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1 | =head1 NAME |
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2 | |
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3 | Crossfire - Crossfire maphandling |
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4 | |
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5 | =cut |
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6 | |
1 | package Crossfire; |
7 | package Crossfire; |
2 | =head1 NAME |
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3 | |
8 | |
4 | Crossfire - Crossfire maphandling |
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5 | |
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6 | =cut |
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7 | |
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8 | our $VERSION = '1.21'; |
9 | our $VERSION = '0.92'; |
9 | |
10 | |
10 | use strict; |
11 | use strict; |
11 | |
12 | |
12 | use Storable; |
13 | use base 'Exporter'; |
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14 | |
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15 | use Carp (); |
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16 | use File::Spec; |
13 | use List::Util qw(max); |
17 | use List::Util qw(min max); |
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18 | use Storable qw(freeze thaw); |
14 | |
19 | |
15 | #use Gtk2; |
20 | our @EXPORT = qw( |
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21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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22 | ); |
16 | |
23 | |
17 | #init Gtk2::Gdk; |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
18 | |
25 | |
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26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
19 | my $LIB = $ENV{CROSSFIRE_LIBDIR} |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
20 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
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21 | |
37 | |
22 | my $VARDIR = "$ENV{HOME}/.gcfedit"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
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39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
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40 | : File::Spec->tmpdir . "/crossfire"; |
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41 | |
23 | mkdir $VARDIR; |
42 | mkdir $VARDIR, 0777; |
24 | |
43 | |
25 | sub T (){ 32 } |
44 | sub TILESIZE (){ 32 } |
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45 | |
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46 | our %ARCH; |
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47 | our %FACE; |
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48 | our $TILE; |
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49 | |
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50 | our %FIELD_MULTILINE = ( |
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51 | msg => "endmsg", |
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52 | lore => "endlore", |
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53 | maplore => "endmaplore", |
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54 | ); |
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55 | |
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56 | # movement bit type, PITA |
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57 | our %FIELD_MOVEMENT = map +($_ => undef), |
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58 | qw(move_type move_block move_allow move_on move_off move_slow); |
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59 | |
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60 | # same as in server save routine, to (hopefully) be compatible |
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61 | # to the other editors. |
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62 | our @FIELD_ORDER_MAP = (qw( |
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63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
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64 | shopitems shopgreed shopmin shopmax shoprace |
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65 | darkness width height enter_x enter_y msg maplore |
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66 | unique template |
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67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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69 | )); |
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70 | |
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71 | our @FIELD_ORDER = (qw( |
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72 | elevation |
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73 | |
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74 | name name_pl custom_name attach title race |
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75 | slaying skill msg lore other_arch face |
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76 | #todo-events |
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77 | animation is_animated |
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78 | str dex con wis pow cha int |
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79 | hp maxhp sp maxsp grace maxgrace |
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80 | exp perm_exp expmul |
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81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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82 | nrof level direction type subtype attacktype |
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83 | |
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84 | resist_physical resist_magic resist_fire resist_electricity |
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85 | resist_cold resist_confusion resist_acid resist_drain |
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86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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88 | resist_deplete resist_death resist_chaos resist_counterspell |
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89 | resist_godpower resist_holyword resist_blind resist_internal |
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90 | resist_life_stealing resist_disease |
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91 | |
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92 | path_attuned path_repelled path_denied material materialname |
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93 | value carrying weight invisible state magic |
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94 | last_heal last_sp last_grace last_eat |
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95 | connected glow_radius randomitems npx_status npc_program |
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96 | run_away pick_up container will_apply smoothlevel |
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97 | current_weapon_script weapontype tooltype elevation client_type |
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98 | item_power duration range |
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99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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101 | |
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102 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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103 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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104 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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105 | splitting hitback startequip blocksview undead scared unaggressive |
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106 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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107 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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108 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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109 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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110 | random_move only_attack confused stealth cursed damned see_anywhere |
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111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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116 | |
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117 | body_range body_arm body_torso body_head body_neck body_skill |
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118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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119 | )); |
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120 | |
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121 | our %EVENT_TYPE = ( |
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122 | apply => 1, |
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123 | attack => 2, |
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124 | death => 3, |
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125 | drop => 4, |
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126 | pickup => 5, |
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127 | say => 6, |
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128 | stop => 7, |
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129 | time => 8, |
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130 | throw => 9, |
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131 | trigger => 10, |
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132 | close => 11, |
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133 | timer => 12, |
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134 | ); |
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135 | |
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136 | sub MOVE_WALK (){ 0x01 } |
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137 | sub MOVE_FLY_LOW (){ 0x02 } |
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138 | sub MOVE_FLY_HIGH (){ 0x04 } |
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139 | sub MOVE_FLYING (){ 0x06 } |
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140 | sub MOVE_SWIM (){ 0x08 } |
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141 | sub MOVE_BOAT (){ 0x10 } |
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142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
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143 | sub MOVE_ALLBIT (){ 0x10000 } |
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144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
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145 | |
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146 | sub load_ref($) { |
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147 | my ($path) = @_; |
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148 | |
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149 | open my $fh, "<:raw:perlio", $path |
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150 | or die "$path: $!"; |
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151 | local $/; |
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152 | |
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153 | thaw <$fh> |
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154 | } |
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155 | |
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156 | sub save_ref($$) { |
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157 | my ($ref, $path) = @_; |
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158 | |
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159 | open my $fh, ">:raw:perlio", "$path~" |
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160 | or die "$path~: $!"; |
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161 | print $fh freeze $ref; |
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162 | close $fh; |
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163 | rename "$path~", $path |
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164 | or die "$path: $!"; |
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165 | } |
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166 | |
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167 | my %attack_mask = ( |
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168 | physical => 0x00000001, |
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169 | magic => 0x00000002, |
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170 | fire => 0x00000004, |
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171 | electricity => 0x00000008, |
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172 | cold => 0x00000010, |
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173 | confusion => 0x00000020, |
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174 | acid => 0x00000040, |
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175 | drain => 0x00000080, |
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176 | weaponmagic => 0x00000100, |
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177 | ghosthit => 0x00000200, |
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178 | poison => 0x00000400, |
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179 | slow => 0x00000800, |
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180 | paralyze => 0x00001000, |
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181 | turn_undead => 0x00002000, |
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182 | fear => 0x00004000, |
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183 | cancellation => 0x00008000, |
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184 | deplete => 0x00010000, |
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185 | death => 0x00020000, |
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186 | chaos => 0x00040000, |
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187 | counterspell => 0x00080000, |
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188 | godpower => 0x00100000, |
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189 | holyword => 0x00200000, |
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190 | blind => 0x00400000, |
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191 | internal => 0x00800000, |
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192 | life_stealing => 0x01000000, |
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193 | disease => 0x02000000, |
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194 | ); |
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195 | |
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196 | sub _add_resist($$$) { |
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197 | my ($ob, $mask, $value) = @_; |
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198 | |
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199 | while (my ($k, $v) = each %attack_mask) { |
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200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
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201 | } |
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202 | } |
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203 | |
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204 | # object as in "Object xxx", i.e. archetypes |
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205 | sub normalize_object($) { |
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206 | my ($ob) = @_; |
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207 | |
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208 | # nuke outdated or never supported fields |
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209 | delete @$ob{qw( |
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210 | can_knockback can_parry can_impale can_cut can_dam_armour |
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211 | can_apply pass_thru can_pass_thru |
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212 | )}; |
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213 | |
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214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
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215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
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216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
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217 | |
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218 | # convert movement strings to bitsets |
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219 | for my $attr (keys %FIELD_MOVEMENT) { |
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220 | next unless exists $ob->{$attr}; |
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221 | |
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222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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223 | |
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224 | next if $ob->{$attr} =~ /^\d+$/; |
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225 | |
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226 | my $flags = 0; |
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227 | |
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228 | # assume list |
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229 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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230 | $flags |= MOVE_WALK if $flag eq "walk"; |
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231 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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232 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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233 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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234 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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235 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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236 | $flags |= MOVE_ALL if $flag eq "all"; |
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237 | |
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238 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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239 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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240 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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241 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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242 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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243 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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244 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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245 | } |
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246 | |
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247 | $ob->{$attr} = $flags; |
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248 | } |
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249 | |
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250 | # convert outdated movement flags to new movement sets |
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251 | if (defined (my $v = delete $ob->{no_pass})) { |
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252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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253 | } |
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254 | if (defined (my $v = delete $ob->{slow_move})) { |
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255 | $ob->{move_slow} |= MOVE_WALK; |
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256 | $ob->{move_slow_penalty} = $v; |
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257 | } |
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258 | if (defined (my $v = delete $ob->{walk_on})) { |
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259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
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260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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261 | : $ob->{move_on} & ~MOVE_WALK; |
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262 | } |
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263 | if (defined (my $v = delete $ob->{walk_off})) { |
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264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
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265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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266 | : $ob->{move_off} & ~MOVE_WALK; |
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267 | } |
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268 | if (defined (my $v = delete $ob->{fly_on})) { |
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269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
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270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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272 | } |
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273 | if (defined (my $v = delete $ob->{fly_off})) { |
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274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
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275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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277 | } |
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278 | if (defined (my $v = delete $ob->{flying})) { |
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279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
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280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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282 | } |
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283 | |
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284 | # convert idiotic event_xxx things into objects |
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285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
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286 | if (exists $ob->{"event_${event}_plugin"}) { |
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287 | push @{$ob->{inventory}}, { |
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288 | _name => "event_$event", |
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289 | title => delete $ob->{"event_${event}_plugin"}, |
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290 | slaying => delete $ob->{"event_${event}"}, |
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291 | name => delete $ob->{"event_${event}_options"}, |
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292 | }; |
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293 | } |
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294 | } |
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295 | |
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296 | # some archetypes had "+3" instead of the canonical "3", so fix |
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297 | $ob->{dam} *= 1 if exists $ob->{dam}; |
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298 | |
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299 | $ob |
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300 | } |
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301 | |
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302 | # arch as in "arch xxx", ie.. objects |
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303 | sub normalize_arch($) { |
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304 | my ($ob) = @_; |
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305 | |
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306 | normalize_object $ob; |
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307 | |
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308 | my $arch = $ARCH{$ob->{_name}} |
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309 | or (warn "$ob->{_name}: no such archetype", return $ob); |
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310 | |
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311 | if ($arch->{type} == 22) { # map |
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312 | my %normalize = ( |
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313 | "enter_x" => "hp", |
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314 | "enter_y" => "sp", |
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315 | "width" => "x", |
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316 | "height" => "y", |
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317 | "reset_timeout" => "weight", |
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318 | "swap_time" => "value", |
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319 | "difficulty" => "level", |
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320 | "darkness" => "invisible", |
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321 | "fixed_resettime" => "stand_still", |
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322 | ); |
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323 | |
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324 | while (my ($k2, $k1) = each %normalize) { |
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325 | if (defined (my $v = delete $ob->{$k1})) { |
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326 | $ob->{$k2} = $v; |
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327 | } |
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328 | } |
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329 | } else { |
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330 | # if value matches archetype default, delete |
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331 | while (my ($k, $v) = each %$ob) { |
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332 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
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333 | next if $k eq "_name"; |
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334 | delete $ob->{$k}; |
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335 | } |
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336 | } |
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337 | } |
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338 | |
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339 | # a speciality for the editor |
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340 | if (exists $ob->{attack_movement}) { |
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341 | my $am = delete $ob->{attack_movement}; |
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342 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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343 | $ob->{attack_movement_bits_4_7} = $am & 240; |
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344 | } |
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345 | |
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346 | $ob |
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347 | } |
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348 | |
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349 | sub attr_thaw($) { |
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350 | my ($ob) = @_; |
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351 | |
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352 | $ob->{attach} = from_json $ob->{attach} |
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353 | if exists $ob->{attach}; |
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354 | |
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355 | $ob |
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356 | } |
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357 | |
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358 | sub attr_freeze($) { |
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359 | my ($ob) = @_; |
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360 | |
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361 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
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362 | if exists $ob->{attach}; |
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363 | |
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364 | $ob |
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365 | } |
26 | |
366 | |
27 | sub read_pak($) { |
367 | sub read_pak($) { |
28 | my ($path) = @_; |
368 | my ($path) = @_; |
29 | |
369 | |
30 | eval { |
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31 | -M "$VARDIR/crossfire.pak.pst" < -M $path |
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32 | && Storable::retrieve "$VARDIR/crossfire.pak.pst" |
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33 | } or do { |
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34 | my %pak; |
370 | my %pak; |
35 | |
371 | |
36 | open my $fh, "<:raw", $path |
372 | open my $fh, "<:raw:perlio", $path |
37 | or die "$_[0]: $!"; |
373 | or Carp::croak "$_[0]: $!"; |
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374 | binmode $fh; |
38 | while (<$fh>) { |
375 | while (<$fh>) { |
39 | my ($type, $id, $len, $path) = split; |
376 | my ($type, $id, $len, $path) = split; |
40 | $path =~ s/.*\///; |
377 | $path =~ s/.*\///; |
41 | read $fh, $pak{$path}, $len; |
378 | read $fh, $pak{$path}, $len; |
42 | } |
379 | } |
43 | |
380 | |
44 | Storable::nstore \%pak, "$VARDIR/crossfire.pak.pst"; |
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45 | |
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46 | \%pak |
381 | \%pak |
47 | } |
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48 | } |
382 | } |
49 | |
383 | |
50 | sub read_arch($;$) { |
384 | sub read_arch($;$) { |
51 | my ($path, $cache) = @_; |
385 | my ($path, $toplevel) = @_; |
52 | |
386 | |
53 | eval { |
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54 | $cache |
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55 | && -M "$VARDIR/$path.pst" < -M $path |
|
|
56 | && Storable::retrieve "$VARDIR/$path.pst" |
|
|
57 | } or do { |
|
|
58 | my %arc; |
387 | my %arc; |
59 | my ($more, $prev); |
388 | my ($more, $prev); |
60 | |
389 | |
61 | open my $fh, "<:raw", $path |
390 | open my $fh, "<:raw:perlio:utf8", $path |
62 | or die "$path: $!"; |
391 | or Carp::croak "$path: $!"; |
63 | |
392 | |
|
|
393 | # binmode $fh; |
|
|
394 | |
64 | my $parse_block; $parse_block = sub { |
395 | my $parse_block; $parse_block = sub { |
65 | my %arc = @_; |
396 | my %arc = @_; |
66 | |
|
|
67 | while (<$fh>) { |
|
|
68 | s/\s+$//; |
|
|
69 | if (/^end$/i) { |
|
|
70 | last; |
|
|
71 | } elsif (/^arch (\S+)$/) { |
|
|
72 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
|
|
73 | } elsif (/^lore$/) { |
|
|
74 | while (<$fh>) { |
|
|
75 | last if /^endlore\s*$/i; |
|
|
76 | $arc{lore} .= $_; |
|
|
77 | } |
|
|
78 | } elsif (/^msg$/) { |
|
|
79 | while (<$fh>) { |
|
|
80 | last if /^endmsg\s*$/i; |
|
|
81 | $arc{msg} .= $_; |
|
|
82 | } |
|
|
83 | } elsif (/^(\S+)\s*(.*)$/) { |
|
|
84 | $arc{lc $1} = $2; |
|
|
85 | } elsif (/^\s*($|#)/) { |
|
|
86 | # |
|
|
87 | } else { |
|
|
88 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
|
|
89 | } |
|
|
90 | } |
|
|
91 | |
|
|
92 | \%arc |
|
|
93 | }; |
|
|
94 | |
397 | |
95 | while (<$fh>) { |
398 | while (<$fh>) { |
96 | s/\s+$//; |
399 | s/\s+$//; |
97 | if (/^more$/i) { |
400 | if (/^end$/i) { |
98 | $more = $prev; |
401 | last; |
99 | } elsif (/^object (\S+)$/i) { |
402 | } elsif (/^arch (\S+)$/i) { |
100 | my $name = $1; |
403 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
101 | my $arc = $parse_block->(_name => $name); |
404 | } elsif (/^lore$/i) { |
102 | |
405 | while (<$fh>) { |
103 | if ($more) { |
406 | last if /^endlore\s*$/i; |
104 | $more->{more} = $arc; |
|
|
105 | } else { |
|
|
106 | $arc{$name} = $arc; |
407 | $arc{lore} .= $_; |
107 | } |
408 | } |
108 | $prev = $arc; |
409 | } elsif (/^msg$/i) { |
109 | $more = undef; |
410 | while (<$fh>) { |
|
|
411 | last if /^endmsg\s*$/i; |
|
|
412 | $arc{msg} .= $_; |
|
|
413 | } |
|
|
414 | } elsif (/^anim$/i) { |
|
|
415 | while (<$fh>) { |
|
|
416 | last if /^mina\s*$/i; |
|
|
417 | chomp; |
|
|
418 | push @{ $arc{anim} }, $_; |
|
|
419 | } |
110 | } elsif (/^arch (\S+)$/i) { |
420 | } elsif (/^(\S+)\s*(.*)$/) { |
111 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
421 | $arc{lc $1} = $2; |
112 | } elsif (/^\s*($|#)/) { |
422 | } elsif (/^\s*($|#)/) { |
113 | # |
423 | # |
114 | } else { |
424 | } else { |
115 | warn "$path: unparseable top-level line '$_'"; |
425 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
116 | } |
426 | } |
117 | } |
427 | } |
118 | |
428 | |
119 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
|
|
120 | |
|
|
121 | if ($cache) { |
|
|
122 | Storable::nstore \%arc, "$path.pst"; |
|
|
123 | utime +(stat $path)[8,9], "$path.pst"; |
|
|
124 | } |
|
|
125 | |
|
|
126 | \%arc |
429 | \%arc |
127 | } |
430 | }; |
128 | } |
|
|
129 | |
431 | |
130 | sub cfmap_meta($;$) { |
432 | while (<$fh>) { |
131 | my ($self, $mapa, $mapname) = @_; |
433 | s/\s+$//; |
|
|
434 | if (/^more$/i) { |
|
|
435 | $more = $prev; |
|
|
436 | } elsif (/^object (\S+)$/i) { |
|
|
437 | my $name = $1; |
|
|
438 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name); |
|
|
439 | $arc->{_atype} = 'object'; |
132 | |
440 | |
133 | my $arch = $self->{arch}; |
441 | if ($more) { |
|
|
442 | $more->{more} = $arc; |
|
|
443 | } else { |
|
|
444 | $arc{$name} = $arc; |
|
|
445 | } |
|
|
446 | $prev = $arc; |
|
|
447 | $more = undef; |
|
|
448 | } elsif (/^arch (\S+)$/i) { |
|
|
449 | my $name = $1; |
|
|
450 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); |
|
|
451 | $arc->{_atype} = 'arch'; |
134 | |
452 | |
135 | my %meta; |
453 | if ($more) { |
136 | |
454 | $more->{more} = $arc; |
137 | my ($mapx, $mapy); |
455 | } else { |
138 | |
456 | push @{ $arc{arch} }, $arc; |
139 | my $map; |
457 | } |
140 | |
458 | $prev = $arc; |
141 | for (@{ $mapa->{arch} }) { |
459 | $more = undef; |
142 | my ($x, $y) = ($_->{x}, $_->{y}); |
460 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
143 | |
461 | if ($1 eq "lev_array") { |
144 | if ($_->{_name} eq "map") { |
462 | while (<$fh>) { |
145 | $meta{info} = $_; |
463 | last if /^endplst\s*$/; |
146 | |
464 | push @{$toplevel->{lev_array}}, $_+0; |
147 | $mapx = $_->{width} || $x; |
465 | } |
148 | $mapy = $_->{height} || $y; |
466 | } else { |
|
|
467 | $toplevel->{$1} = $2; |
|
|
468 | } |
|
|
469 | } elsif (/^\s*($|#)/) { |
|
|
470 | # |
149 | } else { |
471 | } else { |
150 | push @{ $map->[$x][$y] }, $_; |
472 | die "$path: unparseable top-level line '$_'"; |
|
|
473 | } |
|
|
474 | } |
151 | |
475 | |
152 | # arch map is unreliable w.r.t. width and height |
476 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
153 | $mapx = $x + 1 if $mapx <= $x; |
477 | |
154 | $mapy = $y + 1 if $mapy <= $y; |
478 | \%arc |
155 | #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
479 | } |
156 | #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
480 | |
|
|
481 | sub archlist_to_string { |
|
|
482 | my ($arch) = @_; |
|
|
483 | |
|
|
484 | my $str; |
|
|
485 | |
|
|
486 | my $append; $append = sub { |
|
|
487 | my %a = %{$_[0]}; |
|
|
488 | |
|
|
489 | Crossfire::attr_freeze \%a; |
|
|
490 | Crossfire::normalize_arch \%a; |
|
|
491 | |
|
|
492 | # undo the bit-split we did before |
|
|
493 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
494 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
495 | | (delete $a{attack_movement_bits_4_7}); |
|
|
496 | } |
|
|
497 | |
|
|
498 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
499 | |
|
|
500 | my $inv = delete $a{inventory}; |
|
|
501 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
502 | my $anim = delete $a{anim}; |
|
|
503 | |
|
|
504 | my @kv; |
|
|
505 | |
|
|
506 | for ($a{_name} eq "map" |
|
|
507 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
508 | : @Crossfire::FIELD_ORDER) { |
|
|
509 | push @kv, [$_, delete $a{$_}] |
|
|
510 | if exists $a{$_}; |
|
|
511 | } |
|
|
512 | |
|
|
513 | for (sort keys %a) { |
|
|
514 | next if /^_/; # ignore our _-keys |
|
|
515 | push @kv, [$_, delete $a{$_}]; |
|
|
516 | } |
|
|
517 | |
|
|
518 | for (@kv) { |
|
|
519 | my ($k, $v) = @$_; |
|
|
520 | |
|
|
521 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
522 | $v =~ s/\n$//; |
|
|
523 | $str .= "$k\n$v\n$end\n"; |
|
|
524 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
525 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
526 | $str .= "$k $v\n"; |
|
|
527 | |
|
|
528 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
529 | $str .= "$k all"; |
|
|
530 | |
|
|
531 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
532 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
533 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
534 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
535 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
536 | |
|
|
537 | $str .= "\n"; |
|
|
538 | |
|
|
539 | } else { |
|
|
540 | $str .= $k; |
|
|
541 | |
|
|
542 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
543 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
544 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
545 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
546 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
547 | |
|
|
548 | $str .= "\n"; |
|
|
549 | } |
|
|
550 | } else { |
|
|
551 | $str .= "$k $v\n"; |
157 | } |
552 | } |
|
|
553 | } |
|
|
554 | |
|
|
555 | if ($inv) { |
|
|
556 | $append->($_) for @$inv; |
|
|
557 | } |
|
|
558 | |
|
|
559 | if ($a{_atype} eq 'object') { |
|
|
560 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
561 | if $anim; |
|
|
562 | } |
|
|
563 | |
|
|
564 | $str .= "end\n"; |
|
|
565 | |
|
|
566 | if (($a{_atype} eq 'object') && $more) { |
|
|
567 | $str .= "\nmore\n"; |
|
|
568 | $append->($more) if $more; |
|
|
569 | } |
158 | } |
570 | }; |
159 | |
571 | |
160 | $meta{width} = $mapx; |
572 | for (@$arch) { |
161 | $meta{height} = $mapy; |
573 | $append->($_); |
|
|
574 | } |
162 | |
575 | |
163 | my %draw_info; |
576 | $str |
164 | my %map_info; |
577 | } |
165 | |
578 | |
166 | # first pass, gather face stacking order, border and corner info |
579 | # put all archs into a hash with editor_face as it's key |
167 | for my $x (0 .. $mapx - 1) { |
580 | # NOTE: the arrays in the hash values are references to |
168 | my $col = $map->[$x]; |
581 | # the archs from $ARCH |
169 | for my $y (0 .. $mapy - 1) { |
582 | sub editor_archs { |
170 | my $as = $col->[$y] || []; |
583 | my %paths; |
171 | |
584 | |
172 | for my $layer (0 .. $#$as) { |
585 | for (keys %ARCH) { |
173 | my $a = $as->[$layer]; |
586 | my $arch = $ARCH{$_}; |
|
|
587 | push @{$paths{$arch->{editor_folder}}}, $arch; |
|
|
588 | } |
174 | |
589 | |
175 | my $o = $arch->{$a->{_name}} |
590 | \%paths |
176 | or (warn "$mapname: arch '$a->{_name}' not found at ($x|$y)\n"), next; |
591 | } |
177 | |
592 | |
178 | #my $is_floor = exists $a->{is_floor} ? $a->{is_floor} : $o->{is_floor}; |
593 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
179 | my $level = $layer * 256; |
|
|
180 | |
594 | |
181 | $level -= 100 * 256 if $o->{_name} eq "blocked"; |
595 | arch_extents determines the extents of the given arch's face(s), linked |
|
|
596 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
597 | maxy) |
182 | |
598 | |
183 | while ($o) { |
599 | =cut |
184 | my $face = $a->{face} || $o->{face}; |
|
|
185 | |
600 | |
|
|
601 | sub arch_extents { |
|
|
602 | my ($a) = @_; |
|
|
603 | |
|
|
604 | my $o = $ARCH{$a->{_name}} |
|
|
605 | or return; |
|
|
606 | |
|
|
607 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
|
|
608 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
609 | |
|
|
610 | if ($face->{w} > 1 || $face->{h} > 1) { |
|
|
611 | # bigface |
|
|
612 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
|
|
613 | |
|
|
614 | } elsif ($o->{more}) { |
|
|
615 | # linked face |
|
|
616 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
|
|
617 | |
|
|
618 | for (; $o; $o = $o->{more}) { |
|
|
619 | $minx = min $minx, $o->{x}; |
|
|
620 | $miny = min $miny, $o->{y}; |
|
|
621 | $maxx = max $maxx, $o->{x}; |
|
|
622 | $maxy = max $maxy, $o->{y}; |
|
|
623 | } |
|
|
624 | |
|
|
625 | return ($minx, $miny, $maxx, $maxy); |
|
|
626 | |
|
|
627 | } else { |
|
|
628 | # single face |
|
|
629 | return (0, 0, 0, 0); |
|
|
630 | } |
|
|
631 | } |
|
|
632 | |
|
|
633 | =item $type = arch_attr $arch |
|
|
634 | |
|
|
635 | Returns a hashref describing the object and its attributes. It can contain |
|
|
636 | the following keys: |
|
|
637 | |
|
|
638 | name the name, suitable for display purposes |
|
|
639 | ignore |
|
|
640 | attr |
|
|
641 | desc |
|
|
642 | use |
|
|
643 | section => [name => \%attr, name => \%attr] |
|
|
644 | import |
|
|
645 | |
|
|
646 | =cut |
|
|
647 | |
|
|
648 | sub arch_attr($) { |
|
|
649 | my ($obj) = @_; |
|
|
650 | |
|
|
651 | require Crossfire::Data; |
|
|
652 | |
|
|
653 | my $root; |
|
|
654 | my $attr = { }; |
|
|
655 | |
|
|
656 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
657 | my $type = $obj->{type} || $arch->{type}; |
|
|
658 | |
|
|
659 | if ($type > 0) { |
|
|
660 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
661 | } else { |
|
|
662 | my %a = (%$arch, %$obj); |
|
|
663 | |
|
|
664 | if ($a{is_floor} && !$a{alive}) { |
|
|
665 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
666 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
667 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
668 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
669 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
670 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
671 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
672 | } else { |
|
|
673 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
674 | } |
|
|
675 | } |
|
|
676 | |
|
|
677 | my @import = ($root); |
|
|
678 | |
|
|
679 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
680 | unless $type == 116; |
|
|
681 | |
|
|
682 | my (%ignore); |
|
|
683 | my (@section_order, %section, @attr_order); |
|
|
684 | |
|
|
685 | while (my $type = shift @import) { |
|
|
686 | push @import, @{$type->{import} || []}; |
|
|
687 | |
|
|
688 | $attr->{$_} ||= $type->{$_} |
|
|
689 | for qw(name desc use); |
|
|
690 | |
|
|
691 | for (@{$type->{ignore} || []}) { |
|
|
692 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
693 | } |
|
|
694 | |
|
|
695 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
696 | my ($name, $attr) = @$_; |
|
|
697 | push @section_order, $name; |
|
|
698 | for (@$attr) { |
|
|
699 | my ($k, $v) = @$_; |
|
|
700 | push @attr_order, $k; |
|
|
701 | $section{$name}{$k} ||= $v; |
|
|
702 | } |
|
|
703 | } |
|
|
704 | } |
|
|
705 | |
|
|
706 | $attr->{section} = [ |
|
|
707 | map !exists $section{$_} ? () : do { |
|
|
708 | my $attr = delete $section{$_}; |
|
|
709 | |
|
|
710 | [ |
|
|
711 | $_, |
|
|
712 | map exists $attr->{$_} && !$ignore{$_} |
|
|
713 | ? [$_ => delete $attr->{$_}] : (), |
|
|
714 | @attr_order |
|
|
715 | ] |
|
|
716 | }, |
|
|
717 | |
|
|
718 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
719 | @section_order |
|
|
720 | ]; |
|
|
721 | |
|
|
722 | $attr |
|
|
723 | } |
|
|
724 | |
|
|
725 | sub arch_edit_sections { |
|
|
726 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
727 | # edit_type = 0; |
|
|
728 | # else if (edit_type != 0) { |
|
|
729 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
730 | # edit_type &= ~check_type; |
|
|
731 | # } |
|
|
732 | # |
|
|
733 | # } |
|
|
734 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
735 | # getAttributeValue("alive", defarch) == 1 && |
|
|
736 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
737 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
738 | # // Monster: monsters/npcs/generators |
|
|
739 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
740 | # } |
|
|
741 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
742 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
743 | # // Walls |
|
|
744 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
745 | # } |
|
|
746 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
747 | # getAttributeValue("connected", defarch) != 0) { |
|
|
748 | # // Connected Objects |
|
|
749 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
750 | # } |
|
|
751 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
752 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
753 | # // Exit: teleporter/exit/trapdoors |
|
|
754 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
755 | # } |
|
|
756 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
757 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
758 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
759 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
760 | # arch_type == 124 || arch_type == 130)) { |
|
|
761 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
762 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
763 | # } |
|
|
764 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
765 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
766 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
767 | # // Door: door/special door/gates + keys |
|
|
768 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
769 | # } |
|
|
770 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
771 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
772 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
773 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
774 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
775 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
776 | # arch_type == 122 || arch_type == 3)) { |
|
|
777 | # // Equipment: weapons/armour/wands/rods |
|
|
778 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
779 | # } |
|
|
780 | # |
|
|
781 | # return(edit_type); |
|
|
782 | # |
|
|
783 | # |
|
|
784 | } |
|
|
785 | |
|
|
786 | sub cache_file($$&&) { |
|
|
787 | my ($src, $cache, $load, $create) = @_; |
|
|
788 | |
|
|
789 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
790 | or Carp::croak "$src: $!"; |
|
|
791 | |
|
|
792 | if (-e $cache) { |
|
|
793 | my $ref = eval { load_ref $cache }; |
|
|
794 | |
|
|
795 | if ($ref->{version} == 1 |
|
|
796 | && $ref->{size} == $size |
|
|
797 | && $ref->{mtime} == $mtime |
|
|
798 | && eval { $load->($ref->{data}); 1 }) { |
|
|
799 | return; |
|
|
800 | } |
|
|
801 | } |
|
|
802 | |
|
|
803 | my $ref = { |
|
|
804 | version => 1, |
|
|
805 | size => $size, |
|
|
806 | mtime => $mtime, |
|
|
807 | data => $create->(), |
|
|
808 | }; |
|
|
809 | |
|
|
810 | $load->($ref->{data}); |
|
|
811 | |
|
|
812 | save_ref $ref, $cache; |
|
|
813 | } |
|
|
814 | |
|
|
815 | =item set_libdir $path |
|
|
816 | |
|
|
817 | Sets the library directory to the given path |
|
|
818 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
819 | |
|
|
820 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
821 | the library path. |
|
|
822 | |
|
|
823 | =cut |
|
|
824 | |
|
|
825 | sub set_libdir($) { |
|
|
826 | $LIB = $_[0]; |
|
|
827 | } |
|
|
828 | |
|
|
829 | =item load_archetypes |
|
|
830 | |
|
|
831 | (Re-)Load archetypes into %ARCH. |
|
|
832 | |
|
|
833 | =cut |
|
|
834 | |
|
|
835 | sub load_archetypes() { |
|
|
836 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
837 | *ARCH = $_[0]; |
|
|
838 | }, sub { |
|
|
839 | read_arch "$LIB/archetypes" |
|
|
840 | }; |
|
|
841 | } |
|
|
842 | |
|
|
843 | =item load_tilecache |
|
|
844 | |
|
|
845 | (Re-)Load %TILE and %FACE. |
|
|
846 | |
|
|
847 | =cut |
|
|
848 | |
|
|
849 | sub load_tilecache() { |
|
|
850 | require Gtk2; |
|
|
851 | |
|
|
852 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
853 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
854 | or die "$VARDIR/tilecache.png: $!"; |
|
|
855 | *FACE = $_[0]; |
|
|
856 | }, sub { |
|
|
857 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
858 | |
|
|
859 | my %cache; |
|
|
860 | |
|
|
861 | my $idx = 0; |
|
|
862 | |
|
|
863 | for my $name (sort keys %$tile) { |
|
|
864 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
865 | $pb->write ($tile->{$name}); |
|
|
866 | $pb->close; |
|
|
867 | my $pb = $pb->get_pixbuf; |
|
|
868 | |
|
|
869 | my $tile = $cache{$name} = { |
|
|
870 | pb => $pb, |
|
|
871 | idx => $idx, |
|
|
872 | w => int $pb->get_width / TILESIZE, |
|
|
873 | h => int $pb->get_height / TILESIZE, |
|
|
874 | }; |
|
|
875 | |
|
|
876 | |
|
|
877 | $idx += $tile->{w} * $tile->{h}; |
|
|
878 | } |
|
|
879 | |
|
|
880 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
881 | |
|
|
882 | while (my ($name, $tile) = each %cache) { |
|
|
883 | my $tpb = delete $tile->{pb}; |
|
|
884 | my $ofs = $tile->{idx}; |
|
|
885 | |
|
|
886 | for my $x (0 .. $tile->{w} - 1) { |
|
|
887 | for my $y (0 .. $tile->{h} - 1) { |
186 | my $mx = $x + $o->{x}; |
888 | my $idx = $ofs + $x + $y * $tile->{w}; |
187 | my $my = $y + $o->{y}; |
889 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
188 | |
890 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
189 | last if 0 > $mx || $mx >= $mapx |
|
|
190 | || 0 > $my || $my >= $mapy; |
|
|
191 | |
|
|
192 | push @{ $map_info{$level}{$mx, $my} }, $a; |
|
|
193 | |
|
|
194 | $o = $o->{more}; |
|
|
195 | $level = ($layer + 1000) * 2; # put "big things" on top, no matter what |
|
|
196 | } |
891 | } |
197 | } |
892 | } |
198 | } |
893 | } |
|
|
894 | |
|
|
895 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
896 | |
|
|
897 | \%cache |
199 | } |
898 | }; |
200 | |
|
|
201 | # third pass, gather meta info |
|
|
202 | for my $level (sort { $a <=> $b } keys %map_info) { |
|
|
203 | my $info = $map_info{$level}; |
|
|
204 | |
|
|
205 | while (my ($xy, $as) = each %$info) { |
|
|
206 | my ($x, $y) = split $;, $xy; |
|
|
207 | |
|
|
208 | next if $x < 0 || $x >= $mapx |
|
|
209 | || $y < 0 || $y >= $mapy; |
|
|
210 | |
|
|
211 | push @{ $meta{map}[$x][$y] }, $_ for @$as; |
|
|
212 | } |
|
|
213 | } |
|
|
214 | |
|
|
215 | \%meta |
|
|
216 | } |
|
|
217 | |
|
|
218 | sub new { |
|
|
219 | my $class = shift; |
|
|
220 | my $self = bless { }, $class; |
|
|
221 | $self->{arch} = read_arch "$LIB/archetypes"; |
|
|
222 | $self->{tile} = read_pak "$LIB/crossfire.0"; |
|
|
223 | $self |
|
|
224 | } |
|
|
225 | |
|
|
226 | sub read { |
|
|
227 | my ($self, $file) = @_; |
|
|
228 | my $mapa = read_arch $file; |
|
|
229 | my $map = $self->cfmap_meta ($mapa, $file); |
|
|
230 | print "READ: ".join(',', %{$map->{info}})."\n"; |
|
|
231 | return $map; |
|
|
232 | } |
899 | } |
233 | |
900 | |
234 | =head1 AUTHOR |
901 | =head1 AUTHOR |
235 | |
902 | |
236 | Marc Lehmann <schmorp@schmorp.de> |
903 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
238 | |
905 | |
239 | Robin Redeker <elmex@ta-sa.org> |
906 | Robin Redeker <elmex@ta-sa.org> |
240 | http://www.ta-sa.org/ |
907 | http://www.ta-sa.org/ |
241 | |
908 | |
242 | =cut |
909 | =cut |
243 | 1; |
910 | |
|
|
911 | 1 |