1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
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4 | |
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5 | =over 4 |
4 | |
6 | |
5 | =cut |
7 | =cut |
6 | |
8 | |
7 | package Crossfire; |
9 | package Deliantra; |
8 | |
10 | |
9 | our $VERSION = '0.9'; |
11 | our $VERSION = '1.30'; |
10 | |
12 | |
11 | use strict; |
13 | use common::sense; |
12 | |
14 | |
13 | use base 'Exporter'; |
15 | use base 'Exporter'; |
14 | |
16 | |
15 | use Carp (); |
17 | use Carp (); |
16 | use File::Spec; |
18 | use File::Spec; |
17 | use List::Util qw(min max); |
19 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
20 | use Storable qw(freeze thaw); |
19 | |
21 | |
20 | our @EXPORT = qw( |
22 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
23 | read_pak read_arch |
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24 | *ARCH $TILE *FACE *FACEDATA |
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25 | TILESIZE CACHESTRIDE |
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26 | editor_archs arch_extents |
22 | ); |
27 | ); |
23 | |
28 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
29 | use JSON::XS qw(decode_json encode_json); |
25 | |
30 | |
26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
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36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
31 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
37 | |
32 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
33 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
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34 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
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35 | : File::Spec->tmpdir . "/deliantra"; |
39 | |
36 | |
40 | mkdir $VARDIR, 0777; |
37 | mkdir $VARDIR, 0777; |
41 | |
38 | |
42 | sub TILESIZE (){ 32 } |
39 | sub TILESIZE (){ 32 } |
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40 | sub CACHESTRIDE (){ 64 } |
43 | |
41 | |
44 | our %ARCH; |
42 | our %ARCH; |
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43 | our %FACE; # face32 |
45 | our %FACE; |
44 | our %FACEDATA; |
46 | our $TILE; |
45 | our $TILE; |
47 | |
46 | |
48 | our %FIELD_MULTILINE = ( |
47 | our %FIELD_MULTILINE = ( |
49 | msg => "endmsg", |
48 | msg => "endmsg", |
50 | lore => "endlore", |
49 | lore => "endlore", |
… | |
… | |
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
55 | qw(move_type move_block move_allow move_on move_off move_slow); |
57 | |
56 | |
58 | # same as in server save routine, to (hopefully) be compatible |
57 | # same as in server save routine, to (hopefully) be compatible |
59 | # to the other editors. |
58 | # to the other editors. |
60 | our @FIELD_ORDER_MAP = (qw( |
59 | our @FIELD_ORDER_MAP = (qw( |
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60 | file_format_version |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty |
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62 | region music |
62 | shopitems shopgreed shopmin shopmax shoprace |
63 | shopitems shopgreed shopmin shopmax shoprace |
63 | darkness width height enter_x enter_y msg maplore |
64 | darkness width height enter_x enter_y msg maplore |
64 | unique template |
65 | unique template |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
66 | outdoor temp pressure humid windspeed winddir sky nosmooth |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
67 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
67 | )); |
68 | )); |
68 | |
69 | |
69 | our @FIELD_ORDER = (qw( |
70 | our @FIELD_ORDER = (qw( |
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71 | inherit |
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72 | |
70 | elevation |
73 | elevation |
71 | |
74 | |
72 | name name_pl custom_name attach title race |
75 | name name_pl custom_name attach title race |
73 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch |
74 | #todo-events |
77 | sound sound_destroy face animation is_animated |
75 | animation is_animated |
78 | magicmap smoothlevel smoothface |
76 | str dex con wis pow cha int |
79 | str dex con wis pow cha int |
77 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
78 | exp perm_exp expmul |
81 | exp perm_exp expmul |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
80 | nrof level direction type subtype attacktype |
83 | nrof level direction type subtype attacktype |
… | |
… | |
88 | resist_life_stealing resist_disease |
91 | resist_life_stealing resist_disease |
89 | |
92 | |
90 | path_attuned path_repelled path_denied material materialname |
93 | path_attuned path_repelled path_denied material materialname |
91 | value carrying weight invisible state magic |
94 | value carrying weight invisible state magic |
92 | last_heal last_sp last_grace last_eat |
95 | last_heal last_sp last_grace last_eat |
93 | connected glow_radius randomitems npx_status npc_program |
96 | connected glow_radius randomitems tresure_env npx_status npc_program |
94 | run_away pick_up container will_apply smoothlevel |
97 | run_away pick_up container will_apply smoothlevel |
95 | current_weapon_script weapontype tooltype elevation client_type |
98 | current_weapon_script weapontype tooltype elevation client_type |
96 | item_power duration range |
99 | item_power duration range |
97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | range_modifier duration_modifier dam_modifier gen_sp_armour |
98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
101 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
116 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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117 | precious |
114 | |
118 | |
115 | body_range body_arm body_torso body_head body_neck body_skill |
119 | body_range body_arm body_torso body_head body_neck body_skill |
116 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
120 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
117 | )); |
121 | )); |
118 | |
122 | |
… | |
… | |
135 | sub MOVE_FLY_LOW (){ 0x02 } |
139 | sub MOVE_FLY_LOW (){ 0x02 } |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
140 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLYING (){ 0x06 } |
141 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_SWIM (){ 0x08 } |
142 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_BOAT (){ 0x10 } |
143 | sub MOVE_BOAT (){ 0x10 } |
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144 | sub MOVE_SHIP (){ 0x20 } |
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
145 | sub MOVE_KNOWN (){ 0x3f } # all of above |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
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142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
146 | sub MOVE_ALL (){ 0x10000 } # very special value |
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147 | |
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148 | our %MOVE_TYPE = ( |
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149 | walk => MOVE_WALK, |
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150 | fly_low => MOVE_FLY_LOW, |
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151 | fly_high => MOVE_FLY_HIGH, |
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152 | flying => MOVE_FLYING, |
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153 | swim => MOVE_SWIM, |
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154 | boat => MOVE_BOAT, |
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155 | ship => MOVE_SHIP, |
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156 | all => MOVE_ALL, |
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157 | ); |
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158 | |
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159 | our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship); |
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160 | |
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161 | { |
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162 | package Deliantra::MoveType; |
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163 | |
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164 | use overload |
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165 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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166 | '""' => \&as_string, |
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167 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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168 | '<=' => sub { |
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169 | ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]} |
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170 | ? $_[0][1] & $MOVE_TYPE{$_[1]} |
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171 | : undef |
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172 | }, |
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173 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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174 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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175 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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176 | 'x=' => sub { # toggle between off, + and - |
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177 | my $cur = $_[0] >= $_[1]; |
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178 | if (!defined $cur) { |
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179 | if ($_[0] >= "all") { |
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180 | $_[0] -= $_[1]; |
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181 | } else { |
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182 | $_[0] += $_[1]; |
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183 | } |
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184 | } elsif ($cur) { |
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185 | $_[0] -= $_[1]; |
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186 | } else { |
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187 | $_[0] /= $_[1]; |
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188 | } |
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189 | |
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190 | $_[0] |
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191 | }, |
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192 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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193 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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194 | ; |
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195 | |
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196 | sub TO_JSON { |
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197 | $_[0][0] |
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198 | } |
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199 | } |
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200 | |
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201 | sub Deliantra::MoveType::new { |
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202 | my ($class, $string) = @_; |
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203 | |
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204 | my $mask; |
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205 | my $value; |
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206 | |
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207 | if ($string =~ /^\s*\d+\s*$/) { |
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208 | $mask = MOVE_ALL; |
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209 | $value = $string+0; |
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210 | } else { |
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211 | for (split /\s+/, lc $string) { |
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212 | if (s/^-//) { |
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213 | $mask |= $MOVE_TYPE{$_}; |
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214 | $value &= ~$MOVE_TYPE{$_}; |
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215 | } else { |
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216 | $mask |= $MOVE_TYPE{$_}; |
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217 | $value |= $MOVE_TYPE{$_}; |
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218 | } |
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219 | } |
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220 | } |
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221 | |
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222 | (bless [$mask, $value], $class)->normalise |
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223 | } |
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224 | |
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225 | sub Deliantra::MoveType::normalise { |
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226 | my ($self) = @_; |
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227 | |
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228 | if ($self->[0] & MOVE_ALL) { |
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229 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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230 | $self->[0] &= $mask; |
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231 | $self->[1] &= $mask; |
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232 | } |
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233 | |
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234 | $self->[1] &= $self->[0]; |
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235 | |
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236 | $self |
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237 | } |
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238 | |
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239 | sub Deliantra::MoveType::as_string { |
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240 | my ($self) = @_; |
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241 | |
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242 | my @res; |
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243 | |
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244 | my ($mask, $value) = @$self; |
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245 | |
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246 | for (@Deliantra::MOVE_TYPE) { |
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247 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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248 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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249 | $mask &= ~$bit; |
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250 | push @res, $value & $bit ? $_ : "-$_"; |
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251 | } |
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252 | } |
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253 | |
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254 | join " ", @res |
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255 | } |
143 | |
256 | |
144 | sub load_ref($) { |
257 | sub load_ref($) { |
145 | my ($path) = @_; |
258 | my ($path) = @_; |
146 | |
259 | |
147 | open my $fh, "<:raw:perlio", $path |
260 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
197 | while (my ($k, $v) = each %attack_mask) { |
310 | while (my ($k, $v) = each %attack_mask) { |
198 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
311 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
199 | } |
312 | } |
200 | } |
313 | } |
201 | |
314 | |
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315 | my %MATERIAL = reverse |
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316 | paper => 1, |
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317 | iron => 2, |
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318 | glass => 4, |
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319 | leather => 8, |
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320 | wood => 16, |
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321 | organic => 32, |
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322 | stone => 64, |
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323 | cloth => 128, |
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324 | adamant => 256, |
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325 | liquid => 512, |
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326 | tin => 1024, |
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327 | bone => 2048, |
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328 | ice => 4096, |
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329 | |
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330 | # guesses |
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331 | runestone => 12, |
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332 | bronze => 18, |
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333 | "ancient wood" => 20, |
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334 | glass => 36, |
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335 | marble => 66, |
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336 | ice => 68, |
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337 | stone => 70, |
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338 | stone => 80, |
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339 | cloth => 136, |
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340 | ironwood => 144, |
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341 | adamantium => 258, |
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342 | glacium => 260, |
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343 | blood => 544, |
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344 | ; |
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345 | |
202 | # object as in "Object xxx", i.e. archetypes |
346 | # object as in "Object xxx", i.e. archetypes |
203 | sub normalize_object($) { |
347 | sub normalize_object($) { |
204 | my ($ob) = @_; |
348 | my ($ob) = @_; |
205 | |
349 | |
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350 | delete $ob->{editable}; # deprecated |
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351 | |
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352 | # convert material bitset to materialname, if possible |
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353 | if (exists $ob->{material}) { |
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354 | if (!$ob->{material}) { |
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355 | delete $ob->{material}; |
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356 | } elsif (exists $ob->{materialname}) { |
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357 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
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358 | delete $ob->{material}; |
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359 | } else { |
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360 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
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361 | delete $ob->{material}; # assume materilname is more specific and nuke material |
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362 | } |
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363 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
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364 | delete $ob->{material}; |
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365 | $ob->{materialname} = $name; |
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366 | } else { |
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367 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
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368 | } |
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369 | } |
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370 | |
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371 | # check whether attachment is the same as in the archetype |
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372 | if (exists $ob->{attach}) { |
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373 | my $arch = $ARCH{$ob->{_name}}; |
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374 | my $js = JSON::XS->new->utf8->canonical (1); |
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375 | |
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376 | if (defined $arch->{attach} |
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377 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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378 | delete $ob->{attach} |
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379 | } |
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380 | } |
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381 | |
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382 | # color_fg is used as default for magicmap if magicmap does not exist |
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383 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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384 | |
206 | # nuke outdated or never supported fields |
385 | # nuke outdated or never supported fields |
207 | delete @$ob{qw( |
386 | delete @$ob{qw( |
208 | can_knockback can_parry can_impale can_cut can_dam_armour |
387 | can_knockback can_parry can_impale can_cut can_dam_armour |
209 | can_apply pass_thru can_pass_thru |
388 | can_apply pass_thru can_pass_thru color_bg color_fg |
210 | )}; |
389 | )}; |
211 | |
390 | |
212 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
391 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
213 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
392 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
214 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
393 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
215 | |
394 | |
216 | # convert movement strings to bitsets |
395 | # convert movement strings to bitsets |
217 | for my $attr (keys %FIELD_MOVEMENT) { |
396 | for my $attr (keys %FIELD_MOVEMENT) { |
218 | next unless exists $ob->{$attr}; |
397 | next unless exists $ob->{$attr}; |
219 | |
398 | |
220 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
399 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
221 | |
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222 | next if $ob->{$attr} =~ /^\d+$/; |
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223 | |
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224 | my $flags = 0; |
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225 | |
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226 | # assume list |
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227 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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228 | $flags |= MOVE_WALK if $flag eq "walk"; |
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229 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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230 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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231 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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232 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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233 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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234 | $flags |= MOVE_ALL if $flag eq "all"; |
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235 | |
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236 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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237 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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238 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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239 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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240 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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241 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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242 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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243 | } |
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244 | |
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245 | $ob->{$attr} = $flags; |
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246 | } |
400 | } |
247 | |
401 | |
248 | # convert outdated movement flags to new movement sets |
402 | # convert outdated movement flags to new movement sets |
249 | if (defined (my $v = delete $ob->{no_pass})) { |
403 | if (defined (my $v = delete $ob->{no_pass})) { |
250 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
404 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0"; |
251 | } |
405 | } |
252 | if (defined (my $v = delete $ob->{slow_move})) { |
406 | if (defined (my $v = delete $ob->{slow_move})) { |
253 | $ob->{move_slow} |= MOVE_WALK; |
407 | $ob->{move_slow} += "walk"; |
254 | $ob->{move_slow_penalty} = $v; |
408 | $ob->{move_slow_penalty} = $v; |
255 | } |
409 | } |
256 | if (defined (my $v = delete $ob->{walk_on})) { |
410 | if (defined (my $v = delete $ob->{walk_on})) { |
257 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
411 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
258 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
259 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
260 | } |
412 | } |
261 | if (defined (my $v = delete $ob->{walk_off})) { |
413 | if (defined (my $v = delete $ob->{walk_off})) { |
262 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
414 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
263 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
264 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
265 | } |
415 | } |
266 | if (defined (my $v = delete $ob->{fly_on})) { |
416 | if (defined (my $v = delete $ob->{fly_on})) { |
267 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
417 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
268 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
269 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
270 | } |
418 | } |
271 | if (defined (my $v = delete $ob->{fly_off})) { |
419 | if (defined (my $v = delete $ob->{fly_off})) { |
272 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
420 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
273 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
274 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
275 | } |
421 | } |
276 | if (defined (my $v = delete $ob->{flying})) { |
422 | if (defined (my $v = delete $ob->{flying})) { |
277 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
423 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
278 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
279 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
280 | } |
424 | } |
281 | |
425 | |
282 | # convert idiotic event_xxx things into objects |
426 | # convert idiotic event_xxx things into objects |
283 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
427 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
284 | if (exists $ob->{"event_${event}_plugin"}) { |
428 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
300 | # arch as in "arch xxx", ie.. objects |
444 | # arch as in "arch xxx", ie.. objects |
301 | sub normalize_arch($) { |
445 | sub normalize_arch($) { |
302 | my ($ob) = @_; |
446 | my ($ob) = @_; |
303 | |
447 | |
304 | normalize_object $ob; |
448 | normalize_object $ob; |
|
|
449 | |
|
|
450 | return if $ob->{_atype} eq "object"; |
305 | |
451 | |
306 | my $arch = $ARCH{$ob->{_name}} |
452 | my $arch = $ARCH{$ob->{_name}} |
307 | or (warn "$ob->{_name}: no such archetype", return $ob); |
453 | or (warn "$ob->{_name}: no such archetype", return $ob); |
308 | |
454 | |
309 | if ($arch->{type} == 22) { # map |
455 | if ($arch->{type} == 22) { # map |
… | |
… | |
345 | } |
491 | } |
346 | |
492 | |
347 | sub attr_thaw($) { |
493 | sub attr_thaw($) { |
348 | my ($ob) = @_; |
494 | my ($ob) = @_; |
349 | |
495 | |
350 | $ob->{attach} = from_json $ob->{attach} |
496 | $ob->{attach} = decode_json $ob->{attach} |
351 | if exists $ob->{attach}; |
497 | if exists $ob->{attach}; |
352 | |
498 | |
353 | $ob |
499 | $ob |
354 | } |
500 | } |
355 | |
501 | |
356 | sub attr_freeze($) { |
502 | sub attr_freeze($) { |
357 | my ($ob) = @_; |
503 | my ($ob) = @_; |
358 | |
504 | |
359 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
505 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
360 | if exists $ob->{attach}; |
506 | if exists $ob->{attach}; |
361 | |
507 | |
362 | $ob |
508 | $ob |
363 | } |
509 | } |
364 | |
510 | |
… | |
… | |
382 | sub read_arch($;$) { |
528 | sub read_arch($;$) { |
383 | my ($path, $toplevel) = @_; |
529 | my ($path, $toplevel) = @_; |
384 | |
530 | |
385 | my %arc; |
531 | my %arc; |
386 | my ($more, $prev); |
532 | my ($more, $prev); |
|
|
533 | my $comment; |
387 | |
534 | |
388 | open my $fh, "<:raw:perlio:utf8", $path |
535 | open my $fh, "<:utf8", $path |
389 | or Carp::croak "$path: $!"; |
536 | or Carp::croak "$path: $!"; |
390 | |
537 | |
391 | # binmode $fh; |
538 | # binmode $fh; |
392 | |
539 | |
393 | my $parse_block; $parse_block = sub { |
540 | my $parse_block; $parse_block = sub { |
… | |
… | |
395 | |
542 | |
396 | while (<$fh>) { |
543 | while (<$fh>) { |
397 | s/\s+$//; |
544 | s/\s+$//; |
398 | if (/^end$/i) { |
545 | if (/^end$/i) { |
399 | last; |
546 | last; |
|
|
547 | |
400 | } elsif (/^arch (\S+)$/i) { |
548 | } elsif (/^arch (\S+)$/i) { |
401 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
549 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
550 | |
402 | } elsif (/^lore$/i) { |
551 | } elsif (/^lore$/i) { |
403 | while (<$fh>) { |
552 | while (<$fh>) { |
404 | last if /^endlore\s*$/i; |
553 | last if /^endlore\s*$/i; |
405 | $arc{lore} .= $_; |
554 | $arc{lore} .= $_; |
406 | } |
555 | } |
… | |
… | |
415 | chomp; |
564 | chomp; |
416 | push @{ $arc{anim} }, $_; |
565 | push @{ $arc{anim} }, $_; |
417 | } |
566 | } |
418 | } elsif (/^(\S+)\s*(.*)$/) { |
567 | } elsif (/^(\S+)\s*(.*)$/) { |
419 | $arc{lc $1} = $2; |
568 | $arc{lc $1} = $2; |
420 | } elsif (/^\s*($|#)/) { |
569 | } elsif (/^\s*#/) { |
|
|
570 | $arc{_comment} .= "$_\n"; |
|
|
571 | |
|
|
572 | } elsif (/^\s*$/) { |
421 | # |
573 | # |
422 | } else { |
574 | } else { |
423 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
575 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
424 | } |
576 | } |
425 | } |
577 | } |
… | |
… | |
431 | s/\s+$//; |
583 | s/\s+$//; |
432 | if (/^more$/i) { |
584 | if (/^more$/i) { |
433 | $more = $prev; |
585 | $more = $prev; |
434 | } elsif (/^object (\S+)$/i) { |
586 | } elsif (/^object (\S+)$/i) { |
435 | my $name = $1; |
587 | my $name = $1; |
436 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
588 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
589 | undef $comment; |
|
|
590 | delete $arc{_comment} unless length $arc{_comment}; |
437 | $arc->{_atype} = 'object'; |
591 | $arc->{_atype} = 'object'; |
438 | |
592 | |
439 | if ($more) { |
593 | if ($more) { |
440 | $more->{more} = $arc; |
594 | $more->{more} = $arc; |
441 | } else { |
595 | } else { |
… | |
… | |
443 | } |
597 | } |
444 | $prev = $arc; |
598 | $prev = $arc; |
445 | $more = undef; |
599 | $more = undef; |
446 | } elsif (/^arch (\S+)$/i) { |
600 | } elsif (/^arch (\S+)$/i) { |
447 | my $name = $1; |
601 | my $name = $1; |
448 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
602 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
603 | undef $comment; |
|
|
604 | delete $arc{_comment} unless length $arc{_comment}; |
449 | $arc->{_atype} = 'arch'; |
605 | $arc->{_atype} = 'arch'; |
450 | |
606 | |
451 | if ($more) { |
607 | if ($more) { |
452 | $more->{more} = $arc; |
608 | $more->{more} = $arc; |
453 | } else { |
609 | } else { |
… | |
… | |
462 | push @{$toplevel->{lev_array}}, $_+0; |
618 | push @{$toplevel->{lev_array}}, $_+0; |
463 | } |
619 | } |
464 | } else { |
620 | } else { |
465 | $toplevel->{$1} = $2; |
621 | $toplevel->{$1} = $2; |
466 | } |
622 | } |
|
|
623 | } elsif (/^\s*#/) { |
|
|
624 | $comment .= "$_\n"; |
467 | } elsif (/^\s*($|#)/) { |
625 | } elsif (/^\s*($|#)/) { |
468 | # |
626 | # |
469 | } else { |
627 | } else { |
470 | die "$path: unparseable top-level line '$_'"; |
628 | die "$path: unparseable top-level line '$_'"; |
471 | } |
629 | } |
… | |
… | |
482 | my $str; |
640 | my $str; |
483 | |
641 | |
484 | my $append; $append = sub { |
642 | my $append; $append = sub { |
485 | my %a = %{$_[0]}; |
643 | my %a = %{$_[0]}; |
486 | |
644 | |
487 | Crossfire::attr_freeze \%a; |
645 | Deliantra::attr_freeze \%a; |
488 | Crossfire::normalize_arch \%a; |
646 | Deliantra::normalize_arch \%a; |
489 | |
647 | |
490 | # undo the bit-split we did before |
648 | # undo the bit-split we did before |
491 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
649 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
492 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
650 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
493 | | (delete $a{attack_movement_bits_4_7}); |
651 | | (delete $a{attack_movement_bits_4_7}); |
494 | } |
652 | } |
495 | |
653 | |
|
|
654 | if (my $comment = delete $a{_comment}) { |
|
|
655 | if ($comment =~ /[^\n\s#]/) { |
|
|
656 | $str .= $comment; |
|
|
657 | } |
|
|
658 | } |
|
|
659 | |
496 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
660 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
497 | |
661 | |
498 | my $inv = delete $a{inventory}; |
662 | my $inv = delete $a{inventory}; |
499 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
663 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
500 | my $anim = delete $a{anim}; |
664 | my $anim = delete $a{anim}; |
501 | |
665 | |
|
|
666 | if ($a{_atype} eq 'object') { |
|
|
667 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
668 | if $anim; |
|
|
669 | } |
|
|
670 | |
502 | my @kv; |
671 | my @kv; |
503 | |
672 | |
504 | for ($a{_name} eq "map" |
673 | for ($a{_name} eq "map" |
505 | ? @Crossfire::FIELD_ORDER_MAP |
674 | ? @Deliantra::FIELD_ORDER_MAP |
506 | : @Crossfire::FIELD_ORDER) { |
675 | : @Deliantra::FIELD_ORDER) { |
507 | push @kv, [$_, delete $a{$_}] |
676 | push @kv, [$_, delete $a{$_}] |
508 | if exists $a{$_}; |
677 | if exists $a{$_}; |
509 | } |
678 | } |
510 | |
679 | |
511 | for (sort keys %a) { |
680 | for (sort keys %a) { |
… | |
… | |
514 | } |
683 | } |
515 | |
684 | |
516 | for (@kv) { |
685 | for (@kv) { |
517 | my ($k, $v) = @$_; |
686 | my ($k, $v) = @$_; |
518 | |
687 | |
519 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
688 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
520 | $v =~ s/\n$//; |
689 | $v =~ s/\n$//; |
521 | $str .= "$k\n$v\n$end\n"; |
690 | $str .= "$k\n$v\n$end\n"; |
522 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
523 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
524 | $str .= "$k $v\n"; |
|
|
525 | |
|
|
526 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
527 | $str .= "$k all"; |
|
|
528 | |
|
|
529 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
530 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
531 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
532 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
533 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
534 | |
|
|
535 | $str .= "\n"; |
|
|
536 | |
|
|
537 | } else { |
|
|
538 | $str .= $k; |
|
|
539 | |
|
|
540 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
541 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
542 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
543 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
544 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
545 | |
|
|
546 | $str .= "\n"; |
|
|
547 | } |
|
|
548 | } else { |
691 | } else { |
549 | $str .= "$k $v\n"; |
692 | $str .= "$k $v\n"; |
550 | } |
693 | } |
551 | } |
694 | } |
552 | |
695 | |
553 | if ($inv) { |
696 | if ($inv) { |
554 | $append->($_) for @$inv; |
697 | $append->($_) for @$inv; |
555 | } |
698 | } |
556 | |
699 | |
|
|
700 | $str .= "end\n"; |
|
|
701 | |
557 | if ($a{_atype} eq 'object') { |
702 | if ($a{_atype} eq 'object') { |
558 | $str .= join "\n", "anim", @$anim, "mina\n" |
703 | if ($more) { |
559 | if $anim; |
|
|
560 | } |
|
|
561 | |
|
|
562 | $str .= "end\n"; |
|
|
563 | |
|
|
564 | if (($a{_atype} eq 'object') && $more) { |
|
|
565 | $str .= "\nmore\n"; |
704 | $str .= "more\n"; |
566 | $append->($more) if $more; |
705 | $append->($more) if $more; |
|
|
706 | } else { |
|
|
707 | $str .= "\n"; |
|
|
708 | } |
567 | } |
709 | } |
568 | }; |
710 | }; |
569 | |
711 | |
570 | for (@$arch) { |
712 | for (@$arch) { |
571 | $append->($_); |
713 | $append->($_); |
… | |
… | |
600 | my ($a) = @_; |
742 | my ($a) = @_; |
601 | |
743 | |
602 | my $o = $ARCH{$a->{_name}} |
744 | my $o = $ARCH{$a->{_name}} |
603 | or return; |
745 | or return; |
604 | |
746 | |
605 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
747 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
748 | unless ($face) { |
|
|
749 | $face = $FACE{"blank.x11"} |
606 | or (warn "no face data found for arch '$a->{_name}'"), return; |
750 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
751 | } |
607 | |
752 | |
608 | if ($face->{w} > 1 || $face->{h} > 1) { |
753 | if ($face->{w} > 1 || $face->{h} > 1) { |
609 | # bigface |
754 | # bigface |
610 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
755 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
611 | |
756 | |
… | |
… | |
644 | =cut |
789 | =cut |
645 | |
790 | |
646 | sub arch_attr($) { |
791 | sub arch_attr($) { |
647 | my ($obj) = @_; |
792 | my ($obj) = @_; |
648 | |
793 | |
649 | require Crossfire::Data; |
794 | require Deliantra::Data; |
650 | |
795 | |
651 | my $root; |
796 | my $root; |
652 | my $attr = { }; |
797 | my $attr = { }; |
653 | |
798 | |
654 | my $arch = $ARCH{ $obj->{_name} }; |
799 | my $arch = $ARCH{ $obj->{_name} }; |
655 | my $type = $obj->{type} || $arch->{type}; |
800 | my $type = $obj->{type} || $arch->{type}; |
656 | |
801 | |
657 | if ($type > 0) { |
802 | if ($type > 0) { |
658 | $root = $Crossfire::Data::ATTR{$type}; |
803 | $root = $Deliantra::Data::ATTR{$type}; |
659 | } else { |
804 | } else { |
660 | my %a = (%$arch, %$obj); |
805 | my %a = (%$arch, %$obj); |
661 | |
806 | |
662 | if ($a{is_floor} && !$a{alive}) { |
807 | if ($a{is_floor} && !$a{alive}) { |
663 | $root = $Crossfire::Data::TYPE{Floor}; |
808 | $root = $Deliantra::Data::TYPE{Floor}; |
664 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
809 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
665 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
810 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
666 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
811 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
667 | $root = $Crossfire::Data::TYPE{Wall}; |
812 | $root = $Deliantra::Data::TYPE{Wall}; |
668 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
813 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
669 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
814 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
670 | } else { |
815 | } else { |
671 | $root = $Crossfire::Data::TYPE{Misc}; |
816 | $root = $Deliantra::Data::TYPE{Misc}; |
672 | } |
817 | } |
673 | } |
818 | } |
674 | |
819 | |
|
|
820 | my (%ignore); |
675 | my @import = ($root); |
821 | my @import = ($root); |
|
|
822 | |
|
|
823 | my @new_import; |
|
|
824 | while (my $type = shift @import) { |
|
|
825 | # first import everything we will need: |
|
|
826 | push @import, |
|
|
827 | grep $_, |
|
|
828 | map $Deliantra::Data::TYPE{$_}, |
|
|
829 | @{$type->{import} || []}; |
|
|
830 | |
|
|
831 | # and compute the ignored attributes |
|
|
832 | for (@{$type->{ignore} || []}) { |
|
|
833 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
834 | } |
|
|
835 | |
|
|
836 | push @new_import, $type; |
676 | |
837 | } |
|
|
838 | (@import) = @new_import; |
|
|
839 | |
|
|
840 | # then add defaults to the back of the list, so they are added |
|
|
841 | # as last resort. |
677 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
842 | push @import, \%Deliantra::Data::DEFAULT_ATTR |
678 | unless $type == 116; |
843 | unless $type == 116; |
679 | |
844 | |
680 | my (%ignore); |
|
|
681 | my (@section_order, %section, @attr_order); |
845 | my (@section_order, %section, @attr_order); |
682 | |
846 | |
|
|
847 | # @import = root, imported, default |
683 | while (my $type = shift @import) { |
848 | while (my $type = pop @import) { |
684 | push @import, @{$type->{import} || []}; |
|
|
685 | |
|
|
686 | $attr->{$_} ||= $type->{$_} |
849 | $attr->{$_} ||= $type->{$_} |
687 | for qw(name desc use); |
850 | for qw(name desc use); |
688 | |
|
|
689 | for (@{$type->{ignore} || []}) { |
|
|
690 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
691 | } |
|
|
692 | |
851 | |
693 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
852 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
694 | my ($name, $attr) = @$_; |
853 | my ($name, $attr) = @$_; |
695 | push @section_order, $name; |
854 | push @section_order, $name; |
696 | for (@$attr) { |
855 | for (@$attr) { |
697 | my ($k, $v) = @$_; |
856 | my ($k, $v) = @$_; |
698 | push @attr_order, $k; |
857 | push @attr_order, $k; |
699 | $section{$name}{$k} ||= $v; |
858 | $section{$name}{$k} = $v; # overwrite, so that the root decides |
700 | } |
|
|
701 | } |
859 | } |
|
|
860 | } |
|
|
861 | } |
|
|
862 | |
|
|
863 | # remove ignores for "root" type |
|
|
864 | for ( |
|
|
865 | map @{$_->[1]}, # section attributes |
|
|
866 | [general => ($root->{attr} || [])], |
|
|
867 | @{$root->{section} || []} |
|
|
868 | ) { |
|
|
869 | my ($k, $v) = @$_; |
|
|
870 | # skip fixed attributes, if they are ignored thats fine |
|
|
871 | next if $v->{type} eq 'fixed'; |
|
|
872 | |
|
|
873 | delete $ignore{$k}; # if the attributes are defined explicitly they |
|
|
874 | # should NOT be ignored. ignore should mainly |
|
|
875 | # hit imported/inherited attributes. |
702 | } |
876 | } |
703 | |
877 | |
704 | $attr->{section} = [ |
878 | $attr->{section} = [ |
705 | map !exists $section{$_} ? () : do { |
879 | map !exists $section{$_} ? () : do { |
706 | my $attr = delete $section{$_}; |
880 | my $attr = delete $section{$_}; |
… | |
… | |
710 | map exists $attr->{$_} && !$ignore{$_} |
884 | map exists $attr->{$_} && !$ignore{$_} |
711 | ? [$_ => delete $attr->{$_}] : (), |
885 | ? [$_ => delete $attr->{$_}] : (), |
712 | @attr_order |
886 | @attr_order |
713 | ] |
887 | ] |
714 | }, |
888 | }, |
715 | |
|
|
716 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
889 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
717 | @section_order |
890 | @section_order |
718 | ]; |
891 | ]; |
719 | |
892 | |
720 | $attr |
893 | $attr |
721 | } |
|
|
722 | |
|
|
723 | sub arch_edit_sections { |
|
|
724 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
725 | # edit_type = 0; |
|
|
726 | # else if (edit_type != 0) { |
|
|
727 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
728 | # edit_type &= ~check_type; |
|
|
729 | # } |
|
|
730 | # |
|
|
731 | # } |
|
|
732 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
733 | # getAttributeValue("alive", defarch) == 1 && |
|
|
734 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
735 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
736 | # // Monster: monsters/npcs/generators |
|
|
737 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
738 | # } |
|
|
739 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
740 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
741 | # // Walls |
|
|
742 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
743 | # } |
|
|
744 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
745 | # getAttributeValue("connected", defarch) != 0) { |
|
|
746 | # // Connected Objects |
|
|
747 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
748 | # } |
|
|
749 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
750 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
751 | # // Exit: teleporter/exit/trapdoors |
|
|
752 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
753 | # } |
|
|
754 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
755 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
756 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
757 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
758 | # arch_type == 124 || arch_type == 130)) { |
|
|
759 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
760 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
761 | # } |
|
|
762 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
763 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
764 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
765 | # // Door: door/special door/gates + keys |
|
|
766 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
767 | # } |
|
|
768 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
769 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
770 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
771 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
772 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
773 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
774 | # arch_type == 122 || arch_type == 3)) { |
|
|
775 | # // Equipment: weapons/armour/wands/rods |
|
|
776 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
777 | # } |
|
|
778 | # |
|
|
779 | # return(edit_type); |
|
|
780 | # |
|
|
781 | # |
|
|
782 | } |
894 | } |
783 | |
895 | |
784 | sub cache_file($$&&) { |
896 | sub cache_file($$&&) { |
785 | my ($src, $cache, $load, $create) = @_; |
897 | my ($src, $cache, $load, $create) = @_; |
786 | |
898 | |
… | |
… | |
836 | }, sub { |
948 | }, sub { |
837 | read_arch "$LIB/archetypes" |
949 | read_arch "$LIB/archetypes" |
838 | }; |
950 | }; |
839 | } |
951 | } |
840 | |
952 | |
|
|
953 | sub construct_tilecache_pb { |
|
|
954 | my ($idx, $cache) = @_; |
|
|
955 | |
|
|
956 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
957 | |
|
|
958 | while (my ($name, $tile) = each %$cache) { |
|
|
959 | my $tpb = delete $tile->{pb}; |
|
|
960 | my $ofs = $tile->{idx}; |
|
|
961 | |
|
|
962 | for my $x (0 .. $tile->{w} - 1) { |
|
|
963 | for my $y (0 .. $tile->{h} - 1) { |
|
|
964 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
965 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
966 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
967 | } |
|
|
968 | } |
|
|
969 | } |
|
|
970 | |
|
|
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
972 | |
|
|
973 | $cache |
|
|
974 | } |
|
|
975 | |
|
|
976 | sub use_tilecache { |
|
|
977 | my ($face) = @_; |
|
|
978 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
979 | or die "$VARDIR/tilecache.png: $!"; |
|
|
980 | *FACE = $_[0]; |
|
|
981 | } |
|
|
982 | |
841 | =item load_tilecache |
983 | =item load_tilecache |
842 | |
984 | |
843 | (Re-)Load %TILE and %FACE. |
985 | (Re-)Load %TILE and %FACE. |
844 | |
986 | |
845 | =cut |
987 | =cut |
846 | |
988 | |
847 | sub load_tilecache() { |
989 | sub load_tilecache() { |
848 | require Gtk2; |
990 | require Gtk2; |
849 | |
991 | |
850 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
992 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
851 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
852 | or die "$VARDIR/tilecache.png: $!"; |
|
|
853 | *FACE = $_[0]; |
|
|
854 | }, sub { |
993 | sub { |
855 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
856 | |
|
|
857 | my %cache; |
994 | my %cache; |
|
|
995 | my $facedata = Storable::retrieve "$LIB/facedata"; |
858 | |
996 | |
|
|
997 | $facedata->{version} == 2 |
|
|
998 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
999 | |
|
|
1000 | my $faces = $facedata->{faceinfo}; |
859 | my $idx = 0; |
1001 | my $idx = 0; |
860 | |
1002 | |
861 | for my $name (sort keys %$tile) { |
1003 | for (sort keys %$faces) { |
|
|
1004 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
1005 | |
862 | my $pb = new Gtk2::Gdk::PixbufLoader; |
1006 | my $pb = new Gtk2::Gdk::PixbufLoader; |
863 | $pb->write ($tile->{$name}); |
1007 | $pb->write ($info->{data32}); |
864 | $pb->close; |
1008 | $pb->close; |
865 | my $pb = $pb->get_pixbuf; |
1009 | my $pb = $pb->get_pixbuf; |
866 | |
1010 | |
867 | my $tile = $cache{$name} = { |
1011 | my $tile = $cache{$face} = { |
868 | pb => $pb, |
1012 | pb => $pb, |
869 | idx => $idx, |
1013 | idx => $idx, |
870 | w => int $pb->get_width / TILESIZE, |
1014 | w => int $pb->get_width / TILESIZE, |
871 | h => int $pb->get_height / TILESIZE, |
1015 | h => int $pb->get_height / TILESIZE, |
872 | }; |
1016 | }; |
873 | |
|
|
874 | |
1017 | |
875 | $idx += $tile->{w} * $tile->{h}; |
1018 | $idx += $tile->{w} * $tile->{h}; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | construct_tilecache_pb $idx, \%cache; |
|
|
1022 | |
|
|
1023 | \%cache |
876 | } |
1024 | }; |
877 | |
|
|
878 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
879 | |
|
|
880 | while (my ($name, $tile) = each %cache) { |
|
|
881 | my $tpb = delete $tile->{pb}; |
|
|
882 | my $ofs = $tile->{idx}; |
|
|
883 | |
|
|
884 | for my $x (0 .. $tile->{w} - 1) { |
|
|
885 | for my $y (0 .. $tile->{h} - 1) { |
|
|
886 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
887 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
888 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
889 | } |
|
|
890 | } |
|
|
891 | } |
|
|
892 | |
|
|
893 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
894 | |
|
|
895 | \%cache |
|
|
896 | }; |
|
|
897 | } |
1025 | } |
|
|
1026 | |
|
|
1027 | =back |
898 | |
1028 | |
899 | =head1 AUTHOR |
1029 | =head1 AUTHOR |
900 | |
1030 | |
901 | Marc Lehmann <schmorp@schmorp.de> |
1031 | Marc Lehmann <schmorp@schmorp.de> |
902 | http://home.schmorp.de/ |
1032 | http://home.schmorp.de/ |
… | |
… | |
905 | http://www.ta-sa.org/ |
1035 | http://www.ta-sa.org/ |
906 | |
1036 | |
907 | =cut |
1037 | =cut |
908 | |
1038 | |
909 | 1 |
1039 | 1 |
|
|
1040 | |