ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra/Deliantra.pm
(Generate patch)

Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.55 by root, Thu Mar 23 07:06:17 2006 UTC vs.
Revision 1.83 by root, Wed Feb 7 00:14:48 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
62our @FIELD_ORDER_MAP = (qw(
63 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore
66 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69));
70
44our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 elevation
73
45 name name_pl custom_name title race 74 name name_pl custom_name attach title race
46 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
47 #events 76 #todo-events
48 animation is_animated 77 animation is_animated
49 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
50 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
51 exp perm_exp expmul 80 exp perm_exp expmul
52 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
53 nrof level direction type subtype 82 nrof level direction type subtype attacktype
54 83
55 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
56 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
57 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
58 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
87 116
88 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
89 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
90)); 119));
91 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
92sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
93sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
94sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
95sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
96sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
97sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
98sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
99 145
100sub load_ref($) { 146sub load_ref($) {
101 my ($path) = @_; 147 my ($path) = @_;
102 148
103 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
104 or die "$path: $!"; 150 or die "$path: $!";
105 binmode $fh;
106 local $/; 151 local $/;
107 152
108 thaw <$fh> 153 thaw <$fh>
109} 154}
110 155
111sub save_ref($$) { 156sub save_ref($$) {
112 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
113 158
114 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
115 or die "$path~: $!"; 160 or die "$path~: $!";
116 binmode $fh;
117 print $fh freeze $ref; 161 print $fh freeze $ref;
118 close $fh; 162 close $fh;
119 rename "$path~", $path 163 rename "$path~", $path
120 or die "$path: $!"; 164 or die "$path: $!";
121} 165}
122 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 blood => 544,
231;
232
233# object as in "Object xxx", i.e. archetypes
123sub normalize_object($) { 234sub normalize_object($) {
124 my ($ob) = @_; 235 my ($ob) = @_;
125 236
237 # convert material bitset to materialname, if possible
238 if (exists $ob->{material}) {
239 if (!$ob->{material}) {
240 delete $ob->{material};
241 } elsif (exists $ob->{materialname}) {
242 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
243 delete $ob->{material};
244 } else {
245 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
246 delete $ob->{material}; # assume materilname is more specific and nuke material
247 }
248 } elsif (my $name = $MATERIAL{$ob->{material}}) {
249 delete $ob->{material};
250 $ob->{materialname} = $name;
251 } else {
252 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
253 }
254 }
255
256 # nuke outdated or never supported fields
126 delete $ob->{$_} for qw( 257 delete @$ob{qw(
127 can_knockback can_parry can_impale can_cut can_dam_armour 258 can_knockback can_parry can_impale can_cut can_dam_armour
128 can_apply pass_thru can_pass_thru 259 can_apply pass_thru can_pass_thru
129 ); 260 )};
130 261
131 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 262 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
263 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
264 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
265
266 # convert movement strings to bitsets
267 for my $attr (keys %FIELD_MOVEMENT) {
132 next unless exists $ob->{$attr}; 268 next unless exists $ob->{$attr};
269
270 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
271
133 next if $ob->{$attr} =~ /^\d+$/; 272 next if $ob->{$attr} =~ /^\d+$/;
134 273
135 my $flags = 0; 274 my $flags = 0;
136 275
137 # assume list 276 # assume list
154 } 293 }
155 294
156 $ob->{$attr} = $flags; 295 $ob->{$attr} = $flags;
157 } 296 }
158 297
298 # convert outdated movement flags to new movement sets
159 if (defined (my $v = delete $ob->{no_pass})) { 299 if (defined (my $v = delete $ob->{no_pass})) {
160 $ob->{move_block} = $v ? MOVE_ALL : 0; 300 $ob->{move_block} = $v ? MOVE_ALL : 0;
161 } 301 }
162 if (defined (my $v = delete $ob->{slow_move})) { 302 if (defined (my $v = delete $ob->{slow_move})) {
163 $ob->{move_slow} |= MOVE_WALK; 303 $ob->{move_slow} |= MOVE_WALK;
164 $ob->{move_slow_penalty} = $v; 304 $ob->{move_slow_penalty} = $v;
165 } 305 }
166 if (defined (my $v = delete $ob->{walk_on})) { 306 if (defined (my $v = delete $ob->{walk_on})) {
307 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
167 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 308 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
168 : $ob->{move_on} & ~MOVE_WALK; 309 : $ob->{move_on} & ~MOVE_WALK;
169 } 310 }
170 if (defined (my $v = delete $ob->{walk_off})) { 311 if (defined (my $v = delete $ob->{walk_off})) {
312 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
171 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 313 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
172 : $ob->{move_off} & ~MOVE_WALK; 314 : $ob->{move_off} & ~MOVE_WALK;
173 } 315 }
174 if (defined (my $v = delete $ob->{fly_on})) { 316 if (defined (my $v = delete $ob->{fly_on})) {
317 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
175 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 318 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
176 : $ob->{move_on} & ~MOVE_FLY_LOW; 319 : $ob->{move_on} & ~MOVE_FLY_LOW;
177 } 320 }
178 if (defined (my $v = delete $ob->{fly_off})) { 321 if (defined (my $v = delete $ob->{fly_off})) {
322 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
179 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 323 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
180 : $ob->{move_off} & ~MOVE_FLY_LOW; 324 : $ob->{move_off} & ~MOVE_FLY_LOW;
181 } 325 }
182 if (defined (my $v = delete $ob->{flying})) { 326 if (defined (my $v = delete $ob->{flying})) {
327 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
183 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 328 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
184 : $ob->{move_type} & ~MOVE_FLY_LOW; 329 : $ob->{move_type} & ~MOVE_FLY_LOW;
185 } 330 }
186 331
332 # convert idiotic event_xxx things into objects
333 while (my ($event, $subtype) = each %EVENT_TYPE) {
334 if (exists $ob->{"event_${event}_plugin"}) {
335 push @{$ob->{inventory}}, {
336 _name => "event_$event",
337 title => delete $ob->{"event_${event}_plugin"},
338 slaying => delete $ob->{"event_${event}"},
339 name => delete $ob->{"event_${event}_options"},
340 };
341 }
342 }
343
344 # some archetypes had "+3" instead of the canonical "3", so fix
345 $ob->{dam} *= 1 if exists $ob->{dam};
346
187 $ob 347 $ob
188} 348}
189 349
350# arch as in "arch xxx", ie.. objects
190sub normalize_arch($) { 351sub normalize_arch($) {
191 my ($ob) = @_; 352 my ($ob) = @_;
192 353
193 normalize_object $ob; 354 normalize_object $ob;
194 355
221 delete $ob->{$k}; 382 delete $ob->{$k};
222 } 383 }
223 } 384 }
224 } 385 }
225 386
387 # a speciality for the editor
388 if (exists $ob->{attack_movement}) {
389 my $am = delete $ob->{attack_movement};
390 $ob->{attack_movement_bits_0_3} = $am & 15;
391 $ob->{attack_movement_bits_4_7} = $am & 240;
392 }
393
394 $ob
395}
396
397sub attr_thaw($) {
398 my ($ob) = @_;
399
400 $ob->{attach} = from_json $ob->{attach}
401 if exists $ob->{attach};
402
403 $ob
404}
405
406sub attr_freeze($) {
407 my ($ob) = @_;
408
409 $ob->{attach} = Crossfire::to_json $ob->{attach}
410 if exists $ob->{attach};
411
226 $ob 412 $ob
227} 413}
228 414
229sub read_pak($) { 415sub read_pak($) {
230 my ($path) = @_; 416 my ($path) = @_;
231 417
232 my %pak; 418 my %pak;
233 419
234 open my $fh, "<", $path 420 open my $fh, "<:raw:perlio", $path
235 or Carp::croak "$_[0]: $!"; 421 or Carp::croak "$_[0]: $!";
236 binmode $fh; 422 binmode $fh;
237 while (<$fh>) { 423 while (<$fh>) {
238 my ($type, $id, $len, $path) = split; 424 my ($type, $id, $len, $path) = split;
239 $path =~ s/.*\///; 425 $path =~ s/.*\///;
241 } 427 }
242 428
243 \%pak 429 \%pak
244} 430}
245 431
246sub read_arch($) { 432sub read_arch($;$) {
247 my ($path) = @_; 433 my ($path, $toplevel) = @_;
248 434
249 my %arc; 435 my %arc;
250 my ($more, $prev); 436 my ($more, $prev);
437 my $comment;
251 438
252 open my $fh, "<", $path 439 open my $fh, "<:raw:perlio:utf8", $path
253 or Carp::croak "$path: $!"; 440 or Carp::croak "$path: $!";
254 441
255 binmode $fh; 442# binmode $fh;
256 443
257 my $parse_block; $parse_block = sub { 444 my $parse_block; $parse_block = sub {
258 my %arc = @_; 445 my %arc = @_;
259 446
260 while (<$fh>) { 447 while (<$fh>) {
261 s/\s+$//; 448 s/\s+$//;
262 if (/^end$/i) { 449 if (/^end$/i) {
263 last; 450 last;
451
264 } elsif (/^arch (\S+)$/i) { 452 } elsif (/^arch (\S+)$/i) {
265 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 453 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
454
266 } elsif (/^lore$/i) { 455 } elsif (/^lore$/i) {
267 while (<$fh>) { 456 while (<$fh>) {
268 last if /^endlore\s*$/i; 457 last if /^endlore\s*$/i;
269 $arc{lore} .= $_; 458 $arc{lore} .= $_;
270 } 459 }
271 } elsif (/^msg$/i) { 460 } elsif (/^msg$/i) {
272 while (<$fh>) { 461 while (<$fh>) {
273 last if /^endmsg\s*$/i; 462 last if /^endmsg\s*$/i;
274 $arc{msg} .= $_; 463 $arc{msg} .= $_;
275 } 464 }
465 } elsif (/^anim$/i) {
466 while (<$fh>) {
467 last if /^mina\s*$/i;
468 chomp;
469 push @{ $arc{anim} }, $_;
470 }
276 } elsif (/^(\S+)\s*(.*)$/) { 471 } elsif (/^(\S+)\s*(.*)$/) {
277 $arc{lc $1} = $2; 472 $arc{lc $1} = $2;
278 } elsif (/^\s*($|#)/) { 473 } elsif (/^\s*#/) {
474 $arc{_comment} .= "$_\n";
475
476 } elsif (/^\s*$/) {
279 # 477 #
280 } else { 478 } else {
281 warn "$path: unparsable line '$_' in arch $arc{_name}"; 479 warn "$path: unparsable line '$_' in arch $arc{_name}";
282 } 480 }
283 } 481 }
289 s/\s+$//; 487 s/\s+$//;
290 if (/^more$/i) { 488 if (/^more$/i) {
291 $more = $prev; 489 $more = $prev;
292 } elsif (/^object (\S+)$/i) { 490 } elsif (/^object (\S+)$/i) {
293 my $name = $1; 491 my $name = $1;
294 my $arc = normalize_object $parse_block->(_name => $name); 492 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
493 undef $comment;
494 delete $arc{_comment} unless length $arc{_comment};
495 $arc->{_atype} = 'object';
295 496
296 if ($more) { 497 if ($more) {
297 $more->{more} = $arc; 498 $more->{more} = $arc;
298 } else { 499 } else {
299 $arc{$name} = $arc; 500 $arc{$name} = $arc;
300 } 501 }
301 $prev = $arc; 502 $prev = $arc;
302 $more = undef; 503 $more = undef;
303 } elsif (/^arch (\S+)$/i) { 504 } elsif (/^arch (\S+)$/i) {
304 my $name = $1; 505 my $name = $1;
305 my $arc = normalize_object $parse_block->(_name => $name); 506 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
507 undef $comment;
508 delete $arc{_comment} unless length $arc{_comment};
509 $arc->{_atype} = 'arch';
306 510
307 if ($more) { 511 if ($more) {
308 $more->{more} = $arc; 512 $more->{more} = $arc;
309 } else { 513 } else {
310 push @{ $arc{arch} }, $arc; 514 push @{ $arc{arch} }, $arc;
311 } 515 }
312 $prev = $arc; 516 $prev = $arc;
313 $more = undef; 517 $more = undef;
518 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
519 if ($1 eq "lev_array") {
520 while (<$fh>) {
521 last if /^endplst\s*$/;
522 push @{$toplevel->{lev_array}}, $_+0;
523 }
524 } else {
525 $toplevel->{$1} = $2;
526 }
527 } elsif (/^\s*#/) {
528 $comment .= "$_\n";
314 } elsif (/^\s*($|#)/) { 529 } elsif (/^\s*($|#)/) {
315 # 530 #
316 } else { 531 } else {
317 warn "$path: unparseable top-level line '$_'"; 532 die "$path: unparseable top-level line '$_'";
318 } 533 }
319 } 534 }
320 535
321 undef $parse_block; # work around bug in perl not freeing $fh etc. 536 undef $parse_block; # work around bug in perl not freeing $fh etc.
322 537
323 \%arc 538 \%arc
539}
540
541sub archlist_to_string {
542 my ($arch) = @_;
543
544 my $str;
545
546 my $append; $append = sub {
547 my %a = %{$_[0]};
548
549 Crossfire::attr_freeze \%a;
550 Crossfire::normalize_arch \%a;
551
552 # undo the bit-split we did before
553 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
554 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
555 | (delete $a{attack_movement_bits_4_7});
556 }
557
558 if (my $comment = delete $a{_comment}) {
559 if ($comment =~ /[^\n\s#]/) {
560 $str .= $comment;
561 }
562 }
563
564 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
565
566 my $inv = delete $a{inventory};
567 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
568 my $anim = delete $a{anim};
569
570 my @kv;
571
572 for ($a{_name} eq "map"
573 ? @Crossfire::FIELD_ORDER_MAP
574 : @Crossfire::FIELD_ORDER) {
575 push @kv, [$_, delete $a{$_}]
576 if exists $a{$_};
577 }
578
579 for (sort keys %a) {
580 next if /^_/; # ignore our _-keys
581 push @kv, [$_, delete $a{$_}];
582 }
583
584 for (@kv) {
585 my ($k, $v) = @$_;
586
587 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
588 $v =~ s/\n$//;
589 $str .= "$k\n$v\n$end\n";
590 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
591 if ($v & ~Crossfire::MOVE_ALL or !$v) {
592 $str .= "$k $v\n";
593
594 } elsif ($v & Crossfire::MOVE_ALLBIT) {
595 $str .= "$k all";
596
597 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
598 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
599 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
600 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
601 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
602
603 $str .= "\n";
604
605 } else {
606 $str .= $k;
607
608 $str .= " walk" if $v & Crossfire::MOVE_WALK;
609 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
610 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
611 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
612 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
613
614 $str .= "\n";
615 }
616 } else {
617 $str .= "$k $v\n";
618 }
619 }
620
621 if ($inv) {
622 $append->($_) for @$inv;
623 }
624
625 if ($a{_atype} eq 'object') {
626 $str .= join "\n", "anim", @$anim, "mina\n"
627 if $anim;
628 }
629
630 $str .= "end\n";
631
632 if ($a{_atype} eq 'object') {
633 if ($more) {
634 $str .= "more\n";
635 $append->($more) if $more;
636 } else {
637 $str .= "\n";
638 }
639 }
640 };
641
642 for (@$arch) {
643 $append->($_);
644 }
645
646 $str
324} 647}
325 648
326# put all archs into a hash with editor_face as it's key 649# put all archs into a hash with editor_face as it's key
327# NOTE: the arrays in the hash values are references to 650# NOTE: the arrays in the hash values are references to
328# the archs from $ARCH 651# the archs from $ARCH
329sub editor_archs { 652sub editor_archs {
330 my %paths; 653 my %paths;
331 654
332 for (keys %ARCH) { 655 for (keys %ARCH) {
333 my $arch = $ARCH{$_}; 656 my $arch = $ARCH{$_};
334 push @{$paths{$arch->{editor_folder}}}, \$arch; 657 push @{$paths{$arch->{editor_folder}}}, $arch;
335 } 658 }
336 659
337 \%paths 660 \%paths
338} 661}
339 662
349 my ($a) = @_; 672 my ($a) = @_;
350 673
351 my $o = $ARCH{$a->{_name}} 674 my $o = $ARCH{$a->{_name}}
352 or return; 675 or return;
353 676
354 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 677 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
678 unless ($face) {
679 $face = $FACE{"blank.x11"}
355 or (warn "no face data found for arch '$a->{_name}'"), return; 680 or (warn "no face data found for arch '$a->{_name}'"), return;
681 }
356 682
357 if ($face->{w} > 1 || $face->{h} > 1) { 683 if ($face->{w} > 1 || $face->{h} > 1) {
358 # bigface 684 # bigface
359 return (0, 0, $face->{w} - 1, $face->{h} - 1); 685 return (0, 0, $face->{w} - 1, $face->{h} - 1);
360 686
404 my $type = $obj->{type} || $arch->{type}; 730 my $type = $obj->{type} || $arch->{type};
405 731
406 if ($type > 0) { 732 if ($type > 0) {
407 $root = $Crossfire::Data::ATTR{$type}; 733 $root = $Crossfire::Data::ATTR{$type};
408 } else { 734 } else {
735 my %a = (%$arch, %$obj);
736
737 if ($a{is_floor} && !$a{alive}) {
738 $root = $Crossfire::Data::TYPE{Floor};
739 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
740 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
741 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
742 $root = $Crossfire::Data::TYPE{Wall};
743 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
744 $root = $Crossfire::Data::TYPE{"Weak Wall"};
745 } else {
409 $root = $Crossfire::Data::TYPE{Misc}; 746 $root = $Crossfire::Data::TYPE{Misc};
410
411 type:
412 for (@Crossfire::Data::ATTR0) {
413 my $req = $_->{required}
414 or die "internal error: ATTR0 without 'required'";
415
416 keys %$req;
417 while (my ($k, $v) = each %$req) {
418 next type
419 unless $obj->{$k} == $v || $arch->{$k} == $v;
420 }
421
422 $root = $_;
423 } 747 }
424 } 748 }
425 749
426 my @import = ($root); 750 my @import = ($root);
427 751
601 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 925 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
602 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 926 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
603 or die "$VARDIR/tilecache.png: $!"; 927 or die "$VARDIR/tilecache.png: $!";
604 *FACE = $_[0]; 928 *FACE = $_[0];
605 }, sub { 929 }, sub {
606 require File::Temp;
607
608 my $tile = read_pak "$LIB/crossfire.0"; 930 my $tile = read_pak "$LIB/crossfire.0";
609 931
610 my %cache; 932 my %cache;
611 933
612 my $idx = 0; 934 my $idx = 0;
613 935
614 for my $name (sort keys %$tile) { 936 for my $name (sort keys %$tile) {
615 my ($fh, $filename) = File::Temp::tempfile (); 937 my $pb = new Gtk2::Gdk::PixbufLoader;
616 print $fh $tile->{$name}; 938 $pb->write ($tile->{$name});
617 close $fh; 939 $pb->close;
618 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 940 my $pb = $pb->get_pixbuf;
619 unlink $filename;
620 941
621 my $tile = $cache{$name} = { 942 my $tile = $cache{$name} = {
622 pb => $pb, 943 pb => $pb,
623 idx => $idx, 944 idx => $idx,
624 w => int $pb->get_width / TILESIZE, 945 w => int $pb->get_width / TILESIZE,
642 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 963 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
643 } 964 }
644 } 965 }
645 } 966 }
646 967
647 $pb->save ("$VARDIR/tilecache.png", "png"); 968 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
648 969
649 \%cache 970 \%cache
650 }; 971 };
651} 972}
652 973

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines