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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.74 by root, Wed Sep 20 15:38:21 2006 UTC vs.
Revision 1.134 by root, Wed Oct 28 10:17:01 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.91'; 11our $VERSION = '1.25';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
35 : File::Spec->tmpdir . "/deliantra";
39 36
40mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
41 38
42sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
43 41
44our %ARCH; 42our %ARCH;
43our %FACE; # face32
45our %FACE; 44our %FACEDATA;
46our $TILE; 45our $TILE;
47 46
48our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
49 msg => "endmsg", 48 msg => "endmsg",
50 lore => "endlore", 49 lore => "endlore",
56 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
57 56
58# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
59# to the other editors. 58# to the other editors.
60our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
61 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty region
62 shopitems shopgreed shopmin shopmax shoprace 62 shopitems shopgreed shopmin shopmax shoprace
63 darkness width height enter_x enter_y msg maplore 63 darkness width height enter_x enter_y msg maplore
64 unique template 64 unique template
65 outdoor temp pressure humid windspeed winddir sky nosmooth 65 outdoor temp pressure humid windspeed winddir sky nosmooth
66 tile_path_1 tile_path_2 tile_path_3 tile_path_4 66 tile_path_1 tile_path_2 tile_path_3 tile_path_4
67)); 67));
68 68
69our @FIELD_ORDER = (qw( 69our @FIELD_ORDER = (qw(
70 inherit
71
70 elevation 72 elevation
71 73
72 name name_pl custom_name attach title race 74 name name_pl custom_name attach title race
73 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch
74 #todo-events 76 sound sound_destroy face animation is_animated
75 animation is_animated 77 magicmap smoothlevel smoothface
76 str dex con wis pow cha int 78 str dex con wis pow cha int
77 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
78 exp perm_exp expmul 80 exp perm_exp expmul
79 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
80 nrof level direction type subtype attacktype 82 nrof level direction type subtype attacktype
88 resist_life_stealing resist_disease 90 resist_life_stealing resist_disease
89 91
90 path_attuned path_repelled path_denied material materialname 92 path_attuned path_repelled path_denied material materialname
91 value carrying weight invisible state magic 93 value carrying weight invisible state magic
92 last_heal last_sp last_grace last_eat 94 last_heal last_sp last_grace last_eat
93 connected glow_radius randomitems npx_status npc_program 95 connected glow_radius randomitems tresure_env npx_status npc_program
94 run_away pick_up container will_apply smoothlevel 96 run_away pick_up container will_apply smoothlevel
95 current_weapon_script weapontype tooltype elevation client_type 97 current_weapon_script weapontype tooltype elevation client_type
96 item_power duration range 98 item_power duration range
97 range_modifier duration_modifier dam_modifier gen_sp_armour 99 range_modifier duration_modifier dam_modifier gen_sp_armour
98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
109 known_magical known_cursed can_use_skill been_applied has_ready_scroll 111 known_magical known_cursed can_use_skill been_applied has_ready_scroll
110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
116 precious
114 117
115 body_range body_arm body_torso body_head body_neck body_skill 118 body_range body_arm body_torso body_head body_neck body_skill
116 body_finger body_shoulder body_foot body_hand body_wrist body_waist 119 body_finger body_shoulder body_foot body_hand body_wrist body_waist
117)); 120));
118 121
135sub MOVE_FLY_LOW (){ 0x02 } 138sub MOVE_FLY_LOW (){ 0x02 }
136sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
137sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
138sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
139sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
143sub MOVE_SHIP (){ 0x20 }
140sub MOVE_KNOWN (){ 0x1f } # all of above 144sub MOVE_KNOWN (){ 0x3f } # all of above
141sub MOVE_ALLBIT (){ 0x10000 }
142sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 145sub MOVE_ALL (){ 0x10000 } # very special value
146
147our %MOVE_TYPE = (
148 walk => MOVE_WALK,
149 fly_low => MOVE_FLY_LOW,
150 fly_high => MOVE_FLY_HIGH,
151 flying => MOVE_FLYING,
152 swim => MOVE_SWIM,
153 boat => MOVE_BOAT,
154 ship => MOVE_SHIP,
155 all => MOVE_ALL,
156);
157
158our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
159
160{
161 package Deliantra::MoveType;
162
163 use overload
164 '=' => sub { bless [@{$_[0]}], ref $_[0] },
165 '""' => \&as_string,
166 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
167 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
168 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
169 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
170 'x=' => sub {
171 my $cur = $_[0] >= $_[1];
172 if (!defined $cur) {
173 if ($_[0] >= "all") {
174 $_[0] -= $_[1];
175 } else {
176 $_[0] += $_[1];
177 }
178 } elsif ($cur) {
179 $_[0] -= $_[1];
180 } else {
181 $_[0] /= $_[1];
182 }
183
184 $_[0]
185 },
186 'eq' => sub { "$_[0]" eq "$_[1]" },
187 'ne' => sub { "$_[0]" ne "$_[1]" },
188 ;
189
190 sub TO_JSON {
191 $_[0][0]
192 }
193}
194
195sub Deliantra::MoveType::new {
196 my ($class, $string) = @_;
197
198 my $mask;
199 my $value;
200
201 if ($string =~ /^\s*\d+\s*$/) {
202 $mask = MOVE_ALL;
203 $value = $string+0;
204 } else {
205 for (split /\s+/, lc $string) {
206 if (s/^-//) {
207 $mask |= $MOVE_TYPE{$_};
208 $value &= ~$MOVE_TYPE{$_};
209 } else {
210 $mask |= $MOVE_TYPE{$_};
211 $value |= $MOVE_TYPE{$_};
212 }
213 }
214 }
215
216 (bless [$mask, $value], $class)->normalise
217}
218
219sub Deliantra::MoveType::normalise {
220 my ($self) = @_;
221
222 if ($self->[0] & MOVE_ALL) {
223 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
224 $self->[0] &= $mask;
225 $self->[1] &= $mask;
226 }
227
228 $self->[1] &= $self->[0];
229
230 $self
231}
232
233sub Deliantra::MoveType::as_string {
234 my ($self) = @_;
235
236 my @res;
237
238 my ($mask, $value) = @$self;
239
240 for (@Deliantra::MOVE_TYPE) {
241 my $bit = $Deliantra::MOVE_TYPE{$_};
242 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
243 $mask &= ~$bit;
244 push @res, $value & $bit ? $_ : "-$_";
245 }
246 }
247
248 join " ", @res
249}
143 250
144sub load_ref($) { 251sub load_ref($) {
145 my ($path) = @_; 252 my ($path) = @_;
146 253
147 open my $fh, "<:raw:perlio", $path 254 open my $fh, "<:raw:perlio", $path
197 while (my ($k, $v) = each %attack_mask) { 304 while (my ($k, $v) = each %attack_mask) {
198 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 305 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
199 } 306 }
200} 307}
201 308
309my %MATERIAL = reverse
310 paper => 1,
311 iron => 2,
312 glass => 4,
313 leather => 8,
314 wood => 16,
315 organic => 32,
316 stone => 64,
317 cloth => 128,
318 adamant => 256,
319 liquid => 512,
320 tin => 1024,
321 bone => 2048,
322 ice => 4096,
323
324 # guesses
325 runestone => 12,
326 bronze => 18,
327 "ancient wood" => 20,
328 glass => 36,
329 marble => 66,
330 ice => 68,
331 stone => 70,
332 stone => 80,
333 cloth => 136,
334 ironwood => 144,
335 adamantium => 258,
336 glacium => 260,
337 blood => 544,
338;
339
202# object as in "Object xxx", i.e. archetypes 340# object as in "Object xxx", i.e. archetypes
203sub normalize_object($) { 341sub normalize_object($) {
204 my ($ob) = @_; 342 my ($ob) = @_;
205 343
344 # convert material bitset to materialname, if possible
345 if (exists $ob->{material}) {
346 if (!$ob->{material}) {
347 delete $ob->{material};
348 } elsif (exists $ob->{materialname}) {
349 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
350 delete $ob->{material};
351 } else {
352 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
353 delete $ob->{material}; # assume materilname is more specific and nuke material
354 }
355 } elsif (my $name = $MATERIAL{$ob->{material}}) {
356 delete $ob->{material};
357 $ob->{materialname} = $name;
358 } else {
359 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
360 }
361 }
362
363 # check whether attachment is the same as in the archetype
364 if (exists $ob->{attach}) {
365 my $arch = $ARCH{$ob->{_name}};
366 my $js = JSON::XS->new->utf8->canonical (1);
367
368 if (defined $arch->{attach}
369 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
370 delete $ob->{attach}
371 }
372 }
373
374 # color_fg is used as default for magicmap if magicmap does not exist
375 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
376
206 # nuke outdated or never supported fields 377 # nuke outdated or never supported fields
207 delete @$ob{qw( 378 delete @$ob{qw(
208 can_knockback can_parry can_impale can_cut can_dam_armour 379 can_knockback can_parry can_impale can_cut can_dam_armour
209 can_apply pass_thru can_pass_thru 380 can_apply pass_thru can_pass_thru color_bg color_fg
210 )}; 381 )};
211 382
212 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 383 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
213 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 384 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
214 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 385 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
215 386
216 # convert movement strings to bitsets 387 # convert movement strings to bitsets
217 for my $attr (keys %FIELD_MOVEMENT) { 388 for my $attr (keys %FIELD_MOVEMENT) {
218 next unless exists $ob->{$attr}; 389 next unless exists $ob->{$attr};
219 390
220 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 391 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
221
222 next if $ob->{$attr} =~ /^\d+$/;
223
224 my $flags = 0;
225
226 # assume list
227 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
228 $flags |= MOVE_WALK if $flag eq "walk";
229 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
230 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
231 $flags |= MOVE_FLYING if $flag eq "flying";
232 $flags |= MOVE_SWIM if $flag eq "swim";
233 $flags |= MOVE_BOAT if $flag eq "boat";
234 $flags |= MOVE_ALL if $flag eq "all";
235
236 $flags &= ~MOVE_WALK if $flag eq "-walk";
237 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
238 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
239 $flags &= ~MOVE_FLYING if $flag eq "-flying";
240 $flags &= ~MOVE_SWIM if $flag eq "-swim";
241 $flags &= ~MOVE_BOAT if $flag eq "-boat";
242 $flags &= ~MOVE_ALL if $flag eq "-all";
243 }
244
245 $ob->{$attr} = $flags;
246 } 392 }
247 393
248 # convert outdated movement flags to new movement sets 394 # convert outdated movement flags to new movement sets
249 if (defined (my $v = delete $ob->{no_pass})) { 395 if (defined (my $v = delete $ob->{no_pass})) {
250 $ob->{move_block} = $v ? MOVE_ALL : 0; 396 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
251 } 397 }
252 if (defined (my $v = delete $ob->{slow_move})) { 398 if (defined (my $v = delete $ob->{slow_move})) {
253 $ob->{move_slow} |= MOVE_WALK; 399 $ob->{move_slow} += "walk";
254 $ob->{move_slow_penalty} = $v; 400 $ob->{move_slow_penalty} = $v;
255 } 401 }
256 if (defined (my $v = delete $ob->{walk_on})) { 402 if (defined (my $v = delete $ob->{walk_on})) {
257 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
258 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
259 : $ob->{move_on} & ~MOVE_WALK;
260 } 404 }
261 if (defined (my $v = delete $ob->{walk_off})) { 405 if (defined (my $v = delete $ob->{walk_off})) {
262 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
263 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
264 : $ob->{move_off} & ~MOVE_WALK;
265 } 407 }
266 if (defined (my $v = delete $ob->{fly_on})) { 408 if (defined (my $v = delete $ob->{fly_on})) {
267 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 409 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
268 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
269 : $ob->{move_on} & ~MOVE_FLY_LOW;
270 } 410 }
271 if (defined (my $v = delete $ob->{fly_off})) { 411 if (defined (my $v = delete $ob->{fly_off})) {
272 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 412 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
273 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
274 : $ob->{move_off} & ~MOVE_FLY_LOW;
275 } 413 }
276 if (defined (my $v = delete $ob->{flying})) { 414 if (defined (my $v = delete $ob->{flying})) {
277 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 415 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
278 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
279 : $ob->{move_type} & ~MOVE_FLY_LOW;
280 } 416 }
281 417
282 # convert idiotic event_xxx things into objects 418 # convert idiotic event_xxx things into objects
283 while (my ($event, $subtype) = each %EVENT_TYPE) { 419 while (my ($event, $subtype) = each %EVENT_TYPE) {
284 if (exists $ob->{"event_${event}_plugin"}) { 420 if (exists $ob->{"event_${event}_plugin"}) {
300# arch as in "arch xxx", ie.. objects 436# arch as in "arch xxx", ie.. objects
301sub normalize_arch($) { 437sub normalize_arch($) {
302 my ($ob) = @_; 438 my ($ob) = @_;
303 439
304 normalize_object $ob; 440 normalize_object $ob;
441
442 return if $ob->{_atype} eq "object";
305 443
306 my $arch = $ARCH{$ob->{_name}} 444 my $arch = $ARCH{$ob->{_name}}
307 or (warn "$ob->{_name}: no such archetype", return $ob); 445 or (warn "$ob->{_name}: no such archetype", return $ob);
308 446
309 if ($arch->{type} == 22) { # map 447 if ($arch->{type} == 22) { # map
345} 483}
346 484
347sub attr_thaw($) { 485sub attr_thaw($) {
348 my ($ob) = @_; 486 my ($ob) = @_;
349 487
350 $ob->{attach} = from_json $ob->{attach} 488 $ob->{attach} = decode_json $ob->{attach}
351 if exists $ob->{attach}; 489 if exists $ob->{attach};
352 490
353 $ob 491 $ob
354} 492}
355 493
356sub attr_freeze($) { 494sub attr_freeze($) {
357 my ($ob) = @_; 495 my ($ob) = @_;
358 496
359 $ob->{attach} = Crossfire::to_json $ob->{attach} 497 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
360 if exists $ob->{attach}; 498 if exists $ob->{attach};
361 499
362 $ob 500 $ob
363} 501}
364 502
382sub read_arch($;$) { 520sub read_arch($;$) {
383 my ($path, $toplevel) = @_; 521 my ($path, $toplevel) = @_;
384 522
385 my %arc; 523 my %arc;
386 my ($more, $prev); 524 my ($more, $prev);
525 my $comment;
387 526
388 open my $fh, "<:raw:perlio:utf8", $path 527 open my $fh, "<:utf8", $path
389 or Carp::croak "$path: $!"; 528 or Carp::croak "$path: $!";
390 529
391# binmode $fh; 530# binmode $fh;
392 531
393 my $parse_block; $parse_block = sub { 532 my $parse_block; $parse_block = sub {
395 534
396 while (<$fh>) { 535 while (<$fh>) {
397 s/\s+$//; 536 s/\s+$//;
398 if (/^end$/i) { 537 if (/^end$/i) {
399 last; 538 last;
539
400 } elsif (/^arch (\S+)$/i) { 540 } elsif (/^arch (\S+)$/i) {
401 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 541 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
542
402 } elsif (/^lore$/i) { 543 } elsif (/^lore$/i) {
403 while (<$fh>) { 544 while (<$fh>) {
404 last if /^endlore\s*$/i; 545 last if /^endlore\s*$/i;
405 $arc{lore} .= $_; 546 $arc{lore} .= $_;
406 } 547 }
415 chomp; 556 chomp;
416 push @{ $arc{anim} }, $_; 557 push @{ $arc{anim} }, $_;
417 } 558 }
418 } elsif (/^(\S+)\s*(.*)$/) { 559 } elsif (/^(\S+)\s*(.*)$/) {
419 $arc{lc $1} = $2; 560 $arc{lc $1} = $2;
420 } elsif (/^\s*($|#)/) { 561 } elsif (/^\s*#/) {
562 $arc{_comment} .= "$_\n";
563
564 } elsif (/^\s*$/) {
421 # 565 #
422 } else { 566 } else {
423 warn "$path: unparsable line '$_' in arch $arc{_name}"; 567 warn "$path: unparsable line '$_' in arch $arc{_name}";
424 } 568 }
425 } 569 }
431 s/\s+$//; 575 s/\s+$//;
432 if (/^more$/i) { 576 if (/^more$/i) {
433 $more = $prev; 577 $more = $prev;
434 } elsif (/^object (\S+)$/i) { 578 } elsif (/^object (\S+)$/i) {
435 my $name = $1; 579 my $name = $1;
436 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 580 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
581 undef $comment;
582 delete $arc{_comment} unless length $arc{_comment};
437 $arc->{_atype} = 'object'; 583 $arc->{_atype} = 'object';
438 584
439 if ($more) { 585 if ($more) {
440 $more->{more} = $arc; 586 $more->{more} = $arc;
441 } else { 587 } else {
443 } 589 }
444 $prev = $arc; 590 $prev = $arc;
445 $more = undef; 591 $more = undef;
446 } elsif (/^arch (\S+)$/i) { 592 } elsif (/^arch (\S+)$/i) {
447 my $name = $1; 593 my $name = $1;
448 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 594 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
595 undef $comment;
596 delete $arc{_comment} unless length $arc{_comment};
449 $arc->{_atype} = 'arch'; 597 $arc->{_atype} = 'arch';
450 598
451 if ($more) { 599 if ($more) {
452 $more->{more} = $arc; 600 $more->{more} = $arc;
453 } else { 601 } else {
462 push @{$toplevel->{lev_array}}, $_+0; 610 push @{$toplevel->{lev_array}}, $_+0;
463 } 611 }
464 } else { 612 } else {
465 $toplevel->{$1} = $2; 613 $toplevel->{$1} = $2;
466 } 614 }
615 } elsif (/^\s*#/) {
616 $comment .= "$_\n";
467 } elsif (/^\s*($|#)/) { 617 } elsif (/^\s*($|#)/) {
468 # 618 #
469 } else { 619 } else {
470 die "$path: unparseable top-level line '$_'"; 620 die "$path: unparseable top-level line '$_'";
471 } 621 }
482 my $str; 632 my $str;
483 633
484 my $append; $append = sub { 634 my $append; $append = sub {
485 my %a = %{$_[0]}; 635 my %a = %{$_[0]};
486 636
487 Crossfire::attr_freeze \%a; 637 Deliantra::attr_freeze \%a;
488 Crossfire::normalize_arch \%a; 638 Deliantra::normalize_arch \%a;
489 639
490 # undo the bit-split we did before 640 # undo the bit-split we did before
491 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 641 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
492 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 642 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
493 | (delete $a{attack_movement_bits_4_7}); 643 | (delete $a{attack_movement_bits_4_7});
494 } 644 }
495 645
646 if (my $comment = delete $a{_comment}) {
647 if ($comment =~ /[^\n\s#]/) {
648 $str .= $comment;
649 }
650 }
651
496 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 652 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
497 653
498 my $inv = delete $a{inventory}; 654 my $inv = delete $a{inventory};
499 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 655 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
500 my $anim = delete $a{anim}; 656 my $anim = delete $a{anim};
501 657
658 if ($a{_atype} eq 'object') {
659 $str .= join "\n", "anim", @$anim, "mina\n"
660 if $anim;
661 }
662
502 my @kv; 663 my @kv;
503 664
504 for ($a{_name} eq "map" 665 for ($a{_name} eq "map"
505 ? @Crossfire::FIELD_ORDER_MAP 666 ? @Deliantra::FIELD_ORDER_MAP
506 : @Crossfire::FIELD_ORDER) { 667 : @Deliantra::FIELD_ORDER) {
507 push @kv, [$_, delete $a{$_}] 668 push @kv, [$_, delete $a{$_}]
508 if exists $a{$_}; 669 if exists $a{$_};
509 } 670 }
510 671
511 for (sort keys %a) { 672 for (sort keys %a) {
514 } 675 }
515 676
516 for (@kv) { 677 for (@kv) {
517 my ($k, $v) = @$_; 678 my ($k, $v) = @$_;
518 679
519 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 680 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
520 $v =~ s/\n$//; 681 $v =~ s/\n$//;
521 $str .= "$k\n$v\n$end\n"; 682 $str .= "$k\n$v\n$end\n";
522 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
523 if ($v & ~Crossfire::MOVE_ALL or !$v) {
524 $str .= "$k $v\n";
525
526 } elsif ($v & Crossfire::MOVE_ALLBIT) {
527 $str .= "$k all";
528
529 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
530 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
531 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
532 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
533 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
534
535 $str .= "\n";
536
537 } else {
538 $str .= $k;
539
540 $str .= " walk" if $v & Crossfire::MOVE_WALK;
541 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
542 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
543 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
544 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
545
546 $str .= "\n";
547 }
548 } else { 683 } else {
549 $str .= "$k $v\n"; 684 $str .= "$k $v\n";
550 } 685 }
551 } 686 }
552 687
553 if ($inv) { 688 if ($inv) {
554 $append->($_) for @$inv; 689 $append->($_) for @$inv;
555 } 690 }
556 691
692 $str .= "end\n";
693
557 if ($a{_atype} eq 'object') { 694 if ($a{_atype} eq 'object') {
558 $str .= join "\n", "anim", @$anim, "mina\n" 695 if ($more) {
559 if $anim;
560 }
561
562 $str .= "end\n";
563
564 if (($a{_atype} eq 'object') && $more) {
565 $str .= "\nmore\n"; 696 $str .= "more\n";
566 $append->($more) if $more; 697 $append->($more) if $more;
698 } else {
699 $str .= "\n";
700 }
567 } 701 }
568 }; 702 };
569 703
570 for (@$arch) { 704 for (@$arch) {
571 $append->($_); 705 $append->($_);
600 my ($a) = @_; 734 my ($a) = @_;
601 735
602 my $o = $ARCH{$a->{_name}} 736 my $o = $ARCH{$a->{_name}}
603 or return; 737 or return;
604 738
605 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 739 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
740 unless ($face) {
741 $face = $FACE{"blank.x11"}
606 or (warn "no face data found for arch '$a->{_name}'"), return; 742 or (warn "no face data found for arch '$a->{_name}'"), return;
743 }
607 744
608 if ($face->{w} > 1 || $face->{h} > 1) { 745 if ($face->{w} > 1 || $face->{h} > 1) {
609 # bigface 746 # bigface
610 return (0, 0, $face->{w} - 1, $face->{h} - 1); 747 return (0, 0, $face->{w} - 1, $face->{h} - 1);
611 748
644=cut 781=cut
645 782
646sub arch_attr($) { 783sub arch_attr($) {
647 my ($obj) = @_; 784 my ($obj) = @_;
648 785
649 require Crossfire::Data; 786 require Deliantra::Data;
650 787
651 my $root; 788 my $root;
652 my $attr = { }; 789 my $attr = { };
653 790
654 my $arch = $ARCH{ $obj->{_name} }; 791 my $arch = $ARCH{ $obj->{_name} };
655 my $type = $obj->{type} || $arch->{type}; 792 my $type = $obj->{type} || $arch->{type};
656 793
657 if ($type > 0) { 794 if ($type > 0) {
658 $root = $Crossfire::Data::ATTR{$type}; 795 $root = $Deliantra::Data::ATTR{$type};
659 } else { 796 } else {
660 my %a = (%$arch, %$obj); 797 my %a = (%$arch, %$obj);
661 798
662 if ($a{is_floor} && !$a{alive}) { 799 if ($a{is_floor} && !$a{alive}) {
663 $root = $Crossfire::Data::TYPE{Floor}; 800 $root = $Deliantra::Data::TYPE{Floor};
664 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 801 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
665 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 802 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
666 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 803 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
667 $root = $Crossfire::Data::TYPE{Wall}; 804 $root = $Deliantra::Data::TYPE{Wall};
668 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 805 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
669 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 806 $root = $Deliantra::Data::TYPE{"Weak Wall"};
670 } else { 807 } else {
671 $root = $Crossfire::Data::TYPE{Misc}; 808 $root = $Deliantra::Data::TYPE{Misc};
672 } 809 }
673 } 810 }
674 811
675 my @import = ($root); 812 my @import = ($root);
676 813
677 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 814 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
678 unless $type == 116; 815 unless $type == 116;
679 816
680 my (%ignore); 817 my (%ignore);
681 my (@section_order, %section, @attr_order); 818 my (@section_order, %section, @attr_order);
682 819
683 while (my $type = shift @import) { 820 while (my $type = shift @import) {
821 push @import,
822 grep $_,
823 map $Deliantra::Data::TYPE{$_},
684 push @import, @{$type->{import} || []}; 824 @{$type->{import} || []};
685 825
686 $attr->{$_} ||= $type->{$_} 826 $attr->{$_} ||= $type->{$_}
687 for qw(name desc use); 827 for qw(name desc use);
688 828
689 for (@{$type->{ignore} || []}) { 829 for (@{$type->{ignore} || []}) {
718 ]; 858 ];
719 859
720 $attr 860 $attr
721} 861}
722 862
723sub arch_edit_sections {
724# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
725# edit_type = 0;
726# else if (edit_type != 0) {
727# // all flags from 'check_type' must be unset in this arch because they get recalculated now
728# edit_type &= ~check_type;
729# }
730#
731# }
732# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
733# getAttributeValue("alive", defarch) == 1 &&
734# (getAttributeValue("monster", defarch) == 1 ||
735# getAttributeValue("generator", defarch) == 1)) {
736# // Monster: monsters/npcs/generators
737# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
738# }
739# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
740# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
741# // Walls
742# edit_type |= IGUIConstants.TILE_EDIT_WALL;
743# }
744# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
745# getAttributeValue("connected", defarch) != 0) {
746# // Connected Objects
747# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
748# }
749# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
750# arch_type == 66 || arch_type == 41 || arch_type == 95) {
751# // Exit: teleporter/exit/trapdoors
752# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
753# }
754# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
755# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
756# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
757# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
758# arch_type == 124 || arch_type == 130)) {
759# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
760# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
761# }
762# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
763# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
764# arch_type == 91 || arch_type == 21 || arch_type == 24) {
765# // Door: door/special door/gates + keys
766# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
767# }
768# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
769# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
770# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
771# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
772# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
773# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
774# arch_type == 122 || arch_type == 3)) {
775# // Equipment: weapons/armour/wands/rods
776# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
777# }
778#
779# return(edit_type);
780#
781#
782}
783
784sub cache_file($$&&) { 863sub cache_file($$&&) {
785 my ($src, $cache, $load, $create) = @_; 864 my ($src, $cache, $load, $create) = @_;
786 865
787 my ($size, $mtime) = (stat $src)[7,9] 866 my ($size, $mtime) = (stat $src)[7,9]
788 or Carp::croak "$src: $!"; 867 or Carp::croak "$src: $!";
836 }, sub { 915 }, sub {
837 read_arch "$LIB/archetypes" 916 read_arch "$LIB/archetypes"
838 }; 917 };
839} 918}
840 919
920sub construct_tilecache_pb {
921 my ($idx, $cache) = @_;
922
923 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
924
925 while (my ($name, $tile) = each %$cache) {
926 my $tpb = delete $tile->{pb};
927 my $ofs = $tile->{idx};
928
929 for my $x (0 .. $tile->{w} - 1) {
930 for my $y (0 .. $tile->{h} - 1) {
931 my $idx = $ofs + $x + $y * $tile->{w};
932 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
933 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
934 }
935 }
936 }
937
938 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
939
940 $cache
941}
942
943sub use_tilecache {
944 my ($face) = @_;
945 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
946 or die "$VARDIR/tilecache.png: $!";
947 *FACE = $_[0];
948}
949
841=item load_tilecache 950=item load_tilecache
842 951
843(Re-)Load %TILE and %FACE. 952(Re-)Load %TILE and %FACE.
844 953
845=cut 954=cut
846 955
847sub load_tilecache() { 956sub load_tilecache() {
848 require Gtk2; 957 require Gtk2;
849 958
850 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 959 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
851 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
852 or die "$VARDIR/tilecache.png: $!";
853 *FACE = $_[0];
854 }, sub { 960 sub {
855 my $tile = read_pak "$LIB/crossfire.0";
856
857 my %cache; 961 my %cache;
962 my $facedata = Storable::retrieve "$LIB/facedata";
858 963
964 $facedata->{version} == 2
965 or die "$LIB/facedata: version mismatch, cannot proceed.";
966
967 my $faces = $facedata->{faceinfo};
859 my $idx = 0; 968 my $idx = 0;
860 969
861 for my $name (sort keys %$tile) { 970 for (sort keys %$faces) {
971 my ($face, $info) = ($_, $faces->{$_});
972
862 my $pb = new Gtk2::Gdk::PixbufLoader; 973 my $pb = new Gtk2::Gdk::PixbufLoader;
863 $pb->write ($tile->{$name}); 974 $pb->write ($info->{data32});
864 $pb->close; 975 $pb->close;
865 my $pb = $pb->get_pixbuf; 976 my $pb = $pb->get_pixbuf;
866 977
867 my $tile = $cache{$name} = { 978 my $tile = $cache{$face} = {
868 pb => $pb, 979 pb => $pb,
869 idx => $idx, 980 idx => $idx,
870 w => int $pb->get_width / TILESIZE, 981 w => int $pb->get_width / TILESIZE,
871 h => int $pb->get_height / TILESIZE, 982 h => int $pb->get_height / TILESIZE,
872 }; 983 };
873
874 984
875 $idx += $tile->{w} * $tile->{h}; 985 $idx += $tile->{w} * $tile->{h};
986 }
987
988 construct_tilecache_pb $idx, \%cache;
989
990 \%cache
876 } 991 };
877
878 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
879
880 while (my ($name, $tile) = each %cache) {
881 my $tpb = delete $tile->{pb};
882 my $ofs = $tile->{idx};
883
884 for my $x (0 .. $tile->{w} - 1) {
885 for my $y (0 .. $tile->{h} - 1) {
886 my $idx = $ofs + $x + $y * $tile->{w};
887 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
888 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
889 }
890 }
891 }
892
893 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
894
895 \%cache
896 };
897} 992}
993
994=back
898 995
899=head1 AUTHOR 996=head1 AUTHOR
900 997
901 Marc Lehmann <schmorp@schmorp.de> 998 Marc Lehmann <schmorp@schmorp.de>
902 http://home.schmorp.de/ 999 http://home.schmorp.de/
905 http://www.ta-sa.org/ 1002 http://www.ta-sa.org/
906 1003
907=cut 1004=cut
908 1005
9091 10061
1007

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