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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.70 by root, Sun Aug 27 16:33:19 2006 UTC vs.
Revision 1.82 by root, Tue Feb 6 23:53:26 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.9'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
33 JSON::Syck::Dump $_[0] 33 JSON::Syck::Dump $_[0]
34} 34}
35 35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
37 37
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
39 41
40mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
41 43
42sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
43 45
160 close $fh; 162 close $fh;
161 rename "$path~", $path 163 rename "$path~", $path
162 or die "$path: $!"; 164 or die "$path: $!";
163} 165}
164 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218;
219
165# object as in "Object xxx", i.e. archetypes 220# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) { 221sub normalize_object($) {
167 my ($ob) = @_; 222 my ($ob) = @_;
168 223
224 # convert material bitset to materialname, if possible
225 if (exists $ob->{material}) {
226 if (!$ob->{material}) {
227 delete $ob->{material};
228 } elsif (exists $ob->{materialname}) {
229 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
230 delete $ob->{material};
231 } else {
232 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
233 delete $ob->{material}; # assume materilname is more specific and nuke material
234 }
235 } else {
236 if (my $name = $MATERIAL{$ob->{material}}) {
237 delete $ob->{material};
238 $ob->{materialname} = $name;
239 }
240 }
241 }
242
169 # nuke outdated or never supported fields 243 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw( 244 delete @$ob{qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour 245 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru 246 can_apply pass_thru can_pass_thru
173 ); 247 )};
248
249 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
250 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
251 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
174 252
175 # convert movement strings to bitsets 253 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) { 254 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr}; 255 next unless exists $ob->{$attr};
178 256
247 slaying => delete $ob->{"event_${event}"}, 325 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"}, 326 name => delete $ob->{"event_${event}_options"},
249 }; 327 };
250 } 328 }
251 } 329 }
330
331 # some archetypes had "+3" instead of the canonical "3", so fix
332 $ob->{dam} *= 1 if exists $ob->{dam};
252 333
253 $ob 334 $ob
254} 335}
255 336
256# arch as in "arch xxx", ie.. objects 337# arch as in "arch xxx", ie.. objects
338sub read_arch($;$) { 419sub read_arch($;$) {
339 my ($path, $toplevel) = @_; 420 my ($path, $toplevel) = @_;
340 421
341 my %arc; 422 my %arc;
342 my ($more, $prev); 423 my ($more, $prev);
424 my $comment;
343 425
344 open my $fh, "<:raw:perlio:utf8", $path 426 open my $fh, "<:raw:perlio:utf8", $path
345 or Carp::croak "$path: $!"; 427 or Carp::croak "$path: $!";
346 428
347# binmode $fh; 429# binmode $fh;
351 433
352 while (<$fh>) { 434 while (<$fh>) {
353 s/\s+$//; 435 s/\s+$//;
354 if (/^end$/i) { 436 if (/^end$/i) {
355 last; 437 last;
438
356 } elsif (/^arch (\S+)$/i) { 439 } elsif (/^arch (\S+)$/i) {
357 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 440 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
441
358 } elsif (/^lore$/i) { 442 } elsif (/^lore$/i) {
359 while (<$fh>) { 443 while (<$fh>) {
360 last if /^endlore\s*$/i; 444 last if /^endlore\s*$/i;
361 $arc{lore} .= $_; 445 $arc{lore} .= $_;
362 } 446 }
371 chomp; 455 chomp;
372 push @{ $arc{anim} }, $_; 456 push @{ $arc{anim} }, $_;
373 } 457 }
374 } elsif (/^(\S+)\s*(.*)$/) { 458 } elsif (/^(\S+)\s*(.*)$/) {
375 $arc{lc $1} = $2; 459 $arc{lc $1} = $2;
376 } elsif (/^\s*($|#)/) { 460 } elsif (/^\s*#/) {
461 $arc{_comment} .= "$_\n";
462
463 } elsif (/^\s*$/) {
377 # 464 #
378 } else { 465 } else {
379 warn "$path: unparsable line '$_' in arch $arc{_name}"; 466 warn "$path: unparsable line '$_' in arch $arc{_name}";
380 } 467 }
381 } 468 }
387 s/\s+$//; 474 s/\s+$//;
388 if (/^more$/i) { 475 if (/^more$/i) {
389 $more = $prev; 476 $more = $prev;
390 } elsif (/^object (\S+)$/i) { 477 } elsif (/^object (\S+)$/i) {
391 my $name = $1; 478 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 479 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
480 undef $comment;
481 delete $arc{_comment} unless length $arc{_comment};
482 $arc->{_atype} = 'object';
393 483
394 if ($more) { 484 if ($more) {
395 $more->{more} = $arc; 485 $more->{more} = $arc;
396 } else { 486 } else {
397 $arc{$name} = $arc; 487 $arc{$name} = $arc;
398 } 488 }
399 $prev = $arc; 489 $prev = $arc;
400 $more = undef; 490 $more = undef;
401 } elsif (/^arch (\S+)$/i) { 491 } elsif (/^arch (\S+)$/i) {
402 my $name = $1; 492 my $name = $1;
403 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 493 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
494 undef $comment;
495 delete $arc{_comment} unless length $arc{_comment};
496 $arc->{_atype} = 'arch';
404 497
405 if ($more) { 498 if ($more) {
406 $more->{more} = $arc; 499 $more->{more} = $arc;
407 } else { 500 } else {
408 push @{ $arc{arch} }, $arc; 501 push @{ $arc{arch} }, $arc;
416 push @{$toplevel->{lev_array}}, $_+0; 509 push @{$toplevel->{lev_array}}, $_+0;
417 } 510 }
418 } else { 511 } else {
419 $toplevel->{$1} = $2; 512 $toplevel->{$1} = $2;
420 } 513 }
514 } elsif (/^\s*#/) {
515 $comment .= "$_\n";
421 } elsif (/^\s*($|#)/) { 516 } elsif (/^\s*($|#)/) {
422 # 517 #
423 } else { 518 } else {
424 die "$path: unparseable top-level line '$_'"; 519 die "$path: unparseable top-level line '$_'";
425 } 520 }
426 } 521 }
427 522
428 undef $parse_block; # work around bug in perl not freeing $fh etc. 523 undef $parse_block; # work around bug in perl not freeing $fh etc.
429 524
430 \%arc 525 \%arc
526}
527
528sub archlist_to_string {
529 my ($arch) = @_;
530
531 my $str;
532
533 my $append; $append = sub {
534 my %a = %{$_[0]};
535
536 Crossfire::attr_freeze \%a;
537 Crossfire::normalize_arch \%a;
538
539 # undo the bit-split we did before
540 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
541 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
542 | (delete $a{attack_movement_bits_4_7});
543 }
544
545 if (my $comment = delete $a{_comment}) {
546 if ($comment =~ /[^\n\s#]/) {
547 $str .= $comment;
548 }
549 }
550
551 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
552
553 my $inv = delete $a{inventory};
554 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
555 my $anim = delete $a{anim};
556
557 my @kv;
558
559 for ($a{_name} eq "map"
560 ? @Crossfire::FIELD_ORDER_MAP
561 : @Crossfire::FIELD_ORDER) {
562 push @kv, [$_, delete $a{$_}]
563 if exists $a{$_};
564 }
565
566 for (sort keys %a) {
567 next if /^_/; # ignore our _-keys
568 push @kv, [$_, delete $a{$_}];
569 }
570
571 for (@kv) {
572 my ($k, $v) = @$_;
573
574 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
575 $v =~ s/\n$//;
576 $str .= "$k\n$v\n$end\n";
577 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
578 if ($v & ~Crossfire::MOVE_ALL or !$v) {
579 $str .= "$k $v\n";
580
581 } elsif ($v & Crossfire::MOVE_ALLBIT) {
582 $str .= "$k all";
583
584 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
585 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
586 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
587 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
588 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
589
590 $str .= "\n";
591
592 } else {
593 $str .= $k;
594
595 $str .= " walk" if $v & Crossfire::MOVE_WALK;
596 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
597 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
598 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
599 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
600
601 $str .= "\n";
602 }
603 } else {
604 $str .= "$k $v\n";
605 }
606 }
607
608 if ($inv) {
609 $append->($_) for @$inv;
610 }
611
612 if ($a{_atype} eq 'object') {
613 $str .= join "\n", "anim", @$anim, "mina\n"
614 if $anim;
615 }
616
617 $str .= "end\n";
618
619 if ($a{_atype} eq 'object') {
620 if ($more) {
621 $str .= "more\n";
622 $append->($more) if $more;
623 } else {
624 $str .= "\n";
625 }
626 }
627 };
628
629 for (@$arch) {
630 $append->($_);
631 }
632
633 $str
431} 634}
432 635
433# put all archs into a hash with editor_face as it's key 636# put all archs into a hash with editor_face as it's key
434# NOTE: the arrays in the hash values are references to 637# NOTE: the arrays in the hash values are references to
435# the archs from $ARCH 638# the archs from $ARCH
456 my ($a) = @_; 659 my ($a) = @_;
457 660
458 my $o = $ARCH{$a->{_name}} 661 my $o = $ARCH{$a->{_name}}
459 or return; 662 or return;
460 663
461 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 664 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
665 unless ($face) {
666 $face = $FACE{"blank.x11"}
462 or (warn "no face data found for arch '$a->{_name}'"), return; 667 or (warn "no face data found for arch '$a->{_name}'"), return;
668 }
463 669
464 if ($face->{w} > 1 || $face->{h} > 1) { 670 if ($face->{w} > 1 || $face->{h} > 1) {
465 # bigface 671 # bigface
466 return (0, 0, $face->{w} - 1, $face->{h} - 1); 672 return (0, 0, $face->{w} - 1, $face->{h} - 1);
467 673

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