… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '0.99'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
24 | use JSON::XS qw(from_json to_json); |
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
25 | |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
26 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
37 | |
27 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
28 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
29 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
48 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
49 | |
60 | # same as in server save routine, to (hopefully) be compatible |
50 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
51 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
52 | our @FIELD_ORDER_MAP = (qw( |
|
|
53 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
54 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | shopitems shopgreed shopmin shopmax shoprace |
55 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
56 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
57 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
58 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
59 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
60 | )); |
70 | |
61 | |
71 | our @FIELD_ORDER = (qw( |
62 | our @FIELD_ORDER = (qw( |
|
|
63 | inherit |
|
|
64 | |
72 | elevation |
65 | elevation |
73 | |
66 | |
74 | name name_pl custom_name attach title race |
67 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
68 | slaying skill msg lore other_arch |
76 | #todo-events |
|
|
77 | animation is_animated |
69 | face animation is_animated |
|
|
70 | magicmap smoothlevel smoothface |
78 | str dex con wis pow cha int |
71 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
72 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
73 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
74 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
75 | nrof level direction type subtype attacktype |
… | |
… | |
90 | resist_life_stealing resist_disease |
83 | resist_life_stealing resist_disease |
91 | |
84 | |
92 | path_attuned path_repelled path_denied material materialname |
85 | path_attuned path_repelled path_denied material materialname |
93 | value carrying weight invisible state magic |
86 | value carrying weight invisible state magic |
94 | last_heal last_sp last_grace last_eat |
87 | last_heal last_sp last_grace last_eat |
95 | connected glow_radius randomitems npx_status npc_program |
88 | connected glow_radius randomitems tresure_env npx_status npc_program |
96 | run_away pick_up container will_apply smoothlevel |
89 | run_away pick_up container will_apply smoothlevel |
97 | current_weapon_script weapontype tooltype elevation client_type |
90 | current_weapon_script weapontype tooltype elevation client_type |
98 | item_power duration range |
91 | item_power duration range |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
92 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
93 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
104 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
105 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
106 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
107 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
108 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
|
109 | precious |
116 | |
110 | |
117 | body_range body_arm body_torso body_head body_neck body_skill |
111 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
112 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | )); |
113 | )); |
120 | |
114 | |
… | |
… | |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
131 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
132 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
133 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
134 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
135 | sub MOVE_BOAT (){ 0x10 } |
|
|
136 | sub MOVE_SHIP (){ 0x20 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
137 | sub MOVE_KNOWN (){ 0x3f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
138 | sub MOVE_ALL (){ 0x10000 } # very special value |
|
|
139 | |
|
|
140 | our %MOVE_TYPE = ( |
|
|
141 | walk => MOVE_WALK, |
|
|
142 | fly_low => MOVE_FLY_LOW, |
|
|
143 | fly_high => MOVE_FLY_HIGH, |
|
|
144 | flying => MOVE_FLYING, |
|
|
145 | swim => MOVE_SWIM, |
|
|
146 | boat => MOVE_BOAT, |
|
|
147 | ship => MOVE_SHIP, |
|
|
148 | all => MOVE_ALL, |
|
|
149 | ); |
|
|
150 | |
|
|
151 | our @MOVE_TYPE = keys %MOVE_TYPE; |
|
|
152 | |
|
|
153 | { |
|
|
154 | package Crossfire::MoveType; |
|
|
155 | |
|
|
156 | use overload |
|
|
157 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
|
|
158 | '""' => \&as_string, |
|
|
159 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
|
|
160 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
|
|
161 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
162 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
|
|
163 | 'x=' => sub { |
|
|
164 | my $cur = $_[0] >= $_[1]; |
|
|
165 | if (!defined $cur) { |
|
|
166 | if ($_[0] >= "all") { |
|
|
167 | $_[0] -= $_[1]; |
|
|
168 | } else { |
|
|
169 | $_[0] += $_[1]; |
|
|
170 | } |
|
|
171 | } elsif ($cur) { |
|
|
172 | $_[0] -= $_[1]; |
|
|
173 | } else { |
|
|
174 | $_[0] /= $_[1]; |
|
|
175 | } |
|
|
176 | |
|
|
177 | $_[0] |
|
|
178 | }, |
|
|
179 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
|
|
180 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
|
|
181 | ; |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub Crossfire::MoveType::new { |
|
|
185 | my ($class, $string) = @_; |
|
|
186 | |
|
|
187 | my $mask; |
|
|
188 | my $value; |
|
|
189 | |
|
|
190 | if ($string =~ /^\s*\d+\s*$/) { |
|
|
191 | $mask = MOVE_ALL; |
|
|
192 | $value = $string+0; |
|
|
193 | } else { |
|
|
194 | for (split /\s+/, lc $string) { |
|
|
195 | if (s/^-//) { |
|
|
196 | $mask |= $MOVE_TYPE{$_}; |
|
|
197 | $value &= ~$MOVE_TYPE{$_}; |
|
|
198 | } else { |
|
|
199 | $mask |= $MOVE_TYPE{$_}; |
|
|
200 | $value |= $MOVE_TYPE{$_}; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | (bless [$mask, $value], $class)->normalise |
|
|
206 | } |
|
|
207 | |
|
|
208 | sub Crossfire::MoveType::normalise { |
|
|
209 | my ($self) = @_; |
|
|
210 | |
|
|
211 | if ($self->[0] & MOVE_ALL) { |
|
|
212 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
|
|
213 | $self->[0] &= $mask; |
|
|
214 | $self->[1] &= $mask; |
|
|
215 | } |
|
|
216 | |
|
|
217 | $self->[1] &= $self->[0]; |
|
|
218 | |
|
|
219 | $self |
|
|
220 | } |
|
|
221 | |
|
|
222 | sub Crossfire::MoveType::as_string { |
|
|
223 | my ($self) = @_; |
|
|
224 | |
|
|
225 | my @res; |
|
|
226 | |
|
|
227 | my ($mask, $value) = @$self; |
|
|
228 | |
|
|
229 | for (@Crossfire::MOVE_TYPE) { |
|
|
230 | my $bit = $Crossfire::MOVE_TYPE{$_}; |
|
|
231 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
|
|
232 | $mask &= ~$bit; |
|
|
233 | push @res, $value & $bit ? $_ : "-$_"; |
|
|
234 | } |
|
|
235 | } |
|
|
236 | |
|
|
237 | join " ", @res |
|
|
238 | } |
145 | |
239 | |
146 | sub load_ref($) { |
240 | sub load_ref($) { |
147 | my ($path) = @_; |
241 | my ($path) = @_; |
148 | |
242 | |
149 | open my $fh, "<:raw:perlio", $path |
243 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
199 | while (my ($k, $v) = each %attack_mask) { |
293 | while (my ($k, $v) = each %attack_mask) { |
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
294 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
201 | } |
295 | } |
202 | } |
296 | } |
203 | |
297 | |
|
|
298 | my %MATERIAL = reverse |
|
|
299 | paper => 1, |
|
|
300 | iron => 2, |
|
|
301 | glass => 4, |
|
|
302 | leather => 8, |
|
|
303 | wood => 16, |
|
|
304 | organic => 32, |
|
|
305 | stone => 64, |
|
|
306 | cloth => 128, |
|
|
307 | adamant => 256, |
|
|
308 | liquid => 512, |
|
|
309 | tin => 1024, |
|
|
310 | bone => 2048, |
|
|
311 | ice => 4096, |
|
|
312 | |
|
|
313 | # guesses |
|
|
314 | runestone => 12, |
|
|
315 | bronze => 18, |
|
|
316 | "ancient wood" => 20, |
|
|
317 | glass => 36, |
|
|
318 | marble => 66, |
|
|
319 | ice => 68, |
|
|
320 | stone => 70, |
|
|
321 | stone => 80, |
|
|
322 | cloth => 136, |
|
|
323 | ironwood => 144, |
|
|
324 | adamantium => 258, |
|
|
325 | glacium => 260, |
|
|
326 | blood => 544, |
|
|
327 | ; |
|
|
328 | |
204 | # object as in "Object xxx", i.e. archetypes |
329 | # object as in "Object xxx", i.e. archetypes |
205 | sub normalize_object($) { |
330 | sub normalize_object($) { |
206 | my ($ob) = @_; |
331 | my ($ob) = @_; |
207 | |
332 | |
|
|
333 | # convert material bitset to materialname, if possible |
|
|
334 | if (exists $ob->{material}) { |
|
|
335 | if (!$ob->{material}) { |
|
|
336 | delete $ob->{material}; |
|
|
337 | } elsif (exists $ob->{materialname}) { |
|
|
338 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
339 | delete $ob->{material}; |
|
|
340 | } else { |
|
|
341 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
342 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
343 | } |
|
|
344 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
345 | delete $ob->{material}; |
|
|
346 | $ob->{materialname} = $name; |
|
|
347 | } else { |
|
|
348 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
349 | } |
|
|
350 | } |
|
|
351 | |
|
|
352 | # check whether attachment is the same as in the archetype |
|
|
353 | if (exists $ob->{attach}) { |
|
|
354 | my $arch = $ARCH{$ob->{_name}}; |
|
|
355 | my $js = JSON::XS->new->utf8->canonical (1); |
|
|
356 | |
|
|
357 | if (defined $arch->{attach} |
|
|
358 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
|
|
359 | delete $ob->{attach} |
|
|
360 | } |
|
|
361 | } |
|
|
362 | |
|
|
363 | # color_fg is used as default for magicmap if magicmap does not exist |
|
|
364 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
|
|
365 | |
208 | # nuke outdated or never supported fields |
366 | # nuke outdated or never supported fields |
209 | delete @$ob{qw( |
367 | delete @$ob{qw( |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
368 | can_knockback can_parry can_impale can_cut can_dam_armour |
211 | can_apply pass_thru can_pass_thru |
369 | can_apply pass_thru can_pass_thru color_bg color_fg |
212 | )}; |
370 | )}; |
213 | |
371 | |
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
372 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
373 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
374 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
217 | |
375 | |
218 | # convert movement strings to bitsets |
376 | # convert movement strings to bitsets |
219 | for my $attr (keys %FIELD_MOVEMENT) { |
377 | for my $attr (keys %FIELD_MOVEMENT) { |
220 | next unless exists $ob->{$attr}; |
378 | next unless exists $ob->{$attr}; |
221 | |
379 | |
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
380 | $ob->{$attr} = new Crossfire::MoveType $ob->{$attr}; |
223 | |
|
|
224 | next if $ob->{$attr} =~ /^\d+$/; |
|
|
225 | |
|
|
226 | my $flags = 0; |
|
|
227 | |
|
|
228 | # assume list |
|
|
229 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
|
|
230 | $flags |= MOVE_WALK if $flag eq "walk"; |
|
|
231 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
|
|
232 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
|
|
233 | $flags |= MOVE_FLYING if $flag eq "flying"; |
|
|
234 | $flags |= MOVE_SWIM if $flag eq "swim"; |
|
|
235 | $flags |= MOVE_BOAT if $flag eq "boat"; |
|
|
236 | $flags |= MOVE_ALL if $flag eq "all"; |
|
|
237 | |
|
|
238 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
|
|
239 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
|
|
240 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
|
|
241 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
|
|
242 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
|
|
243 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
|
|
244 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
|
|
245 | } |
|
|
246 | |
|
|
247 | $ob->{$attr} = $flags; |
|
|
248 | } |
381 | } |
249 | |
382 | |
250 | # convert outdated movement flags to new movement sets |
383 | # convert outdated movement flags to new movement sets |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
384 | if (defined (my $v = delete $ob->{no_pass})) { |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
385 | $ob->{move_block} = new Crossfire::MoveType $v ? "all" : ""; |
253 | } |
386 | } |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
387 | if (defined (my $v = delete $ob->{slow_move})) { |
255 | $ob->{move_slow} |= MOVE_WALK; |
388 | $ob->{move_slow} += "walk"; |
256 | $ob->{move_slow_penalty} = $v; |
389 | $ob->{move_slow_penalty} = $v; |
257 | } |
390 | } |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
391 | if (defined (my $v = delete $ob->{walk_on})) { |
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
392 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
|
|
261 | : $ob->{move_on} & ~MOVE_WALK; |
|
|
262 | } |
393 | } |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
394 | if (defined (my $v = delete $ob->{walk_off})) { |
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
395 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
|
|
266 | : $ob->{move_off} & ~MOVE_WALK; |
|
|
267 | } |
396 | } |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
397 | if (defined (my $v = delete $ob->{fly_on})) { |
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
398 | $ob->{move_on} ||= new Crossfire::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
|
|
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
|
|
272 | } |
399 | } |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
400 | if (defined (my $v = delete $ob->{fly_off})) { |
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
401 | $ob->{move_off} ||= new Crossfire::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
|
|
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
|
|
277 | } |
402 | } |
278 | if (defined (my $v = delete $ob->{flying})) { |
403 | if (defined (my $v = delete $ob->{flying})) { |
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
404 | $ob->{move_type} ||= new Crossfire::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
282 | } |
405 | } |
283 | |
406 | |
284 | # convert idiotic event_xxx things into objects |
407 | # convert idiotic event_xxx things into objects |
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
408 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
286 | if (exists $ob->{"event_${event}_plugin"}) { |
409 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
517 | |
640 | |
518 | my $inv = delete $a{inventory}; |
641 | my $inv = delete $a{inventory}; |
519 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
642 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
520 | my $anim = delete $a{anim}; |
643 | my $anim = delete $a{anim}; |
521 | |
644 | |
|
|
645 | if ($a{_atype} eq 'object') { |
|
|
646 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
647 | if $anim; |
|
|
648 | } |
|
|
649 | |
522 | my @kv; |
650 | my @kv; |
523 | |
651 | |
524 | for ($a{_name} eq "map" |
652 | for ($a{_name} eq "map" |
525 | ? @Crossfire::FIELD_ORDER_MAP |
653 | ? @Crossfire::FIELD_ORDER_MAP |
526 | : @Crossfire::FIELD_ORDER) { |
654 | : @Crossfire::FIELD_ORDER) { |
… | |
… | |
537 | my ($k, $v) = @$_; |
665 | my ($k, $v) = @$_; |
538 | |
666 | |
539 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
667 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
540 | $v =~ s/\n$//; |
668 | $v =~ s/\n$//; |
541 | $str .= "$k\n$v\n$end\n"; |
669 | $str .= "$k\n$v\n$end\n"; |
542 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
543 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
544 | $str .= "$k $v\n"; |
|
|
545 | |
|
|
546 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
547 | $str .= "$k all"; |
|
|
548 | |
|
|
549 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
550 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
551 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
552 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
553 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
554 | |
|
|
555 | $str .= "\n"; |
|
|
556 | |
|
|
557 | } else { |
|
|
558 | $str .= $k; |
|
|
559 | |
|
|
560 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
561 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
562 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
563 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
564 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
565 | |
|
|
566 | $str .= "\n"; |
|
|
567 | } |
|
|
568 | } else { |
670 | } else { |
569 | $str .= "$k $v\n"; |
671 | $str .= "$k $v\n"; |
570 | } |
672 | } |
571 | } |
673 | } |
572 | |
674 | |
573 | if ($inv) { |
675 | if ($inv) { |
574 | $append->($_) for @$inv; |
676 | $append->($_) for @$inv; |
575 | } |
|
|
576 | |
|
|
577 | if ($a{_atype} eq 'object') { |
|
|
578 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
579 | if $anim; |
|
|
580 | } |
677 | } |
581 | |
678 | |
582 | $str .= "end\n"; |
679 | $str .= "end\n"; |
583 | |
680 | |
584 | if ($a{_atype} eq 'object') { |
681 | if ($a{_atype} eq 'object') { |
… | |
… | |
745 | ]; |
842 | ]; |
746 | |
843 | |
747 | $attr |
844 | $attr |
748 | } |
845 | } |
749 | |
846 | |
750 | sub arch_edit_sections { |
|
|
751 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
752 | # edit_type = 0; |
|
|
753 | # else if (edit_type != 0) { |
|
|
754 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
755 | # edit_type &= ~check_type; |
|
|
756 | # } |
|
|
757 | # |
|
|
758 | # } |
|
|
759 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
760 | # getAttributeValue("alive", defarch) == 1 && |
|
|
761 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
762 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
763 | # // Monster: monsters/npcs/generators |
|
|
764 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
765 | # } |
|
|
766 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
767 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
768 | # // Walls |
|
|
769 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
770 | # } |
|
|
771 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
772 | # getAttributeValue("connected", defarch) != 0) { |
|
|
773 | # // Connected Objects |
|
|
774 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
775 | # } |
|
|
776 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
777 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
778 | # // Exit: teleporter/exit/trapdoors |
|
|
779 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
780 | # } |
|
|
781 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
782 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
783 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
784 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
785 | # arch_type == 124 || arch_type == 130)) { |
|
|
786 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
787 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
788 | # } |
|
|
789 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
790 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
791 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
792 | # // Door: door/special door/gates + keys |
|
|
793 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
794 | # } |
|
|
795 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
796 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
797 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
798 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
799 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
800 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
801 | # arch_type == 122 || arch_type == 3)) { |
|
|
802 | # // Equipment: weapons/armour/wands/rods |
|
|
803 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
804 | # } |
|
|
805 | # |
|
|
806 | # return(edit_type); |
|
|
807 | # |
|
|
808 | # |
|
|
809 | } |
|
|
810 | |
|
|
811 | sub cache_file($$&&) { |
847 | sub cache_file($$&&) { |
812 | my ($src, $cache, $load, $create) = @_; |
848 | my ($src, $cache, $load, $create) = @_; |
813 | |
849 | |
814 | my ($size, $mtime) = (stat $src)[7,9] |
850 | my ($size, $mtime) = (stat $src)[7,9] |
815 | or Carp::croak "$src: $!"; |
851 | or Carp::croak "$src: $!"; |
… | |
… | |
863 | }, sub { |
899 | }, sub { |
864 | read_arch "$LIB/archetypes" |
900 | read_arch "$LIB/archetypes" |
865 | }; |
901 | }; |
866 | } |
902 | } |
867 | |
903 | |
|
|
904 | sub construct_tilecache_pb { |
|
|
905 | my ($idx, $cache) = @_; |
|
|
906 | |
|
|
907 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
908 | |
|
|
909 | while (my ($name, $tile) = each %$cache) { |
|
|
910 | my $tpb = delete $tile->{pb}; |
|
|
911 | my $ofs = $tile->{idx}; |
|
|
912 | |
|
|
913 | for my $x (0 .. $tile->{w} - 1) { |
|
|
914 | for my $y (0 .. $tile->{h} - 1) { |
|
|
915 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
916 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
917 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
918 | } |
|
|
919 | } |
|
|
920 | } |
|
|
921 | |
|
|
922 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
923 | |
|
|
924 | $cache |
|
|
925 | } |
|
|
926 | |
|
|
927 | sub use_tilecache { |
|
|
928 | my ($face) = @_; |
|
|
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
930 | or die "$VARDIR/tilecache.png: $!"; |
|
|
931 | *FACE = $_[0]; |
|
|
932 | } |
|
|
933 | |
868 | =item load_tilecache |
934 | =item load_tilecache |
869 | |
935 | |
870 | (Re-)Load %TILE and %FACE. |
936 | (Re-)Load %TILE and %FACE. |
871 | |
937 | |
872 | =cut |
938 | =cut |
873 | |
939 | |
874 | sub load_tilecache() { |
940 | sub load_tilecache() { |
875 | require Gtk2; |
941 | require Gtk2; |
876 | |
942 | |
|
|
943 | if (-e "$LIB/crossfire.0") { # Crossfire1 version |
877 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
944 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", \&use_tilecache, |
878 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
945 | sub { |
879 | or die "$VARDIR/tilecache.png: $!"; |
|
|
880 | *FACE = $_[0]; |
|
|
881 | }, sub { |
|
|
882 | my $tile = read_pak "$LIB/crossfire.0"; |
946 | my $tile = read_pak "$LIB/crossfire.0"; |
883 | |
947 | |
884 | my %cache; |
948 | my %cache; |
885 | |
949 | |
886 | my $idx = 0; |
950 | my $idx = 0; |
887 | |
951 | |
888 | for my $name (sort keys %$tile) { |
952 | for my $name (sort keys %$tile) { |
889 | my $pb = new Gtk2::Gdk::PixbufLoader; |
953 | my $pb = new Gtk2::Gdk::PixbufLoader; |
890 | $pb->write ($tile->{$name}); |
954 | $pb->write ($tile->{$name}); |
891 | $pb->close; |
955 | $pb->close; |
892 | my $pb = $pb->get_pixbuf; |
956 | my $pb = $pb->get_pixbuf; |
893 | |
957 | |
894 | my $tile = $cache{$name} = { |
958 | my $tile = $cache{$name} = { |
895 | pb => $pb, |
959 | pb => $pb, |
896 | idx => $idx, |
960 | idx => $idx, |
897 | w => int $pb->get_width / TILESIZE, |
961 | w => int $pb->get_width / TILESIZE, |
898 | h => int $pb->get_height / TILESIZE, |
962 | h => int $pb->get_height / TILESIZE, |
|
|
963 | }; |
|
|
964 | |
|
|
965 | $idx += $tile->{w} * $tile->{h}; |
|
|
966 | } |
|
|
967 | |
|
|
968 | construct_tilecache_pb $idx, \%cache; |
|
|
969 | |
|
|
970 | \%cache |
899 | }; |
971 | }; |
|
|
972 | |
|
|
973 | } else { # Crossfire+ version |
|
|
974 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
|
|
975 | sub { |
|
|
976 | my %cache; |
|
|
977 | my $facedata = Storable::retrieve "$LIB/facedata"; |
|
|
978 | |
|
|
979 | $facedata->{version} == 2 |
|
|
980 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
981 | |
|
|
982 | my $faces = $facedata->{faceinfo}; |
|
|
983 | my $idx = 0; |
|
|
984 | |
|
|
985 | for (sort keys %$faces) { |
|
|
986 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
987 | |
|
|
988 | my $pb = new Gtk2::Gdk::PixbufLoader; |
|
|
989 | $pb->write ($info->{data32}); |
|
|
990 | $pb->close; |
|
|
991 | my $pb = $pb->get_pixbuf; |
|
|
992 | |
|
|
993 | my $tile = $cache{$face} = { |
|
|
994 | pb => $pb, |
|
|
995 | idx => $idx, |
|
|
996 | w => int $pb->get_width / TILESIZE, |
|
|
997 | h => int $pb->get_height / TILESIZE, |
900 | |
998 | }; |
901 | |
999 | |
902 | $idx += $tile->{w} * $tile->{h}; |
1000 | $idx += $tile->{w} * $tile->{h}; |
903 | } |
|
|
904 | |
|
|
905 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
906 | |
|
|
907 | while (my ($name, $tile) = each %cache) { |
|
|
908 | my $tpb = delete $tile->{pb}; |
|
|
909 | my $ofs = $tile->{idx}; |
|
|
910 | |
|
|
911 | for my $x (0 .. $tile->{w} - 1) { |
|
|
912 | for my $y (0 .. $tile->{h} - 1) { |
|
|
913 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
914 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
915 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
916 | } |
1001 | } |
|
|
1002 | |
|
|
1003 | construct_tilecache_pb $idx, \%cache; |
|
|
1004 | |
|
|
1005 | \%cache |
917 | } |
1006 | }; |
918 | } |
|
|
919 | |
|
|
920 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
921 | |
|
|
922 | \%cache |
|
|
923 | }; |
1007 | } |
924 | } |
1008 | } |
925 | |
1009 | |
926 | =head1 AUTHOR |
1010 | =head1 AUTHOR |
927 | |
1011 | |
928 | Marc Lehmann <schmorp@schmorp.de> |
1012 | Marc Lehmann <schmorp@schmorp.de> |