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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.70 by root, Sun Aug 27 16:33:19 2006 UTC vs.
Revision 1.72 by root, Mon Sep 4 17:58:51 2006 UTC

160 close $fh; 160 close $fh;
161 rename "$path~", $path 161 rename "$path~", $path
162 or die "$path: $!"; 162 or die "$path: $!";
163} 163}
164 164
165my %attack_mask = (
166 physical => 0x00000001,
167 magic => 0x00000002,
168 fire => 0x00000004,
169 electricity => 0x00000008,
170 cold => 0x00000010,
171 confusion => 0x00000020,
172 acid => 0x00000040,
173 drain => 0x00000080,
174 weaponmagic => 0x00000100,
175 ghosthit => 0x00000200,
176 poison => 0x00000400,
177 slow => 0x00000800,
178 paralyze => 0x00001000,
179 turn_undead => 0x00002000,
180 fear => 0x00004000,
181 cancellation => 0x00008000,
182 deplete => 0x00010000,
183 death => 0x00020000,
184 chaos => 0x00040000,
185 counterspell => 0x00080000,
186 godpower => 0x00100000,
187 holyword => 0x00200000,
188 blind => 0x00400000,
189 internal => 0x00800000,
190 life_stealing => 0x01000000,
191 disease => 0x02000000,
192);
193
194sub _add_resist($$$) {
195 my ($ob, $mask, $value) = @_;
196
197 while (my ($k, $v) = each %attack_mask) {
198 $ob->{"resist_$k"} += $value if $mask & $v;
199 }
200}
201
165# object as in "Object xxx", i.e. archetypes 202# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) { 203sub normalize_object($) {
167 my ($ob) = @_; 204 my ($ob) = @_;
168 205
169 # nuke outdated or never supported fields 206 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw( 207 delete @$ob{qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour 208 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru 209 can_apply pass_thru can_pass_thru
173 ); 210 )};
211
212 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
213 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
214 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
174 215
175 # convert movement strings to bitsets 216 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) { 217 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr}; 218 next unless exists $ob->{$attr};
178 219
388 if (/^more$/i) { 429 if (/^more$/i) {
389 $more = $prev; 430 $more = $prev;
390 } elsif (/^object (\S+)$/i) { 431 } elsif (/^object (\S+)$/i) {
391 my $name = $1; 432 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 433 my $arc = attr_thaw normalize_object $parse_block->(_name => $name);
434 $arc->{_atype} = 'object';
393 435
394 if ($more) { 436 if ($more) {
395 $more->{more} = $arc; 437 $more->{more} = $arc;
396 } else { 438 } else {
397 $arc{$name} = $arc; 439 $arc{$name} = $arc;
399 $prev = $arc; 441 $prev = $arc;
400 $more = undef; 442 $more = undef;
401 } elsif (/^arch (\S+)$/i) { 443 } elsif (/^arch (\S+)$/i) {
402 my $name = $1; 444 my $name = $1;
403 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 445 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name);
446 $arc->{_atype} = 'arch';
404 447
405 if ($more) { 448 if ($more) {
406 $more->{more} = $arc; 449 $more->{more} = $arc;
407 } else { 450 } else {
408 push @{ $arc{arch} }, $arc; 451 push @{ $arc{arch} }, $arc;
426 } 469 }
427 470
428 undef $parse_block; # work around bug in perl not freeing $fh etc. 471 undef $parse_block; # work around bug in perl not freeing $fh etc.
429 472
430 \%arc 473 \%arc
474}
475
476sub archlist_to_string {
477 my ($arch) = @_;
478
479 my $str;
480
481 my $append; $append = sub {
482 my %a = %{$_[0]};
483
484 Crossfire::attr_freeze \%a;
485 Crossfire::normalize_arch \%a;
486
487 # undo the bit-split we did before
488 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
489 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
490 | (delete $a{attack_movement_bits_4_7});
491 }
492
493 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
494
495 my $inv = delete $a{inventory};
496 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
497 my $anim = delete $a{anim};
498
499 my @kv;
500
501 for ($a{_name} eq "map"
502 ? @Crossfire::FIELD_ORDER_MAP
503 : @Crossfire::FIELD_ORDER) {
504 push @kv, [$_, delete $a{$_}]
505 if exists $a{$_};
506 }
507
508 for (sort keys %a) {
509 next if /^_/; # ignore our _-keys
510 push @kv, [$_, delete $a{$_}];
511 }
512
513 for (@kv) {
514 my ($k, $v) = @$_;
515
516 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
517 $v =~ s/\n$//;
518 $str .= "$k\n$v\n$end\n";
519 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
520 if ($v & ~Crossfire::MOVE_ALL or !$v) {
521 $str .= "$k $v\n";
522
523 } elsif ($v & Crossfire::MOVE_ALLBIT) {
524 $str .= "$k all";
525
526 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
527 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
528 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
529 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
530 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
531
532 $str .= "\n";
533
534 } else {
535 $str .= $k;
536
537 $str .= " walk" if $v & Crossfire::MOVE_WALK;
538 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
539 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
540 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
541 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
542
543 $str .= "\n";
544 }
545 } else {
546 $str .= "$k $v\n";
547 }
548 }
549
550 if ($inv) {
551 $append->($_) for @$inv;
552 }
553
554 if ($a{_atype} eq 'object') {
555 $str .= join "\n", "anim", @$anim, "mina\n"
556 if $anim;
557 }
558
559 $str .= "end\n";
560
561 if (($a{_atype} eq 'object') && $more) {
562 $str .= "\nmore\n";
563 $append->($more) if $more;
564 }
565 };
566
567 for (@$arch) {
568 $append->($_);
569 }
570
571 $str
431} 572}
432 573
433# put all archs into a hash with editor_face as it's key 574# put all archs into a hash with editor_face as it's key
434# NOTE: the arrays in the hash values are references to 575# NOTE: the arrays in the hash values are references to
435# the archs from $ARCH 576# the archs from $ARCH

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