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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.69 by root, Thu Aug 3 10:51:26 2006 UTC vs.
Revision 1.84 by root, Wed Feb 7 00:22:34 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.9'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
44 qw(move_type move_block move_allow move_on move_off move_slow); 58 qw(move_type move_block move_allow move_on move_off move_slow);
45 59
46# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 61# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
52 unique template 66 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 69));
56 70
57our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
62 #todo-events 76 #todo-events
63 animation is_animated 77 animation is_animated
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
148 close $fh; 162 close $fh;
149 rename "$path~", $path 163 rename "$path~", $path
150 or die "$path: $!"; 164 or die "$path: $!";
151} 165}
152 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 glacium => 260,
231 blood => 544,
232;
233
153# object as in "Object xxx", i.e. archetypes 234# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) { 235sub normalize_object($) {
155 my ($ob) = @_; 236 my ($ob) = @_;
156 237
238 # convert material bitset to materialname, if possible
239 if (exists $ob->{material}) {
240 if (!$ob->{material}) {
241 delete $ob->{material};
242 } elsif (exists $ob->{materialname}) {
243 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
244 delete $ob->{material};
245 } else {
246 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
247 delete $ob->{material}; # assume materilname is more specific and nuke material
248 }
249 } elsif (my $name = $MATERIAL{$ob->{material}}) {
250 delete $ob->{material};
251 $ob->{materialname} = $name;
252 } else {
253 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
254 }
255 }
256
157 # nuke outdated or never supported fields 257 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw( 258 delete @$ob{qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour 259 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru 260 can_apply pass_thru can_pass_thru
161 ); 261 )};
262
263 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
264 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
265 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
162 266
163 # convert movement strings to bitsets 267 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) { 268 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr}; 269 next unless exists $ob->{$attr};
166 270
235 slaying => delete $ob->{"event_${event}"}, 339 slaying => delete $ob->{"event_${event}"},
236 name => delete $ob->{"event_${event}_options"}, 340 name => delete $ob->{"event_${event}_options"},
237 }; 341 };
238 } 342 }
239 } 343 }
344
345 # some archetypes had "+3" instead of the canonical "3", so fix
346 $ob->{dam} *= 1 if exists $ob->{dam};
240 347
241 $ob 348 $ob
242} 349}
243 350
244# arch as in "arch xxx", ie.. objects 351# arch as in "arch xxx", ie.. objects
286 } 393 }
287 394
288 $ob 395 $ob
289} 396}
290 397
398sub attr_thaw($) {
399 my ($ob) = @_;
400
401 $ob->{attach} = from_json $ob->{attach}
402 if exists $ob->{attach};
403
404 $ob
405}
406
407sub attr_freeze($) {
408 my ($ob) = @_;
409
410 $ob->{attach} = Crossfire::to_json $ob->{attach}
411 if exists $ob->{attach};
412
413 $ob
414}
415
291sub read_pak($) { 416sub read_pak($) {
292 my ($path) = @_; 417 my ($path) = @_;
293 418
294 my %pak; 419 my %pak;
295 420
308sub read_arch($;$) { 433sub read_arch($;$) {
309 my ($path, $toplevel) = @_; 434 my ($path, $toplevel) = @_;
310 435
311 my %arc; 436 my %arc;
312 my ($more, $prev); 437 my ($more, $prev);
438 my $comment;
313 439
314 open my $fh, "<:raw:perlio:utf8", $path 440 open my $fh, "<:raw:perlio:utf8", $path
315 or Carp::croak "$path: $!"; 441 or Carp::croak "$path: $!";
316 442
317# binmode $fh; 443# binmode $fh;
321 447
322 while (<$fh>) { 448 while (<$fh>) {
323 s/\s+$//; 449 s/\s+$//;
324 if (/^end$/i) { 450 if (/^end$/i) {
325 last; 451 last;
452
326 } elsif (/^arch (\S+)$/i) { 453 } elsif (/^arch (\S+)$/i) {
327 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 454 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
455
328 } elsif (/^lore$/i) { 456 } elsif (/^lore$/i) {
329 while (<$fh>) { 457 while (<$fh>) {
330 last if /^endlore\s*$/i; 458 last if /^endlore\s*$/i;
331 $arc{lore} .= $_; 459 $arc{lore} .= $_;
332 } 460 }
341 chomp; 469 chomp;
342 push @{ $arc{anim} }, $_; 470 push @{ $arc{anim} }, $_;
343 } 471 }
344 } elsif (/^(\S+)\s*(.*)$/) { 472 } elsif (/^(\S+)\s*(.*)$/) {
345 $arc{lc $1} = $2; 473 $arc{lc $1} = $2;
346 } elsif (/^\s*($|#)/) { 474 } elsif (/^\s*#/) {
475 $arc{_comment} .= "$_\n";
476
477 } elsif (/^\s*$/) {
347 # 478 #
348 } else { 479 } else {
349 warn "$path: unparsable line '$_' in arch $arc{_name}"; 480 warn "$path: unparsable line '$_' in arch $arc{_name}";
350 } 481 }
351 } 482 }
357 s/\s+$//; 488 s/\s+$//;
358 if (/^more$/i) { 489 if (/^more$/i) {
359 $more = $prev; 490 $more = $prev;
360 } elsif (/^object (\S+)$/i) { 491 } elsif (/^object (\S+)$/i) {
361 my $name = $1; 492 my $name = $1;
362 my $arc = normalize_object $parse_block->(_name => $name); 493 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
494 undef $comment;
495 delete $arc{_comment} unless length $arc{_comment};
496 $arc->{_atype} = 'object';
363 497
364 if ($more) { 498 if ($more) {
365 $more->{more} = $arc; 499 $more->{more} = $arc;
366 } else { 500 } else {
367 $arc{$name} = $arc; 501 $arc{$name} = $arc;
368 } 502 }
369 $prev = $arc; 503 $prev = $arc;
370 $more = undef; 504 $more = undef;
371 } elsif (/^arch (\S+)$/i) { 505 } elsif (/^arch (\S+)$/i) {
372 my $name = $1; 506 my $name = $1;
373 my $arc = normalize_arch $parse_block->(_name => $name); 507 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
508 undef $comment;
509 delete $arc{_comment} unless length $arc{_comment};
510 $arc->{_atype} = 'arch';
374 511
375 if ($more) { 512 if ($more) {
376 $more->{more} = $arc; 513 $more->{more} = $arc;
377 } else { 514 } else {
378 push @{ $arc{arch} }, $arc; 515 push @{ $arc{arch} }, $arc;
386 push @{$toplevel->{lev_array}}, $_+0; 523 push @{$toplevel->{lev_array}}, $_+0;
387 } 524 }
388 } else { 525 } else {
389 $toplevel->{$1} = $2; 526 $toplevel->{$1} = $2;
390 } 527 }
528 } elsif (/^\s*#/) {
529 $comment .= "$_\n";
391 } elsif (/^\s*($|#)/) { 530 } elsif (/^\s*($|#)/) {
392 # 531 #
393 } else { 532 } else {
394 die "$path: unparseable top-level line '$_'"; 533 die "$path: unparseable top-level line '$_'";
395 } 534 }
396 } 535 }
397 536
398 undef $parse_block; # work around bug in perl not freeing $fh etc. 537 undef $parse_block; # work around bug in perl not freeing $fh etc.
399 538
400 \%arc 539 \%arc
540}
541
542sub archlist_to_string {
543 my ($arch) = @_;
544
545 my $str;
546
547 my $append; $append = sub {
548 my %a = %{$_[0]};
549
550 Crossfire::attr_freeze \%a;
551 Crossfire::normalize_arch \%a;
552
553 # undo the bit-split we did before
554 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
555 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
556 | (delete $a{attack_movement_bits_4_7});
557 }
558
559 if (my $comment = delete $a{_comment}) {
560 if ($comment =~ /[^\n\s#]/) {
561 $str .= $comment;
562 }
563 }
564
565 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
566
567 my $inv = delete $a{inventory};
568 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
569 my $anim = delete $a{anim};
570
571 my @kv;
572
573 for ($a{_name} eq "map"
574 ? @Crossfire::FIELD_ORDER_MAP
575 : @Crossfire::FIELD_ORDER) {
576 push @kv, [$_, delete $a{$_}]
577 if exists $a{$_};
578 }
579
580 for (sort keys %a) {
581 next if /^_/; # ignore our _-keys
582 push @kv, [$_, delete $a{$_}];
583 }
584
585 for (@kv) {
586 my ($k, $v) = @$_;
587
588 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
589 $v =~ s/\n$//;
590 $str .= "$k\n$v\n$end\n";
591 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
592 if ($v & ~Crossfire::MOVE_ALL or !$v) {
593 $str .= "$k $v\n";
594
595 } elsif ($v & Crossfire::MOVE_ALLBIT) {
596 $str .= "$k all";
597
598 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
599 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
600 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
601 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
602 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
603
604 $str .= "\n";
605
606 } else {
607 $str .= $k;
608
609 $str .= " walk" if $v & Crossfire::MOVE_WALK;
610 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
611 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
612 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
613 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
614
615 $str .= "\n";
616 }
617 } else {
618 $str .= "$k $v\n";
619 }
620 }
621
622 if ($inv) {
623 $append->($_) for @$inv;
624 }
625
626 if ($a{_atype} eq 'object') {
627 $str .= join "\n", "anim", @$anim, "mina\n"
628 if $anim;
629 }
630
631 $str .= "end\n";
632
633 if ($a{_atype} eq 'object') {
634 if ($more) {
635 $str .= "more\n";
636 $append->($more) if $more;
637 } else {
638 $str .= "\n";
639 }
640 }
641 };
642
643 for (@$arch) {
644 $append->($_);
645 }
646
647 $str
401} 648}
402 649
403# put all archs into a hash with editor_face as it's key 650# put all archs into a hash with editor_face as it's key
404# NOTE: the arrays in the hash values are references to 651# NOTE: the arrays in the hash values are references to
405# the archs from $ARCH 652# the archs from $ARCH
426 my ($a) = @_; 673 my ($a) = @_;
427 674
428 my $o = $ARCH{$a->{_name}} 675 my $o = $ARCH{$a->{_name}}
429 or return; 676 or return;
430 677
431 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 678 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
679 unless ($face) {
680 $face = $FACE{"blank.x11"}
432 or (warn "no face data found for arch '$a->{_name}'"), return; 681 or (warn "no face data found for arch '$a->{_name}'"), return;
682 }
433 683
434 if ($face->{w} > 1 || $face->{h} > 1) { 684 if ($face->{w} > 1 || $face->{h} > 1) {
435 # bigface 685 # bigface
436 return (0, 0, $face->{w} - 1, $face->{h} - 1); 686 return (0, 0, $face->{w} - 1, $face->{h} - 1);
437 687

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