… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.9'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Carp (); |
15 | use Carp (); |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable; |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
|
|
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
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32 | $JSON::Syck::ImplicitUnicode = 0; |
|
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33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
23 | |
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
27 | |
39 | |
… | |
… | |
37 | msg => "endmsg", |
49 | msg => "endmsg", |
38 | lore => "endlore", |
50 | lore => "endlore", |
39 | maplore => "endmaplore", |
51 | maplore => "endmaplore", |
40 | ); |
52 | ); |
41 | |
53 | |
42 | # not used yet, maybe alphabetical is ok |
54 | # movement bit type, PITA |
|
|
55 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
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56 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
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57 | |
|
|
58 | # same as in server save routine, to (hopefully) be compatible |
|
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59 | # to the other editors. |
|
|
60 | our @FIELD_ORDER_MAP = (qw( |
|
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61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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62 | shopitems shopgreed shopmin shopmax shoprace |
|
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63 | darkness width height enter_x enter_y msg maplore |
|
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64 | unique template |
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65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
67 | )); |
|
|
68 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
69 | our @FIELD_ORDER = (qw( |
|
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70 | elevation |
|
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71 | |
|
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72 | name name_pl custom_name attach title race |
|
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73 | slaying skill msg lore other_arch face |
|
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74 | #todo-events |
|
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75 | animation is_animated |
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76 | str dex con wis pow cha int |
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77 | hp maxhp sp maxsp grace maxgrace |
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78 | exp perm_exp expmul |
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79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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80 | nrof level direction type subtype attacktype |
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81 | |
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82 | resist_physical resist_magic resist_fire resist_electricity |
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83 | resist_cold resist_confusion resist_acid resist_drain |
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84 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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85 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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86 | resist_deplete resist_death resist_chaos resist_counterspell |
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87 | resist_godpower resist_holyword resist_blind resist_internal |
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88 | resist_life_stealing resist_disease |
|
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89 | |
|
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90 | path_attuned path_repelled path_denied material materialname |
|
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91 | value carrying weight invisible state magic |
|
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92 | last_heal last_sp last_grace last_eat |
|
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93 | connected glow_radius randomitems npx_status npc_program |
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94 | run_away pick_up container will_apply smoothlevel |
|
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95 | current_weapon_script weapontype tooltype elevation client_type |
|
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96 | item_power duration range |
|
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97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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99 | |
|
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100 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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101 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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102 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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103 | splitting hitback startequip blocksview undead scared unaggressive |
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104 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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105 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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106 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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107 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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108 | random_move only_attack confused stealth cursed damned see_anywhere |
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109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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114 | |
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115 | body_range body_arm body_torso body_head body_neck body_skill |
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116 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
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117 | )); |
|
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118 | |
|
|
119 | our %EVENT_TYPE = ( |
|
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120 | apply => 1, |
|
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121 | attack => 2, |
|
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122 | death => 3, |
|
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123 | drop => 4, |
|
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124 | pickup => 5, |
|
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125 | say => 6, |
|
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126 | stop => 7, |
|
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127 | time => 8, |
|
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128 | throw => 9, |
|
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129 | trigger => 10, |
|
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130 | close => 11, |
|
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131 | timer => 12, |
|
|
132 | ); |
44 | |
133 | |
45 | sub MOVE_WALK (){ 0x01 } |
134 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
135 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
137 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
138 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
139 | sub MOVE_BOAT (){ 0x10 } |
|
|
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
143 | |
53 | sub load_ref($) { |
144 | sub load_ref($) { |
54 | my ($path) = @_; |
145 | my ($path) = @_; |
55 | |
146 | |
56 | open my $fh, "<", $path |
147 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
148 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
149 | local $/; |
60 | |
150 | |
61 | Storable::thaw <$fh> |
151 | thaw <$fh> |
62 | } |
152 | } |
63 | |
153 | |
64 | sub save_ref($$) { |
154 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
155 | my ($ref, $path) = @_; |
66 | |
156 | |
67 | open my $fh, ">", "$path~" |
157 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
158 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh Storable::freeze $ref; |
159 | print $fh freeze $ref; |
71 | close $fh; |
160 | close $fh; |
72 | rename "$path~", $path |
161 | rename "$path~", $path |
73 | or die "$path: $!"; |
162 | or die "$path: $!"; |
74 | } |
163 | } |
75 | |
164 | |
|
|
165 | my %attack_mask = ( |
|
|
166 | physical => 0x00000001, |
|
|
167 | magic => 0x00000002, |
|
|
168 | fire => 0x00000004, |
|
|
169 | electricity => 0x00000008, |
|
|
170 | cold => 0x00000010, |
|
|
171 | confusion => 0x00000020, |
|
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172 | acid => 0x00000040, |
|
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173 | drain => 0x00000080, |
|
|
174 | weaponmagic => 0x00000100, |
|
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175 | ghosthit => 0x00000200, |
|
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176 | poison => 0x00000400, |
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177 | slow => 0x00000800, |
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178 | paralyze => 0x00001000, |
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179 | turn_undead => 0x00002000, |
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180 | fear => 0x00004000, |
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181 | cancellation => 0x00008000, |
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182 | deplete => 0x00010000, |
|
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183 | death => 0x00020000, |
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184 | chaos => 0x00040000, |
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185 | counterspell => 0x00080000, |
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186 | godpower => 0x00100000, |
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187 | holyword => 0x00200000, |
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188 | blind => 0x00400000, |
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189 | internal => 0x00800000, |
|
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190 | life_stealing => 0x01000000, |
|
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191 | disease => 0x02000000, |
|
|
192 | ); |
|
|
193 | |
|
|
194 | sub _add_resist($$$) { |
|
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195 | my ($ob, $mask, $value) = @_; |
|
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196 | |
|
|
197 | while (my ($k, $v) = each %attack_mask) { |
|
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198 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
|
|
202 | # object as in "Object xxx", i.e. archetypes |
76 | sub normalize_object($) { |
203 | sub normalize_object($) { |
77 | my ($ob) = @_; |
204 | my ($ob) = @_; |
78 | |
205 | |
|
|
206 | # nuke outdated or never supported fields |
79 | delete $ob->{$_} for qw( |
207 | delete @$ob{qw( |
80 | can_knockback can_parry can_impale can_cut can_dam_armour |
208 | can_knockback can_parry can_impale can_cut can_dam_armour |
81 | can_apply pass_thru can_pass_thru |
209 | can_apply pass_thru can_pass_thru |
82 | ); |
210 | )}; |
83 | |
211 | |
84 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
212 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
213 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
214 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
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215 | |
|
|
216 | # convert movement strings to bitsets |
|
|
217 | for my $attr (keys %FIELD_MOVEMENT) { |
85 | next unless exists $ob->{$attr}; |
218 | next unless exists $ob->{$attr}; |
|
|
219 | |
|
|
220 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
221 | |
86 | next if $ob->{$attr} =~ /^\d+$/; |
222 | next if $ob->{$attr} =~ /^\d+$/; |
87 | |
223 | |
88 | my $flags = 0; |
224 | my $flags = 0; |
89 | |
225 | |
90 | # assume list |
226 | # assume list |
… | |
… | |
107 | } |
243 | } |
108 | |
244 | |
109 | $ob->{$attr} = $flags; |
245 | $ob->{$attr} = $flags; |
110 | } |
246 | } |
111 | |
247 | |
|
|
248 | # convert outdated movement flags to new movement sets |
112 | if (defined (my $v = delete $ob->{no_pass})) { |
249 | if (defined (my $v = delete $ob->{no_pass})) { |
113 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
250 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
114 | } |
251 | } |
115 | if (defined (my $v = delete $ob->{slow_move})) { |
252 | if (defined (my $v = delete $ob->{slow_move})) { |
116 | $ob->{move_slow} |= MOVE_WALK; |
253 | $ob->{move_slow} |= MOVE_WALK; |
117 | $ob->{move_slow_penalty} = $v; |
254 | $ob->{move_slow_penalty} = $v; |
118 | } |
255 | } |
119 | if (defined (my $v = delete $ob->{walk_on})) { |
256 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
257 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
120 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
258 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
121 | : $ob->{move_on} & ~MOVE_WALK; |
259 | : $ob->{move_on} & ~MOVE_WALK; |
122 | } |
260 | } |
123 | if (defined (my $v = delete $ob->{walk_off})) { |
261 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
262 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
124 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
263 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
125 | : $ob->{move_off} & ~MOVE_WALK; |
264 | : $ob->{move_off} & ~MOVE_WALK; |
126 | } |
265 | } |
127 | if (defined (my $v = delete $ob->{fly_on})) { |
266 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
267 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
128 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
268 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
129 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
269 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
130 | } |
270 | } |
131 | if (defined (my $v = delete $ob->{fly_off})) { |
271 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
272 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
132 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
273 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
133 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
274 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
134 | } |
275 | } |
135 | if (defined (my $v = delete $ob->{flying})) { |
276 | if (defined (my $v = delete $ob->{flying})) { |
|
|
277 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
136 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
278 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
137 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
279 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
138 | } |
280 | } |
139 | |
281 | |
|
|
282 | # convert idiotic event_xxx things into objects |
|
|
283 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
284 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
285 | push @{$ob->{inventory}}, { |
|
|
286 | _name => "event_$event", |
|
|
287 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
288 | slaying => delete $ob->{"event_${event}"}, |
|
|
289 | name => delete $ob->{"event_${event}_options"}, |
|
|
290 | }; |
|
|
291 | } |
|
|
292 | } |
|
|
293 | |
|
|
294 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
295 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
296 | |
140 | $ob |
297 | $ob |
141 | } |
298 | } |
142 | |
299 | |
|
|
300 | # arch as in "arch xxx", ie.. objects |
143 | sub normalize_arch($) { |
301 | sub normalize_arch($) { |
144 | my ($ob) = @_; |
302 | my ($ob) = @_; |
145 | |
303 | |
146 | normalize_object $ob; |
304 | normalize_object $ob; |
147 | |
305 | |
… | |
… | |
174 | delete $ob->{$k}; |
332 | delete $ob->{$k}; |
175 | } |
333 | } |
176 | } |
334 | } |
177 | } |
335 | } |
178 | |
336 | |
|
|
337 | # a speciality for the editor |
|
|
338 | if (exists $ob->{attack_movement}) { |
|
|
339 | my $am = delete $ob->{attack_movement}; |
|
|
340 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
341 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
342 | } |
|
|
343 | |
|
|
344 | $ob |
|
|
345 | } |
|
|
346 | |
|
|
347 | sub attr_thaw($) { |
|
|
348 | my ($ob) = @_; |
|
|
349 | |
|
|
350 | $ob->{attach} = from_json $ob->{attach} |
|
|
351 | if exists $ob->{attach}; |
|
|
352 | |
|
|
353 | $ob |
|
|
354 | } |
|
|
355 | |
|
|
356 | sub attr_freeze($) { |
|
|
357 | my ($ob) = @_; |
|
|
358 | |
|
|
359 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
360 | if exists $ob->{attach}; |
|
|
361 | |
179 | $ob |
362 | $ob |
180 | } |
363 | } |
181 | |
364 | |
182 | sub read_pak($) { |
365 | sub read_pak($) { |
183 | my ($path) = @_; |
366 | my ($path) = @_; |
184 | |
367 | |
185 | my %pak; |
368 | my %pak; |
186 | |
369 | |
187 | open my $fh, "<", $path |
370 | open my $fh, "<:raw:perlio", $path |
188 | or Carp::croak "$_[0]: $!"; |
371 | or Carp::croak "$_[0]: $!"; |
189 | binmode $fh; |
372 | binmode $fh; |
190 | while (<$fh>) { |
373 | while (<$fh>) { |
191 | my ($type, $id, $len, $path) = split; |
374 | my ($type, $id, $len, $path) = split; |
192 | $path =~ s/.*\///; |
375 | $path =~ s/.*\///; |
… | |
… | |
194 | } |
377 | } |
195 | |
378 | |
196 | \%pak |
379 | \%pak |
197 | } |
380 | } |
198 | |
381 | |
199 | sub read_arch($) { |
382 | sub read_arch($;$) { |
200 | my ($path) = @_; |
383 | my ($path, $toplevel) = @_; |
201 | |
384 | |
202 | my %arc; |
385 | my %arc; |
203 | my ($more, $prev); |
386 | my ($more, $prev); |
204 | |
387 | |
205 | open my $fh, "<", $path |
388 | open my $fh, "<:raw:perlio:utf8", $path |
206 | or Carp::croak "$path: $!"; |
389 | or Carp::croak "$path: $!"; |
207 | |
390 | |
208 | binmode $fh; |
391 | # binmode $fh; |
209 | |
392 | |
210 | my $parse_block; $parse_block = sub { |
393 | my $parse_block; $parse_block = sub { |
211 | my %arc = @_; |
394 | my %arc = @_; |
212 | |
395 | |
213 | while (<$fh>) { |
396 | while (<$fh>) { |
214 | s/\s+$//; |
397 | s/\s+$//; |
215 | if (/^end$/i) { |
398 | if (/^end$/i) { |
216 | last; |
399 | last; |
217 | } elsif (/^arch (\S+)$/) { |
400 | } elsif (/^arch (\S+)$/i) { |
218 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
401 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
219 | } elsif (/^lore$/) { |
402 | } elsif (/^lore$/i) { |
220 | while (<$fh>) { |
403 | while (<$fh>) { |
221 | last if /^endlore\s*$/i; |
404 | last if /^endlore\s*$/i; |
222 | $arc{lore} .= $_; |
405 | $arc{lore} .= $_; |
223 | } |
406 | } |
224 | } elsif (/^msg$/) { |
407 | } elsif (/^msg$/i) { |
225 | while (<$fh>) { |
408 | while (<$fh>) { |
226 | last if /^endmsg\s*$/i; |
409 | last if /^endmsg\s*$/i; |
227 | $arc{msg} .= $_; |
410 | $arc{msg} .= $_; |
|
|
411 | } |
|
|
412 | } elsif (/^anim$/i) { |
|
|
413 | while (<$fh>) { |
|
|
414 | last if /^mina\s*$/i; |
|
|
415 | chomp; |
|
|
416 | push @{ $arc{anim} }, $_; |
228 | } |
417 | } |
229 | } elsif (/^(\S+)\s*(.*)$/) { |
418 | } elsif (/^(\S+)\s*(.*)$/) { |
230 | $arc{lc $1} = $2; |
419 | $arc{lc $1} = $2; |
231 | } elsif (/^\s*($|#)/) { |
420 | } elsif (/^\s*($|#)/) { |
232 | # |
421 | # |
… | |
… | |
242 | s/\s+$//; |
431 | s/\s+$//; |
243 | if (/^more$/i) { |
432 | if (/^more$/i) { |
244 | $more = $prev; |
433 | $more = $prev; |
245 | } elsif (/^object (\S+)$/i) { |
434 | } elsif (/^object (\S+)$/i) { |
246 | my $name = $1; |
435 | my $name = $1; |
247 | my $arc = normalize_object $parse_block->(_name => $name); |
436 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
437 | $arc->{_atype} = 'object'; |
248 | |
438 | |
249 | if ($more) { |
439 | if ($more) { |
250 | $more->{more} = $arc; |
440 | $more->{more} = $arc; |
251 | } else { |
441 | } else { |
252 | $arc{$name} = $arc; |
442 | $arc{$name} = $arc; |
253 | } |
443 | } |
254 | $prev = $arc; |
444 | $prev = $arc; |
255 | $more = undef; |
445 | $more = undef; |
256 | } elsif (/^arch (\S+)$/i) { |
446 | } elsif (/^arch (\S+)$/i) { |
|
|
447 | my $name = $1; |
257 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
448 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
449 | $arc->{_atype} = 'arch'; |
|
|
450 | |
|
|
451 | if ($more) { |
|
|
452 | $more->{more} = $arc; |
|
|
453 | } else { |
|
|
454 | push @{ $arc{arch} }, $arc; |
|
|
455 | } |
|
|
456 | $prev = $arc; |
|
|
457 | $more = undef; |
|
|
458 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
459 | if ($1 eq "lev_array") { |
|
|
460 | while (<$fh>) { |
|
|
461 | last if /^endplst\s*$/; |
|
|
462 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
463 | } |
|
|
464 | } else { |
|
|
465 | $toplevel->{$1} = $2; |
|
|
466 | } |
258 | } elsif (/^\s*($|#)/) { |
467 | } elsif (/^\s*($|#)/) { |
259 | # |
468 | # |
260 | } else { |
469 | } else { |
261 | warn "$path: unparseable top-level line '$_'"; |
470 | die "$path: unparseable top-level line '$_'"; |
262 | } |
471 | } |
263 | } |
472 | } |
264 | |
473 | |
265 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
474 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
266 | |
475 | |
267 | \%arc |
476 | \%arc |
|
|
477 | } |
|
|
478 | |
|
|
479 | sub archlist_to_string { |
|
|
480 | my ($arch) = @_; |
|
|
481 | |
|
|
482 | my $str; |
|
|
483 | |
|
|
484 | my $append; $append = sub { |
|
|
485 | my %a = %{$_[0]}; |
|
|
486 | |
|
|
487 | Crossfire::attr_freeze \%a; |
|
|
488 | Crossfire::normalize_arch \%a; |
|
|
489 | |
|
|
490 | # undo the bit-split we did before |
|
|
491 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
492 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
493 | | (delete $a{attack_movement_bits_4_7}); |
|
|
494 | } |
|
|
495 | |
|
|
496 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
497 | |
|
|
498 | my $inv = delete $a{inventory}; |
|
|
499 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
500 | my $anim = delete $a{anim}; |
|
|
501 | |
|
|
502 | my @kv; |
|
|
503 | |
|
|
504 | for ($a{_name} eq "map" |
|
|
505 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
506 | : @Crossfire::FIELD_ORDER) { |
|
|
507 | push @kv, [$_, delete $a{$_}] |
|
|
508 | if exists $a{$_}; |
|
|
509 | } |
|
|
510 | |
|
|
511 | for (sort keys %a) { |
|
|
512 | next if /^_/; # ignore our _-keys |
|
|
513 | push @kv, [$_, delete $a{$_}]; |
|
|
514 | } |
|
|
515 | |
|
|
516 | for (@kv) { |
|
|
517 | my ($k, $v) = @$_; |
|
|
518 | |
|
|
519 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
520 | $v =~ s/\n$//; |
|
|
521 | $str .= "$k\n$v\n$end\n"; |
|
|
522 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
523 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
524 | $str .= "$k $v\n"; |
|
|
525 | |
|
|
526 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
527 | $str .= "$k all"; |
|
|
528 | |
|
|
529 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
530 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
531 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
532 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
533 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
534 | |
|
|
535 | $str .= "\n"; |
|
|
536 | |
|
|
537 | } else { |
|
|
538 | $str .= $k; |
|
|
539 | |
|
|
540 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
541 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
542 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
543 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
544 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
545 | |
|
|
546 | $str .= "\n"; |
|
|
547 | } |
|
|
548 | } else { |
|
|
549 | $str .= "$k $v\n"; |
|
|
550 | } |
|
|
551 | } |
|
|
552 | |
|
|
553 | if ($inv) { |
|
|
554 | $append->($_) for @$inv; |
|
|
555 | } |
|
|
556 | |
|
|
557 | if ($a{_atype} eq 'object') { |
|
|
558 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
559 | if $anim; |
|
|
560 | } |
|
|
561 | |
|
|
562 | $str .= "end\n"; |
|
|
563 | |
|
|
564 | if (($a{_atype} eq 'object') && $more) { |
|
|
565 | $str .= "\nmore\n"; |
|
|
566 | $append->($more) if $more; |
|
|
567 | } |
|
|
568 | }; |
|
|
569 | |
|
|
570 | for (@$arch) { |
|
|
571 | $append->($_); |
|
|
572 | } |
|
|
573 | |
|
|
574 | $str |
268 | } |
575 | } |
269 | |
576 | |
270 | # put all archs into a hash with editor_face as it's key |
577 | # put all archs into a hash with editor_face as it's key |
271 | # NOTE: the arrays in the hash values are references to |
578 | # NOTE: the arrays in the hash values are references to |
272 | # the archs from $ARCH |
579 | # the archs from $ARCH |
273 | sub editor_archs { |
580 | sub editor_archs { |
274 | my %paths; |
581 | my %paths; |
275 | |
582 | |
276 | for (keys %ARCH) { |
583 | for (keys %ARCH) { |
277 | my $arch = $ARCH{$_}; |
584 | my $arch = $ARCH{$_}; |
278 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
585 | push @{$paths{$arch->{editor_folder}}}, $arch; |
279 | } |
586 | } |
280 | |
587 | |
281 | \%paths |
588 | \%paths |
282 | } |
589 | } |
283 | |
590 | |
… | |
… | |
348 | my $type = $obj->{type} || $arch->{type}; |
655 | my $type = $obj->{type} || $arch->{type}; |
349 | |
656 | |
350 | if ($type > 0) { |
657 | if ($type > 0) { |
351 | $root = $Crossfire::Data::ATTR{$type}; |
658 | $root = $Crossfire::Data::ATTR{$type}; |
352 | } else { |
659 | } else { |
|
|
660 | my %a = (%$arch, %$obj); |
|
|
661 | |
|
|
662 | if ($a{is_floor} && !$a{alive}) { |
|
|
663 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
664 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
665 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
666 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
667 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
668 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
669 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
670 | } else { |
353 | $root = $Crossfire::Data::TYPE{Misc}; |
671 | $root = $Crossfire::Data::TYPE{Misc}; |
354 | |
|
|
355 | type: |
|
|
356 | for (@Crossfire::Data::ATTR0) { |
|
|
357 | my $req = $_->{required} |
|
|
358 | or die "internal error: ATTR0 without 'required'"; |
|
|
359 | |
|
|
360 | keys %$req; |
|
|
361 | while (my ($k, $v) = each %$req) { |
|
|
362 | next type |
|
|
363 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
364 | } |
|
|
365 | |
|
|
366 | $root = $_; |
|
|
367 | } |
672 | } |
368 | } |
673 | } |
369 | |
674 | |
370 | my @import = ($root); |
675 | my @import = ($root); |
371 | |
676 | |
… | |
… | |
545 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
850 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
546 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
851 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
547 | or die "$VARDIR/tilecache.png: $!"; |
852 | or die "$VARDIR/tilecache.png: $!"; |
548 | *FACE = $_[0]; |
853 | *FACE = $_[0]; |
549 | }, sub { |
854 | }, sub { |
550 | require File::Temp; |
|
|
551 | |
|
|
552 | my $tile = read_pak "$LIB/crossfire.0"; |
855 | my $tile = read_pak "$LIB/crossfire.0"; |
553 | |
856 | |
554 | my %cache; |
857 | my %cache; |
555 | |
858 | |
556 | my $idx = 0; |
859 | my $idx = 0; |
557 | |
860 | |
558 | for my $name (sort keys %$tile) { |
861 | for my $name (sort keys %$tile) { |
559 | my ($fh, $filename) = File::Temp::tempfile (); |
862 | my $pb = new Gtk2::Gdk::PixbufLoader; |
560 | print $fh $tile->{$name}; |
863 | $pb->write ($tile->{$name}); |
561 | close $fh; |
864 | $pb->close; |
562 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
865 | my $pb = $pb->get_pixbuf; |
563 | unlink $filename; |
|
|
564 | |
866 | |
565 | my $tile = $cache{$name} = { |
867 | my $tile = $cache{$name} = { |
566 | pb => $pb, |
868 | pb => $pb, |
567 | idx => $idx, |
869 | idx => $idx, |
568 | w => int $pb->get_width / TILESIZE, |
870 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
586 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
888 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
587 | } |
889 | } |
588 | } |
890 | } |
589 | } |
891 | } |
590 | |
892 | |
591 | $pb->save ("$VARDIR/tilecache.png", "png"); |
893 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
592 | |
894 | |
593 | \%cache |
895 | \%cache |
594 | }; |
896 | }; |
595 | } |
897 | } |
596 | |
898 | |