… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.9'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
|
|
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
23 | |
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
27 | |
39 | |
… | |
… | |
37 | msg => "endmsg", |
49 | msg => "endmsg", |
38 | lore => "endlore", |
50 | lore => "endlore", |
39 | maplore => "endmaplore", |
51 | maplore => "endmaplore", |
40 | ); |
52 | ); |
41 | |
53 | |
|
|
54 | # movement bit type, PITA |
|
|
55 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
56 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
57 | |
42 | # same as in server save routine, to (hopefully) be compatible |
58 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
59 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
60 | our @FIELD_ORDER_MAP = (qw( |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
61 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
62 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
63 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
64 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
65 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
66 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
67 | )); |
52 | |
68 | |
53 | our @FIELD_ORDER = (qw( |
69 | our @FIELD_ORDER = (qw( |
|
|
70 | elevation |
|
|
71 | |
54 | name name_pl custom_name title race |
72 | name name_pl custom_name attach title race |
55 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch face |
56 | #todo-events |
74 | #todo-events |
57 | animation is_animated |
75 | animation is_animated |
58 | Str Dex Con Wis Pow Cha Int |
76 | str dex con wis pow cha int |
59 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
60 | exp perm_exp expmul |
78 | exp perm_exp expmul |
61 | food dam luck wc ac x y speed speed_left move_state attack_movement |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
62 | nrof level direction type subtype |
80 | nrof level direction type subtype attacktype |
63 | |
81 | |
64 | resist_physical resist_magic resist_fire resist_electricity |
82 | resist_physical resist_magic resist_fire resist_electricity |
65 | resist_cold resist_confusion resist_acid resist_drain |
83 | resist_cold resist_confusion resist_acid resist_drain |
66 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
84 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
67 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
85 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
96 | |
114 | |
97 | body_range body_arm body_torso body_head body_neck body_skill |
115 | body_range body_arm body_torso body_head body_neck body_skill |
98 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
116 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
99 | )); |
117 | )); |
100 | |
118 | |
|
|
119 | our %EVENT_TYPE = ( |
|
|
120 | apply => 1, |
|
|
121 | attack => 2, |
|
|
122 | death => 3, |
|
|
123 | drop => 4, |
|
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124 | pickup => 5, |
|
|
125 | say => 6, |
|
|
126 | stop => 7, |
|
|
127 | time => 8, |
|
|
128 | throw => 9, |
|
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129 | trigger => 10, |
|
|
130 | close => 11, |
|
|
131 | timer => 12, |
|
|
132 | ); |
|
|
133 | |
101 | sub MOVE_WALK (){ 0x01 } |
134 | sub MOVE_WALK (){ 0x01 } |
102 | sub MOVE_FLY_LOW (){ 0x02 } |
135 | sub MOVE_FLY_LOW (){ 0x02 } |
103 | sub MOVE_FLY_HIGH (){ 0x04 } |
136 | sub MOVE_FLY_HIGH (){ 0x04 } |
104 | sub MOVE_FLYING (){ 0x06 } |
137 | sub MOVE_FLYING (){ 0x06 } |
105 | sub MOVE_SWIM (){ 0x08 } |
138 | sub MOVE_SWIM (){ 0x08 } |
106 | sub MOVE_BOAT (){ 0x10 } |
139 | sub MOVE_BOAT (){ 0x10 } |
|
|
140 | sub MOVE_KNOWN (){ 0x1f } # all of above |
107 | sub MOVE_ALL (){ 0xff } |
141 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
142 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
108 | |
143 | |
109 | sub load_ref($) { |
144 | sub load_ref($) { |
110 | my ($path) = @_; |
145 | my ($path) = @_; |
111 | |
146 | |
112 | open my $fh, "<", $path |
147 | open my $fh, "<:raw:perlio", $path |
113 | or die "$path: $!"; |
148 | or die "$path: $!"; |
114 | binmode $fh; |
|
|
115 | local $/; |
149 | local $/; |
116 | |
150 | |
117 | thaw <$fh> |
151 | thaw <$fh> |
118 | } |
152 | } |
119 | |
153 | |
120 | sub save_ref($$) { |
154 | sub save_ref($$) { |
121 | my ($ref, $path) = @_; |
155 | my ($ref, $path) = @_; |
122 | |
156 | |
123 | open my $fh, ">", "$path~" |
157 | open my $fh, ">:raw:perlio", "$path~" |
124 | or die "$path~: $!"; |
158 | or die "$path~: $!"; |
125 | binmode $fh; |
|
|
126 | print $fh freeze $ref; |
159 | print $fh freeze $ref; |
127 | close $fh; |
160 | close $fh; |
128 | rename "$path~", $path |
161 | rename "$path~", $path |
129 | or die "$path: $!"; |
162 | or die "$path: $!"; |
130 | } |
163 | } |
131 | |
164 | |
|
|
165 | my %attack_mask = ( |
|
|
166 | physical => 0x00000001, |
|
|
167 | magic => 0x00000002, |
|
|
168 | fire => 0x00000004, |
|
|
169 | electricity => 0x00000008, |
|
|
170 | cold => 0x00000010, |
|
|
171 | confusion => 0x00000020, |
|
|
172 | acid => 0x00000040, |
|
|
173 | drain => 0x00000080, |
|
|
174 | weaponmagic => 0x00000100, |
|
|
175 | ghosthit => 0x00000200, |
|
|
176 | poison => 0x00000400, |
|
|
177 | slow => 0x00000800, |
|
|
178 | paralyze => 0x00001000, |
|
|
179 | turn_undead => 0x00002000, |
|
|
180 | fear => 0x00004000, |
|
|
181 | cancellation => 0x00008000, |
|
|
182 | deplete => 0x00010000, |
|
|
183 | death => 0x00020000, |
|
|
184 | chaos => 0x00040000, |
|
|
185 | counterspell => 0x00080000, |
|
|
186 | godpower => 0x00100000, |
|
|
187 | holyword => 0x00200000, |
|
|
188 | blind => 0x00400000, |
|
|
189 | internal => 0x00800000, |
|
|
190 | life_stealing => 0x01000000, |
|
|
191 | disease => 0x02000000, |
|
|
192 | ); |
|
|
193 | |
|
|
194 | sub _add_resist($$$) { |
|
|
195 | my ($ob, $mask, $value) = @_; |
|
|
196 | |
|
|
197 | while (my ($k, $v) = each %attack_mask) { |
|
|
198 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
199 | } |
|
|
200 | } |
|
|
201 | |
|
|
202 | # object as in "Object xxx", i.e. archetypes |
132 | sub normalize_object($) { |
203 | sub normalize_object($) { |
133 | my ($ob) = @_; |
204 | my ($ob) = @_; |
134 | |
205 | |
|
|
206 | # nuke outdated or never supported fields |
135 | delete $ob->{$_} for qw( |
207 | delete @$ob{qw( |
136 | can_knockback can_parry can_impale can_cut can_dam_armour |
208 | can_knockback can_parry can_impale can_cut can_dam_armour |
137 | can_apply pass_thru can_pass_thru |
209 | can_apply pass_thru can_pass_thru |
138 | ); |
210 | )}; |
139 | |
211 | |
140 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
212 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
213 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
214 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
215 | |
|
|
216 | # convert movement strings to bitsets |
|
|
217 | for my $attr (keys %FIELD_MOVEMENT) { |
141 | next unless exists $ob->{$attr}; |
218 | next unless exists $ob->{$attr}; |
|
|
219 | |
|
|
220 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
221 | |
142 | next if $ob->{$attr} =~ /^\d+$/; |
222 | next if $ob->{$attr} =~ /^\d+$/; |
143 | |
223 | |
144 | my $flags = 0; |
224 | my $flags = 0; |
145 | |
225 | |
146 | # assume list |
226 | # assume list |
… | |
… | |
163 | } |
243 | } |
164 | |
244 | |
165 | $ob->{$attr} = $flags; |
245 | $ob->{$attr} = $flags; |
166 | } |
246 | } |
167 | |
247 | |
|
|
248 | # convert outdated movement flags to new movement sets |
168 | if (defined (my $v = delete $ob->{no_pass})) { |
249 | if (defined (my $v = delete $ob->{no_pass})) { |
169 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
250 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
170 | } |
251 | } |
171 | if (defined (my $v = delete $ob->{slow_move})) { |
252 | if (defined (my $v = delete $ob->{slow_move})) { |
172 | $ob->{move_slow} |= MOVE_WALK; |
253 | $ob->{move_slow} |= MOVE_WALK; |
173 | $ob->{move_slow_penalty} = $v; |
254 | $ob->{move_slow_penalty} = $v; |
174 | } |
255 | } |
175 | if (defined (my $v = delete $ob->{walk_on})) { |
256 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
257 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
176 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
258 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
177 | : $ob->{move_on} & ~MOVE_WALK; |
259 | : $ob->{move_on} & ~MOVE_WALK; |
178 | } |
260 | } |
179 | if (defined (my $v = delete $ob->{walk_off})) { |
261 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
262 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
180 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
263 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
181 | : $ob->{move_off} & ~MOVE_WALK; |
264 | : $ob->{move_off} & ~MOVE_WALK; |
182 | } |
265 | } |
183 | if (defined (my $v = delete $ob->{fly_on})) { |
266 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
267 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
184 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
268 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
185 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
269 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
186 | } |
270 | } |
187 | if (defined (my $v = delete $ob->{fly_off})) { |
271 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
272 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
188 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
273 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
189 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
274 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
190 | } |
275 | } |
191 | if (defined (my $v = delete $ob->{flying})) { |
276 | if (defined (my $v = delete $ob->{flying})) { |
|
|
277 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
192 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
278 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
193 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
279 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
194 | } |
280 | } |
195 | |
281 | |
|
|
282 | # convert idiotic event_xxx things into objects |
|
|
283 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
284 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
285 | push @{$ob->{inventory}}, { |
|
|
286 | _name => "event_$event", |
|
|
287 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
288 | slaying => delete $ob->{"event_${event}"}, |
|
|
289 | name => delete $ob->{"event_${event}_options"}, |
|
|
290 | }; |
|
|
291 | } |
|
|
292 | } |
|
|
293 | |
|
|
294 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
295 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
296 | |
196 | $ob |
297 | $ob |
197 | } |
298 | } |
198 | |
299 | |
|
|
300 | # arch as in "arch xxx", ie.. objects |
199 | sub normalize_arch($) { |
301 | sub normalize_arch($) { |
200 | my ($ob) = @_; |
302 | my ($ob) = @_; |
201 | |
303 | |
202 | normalize_object $ob; |
304 | normalize_object $ob; |
203 | |
305 | |
… | |
… | |
230 | delete $ob->{$k}; |
332 | delete $ob->{$k}; |
231 | } |
333 | } |
232 | } |
334 | } |
233 | } |
335 | } |
234 | |
336 | |
|
|
337 | # a speciality for the editor |
|
|
338 | if (exists $ob->{attack_movement}) { |
|
|
339 | my $am = delete $ob->{attack_movement}; |
|
|
340 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
341 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
342 | } |
|
|
343 | |
|
|
344 | $ob |
|
|
345 | } |
|
|
346 | |
|
|
347 | sub attr_thaw($) { |
|
|
348 | my ($ob) = @_; |
|
|
349 | |
|
|
350 | $ob->{attach} = from_json $ob->{attach} |
|
|
351 | if exists $ob->{attach}; |
|
|
352 | |
|
|
353 | $ob |
|
|
354 | } |
|
|
355 | |
|
|
356 | sub attr_freeze($) { |
|
|
357 | my ($ob) = @_; |
|
|
358 | |
|
|
359 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
360 | if exists $ob->{attach}; |
|
|
361 | |
235 | $ob |
362 | $ob |
236 | } |
363 | } |
237 | |
364 | |
238 | sub read_pak($) { |
365 | sub read_pak($) { |
239 | my ($path) = @_; |
366 | my ($path) = @_; |
240 | |
367 | |
241 | my %pak; |
368 | my %pak; |
242 | |
369 | |
243 | open my $fh, "<", $path |
370 | open my $fh, "<:raw:perlio", $path |
244 | or Carp::croak "$_[0]: $!"; |
371 | or Carp::croak "$_[0]: $!"; |
245 | binmode $fh; |
372 | binmode $fh; |
246 | while (<$fh>) { |
373 | while (<$fh>) { |
247 | my ($type, $id, $len, $path) = split; |
374 | my ($type, $id, $len, $path) = split; |
248 | $path =~ s/.*\///; |
375 | $path =~ s/.*\///; |
… | |
… | |
250 | } |
377 | } |
251 | |
378 | |
252 | \%pak |
379 | \%pak |
253 | } |
380 | } |
254 | |
381 | |
255 | sub read_arch($) { |
382 | sub read_arch($;$) { |
256 | my ($path) = @_; |
383 | my ($path, $toplevel) = @_; |
257 | |
384 | |
258 | my %arc; |
385 | my %arc; |
259 | my ($more, $prev); |
386 | my ($more, $prev); |
260 | |
387 | |
261 | open my $fh, "<", $path |
388 | open my $fh, "<:raw:perlio:utf8", $path |
262 | or Carp::croak "$path: $!"; |
389 | or Carp::croak "$path: $!"; |
263 | |
390 | |
264 | binmode $fh; |
391 | # binmode $fh; |
265 | |
392 | |
266 | my $parse_block; $parse_block = sub { |
393 | my $parse_block; $parse_block = sub { |
267 | my %arc = @_; |
394 | my %arc = @_; |
268 | |
395 | |
269 | while (<$fh>) { |
396 | while (<$fh>) { |
270 | s/\s+$//; |
397 | s/\s+$//; |
271 | if (/^end$/i) { |
398 | if (/^end$/i) { |
272 | last; |
399 | last; |
273 | } elsif (/^arch (\S+)$/i) { |
400 | } elsif (/^arch (\S+)$/i) { |
274 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
401 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
275 | } elsif (/^lore$/i) { |
402 | } elsif (/^lore$/i) { |
276 | while (<$fh>) { |
403 | while (<$fh>) { |
277 | last if /^endlore\s*$/i; |
404 | last if /^endlore\s*$/i; |
278 | $arc{lore} .= $_; |
405 | $arc{lore} .= $_; |
279 | } |
406 | } |
280 | } elsif (/^msg$/i) { |
407 | } elsif (/^msg$/i) { |
281 | while (<$fh>) { |
408 | while (<$fh>) { |
282 | last if /^endmsg\s*$/i; |
409 | last if /^endmsg\s*$/i; |
283 | $arc{msg} .= $_; |
410 | $arc{msg} .= $_; |
284 | } |
411 | } |
|
|
412 | } elsif (/^anim$/i) { |
|
|
413 | while (<$fh>) { |
|
|
414 | last if /^mina\s*$/i; |
|
|
415 | chomp; |
|
|
416 | push @{ $arc{anim} }, $_; |
|
|
417 | } |
285 | } elsif (/^(\S+)\s*(.*)$/) { |
418 | } elsif (/^(\S+)\s*(.*)$/) { |
286 | $arc{lc $1} = $2; |
419 | $arc{lc $1} = $2; |
287 | } elsif (/^\s*($|#)/) { |
420 | } elsif (/^\s*($|#)/) { |
288 | # |
421 | # |
289 | } else { |
422 | } else { |
… | |
… | |
298 | s/\s+$//; |
431 | s/\s+$//; |
299 | if (/^more$/i) { |
432 | if (/^more$/i) { |
300 | $more = $prev; |
433 | $more = $prev; |
301 | } elsif (/^object (\S+)$/i) { |
434 | } elsif (/^object (\S+)$/i) { |
302 | my $name = $1; |
435 | my $name = $1; |
303 | my $arc = normalize_object $parse_block->(_name => $name); |
436 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
437 | $arc->{_atype} = 'object'; |
304 | |
438 | |
305 | if ($more) { |
439 | if ($more) { |
306 | $more->{more} = $arc; |
440 | $more->{more} = $arc; |
307 | } else { |
441 | } else { |
308 | $arc{$name} = $arc; |
442 | $arc{$name} = $arc; |
309 | } |
443 | } |
310 | $prev = $arc; |
444 | $prev = $arc; |
311 | $more = undef; |
445 | $more = undef; |
312 | } elsif (/^arch (\S+)$/i) { |
446 | } elsif (/^arch (\S+)$/i) { |
313 | my $name = $1; |
447 | my $name = $1; |
314 | my $arc = normalize_object $parse_block->(_name => $name); |
448 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
449 | $arc->{_atype} = 'arch'; |
315 | |
450 | |
316 | if ($more) { |
451 | if ($more) { |
317 | $more->{more} = $arc; |
452 | $more->{more} = $arc; |
318 | } else { |
453 | } else { |
319 | push @{ $arc{arch} }, $arc; |
454 | push @{ $arc{arch} }, $arc; |
320 | } |
455 | } |
321 | $prev = $arc; |
456 | $prev = $arc; |
322 | $more = undef; |
457 | $more = undef; |
|
|
458 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
459 | if ($1 eq "lev_array") { |
|
|
460 | while (<$fh>) { |
|
|
461 | last if /^endplst\s*$/; |
|
|
462 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
463 | } |
|
|
464 | } else { |
|
|
465 | $toplevel->{$1} = $2; |
|
|
466 | } |
323 | } elsif (/^\s*($|#)/) { |
467 | } elsif (/^\s*($|#)/) { |
324 | # |
468 | # |
325 | } else { |
469 | } else { |
326 | warn "$path: unparseable top-level line '$_'"; |
470 | die "$path: unparseable top-level line '$_'"; |
327 | } |
471 | } |
328 | } |
472 | } |
329 | |
473 | |
330 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
474 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 | |
475 | |
332 | \%arc |
476 | \%arc |
|
|
477 | } |
|
|
478 | |
|
|
479 | sub archlist_to_string { |
|
|
480 | my ($arch) = @_; |
|
|
481 | |
|
|
482 | my $str; |
|
|
483 | |
|
|
484 | my $append; $append = sub { |
|
|
485 | my %a = %{$_[0]}; |
|
|
486 | |
|
|
487 | Crossfire::attr_freeze \%a; |
|
|
488 | Crossfire::normalize_arch \%a; |
|
|
489 | |
|
|
490 | # undo the bit-split we did before |
|
|
491 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
492 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
493 | | (delete $a{attack_movement_bits_4_7}); |
|
|
494 | } |
|
|
495 | |
|
|
496 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
497 | |
|
|
498 | my $inv = delete $a{inventory}; |
|
|
499 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
500 | my $anim = delete $a{anim}; |
|
|
501 | |
|
|
502 | my @kv; |
|
|
503 | |
|
|
504 | for ($a{_name} eq "map" |
|
|
505 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
506 | : @Crossfire::FIELD_ORDER) { |
|
|
507 | push @kv, [$_, delete $a{$_}] |
|
|
508 | if exists $a{$_}; |
|
|
509 | } |
|
|
510 | |
|
|
511 | for (sort keys %a) { |
|
|
512 | next if /^_/; # ignore our _-keys |
|
|
513 | push @kv, [$_, delete $a{$_}]; |
|
|
514 | } |
|
|
515 | |
|
|
516 | for (@kv) { |
|
|
517 | my ($k, $v) = @$_; |
|
|
518 | |
|
|
519 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
520 | $v =~ s/\n$//; |
|
|
521 | $str .= "$k\n$v\n$end\n"; |
|
|
522 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
523 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
524 | $str .= "$k $v\n"; |
|
|
525 | |
|
|
526 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
527 | $str .= "$k all"; |
|
|
528 | |
|
|
529 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
530 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
531 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
532 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
533 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
534 | |
|
|
535 | $str .= "\n"; |
|
|
536 | |
|
|
537 | } else { |
|
|
538 | $str .= $k; |
|
|
539 | |
|
|
540 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
541 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
542 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
543 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
544 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
545 | |
|
|
546 | $str .= "\n"; |
|
|
547 | } |
|
|
548 | } else { |
|
|
549 | $str .= "$k $v\n"; |
|
|
550 | } |
|
|
551 | } |
|
|
552 | |
|
|
553 | if ($inv) { |
|
|
554 | $append->($_) for @$inv; |
|
|
555 | } |
|
|
556 | |
|
|
557 | if ($a{_atype} eq 'object') { |
|
|
558 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
559 | if $anim; |
|
|
560 | } |
|
|
561 | |
|
|
562 | $str .= "end\n"; |
|
|
563 | |
|
|
564 | if (($a{_atype} eq 'object') && $more) { |
|
|
565 | $str .= "\nmore\n"; |
|
|
566 | $append->($more) if $more; |
|
|
567 | } |
|
|
568 | }; |
|
|
569 | |
|
|
570 | for (@$arch) { |
|
|
571 | $append->($_); |
|
|
572 | } |
|
|
573 | |
|
|
574 | $str |
333 | } |
575 | } |
334 | |
576 | |
335 | # put all archs into a hash with editor_face as it's key |
577 | # put all archs into a hash with editor_face as it's key |
336 | # NOTE: the arrays in the hash values are references to |
578 | # NOTE: the arrays in the hash values are references to |
337 | # the archs from $ARCH |
579 | # the archs from $ARCH |
338 | sub editor_archs { |
580 | sub editor_archs { |
339 | my %paths; |
581 | my %paths; |
340 | |
582 | |
341 | for (keys %ARCH) { |
583 | for (keys %ARCH) { |
342 | my $arch = $ARCH{$_}; |
584 | my $arch = $ARCH{$_}; |
343 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
585 | push @{$paths{$arch->{editor_folder}}}, $arch; |
344 | } |
586 | } |
345 | |
587 | |
346 | \%paths |
588 | \%paths |
347 | } |
589 | } |
348 | |
590 | |
… | |
… | |
413 | my $type = $obj->{type} || $arch->{type}; |
655 | my $type = $obj->{type} || $arch->{type}; |
414 | |
656 | |
415 | if ($type > 0) { |
657 | if ($type > 0) { |
416 | $root = $Crossfire::Data::ATTR{$type}; |
658 | $root = $Crossfire::Data::ATTR{$type}; |
417 | } else { |
659 | } else { |
|
|
660 | my %a = (%$arch, %$obj); |
|
|
661 | |
|
|
662 | if ($a{is_floor} && !$a{alive}) { |
|
|
663 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
664 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
665 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
666 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
667 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
668 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
669 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
670 | } else { |
418 | $root = $Crossfire::Data::TYPE{Misc}; |
671 | $root = $Crossfire::Data::TYPE{Misc}; |
419 | |
|
|
420 | type: |
|
|
421 | for (@Crossfire::Data::ATTR0) { |
|
|
422 | my $req = $_->{required} |
|
|
423 | or die "internal error: ATTR0 without 'required'"; |
|
|
424 | |
|
|
425 | keys %$req; |
|
|
426 | while (my ($k, $v) = each %$req) { |
|
|
427 | next type |
|
|
428 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
429 | } |
|
|
430 | |
|
|
431 | $root = $_; |
|
|
432 | } |
672 | } |
433 | } |
673 | } |
434 | |
674 | |
435 | my @import = ($root); |
675 | my @import = ($root); |
436 | |
676 | |
… | |
… | |
610 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
850 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
611 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
851 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
612 | or die "$VARDIR/tilecache.png: $!"; |
852 | or die "$VARDIR/tilecache.png: $!"; |
613 | *FACE = $_[0]; |
853 | *FACE = $_[0]; |
614 | }, sub { |
854 | }, sub { |
615 | require File::Temp; |
|
|
616 | |
|
|
617 | my $tile = read_pak "$LIB/crossfire.0"; |
855 | my $tile = read_pak "$LIB/crossfire.0"; |
618 | |
856 | |
619 | my %cache; |
857 | my %cache; |
620 | |
858 | |
621 | my $idx = 0; |
859 | my $idx = 0; |
622 | |
860 | |
623 | for my $name (sort keys %$tile) { |
861 | for my $name (sort keys %$tile) { |
624 | my ($fh, $filename) = File::Temp::tempfile (); |
862 | my $pb = new Gtk2::Gdk::PixbufLoader; |
625 | print $fh $tile->{$name}; |
863 | $pb->write ($tile->{$name}); |
626 | close $fh; |
864 | $pb->close; |
627 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
865 | my $pb = $pb->get_pixbuf; |
628 | unlink $filename; |
|
|
629 | |
866 | |
630 | my $tile = $cache{$name} = { |
867 | my $tile = $cache{$name} = { |
631 | pb => $pb, |
868 | pb => $pb, |
632 | idx => $idx, |
869 | idx => $idx, |
633 | w => int $pb->get_width / TILESIZE, |
870 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
651 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
888 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
652 | } |
889 | } |
653 | } |
890 | } |
654 | } |
891 | } |
655 | |
892 | |
656 | $pb->save ("$VARDIR/tilecache.png", "png"); |
893 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
657 | |
894 | |
658 | \%cache |
895 | \%cache |
659 | }; |
896 | }; |
660 | } |
897 | } |
661 | |
898 | |