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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.85 by root, Wed Feb 7 00:44:18 2007 UTC vs.
Revision 1.128 by root, Sun Sep 28 05:58:01 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Crossfire - Crossfire maphandling 3Deliantra - Deliantra suppport module to read/write archetypes, maps etc.
4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Deliantra;
8 8
9our $VERSION = '0.96'; 9our $VERSION = '1.222';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
16use File::Spec; 16use File::Spec;
17use List::Util qw(min max); 17use List::Util qw(min max);
18use Storable qw(freeze thaw); 18use Storable qw(freeze thaw);
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch
22 *ARCH $TILE *FACE *FACEDATA
23 TILESIZE CACHESTRIDE
24 editor_archs arch_extents
22); 25);
23 26
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working 27use JSON::XS qw(decode_json encode_json);
25 28
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
36our $LIB = $ENV{CROSSFIRE_LIBDIR}; 29our $LIB = $ENV{DELIANTRA_LIBDIR};
37 30
38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" 31our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.deliantra"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" 32 : $ENV{AppData} ? "$ENV{APPDATA}/deliantra"
40 : File::Spec->tmpdir . "/crossfire"; 33 : File::Spec->tmpdir . "/deliantra";
41 34
42mkdir $VARDIR, 0777; 35mkdir $VARDIR, 0777;
43 36
44sub TILESIZE (){ 32 } 37sub TILESIZE (){ 32 }
38sub CACHESTRIDE (){ 64 }
45 39
46our %ARCH; 40our %ARCH;
41our %FACE; # face32
47our %FACE; 42our %FACEDATA;
48our $TILE; 43our $TILE;
49 44
50our %FIELD_MULTILINE = ( 45our %FIELD_MULTILINE = (
51 msg => "endmsg", 46 msg => "endmsg",
52 lore => "endlore", 47 lore => "endlore",
58 qw(move_type move_block move_allow move_on move_off move_slow); 53 qw(move_type move_block move_allow move_on move_off move_slow);
59 54
60# same as in server save routine, to (hopefully) be compatible 55# same as in server save routine, to (hopefully) be compatible
61# to the other editors. 56# to the other editors.
62our @FIELD_ORDER_MAP = (qw( 57our @FIELD_ORDER_MAP = (qw(
58 file_format_version
63 name attach swap_time reset_timeout fixed_resettime difficulty region 59 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace 60 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore 61 darkness width height enter_x enter_y msg maplore
66 unique template 62 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth 63 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4 64 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69)); 65));
70 66
71our @FIELD_ORDER = (qw( 67our @FIELD_ORDER = (qw(
68 inherit
69
72 elevation 70 elevation
73 71
74 name name_pl custom_name attach title race 72 name name_pl custom_name attach title race
75 slaying skill msg lore other_arch face 73 slaying skill msg lore other_arch
76 #todo-events 74 sound sound_destroy face animation is_animated
77 animation is_animated 75 magicmap smoothlevel smoothface
78 str dex con wis pow cha int 76 str dex con wis pow cha int
79 hp maxhp sp maxsp grace maxgrace 77 hp maxhp sp maxsp grace maxgrace
80 exp perm_exp expmul 78 exp perm_exp expmul
81 food dam luck wc ac x y speed speed_left move_state attack_movement 79 food dam luck wc ac x y speed speed_left move_state attack_movement
82 nrof level direction type subtype attacktype 80 nrof level direction type subtype attacktype
90 resist_life_stealing resist_disease 88 resist_life_stealing resist_disease
91 89
92 path_attuned path_repelled path_denied material materialname 90 path_attuned path_repelled path_denied material materialname
93 value carrying weight invisible state magic 91 value carrying weight invisible state magic
94 last_heal last_sp last_grace last_eat 92 last_heal last_sp last_grace last_eat
95 connected glow_radius randomitems npx_status npc_program 93 connected glow_radius randomitems tresure_env npx_status npc_program
96 run_away pick_up container will_apply smoothlevel 94 run_away pick_up container will_apply smoothlevel
97 current_weapon_script weapontype tooltype elevation client_type 95 current_weapon_script weapontype tooltype elevation client_type
98 item_power duration range 96 item_power duration range
99 range_modifier duration_modifier dam_modifier gen_sp_armour 97 range_modifier duration_modifier dam_modifier gen_sp_armour
100 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty 98 move_type move_block move_allow move_on move_off move_on move_slow move_slow_penalty
111 known_magical known_cursed can_use_skill been_applied has_ready_scroll 109 known_magical known_cursed can_use_skill been_applied has_ready_scroll
112 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly 110 can_use_rod can_use_horn make_invisible inv_locked is_wooded is_hilly
113 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark 111 has_ready_skill has_ready_weapon no_skill_ident is_blind can_see_in_dark
114 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage 112 is_cauldron is_dust no_steal one_hit berserk neutral no_attack no_damage
115 activate_on_push activate_on_release is_water use_content_on_gen is_buildable 113 activate_on_push activate_on_release is_water use_content_on_gen is_buildable
114 precious
116 115
117 body_range body_arm body_torso body_head body_neck body_skill 116 body_range body_arm body_torso body_head body_neck body_skill
118 body_finger body_shoulder body_foot body_hand body_wrist body_waist 117 body_finger body_shoulder body_foot body_hand body_wrist body_waist
119)); 118));
120 119
137sub MOVE_FLY_LOW (){ 0x02 } 136sub MOVE_FLY_LOW (){ 0x02 }
138sub MOVE_FLY_HIGH (){ 0x04 } 137sub MOVE_FLY_HIGH (){ 0x04 }
139sub MOVE_FLYING (){ 0x06 } 138sub MOVE_FLYING (){ 0x06 }
140sub MOVE_SWIM (){ 0x08 } 139sub MOVE_SWIM (){ 0x08 }
141sub MOVE_BOAT (){ 0x10 } 140sub MOVE_BOAT (){ 0x10 }
141sub MOVE_SHIP (){ 0x20 }
142sub MOVE_KNOWN (){ 0x1f } # all of above 142sub MOVE_KNOWN (){ 0x3f } # all of above
143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA 143sub MOVE_ALL (){ 0x10000 } # very special value
144
145our %MOVE_TYPE = (
146 walk => MOVE_WALK,
147 fly_low => MOVE_FLY_LOW,
148 fly_high => MOVE_FLY_HIGH,
149 flying => MOVE_FLYING,
150 swim => MOVE_SWIM,
151 boat => MOVE_BOAT,
152 ship => MOVE_SHIP,
153 all => MOVE_ALL,
154);
155
156our @MOVE_TYPE = keys %MOVE_TYPE;
157
158{
159 package Deliantra::MoveType;
160
161 use overload
162 '=' => sub { bless [@{$_[0]}], ref $_[0] },
163 '""' => \&as_string,
164 '>=' => sub { $_[0][0] & $MOVE_TYPE{$_[1]} ? $_[0][1] & $MOVE_TYPE{$_[1]} : undef },
165 '+=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] |= $MOVE_TYPE{$_[1]}; &normalise },
166 '-=' => sub { $_[0][0] |= $MOVE_TYPE{$_[1]}; $_[0][1] &= ~$MOVE_TYPE{$_[1]}; &normalise },
167 '/=' => sub { $_[0][0] &= ~$MOVE_TYPE{$_[1]}; &normalise },
168 'x=' => sub {
169 my $cur = $_[0] >= $_[1];
170 if (!defined $cur) {
171 if ($_[0] >= "all") {
172 $_[0] -= $_[1];
173 } else {
174 $_[0] += $_[1];
175 }
176 } elsif ($cur) {
177 $_[0] -= $_[1];
178 } else {
179 $_[0] /= $_[1];
180 }
181
182 $_[0]
183 },
184 'eq' => sub { "$_[0]" eq "$_[1]" },
185 'ne' => sub { "$_[0]" ne "$_[1]" },
186 ;
187}
188
189sub Deliantra::MoveType::new {
190 my ($class, $string) = @_;
191
192 my $mask;
193 my $value;
194
195 if ($string =~ /^\s*\d+\s*$/) {
196 $mask = MOVE_ALL;
197 $value = $string+0;
198 } else {
199 for (split /\s+/, lc $string) {
200 if (s/^-//) {
201 $mask |= $MOVE_TYPE{$_};
202 $value &= ~$MOVE_TYPE{$_};
203 } else {
204 $mask |= $MOVE_TYPE{$_};
205 $value |= $MOVE_TYPE{$_};
206 }
207 }
208 }
209
210 (bless [$mask, $value], $class)->normalise
211}
212
213sub Deliantra::MoveType::normalise {
214 my ($self) = @_;
215
216 if ($self->[0] & MOVE_ALL) {
217 my $mask = ~(($self->[1] & MOVE_ALL ? $self->[1] : ~$self->[1]) & $self->[0] & ~MOVE_ALL);
218 $self->[0] &= $mask;
219 $self->[1] &= $mask;
220 }
221
222 $self->[1] &= $self->[0];
223
224 $self
225}
226
227sub Deliantra::MoveType::as_string {
228 my ($self) = @_;
229
230 my @res;
231
232 my ($mask, $value) = @$self;
233
234 for (@Deliantra::MOVE_TYPE) {
235 my $bit = $Deliantra::MOVE_TYPE{$_};
236 if (($mask & $bit) == $bit && (($value & $bit) == $bit || ($value & $bit) == 0)) {
237 $mask &= ~$bit;
238 push @res, $value & $bit ? $_ : "-$_";
239 }
240 }
241
242 join " ", @res
243}
145 244
146sub load_ref($) { 245sub load_ref($) {
147 my ($path) = @_; 246 my ($path) = @_;
148 247
149 open my $fh, "<:raw:perlio", $path 248 open my $fh, "<:raw:perlio", $path
253 } else { 352 } else {
254 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; 353 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
255 } 354 }
256 } 355 }
257 356
357 # check whether attachment is the same as in the archetype
358 if (exists $ob->{attach}) {
359 my $arch = $ARCH{$ob->{_name}};
360 my $js = JSON::XS->new->utf8->canonical (1);
361
362 if (defined $arch->{attach}
363 && $js->encode ($js->decode ($ob->{attach})) eq $js->encode ($arch->{attach})) {
364 delete $ob->{attach}
365 }
366 }
367
368 # color_fg is used as default for magicmap if magicmap does not exist
369 $ob->{magicmap} ||= delete $ob->{color_fg} if exists $ob->{color_fg};
370
258 # nuke outdated or never supported fields 371 # nuke outdated or never supported fields
259 delete @$ob{qw( 372 delete @$ob{qw(
260 can_knockback can_parry can_impale can_cut can_dam_armour 373 can_knockback can_parry can_impale can_cut can_dam_armour
261 can_apply pass_thru can_pass_thru 374 can_apply pass_thru can_pass_thru color_bg color_fg
262 )}; 375 )};
263 376
264 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } 377 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
265 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } 378 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
266 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } 379 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
267 380
268 # convert movement strings to bitsets 381 # convert movement strings to bitsets
269 for my $attr (keys %FIELD_MOVEMENT) { 382 for my $attr (keys %FIELD_MOVEMENT) {
270 next unless exists $ob->{$attr}; 383 next unless exists $ob->{$attr};
271 384
272 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility 385 $ob->{$attr} = new Deliantra::MoveType $ob->{$attr};
273
274 next if $ob->{$attr} =~ /^\d+$/;
275
276 my $flags = 0;
277
278 # assume list
279 for my $flag (map lc, split /\s+/, $ob->{$attr}) {
280 $flags |= MOVE_WALK if $flag eq "walk";
281 $flags |= MOVE_FLY_LOW if $flag eq "fly_low";
282 $flags |= MOVE_FLY_HIGH if $flag eq "fly_high";
283 $flags |= MOVE_FLYING if $flag eq "flying";
284 $flags |= MOVE_SWIM if $flag eq "swim";
285 $flags |= MOVE_BOAT if $flag eq "boat";
286 $flags |= MOVE_ALL if $flag eq "all";
287
288 $flags &= ~MOVE_WALK if $flag eq "-walk";
289 $flags &= ~MOVE_FLY_LOW if $flag eq "-fly_low";
290 $flags &= ~MOVE_FLY_HIGH if $flag eq "-fly_high";
291 $flags &= ~MOVE_FLYING if $flag eq "-flying";
292 $flags &= ~MOVE_SWIM if $flag eq "-swim";
293 $flags &= ~MOVE_BOAT if $flag eq "-boat";
294 $flags &= ~MOVE_ALL if $flag eq "-all";
295 }
296
297 $ob->{$attr} = $flags;
298 } 386 }
299 387
300 # convert outdated movement flags to new movement sets 388 # convert outdated movement flags to new movement sets
301 if (defined (my $v = delete $ob->{no_pass})) { 389 if (defined (my $v = delete $ob->{no_pass})) {
302 $ob->{move_block} = $v ? MOVE_ALL : 0; 390 $ob->{move_block} = new Deliantra::MoveType $v ? "all" : "";
303 } 391 }
304 if (defined (my $v = delete $ob->{slow_move})) { 392 if (defined (my $v = delete $ob->{slow_move})) {
305 $ob->{move_slow} |= MOVE_WALK; 393 $ob->{move_slow} += "walk";
306 $ob->{move_slow_penalty} = $v; 394 $ob->{move_slow_penalty} = $v;
307 } 395 }
308 if (defined (my $v = delete $ob->{walk_on})) { 396 if (defined (my $v = delete $ob->{walk_on})) {
309 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 397 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "walk" } else { $ob->{move_on} -= "walk" }
310 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
311 : $ob->{move_on} & ~MOVE_WALK;
312 } 398 }
313 if (defined (my $v = delete $ob->{walk_off})) { 399 if (defined (my $v = delete $ob->{walk_off})) {
314 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 400 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "walk" } else { $ob->{move_off} -= "walk" }
315 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
316 : $ob->{move_off} & ~MOVE_WALK;
317 } 401 }
318 if (defined (my $v = delete $ob->{fly_on})) { 402 if (defined (my $v = delete $ob->{fly_on})) {
319 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; 403 $ob->{move_on} ||= new Deliantra::MoveType; if ($v) { $ob->{move_on} += "fly_low" } else { $ob->{move_on} -= "fly_low" }
320 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
321 : $ob->{move_on} & ~MOVE_FLY_LOW;
322 } 404 }
323 if (defined (my $v = delete $ob->{fly_off})) { 405 if (defined (my $v = delete $ob->{fly_off})) {
324 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; 406 $ob->{move_off} ||= new Deliantra::MoveType; if ($v) { $ob->{move_off} += "fly_low" } else { $ob->{move_off} -= "fly_low" }
325 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
326 : $ob->{move_off} & ~MOVE_FLY_LOW;
327 } 407 }
328 if (defined (my $v = delete $ob->{flying})) { 408 if (defined (my $v = delete $ob->{flying})) {
329 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; 409 $ob->{move_type} ||= new Deliantra::MoveType; if ($v) { $ob->{move_type} += "fly_low" } else { $ob->{move_type} -= "fly_low" }
330 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
331 : $ob->{move_type} & ~MOVE_FLY_LOW;
332 } 410 }
333 411
334 # convert idiotic event_xxx things into objects 412 # convert idiotic event_xxx things into objects
335 while (my ($event, $subtype) = each %EVENT_TYPE) { 413 while (my ($event, $subtype) = each %EVENT_TYPE) {
336 if (exists $ob->{"event_${event}_plugin"}) { 414 if (exists $ob->{"event_${event}_plugin"}) {
352# arch as in "arch xxx", ie.. objects 430# arch as in "arch xxx", ie.. objects
353sub normalize_arch($) { 431sub normalize_arch($) {
354 my ($ob) = @_; 432 my ($ob) = @_;
355 433
356 normalize_object $ob; 434 normalize_object $ob;
435
436 return if $ob->{_atype} eq "object";
357 437
358 my $arch = $ARCH{$ob->{_name}} 438 my $arch = $ARCH{$ob->{_name}}
359 or (warn "$ob->{_name}: no such archetype", return $ob); 439 or (warn "$ob->{_name}: no such archetype", return $ob);
360 440
361 if ($arch->{type} == 22) { # map 441 if ($arch->{type} == 22) { # map
397} 477}
398 478
399sub attr_thaw($) { 479sub attr_thaw($) {
400 my ($ob) = @_; 480 my ($ob) = @_;
401 481
402 $ob->{attach} = from_json $ob->{attach} 482 $ob->{attach} = decode_json $ob->{attach}
403 if exists $ob->{attach}; 483 if exists $ob->{attach};
404 484
405 $ob 485 $ob
406} 486}
407 487
408sub attr_freeze($) { 488sub attr_freeze($) {
409 my ($ob) = @_; 489 my ($ob) = @_;
410 490
411 $ob->{attach} = Crossfire::to_json $ob->{attach} 491 $ob->{attach} = JSON::XS->new->utf8->canonical->encode ($ob->{attach})
412 if exists $ob->{attach}; 492 if exists $ob->{attach};
413 493
414 $ob 494 $ob
415} 495}
416 496
436 516
437 my %arc; 517 my %arc;
438 my ($more, $prev); 518 my ($more, $prev);
439 my $comment; 519 my $comment;
440 520
441 open my $fh, "<:raw:perlio:utf8", $path 521 open my $fh, "<:utf8", $path
442 or Carp::croak "$path: $!"; 522 or Carp::croak "$path: $!";
443 523
444# binmode $fh; 524# binmode $fh;
445 525
446 my $parse_block; $parse_block = sub { 526 my $parse_block; $parse_block = sub {
546 my $str; 626 my $str;
547 627
548 my $append; $append = sub { 628 my $append; $append = sub {
549 my %a = %{$_[0]}; 629 my %a = %{$_[0]};
550 630
551 Crossfire::attr_freeze \%a; 631 Deliantra::attr_freeze \%a;
552 Crossfire::normalize_arch \%a; 632 Deliantra::normalize_arch \%a;
553 633
554 # undo the bit-split we did before 634 # undo the bit-split we did before
555 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { 635 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
556 $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) 636 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
557 | (delete $a{attack_movement_bits_4_7}); 637 | (delete $a{attack_movement_bits_4_7});
567 647
568 my $inv = delete $a{inventory}; 648 my $inv = delete $a{inventory};
569 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some 649 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
570 my $anim = delete $a{anim}; 650 my $anim = delete $a{anim};
571 651
652 if ($a{_atype} eq 'object') {
653 $str .= join "\n", "anim", @$anim, "mina\n"
654 if $anim;
655 }
656
572 my @kv; 657 my @kv;
573 658
574 for ($a{_name} eq "map" 659 for ($a{_name} eq "map"
575 ? @Crossfire::FIELD_ORDER_MAP 660 ? @Deliantra::FIELD_ORDER_MAP
576 : @Crossfire::FIELD_ORDER) { 661 : @Deliantra::FIELD_ORDER) {
577 push @kv, [$_, delete $a{$_}] 662 push @kv, [$_, delete $a{$_}]
578 if exists $a{$_}; 663 if exists $a{$_};
579 } 664 }
580 665
581 for (sort keys %a) { 666 for (sort keys %a) {
584 } 669 }
585 670
586 for (@kv) { 671 for (@kv) {
587 my ($k, $v) = @$_; 672 my ($k, $v) = @$_;
588 673
589 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { 674 if (my $end = $Deliantra::FIELD_MULTILINE{$k}) {
590 $v =~ s/\n$//; 675 $v =~ s/\n$//;
591 $str .= "$k\n$v\n$end\n"; 676 $str .= "$k\n$v\n$end\n";
592 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
593 if ($v & ~Crossfire::MOVE_ALL or !$v) {
594 $str .= "$k $v\n";
595
596 } elsif ($v & Crossfire::MOVE_ALLBIT) {
597 $str .= "$k all";
598
599 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
600 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
601 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
602 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
603 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
604
605 $str .= "\n";
606
607 } else {
608 $str .= $k;
609
610 $str .= " walk" if $v & Crossfire::MOVE_WALK;
611 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
612 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
613 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
614 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
615
616 $str .= "\n";
617 }
618 } else { 677 } else {
619 $str .= "$k $v\n"; 678 $str .= "$k $v\n";
620 } 679 }
621 } 680 }
622 681
623 if ($inv) { 682 if ($inv) {
624 $append->($_) for @$inv; 683 $append->($_) for @$inv;
625 }
626
627 if ($a{_atype} eq 'object') {
628 $str .= join "\n", "anim", @$anim, "mina\n"
629 if $anim;
630 } 684 }
631 685
632 $str .= "end\n"; 686 $str .= "end\n";
633 687
634 if ($a{_atype} eq 'object') { 688 if ($a{_atype} eq 'object') {
721=cut 775=cut
722 776
723sub arch_attr($) { 777sub arch_attr($) {
724 my ($obj) = @_; 778 my ($obj) = @_;
725 779
726 require Crossfire::Data; 780 require Deliantra::Data;
727 781
728 my $root; 782 my $root;
729 my $attr = { }; 783 my $attr = { };
730 784
731 my $arch = $ARCH{ $obj->{_name} }; 785 my $arch = $ARCH{ $obj->{_name} };
732 my $type = $obj->{type} || $arch->{type}; 786 my $type = $obj->{type} || $arch->{type};
733 787
734 if ($type > 0) { 788 if ($type > 0) {
735 $root = $Crossfire::Data::ATTR{$type}; 789 $root = $Deliantra::Data::ATTR{$type};
736 } else { 790 } else {
737 my %a = (%$arch, %$obj); 791 my %a = (%$arch, %$obj);
738 792
739 if ($a{is_floor} && !$a{alive}) { 793 if ($a{is_floor} && !$a{alive}) {
740 $root = $Crossfire::Data::TYPE{Floor}; 794 $root = $Deliantra::Data::TYPE{Floor};
741 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { 795 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
742 $root = $Crossfire::Data::TYPE{"Monster & NPC"}; 796 $root = $Deliantra::Data::TYPE{"Monster & NPC"};
743 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { 797 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
744 $root = $Crossfire::Data::TYPE{Wall}; 798 $root = $Deliantra::Data::TYPE{Wall};
745 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { 799 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
746 $root = $Crossfire::Data::TYPE{"Weak Wall"}; 800 $root = $Deliantra::Data::TYPE{"Weak Wall"};
747 } else { 801 } else {
748 $root = $Crossfire::Data::TYPE{Misc}; 802 $root = $Deliantra::Data::TYPE{Misc};
749 } 803 }
750 } 804 }
751 805
752 my @import = ($root); 806 my @import = ($root);
753 807
754 unshift @import, \%Crossfire::Data::DEFAULT_ATTR 808 unshift @import, \%Deliantra::Data::DEFAULT_ATTR
755 unless $type == 116; 809 unless $type == 116;
756 810
757 my (%ignore); 811 my (%ignore);
758 my (@section_order, %section, @attr_order); 812 my (@section_order, %section, @attr_order);
759 813
760 while (my $type = shift @import) { 814 while (my $type = shift @import) {
815 push @import,
816 grep $_,
817 map $Deliantra::Data::TYPE{$_},
761 push @import, @{$type->{import} || []}; 818 @{$type->{import} || []};
762 819
763 $attr->{$_} ||= $type->{$_} 820 $attr->{$_} ||= $type->{$_}
764 for qw(name desc use); 821 for qw(name desc use);
765 822
766 for (@{$type->{ignore} || []}) { 823 for (@{$type->{ignore} || []}) {
795 ]; 852 ];
796 853
797 $attr 854 $attr
798} 855}
799 856
800sub arch_edit_sections {
801# if (edit_type == IGUIConstants.TILE_EDIT_NONE)
802# edit_type = 0;
803# else if (edit_type != 0) {
804# // all flags from 'check_type' must be unset in this arch because they get recalculated now
805# edit_type &= ~check_type;
806# }
807#
808# }
809# if ((check_type & IGUIConstants.TILE_EDIT_MONSTER) != 0 &&
810# getAttributeValue("alive", defarch) == 1 &&
811# (getAttributeValue("monster", defarch) == 1 ||
812# getAttributeValue("generator", defarch) == 1)) {
813# // Monster: monsters/npcs/generators
814# edit_type |= IGUIConstants.TILE_EDIT_MONSTER;
815# }
816# if ((check_type & IGUIConstants.TILE_EDIT_WALL) != 0 &&
817# arch_type == 0 && getAttributeValue("no_pass", defarch) == 1) {
818# // Walls
819# edit_type |= IGUIConstants.TILE_EDIT_WALL;
820# }
821# if ((check_type & IGUIConstants.TILE_EDIT_CONNECTED) != 0 &&
822# getAttributeValue("connected", defarch) != 0) {
823# // Connected Objects
824# edit_type |= IGUIConstants.TILE_EDIT_CONNECTED;
825# }
826# if ((check_type & IGUIConstants.TILE_EDIT_EXIT) != 0 &&
827# arch_type == 66 || arch_type == 41 || arch_type == 95) {
828# // Exit: teleporter/exit/trapdoors
829# edit_type |= IGUIConstants.TILE_EDIT_EXIT;
830# }
831# if ((check_type & IGUIConstants.TILE_EDIT_TREASURE) != 0 &&
832# getAttributeValue("no_pick", defarch) == 0 && (arch_type == 4 ||
833# arch_type == 5 || arch_type == 36 || arch_type == 60 ||
834# arch_type == 85 || arch_type == 111 || arch_type == 123 ||
835# arch_type == 124 || arch_type == 130)) {
836# // Treasure: randomtreasure/money/gems/potions/spellbooks/scrolls
837# edit_type |= IGUIConstants.TILE_EDIT_TREASURE;
838# }
839# if ((check_type & IGUIConstants.TILE_EDIT_DOOR) != 0 &&
840# arch_type == 20 || arch_type == 23 || arch_type == 26 ||
841# arch_type == 91 || arch_type == 21 || arch_type == 24) {
842# // Door: door/special door/gates + keys
843# edit_type |= IGUIConstants.TILE_EDIT_DOOR;
844# }
845# if ((check_type & IGUIConstants.TILE_EDIT_EQUIP) != 0 &&
846# getAttributeValue("no_pick", defarch) == 0 && ((arch_type >= 13 &&
847# arch_type <= 16) || arch_type == 33 || arch_type == 34 ||
848# arch_type == 35 || arch_type == 39 || arch_type == 70 ||
849# arch_type == 87 || arch_type == 99 || arch_type == 100 ||
850# arch_type == 104 || arch_type == 109 || arch_type == 113 ||
851# arch_type == 122 || arch_type == 3)) {
852# // Equipment: weapons/armour/wands/rods
853# edit_type |= IGUIConstants.TILE_EDIT_EQUIP;
854# }
855#
856# return(edit_type);
857#
858#
859}
860
861sub cache_file($$&&) { 857sub cache_file($$&&) {
862 my ($src, $cache, $load, $create) = @_; 858 my ($src, $cache, $load, $create) = @_;
863 859
864 my ($size, $mtime) = (stat $src)[7,9] 860 my ($size, $mtime) = (stat $src)[7,9]
865 or Carp::croak "$src: $!"; 861 or Carp::croak "$src: $!";
913 }, sub { 909 }, sub {
914 read_arch "$LIB/archetypes" 910 read_arch "$LIB/archetypes"
915 }; 911 };
916} 912}
917 913
914sub construct_tilecache_pb {
915 my ($idx, $cache) = @_;
916
917 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, CACHESTRIDE * TILESIZE, TILESIZE * int +($idx + CACHESTRIDE - 1) / CACHESTRIDE;
918
919 while (my ($name, $tile) = each %$cache) {
920 my $tpb = delete $tile->{pb};
921 my $ofs = $tile->{idx};
922
923 for my $x (0 .. $tile->{w} - 1) {
924 for my $y (0 .. $tile->{h} - 1) {
925 my $idx = $ofs + $x + $y * $tile->{w};
926 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
927 $pb, ($idx % CACHESTRIDE) * TILESIZE, TILESIZE * int $idx / CACHESTRIDE);
928 }
929 }
930 }
931
932 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
933
934 $cache
935}
936
937sub use_tilecache {
938 my ($face) = @_;
939 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
940 or die "$VARDIR/tilecache.png: $!";
941 *FACE = $_[0];
942}
943
918=item load_tilecache 944=item load_tilecache
919 945
920(Re-)Load %TILE and %FACE. 946(Re-)Load %TILE and %FACE.
921 947
922=cut 948=cut
923 949
924sub load_tilecache() { 950sub load_tilecache() {
925 require Gtk2; 951 require Gtk2;
926 952
927 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 953 cache_file "$LIB/facedata", "$VARDIR/tilecache.pst", \&use_tilecache,
928 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
929 or die "$VARDIR/tilecache.png: $!";
930 *FACE = $_[0];
931 }, sub { 954 sub {
932 my $tile = read_pak "$LIB/crossfire.0";
933
934 my %cache; 955 my %cache;
956 my $facedata = Storable::retrieve "$LIB/facedata";
935 957
958 $facedata->{version} == 2
959 or die "$LIB/facedata: version mismatch, cannot proceed.";
960
961 my $faces = $facedata->{faceinfo};
936 my $idx = 0; 962 my $idx = 0;
937 963
938 for my $name (sort keys %$tile) { 964 for (sort keys %$faces) {
965 my ($face, $info) = ($_, $faces->{$_});
966
939 my $pb = new Gtk2::Gdk::PixbufLoader; 967 my $pb = new Gtk2::Gdk::PixbufLoader;
940 $pb->write ($tile->{$name}); 968 $pb->write ($info->{data32});
941 $pb->close; 969 $pb->close;
942 my $pb = $pb->get_pixbuf; 970 my $pb = $pb->get_pixbuf;
943 971
944 my $tile = $cache{$name} = { 972 my $tile = $cache{$face} = {
945 pb => $pb, 973 pb => $pb,
946 idx => $idx, 974 idx => $idx,
947 w => int $pb->get_width / TILESIZE, 975 w => int $pb->get_width / TILESIZE,
948 h => int $pb->get_height / TILESIZE, 976 h => int $pb->get_height / TILESIZE,
949 }; 977 };
950
951 978
952 $idx += $tile->{w} * $tile->{h}; 979 $idx += $tile->{w} * $tile->{h};
980 }
981
982 construct_tilecache_pb $idx, \%cache;
983
984 \%cache
953 } 985 };
954
955 my $pb = new Gtk2::Gdk::Pixbuf "rgb", 1, 8, 64 * TILESIZE, TILESIZE * int +($idx + 63) / 64;
956
957 while (my ($name, $tile) = each %cache) {
958 my $tpb = delete $tile->{pb};
959 my $ofs = $tile->{idx};
960
961 for my $x (0 .. $tile->{w} - 1) {
962 for my $y (0 .. $tile->{h} - 1) {
963 my $idx = $ofs + $x + $y * $tile->{w};
964 $tpb->copy_area ($x * TILESIZE, $y * TILESIZE, TILESIZE, TILESIZE,
965 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
966 }
967 }
968 }
969
970 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
971
972 \%cache
973 };
974} 986}
975 987
976=head1 AUTHOR 988=head1 AUTHOR
977 989
978 Marc Lehmann <schmorp@schmorp.de> 990 Marc Lehmann <schmorp@schmorp.de>
982 http://www.ta-sa.org/ 994 http://www.ta-sa.org/
983 995
984=cut 996=cut
985 997
9861 9981
999

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