ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.83 by root, Wed Feb 7 00:14:48 2007 UTC vs.
Revision 1.123 by root, Tue Jul 29 09:28:43 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.2';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
59 54
60# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 56# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
66 unique template 62 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 65));
70 66
71our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
72 elevation 70 elevation
73 71
74 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
76 #todo-events
77 animation is_animated 74 face animation is_animated
75 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 76 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 78 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
91 89
92 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 91 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 96 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
116 115
117 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 118));
120 119
137sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
145 244
146sub load_ref($) { 245sub load_ref($) {
147 my ($path) = @_; 246 my ($path) = @_;
148 247
149 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
225 ice => 68, 324 ice => 68,
226 stone => 70, 325 stone => 70,
227 stone => 80, 326 stone => 80,
228 cloth => 136, 327 cloth => 136,
229 ironwood => 144, 328 ironwood => 144,
329 adamantium => 258,
330 glacium => 260,
230 blood => 544, 331 blood => 544,
231; 332;
232 333
233# object as in "Object xxx", i.e. archetypes 334# object as in "Object xxx", i.e. archetypes
234sub normalize_object($) { 335sub normalize_object($) {
251 } else { 352 } else {
252 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
253 } 354 }
254 } 355 }
255 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
256 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
257 delete @$ob{qw( 372 delete @$ob{qw(
258 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
259 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
260 )}; 375 )};
261 376
262 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
263 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
264 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
265 380
266 # convert movement strings to bitsets 381 # convert movement strings to bitsets
267 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
268 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
269 384
270 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
271
272 next if $ob->{$attr} =~ /^\d+$/;
273
274 my $flags = 0;
275
276 # assume list
277 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
278 $flags |= MOVE_WALK if $flag eq "walk";
279 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
280 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
281 $flags |= MOVE_FLYING if $flag eq "flying";
282 $flags |= MOVE_SWIM if $flag eq "swim";
283 $flags |= MOVE_BOAT if $flag eq "boat";
284 $flags |= MOVE_ALL if $flag eq "all";
285
286 $flags &= ~MOVE_WALK if $flag eq "-walk";
287 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
288 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
289 $flags &= ~MOVE_FLYING if $flag eq "-flying";
290 $flags &= ~MOVE_SWIM if $flag eq "-swim";
291 $flags &= ~MOVE_BOAT if $flag eq "-boat";
292 $flags &= ~MOVE_ALL if $flag eq "-all";
293 }
294
295 $ob->{$attr} = $flags;
296 } 386 }
297 387
298 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
299 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
300 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
301 } 391 }
302 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
303 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
304 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
305 } 395 }
306 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
307 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
308 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
309 : $ob->{move_on} & ~MOVE_WALK;
310 } 398 }
311 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
312 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
313 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
314 : $ob->{move_off} & ~MOVE_WALK;
315 } 401 }
316 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
317 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
318 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
319 : $ob->{move_on} & ~MOVE_FLY_LOW;
320 } 404 }
321 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
322 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
323 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
324 : $ob->{move_off} & ~MOVE_FLY_LOW;
325 } 407 }
326 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
327 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
328 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
329 : $ob->{move_type} & ~MOVE_FLY_LOW;
330 } 410 }
331 411
332 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
333 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
334 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
395} 475}
396 476
397sub attr_thaw($) { 477sub attr_thaw($) {
398 my ($ob) = @_; 478 my ($ob) = @_;
399 479
400 $ob->{attach} = from_json $ob->{attach} 480 $ob->{attach} = decode_json $ob->{attach}
401 if exists $ob->{attach}; 481 if exists $ob->{attach};
402 482
403 $ob 483 $ob
404} 484}
405 485
406sub attr_freeze($) { 486sub attr_freeze($) {
407 my ($ob) = @_; 487 my ($ob) = @_;
408 488
409 $ob->{attach} = Crossfire::to_json $ob->{attach} 489 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
410 if exists $ob->{attach}; 490 if exists $ob->{attach};
411 491
412 $ob 492 $ob
413} 493}
414 494
544 my $str; 624 my $str;
545 625
546 my $append; $append = sub { 626 my $append; $append = sub {
547 my %a = %{$_[0]}; 627 my %a = %{$_[0]};
548 628
549 Crossfire::attr_freeze \%a; 629 Deliantra::attr_freeze \%a;
550 Crossfire::normalize_arch \%a; 630 Deliantra::normalize_arch \%a;
551 631
552 # undo the bit-split we did before 632 # undo the bit-split we did before
553 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 633 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
554 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 634 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
555 | (delete $a{attack_movement_bits_4_7}); 635 | (delete $a{attack_movement_bits_4_7});
565 645
566 my $inv = delete $a{inventory}; 646 my $inv = delete $a{inventory};
567 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 647 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
568 my $anim = delete $a{anim}; 648 my $anim = delete $a{anim};
569 649
650 if ($a{_atype} eq 'object') {
651 $str .= join "\n", "anim", @$anim, "mina\n"
652 if $anim;
653 }
654
570 my @kv; 655 my @kv;
571 656
572 for ($a{_name} eq "map" 657 for ($a{_name} eq "map"
573 ? @Crossfire::FIELD_ORDER_MAP 658 ? @Deliantra::FIELD_ORDER_MAP
574 : @Crossfire::FIELD_ORDER) { 659 : @Deliantra::FIELD_ORDER) {
575 push @kv, [$_, delete $a{$_}] 660 push @kv, [$_, delete $a{$_}]
576 if exists $a{$_}; 661 if exists $a{$_};
577 } 662 }
578 663
579 for (sort keys %a) { 664 for (sort keys %a) {
582 } 667 }
583 668
584 for (@kv) { 669 for (@kv) {
585 my ($k, $v) = @$_; 670 my ($k, $v) = @$_;
586 671
587 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 672 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
588 $v =~ s/\n$//; 673 $v =~ s/\n$//;
589 $str .= "$k\n$v\n$end\n"; 674 $str .= "$k\n$v\n$end\n";
590 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
591 if ($v & ~Crossfire::MOVE_ALL or !$v) {
592 $str .= "$k $v\n";
593
594 } elsif ($v & Crossfire::MOVE_ALLBIT) {
595 $str .= "$k all";
596
597 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
598 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
599 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
600 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
601 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
602
603 $str .= "\n";
604
605 } else {
606 $str .= $k;
607
608 $str .= " walk" if $v & Crossfire::MOVE_WALK;
609 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
610 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
611 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
612 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
613
614 $str .= "\n";
615 }
616 } else { 675 } else {
617 $str .= "$k $v\n"; 676 $str .= "$k $v\n";
618 } 677 }
619 } 678 }
620 679
621 if ($inv) { 680 if ($inv) {
622 $append->($_) for @$inv; 681 $append->($_) for @$inv;
623 }
624
625 if ($a{_atype} eq 'object') {
626 $str .= join "\n", "anim", @$anim, "mina\n"
627 if $anim;
628 } 682 }
629 683
630 $str .= "end\n"; 684 $str .= "end\n";
631 685
632 if ($a{_atype} eq 'object') { 686 if ($a{_atype} eq 'object') {
719=cut 773=cut
720 774
721sub arch_attr($) { 775sub arch_attr($) {
722 my ($obj) = @_; 776 my ($obj) = @_;
723 777
724 require Crossfire::Data; 778 require Deliantra::Data;
725 779
726 my $root; 780 my $root;
727 my $attr = { }; 781 my $attr = { };
728 782
729 my $arch = $ARCH{ $obj->{_name} }; 783 my $arch = $ARCH{ $obj->{_name} };
730 my $type = $obj->{type} || $arch->{type}; 784 my $type = $obj->{type} || $arch->{type};
731 785
732 if ($type > 0) { 786 if ($type > 0) {
733 $root = $Crossfire::Data::ATTR{$type}; 787 $root = $Deliantra::Data::ATTR{$type};
734 } else { 788 } else {
735 my %a = (%$arch, %$obj); 789 my %a = (%$arch, %$obj);
736 790
737 if ($a{is_floor} && !$a{alive}) { 791 if ($a{is_floor} && !$a{alive}) {
738 $root = $Crossfire::Data::TYPE{Floor}; 792 $root = $Deliantra::Data::TYPE{Floor};
739 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 793 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
740 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 794 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
741 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 795 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
742 $root = $Crossfire::Data::TYPE{Wall}; 796 $root = $Deliantra::Data::TYPE{Wall};
743 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 797 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
744 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 798 $root = $Deliantra::Data::TYPE{"Weak Wall"};
745 } else { 799 } else {
746 $root = $Crossfire::Data::TYPE{Misc}; 800 $root = $Deliantra::Data::TYPE{Misc};
747 } 801 }
748 } 802 }
749 803
750 my @import = ($root); 804 my @import = ($root);
751 805
752 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 806 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
753 unless $type == 116; 807 unless $type == 116;
754 808
755 my (%ignore); 809 my (%ignore);
756 my (@section_order, %section, @attr_order); 810 my (@section_order, %section, @attr_order);
757 811
758 while (my $type = shift @import) { 812 while (my $type = shift @import) {
813 push @import,
814 grep $_,
815 map $Deliantra::Data::TYPE{$_},
759 push @import, @{$type->{import} || []}; 816 @{$type->{import} || []};
760 817
761 $attr->{$_} ||= $type->{$_} 818 $attr->{$_} ||= $type->{$_}
762 for qw(name desc use); 819 for qw(name desc use);
763 820
764 for (@{$type->{ignore} || []}) { 821 for (@{$type->{ignore} || []}) {
793 ]; 850 ];
794 851
795 $attr 852 $attr
796} 853}
797 854
798sub arch_edit_sections {
799# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
800# edit_type = 0;
801# else if (edit_type != 0) {
802# // all flags from 'check_type' must be unset in this arch because they get recalculated now
803# edit_type &= ~check_type;
804# }
805#
806# }
807# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
808# getAttributeValue("alive", defarch) == 1 &&
809# (getAttributeValue("monster", defarch) == 1 ||
810# getAttributeValue("generator", defarch) == 1)) {
811# // Monster: monsters/npcs/generators
812# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
813# }
814# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
815# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
816# // Walls
817# edit_type |= IGUIConstants.TILE_EDIT_WALL;
818# }
819# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
820# getAttributeValue("connected", defarch) != 0) {
821# // Connected Objects
822# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
823# }
824# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
825# arch_type == 66 || arch_type == 41 || arch_type == 95) {
826# // Exit: teleporter/exit/trapdoors
827# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
828# }
829# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
830# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
831# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
832# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
833# arch_type == 124 || arch_type == 130)) {
834# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
835# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
836# }
837# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
838# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
839# arch_type == 91 || arch_type == 21 || arch_type == 24) {
840# // Door: door/special door/gates + keys
841# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
842# }
843# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
844# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
845# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
846# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
847# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
848# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
849# arch_type == 122 || arch_type == 3)) {
850# // Equipment: weapons/armour/wands/rods
851# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
852# }
853#
854# return(edit_type);
855#
856#
857}
858
859sub cache_file($$&&) { 855sub cache_file($$&&) {
860 my ($src, $cache, $load, $create) = @_; 856 my ($src, $cache, $load, $create) = @_;
861 857
862 my ($size, $mtime) = (stat $src)[7,9] 858 my ($size, $mtime) = (stat $src)[7,9]
863 or Carp::croak "$src: $!"; 859 or Carp::croak "$src: $!";
911 }, sub { 907 }, sub {
912 read_arch "$LIB/archetypes" 908 read_arch "$LIB/archetypes"
913 }; 909 };
914} 910}
915 911
912sub construct_tilecache_pb {
913 my ($idx, $cache) = @_;
914
915 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
916
917 while (my ($name, $tile) = each %$cache) {
918 my $tpb = delete $tile->{pb};
919 my $ofs = $tile->{idx};
920
921 for my $x (0 .. $tile->{w} - 1) {
922 for my $y (0 .. $tile->{h} - 1) {
923 my $idx = $ofs + $x + $y * $tile->{w};
924 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
925 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
926 }
927 }
928 }
929
930 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
931
932 $cache
933}
934
935sub use_tilecache {
936 my ($face) = @_;
937 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
938 or die "$VARDIR/tilecache.png: $!";
939 *FACE = $_[0];
940}
941
916=item load_tilecache 942=item load_tilecache
917 943
918(Re-)Load %TILE and %FACE. 944(Re-)Load %TILE and %FACE.
919 945
920=cut 946=cut
921 947
922sub load_tilecache() { 948sub load_tilecache() {
923 require Gtk2; 949 require Gtk2;
924 950
925 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 951 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
926 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
927 or die "$VARDIR/tilecache.png: $!";
928 *FACE = $_[0];
929 }, sub { 952 sub {
930 my $tile = read_pak "$LIB/crossfire.0";
931
932 my %cache; 953 my %cache;
954 my $facedata = Storable::retrieve "$LIB/facedata";
933 955
956 $facedata->{version} == 2
957 or die "$LIB/facedata: version mismatch, cannot proceed.";
958
959 my $faces = $facedata->{faceinfo};
934 my $idx = 0; 960 my $idx = 0;
935 961
936 for my $name (sort keys %$tile) { 962 for (sort keys %$faces) {
963 my ($face, $info) = ($_, $faces->{$_});
964
937 my $pb = new Gtk2::Gdk::PixbufLoader; 965 my $pb = new Gtk2::Gdk::PixbufLoader;
938 $pb->write ($tile->{$name}); 966 $pb->write ($info->{data32});
939 $pb->close; 967 $pb->close;
940 my $pb = $pb->get_pixbuf; 968 my $pb = $pb->get_pixbuf;
941 969
942 my $tile = $cache{$name} = { 970 my $tile = $cache{$face} = {
943 pb => $pb, 971 pb => $pb,
944 idx => $idx, 972 idx => $idx,
945 w => int $pb->get_width / TILESIZE, 973 w => int $pb->get_width / TILESIZE,
946 h => int $pb->get_height / TILESIZE, 974 h => int $pb->get_height / TILESIZE,
947 }; 975 };
948
949 976
950 $idx += $tile->{w} * $tile->{h}; 977 $idx += $tile->{w} * $tile->{h};
978 }
979
980 construct_tilecache_pb $idx, \%cache;
981
982 \%cache
951 } 983 };
952
953 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
954
955 while (my ($name, $tile) = each %cache) {
956 my $tpb = delete $tile->{pb};
957 my $ofs = $tile->{idx};
958
959 for my $x (0 .. $tile->{w} - 1) {
960 for my $y (0 .. $tile->{h} - 1) {
961 my $idx = $ofs + $x + $y * $tile->{w};
962 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
963 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
964 }
965 }
966 }
967
968 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
969
970 \%cache
971 };
972} 984}
973 985
974=head1 AUTHOR 986=head1 AUTHOR
975 987
976 Marc Lehmann <schmorp@schmorp.de> 988 Marc Lehmann <schmorp@schmorp.de>
980 http://www.ta-sa.org/ 992 http://www.ta-sa.org/
981 993
982=cut 994=cut
983 995
9841 9961
997

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines