… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
42 | # not used yet, maybe alphabetical is ok |
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
|
|
60 | # same as in server save routine, to (hopefully) be compatible |
|
|
61 | # to the other editors. |
|
|
62 | our @FIELD_ORDER_MAP = (qw( |
|
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63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
|
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64 | shopitems shopgreed shopmin shopmax shoprace |
|
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65 | darkness width height enter_x enter_y msg maplore |
|
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66 | unique template |
|
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67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
|
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68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
|
|
69 | )); |
|
|
70 | |
43 | our @FIELD_ORDER = (qw(name name_pl)); |
71 | our @FIELD_ORDER = (qw( |
|
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72 | elevation |
|
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73 | |
|
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74 | name name_pl custom_name attach title race |
|
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75 | slaying skill msg lore other_arch face |
|
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76 | #todo-events |
|
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77 | animation is_animated |
|
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78 | str dex con wis pow cha int |
|
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79 | hp maxhp sp maxsp grace maxgrace |
|
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80 | exp perm_exp expmul |
|
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81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
|
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82 | nrof level direction type subtype attacktype |
|
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83 | |
|
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84 | resist_physical resist_magic resist_fire resist_electricity |
|
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85 | resist_cold resist_confusion resist_acid resist_drain |
|
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86 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
|
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87 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
|
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88 | resist_deplete resist_death resist_chaos resist_counterspell |
|
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89 | resist_godpower resist_holyword resist_blind resist_internal |
|
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90 | resist_life_stealing resist_disease |
|
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91 | |
|
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92 | path_attuned path_repelled path_denied material materialname |
|
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93 | value carrying weight invisible state magic |
|
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94 | last_heal last_sp last_grace last_eat |
|
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95 | connected glow_radius randomitems npx_status npc_program |
|
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96 | run_away pick_up container will_apply smoothlevel |
|
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97 | current_weapon_script weapontype tooltype elevation client_type |
|
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98 | item_power duration range |
|
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99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
|
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100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
|
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101 | |
|
|
102 | alive wiz was_wiz applied unpaid can_use_shield no_pick is_animated monster |
|
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103 | friendly generator is_thrown auto_apply treasure player sold see_invisible |
|
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104 | can_roll overlay_floor is_turnable is_used_up identified reflecting changing |
|
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105 | splitting hitback startequip blocksview undead scared unaggressive |
|
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106 | reflect_missile reflect_spell no_magic no_fix_player is_lightable tear_down |
|
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107 | run_away pick_up unique no_drop can_cast_spell can_use_scroll can_use_range |
|
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108 | can_use_bow can_use_armour can_use_weapon can_use_ring has_ready_range |
|
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109 | has_ready_bow xrays is_floor lifesave no_strength sleep stand_still |
|
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110 | random_move only_attack confused stealth cursed damned see_anywhere |
|
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111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
|
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112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
|
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113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
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114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
|
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115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
|
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116 | |
|
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117 | body_range body_arm body_torso body_head body_neck body_skill |
|
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118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
|
|
119 | )); |
|
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120 | |
|
|
121 | our %EVENT_TYPE = ( |
|
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122 | apply => 1, |
|
|
123 | attack => 2, |
|
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124 | death => 3, |
|
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125 | drop => 4, |
|
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126 | pickup => 5, |
|
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127 | say => 6, |
|
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128 | stop => 7, |
|
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129 | time => 8, |
|
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130 | throw => 9, |
|
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131 | trigger => 10, |
|
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132 | close => 11, |
|
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133 | timer => 12, |
|
|
134 | ); |
44 | |
135 | |
45 | sub MOVE_WALK (){ 0x01 } |
136 | sub MOVE_WALK (){ 0x01 } |
46 | sub MOVE_FLY_LOW (){ 0x02 } |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
47 | sub MOVE_FLY_HIGH (){ 0x04 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
48 | sub MOVE_FLYING (){ 0x06 } |
139 | sub MOVE_FLYING (){ 0x06 } |
49 | sub MOVE_SWIM (){ 0x08 } |
140 | sub MOVE_SWIM (){ 0x08 } |
50 | sub MOVE_BOAT (){ 0x10 } |
141 | sub MOVE_BOAT (){ 0x10 } |
|
|
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
51 | sub MOVE_ALL (){ 0xff } |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
52 | |
145 | |
53 | sub load_ref($) { |
146 | sub load_ref($) { |
54 | my ($path) = @_; |
147 | my ($path) = @_; |
55 | |
148 | |
56 | open my $fh, "<", $path |
149 | open my $fh, "<:raw:perlio", $path |
57 | or die "$path: $!"; |
150 | or die "$path: $!"; |
58 | binmode $fh; |
|
|
59 | local $/; |
151 | local $/; |
60 | |
152 | |
61 | thaw <$fh> |
153 | thaw <$fh> |
62 | } |
154 | } |
63 | |
155 | |
64 | sub save_ref($$) { |
156 | sub save_ref($$) { |
65 | my ($ref, $path) = @_; |
157 | my ($ref, $path) = @_; |
66 | |
158 | |
67 | open my $fh, ">", "$path~" |
159 | open my $fh, ">:raw:perlio", "$path~" |
68 | or die "$path~: $!"; |
160 | or die "$path~: $!"; |
69 | binmode $fh; |
|
|
70 | print $fh freeze $ref; |
161 | print $fh freeze $ref; |
71 | close $fh; |
162 | close $fh; |
72 | rename "$path~", $path |
163 | rename "$path~", $path |
73 | or die "$path: $!"; |
164 | or die "$path: $!"; |
74 | } |
165 | } |
75 | |
166 | |
|
|
167 | my %attack_mask = ( |
|
|
168 | physical => 0x00000001, |
|
|
169 | magic => 0x00000002, |
|
|
170 | fire => 0x00000004, |
|
|
171 | electricity => 0x00000008, |
|
|
172 | cold => 0x00000010, |
|
|
173 | confusion => 0x00000020, |
|
|
174 | acid => 0x00000040, |
|
|
175 | drain => 0x00000080, |
|
|
176 | weaponmagic => 0x00000100, |
|
|
177 | ghosthit => 0x00000200, |
|
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178 | poison => 0x00000400, |
|
|
179 | slow => 0x00000800, |
|
|
180 | paralyze => 0x00001000, |
|
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181 | turn_undead => 0x00002000, |
|
|
182 | fear => 0x00004000, |
|
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183 | cancellation => 0x00008000, |
|
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184 | deplete => 0x00010000, |
|
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185 | death => 0x00020000, |
|
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186 | chaos => 0x00040000, |
|
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187 | counterspell => 0x00080000, |
|
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188 | godpower => 0x00100000, |
|
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189 | holyword => 0x00200000, |
|
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190 | blind => 0x00400000, |
|
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191 | internal => 0x00800000, |
|
|
192 | life_stealing => 0x01000000, |
|
|
193 | disease => 0x02000000, |
|
|
194 | ); |
|
|
195 | |
|
|
196 | sub _add_resist($$$) { |
|
|
197 | my ($ob, $mask, $value) = @_; |
|
|
198 | |
|
|
199 | while (my ($k, $v) = each %attack_mask) { |
|
|
200 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
201 | } |
|
|
202 | } |
|
|
203 | |
|
|
204 | # object as in "Object xxx", i.e. archetypes |
76 | sub normalize_object($) { |
205 | sub normalize_object($) { |
77 | my ($ob) = @_; |
206 | my ($ob) = @_; |
78 | |
207 | |
|
|
208 | # nuke outdated or never supported fields |
79 | delete $ob->{$_} for qw( |
209 | delete @$ob{qw( |
80 | can_knockback can_parry can_impale can_cut can_dam_armour |
210 | can_knockback can_parry can_impale can_cut can_dam_armour |
81 | can_apply pass_thru can_pass_thru |
211 | can_apply pass_thru can_pass_thru |
82 | ); |
212 | )}; |
83 | |
213 | |
84 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
214 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
215 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
216 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
217 | |
|
|
218 | # convert movement strings to bitsets |
|
|
219 | for my $attr (keys %FIELD_MOVEMENT) { |
85 | next unless exists $ob->{$attr}; |
220 | next unless exists $ob->{$attr}; |
|
|
221 | |
|
|
222 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
223 | |
86 | next if $ob->{$attr} =~ /^\d+$/; |
224 | next if $ob->{$attr} =~ /^\d+$/; |
87 | |
225 | |
88 | my $flags = 0; |
226 | my $flags = 0; |
89 | |
227 | |
90 | # assume list |
228 | # assume list |
… | |
… | |
107 | } |
245 | } |
108 | |
246 | |
109 | $ob->{$attr} = $flags; |
247 | $ob->{$attr} = $flags; |
110 | } |
248 | } |
111 | |
249 | |
|
|
250 | # convert outdated movement flags to new movement sets |
112 | if (defined (my $v = delete $ob->{no_pass})) { |
251 | if (defined (my $v = delete $ob->{no_pass})) { |
113 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
252 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
114 | } |
253 | } |
115 | if (defined (my $v = delete $ob->{slow_move})) { |
254 | if (defined (my $v = delete $ob->{slow_move})) { |
116 | $ob->{move_slow} |= MOVE_WALK; |
255 | $ob->{move_slow} |= MOVE_WALK; |
117 | $ob->{move_slow_penalty} = $v; |
256 | $ob->{move_slow_penalty} = $v; |
118 | } |
257 | } |
119 | if (defined (my $v = delete $ob->{walk_on})) { |
258 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
259 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
120 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
260 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
121 | : $ob->{move_on} & ~MOVE_WALK; |
261 | : $ob->{move_on} & ~MOVE_WALK; |
122 | } |
262 | } |
123 | if (defined (my $v = delete $ob->{walk_off})) { |
263 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
264 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
124 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
265 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
125 | : $ob->{move_off} & ~MOVE_WALK; |
266 | : $ob->{move_off} & ~MOVE_WALK; |
126 | } |
267 | } |
127 | if (defined (my $v = delete $ob->{fly_on})) { |
268 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
269 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
128 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
270 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
129 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
271 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
130 | } |
272 | } |
131 | if (defined (my $v = delete $ob->{fly_off})) { |
273 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
274 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
132 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
275 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
133 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
276 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
134 | } |
277 | } |
135 | if (defined (my $v = delete $ob->{flying})) { |
278 | if (defined (my $v = delete $ob->{flying})) { |
|
|
279 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
136 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
280 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
137 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
281 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
138 | } |
282 | } |
139 | |
283 | |
|
|
284 | # convert idiotic event_xxx things into objects |
|
|
285 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
286 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
287 | push @{$ob->{inventory}}, { |
|
|
288 | _name => "event_$event", |
|
|
289 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
290 | slaying => delete $ob->{"event_${event}"}, |
|
|
291 | name => delete $ob->{"event_${event}_options"}, |
|
|
292 | }; |
|
|
293 | } |
|
|
294 | } |
|
|
295 | |
|
|
296 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
297 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
298 | |
140 | $ob |
299 | $ob |
141 | } |
300 | } |
142 | |
301 | |
|
|
302 | # arch as in "arch xxx", ie.. objects |
143 | sub normalize_arch($) { |
303 | sub normalize_arch($) { |
144 | my ($ob) = @_; |
304 | my ($ob) = @_; |
145 | |
305 | |
146 | normalize_object $ob; |
306 | normalize_object $ob; |
147 | |
307 | |
… | |
… | |
174 | delete $ob->{$k}; |
334 | delete $ob->{$k}; |
175 | } |
335 | } |
176 | } |
336 | } |
177 | } |
337 | } |
178 | |
338 | |
|
|
339 | # a speciality for the editor |
|
|
340 | if (exists $ob->{attack_movement}) { |
|
|
341 | my $am = delete $ob->{attack_movement}; |
|
|
342 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
343 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
344 | } |
|
|
345 | |
|
|
346 | $ob |
|
|
347 | } |
|
|
348 | |
|
|
349 | sub attr_thaw($) { |
|
|
350 | my ($ob) = @_; |
|
|
351 | |
|
|
352 | $ob->{attach} = from_json $ob->{attach} |
|
|
353 | if exists $ob->{attach}; |
|
|
354 | |
|
|
355 | $ob |
|
|
356 | } |
|
|
357 | |
|
|
358 | sub attr_freeze($) { |
|
|
359 | my ($ob) = @_; |
|
|
360 | |
|
|
361 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
362 | if exists $ob->{attach}; |
|
|
363 | |
179 | $ob |
364 | $ob |
180 | } |
365 | } |
181 | |
366 | |
182 | sub read_pak($) { |
367 | sub read_pak($) { |
183 | my ($path) = @_; |
368 | my ($path) = @_; |
184 | |
369 | |
185 | my %pak; |
370 | my %pak; |
186 | |
371 | |
187 | open my $fh, "<", $path |
372 | open my $fh, "<:raw:perlio", $path |
188 | or Carp::croak "$_[0]: $!"; |
373 | or Carp::croak "$_[0]: $!"; |
189 | binmode $fh; |
374 | binmode $fh; |
190 | while (<$fh>) { |
375 | while (<$fh>) { |
191 | my ($type, $id, $len, $path) = split; |
376 | my ($type, $id, $len, $path) = split; |
192 | $path =~ s/.*\///; |
377 | $path =~ s/.*\///; |
… | |
… | |
194 | } |
379 | } |
195 | |
380 | |
196 | \%pak |
381 | \%pak |
197 | } |
382 | } |
198 | |
383 | |
199 | sub read_arch($) { |
384 | sub read_arch($;$) { |
200 | my ($path) = @_; |
385 | my ($path, $toplevel) = @_; |
201 | |
386 | |
202 | my %arc; |
387 | my %arc; |
203 | my ($more, $prev); |
388 | my ($more, $prev); |
|
|
389 | my $comment; |
204 | |
390 | |
205 | open my $fh, "<", $path |
391 | open my $fh, "<:raw:perlio:utf8", $path |
206 | or Carp::croak "$path: $!"; |
392 | or Carp::croak "$path: $!"; |
207 | |
393 | |
208 | binmode $fh; |
394 | # binmode $fh; |
209 | |
395 | |
210 | my $parse_block; $parse_block = sub { |
396 | my $parse_block; $parse_block = sub { |
211 | my %arc = @_; |
397 | my %arc = @_; |
212 | |
398 | |
213 | while (<$fh>) { |
399 | while (<$fh>) { |
214 | s/\s+$//; |
400 | s/\s+$//; |
215 | if (/^end$/i) { |
401 | if (/^end$/i) { |
216 | last; |
402 | last; |
|
|
403 | |
217 | } elsif (/^arch (\S+)$/) { |
404 | } elsif (/^arch (\S+)$/i) { |
218 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
405 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
406 | |
219 | } elsif (/^lore$/) { |
407 | } elsif (/^lore$/i) { |
220 | while (<$fh>) { |
408 | while (<$fh>) { |
221 | last if /^endlore\s*$/i; |
409 | last if /^endlore\s*$/i; |
222 | $arc{lore} .= $_; |
410 | $arc{lore} .= $_; |
223 | } |
411 | } |
224 | } elsif (/^msg$/) { |
412 | } elsif (/^msg$/i) { |
225 | while (<$fh>) { |
413 | while (<$fh>) { |
226 | last if /^endmsg\s*$/i; |
414 | last if /^endmsg\s*$/i; |
227 | $arc{msg} .= $_; |
415 | $arc{msg} .= $_; |
228 | } |
416 | } |
|
|
417 | } elsif (/^anim$/i) { |
|
|
418 | while (<$fh>) { |
|
|
419 | last if /^mina\s*$/i; |
|
|
420 | chomp; |
|
|
421 | push @{ $arc{anim} }, $_; |
|
|
422 | } |
229 | } elsif (/^(\S+)\s*(.*)$/) { |
423 | } elsif (/^(\S+)\s*(.*)$/) { |
230 | $arc{lc $1} = $2; |
424 | $arc{lc $1} = $2; |
231 | } elsif (/^\s*($|#)/) { |
425 | } elsif (/^\s*#/) { |
|
|
426 | $arc{_comment} .= "$_\n"; |
|
|
427 | |
|
|
428 | } elsif (/^\s*$/) { |
232 | # |
429 | # |
233 | } else { |
430 | } else { |
234 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
431 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
235 | } |
432 | } |
236 | } |
433 | } |
… | |
… | |
242 | s/\s+$//; |
439 | s/\s+$//; |
243 | if (/^more$/i) { |
440 | if (/^more$/i) { |
244 | $more = $prev; |
441 | $more = $prev; |
245 | } elsif (/^object (\S+)$/i) { |
442 | } elsif (/^object (\S+)$/i) { |
246 | my $name = $1; |
443 | my $name = $1; |
247 | my $arc = normalize_object $parse_block->(_name => $name); |
444 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
445 | undef $comment; |
|
|
446 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
447 | $arc->{_atype} = 'object'; |
248 | |
448 | |
249 | if ($more) { |
449 | if ($more) { |
250 | $more->{more} = $arc; |
450 | $more->{more} = $arc; |
251 | } else { |
451 | } else { |
252 | $arc{$name} = $arc; |
452 | $arc{$name} = $arc; |
253 | } |
453 | } |
254 | $prev = $arc; |
454 | $prev = $arc; |
255 | $more = undef; |
455 | $more = undef; |
256 | } elsif (/^arch (\S+)$/i) { |
456 | } elsif (/^arch (\S+)$/i) { |
257 | push @{ $arc{arch} }, normalize_arch $parse_block->(_name => $1); |
457 | my $name = $1; |
|
|
458 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
459 | undef $comment; |
|
|
460 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
461 | $arc->{_atype} = 'arch'; |
|
|
462 | |
|
|
463 | if ($more) { |
|
|
464 | $more->{more} = $arc; |
|
|
465 | } else { |
|
|
466 | push @{ $arc{arch} }, $arc; |
|
|
467 | } |
|
|
468 | $prev = $arc; |
|
|
469 | $more = undef; |
|
|
470 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
471 | if ($1 eq "lev_array") { |
|
|
472 | while (<$fh>) { |
|
|
473 | last if /^endplst\s*$/; |
|
|
474 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
475 | } |
|
|
476 | } else { |
|
|
477 | $toplevel->{$1} = $2; |
|
|
478 | } |
|
|
479 | } elsif (/^\s*#/) { |
|
|
480 | $comment .= "$_\n"; |
258 | } elsif (/^\s*($|#)/) { |
481 | } elsif (/^\s*($|#)/) { |
259 | # |
482 | # |
260 | } else { |
483 | } else { |
261 | warn "$path: unparseable top-level line '$_'"; |
484 | die "$path: unparseable top-level line '$_'"; |
262 | } |
485 | } |
263 | } |
486 | } |
264 | |
487 | |
265 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
488 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
266 | |
489 | |
267 | \%arc |
490 | \%arc |
|
|
491 | } |
|
|
492 | |
|
|
493 | sub archlist_to_string { |
|
|
494 | my ($arch) = @_; |
|
|
495 | |
|
|
496 | my $str; |
|
|
497 | |
|
|
498 | my $append; $append = sub { |
|
|
499 | my %a = %{$_[0]}; |
|
|
500 | |
|
|
501 | Crossfire::attr_freeze \%a; |
|
|
502 | Crossfire::normalize_arch \%a; |
|
|
503 | |
|
|
504 | # undo the bit-split we did before |
|
|
505 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
506 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
507 | | (delete $a{attack_movement_bits_4_7}); |
|
|
508 | } |
|
|
509 | |
|
|
510 | if (my $comment = delete $a{_comment}) { |
|
|
511 | if ($comment =~ /[^\n\s#]/) { |
|
|
512 | $str .= $comment; |
|
|
513 | } |
|
|
514 | } |
|
|
515 | |
|
|
516 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
517 | |
|
|
518 | my $inv = delete $a{inventory}; |
|
|
519 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
520 | my $anim = delete $a{anim}; |
|
|
521 | |
|
|
522 | my @kv; |
|
|
523 | |
|
|
524 | for ($a{_name} eq "map" |
|
|
525 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
526 | : @Crossfire::FIELD_ORDER) { |
|
|
527 | push @kv, [$_, delete $a{$_}] |
|
|
528 | if exists $a{$_}; |
|
|
529 | } |
|
|
530 | |
|
|
531 | for (sort keys %a) { |
|
|
532 | next if /^_/; # ignore our _-keys |
|
|
533 | push @kv, [$_, delete $a{$_}]; |
|
|
534 | } |
|
|
535 | |
|
|
536 | for (@kv) { |
|
|
537 | my ($k, $v) = @$_; |
|
|
538 | |
|
|
539 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
540 | $v =~ s/\n$//; |
|
|
541 | $str .= "$k\n$v\n$end\n"; |
|
|
542 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
543 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
544 | $str .= "$k $v\n"; |
|
|
545 | |
|
|
546 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
547 | $str .= "$k all"; |
|
|
548 | |
|
|
549 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
550 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
551 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
552 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
553 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
554 | |
|
|
555 | $str .= "\n"; |
|
|
556 | |
|
|
557 | } else { |
|
|
558 | $str .= $k; |
|
|
559 | |
|
|
560 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
561 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
562 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
563 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
564 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
565 | |
|
|
566 | $str .= "\n"; |
|
|
567 | } |
|
|
568 | } else { |
|
|
569 | $str .= "$k $v\n"; |
|
|
570 | } |
|
|
571 | } |
|
|
572 | |
|
|
573 | if ($inv) { |
|
|
574 | $append->($_) for @$inv; |
|
|
575 | } |
|
|
576 | |
|
|
577 | if ($a{_atype} eq 'object') { |
|
|
578 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
579 | if $anim; |
|
|
580 | } |
|
|
581 | |
|
|
582 | $str .= "end\n"; |
|
|
583 | |
|
|
584 | if ($a{_atype} eq 'object') { |
|
|
585 | if ($more) { |
|
|
586 | $str .= "more\n"; |
|
|
587 | $append->($more) if $more; |
|
|
588 | } else { |
|
|
589 | $str .= "\n"; |
|
|
590 | } |
|
|
591 | } |
|
|
592 | }; |
|
|
593 | |
|
|
594 | for (@$arch) { |
|
|
595 | $append->($_); |
|
|
596 | } |
|
|
597 | |
|
|
598 | $str |
268 | } |
599 | } |
269 | |
600 | |
270 | # put all archs into a hash with editor_face as it's key |
601 | # put all archs into a hash with editor_face as it's key |
271 | # NOTE: the arrays in the hash values are references to |
602 | # NOTE: the arrays in the hash values are references to |
272 | # the archs from $ARCH |
603 | # the archs from $ARCH |
273 | sub editor_archs { |
604 | sub editor_archs { |
274 | my %paths; |
605 | my %paths; |
275 | |
606 | |
276 | for (keys %ARCH) { |
607 | for (keys %ARCH) { |
277 | my $arch = $ARCH{$_}; |
608 | my $arch = $ARCH{$_}; |
278 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
609 | push @{$paths{$arch->{editor_folder}}}, $arch; |
279 | } |
610 | } |
280 | |
611 | |
281 | \%paths |
612 | \%paths |
282 | } |
613 | } |
283 | |
614 | |
… | |
… | |
293 | my ($a) = @_; |
624 | my ($a) = @_; |
294 | |
625 | |
295 | my $o = $ARCH{$a->{_name}} |
626 | my $o = $ARCH{$a->{_name}} |
296 | or return; |
627 | or return; |
297 | |
628 | |
298 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
629 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
630 | unless ($face) { |
|
|
631 | $face = $FACE{"blank.x11"} |
299 | or (warn "no face data found for arch '$a->{_name}'"), return; |
632 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
633 | } |
300 | |
634 | |
301 | if ($face->{w} > 1 || $face->{h} > 1) { |
635 | if ($face->{w} > 1 || $face->{h} > 1) { |
302 | # bigface |
636 | # bigface |
303 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
637 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
304 | |
638 | |
… | |
… | |
348 | my $type = $obj->{type} || $arch->{type}; |
682 | my $type = $obj->{type} || $arch->{type}; |
349 | |
683 | |
350 | if ($type > 0) { |
684 | if ($type > 0) { |
351 | $root = $Crossfire::Data::ATTR{$type}; |
685 | $root = $Crossfire::Data::ATTR{$type}; |
352 | } else { |
686 | } else { |
|
|
687 | my %a = (%$arch, %$obj); |
|
|
688 | |
|
|
689 | if ($a{is_floor} && !$a{alive}) { |
|
|
690 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
691 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
692 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
693 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
694 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
695 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
696 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
697 | } else { |
353 | $root = $Crossfire::Data::TYPE{Misc}; |
698 | $root = $Crossfire::Data::TYPE{Misc}; |
354 | |
|
|
355 | type: |
|
|
356 | for (@Crossfire::Data::ATTR0) { |
|
|
357 | my $req = $_->{required} |
|
|
358 | or die "internal error: ATTR0 without 'required'"; |
|
|
359 | |
|
|
360 | keys %$req; |
|
|
361 | while (my ($k, $v) = each %$req) { |
|
|
362 | next type |
|
|
363 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
364 | } |
|
|
365 | |
|
|
366 | $root = $_; |
|
|
367 | } |
699 | } |
368 | } |
700 | } |
369 | |
701 | |
370 | my @import = ($root); |
702 | my @import = ($root); |
371 | |
703 | |
… | |
… | |
545 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
877 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
546 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
878 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
547 | or die "$VARDIR/tilecache.png: $!"; |
879 | or die "$VARDIR/tilecache.png: $!"; |
548 | *FACE = $_[0]; |
880 | *FACE = $_[0]; |
549 | }, sub { |
881 | }, sub { |
550 | require File::Temp; |
|
|
551 | |
|
|
552 | my $tile = read_pak "$LIB/crossfire.0"; |
882 | my $tile = read_pak "$LIB/crossfire.0"; |
553 | |
883 | |
554 | my %cache; |
884 | my %cache; |
555 | |
885 | |
556 | my $idx = 0; |
886 | my $idx = 0; |
557 | |
887 | |
558 | for my $name (sort keys %$tile) { |
888 | for my $name (sort keys %$tile) { |
559 | my ($fh, $filename) = File::Temp::tempfile (); |
889 | my $pb = new Gtk2::Gdk::PixbufLoader; |
560 | print $fh $tile->{$name}; |
890 | $pb->write ($tile->{$name}); |
561 | close $fh; |
891 | $pb->close; |
562 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
892 | my $pb = $pb->get_pixbuf; |
563 | unlink $filename; |
|
|
564 | |
893 | |
565 | my $tile = $cache{$name} = { |
894 | my $tile = $cache{$name} = { |
566 | pb => $pb, |
895 | pb => $pb, |
567 | idx => $idx, |
896 | idx => $idx, |
568 | w => int $pb->get_width / TILESIZE, |
897 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
586 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
915 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
587 | } |
916 | } |
588 | } |
917 | } |
589 | } |
918 | } |
590 | |
919 | |
591 | $pb->save ("$VARDIR/tilecache.png", "png"); |
920 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
592 | |
921 | |
593 | \%cache |
922 | \%cache |
594 | }; |
923 | }; |
595 | } |
924 | } |
596 | |
925 | |