ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.82 by root, Tue Feb 6 23:53:26 2007 UTC vs.
Revision 1.129 by root, Sun Jan 11 22:03:03 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.23';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
59 54
60# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 56# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
66 unique template 62 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 65));
70 66
71our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
72 elevation 70 elevation
73 71
74 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
76 #todo-events 74 sound sound_destroy face animation is_animated
77 animation is_animated 75 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 76 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 78 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
91 89
92 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 91 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 96 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
116 115
117 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 118));
120 119
137sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
145 244
146sub load_ref($) { 245sub load_ref($) {
147 my ($path) = @_; 246 my ($path) = @_;
148 247
149 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
213 adamant => 256, 312 adamant => 256,
214 liquid => 512, 313 liquid => 512,
215 tin => 1024, 314 tin => 1024,
216 bone => 2048, 315 bone => 2048,
217 ice => 4096, 316 ice => 4096,
317
318 # guesses
319 runestone => 12,
320 bronze => 18,
321 "ancient wood" => 20,
322 glass => 36,
323 marble => 66,
324 ice => 68,
325 stone => 70,
326 stone => 80,
327 cloth => 136,
328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
331 blood => 544,
218; 332;
219 333
220# object as in "Object xxx", i.e. archetypes 334# object as in "Object xxx", i.e. archetypes
221sub normalize_object($) { 335sub normalize_object($) {
222 my ($ob) = @_; 336 my ($ob) = @_;
230 delete $ob->{material}; 344 delete $ob->{material};
231 } else { 345 } else {
232 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; 346 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
233 delete $ob->{material}; # assume materilname is more specific and nuke material 347 delete $ob->{material}; # assume materilname is more specific and nuke material
234 } 348 }
349 } elsif (my $name = $MATERIAL{$ob->{material}}) {
350 delete $ob->{material};
351 $ob->{materialname} = $name;
235 } else { 352 } else {
236 if (my $name = $MATERIAL{$ob->{material}}) { 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
237 delete $ob->{material};
238 $ob->{materialname} = $name;
239 } 354 }
240 }
241 } 355 }
356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
242 370
243 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
244 delete @$ob{qw( 372 delete @$ob{qw(
245 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
246 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
247 )}; 375 )};
248 376
249 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
250 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
251 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
252 380
253 # convert movement strings to bitsets 381 # convert movement strings to bitsets
254 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
255 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
256 384
257 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
258
259 next if $ob->{$attr} =~ /^\d+$/;
260
261 my $flags = 0;
262
263 # assume list
264 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
265 $flags |= MOVE_WALK if $flag eq "walk";
266 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
267 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
268 $flags |= MOVE_FLYING if $flag eq "flying";
269 $flags |= MOVE_SWIM if $flag eq "swim";
270 $flags |= MOVE_BOAT if $flag eq "boat";
271 $flags |= MOVE_ALL if $flag eq "all";
272
273 $flags &= ~MOVE_WALK if $flag eq "-walk";
274 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
275 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
276 $flags &= ~MOVE_FLYING if $flag eq "-flying";
277 $flags &= ~MOVE_SWIM if $flag eq "-swim";
278 $flags &= ~MOVE_BOAT if $flag eq "-boat";
279 $flags &= ~MOVE_ALL if $flag eq "-all";
280 }
281
282 $ob->{$attr} = $flags;
283 } 386 }
284 387
285 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
286 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
287 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
288 } 391 }
289 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
290 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
291 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
292 } 395 }
293 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
294 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
295 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
296 : $ob->{move_on} & ~MOVE_WALK;
297 } 398 }
298 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
299 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
300 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
301 : $ob->{move_off} & ~MOVE_WALK;
302 } 401 }
303 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
304 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
305 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
306 : $ob->{move_on} & ~MOVE_FLY_LOW;
307 } 404 }
308 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
309 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
310 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
311 : $ob->{move_off} & ~MOVE_FLY_LOW;
312 } 407 }
313 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
314 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
315 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
316 : $ob->{move_type} & ~MOVE_FLY_LOW;
317 } 410 }
318 411
319 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
320 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
321 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
337# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
338sub normalize_arch($) { 431sub normalize_arch($) {
339 my ($ob) = @_; 432 my ($ob) = @_;
340 433
341 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
342 437
343 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
344 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
345 440
346 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
382} 477}
383 478
384sub attr_thaw($) { 479sub attr_thaw($) {
385 my ($ob) = @_; 480 my ($ob) = @_;
386 481
387 $ob->{attach} = from_json $ob->{attach} 482 $ob->{attach} = decode_json $ob->{attach}
388 if exists $ob->{attach}; 483 if exists $ob->{attach};
389 484
390 $ob 485 $ob
391} 486}
392 487
393sub attr_freeze($) { 488sub attr_freeze($) {
394 my ($ob) = @_; 489 my ($ob) = @_;
395 490
396 $ob->{attach} = Crossfire::to_json $ob->{attach} 491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
397 if exists $ob->{attach}; 492 if exists $ob->{attach};
398 493
399 $ob 494 $ob
400} 495}
401 496
421 516
422 my %arc; 517 my %arc;
423 my ($more, $prev); 518 my ($more, $prev);
424 my $comment; 519 my $comment;
425 520
426 open my $fh, "<:raw:perlio:utf8", $path 521 open my $fh, "<:utf8", $path
427 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
428 523
429# binmode $fh; 524# binmode $fh;
430 525
431 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
531 my $str; 626 my $str;
532 627
533 my $append; $append = sub { 628 my $append; $append = sub {
534 my %a = %{$_[0]}; 629 my %a = %{$_[0]};
535 630
536 Crossfire::attr_freeze \%a; 631 Deliantra::attr_freeze \%a;
537 Crossfire::normalize_arch \%a; 632 Deliantra::normalize_arch \%a;
538 633
539 # undo the bit-split we did before 634 # undo the bit-split we did before
540 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
541 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
542 | (delete $a{attack_movement_bits_4_7}); 637 | (delete $a{attack_movement_bits_4_7});
552 647
553 my $inv = delete $a{inventory}; 648 my $inv = delete $a{inventory};
554 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 649 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
555 my $anim = delete $a{anim}; 650 my $anim = delete $a{anim};
556 651
652 if ($a{_atype} eq 'object') {
653 $str .= join "\n", "anim", @$anim, "mina\n"
654 if $anim;
655 }
656
557 my @kv; 657 my @kv;
558 658
559 for ($a{_name} eq "map" 659 for ($a{_name} eq "map"
560 ? @Crossfire::FIELD_ORDER_MAP 660 ? @Deliantra::FIELD_ORDER_MAP
561 : @Crossfire::FIELD_ORDER) { 661 : @Deliantra::FIELD_ORDER) {
562 push @kv, [$_, delete $a{$_}] 662 push @kv, [$_, delete $a{$_}]
563 if exists $a{$_}; 663 if exists $a{$_};
564 } 664 }
565 665
566 for (sort keys %a) { 666 for (sort keys %a) {
569 } 669 }
570 670
571 for (@kv) { 671 for (@kv) {
572 my ($k, $v) = @$_; 672 my ($k, $v) = @$_;
573 673
574 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
575 $v =~ s/\n$//; 675 $v =~ s/\n$//;
576 $str .= "$k\n$v\n$end\n"; 676 $str .= "$k\n$v\n$end\n";
577 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
578 if ($v & ~Crossfire::MOVE_ALL or !$v) {
579 $str .= "$k $v\n";
580
581 } elsif ($v & Crossfire::MOVE_ALLBIT) {
582 $str .= "$k all";
583
584 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
585 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
586 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
587 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
588 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
589
590 $str .= "\n";
591
592 } else {
593 $str .= $k;
594
595 $str .= " walk" if $v & Crossfire::MOVE_WALK;
596 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
597 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
598 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
599 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
600
601 $str .= "\n";
602 }
603 } else { 677 } else {
604 $str .= "$k $v\n"; 678 $str .= "$k $v\n";
605 } 679 }
606 } 680 }
607 681
608 if ($inv) { 682 if ($inv) {
609 $append->($_) for @$inv; 683 $append->($_) for @$inv;
610 }
611
612 if ($a{_atype} eq 'object') {
613 $str .= join "\n", "anim", @$anim, "mina\n"
614 if $anim;
615 } 684 }
616 685
617 $str .= "end\n"; 686 $str .= "end\n";
618 687
619 if ($a{_atype} eq 'object') { 688 if ($a{_atype} eq 'object') {
706=cut 775=cut
707 776
708sub arch_attr($) { 777sub arch_attr($) {
709 my ($obj) = @_; 778 my ($obj) = @_;
710 779
711 require Crossfire::Data; 780 require Deliantra::Data;
712 781
713 my $root; 782 my $root;
714 my $attr = { }; 783 my $attr = { };
715 784
716 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
717 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
718 787
719 if ($type > 0) { 788 if ($type > 0) {
720 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
721 } else { 790 } else {
722 my %a = (%$arch, %$obj); 791 my %a = (%$arch, %$obj);
723 792
724 if ($a{is_floor} && !$a{alive}) { 793 if ($a{is_floor} && !$a{alive}) {
725 $root = $Crossfire::Data::TYPE{Floor}; 794 $root = $Deliantra::Data::TYPE{Floor};
726 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
727 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
728 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
729 $root = $Crossfire::Data::TYPE{Wall}; 798 $root = $Deliantra::Data::TYPE{Wall};
730 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
731 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
732 } else { 801 } else {
733 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
734 } 803 }
735 } 804 }
736 805
737 my @import = ($root); 806 my @import = ($root);
738 807
739 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
740 unless $type == 116; 809 unless $type == 116;
741 810
742 my (%ignore); 811 my (%ignore);
743 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
744 813
745 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
746 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
747 819
748 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
749 for qw(name desc use); 821 for qw(name desc use);
750 822
751 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
780 ]; 852 ];
781 853
782 $attr 854 $attr
783} 855}
784 856
785sub arch_edit_sections {
786# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
787# edit_type = 0;
788# else if (edit_type != 0) {
789# // all flags from 'check_type' must be unset in this arch because they get recalculated now
790# edit_type &= ~check_type;
791# }
792#
793# }
794# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
795# getAttributeValue("alive", defarch) == 1 &&
796# (getAttributeValue("monster", defarch) == 1 ||
797# getAttributeValue("generator", defarch) == 1)) {
798# // Monster: monsters/npcs/generators
799# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
800# }
801# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
802# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
803# // Walls
804# edit_type |= IGUIConstants.TILE_EDIT_WALL;
805# }
806# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
807# getAttributeValue("connected", defarch) != 0) {
808# // Connected Objects
809# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
810# }
811# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
812# arch_type == 66 || arch_type == 41 || arch_type == 95) {
813# // Exit: teleporter/exit/trapdoors
814# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
815# }
816# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
817# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
818# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
819# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
820# arch_type == 124 || arch_type == 130)) {
821# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
822# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
823# }
824# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
825# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
826# arch_type == 91 || arch_type == 21 || arch_type == 24) {
827# // Door: door/special door/gates + keys
828# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
829# }
830# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
831# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
832# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
833# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
834# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
835# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
836# arch_type == 122 || arch_type == 3)) {
837# // Equipment: weapons/armour/wands/rods
838# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
839# }
840#
841# return(edit_type);
842#
843#
844}
845
846sub cache_file($$&&) { 857sub cache_file($$&&) {
847 my ($src, $cache, $load, $create) = @_; 858 my ($src, $cache, $load, $create) = @_;
848 859
849 my ($size, $mtime) = (stat $src)[7,9] 860 my ($size, $mtime) = (stat $src)[7,9]
850 or Carp::croak "$src: $!"; 861 or Carp::croak "$src: $!";
898 }, sub { 909 }, sub {
899 read_arch "$LIB/archetypes" 910 read_arch "$LIB/archetypes"
900 }; 911 };
901} 912}
902 913
914sub construct_tilecache_pb {
915 my ($idx, $cache) = @_;
916
917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918
919 while (my ($name, $tile) = each %$cache) {
920 my $tpb = delete $tile->{pb};
921 my $ofs = $tile->{idx};
922
923 for my $x (0 .. $tile->{w} - 1) {
924 for my $y (0 .. $tile->{h} - 1) {
925 my $idx = $ofs + $x + $y * $tile->{w};
926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 }
929 }
930 }
931
932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933
934 $cache
935}
936
937sub use_tilecache {
938 my ($face) = @_;
939 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940 or die "$VARDIR/tilecache.png: $!";
941 *FACE = $_[0];
942}
943
903=item load_tilecache 944=item load_tilecache
904 945
905(Re-)Load %TILE and %FACE. 946(Re-)Load %TILE and %FACE.
906 947
907=cut 948=cut
908 949
909sub load_tilecache() { 950sub load_tilecache() {
910 require Gtk2; 951 require Gtk2;
911 952
912 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
913 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
914 or die "$VARDIR/tilecache.png: $!";
915 *FACE = $_[0];
916 }, sub { 954 sub {
917 my $tile = read_pak "$LIB/crossfire.0";
918
919 my %cache; 955 my %cache;
956 my $facedata = Storable::retrieve "$LIB/facedata";
920 957
958 $facedata->{version} == 2
959 or die "$LIB/facedata: version mismatch, cannot proceed.";
960
961 my $faces = $facedata->{faceinfo};
921 my $idx = 0; 962 my $idx = 0;
922 963
923 for my $name (sort keys %$tile) { 964 for (sort keys %$faces) {
965 my ($face, $info) = ($_, $faces->{$_});
966
924 my $pb = new Gtk2::Gdk::PixbufLoader; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
925 $pb->write ($tile->{$name}); 968 $pb->write ($info->{data32});
926 $pb->close; 969 $pb->close;
927 my $pb = $pb->get_pixbuf; 970 my $pb = $pb->get_pixbuf;
928 971
929 my $tile = $cache{$name} = { 972 my $tile = $cache{$face} = {
930 pb => $pb, 973 pb => $pb,
931 idx => $idx, 974 idx => $idx,
932 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
933 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
934 }; 977 };
935
936 978
937 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
980 }
981
982 construct_tilecache_pb $idx, \%cache;
983
984 \%cache
938 } 985 };
939
940 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
941
942 while (my ($name, $tile) = each %cache) {
943 my $tpb = delete $tile->{pb};
944 my $ofs = $tile->{idx};
945
946 for my $x (0 .. $tile->{w} - 1) {
947 for my $y (0 .. $tile->{h} - 1) {
948 my $idx = $ofs + $x + $y * $tile->{w};
949 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
950 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
951 }
952 }
953 }
954
955 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
956
957 \%cache
958 };
959} 986}
960 987
961=head1 AUTHOR 988=head1 AUTHOR
962 989
963 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
967 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
968 995
969=cut 996=cut
970 997
9711 9981
999

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines