1 | =head1 NAME |
1 | =head1 NAME |
2 | |
2 | |
3 | Crossfire - Crossfire maphandling |
3 | Deliantra - Deliantra suppport module to read/write archetypes, maps etc. |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Deliantra; |
8 | |
8 | |
9 | our $VERSION = '0.96'; |
9 | our $VERSION = '1.21'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
16 | use File::Spec; |
16 | use File::Spec; |
17 | use List::Util qw(min max); |
17 | use List::Util qw(min max); |
18 | use Storable qw(freeze thaw); |
18 | use Storable qw(freeze thaw); |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch |
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22 | *ARCH $TILE *FACE *FACEDATA |
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23 | TILESIZE CACHESTRIDE |
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24 | editor_archs arch_extents |
22 | ); |
25 | ); |
23 | |
26 | |
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
27 | use JSON::XS qw(decode_json encode_json); |
25 | |
28 | |
26 | sub from_json($) { |
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27 | $JSON::Syck::ImplicitUnicode = 1; |
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28 | JSON::Syck::Load $_[0] |
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29 | } |
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30 | |
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31 | sub to_json($) { |
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32 | $JSON::Syck::ImplicitUnicode = 0; |
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33 | JSON::Syck::Dump $_[0] |
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34 | } |
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35 | |
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36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
29 | our $LIB = $ENV{DELIANTRA_LIBDIR}; |
37 | |
30 | |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
31 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra" |
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
32 | : $ENV{AppData} ? "$ENV{APPDATA}/deliantra" |
40 | : File::Spec->tmpdir . "/crossfire"; |
33 | : File::Spec->tmpdir . "/deliantra"; |
41 | |
34 | |
42 | mkdir $VARDIR, 0777; |
35 | mkdir $VARDIR, 0777; |
43 | |
36 | |
44 | sub TILESIZE (){ 32 } |
37 | sub TILESIZE (){ 32 } |
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38 | sub CACHESTRIDE (){ 64 } |
45 | |
39 | |
46 | our %ARCH; |
40 | our %ARCH; |
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41 | our %FACE; # face32 |
47 | our %FACE; |
42 | our %FACEDATA; |
48 | our $TILE; |
43 | our $TILE; |
49 | |
44 | |
50 | our %FIELD_MULTILINE = ( |
45 | our %FIELD_MULTILINE = ( |
51 | msg => "endmsg", |
46 | msg => "endmsg", |
52 | lore => "endlore", |
47 | lore => "endlore", |
… | |
… | |
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
53 | qw(move_type move_block move_allow move_on move_off move_slow); |
59 | |
54 | |
60 | # same as in server save routine, to (hopefully) be compatible |
55 | # same as in server save routine, to (hopefully) be compatible |
61 | # to the other editors. |
56 | # to the other editors. |
62 | our @FIELD_ORDER_MAP = (qw( |
57 | our @FIELD_ORDER_MAP = (qw( |
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58 | file_format_version |
63 | name attach swap_time reset_timeout fixed_resettime difficulty region |
59 | name attach swap_time reset_timeout fixed_resettime difficulty region |
64 | shopitems shopgreed shopmin shopmax shoprace |
60 | shopitems shopgreed shopmin shopmax shoprace |
65 | darkness width height enter_x enter_y msg maplore |
61 | darkness width height enter_x enter_y msg maplore |
66 | unique template |
62 | unique template |
67 | outdoor temp pressure humid windspeed winddir sky nosmooth |
63 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
64 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | )); |
65 | )); |
70 | |
66 | |
71 | our @FIELD_ORDER = (qw( |
67 | our @FIELD_ORDER = (qw( |
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68 | inherit |
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69 | |
72 | elevation |
70 | elevation |
73 | |
71 | |
74 | name name_pl custom_name attach title race |
72 | name name_pl custom_name attach title race |
75 | slaying skill msg lore other_arch face |
73 | slaying skill msg lore other_arch |
76 | #todo-events |
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77 | animation is_animated |
74 | face animation is_animated |
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75 | magicmap smoothlevel smoothface |
78 | str dex con wis pow cha int |
76 | str dex con wis pow cha int |
79 | hp maxhp sp maxsp grace maxgrace |
77 | hp maxhp sp maxsp grace maxgrace |
80 | exp perm_exp expmul |
78 | exp perm_exp expmul |
81 | food dam luck wc ac x y speed speed_left move_state attack_movement |
79 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | nrof level direction type subtype attacktype |
80 | nrof level direction type subtype attacktype |
… | |
… | |
90 | resist_life_stealing resist_disease |
88 | resist_life_stealing resist_disease |
91 | |
89 | |
92 | path_attuned path_repelled path_denied material materialname |
90 | path_attuned path_repelled path_denied material materialname |
93 | value carrying weight invisible state magic |
91 | value carrying weight invisible state magic |
94 | last_heal last_sp last_grace last_eat |
92 | last_heal last_sp last_grace last_eat |
95 | connected glow_radius randomitems npx_status npc_program |
93 | connected glow_radius randomitems tresure_env npx_status npc_program |
96 | run_away pick_up container will_apply smoothlevel |
94 | run_away pick_up container will_apply smoothlevel |
97 | current_weapon_script weapontype tooltype elevation client_type |
95 | current_weapon_script weapontype tooltype elevation client_type |
98 | item_power duration range |
96 | item_power duration range |
99 | range_modifier duration_modifier dam_modifier gen_sp_armour |
97 | range_modifier duration_modifier dam_modifier gen_sp_armour |
100 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
98 | move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty |
… | |
… | |
111 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
109 | known_magical known_cursed can_use_skill been_applied has_ready_scroll |
112 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
110 | can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly |
113 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
111 | has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark |
114 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
112 | is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage |
115 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
113 | activate_on_push activate_on_release is_water use_content_on_gen is_buildable |
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114 | precious |
116 | |
115 | |
117 | body_range body_arm body_torso body_head body_neck body_skill |
116 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
117 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | )); |
118 | )); |
120 | |
119 | |
… | |
… | |
137 | sub MOVE_FLY_LOW (){ 0x02 } |
136 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_HIGH (){ 0x04 } |
137 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLYING (){ 0x06 } |
138 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_SWIM (){ 0x08 } |
139 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_BOAT (){ 0x10 } |
140 | sub MOVE_BOAT (){ 0x10 } |
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141 | sub MOVE_SHIP (){ 0x20 } |
142 | sub MOVE_KNOWN (){ 0x1f } # all of above |
142 | sub MOVE_KNOWN (){ 0x3f } # all of above |
143 | sub MOVE_ALLBIT (){ 0x10000 } |
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144 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
143 | sub MOVE_ALL (){ 0x10000 } # very special value |
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144 | |
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145 | our %MOVE_TYPE = ( |
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146 | walk => MOVE_WALK, |
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147 | fly_low => MOVE_FLY_LOW, |
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148 | fly_high => MOVE_FLY_HIGH, |
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149 | flying => MOVE_FLYING, |
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150 | swim => MOVE_SWIM, |
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151 | boat => MOVE_BOAT, |
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152 | ship => MOVE_SHIP, |
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153 | all => MOVE_ALL, |
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154 | ); |
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155 | |
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156 | our @MOVE_TYPE = keys %MOVE_TYPE; |
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157 | |
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158 | { |
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159 | package Deliantra::MoveType; |
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160 | |
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161 | use overload |
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162 | '=' => sub { bless [@{$_[0]}], ref $_[0] }, |
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163 | '""' => \&as_string, |
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164 | '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef }, |
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165 | '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise }, |
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166 | '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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167 | '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise }, |
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168 | 'x=' => sub { |
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169 | my $cur = $_[0] >= $_[1]; |
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170 | if (!defined $cur) { |
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171 | if ($_[0] >= "all") { |
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172 | $_[0] -= $_[1]; |
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173 | } else { |
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174 | $_[0] += $_[1]; |
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175 | } |
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176 | } elsif ($cur) { |
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177 | $_[0] -= $_[1]; |
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178 | } else { |
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179 | $_[0] /= $_[1]; |
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180 | } |
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181 | |
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182 | $_[0] |
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183 | }, |
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184 | 'eq' => sub { "$_[0]" eq "$_[1]" }, |
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185 | 'ne' => sub { "$_[0]" ne "$_[1]" }, |
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186 | ; |
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187 | } |
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188 | |
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189 | sub Deliantra::MoveType::new { |
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190 | my ($class, $string) = @_; |
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191 | |
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192 | my $mask; |
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193 | my $value; |
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194 | |
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195 | if ($string =~ /^\s*\d+\s*$/) { |
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196 | $mask = MOVE_ALL; |
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197 | $value = $string+0; |
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198 | } else { |
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199 | for (split /\s+/, lc $string) { |
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200 | if (s/^-//) { |
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201 | $mask |= $MOVE_TYPE{$_}; |
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202 | $value &= ~$MOVE_TYPE{$_}; |
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203 | } else { |
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204 | $mask |= $MOVE_TYPE{$_}; |
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205 | $value |= $MOVE_TYPE{$_}; |
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206 | } |
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207 | } |
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208 | } |
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209 | |
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210 | (bless [$mask, $value], $class)->normalise |
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211 | } |
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212 | |
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213 | sub Deliantra::MoveType::normalise { |
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214 | my ($self) = @_; |
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215 | |
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216 | if ($self->[0] & MOVE_ALL) { |
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217 | my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL); |
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218 | $self->[0] &= $mask; |
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219 | $self->[1] &= $mask; |
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220 | } |
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221 | |
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222 | $self->[1] &= $self->[0]; |
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223 | |
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224 | $self |
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225 | } |
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226 | |
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227 | sub Deliantra::MoveType::as_string { |
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228 | my ($self) = @_; |
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229 | |
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230 | my @res; |
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231 | |
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232 | my ($mask, $value) = @$self; |
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233 | |
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234 | for (@Deliantra::MOVE_TYPE) { |
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235 | my $bit = $Deliantra::MOVE_TYPE{$_}; |
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236 | if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) { |
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237 | $mask &= ~$bit; |
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238 | push @res, $value & $bit ? $_ : "-$_"; |
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239 | } |
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240 | } |
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241 | |
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242 | join " ", @res |
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243 | } |
145 | |
244 | |
146 | sub load_ref($) { |
245 | sub load_ref($) { |
147 | my ($path) = @_; |
246 | my ($path) = @_; |
148 | |
247 | |
149 | open my $fh, "<:raw:perlio", $path |
248 | open my $fh, "<:raw:perlio", $path |
… | |
… | |
225 | ice => 68, |
324 | ice => 68, |
226 | stone => 70, |
325 | stone => 70, |
227 | stone => 80, |
326 | stone => 80, |
228 | cloth => 136, |
327 | cloth => 136, |
229 | ironwood => 144, |
328 | ironwood => 144, |
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329 | adamantium => 258, |
230 | glacium => 260, |
330 | glacium => 260, |
231 | blood => 544, |
331 | blood => 544, |
232 | ; |
332 | ; |
233 | |
333 | |
234 | # object as in "Object xxx", i.e. archetypes |
334 | # object as in "Object xxx", i.e. archetypes |
… | |
… | |
252 | } else { |
352 | } else { |
253 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
353 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
254 | } |
354 | } |
255 | } |
355 | } |
256 | |
356 | |
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357 | # check whether attachment is the same as in the archetype |
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358 | if (exists $ob->{attach}) { |
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359 | my $arch = $ARCH{$ob->{_name}}; |
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360 | my $js = JSON::XS->new->utf8->canonical (1); |
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361 | |
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362 | if (defined $arch->{attach} |
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363 | && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) { |
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364 | delete $ob->{attach} |
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365 | } |
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366 | } |
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367 | |
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368 | # color_fg is used as default for magicmap if magicmap does not exist |
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369 | $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg}; |
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370 | |
257 | # nuke outdated or never supported fields |
371 | # nuke outdated or never supported fields |
258 | delete @$ob{qw( |
372 | delete @$ob{qw( |
259 | can_knockback can_parry can_impale can_cut can_dam_armour |
373 | can_knockback can_parry can_impale can_cut can_dam_armour |
260 | can_apply pass_thru can_pass_thru |
374 | can_apply pass_thru can_pass_thru color_bg color_fg |
261 | )}; |
375 | )}; |
262 | |
376 | |
263 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
377 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
264 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
378 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
265 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
379 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
266 | |
380 | |
267 | # convert movement strings to bitsets |
381 | # convert movement strings to bitsets |
268 | for my $attr (keys %FIELD_MOVEMENT) { |
382 | for my $attr (keys %FIELD_MOVEMENT) { |
269 | next unless exists $ob->{$attr}; |
383 | next unless exists $ob->{$attr}; |
270 | |
384 | |
271 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
385 | $ob->{$attr} = new Deliantra::MoveType $ob->{$attr}; |
272 | |
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273 | next if $ob->{$attr} =~ /^\d+$/; |
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274 | |
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275 | my $flags = 0; |
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276 | |
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277 | # assume list |
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278 | for my $flag (map lc, split /\s+/, $ob->{$attr}) { |
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279 | $flags |= MOVE_WALK if $flag eq "walk"; |
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280 | $flags |= MOVE_FLY_LOW if $flag eq "fly_low"; |
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281 | $flags |= MOVE_FLY_HIGH if $flag eq "fly_high"; |
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282 | $flags |= MOVE_FLYING if $flag eq "flying"; |
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283 | $flags |= MOVE_SWIM if $flag eq "swim"; |
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284 | $flags |= MOVE_BOAT if $flag eq "boat"; |
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285 | $flags |= MOVE_ALL if $flag eq "all"; |
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286 | |
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287 | $flags &= ~MOVE_WALK if $flag eq "-walk"; |
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288 | $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low"; |
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289 | $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high"; |
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290 | $flags &= ~MOVE_FLYING if $flag eq "-flying"; |
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291 | $flags &= ~MOVE_SWIM if $flag eq "-swim"; |
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292 | $flags &= ~MOVE_BOAT if $flag eq "-boat"; |
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293 | $flags &= ~MOVE_ALL if $flag eq "-all"; |
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294 | } |
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295 | |
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296 | $ob->{$attr} = $flags; |
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297 | } |
386 | } |
298 | |
387 | |
299 | # convert outdated movement flags to new movement sets |
388 | # convert outdated movement flags to new movement sets |
300 | if (defined (my $v = delete $ob->{no_pass})) { |
389 | if (defined (my $v = delete $ob->{no_pass})) { |
301 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
390 | $ob->{move_block} = new Deliantra::MoveType $v ? "all" : ""; |
302 | } |
391 | } |
303 | if (defined (my $v = delete $ob->{slow_move})) { |
392 | if (defined (my $v = delete $ob->{slow_move})) { |
304 | $ob->{move_slow} |= MOVE_WALK; |
393 | $ob->{move_slow} += "walk"; |
305 | $ob->{move_slow_penalty} = $v; |
394 | $ob->{move_slow_penalty} = $v; |
306 | } |
395 | } |
307 | if (defined (my $v = delete $ob->{walk_on})) { |
396 | if (defined (my $v = delete $ob->{walk_on})) { |
308 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
397 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" } |
309 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
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310 | : $ob->{move_on} & ~MOVE_WALK; |
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311 | } |
398 | } |
312 | if (defined (my $v = delete $ob->{walk_off})) { |
399 | if (defined (my $v = delete $ob->{walk_off})) { |
313 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
400 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" } |
314 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
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315 | : $ob->{move_off} & ~MOVE_WALK; |
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316 | } |
401 | } |
317 | if (defined (my $v = delete $ob->{fly_on})) { |
402 | if (defined (my $v = delete $ob->{fly_on})) { |
318 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
403 | $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" } |
319 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
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320 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
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321 | } |
404 | } |
322 | if (defined (my $v = delete $ob->{fly_off})) { |
405 | if (defined (my $v = delete $ob->{fly_off})) { |
323 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
406 | $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" } |
324 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
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325 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
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326 | } |
407 | } |
327 | if (defined (my $v = delete $ob->{flying})) { |
408 | if (defined (my $v = delete $ob->{flying})) { |
328 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
409 | $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" } |
329 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
|
|
330 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
|
|
331 | } |
410 | } |
332 | |
411 | |
333 | # convert idiotic event_xxx things into objects |
412 | # convert idiotic event_xxx things into objects |
334 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
413 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
335 | if (exists $ob->{"event_${event}_plugin"}) { |
414 | if (exists $ob->{"event_${event}_plugin"}) { |
… | |
… | |
396 | } |
475 | } |
397 | |
476 | |
398 | sub attr_thaw($) { |
477 | sub attr_thaw($) { |
399 | my ($ob) = @_; |
478 | my ($ob) = @_; |
400 | |
479 | |
401 | $ob->{attach} = from_json $ob->{attach} |
480 | $ob->{attach} = decode_json $ob->{attach} |
402 | if exists $ob->{attach}; |
481 | if exists $ob->{attach}; |
403 | |
482 | |
404 | $ob |
483 | $ob |
405 | } |
484 | } |
406 | |
485 | |
407 | sub attr_freeze($) { |
486 | sub attr_freeze($) { |
408 | my ($ob) = @_; |
487 | my ($ob) = @_; |
409 | |
488 | |
410 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
489 | $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach}) |
411 | if exists $ob->{attach}; |
490 | if exists $ob->{attach}; |
412 | |
491 | |
413 | $ob |
492 | $ob |
414 | } |
493 | } |
415 | |
494 | |
… | |
… | |
545 | my $str; |
624 | my $str; |
546 | |
625 | |
547 | my $append; $append = sub { |
626 | my $append; $append = sub { |
548 | my %a = %{$_[0]}; |
627 | my %a = %{$_[0]}; |
549 | |
628 | |
550 | Crossfire::attr_freeze \%a; |
629 | Deliantra::attr_freeze \%a; |
551 | Crossfire::normalize_arch \%a; |
630 | Deliantra::normalize_arch \%a; |
552 | |
631 | |
553 | # undo the bit-split we did before |
632 | # undo the bit-split we did before |
554 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
633 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
555 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
634 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
556 | | (delete $a{attack_movement_bits_4_7}); |
635 | | (delete $a{attack_movement_bits_4_7}); |
… | |
… | |
566 | |
645 | |
567 | my $inv = delete $a{inventory}; |
646 | my $inv = delete $a{inventory}; |
568 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
647 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
569 | my $anim = delete $a{anim}; |
648 | my $anim = delete $a{anim}; |
570 | |
649 | |
|
|
650 | if ($a{_atype} eq 'object') { |
|
|
651 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
652 | if $anim; |
|
|
653 | } |
|
|
654 | |
571 | my @kv; |
655 | my @kv; |
572 | |
656 | |
573 | for ($a{_name} eq "map" |
657 | for ($a{_name} eq "map" |
574 | ? @Crossfire::FIELD_ORDER_MAP |
658 | ? @Deliantra::FIELD_ORDER_MAP |
575 | : @Crossfire::FIELD_ORDER) { |
659 | : @Deliantra::FIELD_ORDER) { |
576 | push @kv, [$_, delete $a{$_}] |
660 | push @kv, [$_, delete $a{$_}] |
577 | if exists $a{$_}; |
661 | if exists $a{$_}; |
578 | } |
662 | } |
579 | |
663 | |
580 | for (sort keys %a) { |
664 | for (sort keys %a) { |
… | |
… | |
583 | } |
667 | } |
584 | |
668 | |
585 | for (@kv) { |
669 | for (@kv) { |
586 | my ($k, $v) = @$_; |
670 | my ($k, $v) = @$_; |
587 | |
671 | |
588 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
672 | if (my $end = $Deliantra::FIELD_MULTILINE{$k}) { |
589 | $v =~ s/\n$//; |
673 | $v =~ s/\n$//; |
590 | $str .= "$k\n$v\n$end\n"; |
674 | $str .= "$k\n$v\n$end\n"; |
591 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
592 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
593 | $str .= "$k $v\n"; |
|
|
594 | |
|
|
595 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
596 | $str .= "$k all"; |
|
|
597 | |
|
|
598 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
599 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
600 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
601 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
602 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
603 | |
|
|
604 | $str .= "\n"; |
|
|
605 | |
|
|
606 | } else { |
|
|
607 | $str .= $k; |
|
|
608 | |
|
|
609 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
610 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
611 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
612 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
613 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
614 | |
|
|
615 | $str .= "\n"; |
|
|
616 | } |
|
|
617 | } else { |
675 | } else { |
618 | $str .= "$k $v\n"; |
676 | $str .= "$k $v\n"; |
619 | } |
677 | } |
620 | } |
678 | } |
621 | |
679 | |
622 | if ($inv) { |
680 | if ($inv) { |
623 | $append->($_) for @$inv; |
681 | $append->($_) for @$inv; |
624 | } |
|
|
625 | |
|
|
626 | if ($a{_atype} eq 'object') { |
|
|
627 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
628 | if $anim; |
|
|
629 | } |
682 | } |
630 | |
683 | |
631 | $str .= "end\n"; |
684 | $str .= "end\n"; |
632 | |
685 | |
633 | if ($a{_atype} eq 'object') { |
686 | if ($a{_atype} eq 'object') { |
… | |
… | |
720 | =cut |
773 | =cut |
721 | |
774 | |
722 | sub arch_attr($) { |
775 | sub arch_attr($) { |
723 | my ($obj) = @_; |
776 | my ($obj) = @_; |
724 | |
777 | |
725 | require Crossfire::Data; |
778 | require Deliantra::Data; |
726 | |
779 | |
727 | my $root; |
780 | my $root; |
728 | my $attr = { }; |
781 | my $attr = { }; |
729 | |
782 | |
730 | my $arch = $ARCH{ $obj->{_name} }; |
783 | my $arch = $ARCH{ $obj->{_name} }; |
731 | my $type = $obj->{type} || $arch->{type}; |
784 | my $type = $obj->{type} || $arch->{type}; |
732 | |
785 | |
733 | if ($type > 0) { |
786 | if ($type > 0) { |
734 | $root = $Crossfire::Data::ATTR{$type}; |
787 | $root = $Deliantra::Data::ATTR{$type}; |
735 | } else { |
788 | } else { |
736 | my %a = (%$arch, %$obj); |
789 | my %a = (%$arch, %$obj); |
737 | |
790 | |
738 | if ($a{is_floor} && !$a{alive}) { |
791 | if ($a{is_floor} && !$a{alive}) { |
739 | $root = $Crossfire::Data::TYPE{Floor}; |
792 | $root = $Deliantra::Data::TYPE{Floor}; |
740 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
793 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
741 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
794 | $root = $Deliantra::Data::TYPE{"Monster & NPC"}; |
742 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
795 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
743 | $root = $Crossfire::Data::TYPE{Wall}; |
796 | $root = $Deliantra::Data::TYPE{Wall}; |
744 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
797 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
745 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
798 | $root = $Deliantra::Data::TYPE{"Weak Wall"}; |
746 | } else { |
799 | } else { |
747 | $root = $Crossfire::Data::TYPE{Misc}; |
800 | $root = $Deliantra::Data::TYPE{Misc}; |
748 | } |
801 | } |
749 | } |
802 | } |
750 | |
803 | |
751 | my @import = ($root); |
804 | my @import = ($root); |
752 | |
805 | |
753 | unshift @import, \%Crossfire::Data::DEFAULT_ATTR |
806 | unshift @import, \%Deliantra::Data::DEFAULT_ATTR |
754 | unless $type == 116; |
807 | unless $type == 116; |
755 | |
808 | |
756 | my (%ignore); |
809 | my (%ignore); |
757 | my (@section_order, %section, @attr_order); |
810 | my (@section_order, %section, @attr_order); |
758 | |
811 | |
759 | while (my $type = shift @import) { |
812 | while (my $type = shift @import) { |
|
|
813 | push @import, |
|
|
814 | grep $_, |
|
|
815 | map $Deliantra::Data::TYPE{$_}, |
760 | push @import, @{$type->{import} || []}; |
816 | @{$type->{import} || []}; |
761 | |
817 | |
762 | $attr->{$_} ||= $type->{$_} |
818 | $attr->{$_} ||= $type->{$_} |
763 | for qw(name desc use); |
819 | for qw(name desc use); |
764 | |
820 | |
765 | for (@{$type->{ignore} || []}) { |
821 | for (@{$type->{ignore} || []}) { |
… | |
… | |
794 | ]; |
850 | ]; |
795 | |
851 | |
796 | $attr |
852 | $attr |
797 | } |
853 | } |
798 | |
854 | |
799 | sub arch_edit_sections { |
|
|
800 | # if (edit_type == IGUIConstants.TILE_EDIT_NONE) |
|
|
801 | # edit_type = 0; |
|
|
802 | # else if (edit_type != 0) { |
|
|
803 | # // all flags from 'check_type' must be unset in this arch because they get recalculated now |
|
|
804 | # edit_type &= ~check_type; |
|
|
805 | # } |
|
|
806 | # |
|
|
807 | # } |
|
|
808 | # if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 && |
|
|
809 | # getAttributeValue("alive", defarch) == 1 && |
|
|
810 | # (getAttributeValue("monster", defarch) == 1 || |
|
|
811 | # getAttributeValue("generator", defarch) == 1)) { |
|
|
812 | # // Monster: monsters/npcs/generators |
|
|
813 | # edit_type |= IGUIConstants.TILE_EDIT_MONSTER; |
|
|
814 | # } |
|
|
815 | # if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 && |
|
|
816 | # arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) { |
|
|
817 | # // Walls |
|
|
818 | # edit_type |= IGUIConstants.TILE_EDIT_WALL; |
|
|
819 | # } |
|
|
820 | # if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 && |
|
|
821 | # getAttributeValue("connected", defarch) != 0) { |
|
|
822 | # // Connected Objects |
|
|
823 | # edit_type |= IGUIConstants.TILE_EDIT_CONNECTED; |
|
|
824 | # } |
|
|
825 | # if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 && |
|
|
826 | # arch_type == 66 || arch_type == 41 || arch_type == 95) { |
|
|
827 | # // Exit: teleporter/exit/trapdoors |
|
|
828 | # edit_type |= IGUIConstants.TILE_EDIT_EXIT; |
|
|
829 | # } |
|
|
830 | # if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 && |
|
|
831 | # getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 || |
|
|
832 | # arch_type == 5 || arch_type == 36 || arch_type == 60 || |
|
|
833 | # arch_type == 85 || arch_type == 111 || arch_type == 123 || |
|
|
834 | # arch_type == 124 || arch_type == 130)) { |
|
|
835 | # // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls |
|
|
836 | # edit_type |= IGUIConstants.TILE_EDIT_TREASURE; |
|
|
837 | # } |
|
|
838 | # if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 && |
|
|
839 | # arch_type == 20 || arch_type == 23 || arch_type == 26 || |
|
|
840 | # arch_type == 91 || arch_type == 21 || arch_type == 24) { |
|
|
841 | # // Door: door/special door/gates + keys |
|
|
842 | # edit_type |= IGUIConstants.TILE_EDIT_DOOR; |
|
|
843 | # } |
|
|
844 | # if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 && |
|
|
845 | # getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 && |
|
|
846 | # arch_type <= 16) || arch_type == 33 || arch_type == 34 || |
|
|
847 | # arch_type == 35 || arch_type == 39 || arch_type == 70 || |
|
|
848 | # arch_type == 87 || arch_type == 99 || arch_type == 100 || |
|
|
849 | # arch_type == 104 || arch_type == 109 || arch_type == 113 || |
|
|
850 | # arch_type == 122 || arch_type == 3)) { |
|
|
851 | # // Equipment: weapons/armour/wands/rods |
|
|
852 | # edit_type |= IGUIConstants.TILE_EDIT_EQUIP; |
|
|
853 | # } |
|
|
854 | # |
|
|
855 | # return(edit_type); |
|
|
856 | # |
|
|
857 | # |
|
|
858 | } |
|
|
859 | |
|
|
860 | sub cache_file($$&&) { |
855 | sub cache_file($$&&) { |
861 | my ($src, $cache, $load, $create) = @_; |
856 | my ($src, $cache, $load, $create) = @_; |
862 | |
857 | |
863 | my ($size, $mtime) = (stat $src)[7,9] |
858 | my ($size, $mtime) = (stat $src)[7,9] |
864 | or Carp::croak "$src: $!"; |
859 | or Carp::croak "$src: $!"; |
… | |
… | |
912 | }, sub { |
907 | }, sub { |
913 | read_arch "$LIB/archetypes" |
908 | read_arch "$LIB/archetypes" |
914 | }; |
909 | }; |
915 | } |
910 | } |
916 | |
911 | |
|
|
912 | sub construct_tilecache_pb { |
|
|
913 | my ($idx, $cache) = @_; |
|
|
914 | |
|
|
915 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE; |
|
|
916 | |
|
|
917 | while (my ($name, $tile) = each %$cache) { |
|
|
918 | my $tpb = delete $tile->{pb}; |
|
|
919 | my $ofs = $tile->{idx}; |
|
|
920 | |
|
|
921 | for my $x (0 .. $tile->{w} - 1) { |
|
|
922 | for my $y (0 .. $tile->{h} - 1) { |
|
|
923 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
924 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
925 | $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE); |
|
|
926 | } |
|
|
927 | } |
|
|
928 | } |
|
|
929 | |
|
|
930 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
931 | |
|
|
932 | $cache |
|
|
933 | } |
|
|
934 | |
|
|
935 | sub use_tilecache { |
|
|
936 | my ($face) = @_; |
|
|
937 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
938 | or die "$VARDIR/tilecache.png: $!"; |
|
|
939 | *FACE = $_[0]; |
|
|
940 | } |
|
|
941 | |
917 | =item load_tilecache |
942 | =item load_tilecache |
918 | |
943 | |
919 | (Re-)Load %TILE and %FACE. |
944 | (Re-)Load %TILE and %FACE. |
920 | |
945 | |
921 | =cut |
946 | =cut |
922 | |
947 | |
923 | sub load_tilecache() { |
948 | sub load_tilecache() { |
924 | require Gtk2; |
949 | require Gtk2; |
925 | |
950 | |
926 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
951 | cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache, |
927 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
|
|
928 | or die "$VARDIR/tilecache.png: $!"; |
|
|
929 | *FACE = $_[0]; |
|
|
930 | }, sub { |
952 | sub { |
931 | my $tile = read_pak "$LIB/crossfire.0"; |
|
|
932 | |
|
|
933 | my %cache; |
953 | my %cache; |
|
|
954 | my $facedata = Storable::retrieve "$LIB/facedata"; |
934 | |
955 | |
|
|
956 | $facedata->{version} == 2 |
|
|
957 | or die "$LIB/facedata: version mismatch, cannot proceed."; |
|
|
958 | |
|
|
959 | my $faces = $facedata->{faceinfo}; |
935 | my $idx = 0; |
960 | my $idx = 0; |
936 | |
961 | |
937 | for my $name (sort keys %$tile) { |
962 | for (sort keys %$faces) { |
|
|
963 | my ($face, $info) = ($_, $faces->{$_}); |
|
|
964 | |
938 | my $pb = new Gtk2::Gdk::PixbufLoader; |
965 | my $pb = new Gtk2::Gdk::PixbufLoader; |
939 | $pb->write ($tile->{$name}); |
966 | $pb->write ($info->{data32}); |
940 | $pb->close; |
967 | $pb->close; |
941 | my $pb = $pb->get_pixbuf; |
968 | my $pb = $pb->get_pixbuf; |
942 | |
969 | |
943 | my $tile = $cache{$name} = { |
970 | my $tile = $cache{$face} = { |
944 | pb => $pb, |
971 | pb => $pb, |
945 | idx => $idx, |
972 | idx => $idx, |
946 | w => int $pb->get_width / TILESIZE, |
973 | w => int $pb->get_width / TILESIZE, |
947 | h => int $pb->get_height / TILESIZE, |
974 | h => int $pb->get_height / TILESIZE, |
948 | }; |
975 | }; |
949 | |
|
|
950 | |
976 | |
951 | $idx += $tile->{w} * $tile->{h}; |
977 | $idx += $tile->{w} * $tile->{h}; |
|
|
978 | } |
|
|
979 | |
|
|
980 | construct_tilecache_pb $idx, \%cache; |
|
|
981 | |
|
|
982 | \%cache |
952 | } |
983 | }; |
953 | |
|
|
954 | my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64; |
|
|
955 | |
|
|
956 | while (my ($name, $tile) = each %cache) { |
|
|
957 | my $tpb = delete $tile->{pb}; |
|
|
958 | my $ofs = $tile->{idx}; |
|
|
959 | |
|
|
960 | for my $x (0 .. $tile->{w} - 1) { |
|
|
961 | for my $y (0 .. $tile->{h} - 1) { |
|
|
962 | my $idx = $ofs + $x + $y * $tile->{w}; |
|
|
963 | $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE, |
|
|
964 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
|
|
965 | } |
|
|
966 | } |
|
|
967 | } |
|
|
968 | |
|
|
969 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
|
|
970 | |
|
|
971 | \%cache |
|
|
972 | }; |
|
|
973 | } |
984 | } |
974 | |
985 | |
975 | =head1 AUTHOR |
986 | =head1 AUTHOR |
976 | |
987 | |
977 | Marc Lehmann <schmorp@schmorp.de> |
988 | Marc Lehmann <schmorp@schmorp.de> |
… | |
… | |
981 | http://www.ta-sa.org/ |
992 | http://www.ta-sa.org/ |
982 | |
993 | |
983 | =cut |
994 | =cut |
984 | |
995 | |
985 | 1 |
996 | 1 |
|
|
997 | |