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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.78 by root, Sun Dec 3 01:02:05 2006 UTC vs.
Revision 1.142 by root, Sat May 15 00:30:53 2010 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4
5=over 4
4 6
5=cut 7=cut
6 8
7package Crossfire; 9package Deliantra;
8 10
9our $VERSION = '0.96'; 11our $VERSION = '1.30';
10 12
11use strict; 13use common::sense;
12 14
13use base 'Exporter'; 15use base 'Exporter';
14 16
15use Carp (); 17use Carp ();
16use File::Spec; 18use File::Spec;
17use List::Util qw(min max); 19use List::Util qw(min max);
18use Storable qw(freeze thaw); 20use Storable qw(freeze thaw);
19 21
20our @EXPORT = qw( 22our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 23 read_pak read_arch
24 *ARCH $TILE *FACE *FACEDATA
25 TILESIZE CACHESTRIDE
26 editor_archs arch_extents
22); 27);
23 28
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 29use JSON::XS qw(decode_json encode_json);
25 30
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 31our $LIB = $ENV{DELIANTRA_LIBDIR};
37 32
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 33our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 34 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 35 : File::Spec->tmpdir . "/deliantra";
41 36
42mkdir $VARDIR, 0777; 37mkdir $VARDIR, 0777;
43 38
44sub TILESIZE (){ 32 } 39sub TILESIZE (){ 32 }
40sub CACHESTRIDE (){ 64 }
45 41
46our %ARCH; 42our %ARCH;
43our %FACE; # face32
47our %FACE; 44our %FACEDATA;
48our $TILE; 45our $TILE;
49 46
50our %FIELD_MULTILINE = ( 47our %FIELD_MULTILINE = (
51 msg => "endmsg", 48 msg => "endmsg",
52 lore => "endlore", 49 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 55 qw(move_type move_block move_allow move_on move_off move_slow);
59 56
60# same as in server save routine, to (hopefully) be compatible 57# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 58# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 59our @FIELD_ORDER_MAP = (qw(
60 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 61 name attach swap_time reset_timeout fixed_resettime difficulty
62 region music
64 shopitems shopgreed shopmin shopmax shoprace 63 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 64 darkness width height enter_x enter_y msg maplore
66 unique template 65 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 66 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 67 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 68));
70 69
71our @FIELD_ORDER = (qw( 70our @FIELD_ORDER = (qw(
71 inherit
72
72 elevation 73 elevation
73 74
74 name name_pl custom_name attach title race 75 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 76 slaying skill msg lore other_arch
76 #todo-events 77 sound sound_destroy face animation is_animated
77 animation is_animated 78 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 79 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 80 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 81 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 82 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 83 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 91 resist_life_stealing resist_disease
91 92
92 path_attuned path_repelled path_denied material materialname 93 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 94 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 95 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 96 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 97 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 98 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 99 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 100 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 101 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 112 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 113 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 114 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 115 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 116 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
117 precious
116 118
117 body_range body_arm body_torso body_head body_neck body_skill 119 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 120 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 121));
120 122
137sub MOVE_FLY_LOW (){ 0x02 } 139sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 140sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 141sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 142sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 143sub MOVE_BOAT (){ 0x10 }
144sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 145sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 146sub MOVE_ALL (){ 0x10000 } # very special value
147
148our %MOVE_TYPE = (
149 walk => MOVE_WALK,
150 fly_low => MOVE_FLY_LOW,
151 fly_high => MOVE_FLY_HIGH,
152 flying => MOVE_FLYING,
153 swim => MOVE_SWIM,
154 boat => MOVE_BOAT,
155 ship => MOVE_SHIP,
156 all => MOVE_ALL,
157);
158
159our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat ship);
160
161{
162 package Deliantra::MoveType;
163
164 use overload
165 '=' => sub { bless [@{$_[0]}], ref $_[0] },
166 '""' => \&as_string,
167 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
168 '<=' => sub {
169 ($_[0][0] & $MOVE_TYPE{$_[1]}) == $MOVE_TYPE{$_[1]}
170 ? $_[0][1] & $MOVE_TYPE{$_[1]}
171 : undef
172 },
173 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
174 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
175 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
176 'x=' => sub { # toggle between off, + and -
177 my $cur = $_[0] >= $_[1];
178 if (!defined $cur) {
179 if ($_[0] >= "all") {
180 $_[0] -= $_[1];
181 } else {
182 $_[0] += $_[1];
183 }
184 } elsif ($cur) {
185 $_[0] -= $_[1];
186 } else {
187 $_[0] /= $_[1];
188 }
189
190 $_[0]
191 },
192 'eq' => sub { "$_[0]" eq "$_[1]" },
193 'ne' => sub { "$_[0]" ne "$_[1]" },
194 ;
195
196 sub TO_JSON {
197 $_[0][0]
198 }
199}
200
201sub Deliantra::MoveType::new {
202 my ($class, $string) = @_;
203
204 my $mask;
205 my $value;
206
207 if ($string =~ /^\s*\d+\s*$/) {
208 $mask = MOVE_ALL;
209 $value = $string+0;
210 } else {
211 for (split /\s+/, lc $string) {
212 if (s/^-//) {
213 $mask |= $MOVE_TYPE{$_};
214 $value &= ~$MOVE_TYPE{$_};
215 } else {
216 $mask |= $MOVE_TYPE{$_};
217 $value |= $MOVE_TYPE{$_};
218 }
219 }
220 }
221
222 (bless [$mask, $value], $class)->normalise
223}
224
225sub Deliantra::MoveType::normalise {
226 my ($self) = @_;
227
228 if ($self->[0] & MOVE_ALL) {
229 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
230 $self->[0] &= $mask;
231 $self->[1] &= $mask;
232 }
233
234 $self->[1] &= $self->[0];
235
236 $self
237}
238
239sub Deliantra::MoveType::as_string {
240 my ($self) = @_;
241
242 my @res;
243
244 my ($mask, $value) = @$self;
245
246 for (@Deliantra::MOVE_TYPE) {
247 my $bit = $Deliantra::MOVE_TYPE{$_};
248 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
249 $mask &= ~$bit;
250 push @res, $value & $bit ? $_ : "-$_";
251 }
252 }
253
254 join " ", @res
255}
145 256
146sub load_ref($) { 257sub load_ref($) {
147 my ($path) = @_; 258 my ($path) = @_;
148 259
149 open my $fh, "<:raw:perlio", $path 260 open my $fh, "<:raw:perlio", $path
199 while (my ($k, $v) = each %attack_mask) { 310 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 311 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 } 312 }
202} 313}
203 314
315my %MATERIAL = reverse
316 paper => 1,
317 iron => 2,
318 glass => 4,
319 leather => 8,
320 wood => 16,
321 organic => 32,
322 stone => 64,
323 cloth => 128,
324 adamant => 256,
325 liquid => 512,
326 tin => 1024,
327 bone => 2048,
328 ice => 4096,
329
330 # guesses
331 runestone => 12,
332 bronze => 18,
333 "ancient wood" => 20,
334 glass => 36,
335 marble => 66,
336 ice => 68,
337 stone => 70,
338 stone => 80,
339 cloth => 136,
340 ironwood => 144,
341 adamantium => 258,
342 glacium => 260,
343 blood => 544,
344;
345
204# object as in "Object xxx", i.e. archetypes 346# object as in "Object xxx", i.e. archetypes
205sub normalize_object($) { 347sub normalize_object($) {
206 my ($ob) = @_; 348 my ($ob) = @_;
207 349
350 delete $ob->{editable}; # deprecated
351
352 # convert material bitset to materialname, if possible
353 if (exists $ob->{material}) {
354 if (!$ob->{material}) {
355 delete $ob->{material};
356 } elsif (exists $ob->{materialname}) {
357 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
358 delete $ob->{material};
359 } else {
360 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
361 delete $ob->{material}; # assume materilname is more specific and nuke material
362 }
363 } elsif (my $name = $MATERIAL{$ob->{material}}) {
364 delete $ob->{material};
365 $ob->{materialname} = $name;
366 } else {
367 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
368 }
369 }
370
371 # check whether attachment is the same as in the archetype
372 if (exists $ob->{attach}) {
373 my $arch = $ARCH{$ob->{_name}};
374 my $js = JSON::XS->new->utf8->canonical (1);
375
376 if (defined $arch->{attach}
377 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
378 delete $ob->{attach}
379 }
380 }
381
382 # color_fg is used as default for magicmap if magicmap does not exist
383 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
384
208 # nuke outdated or never supported fields 385 # nuke outdated or never supported fields
209 delete @$ob{qw( 386 delete @$ob{qw(
210 can_knockback can_parry can_impale can_cut can_dam_armour 387 can_knockback can_parry can_impale can_cut can_dam_armour
211 can_apply pass_thru can_pass_thru 388 can_apply pass_thru can_pass_thru color_bg color_fg
212 )}; 389 )};
213 390
214 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 391 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
215 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 392 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
216 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 393 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
217 394
218 # convert movement strings to bitsets 395 # convert movement strings to bitsets
219 for my $attr (keys %FIELD_MOVEMENT) { 396 for my $attr (keys %FIELD_MOVEMENT) {
220 next unless exists $ob->{$attr}; 397 next unless exists $ob->{$attr};
221 398
222 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 399 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
223
224 next if $ob->{$attr} =~ /^\d+$/;
225
226 my $flags = 0;
227
228 # assume list
229 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
230 $flags |= MOVE_WALK if $flag eq "walk";
231 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
232 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
233 $flags |= MOVE_FLYING if $flag eq "flying";
234 $flags |= MOVE_SWIM if $flag eq "swim";
235 $flags |= MOVE_BOAT if $flag eq "boat";
236 $flags |= MOVE_ALL if $flag eq "all";
237
238 $flags &= ~MOVE_WALK if $flag eq "-walk";
239 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
240 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
241 $flags &= ~MOVE_FLYING if $flag eq "-flying";
242 $flags &= ~MOVE_SWIM if $flag eq "-swim";
243 $flags &= ~MOVE_BOAT if $flag eq "-boat";
244 $flags &= ~MOVE_ALL if $flag eq "-all";
245 }
246
247 $ob->{$attr} = $flags;
248 } 400 }
249 401
250 # convert outdated movement flags to new movement sets 402 # convert outdated movement flags to new movement sets
251 if (defined (my $v = delete $ob->{no_pass})) { 403 if (defined (my $v = delete $ob->{no_pass})) {
252 $ob->{move_block} = $v ? MOVE_ALL : 0; 404 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "0";
253 } 405 }
254 if (defined (my $v = delete $ob->{slow_move})) { 406 if (defined (my $v = delete $ob->{slow_move})) {
255 $ob->{move_slow} |= MOVE_WALK; 407 $ob->{move_slow} += "walk";
256 $ob->{move_slow_penalty} = $v; 408 $ob->{move_slow_penalty} = $v;
257 } 409 }
258 if (defined (my $v = delete $ob->{walk_on})) { 410 if (defined (my $v = delete $ob->{walk_on})) {
259 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 411 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
260 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
261 : $ob->{move_on} & ~MOVE_WALK;
262 } 412 }
263 if (defined (my $v = delete $ob->{walk_off})) { 413 if (defined (my $v = delete $ob->{walk_off})) {
264 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 414 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
265 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
266 : $ob->{move_off} & ~MOVE_WALK;
267 } 415 }
268 if (defined (my $v = delete $ob->{fly_on})) { 416 if (defined (my $v = delete $ob->{fly_on})) {
269 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 417 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
270 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
271 : $ob->{move_on} & ~MOVE_FLY_LOW;
272 } 418 }
273 if (defined (my $v = delete $ob->{fly_off})) { 419 if (defined (my $v = delete $ob->{fly_off})) {
274 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 420 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
275 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
276 : $ob->{move_off} & ~MOVE_FLY_LOW;
277 } 421 }
278 if (defined (my $v = delete $ob->{flying})) { 422 if (defined (my $v = delete $ob->{flying})) {
279 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 423 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
280 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
281 : $ob->{move_type} & ~MOVE_FLY_LOW;
282 } 424 }
283 425
284 # convert idiotic event_xxx things into objects 426 # convert idiotic event_xxx things into objects
285 while (my ($event, $subtype) = each %EVENT_TYPE) { 427 while (my ($event, $subtype) = each %EVENT_TYPE) {
286 if (exists $ob->{"event_${event}_plugin"}) { 428 if (exists $ob->{"event_${event}_plugin"}) {
302# arch as in "arch xxx", ie.. objects 444# arch as in "arch xxx", ie.. objects
303sub normalize_arch($) { 445sub normalize_arch($) {
304 my ($ob) = @_; 446 my ($ob) = @_;
305 447
306 normalize_object $ob; 448 normalize_object $ob;
449
450 return if $ob->{_atype} eq "object";
307 451
308 my $arch = $ARCH{$ob->{_name}} 452 my $arch = $ARCH{$ob->{_name}}
309 or (warn "$ob->{_name}: no such archetype", return $ob); 453 or (warn "$ob->{_name}: no such archetype", return $ob);
310 454
311 if ($arch->{type} == 22) { # map 455 if ($arch->{type} == 22) { # map
347} 491}
348 492
349sub attr_thaw($) { 493sub attr_thaw($) {
350 my ($ob) = @_; 494 my ($ob) = @_;
351 495
352 $ob->{attach} = from_json $ob->{attach} 496 $ob->{attach} = decode_json $ob->{attach}
353 if exists $ob->{attach}; 497 if exists $ob->{attach};
354 498
355 $ob 499 $ob
356} 500}
357 501
358sub attr_freeze($) { 502sub attr_freeze($) {
359 my ($ob) = @_; 503 my ($ob) = @_;
360 504
361 $ob->{attach} = Crossfire::to_json $ob->{attach} 505 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
362 if exists $ob->{attach}; 506 if exists $ob->{attach};
363 507
364 $ob 508 $ob
365} 509}
366 510
384sub read_arch($;$) { 528sub read_arch($;$) {
385 my ($path, $toplevel) = @_; 529 my ($path, $toplevel) = @_;
386 530
387 my %arc; 531 my %arc;
388 my ($more, $prev); 532 my ($more, $prev);
533 my $comment;
389 534
390 open my $fh, "<:raw:perlio:utf8", $path 535 open my $fh, "<:utf8", $path
391 or Carp::croak "$path: $!"; 536 or Carp::croak "$path: $!";
392 537
393# binmode $fh; 538# binmode $fh;
394 539
395 my $parse_block; $parse_block = sub { 540 my $parse_block; $parse_block = sub {
397 542
398 while (<$fh>) { 543 while (<$fh>) {
399 s/\s+$//; 544 s/\s+$//;
400 if (/^end$/i) { 545 if (/^end$/i) {
401 last; 546 last;
547
402 } elsif (/^arch (\S+)$/i) { 548 } elsif (/^arch (\S+)$/i) {
403 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); 549 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
550
404 } elsif (/^lore$/i) { 551 } elsif (/^lore$/i) {
405 while (<$fh>) { 552 while (<$fh>) {
406 last if /^endlore\s*$/i; 553 last if /^endlore\s*$/i;
407 $arc{lore} .= $_; 554 $arc{lore} .= $_;
408 } 555 }
417 chomp; 564 chomp;
418 push @{ $arc{anim} }, $_; 565 push @{ $arc{anim} }, $_;
419 } 566 }
420 } elsif (/^(\S+)\s*(.*)$/) { 567 } elsif (/^(\S+)\s*(.*)$/) {
421 $arc{lc $1} = $2; 568 $arc{lc $1} = $2;
422 } elsif (/^\s*($|#)/) { 569 } elsif (/^\s*#/) {
570 $arc{_comment} .= "$_\n";
571
572 } elsif (/^\s*$/) {
423 # 573 #
424 } else { 574 } else {
425 warn "$path: unparsable line '$_' in arch $arc{_name}"; 575 warn "$path: unparsable line '$_' in arch $arc{_name}";
426 } 576 }
427 } 577 }
433 s/\s+$//; 583 s/\s+$//;
434 if (/^more$/i) { 584 if (/^more$/i) {
435 $more = $prev; 585 $more = $prev;
436 } elsif (/^object (\S+)$/i) { 586 } elsif (/^object (\S+)$/i) {
437 my $name = $1; 587 my $name = $1;
438 my $arc = attr_thaw normalize_object $parse_block->(_name => $name); 588 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
589 undef $comment;
590 delete $arc{_comment} unless length $arc{_comment};
439 $arc->{_atype} = 'object'; 591 $arc->{_atype} = 'object';
440 592
441 if ($more) { 593 if ($more) {
442 $more->{more} = $arc; 594 $more->{more} = $arc;
443 } else { 595 } else {
445 } 597 }
446 $prev = $arc; 598 $prev = $arc;
447 $more = undef; 599 $more = undef;
448 } elsif (/^arch (\S+)$/i) { 600 } elsif (/^arch (\S+)$/i) {
449 my $name = $1; 601 my $name = $1;
450 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name); 602 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
603 undef $comment;
604 delete $arc{_comment} unless length $arc{_comment};
451 $arc->{_atype} = 'arch'; 605 $arc->{_atype} = 'arch';
452 606
453 if ($more) { 607 if ($more) {
454 $more->{more} = $arc; 608 $more->{more} = $arc;
455 } else { 609 } else {
464 push @{$toplevel->{lev_array}}, $_+0; 618 push @{$toplevel->{lev_array}}, $_+0;
465 } 619 }
466 } else { 620 } else {
467 $toplevel->{$1} = $2; 621 $toplevel->{$1} = $2;
468 } 622 }
623 } elsif (/^\s*#/) {
624 $comment .= "$_\n";
469 } elsif (/^\s*($|#)/) { 625 } elsif (/^\s*($|#)/) {
470 # 626 #
471 } else { 627 } else {
472 die "$path: unparseable top-level line '$_'"; 628 die "$path: unparseable top-level line '$_'";
473 } 629 }
484 my $str; 640 my $str;
485 641
486 my $append; $append = sub { 642 my $append; $append = sub {
487 my %a = %{$_[0]}; 643 my %a = %{$_[0]};
488 644
489 Crossfire::attr_freeze \%a; 645 Deliantra::attr_freeze \%a;
490 Crossfire::normalize_arch \%a; 646 Deliantra::normalize_arch \%a;
491 647
492 # undo the bit-split we did before 648 # undo the bit-split we did before
493 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 649 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
494 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 650 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
495 | (delete $a{attack_movement_bits_4_7}); 651 | (delete $a{attack_movement_bits_4_7});
496 } 652 }
497 653
654 if (my $comment = delete $a{_comment}) {
655 if ($comment =~ /[^\n\s#]/) {
656 $str .= $comment;
657 }
658 }
659
498 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 660 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
499 661
500 my $inv = delete $a{inventory}; 662 my $inv = delete $a{inventory};
501 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 663 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
502 my $anim = delete $a{anim}; 664 my $anim = delete $a{anim};
503 665
666 if ($a{_atype} eq 'object') {
667 $str .= join "\n", "anim", @$anim, "mina\n"
668 if $anim;
669 }
670
504 my @kv; 671 my @kv;
505 672
506 for ($a{_name} eq "map" 673 for ($a{_name} eq "map"
507 ? @Crossfire::FIELD_ORDER_MAP 674 ? @Deliantra::FIELD_ORDER_MAP
508 : @Crossfire::FIELD_ORDER) { 675 : @Deliantra::FIELD_ORDER) {
509 push @kv, [$_, delete $a{$_}] 676 push @kv, [$_, delete $a{$_}]
510 if exists $a{$_}; 677 if exists $a{$_};
511 } 678 }
512 679
513 for (sort keys %a) { 680 for (sort keys %a) {
516 } 683 }
517 684
518 for (@kv) { 685 for (@kv) {
519 my ($k, $v) = @$_; 686 my ($k, $v) = @$_;
520 687
521 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 688 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
522 $v =~ s/\n$//; 689 $v =~ s/\n$//;
523 $str .= "$k\n$v\n$end\n"; 690 $str .= "$k\n$v\n$end\n";
524 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
525 if ($v & ~Crossfire::MOVE_ALL or !$v) {
526 $str .= "$k $v\n";
527
528 } elsif ($v & Crossfire::MOVE_ALLBIT) {
529 $str .= "$k all";
530
531 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
532 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
533 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
534 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
535 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
536
537 $str .= "\n";
538
539 } else {
540 $str .= $k;
541
542 $str .= " walk" if $v & Crossfire::MOVE_WALK;
543 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
544 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
545 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
546 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
547
548 $str .= "\n";
549 }
550 } else { 691 } else {
551 $str .= "$k $v\n"; 692 $str .= "$k $v\n";
552 } 693 }
553 } 694 }
554 695
555 if ($inv) { 696 if ($inv) {
556 $append->($_) for @$inv; 697 $append->($_) for @$inv;
557 } 698 }
558 699
700 $str .= "end\n";
701
559 if ($a{_atype} eq 'object') { 702 if ($a{_atype} eq 'object') {
560 $str .= join "\n", "anim", @$anim, "mina\n" 703 if ($more) {
561 if $anim;
562 }
563
564 $str .= "end\n";
565
566 if (($a{_atype} eq 'object') && $more) {
567 $str .= "\nmore\n"; 704 $str .= "more\n";
568 $append->($more) if $more; 705 $append->($more) if $more;
706 } else {
707 $str .= "\n";
708 }
569 } 709 }
570 }; 710 };
571 711
572 for (@$arch) { 712 for (@$arch) {
573 $append->($_); 713 $append->($_);
602 my ($a) = @_; 742 my ($a) = @_;
603 743
604 my $o = $ARCH{$a->{_name}} 744 my $o = $ARCH{$a->{_name}}
605 or return; 745 or return;
606 746
607 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 747 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
748 unless ($face) {
749 $face = $FACE{"blank.x11"}
608 or (warn "no face data found for arch '$a->{_name}'"), return; 750 or (warn "no face data found for arch '$a->{_name}'"), return;
751 }
609 752
610 if ($face->{w} > 1 || $face->{h} > 1) { 753 if ($face->{w} > 1 || $face->{h} > 1) {
611 # bigface 754 # bigface
612 return (0, 0, $face->{w} - 1, $face->{h} - 1); 755 return (0, 0, $face->{w} - 1, $face->{h} - 1);
613 756
646=cut 789=cut
647 790
648sub arch_attr($) { 791sub arch_attr($) {
649 my ($obj) = @_; 792 my ($obj) = @_;
650 793
651 require Crossfire::Data; 794 require Deliantra::Data;
652 795
653 my $root; 796 my $root;
654 my $attr = { }; 797 my $attr = { };
655 798
656 my $arch = $ARCH{ $obj->{_name} }; 799 my $arch = $ARCH{ $obj->{_name} };
657 my $type = $obj->{type} || $arch->{type}; 800 my $type = $obj->{type} || $arch->{type};
658 801
659 if ($type > 0) { 802 if ($type > 0) {
660 $root = $Crossfire::Data::ATTR{$type}; 803 $root = $Deliantra::Data::ATTR{$type};
661 } else { 804 } else {
662 my %a = (%$arch, %$obj); 805 my %a = (%$arch, %$obj);
663 806
664 if ($a{is_floor} && !$a{alive}) { 807 if ($a{is_floor} && !$a{alive}) {
665 $root = $Crossfire::Data::TYPE{Floor}; 808 $root = $Deliantra::Data::TYPE{Floor};
666 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 809 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
667 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 810 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
668 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 811 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
669 $root = $Crossfire::Data::TYPE{Wall}; 812 $root = $Deliantra::Data::TYPE{Wall};
670 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 813 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
671 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 814 $root = $Deliantra::Data::TYPE{"Weak Wall"};
672 } else { 815 } else {
673 $root = $Crossfire::Data::TYPE{Misc}; 816 $root = $Deliantra::Data::TYPE{Misc};
674 } 817 }
675 } 818 }
676 819
820 my (%ignore);
677 my @import = ($root); 821 my @import = ($root);
822
823 my @new_import;
824 while (my $type = shift @import) {
825 # first import everything we will need:
826 push @import,
827 grep $_,
828 map $Deliantra::Data::TYPE{$_},
829 @{$type->{import} || []};
830
831 # and compute the ignored attributes
832 for (@{$type->{ignore} || []}) {
833 $ignore{$_}++ for ref $_ ? @$_ : $_;
834 }
835
836 push @new_import, $type;
678 837 }
838 (@import) = @new_import;
839
840 # then add defaults to the back of the list, so they are added
841 # as last resort.
679 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 842 push @import, \%Deliantra::Data::DEFAULT_ATTR
680 unless $type == 116; 843 unless $type == 116;
681 844
682 my (%ignore);
683 my (@section_order, %section, @attr_order); 845 my (@section_order, %section, @attr_order);
684 846
847 # @import = root, imported, default
685 while (my $type = shift @import) { 848 while (my $type = pop @import) {
686 push @import, @{$type->{import} || []};
687
688 $attr->{$_} ||= $type->{$_} 849 $attr->{$_} ||= $type->{$_}
689 for qw(name desc use); 850 for qw(name desc use);
690
691 for (@{$type->{ignore} || []}) {
692 $ignore{$_}++ for ref $_ ? @$_ : $_;
693 }
694 851
695 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { 852 for ([general => ($type->{attr} || [])], @{$type->{section} || []}) {
696 my ($name, $attr) = @$_; 853 my ($name, $attr) = @$_;
697 push @section_order, $name; 854 push @section_order, $name;
698 for (@$attr) { 855 for (@$attr) {
699 my ($k, $v) = @$_; 856 my ($k, $v) = @$_;
700 push @attr_order, $k; 857 push @attr_order, $k;
701 $section{$name}{$k} ||= $v; 858 $section{$name}{$k} = $v; # overwrite, so that the root decides
702 }
703 } 859 }
860 }
861 }
862
863 # remove ignores for "root" type
864 for (
865 map @{$_->[1]}, # section attributes
866 [general => ($root->{attr} || [])],
867 @{$root->{section} || []}
868 ) {
869 my ($k, $v) = @$_;
870 # skip fixed attributes, if they are ignored thats fine
871 next if $v->{type} eq 'fixed';
872
873 delete $ignore{$k}; # if the attributes are defined explicitly they
874 # should NOT be ignored. ignore should mainly
875 # hit imported/inherited attributes.
704 } 876 }
705 877
706 $attr->{section} = [ 878 $attr->{section} = [
707 map !exists $section{$_} ? () : do { 879 map !exists $section{$_} ? () : do {
708 my $attr = delete $section{$_}; 880 my $attr = delete $section{$_};
712 map exists $attr->{$_} && !$ignore{$_} 884 map exists $attr->{$_} && !$ignore{$_}
713 ? [$_ => delete $attr->{$_}] : (), 885 ? [$_ => delete $attr->{$_}] : (),
714 @attr_order 886 @attr_order
715 ] 887 ]
716 }, 888 },
717
718 exists $section{$_} ? [$_ => delete $section{$_}] : (), 889 exists $section{$_} ? [$_ => delete $section{$_}] : (),
719 @section_order 890 @section_order
720 ]; 891 ];
721 892
722 $attr 893 $attr
723}
724
725sub arch_edit_sections {
726# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
727# edit_type = 0;
728# else if (edit_type != 0) {
729# // all flags from 'check_type' must be unset in this arch because they get recalculated now
730# edit_type &= ~check_type;
731# }
732#
733# }
734# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
735# getAttributeValue("alive", defarch) == 1 &&
736# (getAttributeValue("monster", defarch) == 1 ||
737# getAttributeValue("generator", defarch) == 1)) {
738# // Monster: monsters/npcs/generators
739# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
740# }
741# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
742# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
743# // Walls
744# edit_type |= IGUIConstants.TILE_EDIT_WALL;
745# }
746# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
747# getAttributeValue("connected", defarch) != 0) {
748# // Connected Objects
749# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
750# }
751# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
752# arch_type == 66 || arch_type == 41 || arch_type == 95) {
753# // Exit: teleporter/exit/trapdoors
754# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
755# }
756# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
757# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
758# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
759# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
760# arch_type == 124 || arch_type == 130)) {
761# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
762# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
763# }
764# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
765# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
766# arch_type == 91 || arch_type == 21 || arch_type == 24) {
767# // Door: door/special door/gates + keys
768# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
769# }
770# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
771# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
772# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
773# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
774# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
775# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
776# arch_type == 122 || arch_type == 3)) {
777# // Equipment: weapons/armour/wands/rods
778# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
779# }
780#
781# return(edit_type);
782#
783#
784} 894}
785 895
786sub cache_file($$&&) { 896sub cache_file($$&&) {
787 my ($src, $cache, $load, $create) = @_; 897 my ($src, $cache, $load, $create) = @_;
788 898
838 }, sub { 948 }, sub {
839 read_arch "$LIB/archetypes" 949 read_arch "$LIB/archetypes"
840 }; 950 };
841} 951}
842 952
953sub construct_tilecache_pb {
954 my ($idx, $cache) = @_;
955
956 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
957
958 while (my ($name, $tile) = each %$cache) {
959 my $tpb = delete $tile->{pb};
960 my $ofs = $tile->{idx};
961
962 for my $x (0 .. $tile->{w} - 1) {
963 for my $y (0 .. $tile->{h} - 1) {
964 my $idx = $ofs + $x + $y * $tile->{w};
965 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
966 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
967 }
968 }
969 }
970
971 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
972
973 $cache
974}
975
976sub use_tilecache {
977 my ($face) = @_;
978 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
979 or die "$VARDIR/tilecache.png: $!";
980 *FACE = $_[0];
981}
982
843=item load_tilecache 983=item load_tilecache
844 984
845(Re-)Load %TILE and %FACE. 985(Re-)Load %TILE and %FACE.
846 986
847=cut 987=cut
848 988
849sub load_tilecache() { 989sub load_tilecache() {
850 require Gtk2; 990 require Gtk2;
851 991
852 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 992 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
853 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
854 or die "$VARDIR/tilecache.png: $!";
855 *FACE = $_[0];
856 }, sub { 993 sub {
857 my $tile = read_pak "$LIB/crossfire.0";
858
859 my %cache; 994 my %cache;
995 my $facedata = Storable::retrieve "$LIB/facedata";
860 996
997 $facedata->{version} == 2
998 or die "$LIB/facedata: version mismatch, cannot proceed.";
999
1000 my $faces = $facedata->{faceinfo};
861 my $idx = 0; 1001 my $idx = 0;
862 1002
863 for my $name (sort keys %$tile) { 1003 for (sort keys %$faces) {
1004 my ($face, $info) = ($_, $faces->{$_});
1005
864 my $pb = new Gtk2::Gdk::PixbufLoader; 1006 my $pb = new Gtk2::Gdk::PixbufLoader;
865 $pb->write ($tile->{$name}); 1007 $pb->write ($info->{data32});
866 $pb->close; 1008 $pb->close;
867 my $pb = $pb->get_pixbuf; 1009 my $pb = $pb->get_pixbuf;
868 1010
869 my $tile = $cache{$name} = { 1011 my $tile = $cache{$face} = {
870 pb => $pb, 1012 pb => $pb,
871 idx => $idx, 1013 idx => $idx,
872 w => int $pb->get_width / TILESIZE, 1014 w => int $pb->get_width / TILESIZE,
873 h => int $pb->get_height / TILESIZE, 1015 h => int $pb->get_height / TILESIZE,
874 }; 1016 };
875
876 1017
877 $idx += $tile->{w} * $tile->{h}; 1018 $idx += $tile->{w} * $tile->{h};
1019 }
1020
1021 construct_tilecache_pb $idx, \%cache;
1022
1023 \%cache
878 } 1024 };
879
880 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
881
882 while (my ($name, $tile) = each %cache) {
883 my $tpb = delete $tile->{pb};
884 my $ofs = $tile->{idx};
885
886 for my $x (0 .. $tile->{w} - 1) {
887 for my $y (0 .. $tile->{h} - 1) {
888 my $idx = $ofs + $x + $y * $tile->{w};
889 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
890 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
891 }
892 }
893 }
894
895 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
896
897 \%cache
898 };
899} 1025}
1026
1027=back
900 1028
901=head1 AUTHOR 1029=head1 AUTHOR
902 1030
903 Marc Lehmann <schmorp@schmorp.de> 1031 Marc Lehmann <schmorp@schmorp.de>
904 http://home.schmorp.de/ 1032 http://home.schmorp.de/
907 http://www.ta-sa.org/ 1035 http://www.ta-sa.org/
908 1036
909=cut 1037=cut
910 1038
9111 10391
1040

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