $ob->{move_on} & ~MOVE_FLY_LOW;
229 }
230 if (defined (my $v = delete $ob->{fly_off})) {
231 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
232 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
233 : $ob->{move_off} & ~MOVE_FLY_LOW;
234 }
235 if (defined (my $v = delete $ob->{flying})) {
236 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
237 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
238 : $ob->{move_type} & ~MOVE_FLY_LOW;
239 }
240
241 # convert idiotic event_xxx things into objects
242 while (my ($event, $subtype) = each %EVENT_TYPE) {
243 if (exists $ob->{"event_${event}_plugin"}) {
244 push @{$ob->{inventory}}, {
245 _name => "event_$event",
246 title => delete $ob->{"event_${event}_plugin"},
247 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"},
249 };
250 }
251 }
252
253 $ob
254}
255
256# arch as in "arch xxx", ie.. objects
71sub normalize_arch($) { 257sub normalize_arch($) {
72 my ($ob) = @_; 258 my ($ob) = @_;
73 259
260 normalize_object $ob;
261
74 my $arch = $ARCH{$ob->{_name}} 262 my $arch = $ARCH{$ob->{_name}}
75 or (warn "$ob->{_name}: no such archetype", return $ob); 263 or (warn "$ob->{_name}: no such archetype", return $ob);
76
77 delete $ob->{$_} for qw(can_knockback can_parry can_impale can_cut can_dam_armour can_apply);
78 264
79 if ($arch->{type} == 22) { # map 265 if ($arch->{type} == 22) { # map
80 my %normalize = ( 266 my %normalize = (
81 "enter_x" => "hp", 267 "enter_x" => "hp",
82 "enter_y" => "sp", 268 "enter_y" => "sp",
92 while (my ($k2, $k1) = each %normalize) { 278 while (my ($k2, $k1) = each %normalize) {
93 if (defined (my $v = delete $ob->{$k1})) { 279 if (defined (my $v = delete $ob->{$k1})) {
94 $ob->{$k2} = $v; 280 $ob->{$k2} = $v;
95 } 281 }
96 } 282 }
97 } 283 } else {
98
99 if (defined (my $v = delete $ob->{no_pass})) {
100 $ob->{move_block} = $v ? MOVE_ALL : 0;
101 }
102 if (defined (my $v = delete $ob->{walk_on})) {
103 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
104 : $ob->{move_on} & ~MOVE_WALK;
105 }
106 if (defined (my $v = delete $ob->{walk_off})) {
107 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
108 : $ob->{move_off} & ~MOVE_WALK;
109 }
110 if (defined (my $v = delete $ob->{fly_on})) {
111 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
112 : $ob->{move_on} & ~MOVE_FLY_LOW;
113 }
114 if (defined (my $v = delete $ob->{fly_off})) {
115 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
116 : $ob->{move_off} & ~MOVE_FLY_LOW;
117 }
118 if (defined (my $v = delete $ob->{flying})) {
119 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
120 : $ob->{move_type} & ~MOVE_FLY_LOW;
121 }
122
123 # if value matches archetype default, delete 284 # if value matches archetype default, delete
124 while (my ($k, $v) = each %$ob) { 285 while (my ($k, $v) = each %$ob) {
125 if (exists $arch->{$k} and $arch->{$k} eq $v) { 286 if (exists $arch->{$k} and $arch->{$k} eq $v) {
126 next if $k eq "_name"; 287 next if $k eq "_name";
127 delete $ob->{$k}; 288 delete $ob->{$k};
128 } 289 }
290 }
291 }
292
293 # a speciality for the editor
294 if (exists $ob->{attack_movement}) {
295 my $am = delete $ob->{attack_movement};
296 $ob->{attack_movement_bits_0_3} = $am & 15;
297 $ob->{attack_movement_bits_4_7} = $am & 240;
129 } 298 }
130 299
131 $ob 300 $ob
132} 301}
133 302
303sub attr_thaw($) {
304 my ($ob) = @_;
305
306 $ob->{attach} = from_json $ob->{attach}
307 if exists $ob->{attach};
308
309 $ob
310}
311
312sub attr_freeze($) {
313 my ($ob) = @_;
314
315 $ob->{attach} = Crossfire::to_json $ob->{attach}
316 if exists $ob->{attach};
317
318 $ob
319}
320
134sub read_pak($;$) { 321sub read_pak($) {
135 my ($path, $cache) = @_; 322 my ($path) = @_;
136 323
137 eval {
138 defined $cache
139 && -M $cache < -M $path
140 && load_ref $cache
141 } or do {
142 my %pak; 324 my %pak;
143 325
144 open my $fh, "<", $path 326 open my $fh, "<:raw:perlio", $path
145 or Carp::croak "$_[0]: $!"; 327 or Carp::croak "$_[0]: $!";
146 binmode $fh; 328 binmode $fh;
147 while (<$fh>) { 329 while (<$fh>) {
148 my ($type, $id, $len, $path) = split; 330 my ($type, $id, $len, $path) = split;
149 $path =~ s/.*\///; 331 $path =~ s/.*\///;
150 read $fh, $pak{$path}, $len; 332 read $fh, $pak{$path}, $len;
151 } 333 }
152 334
153 save_ref \%pak, $cache
154 if defined $cache;
155
156 \%pak 335 \%pak
157 }
158} 336}
159 337
160sub read_arch($;$) { 338sub read_arch($;$) {
161 my ($path, $cache) = @_; 339 my ($path, $toplevel) = @_;
162 340
163 eval {
164 defined $cache
165 && -M $cache < -M $path
166 && load_ref $cache
167 } or do {
168 my %arc; 341 my %arc;
169 my ($more, $prev); 342 my ($more, $prev);
170 343
171 open my $fh, "<", $path 344 open my $fh, "<:raw:perlio:utf8", $path
172 or Carp::croak "$path: $!"; 345 or Carp::croak "$path: $!";
173 346
174 binmode $fh; 347# binmode $fh;
175 348
176 my $parse_block; $parse_block = sub { 349 my $parse_block; $parse_block = sub {
177 my %arc = @_; 350 my %arc = @_;
178
179 while (<$fh>) {
180 s/\s+$//;
181 if (/^end$/i) {
182 last;
183 } elsif (/^arch (\S+)$/) {
184 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1);
185 } elsif (/^lore$/) {
186 while (<$fh>) {
187 last if /^endlore\s*$/i;
188 $arc{lore} .= $_;
189 }
190 } elsif (/^msg$/) {
191 while (<$fh>) {
192 last if /^endmsg\s*$/i;
193 $arc{msg} .= $_;
194 }
195 } elsif (/^(\S+)\s*(.*)$/) {
196 $arc{lc $1} = $2;
197 } elsif (/^\s*($|#)/) {
198 #
199 } else {
200 warn "$path: unparsable line '$_' in arch $arc{_name}";
201 }
202 }
203
204 \%arc
205 };
206 351
207 while (<$fh>) { 352 while (<$fh>) {
208 s/\s+$//; 353 s/\s+$//;
209 if (/^more$/i) { 354 if (/^end$/i) {
210 $more = $prev; 355 last;
211 } elsif (/^object (\S+)$/i) { 356 } elsif (/^arch (\S+)$/i) {
212 my $name = $1; 357 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
213 my $arc = $parse_block->(_name => $name); 358 } elsif (/^lore$/i) {
214 359 while (<$fh>) {
215 if ($more) { 360 last if /^endlore\s*$/i;
216 $more->{more} = $arc;
217 } else {
218 $arc{$name} = $arc; 361 $arc{lore} .= $_;
219 } 362 }
220 $prev = $arc; 363 } elsif (/^msg$/i) {
221 $more = undef; 364 while (<$fh>) {
365 last if /^endmsg\s*$/i;
366 $arc{msg} .= $_;
367 }
368 } elsif (/^anim$/i) {
369 while (<$fh>) {
370 last if /^mina\s*$/i;
371 chomp;
372 push @{ $arc{anim} }, $_;
373 }
222 } elsif (/^arch (\S+)$/i) { 374 } elsif (/^(\S+)\s*(.*)$/) {
223 push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); 375 $arc{lc $1} = $2;
224 } elsif (/^\s*($|#)/) { 376 } elsif (/^\s*($|#)/) {
225 # 377 #
226 } else { 378 } else {
227 warn "$path: unparseable top-level line '$_'"; 379 warn "$path: unparsable line '$_' in arch $arc{_name}";
228 } 380 }
229 } 381 }
230 382
231 undef $parse_block; # work around bug in perl not freeing $fh etc.
232
233 save_ref \%arc, $cache
234 if defined $cache;
235
236 \%arc 383 \%arc
237 } 384 };
385
386 while (<$fh>) {
387 s/\s+$//;
388 if (/^more$/i) {
389 $more = $prev;
390 } elsif (/^object (\S+)$/i) {
391 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name);
393
394 if ($more) {
395 $more->{more} = $arc;
396 } else {
397 $arc{$name} = $arc;
398 }
399 $prev = $arc;
400 $more = undef;
401 } elsif (/^arch (\S+)$/i) {
402 my $name = $1;
403 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name);
404
405 if ($more) {
406 $more->{more} = $arc;
407 } else {
408 push @{ $arc{arch} }, $arc;
409 }
410 $prev = $arc;
411 $more = undef;
412 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
413 if ($1 eq "lev_array") {
414 while (<$fh>) {
415 last if /^endplst\s*$/;
416 push @{$toplevel->{lev_array}}, $_+0;
417 }
418 } else {
419 $toplevel->{$1} = $2;
420 }
421 } elsif (/^\s*($|#)/) {
422 #
423 } else {
424 die "$path: unparseable top-level line '$_'";
425 }
426 }
427
428 undef $parse_block; # work around bug in perl not freeing $fh etc.
429
430 \%arc
238} 431}
239 432
240# put all archs into a hash with editor_face as it's key 433# put all archs into a hash with editor_face as it's key
241# NOTE: the arrays in the hash values are references to 434# NOTE: the arrays in the hash values are references to
242# the archs from $ARCH 435# the archs from $ARCH
243sub editor_archs { 436sub editor_archs {
244 my %paths; 437 my %paths;
245 438
246 for (keys %ARCH) { 439 for (keys %ARCH) {
247 my $arch = $ARCH{$_}; 440 my $arch = $ARCH{$_};
248 push @{$paths{$arch->{editor_folder}}}, \$arch; 441 push @{$paths{$arch->{editor_folder}}}, $arch;
249 } 442 }
250 443
251 \%paths 444 \%paths
252} 445}
253 446
263 my ($a) = @_; 456 my ($a) = @_;
264 457
265 my $o = $ARCH{$a->{_name}} 458 my $o = $ARCH{$a->{_name}}
266 or return; 459 or return;
267 460
268 my $face = $FACE{$a->{face} || $o->{face}} 461 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}
269 or (warn "no face data found for arch '$a->{_name}'"), return; 462 or (warn "no face data found for arch '$a->{_name}'"), return;
270 463
271 if ($face->{w} > 1 || $face->{h} > 1) { 464 if ($face->{w} > 1 || $face->{h} > 1) {
272 # bigface 465 # bigface
273 return (0, 0, $face->{w} - 1, $face->{h} - 1); 466 return (0, 0, $face->{w} - 1, $face->{h} - 1);
305 import 498 import
306 499
307=cut 500=cut
308 501
309sub arch_attr($) { 502sub arch_attr($) {
310 my ($arch) = @_; 503 my ($obj) = @_;
311 504
312 require Crossfire::Data; 505 require Crossfire::Data;
313 506
314 my $root; 507 my $root;
508 my $attr = { };
509
510 my $arch = $ARCH{ $obj->{_name} };
511 my $type = $obj->{type} || $arch->{type};
315 512
316 if ($arch->{type} > 0) { 513 if ($type > 0) {
317 $root = $Crossfire::Data::ATTR{$arch->{type}+0}; 514 $root = $Crossfire::Data::ATTR{$type};
318 } else { 515 } else {
516 my %a = (%$arch, %$obj);
517
518 if ($a{is_floor} && !$a{alive}) {
519 $root = $Crossfire::Data::TYPE{Floor};
520 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
521 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
522 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
523 $root = $Crossfire::Data::TYPE{Wall};
524 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
525 $root = $Crossfire::Data::TYPE{"Weak Wall"};
526 } else {
319 $root = $Crossfire::Data::TYPE{Misc}; 527 $root = $Crossfire::Data::TYPE{Misc};
320
321 type:
322 for (@Crossfire::Data::ATTR0) {
323 my $req = $_->{required}
324 or die "internal error: ATTR0 without 'required'";
325
326 keys %$req;
327 while (my ($k, $v) = each %$req) {
328 next type
329 unless $arch->{$k} == $v;
330 } 528 }
529 }
331 530
332 $root = $_; 531 my @import = ($root);
333 }
334 } 532
335
336 my $attr = { };
337
338 my @import = (\%Crossfire::Data::DEFAULT_ATTR, $root); 533 unshift @import, \%Crossfire::Data::DEFAULT_ATTR
534 unless $type == 116;
535
339 my (%ignore); 536 my (%ignore);
340 my (@section_order, %section, @attr_order); 537 my (@section_order, %section, @attr_order);
341 538
342 while (my $type = shift @import) { 539 while (my $type = shift @import) {
343 push @import, @{$type->{import} || []}; 540 push @import, @{$type->{import} || []};
347 544
348 for (@{$type->{ignore} || []}) { 545 for (@{$type->{ignore} || []}) {
349 $ignore{$_}++ for ref $_ ? @$_ : $_; 546 $ignore{$_}++ for ref $_ ? @$_ : $_;
350 } 547 }
351 548
352 for ([general => ($type->{attr} || {})], @{$type->{section} || []}) { 549 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
353 my ($name, $attr) = @$_; 550 my ($name, $attr) = @$_;
354 push @section_order, $name; 551 push @section_order, $name;
355 for (@{$attr || []}) { 552 for (@$attr) {
356 my ($k, $v) = @$_; 553 my ($k, $v) = @$_;
357 push @attr_order, $k; 554 push @attr_order, $k;
358 $section{$name}{$k} ||= $v; 555 $section{$name}{$k} ||= $v;
359 } 556 }
360 } 557 }
438# return(edit_type); 635# return(edit_type);
439# 636#
440# 637#
441} 638}
442 639
443sub init($) { 640sub cache_file($$&&) {
444 my ($cachedir) = @_; 641 my ($src, $cache, $load, $create) = @_;
445 642
446 return if %ARCH; 643 my ($size, $mtime) = (stat $src)[7,9]
644 or Carp::croak "$src: $!";
447 645
448 mkdir $cachedir, 0777; 646 if (-e $cache) {
449 *ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; 647 my $ref = eval { load_ref $cache };
450}
451 648
452$VARDIR ||= $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 649 if ($ref->{version} == 1
650 && $ref->{size} == $size
651 && $ref->{mtime} == $mtime
652 && eval { $load->($ref->{data}); 1 }) {
653 return;
654 }
655 }
453 656
454init $VARDIR; 657 my $ref = {
658 version => 1,
659 size => $size,
660 mtime => $mtime,
661 data => $create->(),
662 };
663
664 $load->($ref->{data});
665
666 save_ref $ref, $cache;
667}
668
669=item set_libdir $path
670
671Sets the library directory to the given path
672(default: $ENV{CROSSFIRE_LIBDIR}).
673
674You have to (re-)load the archetypes and tilecache manually after steting
675the library path.
676
677=cut
678
679sub set_libdir($) {
680 $LIB = $_[0];
681}
682
683=item load_archetypes
684
685(Re-)Load archetypes into %ARCH.
686
687=cut
688
689sub load_archetypes() {
690 cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub {
691 *ARCH = $_[0];
692 }, sub {
693 read_arch "$LIB/archetypes"
694 };
695}
696
697=item load_tilecache
698
699(Re-)Load %TILE and %FACE.
700
701=cut
702
703sub load_tilecache() {
704 require Gtk2;
705
706 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
707 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
708 or die "$VARDIR/tilecache.png: $!";
709 *FACE = $_[0];
710 }, sub {
711 my $tile = read_pak "$LIB/crossfire.0";
712
713 my %cache;
714
715 my $idx = 0;
716
717 for my $name (sort keys %$tile) {
718 my $pb = new Gtk2::Gdk::PixbufLoader;
719 $pb->write ($tile->{$name});
720 $pb->close;
721 my $pb = $pb->get_pixbuf;
722
723 my $tile = $cache{$name} = {
724 pb => $pb,
725 idx => $idx,
726 w => int $pb->get_width / TILESIZE,
727 h => int $pb->get_height / TILESIZE,
728 };
729
730
731 $idx += $tile->{w} * $tile->{h};
732 }
733
734 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
735
736 while (my ($name, $tile) = each %cache) {
737 my $tpb = delete $tile->{pb};
738 my $ofs = $tile->{idx};
739
740 for my $x (0 .. $tile->{w} - 1) {
741 for my $y (0 .. $tile->{h} - 1) {
742 my $idx = $ofs + $x + $y * $tile->{w};
743 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
744 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
745 }
746 }
747 }
748
749 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
750
751 \%cache
752 };
753}
455 754
456=head1 AUTHOR 755=head1 AUTHOR
457 756
458 Marc Lehmann <schmorp@schmorp.de> 757 Marc Lehmann <schmorp@schmorp.de>
459 http://home.schmorp.de/ 758 http://home.schmorp.de/

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