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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.55 by root, Thu Mar 23 07:06:17 2006 UTC vs.
Revision 1.85 by root, Wed Feb 7 00:44:18 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
62our @FIELD_ORDER_MAP = (qw(
63 name attach swap_time reset_timeout fixed_resettime difficulty region
64 shopitems shopgreed shopmin shopmax shoprace
65 darkness width height enter_x enter_y msg maplore
66 unique template
67 outdoor temp pressure humid windspeed winddir sky nosmooth
68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
69));
70
44our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
72 elevation
73
45 name name_pl custom_name title race 74 name name_pl custom_name attach title race
46 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
47 #events 76 #todo-events
48 animation is_animated 77 animation is_animated
49 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
50 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
51 exp perm_exp expmul 80 exp perm_exp expmul
52 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
53 nrof level direction type subtype 82 nrof level direction type subtype attacktype
54 83
55 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
56 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
57 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
58 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
87 116
88 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
89 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
90)); 119));
91 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
92sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
93sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
94sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
95sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
96sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
97sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
98sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
99 145
100sub load_ref($) { 146sub load_ref($) {
101 my ($path) = @_; 147 my ($path) = @_;
102 148
103 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
104 or die "$path: $!"; 150 or die "$path: $!";
105 binmode $fh;
106 local $/; 151 local $/;
107 152
108 thaw <$fh> 153 thaw <$fh>
109} 154}
110 155
111sub save_ref($$) { 156sub save_ref($$) {
112 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
113 158
114 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
115 or die "$path~: $!"; 160 or die "$path~: $!";
116 binmode $fh;
117 print $fh freeze $ref; 161 print $fh freeze $ref;
118 close $fh; 162 close $fh;
119 rename "$path~", $path 163 rename "$path~", $path
120 or die "$path: $!"; 164 or die "$path: $!";
121} 165}
122 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 adamantium => 258,
231 glacium => 260,
232 blood => 544,
233;
234
235# object as in "Object xxx", i.e. archetypes
123sub normalize_object($) { 236sub normalize_object($) {
124 my ($ob) = @_; 237 my ($ob) = @_;
125 238
239 # convert material bitset to materialname, if possible
240 if (exists $ob->{material}) {
241 if (!$ob->{material}) {
242 delete $ob->{material};
243 } elsif (exists $ob->{materialname}) {
244 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
245 delete $ob->{material};
246 } else {
247 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
248 delete $ob->{material}; # assume materilname is more specific and nuke material
249 }
250 } elsif (my $name = $MATERIAL{$ob->{material}}) {
251 delete $ob->{material};
252 $ob->{materialname} = $name;
253 } else {
254 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
255 }
256 }
257
258 # nuke outdated or never supported fields
126 delete $ob->{$_} for qw( 259 delete @$ob{qw(
127 can_knockback can_parry can_impale can_cut can_dam_armour 260 can_knockback can_parry can_impale can_cut can_dam_armour
128 can_apply pass_thru can_pass_thru 261 can_apply pass_thru can_pass_thru
129 ); 262 )};
130 263
131 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 264 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
265 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
266 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
267
268 # convert movement strings to bitsets
269 for my $attr (keys %FIELD_MOVEMENT) {
132 next unless exists $ob->{$attr}; 270 next unless exists $ob->{$attr};
271
272 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
273
133 next if $ob->{$attr} =~ /^\d+$/; 274 next if $ob->{$attr} =~ /^\d+$/;
134 275
135 my $flags = 0; 276 my $flags = 0;
136 277
137 # assume list 278 # assume list
154 } 295 }
155 296
156 $ob->{$attr} = $flags; 297 $ob->{$attr} = $flags;
157 } 298 }
158 299
300 # convert outdated movement flags to new movement sets
159 if (defined (my $v = delete $ob->{no_pass})) { 301 if (defined (my $v = delete $ob->{no_pass})) {
160 $ob->{move_block} = $v ? MOVE_ALL : 0; 302 $ob->{move_block} = $v ? MOVE_ALL : 0;
161 } 303 }
162 if (defined (my $v = delete $ob->{slow_move})) { 304 if (defined (my $v = delete $ob->{slow_move})) {
163 $ob->{move_slow} |= MOVE_WALK; 305 $ob->{move_slow} |= MOVE_WALK;
164 $ob->{move_slow_penalty} = $v; 306 $ob->{move_slow_penalty} = $v;
165 } 307 }
166 if (defined (my $v = delete $ob->{walk_on})) { 308 if (defined (my $v = delete $ob->{walk_on})) {
309 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
167 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 310 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
168 : $ob->{move_on} & ~MOVE_WALK; 311 : $ob->{move_on} & ~MOVE_WALK;
169 } 312 }
170 if (defined (my $v = delete $ob->{walk_off})) { 313 if (defined (my $v = delete $ob->{walk_off})) {
314 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
171 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 315 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
172 : $ob->{move_off} & ~MOVE_WALK; 316 : $ob->{move_off} & ~MOVE_WALK;
173 } 317 }
174 if (defined (my $v = delete $ob->{fly_on})) { 318 if (defined (my $v = delete $ob->{fly_on})) {
319 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
175 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 320 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
176 : $ob->{move_on} & ~MOVE_FLY_LOW; 321 : $ob->{move_on} & ~MOVE_FLY_LOW;
177 } 322 }
178 if (defined (my $v = delete $ob->{fly_off})) { 323 if (defined (my $v = delete $ob->{fly_off})) {
324 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
179 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 325 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
180 : $ob->{move_off} & ~MOVE_FLY_LOW; 326 : $ob->{move_off} & ~MOVE_FLY_LOW;
181 } 327 }
182 if (defined (my $v = delete $ob->{flying})) { 328 if (defined (my $v = delete $ob->{flying})) {
329 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
183 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 330 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
184 : $ob->{move_type} & ~MOVE_FLY_LOW; 331 : $ob->{move_type} & ~MOVE_FLY_LOW;
185 } 332 }
186 333
334 # convert idiotic event_xxx things into objects
335 while (my ($event, $subtype) = each %EVENT_TYPE) {
336 if (exists $ob->{"event_${event}_plugin"}) {
337 push @{$ob->{inventory}}, {
338 _name => "event_$event",
339 title => delete $ob->{"event_${event}_plugin"},
340 slaying => delete $ob->{"event_${event}"},
341 name => delete $ob->{"event_${event}_options"},
342 };
343 }
344 }
345
346 # some archetypes had "+3" instead of the canonical "3", so fix
347 $ob->{dam} *= 1 if exists $ob->{dam};
348
187 $ob 349 $ob
188} 350}
189 351
352# arch as in "arch xxx", ie.. objects
190sub normalize_arch($) { 353sub normalize_arch($) {
191 my ($ob) = @_; 354 my ($ob) = @_;
192 355
193 normalize_object $ob; 356 normalize_object $ob;
194 357
221 delete $ob->{$k}; 384 delete $ob->{$k};
222 } 385 }
223 } 386 }
224 } 387 }
225 388
389 # a speciality for the editor
390 if (exists $ob->{attack_movement}) {
391 my $am = delete $ob->{attack_movement};
392 $ob->{attack_movement_bits_0_3} = $am & 15;
393 $ob->{attack_movement_bits_4_7} = $am & 240;
394 }
395
396 $ob
397}
398
399sub attr_thaw($) {
400 my ($ob) = @_;
401
402 $ob->{attach} = from_json $ob->{attach}
403 if exists $ob->{attach};
404
405 $ob
406}
407
408sub attr_freeze($) {
409 my ($ob) = @_;
410
411 $ob->{attach} = Crossfire::to_json $ob->{attach}
412 if exists $ob->{attach};
413
226 $ob 414 $ob
227} 415}
228 416
229sub read_pak($) { 417sub read_pak($) {
230 my ($path) = @_; 418 my ($path) = @_;
231 419
232 my %pak; 420 my %pak;
233 421
234 open my $fh, "<", $path 422 open my $fh, "<:raw:perlio", $path
235 or Carp::croak "$_[0]: $!"; 423 or Carp::croak "$_[0]: $!";
236 binmode $fh; 424 binmode $fh;
237 while (<$fh>) { 425 while (<$fh>) {
238 my ($type, $id, $len, $path) = split; 426 my ($type, $id, $len, $path) = split;
239 $path =~ s/.*\///; 427 $path =~ s/.*\///;
241 } 429 }
242 430
243 \%pak 431 \%pak
244} 432}
245 433
246sub read_arch($) { 434sub read_arch($;$) {
247 my ($path) = @_; 435 my ($path, $toplevel) = @_;
248 436
249 my %arc; 437 my %arc;
250 my ($more, $prev); 438 my ($more, $prev);
439 my $comment;
251 440
252 open my $fh, "<", $path 441 open my $fh, "<:raw:perlio:utf8", $path
253 or Carp::croak "$path: $!"; 442 or Carp::croak "$path: $!";
254 443
255 binmode $fh; 444# binmode $fh;
256 445
257 my $parse_block; $parse_block = sub { 446 my $parse_block; $parse_block = sub {
258 my %arc = @_; 447 my %arc = @_;
259 448
260 while (<$fh>) { 449 while (<$fh>) {
261 s/\s+$//; 450 s/\s+$//;
262 if (/^end$/i) { 451 if (/^end$/i) {
263 last; 452 last;
453
264 } elsif (/^arch (\S+)$/i) { 454 } elsif (/^arch (\S+)$/i) {
265 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 455 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
456
266 } elsif (/^lore$/i) { 457 } elsif (/^lore$/i) {
267 while (<$fh>) { 458 while (<$fh>) {
268 last if /^endlore\s*$/i; 459 last if /^endlore\s*$/i;
269 $arc{lore} .= $_; 460 $arc{lore} .= $_;
270 } 461 }
271 } elsif (/^msg$/i) { 462 } elsif (/^msg$/i) {
272 while (<$fh>) { 463 while (<$fh>) {
273 last if /^endmsg\s*$/i; 464 last if /^endmsg\s*$/i;
274 $arc{msg} .= $_; 465 $arc{msg} .= $_;
275 } 466 }
467 } elsif (/^anim$/i) {
468 while (<$fh>) {
469 last if /^mina\s*$/i;
470 chomp;
471 push @{ $arc{anim} }, $_;
472 }
276 } elsif (/^(\S+)\s*(.*)$/) { 473 } elsif (/^(\S+)\s*(.*)$/) {
277 $arc{lc $1} = $2; 474 $arc{lc $1} = $2;
278 } elsif (/^\s*($|#)/) { 475 } elsif (/^\s*#/) {
476 $arc{_comment} .= "$_\n";
477
478 } elsif (/^\s*$/) {
279 # 479 #
280 } else { 480 } else {
281 warn "$path: unparsable line '$_' in arch $arc{_name}"; 481 warn "$path: unparsable line '$_' in arch $arc{_name}";
282 } 482 }
283 } 483 }
289 s/\s+$//; 489 s/\s+$//;
290 if (/^more$/i) { 490 if (/^more$/i) {
291 $more = $prev; 491 $more = $prev;
292 } elsif (/^object (\S+)$/i) { 492 } elsif (/^object (\S+)$/i) {
293 my $name = $1; 493 my $name = $1;
294 my $arc = normalize_object $parse_block->(_name => $name); 494 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
495 undef $comment;
496 delete $arc{_comment} unless length $arc{_comment};
497 $arc->{_atype} = 'object';
295 498
296 if ($more) { 499 if ($more) {
297 $more->{more} = $arc; 500 $more->{more} = $arc;
298 } else { 501 } else {
299 $arc{$name} = $arc; 502 $arc{$name} = $arc;
300 } 503 }
301 $prev = $arc; 504 $prev = $arc;
302 $more = undef; 505 $more = undef;
303 } elsif (/^arch (\S+)$/i) { 506 } elsif (/^arch (\S+)$/i) {
304 my $name = $1; 507 my $name = $1;
305 my $arc = normalize_object $parse_block->(_name => $name); 508 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
509 undef $comment;
510 delete $arc{_comment} unless length $arc{_comment};
511 $arc->{_atype} = 'arch';
306 512
307 if ($more) { 513 if ($more) {
308 $more->{more} = $arc; 514 $more->{more} = $arc;
309 } else { 515 } else {
310 push @{ $arc{arch} }, $arc; 516 push @{ $arc{arch} }, $arc;
311 } 517 }
312 $prev = $arc; 518 $prev = $arc;
313 $more = undef; 519 $more = undef;
520 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
521 if ($1 eq "lev_array") {
522 while (<$fh>) {
523 last if /^endplst\s*$/;
524 push @{$toplevel->{lev_array}}, $_+0;
525 }
526 } else {
527 $toplevel->{$1} = $2;
528 }
529 } elsif (/^\s*#/) {
530 $comment .= "$_\n";
314 } elsif (/^\s*($|#)/) { 531 } elsif (/^\s*($|#)/) {
315 # 532 #
316 } else { 533 } else {
317 warn "$path: unparseable top-level line '$_'"; 534 die "$path: unparseable top-level line '$_'";
318 } 535 }
319 } 536 }
320 537
321 undef $parse_block; # work around bug in perl not freeing $fh etc. 538 undef $parse_block; # work around bug in perl not freeing $fh etc.
322 539
323 \%arc 540 \%arc
541}
542
543sub archlist_to_string {
544 my ($arch) = @_;
545
546 my $str;
547
548 my $append; $append = sub {
549 my %a = %{$_[0]};
550
551 Crossfire::attr_freeze \%a;
552 Crossfire::normalize_arch \%a;
553
554 # undo the bit-split we did before
555 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
556 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
557 | (delete $a{attack_movement_bits_4_7});
558 }
559
560 if (my $comment = delete $a{_comment}) {
561 if ($comment =~ /[^\n\s#]/) {
562 $str .= $comment;
563 }
564 }
565
566 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
567
568 my $inv = delete $a{inventory};
569 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
570 my $anim = delete $a{anim};
571
572 my @kv;
573
574 for ($a{_name} eq "map"
575 ? @Crossfire::FIELD_ORDER_MAP
576 : @Crossfire::FIELD_ORDER) {
577 push @kv, [$_, delete $a{$_}]
578 if exists $a{$_};
579 }
580
581 for (sort keys %a) {
582 next if /^_/; # ignore our _-keys
583 push @kv, [$_, delete $a{$_}];
584 }
585
586 for (@kv) {
587 my ($k, $v) = @$_;
588
589 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
590 $v =~ s/\n$//;
591 $str .= "$k\n$v\n$end\n";
592 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
593 if ($v & ~Crossfire::MOVE_ALL or !$v) {
594 $str .= "$k $v\n";
595
596 } elsif ($v & Crossfire::MOVE_ALLBIT) {
597 $str .= "$k all";
598
599 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
600 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
601 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
602 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
603 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
604
605 $str .= "\n";
606
607 } else {
608 $str .= $k;
609
610 $str .= " walk" if $v & Crossfire::MOVE_WALK;
611 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
612 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
613 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
614 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
615
616 $str .= "\n";
617 }
618 } else {
619 $str .= "$k $v\n";
620 }
621 }
622
623 if ($inv) {
624 $append->($_) for @$inv;
625 }
626
627 if ($a{_atype} eq 'object') {
628 $str .= join "\n", "anim", @$anim, "mina\n"
629 if $anim;
630 }
631
632 $str .= "end\n";
633
634 if ($a{_atype} eq 'object') {
635 if ($more) {
636 $str .= "more\n";
637 $append->($more) if $more;
638 } else {
639 $str .= "\n";
640 }
641 }
642 };
643
644 for (@$arch) {
645 $append->($_);
646 }
647
648 $str
324} 649}
325 650
326# put all archs into a hash with editor_face as it's key 651# put all archs into a hash with editor_face as it's key
327# NOTE: the arrays in the hash values are references to 652# NOTE: the arrays in the hash values are references to
328# the archs from $ARCH 653# the archs from $ARCH
329sub editor_archs { 654sub editor_archs {
330 my %paths; 655 my %paths;
331 656
332 for (keys %ARCH) { 657 for (keys %ARCH) {
333 my $arch = $ARCH{$_}; 658 my $arch = $ARCH{$_};
334 push @{$paths{$arch->{editor_folder}}}, \$arch; 659 push @{$paths{$arch->{editor_folder}}}, $arch;
335 } 660 }
336 661
337 \%paths 662 \%paths
338} 663}
339 664
349 my ($a) = @_; 674 my ($a) = @_;
350 675
351 my $o = $ARCH{$a->{_name}} 676 my $o = $ARCH{$a->{_name}}
352 or return; 677 or return;
353 678
354 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 679 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
680 unless ($face) {
681 $face = $FACE{"blank.x11"}
355 or (warn "no face data found for arch '$a->{_name}'"), return; 682 or (warn "no face data found for arch '$a->{_name}'"), return;
683 }
356 684
357 if ($face->{w} > 1 || $face->{h} > 1) { 685 if ($face->{w} > 1 || $face->{h} > 1) {
358 # bigface 686 # bigface
359 return (0, 0, $face->{w} - 1, $face->{h} - 1); 687 return (0, 0, $face->{w} - 1, $face->{h} - 1);
360 688
404 my $type = $obj->{type} || $arch->{type}; 732 my $type = $obj->{type} || $arch->{type};
405 733
406 if ($type > 0) { 734 if ($type > 0) {
407 $root = $Crossfire::Data::ATTR{$type}; 735 $root = $Crossfire::Data::ATTR{$type};
408 } else { 736 } else {
737 my %a = (%$arch, %$obj);
738
739 if ($a{is_floor} && !$a{alive}) {
740 $root = $Crossfire::Data::TYPE{Floor};
741 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
742 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
743 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
744 $root = $Crossfire::Data::TYPE{Wall};
745 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
746 $root = $Crossfire::Data::TYPE{"Weak Wall"};
747 } else {
409 $root = $Crossfire::Data::TYPE{Misc}; 748 $root = $Crossfire::Data::TYPE{Misc};
410
411 type:
412 for (@Crossfire::Data::ATTR0) {
413 my $req = $_->{required}
414 or die "internal error: ATTR0 without 'required'";
415
416 keys %$req;
417 while (my ($k, $v) = each %$req) {
418 next type
419 unless $obj->{$k} == $v || $arch->{$k} == $v;
420 }
421
422 $root = $_;
423 } 749 }
424 } 750 }
425 751
426 my @import = ($root); 752 my @import = ($root);
427 753
601 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 927 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
602 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 928 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
603 or die "$VARDIR/tilecache.png: $!"; 929 or die "$VARDIR/tilecache.png: $!";
604 *FACE = $_[0]; 930 *FACE = $_[0];
605 }, sub { 931 }, sub {
606 require File::Temp;
607
608 my $tile = read_pak "$LIB/crossfire.0"; 932 my $tile = read_pak "$LIB/crossfire.0";
609 933
610 my %cache; 934 my %cache;
611 935
612 my $idx = 0; 936 my $idx = 0;
613 937
614 for my $name (sort keys %$tile) { 938 for my $name (sort keys %$tile) {
615 my ($fh, $filename) = File::Temp::tempfile (); 939 my $pb = new Gtk2::Gdk::PixbufLoader;
616 print $fh $tile->{$name}; 940 $pb->write ($tile->{$name});
617 close $fh; 941 $pb->close;
618 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 942 my $pb = $pb->get_pixbuf;
619 unlink $filename;
620 943
621 my $tile = $cache{$name} = { 944 my $tile = $cache{$name} = {
622 pb => $pb, 945 pb => $pb,
623 idx => $idx, 946 idx => $idx,
624 w => int $pb->get_width / TILESIZE, 947 w => int $pb->get_width / TILESIZE,
642 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 965 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
643 } 966 }
644 } 967 }
645 } 968 }
646 969
647 $pb->save ("$VARDIR/tilecache.png", "png"); 970 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
648 971
649 \%cache 972 \%cache
650 }; 973 };
651} 974}
652 975

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