… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.9'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
|
|
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
23 | |
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
27 | |
39 | |
… | |
… | |
37 | msg => "endmsg", |
49 | msg => "endmsg", |
38 | lore => "endlore", |
50 | lore => "endlore", |
39 | maplore => "endmaplore", |
51 | maplore => "endmaplore", |
40 | ); |
52 | ); |
41 | |
53 | |
|
|
54 | # movement bit type, PITA |
|
|
55 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
57 | |
42 | # same as in server save routine, to (hopefully) be compatible |
58 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
59 | # to the other editors. |
|
|
60 | our @FIELD_ORDER_MAP = (qw( |
|
|
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
|
62 | shopitems shopgreed shopmin shopmax shoprace |
|
|
63 | darkness width height enter_x enter_y msg maplore |
|
|
64 | unique template |
|
|
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
|
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
67 | )); |
|
|
68 | |
44 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
|
|
70 | elevation |
|
|
71 | |
45 | name name_pl custom_name title race |
72 | name name_pl custom_name attach title race |
46 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch face |
47 | #events |
74 | #todo-events |
48 | animation is_animated |
75 | animation is_animated |
49 | Str Dex Con Wis Pow Cha Int |
76 | str dex con wis pow cha int |
50 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
51 | exp perm_exp expmul |
78 | exp perm_exp expmul |
52 | food dam luck wc ac x y speed speed_left move_state attack_movement |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
53 | nrof level direction type subtype |
80 | nrof level direction type subtype attacktype |
54 | |
81 | |
55 | resist_physical resist_magic resist_fire resist_electricity |
82 | resist_physical resist_magic resist_fire resist_electricity |
56 | resist_cold resist_confusion resist_acid resist_drain |
83 | resist_cold resist_confusion resist_acid resist_drain |
57 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
84 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
58 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
85 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
87 | |
114 | |
88 | body_range body_arm body_torso body_head body_neck body_skill |
115 | body_range body_arm body_torso body_head body_neck body_skill |
89 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
116 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
90 | )); |
117 | )); |
91 | |
118 | |
|
|
119 | our %EVENT_TYPE = ( |
|
|
120 | apply => 1, |
|
|
121 | attack => 2, |
|
|
122 | death => 3, |
|
|
123 | drop => 4, |
|
|
124 | pickup => 5, |
|
|
125 | say => 6, |
|
|
126 | stop => 7, |
|
|
127 | time => 8, |
|
|
128 | throw => 9, |
|
|
129 | trigger => 10, |
|
|
130 | close => 11, |
|
|
131 | timer => 12, |
|
|
132 | ); |
|
|
133 | |
92 | sub MOVE_WALK (){ 0x01 } |
134 | sub MOVE_WALK (){ 0x01 } |
93 | sub MOVE_FLY_LOW (){ 0x02 } |
135 | sub MOVE_FLY_LOW (){ 0x02 } |
94 | sub MOVE_FLY_HIGH (){ 0x04 } |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
95 | sub MOVE_FLYING (){ 0x06 } |
137 | sub MOVE_FLYING (){ 0x06 } |
96 | sub MOVE_SWIM (){ 0x08 } |
138 | sub MOVE_SWIM (){ 0x08 } |
97 | sub MOVE_BOAT (){ 0x10 } |
139 | sub MOVE_BOAT (){ 0x10 } |
|
|
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
98 | sub MOVE_ALL (){ 0xff } |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
99 | |
143 | |
100 | sub load_ref($) { |
144 | sub load_ref($) { |
101 | my ($path) = @_; |
145 | my ($path) = @_; |
102 | |
146 | |
103 | open my $fh, "<", $path |
147 | open my $fh, "<:raw:perlio", $path |
104 | or die "$path: $!"; |
148 | or die "$path: $!"; |
105 | binmode $fh; |
|
|
106 | local $/; |
149 | local $/; |
107 | |
150 | |
108 | thaw <$fh> |
151 | thaw <$fh> |
109 | } |
152 | } |
110 | |
153 | |
111 | sub save_ref($$) { |
154 | sub save_ref($$) { |
112 | my ($ref, $path) = @_; |
155 | my ($ref, $path) = @_; |
113 | |
156 | |
114 | open my $fh, ">", "$path~" |
157 | open my $fh, ">:raw:perlio", "$path~" |
115 | or die "$path~: $!"; |
158 | or die "$path~: $!"; |
116 | binmode $fh; |
|
|
117 | print $fh freeze $ref; |
159 | print $fh freeze $ref; |
118 | close $fh; |
160 | close $fh; |
119 | rename "$path~", $path |
161 | rename "$path~", $path |
120 | or die "$path: $!"; |
162 | or die "$path: $!"; |
121 | } |
163 | } |
122 | |
164 | |
|
|
165 | # object as in "Object xxx", i.e. archetypes |
123 | sub normalize_object($) { |
166 | sub normalize_object($) { |
124 | my ($ob) = @_; |
167 | my ($ob) = @_; |
125 | |
168 | |
|
|
169 | # nuke outdated or never supported fields |
126 | delete $ob->{$_} for qw( |
170 | delete $ob->{$_} for qw( |
127 | can_knockback can_parry can_impale can_cut can_dam_armour |
171 | can_knockback can_parry can_impale can_cut can_dam_armour |
128 | can_apply pass_thru can_pass_thru |
172 | can_apply pass_thru can_pass_thru |
129 | ); |
173 | ); |
130 | |
174 | |
131 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
175 | # convert movement strings to bitsets |
|
|
176 | for my $attr (keys %FIELD_MOVEMENT) { |
132 | next unless exists $ob->{$attr}; |
177 | next unless exists $ob->{$attr}; |
|
|
178 | |
|
|
179 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
180 | |
133 | next if $ob->{$attr} =~ /^\d+$/; |
181 | next if $ob->{$attr} =~ /^\d+$/; |
134 | |
182 | |
135 | my $flags = 0; |
183 | my $flags = 0; |
136 | |
184 | |
137 | # assume list |
185 | # assume list |
… | |
… | |
154 | } |
202 | } |
155 | |
203 | |
156 | $ob->{$attr} = $flags; |
204 | $ob->{$attr} = $flags; |
157 | } |
205 | } |
158 | |
206 | |
|
|
207 | # convert outdated movement flags to new movement sets |
159 | if (defined (my $v = delete $ob->{no_pass})) { |
208 | if (defined (my $v = delete $ob->{no_pass})) { |
160 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
209 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
161 | } |
210 | } |
162 | if (defined (my $v = delete $ob->{slow_move})) { |
211 | if (defined (my $v = delete $ob->{slow_move})) { |
163 | $ob->{move_slow} |= MOVE_WALK; |
212 | $ob->{move_slow} |= MOVE_WALK; |
164 | $ob->{move_slow_penalty} = $v; |
213 | $ob->{move_slow_penalty} = $v; |
165 | } |
214 | } |
166 | if (defined (my $v = delete $ob->{walk_on})) { |
215 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
216 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
167 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
217 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
168 | : $ob->{move_on} & ~MOVE_WALK; |
218 | : $ob->{move_on} & ~MOVE_WALK; |
169 | } |
219 | } |
170 | if (defined (my $v = delete $ob->{walk_off})) { |
220 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
221 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
171 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
222 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
172 | : $ob->{move_off} & ~MOVE_WALK; |
223 | : $ob->{move_off} & ~MOVE_WALK; |
173 | } |
224 | } |
174 | if (defined (my $v = delete $ob->{fly_on})) { |
225 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
226 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
175 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
227 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
176 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
228 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
177 | } |
229 | } |
178 | if (defined (my $v = delete $ob->{fly_off})) { |
230 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
231 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
179 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
232 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
180 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
233 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
181 | } |
234 | } |
182 | if (defined (my $v = delete $ob->{flying})) { |
235 | if (defined (my $v = delete $ob->{flying})) { |
|
|
236 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
183 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
237 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
184 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
238 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
185 | } |
239 | } |
186 | |
240 | |
|
|
241 | # convert idiotic event_xxx things into objects |
|
|
242 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
243 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
244 | push @{$ob->{inventory}}, { |
|
|
245 | _name => "event_$event", |
|
|
246 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
247 | slaying => delete $ob->{"event_${event}"}, |
|
|
248 | name => delete $ob->{"event_${event}_options"}, |
|
|
249 | }; |
|
|
250 | } |
|
|
251 | } |
|
|
252 | |
187 | $ob |
253 | $ob |
188 | } |
254 | } |
189 | |
255 | |
|
|
256 | # arch as in "arch xxx", ie.. objects |
190 | sub normalize_arch($) { |
257 | sub normalize_arch($) { |
191 | my ($ob) = @_; |
258 | my ($ob) = @_; |
192 | |
259 | |
193 | normalize_object $ob; |
260 | normalize_object $ob; |
194 | |
261 | |
… | |
… | |
221 | delete $ob->{$k}; |
288 | delete $ob->{$k}; |
222 | } |
289 | } |
223 | } |
290 | } |
224 | } |
291 | } |
225 | |
292 | |
|
|
293 | # a speciality for the editor |
|
|
294 | if (exists $ob->{attack_movement}) { |
|
|
295 | my $am = delete $ob->{attack_movement}; |
|
|
296 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
297 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
298 | } |
|
|
299 | |
|
|
300 | $ob |
|
|
301 | } |
|
|
302 | |
|
|
303 | sub attr_thaw($) { |
|
|
304 | my ($ob) = @_; |
|
|
305 | |
|
|
306 | $ob->{attach} = from_json $ob->{attach} |
|
|
307 | if exists $ob->{attach}; |
|
|
308 | |
|
|
309 | $ob |
|
|
310 | } |
|
|
311 | |
|
|
312 | sub attr_freeze($) { |
|
|
313 | my ($ob) = @_; |
|
|
314 | |
|
|
315 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
316 | if exists $ob->{attach}; |
|
|
317 | |
226 | $ob |
318 | $ob |
227 | } |
319 | } |
228 | |
320 | |
229 | sub read_pak($) { |
321 | sub read_pak($) { |
230 | my ($path) = @_; |
322 | my ($path) = @_; |
231 | |
323 | |
232 | my %pak; |
324 | my %pak; |
233 | |
325 | |
234 | open my $fh, "<", $path |
326 | open my $fh, "<:raw:perlio", $path |
235 | or Carp::croak "$_[0]: $!"; |
327 | or Carp::croak "$_[0]: $!"; |
236 | binmode $fh; |
328 | binmode $fh; |
237 | while (<$fh>) { |
329 | while (<$fh>) { |
238 | my ($type, $id, $len, $path) = split; |
330 | my ($type, $id, $len, $path) = split; |
239 | $path =~ s/.*\///; |
331 | $path =~ s/.*\///; |
… | |
… | |
241 | } |
333 | } |
242 | |
334 | |
243 | \%pak |
335 | \%pak |
244 | } |
336 | } |
245 | |
337 | |
246 | sub read_arch($) { |
338 | sub read_arch($;$) { |
247 | my ($path) = @_; |
339 | my ($path, $toplevel) = @_; |
248 | |
340 | |
249 | my %arc; |
341 | my %arc; |
250 | my ($more, $prev); |
342 | my ($more, $prev); |
251 | |
343 | |
252 | open my $fh, "<", $path |
344 | open my $fh, "<:raw:perlio:utf8", $path |
253 | or Carp::croak "$path: $!"; |
345 | or Carp::croak "$path: $!"; |
254 | |
346 | |
255 | binmode $fh; |
347 | # binmode $fh; |
256 | |
348 | |
257 | my $parse_block; $parse_block = sub { |
349 | my $parse_block; $parse_block = sub { |
258 | my %arc = @_; |
350 | my %arc = @_; |
259 | |
351 | |
260 | while (<$fh>) { |
352 | while (<$fh>) { |
261 | s/\s+$//; |
353 | s/\s+$//; |
262 | if (/^end$/i) { |
354 | if (/^end$/i) { |
263 | last; |
355 | last; |
264 | } elsif (/^arch (\S+)$/) { |
356 | } elsif (/^arch (\S+)$/i) { |
265 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
357 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
266 | } elsif (/^lore$/) { |
358 | } elsif (/^lore$/i) { |
267 | while (<$fh>) { |
359 | while (<$fh>) { |
268 | last if /^endlore\s*$/i; |
360 | last if /^endlore\s*$/i; |
269 | $arc{lore} .= $_; |
361 | $arc{lore} .= $_; |
270 | } |
362 | } |
271 | } elsif (/^msg$/) { |
363 | } elsif (/^msg$/i) { |
272 | while (<$fh>) { |
364 | while (<$fh>) { |
273 | last if /^endmsg\s*$/i; |
365 | last if /^endmsg\s*$/i; |
274 | $arc{msg} .= $_; |
366 | $arc{msg} .= $_; |
|
|
367 | } |
|
|
368 | } elsif (/^anim$/i) { |
|
|
369 | while (<$fh>) { |
|
|
370 | last if /^mina\s*$/i; |
|
|
371 | chomp; |
|
|
372 | push @{ $arc{anim} }, $_; |
275 | } |
373 | } |
276 | } elsif (/^(\S+)\s*(.*)$/) { |
374 | } elsif (/^(\S+)\s*(.*)$/) { |
277 | $arc{lc $1} = $2; |
375 | $arc{lc $1} = $2; |
278 | } elsif (/^\s*($|#)/) { |
376 | } elsif (/^\s*($|#)/) { |
279 | # |
377 | # |
… | |
… | |
289 | s/\s+$//; |
387 | s/\s+$//; |
290 | if (/^more$/i) { |
388 | if (/^more$/i) { |
291 | $more = $prev; |
389 | $more = $prev; |
292 | } elsif (/^object (\S+)$/i) { |
390 | } elsif (/^object (\S+)$/i) { |
293 | my $name = $1; |
391 | my $name = $1; |
294 | my $arc = normalize_object $parse_block->(_name => $name); |
392 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
393 | $arc->{_atype} = 'object'; |
295 | |
394 | |
296 | if ($more) { |
395 | if ($more) { |
297 | $more->{more} = $arc; |
396 | $more->{more} = $arc; |
298 | } else { |
397 | } else { |
299 | $arc{$name} = $arc; |
398 | $arc{$name} = $arc; |
300 | } |
399 | } |
301 | $prev = $arc; |
400 | $prev = $arc; |
302 | $more = undef; |
401 | $more = undef; |
303 | } elsif (/^arch (\S+)$/i) { |
402 | } elsif (/^arch (\S+)$/i) { |
|
|
403 | my $name = $1; |
304 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
404 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
405 | $arc->{_atype} = 'arch'; |
|
|
406 | |
|
|
407 | if ($more) { |
|
|
408 | $more->{more} = $arc; |
|
|
409 | } else { |
|
|
410 | push @{ $arc{arch} }, $arc; |
|
|
411 | } |
|
|
412 | $prev = $arc; |
|
|
413 | $more = undef; |
|
|
414 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
415 | if ($1 eq "lev_array") { |
|
|
416 | while (<$fh>) { |
|
|
417 | last if /^endplst\s*$/; |
|
|
418 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
419 | } |
|
|
420 | } else { |
|
|
421 | $toplevel->{$1} = $2; |
|
|
422 | } |
305 | } elsif (/^\s*($|#)/) { |
423 | } elsif (/^\s*($|#)/) { |
306 | # |
424 | # |
307 | } else { |
425 | } else { |
308 | warn "$path: unparseable top-level line '$_'"; |
426 | die "$path: unparseable top-level line '$_'"; |
309 | } |
427 | } |
310 | } |
428 | } |
311 | |
429 | |
312 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
430 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
313 | |
431 | |
314 | \%arc |
432 | \%arc |
|
|
433 | } |
|
|
434 | |
|
|
435 | sub archlist_to_string { |
|
|
436 | my ($arch) = @_; |
|
|
437 | |
|
|
438 | my $str; |
|
|
439 | |
|
|
440 | my $append; $append = sub { |
|
|
441 | my %a = %{$_[0]}; |
|
|
442 | |
|
|
443 | Crossfire::attr_freeze \%a; |
|
|
444 | Crossfire::normalize_arch \%a; |
|
|
445 | |
|
|
446 | # undo the bit-split we did before |
|
|
447 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
448 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
449 | | (delete $a{attack_movement_bits_4_7}); |
|
|
450 | } |
|
|
451 | |
|
|
452 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
453 | |
|
|
454 | my $inv = delete $a{inventory}; |
|
|
455 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
456 | my $anim = delete $a{anim}; |
|
|
457 | |
|
|
458 | my @kv; |
|
|
459 | |
|
|
460 | for ($a{_name} eq "map" |
|
|
461 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
462 | : @Crossfire::FIELD_ORDER) { |
|
|
463 | push @kv, [$_, delete $a{$_}] |
|
|
464 | if exists $a{$_}; |
|
|
465 | } |
|
|
466 | |
|
|
467 | for (sort keys %a) { |
|
|
468 | next if /^_/; # ignore our _-keys |
|
|
469 | push @kv, [$_, delete $a{$_}]; |
|
|
470 | } |
|
|
471 | |
|
|
472 | for (@kv) { |
|
|
473 | my ($k, $v) = @$_; |
|
|
474 | |
|
|
475 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
476 | $v =~ s/\n$//; |
|
|
477 | $str .= "$k\n$v\n$end\n"; |
|
|
478 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
479 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
480 | $str .= "$k $v\n"; |
|
|
481 | |
|
|
482 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
483 | $str .= "$k all"; |
|
|
484 | |
|
|
485 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
486 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
487 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
488 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
489 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
490 | |
|
|
491 | $str .= "\n"; |
|
|
492 | |
|
|
493 | } else { |
|
|
494 | $str .= $k; |
|
|
495 | |
|
|
496 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
497 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
498 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
499 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
500 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
501 | |
|
|
502 | $str .= "\n"; |
|
|
503 | } |
|
|
504 | } else { |
|
|
505 | $str .= "$k $v\n"; |
|
|
506 | } |
|
|
507 | } |
|
|
508 | |
|
|
509 | if ($inv) { |
|
|
510 | $append->($_) for @$inv; |
|
|
511 | } |
|
|
512 | |
|
|
513 | if ($a{_atype} eq 'object') { |
|
|
514 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
515 | if $anim; |
|
|
516 | } |
|
|
517 | |
|
|
518 | $str .= "end\n"; |
|
|
519 | |
|
|
520 | if (($a{_atype} eq 'object') && $more) { |
|
|
521 | $str .= "\nmore\n"; |
|
|
522 | $append->($more) if $more; |
|
|
523 | } |
|
|
524 | }; |
|
|
525 | |
|
|
526 | for (@$arch) { |
|
|
527 | $append->($_); |
|
|
528 | } |
|
|
529 | |
|
|
530 | $str |
315 | } |
531 | } |
316 | |
532 | |
317 | # put all archs into a hash with editor_face as it's key |
533 | # put all archs into a hash with editor_face as it's key |
318 | # NOTE: the arrays in the hash values are references to |
534 | # NOTE: the arrays in the hash values are references to |
319 | # the archs from $ARCH |
535 | # the archs from $ARCH |
320 | sub editor_archs { |
536 | sub editor_archs { |
321 | my %paths; |
537 | my %paths; |
322 | |
538 | |
323 | for (keys %ARCH) { |
539 | for (keys %ARCH) { |
324 | my $arch = $ARCH{$_}; |
540 | my $arch = $ARCH{$_}; |
325 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
541 | push @{$paths{$arch->{editor_folder}}}, $arch; |
326 | } |
542 | } |
327 | |
543 | |
328 | \%paths |
544 | \%paths |
329 | } |
545 | } |
330 | |
546 | |
… | |
… | |
395 | my $type = $obj->{type} || $arch->{type}; |
611 | my $type = $obj->{type} || $arch->{type}; |
396 | |
612 | |
397 | if ($type > 0) { |
613 | if ($type > 0) { |
398 | $root = $Crossfire::Data::ATTR{$type}; |
614 | $root = $Crossfire::Data::ATTR{$type}; |
399 | } else { |
615 | } else { |
|
|
616 | my %a = (%$arch, %$obj); |
|
|
617 | |
|
|
618 | if ($a{is_floor} && !$a{alive}) { |
|
|
619 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
620 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
621 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
622 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
623 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
624 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
625 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
626 | } else { |
400 | $root = $Crossfire::Data::TYPE{Misc}; |
627 | $root = $Crossfire::Data::TYPE{Misc}; |
401 | |
|
|
402 | type: |
|
|
403 | for (@Crossfire::Data::ATTR0) { |
|
|
404 | my $req = $_->{required} |
|
|
405 | or die "internal error: ATTR0 without 'required'"; |
|
|
406 | |
|
|
407 | keys %$req; |
|
|
408 | while (my ($k, $v) = each %$req) { |
|
|
409 | next type |
|
|
410 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
411 | } |
|
|
412 | |
|
|
413 | $root = $_; |
|
|
414 | } |
628 | } |
415 | } |
629 | } |
416 | |
630 | |
417 | my @import = ($root); |
631 | my @import = ($root); |
418 | |
632 | |
… | |
… | |
592 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
806 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
593 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
807 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
594 | or die "$VARDIR/tilecache.png: $!"; |
808 | or die "$VARDIR/tilecache.png: $!"; |
595 | *FACE = $_[0]; |
809 | *FACE = $_[0]; |
596 | }, sub { |
810 | }, sub { |
597 | require File::Temp; |
|
|
598 | |
|
|
599 | my $tile = read_pak "$LIB/crossfire.0"; |
811 | my $tile = read_pak "$LIB/crossfire.0"; |
600 | |
812 | |
601 | my %cache; |
813 | my %cache; |
602 | |
814 | |
603 | my $idx = 0; |
815 | my $idx = 0; |
604 | |
816 | |
605 | for my $name (sort keys %$tile) { |
817 | for my $name (sort keys %$tile) { |
606 | my ($fh, $filename) = File::Temp::tempfile (); |
818 | my $pb = new Gtk2::Gdk::PixbufLoader; |
607 | print $fh $tile->{$name}; |
819 | $pb->write ($tile->{$name}); |
608 | close $fh; |
820 | $pb->close; |
609 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
821 | my $pb = $pb->get_pixbuf; |
610 | unlink $filename; |
|
|
611 | |
822 | |
612 | my $tile = $cache{$name} = { |
823 | my $tile = $cache{$name} = { |
613 | pb => $pb, |
824 | pb => $pb, |
614 | idx => $idx, |
825 | idx => $idx, |
615 | w => int $pb->get_width / TILESIZE, |
826 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
633 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
844 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
634 | } |
845 | } |
635 | } |
846 | } |
636 | } |
847 | } |
637 | |
848 | |
638 | $pb->save ("$VARDIR/tilecache.png", "png"); |
849 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
639 | |
850 | |
640 | \%cache |
851 | \%cache |
641 | }; |
852 | }; |
642 | } |
853 | } |
643 | |
854 | |