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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.57 by root, Thu Mar 23 08:55:54 2006 UTC vs.
Revision 1.83 by root, Wed Feb 7 00:14:48 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
45 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
48 unique template 66 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 69));
52 70
53our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
54 elevation 72 elevation
55 73
56 name name_pl custom_name title race 74 name name_pl custom_name attach title race
57 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
58 #todo-events 76 #todo-events
59 animation is_animated 77 animation is_animated
60 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
61 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
62 exp perm_exp expmul 80 exp perm_exp expmul
63 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
64 nrof level direction type subtype 82 nrof level direction type subtype attacktype
65 83
66 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
67 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
68 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
69 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
98 116
99 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
100 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
101)); 119));
102 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
103sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
104sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
105sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
106sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
107sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
108sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
109sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
110 145
111sub load_ref($) { 146sub load_ref($) {
112 my ($path) = @_; 147 my ($path) = @_;
113 148
114 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
115 or die "$path: $!"; 150 or die "$path: $!";
116 binmode $fh;
117 local $/; 151 local $/;
118 152
119 thaw <$fh> 153 thaw <$fh>
120} 154}
121 155
122sub save_ref($$) { 156sub save_ref($$) {
123 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
124 158
125 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
126 or die "$path~: $!"; 160 or die "$path~: $!";
127 binmode $fh;
128 print $fh freeze $ref; 161 print $fh freeze $ref;
129 close $fh; 162 close $fh;
130 rename "$path~", $path 163 rename "$path~", $path
131 or die "$path: $!"; 164 or die "$path: $!";
132} 165}
133 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 blood => 544,
231;
232
233# object as in "Object xxx", i.e. archetypes
134sub normalize_object($) { 234sub normalize_object($) {
135 my ($ob) = @_; 235 my ($ob) = @_;
136 236
237 # convert material bitset to materialname, if possible
238 if (exists $ob->{material}) {
239 if (!$ob->{material}) {
240 delete $ob->{material};
241 } elsif (exists $ob->{materialname}) {
242 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
243 delete $ob->{material};
244 } else {
245 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
246 delete $ob->{material}; # assume materilname is more specific and nuke material
247 }
248 } elsif (my $name = $MATERIAL{$ob->{material}}) {
249 delete $ob->{material};
250 $ob->{materialname} = $name;
251 } else {
252 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
253 }
254 }
255
256 # nuke outdated or never supported fields
137 delete $ob->{$_} for qw( 257 delete @$ob{qw(
138 can_knockback can_parry can_impale can_cut can_dam_armour 258 can_knockback can_parry can_impale can_cut can_dam_armour
139 can_apply pass_thru can_pass_thru 259 can_apply pass_thru can_pass_thru
140 ); 260 )};
141 261
142 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 262 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
263 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
264 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
265
266 # convert movement strings to bitsets
267 for my $attr (keys %FIELD_MOVEMENT) {
143 next unless exists $ob->{$attr}; 268 next unless exists $ob->{$attr};
269
270 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
271
144 next if $ob->{$attr} =~ /^\d+$/; 272 next if $ob->{$attr} =~ /^\d+$/;
145 273
146 my $flags = 0; 274 my $flags = 0;
147 275
148 # assume list 276 # assume list
165 } 293 }
166 294
167 $ob->{$attr} = $flags; 295 $ob->{$attr} = $flags;
168 } 296 }
169 297
298 # convert outdated movement flags to new movement sets
170 if (defined (my $v = delete $ob->{no_pass})) { 299 if (defined (my $v = delete $ob->{no_pass})) {
171 $ob->{move_block} = $v ? MOVE_ALL : 0; 300 $ob->{move_block} = $v ? MOVE_ALL : 0;
172 } 301 }
173 if (defined (my $v = delete $ob->{slow_move})) { 302 if (defined (my $v = delete $ob->{slow_move})) {
174 $ob->{move_slow} |= MOVE_WALK; 303 $ob->{move_slow} |= MOVE_WALK;
175 $ob->{move_slow_penalty} = $v; 304 $ob->{move_slow_penalty} = $v;
176 } 305 }
177 if (defined (my $v = delete $ob->{walk_on})) { 306 if (defined (my $v = delete $ob->{walk_on})) {
307 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
178 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 308 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
179 : $ob->{move_on} & ~MOVE_WALK; 309 : $ob->{move_on} & ~MOVE_WALK;
180 } 310 }
181 if (defined (my $v = delete $ob->{walk_off})) { 311 if (defined (my $v = delete $ob->{walk_off})) {
312 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
182 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 313 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
183 : $ob->{move_off} & ~MOVE_WALK; 314 : $ob->{move_off} & ~MOVE_WALK;
184 } 315 }
185 if (defined (my $v = delete $ob->{fly_on})) { 316 if (defined (my $v = delete $ob->{fly_on})) {
317 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
186 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 318 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
187 : $ob->{move_on} & ~MOVE_FLY_LOW; 319 : $ob->{move_on} & ~MOVE_FLY_LOW;
188 } 320 }
189 if (defined (my $v = delete $ob->{fly_off})) { 321 if (defined (my $v = delete $ob->{fly_off})) {
322 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
190 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 323 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
191 : $ob->{move_off} & ~MOVE_FLY_LOW; 324 : $ob->{move_off} & ~MOVE_FLY_LOW;
192 } 325 }
193 if (defined (my $v = delete $ob->{flying})) { 326 if (defined (my $v = delete $ob->{flying})) {
327 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
194 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 328 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
195 : $ob->{move_type} & ~MOVE_FLY_LOW; 329 : $ob->{move_type} & ~MOVE_FLY_LOW;
196 } 330 }
197 331
332 # convert idiotic event_xxx things into objects
333 while (my ($event, $subtype) = each %EVENT_TYPE) {
334 if (exists $ob->{"event_${event}_plugin"}) {
335 push @{$ob->{inventory}}, {
336 _name => "event_$event",
337 title => delete $ob->{"event_${event}_plugin"},
338 slaying => delete $ob->{"event_${event}"},
339 name => delete $ob->{"event_${event}_options"},
340 };
341 }
342 }
343
344 # some archetypes had "+3" instead of the canonical "3", so fix
345 $ob->{dam} *= 1 if exists $ob->{dam};
346
198 $ob 347 $ob
199} 348}
200 349
350# arch as in "arch xxx", ie.. objects
201sub normalize_arch($) { 351sub normalize_arch($) {
202 my ($ob) = @_; 352 my ($ob) = @_;
203 353
204 normalize_object $ob; 354 normalize_object $ob;
205 355
242 } 392 }
243 393
244 $ob 394 $ob
245} 395}
246 396
397sub attr_thaw($) {
398 my ($ob) = @_;
399
400 $ob->{attach} = from_json $ob->{attach}
401 if exists $ob->{attach};
402
403 $ob
404}
405
406sub attr_freeze($) {
407 my ($ob) = @_;
408
409 $ob->{attach} = Crossfire::to_json $ob->{attach}
410 if exists $ob->{attach};
411
412 $ob
413}
414
247sub read_pak($) { 415sub read_pak($) {
248 my ($path) = @_; 416 my ($path) = @_;
249 417
250 my %pak; 418 my %pak;
251 419
252 open my $fh, "<", $path 420 open my $fh, "<:raw:perlio", $path
253 or Carp::croak "$_[0]: $!"; 421 or Carp::croak "$_[0]: $!";
254 binmode $fh; 422 binmode $fh;
255 while (<$fh>) { 423 while (<$fh>) {
256 my ($type, $id, $len, $path) = split; 424 my ($type, $id, $len, $path) = split;
257 $path =~ s/.*\///; 425 $path =~ s/.*\///;
259 } 427 }
260 428
261 \%pak 429 \%pak
262} 430}
263 431
264sub read_arch($) { 432sub read_arch($;$) {
265 my ($path) = @_; 433 my ($path, $toplevel) = @_;
266 434
267 my %arc; 435 my %arc;
268 my ($more, $prev); 436 my ($more, $prev);
437 my $comment;
269 438
270 open my $fh, "<", $path 439 open my $fh, "<:raw:perlio:utf8", $path
271 or Carp::croak "$path: $!"; 440 or Carp::croak "$path: $!";
272 441
273 binmode $fh; 442# binmode $fh;
274 443
275 my $parse_block; $parse_block = sub { 444 my $parse_block; $parse_block = sub {
276 my %arc = @_; 445 my %arc = @_;
277 446
278 while (<$fh>) { 447 while (<$fh>) {
279 s/\s+$//; 448 s/\s+$//;
280 if (/^end$/i) { 449 if (/^end$/i) {
281 last; 450 last;
451
282 } elsif (/^arch (\S+)$/i) { 452 } elsif (/^arch (\S+)$/i) {
283 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 453 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
454
284 } elsif (/^lore$/i) { 455 } elsif (/^lore$/i) {
285 while (<$fh>) { 456 while (<$fh>) {
286 last if /^endlore\s*$/i; 457 last if /^endlore\s*$/i;
287 $arc{lore} .= $_; 458 $arc{lore} .= $_;
288 } 459 }
289 } elsif (/^msg$/i) { 460 } elsif (/^msg$/i) {
290 while (<$fh>) { 461 while (<$fh>) {
291 last if /^endmsg\s*$/i; 462 last if /^endmsg\s*$/i;
292 $arc{msg} .= $_; 463 $arc{msg} .= $_;
293 } 464 }
465 } elsif (/^anim$/i) {
466 while (<$fh>) {
467 last if /^mina\s*$/i;
468 chomp;
469 push @{ $arc{anim} }, $_;
470 }
294 } elsif (/^(\S+)\s*(.*)$/) { 471 } elsif (/^(\S+)\s*(.*)$/) {
295 $arc{lc $1} = $2; 472 $arc{lc $1} = $2;
296 } elsif (/^\s*($|#)/) { 473 } elsif (/^\s*#/) {
474 $arc{_comment} .= "$_\n";
475
476 } elsif (/^\s*$/) {
297 # 477 #
298 } else { 478 } else {
299 warn "$path: unparsable line '$_' in arch $arc{_name}"; 479 warn "$path: unparsable line '$_' in arch $arc{_name}";
300 } 480 }
301 } 481 }
307 s/\s+$//; 487 s/\s+$//;
308 if (/^more$/i) { 488 if (/^more$/i) {
309 $more = $prev; 489 $more = $prev;
310 } elsif (/^object (\S+)$/i) { 490 } elsif (/^object (\S+)$/i) {
311 my $name = $1; 491 my $name = $1;
312 my $arc = normalize_object $parse_block->(_name => $name); 492 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
493 undef $comment;
494 delete $arc{_comment} unless length $arc{_comment};
495 $arc->{_atype} = 'object';
313 496
314 if ($more) { 497 if ($more) {
315 $more->{more} = $arc; 498 $more->{more} = $arc;
316 } else { 499 } else {
317 $arc{$name} = $arc; 500 $arc{$name} = $arc;
318 } 501 }
319 $prev = $arc; 502 $prev = $arc;
320 $more = undef; 503 $more = undef;
321 } elsif (/^arch (\S+)$/i) { 504 } elsif (/^arch (\S+)$/i) {
322 my $name = $1; 505 my $name = $1;
323 my $arc = normalize_arch $parse_block->(_name => $name); 506 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
507 undef $comment;
508 delete $arc{_comment} unless length $arc{_comment};
509 $arc->{_atype} = 'arch';
324 510
325 if ($more) { 511 if ($more) {
326 $more->{more} = $arc; 512 $more->{more} = $arc;
327 } else { 513 } else {
328 push @{ $arc{arch} }, $arc; 514 push @{ $arc{arch} }, $arc;
329 } 515 }
330 $prev = $arc; 516 $prev = $arc;
331 $more = undef; 517 $more = undef;
518 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
519 if ($1 eq "lev_array") {
520 while (<$fh>) {
521 last if /^endplst\s*$/;
522 push @{$toplevel->{lev_array}}, $_+0;
523 }
524 } else {
525 $toplevel->{$1} = $2;
526 }
527 } elsif (/^\s*#/) {
528 $comment .= "$_\n";
332 } elsif (/^\s*($|#)/) { 529 } elsif (/^\s*($|#)/) {
333 # 530 #
334 } else { 531 } else {
335 warn "$path: unparseable top-level line '$_'"; 532 die "$path: unparseable top-level line '$_'";
336 } 533 }
337 } 534 }
338 535
339 undef $parse_block; # work around bug in perl not freeing $fh etc. 536 undef $parse_block; # work around bug in perl not freeing $fh etc.
340 537
341 \%arc 538 \%arc
539}
540
541sub archlist_to_string {
542 my ($arch) = @_;
543
544 my $str;
545
546 my $append; $append = sub {
547 my %a = %{$_[0]};
548
549 Crossfire::attr_freeze \%a;
550 Crossfire::normalize_arch \%a;
551
552 # undo the bit-split we did before
553 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
554 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
555 | (delete $a{attack_movement_bits_4_7});
556 }
557
558 if (my $comment = delete $a{_comment}) {
559 if ($comment =~ /[^\n\s#]/) {
560 $str .= $comment;
561 }
562 }
563
564 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
565
566 my $inv = delete $a{inventory};
567 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
568 my $anim = delete $a{anim};
569
570 my @kv;
571
572 for ($a{_name} eq "map"
573 ? @Crossfire::FIELD_ORDER_MAP
574 : @Crossfire::FIELD_ORDER) {
575 push @kv, [$_, delete $a{$_}]
576 if exists $a{$_};
577 }
578
579 for (sort keys %a) {
580 next if /^_/; # ignore our _-keys
581 push @kv, [$_, delete $a{$_}];
582 }
583
584 for (@kv) {
585 my ($k, $v) = @$_;
586
587 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
588 $v =~ s/\n$//;
589 $str .= "$k\n$v\n$end\n";
590 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
591 if ($v & ~Crossfire::MOVE_ALL or !$v) {
592 $str .= "$k $v\n";
593
594 } elsif ($v & Crossfire::MOVE_ALLBIT) {
595 $str .= "$k all";
596
597 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
598 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
599 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
600 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
601 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
602
603 $str .= "\n";
604
605 } else {
606 $str .= $k;
607
608 $str .= " walk" if $v & Crossfire::MOVE_WALK;
609 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
610 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
611 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
612 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
613
614 $str .= "\n";
615 }
616 } else {
617 $str .= "$k $v\n";
618 }
619 }
620
621 if ($inv) {
622 $append->($_) for @$inv;
623 }
624
625 if ($a{_atype} eq 'object') {
626 $str .= join "\n", "anim", @$anim, "mina\n"
627 if $anim;
628 }
629
630 $str .= "end\n";
631
632 if ($a{_atype} eq 'object') {
633 if ($more) {
634 $str .= "more\n";
635 $append->($more) if $more;
636 } else {
637 $str .= "\n";
638 }
639 }
640 };
641
642 for (@$arch) {
643 $append->($_);
644 }
645
646 $str
342} 647}
343 648
344# put all archs into a hash with editor_face as it's key 649# put all archs into a hash with editor_face as it's key
345# NOTE: the arrays in the hash values are references to 650# NOTE: the arrays in the hash values are references to
346# the archs from $ARCH 651# the archs from $ARCH
347sub editor_archs { 652sub editor_archs {
348 my %paths; 653 my %paths;
349 654
350 for (keys %ARCH) { 655 for (keys %ARCH) {
351 my $arch = $ARCH{$_}; 656 my $arch = $ARCH{$_};
352 push @{$paths{$arch->{editor_folder}}}, \$arch; 657 push @{$paths{$arch->{editor_folder}}}, $arch;
353 } 658 }
354 659
355 \%paths 660 \%paths
356} 661}
357 662
367 my ($a) = @_; 672 my ($a) = @_;
368 673
369 my $o = $ARCH{$a->{_name}} 674 my $o = $ARCH{$a->{_name}}
370 or return; 675 or return;
371 676
372 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 677 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
678 unless ($face) {
679 $face = $FACE{"blank.x11"}
373 or (warn "no face data found for arch '$a->{_name}'"), return; 680 or (warn "no face data found for arch '$a->{_name}'"), return;
681 }
374 682
375 if ($face->{w} > 1 || $face->{h} > 1) { 683 if ($face->{w} > 1 || $face->{h} > 1) {
376 # bigface 684 # bigface
377 return (0, 0, $face->{w} - 1, $face->{h} - 1); 685 return (0, 0, $face->{w} - 1, $face->{h} - 1);
378 686
422 my $type = $obj->{type} || $arch->{type}; 730 my $type = $obj->{type} || $arch->{type};
423 731
424 if ($type > 0) { 732 if ($type > 0) {
425 $root = $Crossfire::Data::ATTR{$type}; 733 $root = $Crossfire::Data::ATTR{$type};
426 } else { 734 } else {
735 my %a = (%$arch, %$obj);
736
737 if ($a{is_floor} && !$a{alive}) {
738 $root = $Crossfire::Data::TYPE{Floor};
739 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
740 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
741 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
742 $root = $Crossfire::Data::TYPE{Wall};
743 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
744 $root = $Crossfire::Data::TYPE{"Weak Wall"};
745 } else {
427 $root = $Crossfire::Data::TYPE{Misc}; 746 $root = $Crossfire::Data::TYPE{Misc};
428
429 type:
430 for (@Crossfire::Data::ATTR0) {
431 my $req = $_->{required}
432 or die "internal error: ATTR0 without 'required'";
433
434 keys %$req;
435 while (my ($k, $v) = each %$req) {
436 next type
437 unless $obj->{$k} == $v || $arch->{$k} == $v;
438 }
439
440 $root = $_;
441 } 747 }
442 } 748 }
443 749
444 my @import = ($root); 750 my @import = ($root);
445 751
619 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 925 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
620 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 926 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
621 or die "$VARDIR/tilecache.png: $!"; 927 or die "$VARDIR/tilecache.png: $!";
622 *FACE = $_[0]; 928 *FACE = $_[0];
623 }, sub { 929 }, sub {
624 require File::Temp;
625
626 my $tile = read_pak "$LIB/crossfire.0"; 930 my $tile = read_pak "$LIB/crossfire.0";
627 931
628 my %cache; 932 my %cache;
629 933
630 my $idx = 0; 934 my $idx = 0;
631 935
632 for my $name (sort keys %$tile) { 936 for my $name (sort keys %$tile) {
633 my ($fh, $filename) = File::Temp::tempfile (); 937 my $pb = new Gtk2::Gdk::PixbufLoader;
634 print $fh $tile->{$name}; 938 $pb->write ($tile->{$name});
635 close $fh; 939 $pb->close;
636 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 940 my $pb = $pb->get_pixbuf;
637 unlink $filename;
638 941
639 my $tile = $cache{$name} = { 942 my $tile = $cache{$name} = {
640 pb => $pb, 943 pb => $pb,
641 idx => $idx, 944 idx => $idx,
642 w => int $pb->get_width / TILESIZE, 945 w => int $pb->get_width / TILESIZE,
660 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 963 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
661 } 964 }
662 } 965 }
663 } 966 }
664 967
665 $pb->save ("$VARDIR/tilecache.png", "png"); 968 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
666 969
667 \%cache 970 \%cache
668 }; 971 };
669} 972}
670 973

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