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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.56 by root, Thu Mar 23 07:33:16 2006 UTC vs.
Revision 1.82 by root, Tue Feb 6 23:53:26 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
45 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
48 unique template 66 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 69));
52 70
53our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 elevation
73
54 name name_pl custom_name title race 74 name name_pl custom_name attach title race
55 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
56 #todo-events 76 #todo-events
57 animation is_animated 77 animation is_animated
58 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
59 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
60 exp perm_exp expmul 80 exp perm_exp expmul
61 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
62 nrof level direction type subtype 82 nrof level direction type subtype attacktype
63 83
64 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
65 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
66 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
67 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
96 116
97 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
98 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
99)); 119));
100 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
101sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
102sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
103sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
104sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
105sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
106sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
107sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
108 145
109sub load_ref($) { 146sub load_ref($) {
110 my ($path) = @_; 147 my ($path) = @_;
111 148
112 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
113 or die "$path: $!"; 150 or die "$path: $!";
114 binmode $fh;
115 local $/; 151 local $/;
116 152
117 thaw <$fh> 153 thaw <$fh>
118} 154}
119 155
120sub save_ref($$) { 156sub save_ref($$) {
121 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
122 158
123 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
124 or die "$path~: $!"; 160 or die "$path~: $!";
125 binmode $fh;
126 print $fh freeze $ref; 161 print $fh freeze $ref;
127 close $fh; 162 close $fh;
128 rename "$path~", $path 163 rename "$path~", $path
129 or die "$path: $!"; 164 or die "$path: $!";
130} 165}
131 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218;
219
220# object as in "Object xxx", i.e. archetypes
132sub normalize_object($) { 221sub normalize_object($) {
133 my ($ob) = @_; 222 my ($ob) = @_;
134 223
224 # convert material bitset to materialname, if possible
225 if (exists $ob->{material}) {
226 if (!$ob->{material}) {
227 delete $ob->{material};
228 } elsif (exists $ob->{materialname}) {
229 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
230 delete $ob->{material};
231 } else {
232 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
233 delete $ob->{material}; # assume materilname is more specific and nuke material
234 }
235 } else {
236 if (my $name = $MATERIAL{$ob->{material}}) {
237 delete $ob->{material};
238 $ob->{materialname} = $name;
239 }
240 }
241 }
242
243 # nuke outdated or never supported fields
135 delete $ob->{$_} for qw( 244 delete @$ob{qw(
136 can_knockback can_parry can_impale can_cut can_dam_armour 245 can_knockback can_parry can_impale can_cut can_dam_armour
137 can_apply pass_thru can_pass_thru 246 can_apply pass_thru can_pass_thru
138 ); 247 )};
139 248
140 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 249 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
250 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
251 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
252
253 # convert movement strings to bitsets
254 for my $attr (keys %FIELD_MOVEMENT) {
141 next unless exists $ob->{$attr}; 255 next unless exists $ob->{$attr};
256
257 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
258
142 next if $ob->{$attr} =~ /^\d+$/; 259 next if $ob->{$attr} =~ /^\d+$/;
143 260
144 my $flags = 0; 261 my $flags = 0;
145 262
146 # assume list 263 # assume list
163 } 280 }
164 281
165 $ob->{$attr} = $flags; 282 $ob->{$attr} = $flags;
166 } 283 }
167 284
285 # convert outdated movement flags to new movement sets
168 if (defined (my $v = delete $ob->{no_pass})) { 286 if (defined (my $v = delete $ob->{no_pass})) {
169 $ob->{move_block} = $v ? MOVE_ALL : 0; 287 $ob->{move_block} = $v ? MOVE_ALL : 0;
170 } 288 }
171 if (defined (my $v = delete $ob->{slow_move})) { 289 if (defined (my $v = delete $ob->{slow_move})) {
172 $ob->{move_slow} |= MOVE_WALK; 290 $ob->{move_slow} |= MOVE_WALK;
173 $ob->{move_slow_penalty} = $v; 291 $ob->{move_slow_penalty} = $v;
174 } 292 }
175 if (defined (my $v = delete $ob->{walk_on})) { 293 if (defined (my $v = delete $ob->{walk_on})) {
294 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
176 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 295 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
177 : $ob->{move_on} & ~MOVE_WALK; 296 : $ob->{move_on} & ~MOVE_WALK;
178 } 297 }
179 if (defined (my $v = delete $ob->{walk_off})) { 298 if (defined (my $v = delete $ob->{walk_off})) {
299 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
180 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 300 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
181 : $ob->{move_off} & ~MOVE_WALK; 301 : $ob->{move_off} & ~MOVE_WALK;
182 } 302 }
183 if (defined (my $v = delete $ob->{fly_on})) { 303 if (defined (my $v = delete $ob->{fly_on})) {
304 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
184 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 305 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
185 : $ob->{move_on} & ~MOVE_FLY_LOW; 306 : $ob->{move_on} & ~MOVE_FLY_LOW;
186 } 307 }
187 if (defined (my $v = delete $ob->{fly_off})) { 308 if (defined (my $v = delete $ob->{fly_off})) {
309 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
188 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 310 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
189 : $ob->{move_off} & ~MOVE_FLY_LOW; 311 : $ob->{move_off} & ~MOVE_FLY_LOW;
190 } 312 }
191 if (defined (my $v = delete $ob->{flying})) { 313 if (defined (my $v = delete $ob->{flying})) {
314 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
192 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 315 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
193 : $ob->{move_type} & ~MOVE_FLY_LOW; 316 : $ob->{move_type} & ~MOVE_FLY_LOW;
194 } 317 }
195 318
319 # convert idiotic event_xxx things into objects
320 while (my ($event, $subtype) = each %EVENT_TYPE) {
321 if (exists $ob->{"event_${event}_plugin"}) {
322 push @{$ob->{inventory}}, {
323 _name => "event_$event",
324 title => delete $ob->{"event_${event}_plugin"},
325 slaying => delete $ob->{"event_${event}"},
326 name => delete $ob->{"event_${event}_options"},
327 };
328 }
329 }
330
331 # some archetypes had "+3" instead of the canonical "3", so fix
332 $ob->{dam} *= 1 if exists $ob->{dam};
333
196 $ob 334 $ob
197} 335}
198 336
337# arch as in "arch xxx", ie.. objects
199sub normalize_arch($) { 338sub normalize_arch($) {
200 my ($ob) = @_; 339 my ($ob) = @_;
201 340
202 normalize_object $ob; 341 normalize_object $ob;
203 342
230 delete $ob->{$k}; 369 delete $ob->{$k};
231 } 370 }
232 } 371 }
233 } 372 }
234 373
374 # a speciality for the editor
375 if (exists $ob->{attack_movement}) {
376 my $am = delete $ob->{attack_movement};
377 $ob->{attack_movement_bits_0_3} = $am & 15;
378 $ob->{attack_movement_bits_4_7} = $am & 240;
379 }
380
381 $ob
382}
383
384sub attr_thaw($) {
385 my ($ob) = @_;
386
387 $ob->{attach} = from_json $ob->{attach}
388 if exists $ob->{attach};
389
390 $ob
391}
392
393sub attr_freeze($) {
394 my ($ob) = @_;
395
396 $ob->{attach} = Crossfire::to_json $ob->{attach}
397 if exists $ob->{attach};
398
235 $ob 399 $ob
236} 400}
237 401
238sub read_pak($) { 402sub read_pak($) {
239 my ($path) = @_; 403 my ($path) = @_;
240 404
241 my %pak; 405 my %pak;
242 406
243 open my $fh, "<", $path 407 open my $fh, "<:raw:perlio", $path
244 or Carp::croak "$_[0]: $!"; 408 or Carp::croak "$_[0]: $!";
245 binmode $fh; 409 binmode $fh;
246 while (<$fh>) { 410 while (<$fh>) {
247 my ($type, $id, $len, $path) = split; 411 my ($type, $id, $len, $path) = split;
248 $path =~ s/.*\///; 412 $path =~ s/.*\///;
250 } 414 }
251 415
252 \%pak 416 \%pak
253} 417}
254 418
255sub read_arch($) { 419sub read_arch($;$) {
256 my ($path) = @_; 420 my ($path, $toplevel) = @_;
257 421
258 my %arc; 422 my %arc;
259 my ($more, $prev); 423 my ($more, $prev);
424 my $comment;
260 425
261 open my $fh, "<", $path 426 open my $fh, "<:raw:perlio:utf8", $path
262 or Carp::croak "$path: $!"; 427 or Carp::croak "$path: $!";
263 428
264 binmode $fh; 429# binmode $fh;
265 430
266 my $parse_block; $parse_block = sub { 431 my $parse_block; $parse_block = sub {
267 my %arc = @_; 432 my %arc = @_;
268 433
269 while (<$fh>) { 434 while (<$fh>) {
270 s/\s+$//; 435 s/\s+$//;
271 if (/^end$/i) { 436 if (/^end$/i) {
272 last; 437 last;
438
273 } elsif (/^arch (\S+)$/i) { 439 } elsif (/^arch (\S+)$/i) {
274 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 440 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
441
275 } elsif (/^lore$/i) { 442 } elsif (/^lore$/i) {
276 while (<$fh>) { 443 while (<$fh>) {
277 last if /^endlore\s*$/i; 444 last if /^endlore\s*$/i;
278 $arc{lore} .= $_; 445 $arc{lore} .= $_;
279 } 446 }
280 } elsif (/^msg$/i) { 447 } elsif (/^msg$/i) {
281 while (<$fh>) { 448 while (<$fh>) {
282 last if /^endmsg\s*$/i; 449 last if /^endmsg\s*$/i;
283 $arc{msg} .= $_; 450 $arc{msg} .= $_;
284 } 451 }
452 } elsif (/^anim$/i) {
453 while (<$fh>) {
454 last if /^mina\s*$/i;
455 chomp;
456 push @{ $arc{anim} }, $_;
457 }
285 } elsif (/^(\S+)\s*(.*)$/) { 458 } elsif (/^(\S+)\s*(.*)$/) {
286 $arc{lc $1} = $2; 459 $arc{lc $1} = $2;
287 } elsif (/^\s*($|#)/) { 460 } elsif (/^\s*#/) {
461 $arc{_comment} .= "$_\n";
462
463 } elsif (/^\s*$/) {
288 # 464 #
289 } else { 465 } else {
290 warn "$path: unparsable line '$_' in arch $arc{_name}"; 466 warn "$path: unparsable line '$_' in arch $arc{_name}";
291 } 467 }
292 } 468 }
298 s/\s+$//; 474 s/\s+$//;
299 if (/^more$/i) { 475 if (/^more$/i) {
300 $more = $prev; 476 $more = $prev;
301 } elsif (/^object (\S+)$/i) { 477 } elsif (/^object (\S+)$/i) {
302 my $name = $1; 478 my $name = $1;
303 my $arc = normalize_object $parse_block->(_name => $name); 479 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
480 undef $comment;
481 delete $arc{_comment} unless length $arc{_comment};
482 $arc->{_atype} = 'object';
304 483
305 if ($more) { 484 if ($more) {
306 $more->{more} = $arc; 485 $more->{more} = $arc;
307 } else { 486 } else {
308 $arc{$name} = $arc; 487 $arc{$name} = $arc;
309 } 488 }
310 $prev = $arc; 489 $prev = $arc;
311 $more = undef; 490 $more = undef;
312 } elsif (/^arch (\S+)$/i) { 491 } elsif (/^arch (\S+)$/i) {
313 my $name = $1; 492 my $name = $1;
314 my $arc = normalize_object $parse_block->(_name => $name); 493 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
494 undef $comment;
495 delete $arc{_comment} unless length $arc{_comment};
496 $arc->{_atype} = 'arch';
315 497
316 if ($more) { 498 if ($more) {
317 $more->{more} = $arc; 499 $more->{more} = $arc;
318 } else { 500 } else {
319 push @{ $arc{arch} }, $arc; 501 push @{ $arc{arch} }, $arc;
320 } 502 }
321 $prev = $arc; 503 $prev = $arc;
322 $more = undef; 504 $more = undef;
505 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
506 if ($1 eq "lev_array") {
507 while (<$fh>) {
508 last if /^endplst\s*$/;
509 push @{$toplevel->{lev_array}}, $_+0;
510 }
511 } else {
512 $toplevel->{$1} = $2;
513 }
514 } elsif (/^\s*#/) {
515 $comment .= "$_\n";
323 } elsif (/^\s*($|#)/) { 516 } elsif (/^\s*($|#)/) {
324 # 517 #
325 } else { 518 } else {
326 warn "$path: unparseable top-level line '$_'"; 519 die "$path: unparseable top-level line '$_'";
327 } 520 }
328 } 521 }
329 522
330 undef $parse_block; # work around bug in perl not freeing $fh etc. 523 undef $parse_block; # work around bug in perl not freeing $fh etc.
331 524
332 \%arc 525 \%arc
526}
527
528sub archlist_to_string {
529 my ($arch) = @_;
530
531 my $str;
532
533 my $append; $append = sub {
534 my %a = %{$_[0]};
535
536 Crossfire::attr_freeze \%a;
537 Crossfire::normalize_arch \%a;
538
539 # undo the bit-split we did before
540 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
541 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
542 | (delete $a{attack_movement_bits_4_7});
543 }
544
545 if (my $comment = delete $a{_comment}) {
546 if ($comment =~ /[^\n\s#]/) {
547 $str .= $comment;
548 }
549 }
550
551 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
552
553 my $inv = delete $a{inventory};
554 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
555 my $anim = delete $a{anim};
556
557 my @kv;
558
559 for ($a{_name} eq "map"
560 ? @Crossfire::FIELD_ORDER_MAP
561 : @Crossfire::FIELD_ORDER) {
562 push @kv, [$_, delete $a{$_}]
563 if exists $a{$_};
564 }
565
566 for (sort keys %a) {
567 next if /^_/; # ignore our _-keys
568 push @kv, [$_, delete $a{$_}];
569 }
570
571 for (@kv) {
572 my ($k, $v) = @$_;
573
574 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
575 $v =~ s/\n$//;
576 $str .= "$k\n$v\n$end\n";
577 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
578 if ($v & ~Crossfire::MOVE_ALL or !$v) {
579 $str .= "$k $v\n";
580
581 } elsif ($v & Crossfire::MOVE_ALLBIT) {
582 $str .= "$k all";
583
584 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
585 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
586 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
587 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
588 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
589
590 $str .= "\n";
591
592 } else {
593 $str .= $k;
594
595 $str .= " walk" if $v & Crossfire::MOVE_WALK;
596 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
597 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
598 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
599 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
600
601 $str .= "\n";
602 }
603 } else {
604 $str .= "$k $v\n";
605 }
606 }
607
608 if ($inv) {
609 $append->($_) for @$inv;
610 }
611
612 if ($a{_atype} eq 'object') {
613 $str .= join "\n", "anim", @$anim, "mina\n"
614 if $anim;
615 }
616
617 $str .= "end\n";
618
619 if ($a{_atype} eq 'object') {
620 if ($more) {
621 $str .= "more\n";
622 $append->($more) if $more;
623 } else {
624 $str .= "\n";
625 }
626 }
627 };
628
629 for (@$arch) {
630 $append->($_);
631 }
632
633 $str
333} 634}
334 635
335# put all archs into a hash with editor_face as it's key 636# put all archs into a hash with editor_face as it's key
336# NOTE: the arrays in the hash values are references to 637# NOTE: the arrays in the hash values are references to
337# the archs from $ARCH 638# the archs from $ARCH
338sub editor_archs { 639sub editor_archs {
339 my %paths; 640 my %paths;
340 641
341 for (keys %ARCH) { 642 for (keys %ARCH) {
342 my $arch = $ARCH{$_}; 643 my $arch = $ARCH{$_};
343 push @{$paths{$arch->{editor_folder}}}, \$arch; 644 push @{$paths{$arch->{editor_folder}}}, $arch;
344 } 645 }
345 646
346 \%paths 647 \%paths
347} 648}
348 649
358 my ($a) = @_; 659 my ($a) = @_;
359 660
360 my $o = $ARCH{$a->{_name}} 661 my $o = $ARCH{$a->{_name}}
361 or return; 662 or return;
362 663
363 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 664 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
665 unless ($face) {
666 $face = $FACE{"blank.x11"}
364 or (warn "no face data found for arch '$a->{_name}'"), return; 667 or (warn "no face data found for arch '$a->{_name}'"), return;
668 }
365 669
366 if ($face->{w} > 1 || $face->{h} > 1) { 670 if ($face->{w} > 1 || $face->{h} > 1) {
367 # bigface 671 # bigface
368 return (0, 0, $face->{w} - 1, $face->{h} - 1); 672 return (0, 0, $face->{w} - 1, $face->{h} - 1);
369 673
413 my $type = $obj->{type} || $arch->{type}; 717 my $type = $obj->{type} || $arch->{type};
414 718
415 if ($type > 0) { 719 if ($type > 0) {
416 $root = $Crossfire::Data::ATTR{$type}; 720 $root = $Crossfire::Data::ATTR{$type};
417 } else { 721 } else {
722 my %a = (%$arch, %$obj);
723
724 if ($a{is_floor} && !$a{alive}) {
725 $root = $Crossfire::Data::TYPE{Floor};
726 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
727 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
728 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
729 $root = $Crossfire::Data::TYPE{Wall};
730 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
731 $root = $Crossfire::Data::TYPE{"Weak Wall"};
732 } else {
418 $root = $Crossfire::Data::TYPE{Misc}; 733 $root = $Crossfire::Data::TYPE{Misc};
419
420 type:
421 for (@Crossfire::Data::ATTR0) {
422 my $req = $_->{required}
423 or die "internal error: ATTR0 without 'required'";
424
425 keys %$req;
426 while (my ($k, $v) = each %$req) {
427 next type
428 unless $obj->{$k} == $v || $arch->{$k} == $v;
429 }
430
431 $root = $_;
432 } 734 }
433 } 735 }
434 736
435 my @import = ($root); 737 my @import = ($root);
436 738
610 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 912 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
611 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 913 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
612 or die "$VARDIR/tilecache.png: $!"; 914 or die "$VARDIR/tilecache.png: $!";
613 *FACE = $_[0]; 915 *FACE = $_[0];
614 }, sub { 916 }, sub {
615 require File::Temp;
616
617 my $tile = read_pak "$LIB/crossfire.0"; 917 my $tile = read_pak "$LIB/crossfire.0";
618 918
619 my %cache; 919 my %cache;
620 920
621 my $idx = 0; 921 my $idx = 0;
622 922
623 for my $name (sort keys %$tile) { 923 for my $name (sort keys %$tile) {
624 my ($fh, $filename) = File::Temp::tempfile (); 924 my $pb = new Gtk2::Gdk::PixbufLoader;
625 print $fh $tile->{$name}; 925 $pb->write ($tile->{$name});
626 close $fh; 926 $pb->close;
627 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 927 my $pb = $pb->get_pixbuf;
628 unlink $filename;
629 928
630 my $tile = $cache{$name} = { 929 my $tile = $cache{$name} = {
631 pb => $pb, 930 pb => $pb,
632 idx => $idx, 931 idx => $idx,
633 w => int $pb->get_width / TILESIZE, 932 w => int $pb->get_width / TILESIZE,
651 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 950 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
652 } 951 }
653 } 952 }
654 } 953 }
655 954
656 $pb->save ("$VARDIR/tilecache.png", "png"); 955 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
657 956
658 \%cache 957 \%cache
659 }; 958 };
660} 959}
661 960

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