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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.80 by root, Tue Feb 6 22:08:14 2007 UTC vs.
Revision 1.98 by root, Sun Mar 11 00:34:12 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '0.97';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
58 qw(move_type move_block move_allow move_on move_off move_slow); 58 qw(move_type move_block move_allow move_on move_off move_slow);
59 59
60# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 61# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
63 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 64 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 65 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 66 darkness width height enter_x enter_y msg maplore
66 unique template 67 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 68 outdoor temp pressure humid windspeed winddir sky nosmooth
138sub MOVE_FLY_HIGH (){ 0x04 } 139sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 140sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 141sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 142sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 143sub MOVE_KNOWN (){ 0x1f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 144sub MOVE_ALL (){ 0x10000 } # very special value
145
146our %MOVE_TYPE = (
147 walk => MOVE_WALK,
148 fly_low => MOVE_FLY_LOW,
149 fly_high => MOVE_FLY_HIGH,
150 flying => MOVE_FLYING,
151 swim => MOVE_SWIM,
152 boat => MOVE_BOAT,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = qw(all walk flying fly_low fly_high swim boat);
157
158{
159 package Crossfire::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Crossfire::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Crossfire::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Crossfire::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Crossfire::MOVE_TYPE) {
235 my $bit = $Crossfire::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
145 244
146sub load_ref($) { 245sub load_ref($) {
147 my ($path) = @_; 246 my ($path) = @_;
148 247
149 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
199 while (my ($k, $v) = each %attack_mask) { 298 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; 299 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 } 300 }
202} 301}
203 302
303my %MATERIAL = reverse
304 paper => 1,
305 iron => 2,
306 glass => 4,
307 leather => 8,
308 wood => 16,
309 organic => 32,
310 stone => 64,
311 cloth => 128,
312 adamant => 256,
313 liquid => 512,
314 tin => 1024,
315 bone => 2048,
316 ice => 4096,
317
318 # guesses
319 runestone => 12,
320 bronze => 18,
321 "ancient wood" => 20,
322 glass => 36,
323 marble => 66,
324 ice => 68,
325 stone => 70,
326 stone => 80,
327 cloth => 136,
328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
331 blood => 544,
332;
333
204# object as in "Object xxx", i.e. archetypes 334# object as in "Object xxx", i.e. archetypes
205sub normalize_object($) { 335sub normalize_object($) {
206 my ($ob) = @_; 336 my ($ob) = @_;
207 337
338 # convert material bitset to materialname, if possible
339 if (exists $ob->{material}) {
340 if (!$ob->{material}) {
341 delete $ob->{material};
342 } elsif (exists $ob->{materialname}) {
343 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
344 delete $ob->{material};
345 } else {
346 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
347 delete $ob->{material}; # assume materilname is more specific and nuke material
348 }
349 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350 delete $ob->{material};
351 $ob->{materialname} = $name;
352 } else {
353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
354 }
355 }
356
357 # color_fg is used as default for magicmap if magicmap does not exist
358 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
359
208 # nuke outdated or never supported fields 360 # nuke outdated or never supported fields
209 delete @$ob{qw( 361 delete @$ob{qw(
210 can_knockback can_parry can_impale can_cut can_dam_armour 362 can_knockback can_parry can_impale can_cut can_dam_armour
211 can_apply pass_thru can_pass_thru 363 can_apply pass_thru can_pass_thru color_bg color_fg
212 )}; 364 )};
213 365
214 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 366 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
215 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 367 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
216 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 368 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
217 369
218 # convert movement strings to bitsets 370 # convert movement strings to bitsets
219 for my $attr (keys %FIELD_MOVEMENT) { 371 for my $attr (keys %FIELD_MOVEMENT) {
220 next unless exists $ob->{$attr}; 372 next unless exists $ob->{$attr};
221 373
222 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 374 $ob->{$attr} = new Crossfire::MoveType $ob->{$attr};
223
224 next if $ob->{$attr} =~ /^\d+$/;
225
226 my $flags = 0;
227
228 # assume list
229 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
230 $flags |= MOVE_WALK if $flag eq "walk";
231 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
232 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
233 $flags |= MOVE_FLYING if $flag eq "flying";
234 $flags |= MOVE_SWIM if $flag eq "swim";
235 $flags |= MOVE_BOAT if $flag eq "boat";
236 $flags |= MOVE_ALL if $flag eq "all";
237
238 $flags &= ~MOVE_WALK if $flag eq "-walk";
239 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
240 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
241 $flags &= ~MOVE_FLYING if $flag eq "-flying";
242 $flags &= ~MOVE_SWIM if $flag eq "-swim";
243 $flags &= ~MOVE_BOAT if $flag eq "-boat";
244 $flags &= ~MOVE_ALL if $flag eq "-all";
245 }
246
247 $ob->{$attr} = $flags;
248 } 375 }
249 376
250 # convert outdated movement flags to new movement sets 377 # convert outdated movement flags to new movement sets
251 if (defined (my $v = delete $ob->{no_pass})) { 378 if (defined (my $v = delete $ob->{no_pass})) {
252 $ob->{move_block} = $v ? MOVE_ALL : 0; 379 $ob->{move_block} = new Crossfire::MoveType $v ? "all" : "";
253 } 380 }
254 if (defined (my $v = delete $ob->{slow_move})) { 381 if (defined (my $v = delete $ob->{slow_move})) {
255 $ob->{move_slow} |= MOVE_WALK; 382 $ob->{move_slow} += "walk";
256 $ob->{move_slow_penalty} = $v; 383 $ob->{move_slow_penalty} = $v;
257 } 384 }
258 if (defined (my $v = delete $ob->{walk_on})) { 385 if (defined (my $v = delete $ob->{walk_on})) {
259 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 386 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
260 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
261 : $ob->{move_on} & ~MOVE_WALK;
262 } 387 }
263 if (defined (my $v = delete $ob->{walk_off})) { 388 if (defined (my $v = delete $ob->{walk_off})) {
264 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 389 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
265 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
266 : $ob->{move_off} & ~MOVE_WALK;
267 } 390 }
268 if (defined (my $v = delete $ob->{fly_on})) { 391 if (defined (my $v = delete $ob->{fly_on})) {
269 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 392 $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
270 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
271 : $ob->{move_on} & ~MOVE_FLY_LOW;
272 } 393 }
273 if (defined (my $v = delete $ob->{fly_off})) { 394 if (defined (my $v = delete $ob->{fly_off})) {
274 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 395 $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
275 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
276 : $ob->{move_off} & ~MOVE_FLY_LOW;
277 } 396 }
278 if (defined (my $v = delete $ob->{flying})) { 397 if (defined (my $v = delete $ob->{flying})) {
279 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 398 $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
280 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
281 : $ob->{move_type} & ~MOVE_FLY_LOW;
282 } 399 }
283 400
284 # convert idiotic event_xxx things into objects 401 # convert idiotic event_xxx things into objects
285 while (my ($event, $subtype) = each %EVENT_TYPE) { 402 while (my ($event, $subtype) = each %EVENT_TYPE) {
286 if (exists $ob->{"event_${event}_plugin"}) { 403 if (exists $ob->{"event_${event}_plugin"}) {
421 push @{ $arc{anim} }, $_; 538 push @{ $arc{anim} }, $_;
422 } 539 }
423 } elsif (/^(\S+)\s*(.*)$/) { 540 } elsif (/^(\S+)\s*(.*)$/) {
424 $arc{lc $1} = $2; 541 $arc{lc $1} = $2;
425 } elsif (/^\s*#/) { 542 } elsif (/^\s*#/) {
426 $arc{_comment} .= $_; 543 $arc{_comment} .= "$_\n";
427 544
428 } elsif (/^\s*$/) { 545 } elsif (/^\s*$/) {
429 # 546 #
430 } else { 547 } else {
431 warn "$path: unparsable line '$_' in arch $arc{_name}"; 548 warn "$path: unparsable line '$_' in arch $arc{_name}";
437 554
438 while (<$fh>) { 555 while (<$fh>) {
439 s/\s+$//; 556 s/\s+$//;
440 if (/^more$/i) { 557 if (/^more$/i) {
441 $more = $prev; 558 $more = $prev;
442 } elsif (/^\s*#/) {
443 $comment .= $_;
444 } elsif (/^object (\S+)$/i) { 559 } elsif (/^object (\S+)$/i) {
445 my $name = $1; 560 my $name = $1;
446 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); 561 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
562 undef $comment;
447 delete $arc{_comment} unless length $arc{_comment}; 563 delete $arc{_comment} unless length $arc{_comment};
448 $arc->{_atype} = 'object'; 564 $arc->{_atype} = 'object';
449 565
450 if ($more) { 566 if ($more) {
451 $more->{more} = $arc; 567 $more->{more} = $arc;
455 $prev = $arc; 571 $prev = $arc;
456 $more = undef; 572 $more = undef;
457 } elsif (/^arch (\S+)$/i) { 573 } elsif (/^arch (\S+)$/i) {
458 my $name = $1; 574 my $name = $1;
459 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); 575 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
576 undef $comment;
460 delete $arc{_comment} unless length $arc{_comment}; 577 delete $arc{_comment} unless length $arc{_comment};
461 $arc->{_atype} = 'arch'; 578 $arc->{_atype} = 'arch';
462 579
463 if ($more) { 580 if ($more) {
464 $more->{more} = $arc; 581 $more->{more} = $arc;
474 push @{$toplevel->{lev_array}}, $_+0; 591 push @{$toplevel->{lev_array}}, $_+0;
475 } 592 }
476 } else { 593 } else {
477 $toplevel->{$1} = $2; 594 $toplevel->{$1} = $2;
478 } 595 }
596 } elsif (/^\s*#/) {
597 $comment .= "$_\n";
479 } elsif (/^\s*($|#)/) { 598 } elsif (/^\s*($|#)/) {
480 # 599 #
481 } else { 600 } else {
482 die "$path: unparseable top-level line '$_'"; 601 die "$path: unparseable top-level line '$_'";
483 } 602 }
503 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 622 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
504 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 623 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
505 | (delete $a{attack_movement_bits_4_7}); 624 | (delete $a{attack_movement_bits_4_7});
506 } 625 }
507 626
627 if (my $comment = delete $a{_comment}) {
628 if ($comment =~ /[^\n\s#]/) {
629 $str .= $comment;
630 }
631 }
632
508 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; 633 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
509 634
510 my $inv = delete $a{inventory}; 635 my $inv = delete $a{inventory};
511 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 636 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
512 my $anim = delete $a{anim}; 637 my $anim = delete $a{anim};
638
639 if ($a{_atype} eq 'object') {
640 $str .= join "\n", "anim", @$anim, "mina\n"
641 if $anim;
642 }
513 643
514 my @kv; 644 my @kv;
515 645
516 for ($a{_name} eq "map" 646 for ($a{_name} eq "map"
517 ? @Crossfire::FIELD_ORDER_MAP 647 ? @Crossfire::FIELD_ORDER_MAP
529 my ($k, $v) = @$_; 659 my ($k, $v) = @$_;
530 660
531 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 661 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
532 $v =~ s/\n$//; 662 $v =~ s/\n$//;
533 $str .= "$k\n$v\n$end\n"; 663 $str .= "$k\n$v\n$end\n";
534 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
535 if ($v & ~Crossfire::MOVE_ALL or !$v) {
536 $str .= "$k $v\n";
537
538 } elsif ($v & Crossfire::MOVE_ALLBIT) {
539 $str .= "$k all";
540
541 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
542 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
543 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
544 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
545 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
546
547 $str .= "\n";
548
549 } else {
550 $str .= $k;
551
552 $str .= " walk" if $v & Crossfire::MOVE_WALK;
553 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
554 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
555 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
556 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
557
558 $str .= "\n";
559 }
560 } else { 664 } else {
561 $str .= "$k $v\n"; 665 $str .= "$k $v\n";
562 } 666 }
563 } 667 }
564 668
565 if ($inv) { 669 if ($inv) {
566 $append->($_) for @$inv; 670 $append->($_) for @$inv;
567 } 671 }
568 672
673 $str .= "end\n";
674
569 if ($a{_atype} eq 'object') { 675 if ($a{_atype} eq 'object') {
570 $str .= join "\n", "anim", @$anim, "mina\n" 676 if ($more) {
571 if $anim;
572 }
573
574 $str .= "end\n";
575
576 if (($a{_atype} eq 'object') && $more) {
577 $str .= "\nmore\n"; 677 $str .= "more\n";
578 $append->($more) if $more; 678 $append->($more) if $more;
679 } else {
680 $str .= "\n";
681 }
579 } 682 }
580 }; 683 };
581 684
582 for (@$arch) { 685 for (@$arch) {
583 $append->($_); 686 $append->($_);
733 ]; 836 ];
734 837
735 $attr 838 $attr
736} 839}
737 840
738sub arch_edit_sections {
739# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
740# edit_type = 0;
741# else if (edit_type != 0) {
742# // all flags from 'check_type' must be unset in this arch because they get recalculated now
743# edit_type &= ~check_type;
744# }
745#
746# }
747# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
748# getAttributeValue("alive", defarch) == 1 &&
749# (getAttributeValue("monster", defarch) == 1 ||
750# getAttributeValue("generator", defarch) == 1)) {
751# // Monster: monsters/npcs/generators
752# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
753# }
754# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
755# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
756# // Walls
757# edit_type |= IGUIConstants.TILE_EDIT_WALL;
758# }
759# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
760# getAttributeValue("connected", defarch) != 0) {
761# // Connected Objects
762# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
763# }
764# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
765# arch_type == 66 || arch_type == 41 || arch_type == 95) {
766# // Exit: teleporter/exit/trapdoors
767# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
768# }
769# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
770# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
771# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
772# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
773# arch_type == 124 || arch_type == 130)) {
774# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
775# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
776# }
777# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
778# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
779# arch_type == 91 || arch_type == 21 || arch_type == 24) {
780# // Door: door/special door/gates + keys
781# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
782# }
783# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
784# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
785# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
786# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
787# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
788# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
789# arch_type == 122 || arch_type == 3)) {
790# // Equipment: weapons/armour/wands/rods
791# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
792# }
793#
794# return(edit_type);
795#
796#
797}
798
799sub cache_file($$&&) { 841sub cache_file($$&&) {
800 my ($src, $cache, $load, $create) = @_; 842 my ($src, $cache, $load, $create) = @_;
801 843
802 my ($size, $mtime) = (stat $src)[7,9] 844 my ($size, $mtime) = (stat $src)[7,9]
803 or Carp::croak "$src: $!"; 845 or Carp::croak "$src: $!";

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