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10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
15 | use Storable; |
15 | use Carp (); |
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16 | use File::Spec; |
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17 | use List::Util qw(min max); |
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18 | use Storable qw(freeze thaw); |
16 | |
19 | |
17 | our @EXPORT = qw(read_pak read_arch arch2map $ARCH TILESIZE); |
20 | our @EXPORT = qw( |
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21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
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22 | ); |
18 | |
23 | |
19 | our $LIB = $ENV{CROSSFIRE_LIBDIR} |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
20 | or die "\$CROSSFIRE_LIBDIR must be set\n"; |
25 | |
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26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
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27 | |
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28 | mkdir $VARDIR, 0777; |
21 | |
29 | |
22 | sub TILESIZE (){ 32 } |
30 | sub TILESIZE (){ 32 } |
23 | |
31 | |
24 | our $ARCH; |
32 | our %ARCH; |
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33 | our %FACE; |
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34 | our $TILE; |
25 | |
35 | |
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36 | our %FIELD_MULTILINE = ( |
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37 | msg => "endmsg", |
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38 | lore => "endlore", |
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39 | maplore => "endmaplore", |
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40 | ); |
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41 | |
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42 | # movement bit type, PITA |
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43 | our %FIELD_MOVEMENT = map +($_ => undef), |
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44 | qw(move_type move_block move_allow move_on move_off move_slow); |
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45 | |
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46 | # same as in server save routine, to (hopefully) be compatible |
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47 | # to the other editors. |
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48 | our @FIELD_ORDER_MAP = (qw( |
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49 | name swap_time reset_timeout fixed_resettime difficulty region |
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50 | shopitems shopgreed shopmin shopmax shoprace |
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51 | darkness width height enter_x enter_y msg maplore |
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52 | unique template |
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53 | outdoor temp pressure humid windspeed winddir sky nosmooth |
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54 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
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55 | )); |
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56 | |
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57 | our @FIELD_ORDER = (qw( |
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58 | elevation |
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59 | |
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60 | name name_pl custom_name title race |
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61 | slaying skill msg lore other_arch face |
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62 | #todo-events |
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63 | animation is_animated |
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64 | str dex con wis pow cha int |
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65 | hp maxhp sp maxsp grace maxgrace |
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66 | exp perm_exp expmul |
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67 | food dam luck wc ac x y speed speed_left move_state attack_movement |
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68 | nrof level direction type subtype attacktype |
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69 | |
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70 | resist_physical resist_magic resist_fire resist_electricity |
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71 | resist_cold resist_confusion resist_acid resist_drain |
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72 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
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73 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
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74 | resist_deplete resist_death resist_chaos resist_counterspell |
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75 | resist_godpower resist_holyword resist_blind resist_internal |
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76 | resist_life_stealing resist_disease |
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77 | |
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78 | path_attuned path_repelled path_denied material materialname |
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79 | value carrying weight invisible state magic |
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80 | last_heal last_sp last_grace last_eat |
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81 | connected glow_radius randomitems npx_status npc_program |
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82 | run_away pick_up container will_apply smoothlevel |
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83 | current_weapon_script weapontype tooltype elevation client_type |
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84 | item_power duration range |
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85 | range_modifier duration_modifier dam_modifier gen_sp_armour |
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86 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
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87 | |
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88 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
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89 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
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90 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
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91 | splitting hitback startequip blocksview undead scared unaggressive |
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92 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
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93 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
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94 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
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95 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
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96 | random_move only_attack confused stealth cursed damned see_anywhere |
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97 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
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98 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
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99 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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100 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
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101 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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102 | |
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103 | body_range body_arm body_torso body_head body_neck body_skill |
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104 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
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105 | )); |
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106 | |
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107 | our %EVENT_TYPE = ( |
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108 | apply => 1, |
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109 | attack => 2, |
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110 | death => 3, |
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111 | drop => 4, |
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112 | pickup => 5, |
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113 | say => 6, |
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114 | stop => 7, |
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115 | time => 8, |
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116 | throw => 9, |
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117 | trigger => 10, |
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118 | close => 11, |
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119 | timer => 12, |
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120 | ); |
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121 | |
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122 | sub MOVE_WALK (){ 0x01 } |
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123 | sub MOVE_FLY_LOW (){ 0x02 } |
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124 | sub MOVE_FLY_HIGH (){ 0x04 } |
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125 | sub MOVE_FLYING (){ 0x06 } |
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126 | sub MOVE_SWIM (){ 0x08 } |
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127 | sub MOVE_BOAT (){ 0x10 } |
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128 | sub MOVE_KNOWN (){ 0x1f } # all of above |
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129 | sub MOVE_ALLBIT (){ 0x10000 } |
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130 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
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131 | |
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132 | sub load_ref($) { |
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133 | my ($path) = @_; |
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134 | |
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135 | open my $fh, "<:raw:perlio", $path |
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136 | or die "$path: $!"; |
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137 | local $/; |
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138 | |
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139 | thaw <$fh> |
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140 | } |
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141 | |
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142 | sub save_ref($$) { |
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143 | my ($ref, $path) = @_; |
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144 | |
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145 | open my $fh, ">:raw:perlio", "$path~" |
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146 | or die "$path~: $!"; |
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147 | print $fh freeze $ref; |
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148 | close $fh; |
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149 | rename "$path~", $path |
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150 | or die "$path: $!"; |
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151 | } |
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152 | |
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153 | # object as in "Object xxx", i.e. archetypes |
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154 | sub normalize_object($) { |
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155 | my ($ob) = @_; |
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156 | |
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157 | # nuke outdated or never supported fields |
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158 | delete $ob->{$_} for qw( |
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159 | can_knockback can_parry can_impale can_cut can_dam_armour |
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160 | can_apply pass_thru can_pass_thru |
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161 | ); |
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162 | |
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163 | # convert movement strings to bitsets |
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164 | for my $attr (keys %FIELD_MOVEMENT) { |
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165 | next unless exists $ob->{$attr}; |
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166 | |
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167 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
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168 | |
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169 | next if $ob->{$attr} =~ /^\d+$/; |
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170 | |
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171 | my $flags = 0; |
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172 | |
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173 | # assume list |
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174 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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175 | $flags |= MOVE_WALK if $flag eq "walk"; |
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176 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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177 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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178 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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179 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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180 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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181 | $flags |= MOVE_ALL if $flag eq "all"; |
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182 | |
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183 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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184 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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185 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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186 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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187 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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188 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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189 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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190 | } |
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191 | |
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192 | $ob->{$attr} = $flags; |
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193 | } |
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194 | |
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195 | # convert outdated movement flags to new movement sets |
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196 | if (defined (my $v = delete $ob->{no_pass})) { |
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197 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
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198 | } |
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199 | if (defined (my $v = delete $ob->{slow_move})) { |
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200 | $ob->{move_slow} |= MOVE_WALK; |
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201 | $ob->{move_slow_penalty} = $v; |
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202 | } |
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203 | if (defined (my $v = delete $ob->{walk_on})) { |
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204 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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205 | : $ob->{move_on} & ~MOVE_WALK; |
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206 | } |
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207 | if (defined (my $v = delete $ob->{walk_off})) { |
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208 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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209 | : $ob->{move_off} & ~MOVE_WALK; |
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210 | } |
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211 | if (defined (my $v = delete $ob->{fly_on})) { |
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212 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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213 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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214 | } |
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215 | if (defined (my $v = delete $ob->{fly_off})) { |
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216 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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217 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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218 | } |
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219 | if (defined (my $v = delete $ob->{flying})) { |
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220 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
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221 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
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222 | } |
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223 | |
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224 | # convert idiotic event_xxx things into objects |
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225 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
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226 | if (exists $ob->{"event_${event}_plugin"}) { |
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227 | push @{$ob->{inventory}}, { |
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228 | _name => "event_$event", |
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229 | title => delete $ob->{"event_${event}_plugin"}, |
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230 | slaying => delete $ob->{"event_${event}"}, |
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231 | name => delete $ob->{"event_${event}_options"}, |
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232 | }; |
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233 | } |
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234 | } |
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235 | |
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236 | $ob |
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237 | } |
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238 | |
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239 | # arch as in "arch xxx", ie.. objects |
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240 | sub normalize_arch($) { |
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241 | my ($ob) = @_; |
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242 | |
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243 | normalize_object $ob; |
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244 | |
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245 | my $arch = $ARCH{$ob->{_name}} |
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246 | or (warn "$ob->{_name}: no such archetype", return $ob); |
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247 | |
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248 | if ($arch->{type} == 22) { # map |
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249 | my %normalize = ( |
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250 | "enter_x" => "hp", |
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251 | "enter_y" => "sp", |
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252 | "width" => "x", |
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253 | "height" => "y", |
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254 | "reset_timeout" => "weight", |
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255 | "swap_time" => "value", |
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256 | "difficulty" => "level", |
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257 | "darkness" => "invisible", |
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258 | "fixed_resettime" => "stand_still", |
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259 | ); |
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260 | |
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261 | while (my ($k2, $k1) = each %normalize) { |
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262 | if (defined (my $v = delete $ob->{$k1})) { |
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263 | $ob->{$k2} = $v; |
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264 | } |
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265 | } |
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266 | } else { |
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267 | # if value matches archetype default, delete |
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268 | while (my ($k, $v) = each %$ob) { |
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269 | if (exists $arch->{$k} and $arch->{$k} eq $v) { |
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270 | next if $k eq "_name"; |
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271 | delete $ob->{$k}; |
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272 | } |
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273 | } |
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274 | } |
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275 | |
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276 | # a speciality for the editor |
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277 | if (exists $ob->{attack_movement}) { |
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278 | my $am = delete $ob->{attack_movement}; |
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279 | $ob->{attack_movement_bits_0_3} = $am & 15; |
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280 | $ob->{attack_movement_bits_4_7} = $am & 240; |
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281 | } |
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282 | |
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283 | $ob |
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284 | } |
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285 | |
26 | sub read_pak($;$) { |
286 | sub read_pak($) { |
27 | my ($path, $cache) = @_; |
287 | my ($path) = @_; |
28 | |
288 | |
29 | eval { |
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30 | defined $cache |
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31 | && -M $cache < -M $path |
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32 | && Storable::retrieve $cache |
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33 | } or do { |
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34 | my %pak; |
289 | my %pak; |
35 | |
290 | |
36 | open my $fh, "<:raw", $path |
291 | open my $fh, "<:raw:perlio", $path |
37 | or die "$_[0]: $!"; |
292 | or Carp::croak "$_[0]: $!"; |
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293 | binmode $fh; |
38 | while (<$fh>) { |
294 | while (<$fh>) { |
39 | my ($type, $id, $len, $path) = split; |
295 | my ($type, $id, $len, $path) = split; |
40 | $path =~ s/.*\///; |
296 | $path =~ s/.*\///; |
41 | read $fh, $pak{$path}, $len; |
297 | read $fh, $pak{$path}, $len; |
42 | } |
298 | } |
43 | |
299 | |
44 | Storable::nstore \%pak, $cache |
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45 | if defined $cache; |
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46 | |
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47 | \%pak |
300 | \%pak |
48 | } |
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49 | } |
301 | } |
50 | |
302 | |
51 | sub read_arch($;$) { |
303 | sub read_arch($;$) { |
52 | my ($path, $cache) = @_; |
304 | my ($path, $toplevel) = @_; |
53 | |
305 | |
54 | eval { |
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55 | defined $cache |
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56 | && -M $cache < -M $path |
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57 | && Storable::retrieve $cache |
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58 | } or do { |
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59 | my %arc; |
306 | my %arc; |
60 | my ($more, $prev); |
307 | my ($more, $prev); |
61 | |
308 | |
62 | open my $fh, "<:raw", $path |
309 | open my $fh, "<:raw:perlio:utf8", $path |
63 | or die "$path: $!"; |
310 | or Carp::croak "$path: $!"; |
64 | |
311 | |
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312 | binmode $fh; |
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313 | |
65 | my $parse_block; $parse_block = sub { |
314 | my $parse_block; $parse_block = sub { |
66 | my %arc = @_; |
315 | my %arc = @_; |
67 | |
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68 | while (<$fh>) { |
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69 | s/\s+$//; |
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70 | if (/^end$/i) { |
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71 | last; |
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72 | } elsif (/^arch (\S+)$/) { |
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73 | push @{ $arc{inventory} }, $parse_block->(_name => $1); |
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74 | } elsif (/^lore$/) { |
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75 | while (<$fh>) { |
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76 | last if /^endlore\s*$/i; |
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77 | $arc{lore} .= $_; |
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78 | } |
|
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79 | } elsif (/^msg$/) { |
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80 | while (<$fh>) { |
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81 | last if /^endmsg\s*$/i; |
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82 | $arc{msg} .= $_; |
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83 | } |
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84 | } elsif (/^(\S+)\s*(.*)$/) { |
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85 | $arc{lc $1} = $2; |
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86 | } elsif (/^\s*($|#)/) { |
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87 | # |
|
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88 | } else { |
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89 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
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90 | } |
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91 | } |
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92 | |
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93 | \%arc |
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94 | }; |
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95 | |
316 | |
96 | while (<$fh>) { |
317 | while (<$fh>) { |
97 | s/\s+$//; |
318 | s/\s+$//; |
98 | if (/^more$/i) { |
319 | if (/^end$/i) { |
99 | $more = $prev; |
320 | last; |
100 | } elsif (/^object (\S+)$/i) { |
321 | } elsif (/^arch (\S+)$/i) { |
101 | my $name = $1; |
322 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
102 | my $arc = $parse_block->(_name => $name); |
323 | } elsif (/^lore$/i) { |
103 | |
324 | while (<$fh>) { |
104 | if ($more) { |
325 | last if /^endlore\s*$/i; |
105 | $more->{more} = $arc; |
|
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106 | } else { |
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107 | $arc{$name} = $arc; |
326 | $arc{lore} .= $_; |
108 | } |
327 | } |
109 | $prev = $arc; |
328 | } elsif (/^msg$/i) { |
110 | $more = undef; |
329 | while (<$fh>) { |
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330 | last if /^endmsg\s*$/i; |
|
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331 | $arc{msg} .= $_; |
|
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332 | } |
|
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333 | } elsif (/^anim$/i) { |
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334 | while (<$fh>) { |
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335 | last if /^mina\s*$/i; |
|
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336 | chomp; |
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337 | push @{ $arc{anim} }, $_; |
|
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338 | } |
111 | } elsif (/^arch (\S+)$/i) { |
339 | } elsif (/^(\S+)\s*(.*)$/) { |
112 | push @{ $arc{arch} }, $parse_block->(_name => $1); |
340 | $arc{lc $1} = $2; |
113 | } elsif (/^\s*($|#)/) { |
341 | } elsif (/^\s*($|#)/) { |
114 | # |
342 | # |
115 | } else { |
343 | } else { |
116 | warn "$path: unparseable top-level line '$_'"; |
344 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
117 | } |
345 | } |
118 | } |
346 | } |
119 | |
347 | |
120 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
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121 | |
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122 | Storable::nstore \%arc, $cache |
|
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123 | if defined $cache; |
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124 | |
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125 | \%arc |
348 | \%arc |
126 | } |
349 | }; |
127 | } |
|
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128 | |
350 | |
129 | sub arch2map($;$) { |
351 | while (<$fh>) { |
130 | my ($mapa) = @_; |
352 | s/\s+$//; |
|
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353 | if (/^more$/i) { |
|
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354 | $more = $prev; |
|
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355 | } elsif (/^object (\S+)$/i) { |
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356 | my $name = $1; |
|
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357 | my $arc = normalize_object $parse_block->(_name => $name); |
131 | |
358 | |
132 | my %meta; |
359 | if ($more) { |
|
|
360 | $more->{more} = $arc; |
|
|
361 | } else { |
|
|
362 | $arc{$name} = $arc; |
|
|
363 | } |
|
|
364 | $prev = $arc; |
|
|
365 | $more = undef; |
|
|
366 | } elsif (/^arch (\S+)$/i) { |
|
|
367 | my $name = $1; |
|
|
368 | my $arc = normalize_arch $parse_block->(_name => $name); |
133 | |
369 | |
134 | my ($mapx, $mapy); |
370 | if ($more) { |
135 | |
371 | $more->{more} = $arc; |
136 | my $map; |
372 | } else { |
137 | |
373 | push @{ $arc{arch} }, $arc; |
138 | for (@{ $mapa->{arch} }) { |
374 | } |
139 | my ($x, $y) = ($_->{x}, $_->{y}); |
375 | $prev = $arc; |
140 | |
376 | $more = undef; |
141 | if ($_->{_name} eq "map") { |
377 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
142 | $meta{info} = $_; |
378 | if ($1 eq "lev_array") { |
143 | |
379 | while (<$fh>) { |
144 | $mapx = $_->{width} || $x; |
380 | last if /^endplst\s*$/; |
145 | $mapy = $_->{height} || $y; |
381 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
382 | } |
|
|
383 | } else { |
|
|
384 | $toplevel->{$1} = $2; |
|
|
385 | } |
|
|
386 | } elsif (/^\s*($|#)/) { |
|
|
387 | # |
146 | } else { |
388 | } else { |
147 | push @{ $map->[$x][$y] }, $_; |
389 | die "$path: unparseable top-level line '$_'"; |
|
|
390 | } |
|
|
391 | } |
148 | |
392 | |
149 | # arch map is unreliable w.r.t. width and height |
393 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
150 | $mapx = $x + 1 if $mapx <= $x; |
394 | |
151 | $mapy = $y + 1 if $mapy <= $y; |
395 | \%arc |
152 | #$mapx = $a->{x} + 1, warn "$mapname: arch '$a->{_name}' outside map width at ($a->{x}|$a->{y})\n" if $mapx <= $a->{x}; |
396 | } |
153 | #$mapy = $a->{y} + 1, warn "$mapname: arch '$a->{_name}' outside map height at ($a->{x}|$a->{y})\n" if $mapy <= $a->{y}; |
397 | |
|
|
398 | # put all archs into a hash with editor_face as it's key |
|
|
399 | # NOTE: the arrays in the hash values are references to |
|
|
400 | # the archs from $ARCH |
|
|
401 | sub editor_archs { |
|
|
402 | my %paths; |
|
|
403 | |
|
|
404 | for (keys %ARCH) { |
|
|
405 | my $arch = $ARCH{$_}; |
|
|
406 | push @{$paths{$arch->{editor_folder}}}, $arch; |
|
|
407 | } |
|
|
408 | |
|
|
409 | \%paths |
|
|
410 | } |
|
|
411 | |
|
|
412 | =item ($minx, $miny, $maxx, $maxy) = arch_extents $arch |
|
|
413 | |
|
|
414 | arch_extents determines the extents of the given arch's face(s), linked |
|
|
415 | faces and single faces are handled here it returns (minx, miny, maxx, |
|
|
416 | maxy) |
|
|
417 | |
|
|
418 | =cut |
|
|
419 | |
|
|
420 | sub arch_extents { |
|
|
421 | my ($a) = @_; |
|
|
422 | |
|
|
423 | my $o = $ARCH{$a->{_name}} |
|
|
424 | or return; |
|
|
425 | |
|
|
426 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
|
|
427 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
428 | |
|
|
429 | if ($face->{w} > 1 || $face->{h} > 1) { |
|
|
430 | # bigface |
|
|
431 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
|
|
432 | |
|
|
433 | } elsif ($o->{more}) { |
|
|
434 | # linked face |
|
|
435 | my ($minx, $miny, $maxx, $maxy) = ($o->{x}, $o->{y}) x 2; |
|
|
436 | |
|
|
437 | for (; $o; $o = $o->{more}) { |
|
|
438 | $minx = min $minx, $o->{x}; |
|
|
439 | $miny = min $miny, $o->{y}; |
|
|
440 | $maxx = max $maxx, $o->{x}; |
|
|
441 | $maxy = max $maxy, $o->{y}; |
|
|
442 | } |
|
|
443 | |
|
|
444 | return ($minx, $miny, $maxx, $maxy); |
|
|
445 | |
|
|
446 | } else { |
|
|
447 | # single face |
|
|
448 | return (0, 0, 0, 0); |
|
|
449 | } |
|
|
450 | } |
|
|
451 | |
|
|
452 | =item $type = arch_attr $arch |
|
|
453 | |
|
|
454 | Returns a hashref describing the object and its attributes. It can contain |
|
|
455 | the following keys: |
|
|
456 | |
|
|
457 | name the name, suitable for display purposes |
|
|
458 | ignore |
|
|
459 | attr |
|
|
460 | desc |
|
|
461 | use |
|
|
462 | section => [name => \%attr, name => \%attr] |
|
|
463 | import |
|
|
464 | |
|
|
465 | =cut |
|
|
466 | |
|
|
467 | sub arch_attr($) { |
|
|
468 | my ($obj) = @_; |
|
|
469 | |
|
|
470 | require Crossfire::Data; |
|
|
471 | |
|
|
472 | my $root; |
|
|
473 | my $attr = { }; |
|
|
474 | |
|
|
475 | my $arch = $ARCH{ $obj->{_name} }; |
|
|
476 | my $type = $obj->{type} || $arch->{type}; |
|
|
477 | |
|
|
478 | if ($type > 0) { |
|
|
479 | $root = $Crossfire::Data::ATTR{$type}; |
|
|
480 | } else { |
|
|
481 | my %a = (%$arch, %$obj); |
|
|
482 | |
|
|
483 | if ($a{is_floor} && !$a{alive}) { |
|
|
484 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
485 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
486 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
487 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
488 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
489 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
490 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
491 | } else { |
|
|
492 | $root = $Crossfire::Data::TYPE{Misc}; |
|
|
493 | } |
|
|
494 | } |
|
|
495 | |
|
|
496 | my @import = ($root); |
|
|
497 | |
|
|
498 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
|
|
499 | unless $type == 116; |
|
|
500 | |
|
|
501 | my (%ignore); |
|
|
502 | my (@section_order, %section, @attr_order); |
|
|
503 | |
|
|
504 | while (my $type = shift @import) { |
|
|
505 | push @import, @{$type->{import} || []}; |
|
|
506 | |
|
|
507 | $attr->{$_} ||= $type->{$_} |
|
|
508 | for qw(name desc use); |
|
|
509 | |
|
|
510 | for (@{$type->{ignore} || []}) { |
|
|
511 | $ignore{$_}++ for ref $_ ? @$_ : $_; |
|
|
512 | } |
|
|
513 | |
|
|
514 | for ([general => ($type->{attr} || [])], @{$type->{section} || []}) { |
|
|
515 | my ($name, $attr) = @$_; |
|
|
516 | push @section_order, $name; |
|
|
517 | for (@$attr) { |
|
|
518 | my ($k, $v) = @$_; |
|
|
519 | push @attr_order, $k; |
|
|
520 | $section{$name}{$k} ||= $v; |
|
|
521 | } |
|
|
522 | } |
|
|
523 | } |
|
|
524 | |
|
|
525 | $attr->{section} = [ |
|
|
526 | map !exists $section{$_} ? () : do { |
|
|
527 | my $attr = delete $section{$_}; |
|
|
528 | |
|
|
529 | [ |
|
|
530 | $_, |
|
|
531 | map exists $attr->{$_} && !$ignore{$_} |
|
|
532 | ? [$_ => delete $attr->{$_}] : (), |
|
|
533 | @attr_order |
|
|
534 | ] |
|
|
535 | }, |
|
|
536 | |
|
|
537 | exists $section{$_} ? [$_ => delete $section{$_}] : (), |
|
|
538 | @section_order |
|
|
539 | ]; |
|
|
540 | |
|
|
541 | $attr |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub arch_edit_sections { |
|
|
545 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
546 | # edit_type = 0; |
|
|
547 | # else if (edit_type != 0) { |
|
|
548 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
549 | # edit_type &= ~check_type; |
154 | } |
550 | # } |
|
|
551 | # |
|
|
552 | # } |
|
|
553 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
554 | # getAttributeValue("alive", defarch) == 1 && |
|
|
555 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
556 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
557 | # // Monster: monsters/npcs/generators |
|
|
558 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
559 | # } |
|
|
560 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
561 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
562 | # // Walls |
|
|
563 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
564 | # } |
|
|
565 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
566 | # getAttributeValue("connected", defarch) != 0) { |
|
|
567 | # // Connected Objects |
|
|
568 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
569 | # } |
|
|
570 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
571 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
572 | # // Exit: teleporter/exit/trapdoors |
|
|
573 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
574 | # } |
|
|
575 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
576 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
577 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
578 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
579 | # arch_type == 124 || arch_type == 130)) { |
|
|
580 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
581 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
582 | # } |
|
|
583 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
584 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
585 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
586 | # // Door: door/special door/gates + keys |
|
|
587 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
588 | # } |
|
|
589 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
590 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
591 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
592 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
593 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
594 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
595 | # arch_type == 122 || arch_type == 3)) { |
|
|
596 | # // Equipment: weapons/armour/wands/rods |
|
|
597 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
598 | # } |
|
|
599 | # |
|
|
600 | # return(edit_type); |
|
|
601 | # |
|
|
602 | # |
|
|
603 | } |
|
|
604 | |
|
|
605 | sub cache_file($$&&) { |
|
|
606 | my ($src, $cache, $load, $create) = @_; |
|
|
607 | |
|
|
608 | my ($size, $mtime) = (stat $src)[7,9] |
|
|
609 | or Carp::croak "$src: $!"; |
|
|
610 | |
|
|
611 | if (-e $cache) { |
|
|
612 | my $ref = eval { load_ref $cache }; |
|
|
613 | |
|
|
614 | if ($ref->{version} == 1 |
|
|
615 | && $ref->{size} == $size |
|
|
616 | && $ref->{mtime} == $mtime |
|
|
617 | && eval { $load->($ref->{data}); 1 }) { |
|
|
618 | return; |
|
|
619 | } |
|
|
620 | } |
|
|
621 | |
|
|
622 | my $ref = { |
|
|
623 | version => 1, |
|
|
624 | size => $size, |
|
|
625 | mtime => $mtime, |
|
|
626 | data => $create->(), |
155 | } |
627 | }; |
156 | |
628 | |
157 | $meta{width} = $mapx; |
629 | $load->($ref->{data}); |
158 | $meta{height} = $mapy; |
|
|
159 | $meta{map} = $map; |
|
|
160 | |
630 | |
161 | \%meta |
631 | save_ref $ref, $cache; |
162 | } |
632 | } |
163 | |
633 | |
164 | sub init($) { |
634 | =item set_libdir $path |
165 | my ($cachedir) = @_; |
|
|
166 | |
635 | |
167 | $ARCH = read_arch "$LIB/archetypes", "$cachedir/archetypes.pst"; |
636 | Sets the library directory to the given path |
|
|
637 | (default: $ENV{CROSSFIRE_LIBDIR}). |
|
|
638 | |
|
|
639 | You have to (re-)load the archetypes and tilecache manually after steting |
|
|
640 | the library path. |
|
|
641 | |
|
|
642 | =cut |
|
|
643 | |
|
|
644 | sub set_libdir($) { |
|
|
645 | $LIB = $_[0]; |
|
|
646 | } |
|
|
647 | |
|
|
648 | =item load_archetypes |
|
|
649 | |
|
|
650 | (Re-)Load archetypes into %ARCH. |
|
|
651 | |
|
|
652 | =cut |
|
|
653 | |
|
|
654 | sub load_archetypes() { |
|
|
655 | cache_file "$LIB/archetypes", "$VARDIR/archetypes.pst", sub { |
|
|
656 | *ARCH = $_[0]; |
|
|
657 | }, sub { |
|
|
658 | read_arch "$LIB/archetypes" |
|
|
659 | }; |
|
|
660 | } |
|
|
661 | |
|
|
662 | =item load_tilecache |
|
|
663 | |
|
|
664 | (Re-)Load %TILE and %FACE. |
|
|
665 | |
|
|
666 | =cut |
|
|
667 | |
|
|
668 | sub load_tilecache() { |
|
|
669 | require Gtk2; |
|
|
670 | |
|
|
671 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
|
|
672 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
673 | or die "$VARDIR/tilecache.png: $!"; |
|
|
674 | *FACE = $_[0]; |
|
|
675 | }, sub { |
|
|
676 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
677 | |
|
|
678 | my %cache; |
|
|
679 | |
|
|
680 | my $idx = 0; |
|
|
681 | |
|
|
682 | for my $name (sort keys %$tile) { |
|
|
683 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
684 | $pb->write ($tile->{$name}); |
|
|
685 | $pb->close; |
|
|
686 | my $pb = $pb->get_pixbuf; |
|
|
687 | |
|
|
688 | my $tile = $cache{$name} = { |
|
|
689 | pb => $pb, |
|
|
690 | idx => $idx, |
|
|
691 | w => int $pb->get_width / TILESIZE, |
|
|
692 | h => int $pb->get_height / TILESIZE, |
|
|
693 | }; |
|
|
694 | |
|
|
695 | |
|
|
696 | $idx += $tile->{w} * $tile->{h}; |
|
|
697 | } |
|
|
698 | |
|
|
699 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
700 | |
|
|
701 | while (my ($name, $tile) = each %cache) { |
|
|
702 | my $tpb = delete $tile->{pb}; |
|
|
703 | my $ofs = $tile->{idx}; |
|
|
704 | |
|
|
705 | for my $x (0 .. $tile->{w} - 1) { |
|
|
706 | for my $y (0 .. $tile->{h} - 1) { |
|
|
707 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
708 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
709 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
710 | } |
|
|
711 | } |
|
|
712 | } |
|
|
713 | |
|
|
714 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
715 | |
|
|
716 | \%cache |
|
|
717 | }; |
168 | } |
718 | } |
169 | |
719 | |
170 | =head1 AUTHOR |
720 | =head1 AUTHOR |
171 | |
721 | |
172 | Marc Lehmann <schmorp@schmorp.de> |
722 | Marc Lehmann <schmorp@schmorp.de> |