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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.70 by root, Sun Aug 27 16:33:19 2006 UTC vs.
Revision 1.73 by root, Tue Sep 12 02:18:06 2006 UTC

160 close $fh; 160 close $fh;
161 rename "$path~", $path 161 rename "$path~", $path
162 or die "$path: $!"; 162 or die "$path: $!";
163} 163}
164 164
165my %attack_mask = (
166 physical => 0x00000001,
167 magic => 0x00000002,
168 fire => 0x00000004,
169 electricity => 0x00000008,
170 cold => 0x00000010,
171 confusion => 0x00000020,
172 acid => 0x00000040,
173 drain => 0x00000080,
174 weaponmagic => 0x00000100,
175 ghosthit => 0x00000200,
176 poison => 0x00000400,
177 slow => 0x00000800,
178 paralyze => 0x00001000,
179 turn_undead => 0x00002000,
180 fear => 0x00004000,
181 cancellation => 0x00008000,
182 deplete => 0x00010000,
183 death => 0x00020000,
184 chaos => 0x00040000,
185 counterspell => 0x00080000,
186 godpower => 0x00100000,
187 holyword => 0x00200000,
188 blind => 0x00400000,
189 internal => 0x00800000,
190 life_stealing => 0x01000000,
191 disease => 0x02000000,
192);
193
194sub _add_resist($$$) {
195 my ($ob, $mask, $value) = @_;
196
197 while (my ($k, $v) = each %attack_mask) {
198 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
199 }
200}
201
165# object as in "Object xxx", i.e. archetypes 202# object as in "Object xxx", i.e. archetypes
166sub normalize_object($) { 203sub normalize_object($) {
167 my ($ob) = @_; 204 my ($ob) = @_;
168 205
169 # nuke outdated or never supported fields 206 # nuke outdated or never supported fields
170 delete $ob->{$_} for qw( 207 delete @$ob{qw(
171 can_knockback can_parry can_impale can_cut can_dam_armour 208 can_knockback can_parry can_impale can_cut can_dam_armour
172 can_apply pass_thru can_pass_thru 209 can_apply pass_thru can_pass_thru
173 ); 210 )};
211
212 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
213 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
214 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
174 215
175 # convert movement strings to bitsets 216 # convert movement strings to bitsets
176 for my $attr (keys %FIELD_MOVEMENT) { 217 for my $attr (keys %FIELD_MOVEMENT) {
177 next unless exists $ob->{$attr}; 218 next unless exists $ob->{$attr};
178 219
247 slaying => delete $ob->{"event_${event}"}, 288 slaying => delete $ob->{"event_${event}"},
248 name => delete $ob->{"event_${event}_options"}, 289 name => delete $ob->{"event_${event}_options"},
249 }; 290 };
250 } 291 }
251 } 292 }
293
294 # some archetypes had "+3" instead of the canonical "3", so fix
295 $ob->{dam} *= 1 if exists $ob->{dam};
252 296
253 $ob 297 $ob
254} 298}
255 299
256# arch as in "arch xxx", ie.. objects 300# arch as in "arch xxx", ie.. objects
388 if (/^more$/i) { 432 if (/^more$/i) {
389 $more = $prev; 433 $more = $prev;
390 } elsif (/^object (\S+)$/i) { 434 } elsif (/^object (\S+)$/i) {
391 my $name = $1; 435 my $name = $1;
392 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 436 my $arc = attr_thaw normalize_object $parse_block->(_name => $name);
437 $arc->{_atype} = 'object';
393 438
394 if ($more) { 439 if ($more) {
395 $more->{more} = $arc; 440 $more->{more} = $arc;
396 } else { 441 } else {
397 $arc{$name} = $arc; 442 $arc{$name} = $arc;
399 $prev = $arc; 444 $prev = $arc;
400 $more = undef; 445 $more = undef;
401 } elsif (/^arch (\S+)$/i) { 446 } elsif (/^arch (\S+)$/i) {
402 my $name = $1; 447 my $name = $1;
403 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 448 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name);
449 $arc->{_atype} = 'arch';
404 450
405 if ($more) { 451 if ($more) {
406 $more->{more} = $arc; 452 $more->{more} = $arc;
407 } else { 453 } else {
408 push @{ $arc{arch} }, $arc; 454 push @{ $arc{arch} }, $arc;
426 } 472 }
427 473
428 undef $parse_block; # work around bug in perl not freeing $fh etc. 474 undef $parse_block; # work around bug in perl not freeing $fh etc.
429 475
430 \%arc 476 \%arc
477}
478
479sub archlist_to_string {
480 my ($arch) = @_;
481
482 my $str;
483
484 my $append; $append = sub {
485 my %a = %{$_[0]};
486
487 Crossfire::attr_freeze \%a;
488 Crossfire::normalize_arch \%a;
489
490 # undo the bit-split we did before
491 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
492 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
493 | (delete $a{attack_movement_bits_4_7});
494 }
495
496 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
497
498 my $inv = delete $a{inventory};
499 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
500 my $anim = delete $a{anim};
501
502 my @kv;
503
504 for ($a{_name} eq "map"
505 ? @Crossfire::FIELD_ORDER_MAP
506 : @Crossfire::FIELD_ORDER) {
507 push @kv, [$_, delete $a{$_}]
508 if exists $a{$_};
509 }
510
511 for (sort keys %a) {
512 next if /^_/; # ignore our _-keys
513 push @kv, [$_, delete $a{$_}];
514 }
515
516 for (@kv) {
517 my ($k, $v) = @$_;
518
519 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
520 $v =~ s/\n$//;
521 $str .= "$k\n$v\n$end\n";
522 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
523 if ($v & ~Crossfire::MOVE_ALL or !$v) {
524 $str .= "$k $v\n";
525
526 } elsif ($v & Crossfire::MOVE_ALLBIT) {
527 $str .= "$k all";
528
529 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
530 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
531 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
532 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
533 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
534
535 $str .= "\n";
536
537 } else {
538 $str .= $k;
539
540 $str .= " walk" if $v & Crossfire::MOVE_WALK;
541 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
542 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
543 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
544 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
545
546 $str .= "\n";
547 }
548 } else {
549 $str .= "$k $v\n";
550 }
551 }
552
553 if ($inv) {
554 $append->($_) for @$inv;
555 }
556
557 if ($a{_atype} eq 'object') {
558 $str .= join "\n", "anim", @$anim, "mina\n"
559 if $anim;
560 }
561
562 $str .= "end\n";
563
564 if (($a{_atype} eq 'object') && $more) {
565 $str .= "\nmore\n";
566 $append->($more) if $more;
567 }
568 };
569
570 for (@$arch) {
571 $append->($_);
572 }
573
574 $str
431} 575}
432 576
433# put all archs into a hash with editor_face as it's key 577# put all archs into a hash with editor_face as it's key
434# NOTE: the arrays in the hash values are references to 578# NOTE: the arrays in the hash values are references to
435# the archs from $ARCH 579# the archs from $ARCH

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