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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.57 by root, Thu Mar 23 08:55:54 2006 UTC vs.
Revision 1.85 by root, Wed Feb 7 00:44:18 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
37 msg => "endmsg", 51 msg => "endmsg",
38 lore => "endlore", 52 lore => "endlore",
39 maplore => "endmaplore", 53 maplore => "endmaplore",
40); 54);
41 55
56# movement bit type, PITA
57our %FIELD_MOVEMENT = map +($_ => undef),
58 qw(move_type move_block move_allow move_on move_off move_slow);
59
42# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
43# to the other editors. 61# to the other editors.
44our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
45 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
46 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
47 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
48 unique template 66 unique template
49 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
50 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
51)); 69));
52 70
53our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
54 elevation 72 elevation
55 73
56 name name_pl custom_name title race 74 name name_pl custom_name attach title race
57 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
58 #todo-events 76 #todo-events
59 animation is_animated 77 animation is_animated
60 Str Dex Con Wis Pow Cha Int 78 str dex con wis pow cha int
61 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
62 exp perm_exp expmul 80 exp perm_exp expmul
63 food dam luck wc ac x y speed speed_left move_state attack_movement 81 food dam luck wc ac x y speed speed_left move_state attack_movement
64 nrof level direction type subtype 82 nrof level direction type subtype attacktype
65 83
66 resist_physical resist_magic resist_fire resist_electricity 84 resist_physical resist_magic resist_fire resist_electricity
67 resist_cold resist_confusion resist_acid resist_drain 85 resist_cold resist_confusion resist_acid resist_drain
68 resist_weaponmagic resist_ghosthit resist_poison resist_slow 86 resist_weaponmagic resist_ghosthit resist_poison resist_slow
69 resist_paralyze resist_turn_undead resist_fear resist_cancellation 87 resist_paralyze resist_turn_undead resist_fear resist_cancellation
98 116
99 body_range body_arm body_torso body_head body_neck body_skill 117 body_range body_arm body_torso body_head body_neck body_skill
100 body_finger body_shoulder body_foot body_hand body_wrist body_waist 118 body_finger body_shoulder body_foot body_hand body_wrist body_waist
101)); 119));
102 120
121our %EVENT_TYPE = (
122 apply => 1,
123 attack => 2,
124 death => 3,
125 drop => 4,
126 pickup => 5,
127 say => 6,
128 stop => 7,
129 time => 8,
130 throw => 9,
131 trigger => 10,
132 close => 11,
133 timer => 12,
134);
135
103sub MOVE_WALK (){ 0x01 } 136sub MOVE_WALK (){ 0x01 }
104sub MOVE_FLY_LOW (){ 0x02 } 137sub MOVE_FLY_LOW (){ 0x02 }
105sub MOVE_FLY_HIGH (){ 0x04 } 138sub MOVE_FLY_HIGH (){ 0x04 }
106sub MOVE_FLYING (){ 0x06 } 139sub MOVE_FLYING (){ 0x06 }
107sub MOVE_SWIM (){ 0x08 } 140sub MOVE_SWIM (){ 0x08 }
108sub MOVE_BOAT (){ 0x10 } 141sub MOVE_BOAT (){ 0x10 }
142sub MOVE_KNOWN (){ 0x1f } # all of above
109sub MOVE_ALL (){ 0xff } 143sub MOVE_ALLBIT (){ 0x10000 }
144sub MOVE_ALL (){ 0x1001f } # very special value, more PITA
110 145
111sub load_ref($) { 146sub load_ref($) {
112 my ($path) = @_; 147 my ($path) = @_;
113 148
114 open my $fh, "<", $path 149 open my $fh, "<:raw:perlio", $path
115 or die "$path: $!"; 150 or die "$path: $!";
116 binmode $fh;
117 local $/; 151 local $/;
118 152
119 thaw <$fh> 153 thaw <$fh>
120} 154}
121 155
122sub save_ref($$) { 156sub save_ref($$) {
123 my ($ref, $path) = @_; 157 my ($ref, $path) = @_;
124 158
125 open my $fh, ">", "$path~" 159 open my $fh, ">:raw:perlio", "$path~"
126 or die "$path~: $!"; 160 or die "$path~: $!";
127 binmode $fh;
128 print $fh freeze $ref; 161 print $fh freeze $ref;
129 close $fh; 162 close $fh;
130 rename "$path~", $path 163 rename "$path~", $path
131 or die "$path: $!"; 164 or die "$path: $!";
132} 165}
133 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 adamantium => 258,
231 glacium => 260,
232 blood => 544,
233;
234
235# object as in "Object xxx", i.e. archetypes
134sub normalize_object($) { 236sub normalize_object($) {
135 my ($ob) = @_; 237 my ($ob) = @_;
136 238
239 # convert material bitset to materialname, if possible
240 if (exists $ob->{material}) {
241 if (!$ob->{material}) {
242 delete $ob->{material};
243 } elsif (exists $ob->{materialname}) {
244 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
245 delete $ob->{material};
246 } else {
247 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
248 delete $ob->{material}; # assume materilname is more specific and nuke material
249 }
250 } elsif (my $name = $MATERIAL{$ob->{material}}) {
251 delete $ob->{material};
252 $ob->{materialname} = $name;
253 } else {
254 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
255 }
256 }
257
258 # nuke outdated or never supported fields
137 delete $ob->{$_} for qw( 259 delete @$ob{qw(
138 can_knockback can_parry can_impale can_cut can_dam_armour 260 can_knockback can_parry can_impale can_cut can_dam_armour
139 can_apply pass_thru can_pass_thru 261 can_apply pass_thru can_pass_thru
140 ); 262 )};
141 263
142 for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { 264 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
265 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
266 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
267
268 # convert movement strings to bitsets
269 for my $attr (keys %FIELD_MOVEMENT) {
143 next unless exists $ob->{$attr}; 270 next unless exists $ob->{$attr};
271
272 $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility
273
144 next if $ob->{$attr} =~ /^\d+$/; 274 next if $ob->{$attr} =~ /^\d+$/;
145 275
146 my $flags = 0; 276 my $flags = 0;
147 277
148 # assume list 278 # assume list
165 } 295 }
166 296
167 $ob->{$attr} = $flags; 297 $ob->{$attr} = $flags;
168 } 298 }
169 299
300 # convert outdated movement flags to new movement sets
170 if (defined (my $v = delete $ob->{no_pass})) { 301 if (defined (my $v = delete $ob->{no_pass})) {
171 $ob->{move_block} = $v ? MOVE_ALL : 0; 302 $ob->{move_block} = $v ? MOVE_ALL : 0;
172 } 303 }
173 if (defined (my $v = delete $ob->{slow_move})) { 304 if (defined (my $v = delete $ob->{slow_move})) {
174 $ob->{move_slow} |= MOVE_WALK; 305 $ob->{move_slow} |= MOVE_WALK;
175 $ob->{move_slow_penalty} = $v; 306 $ob->{move_slow_penalty} = $v;
176 } 307 }
177 if (defined (my $v = delete $ob->{walk_on})) { 308 if (defined (my $v = delete $ob->{walk_on})) {
309 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
178 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 310 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
179 : $ob->{move_on} & ~MOVE_WALK; 311 : $ob->{move_on} & ~MOVE_WALK;
180 } 312 }
181 if (defined (my $v = delete $ob->{walk_off})) { 313 if (defined (my $v = delete $ob->{walk_off})) {
314 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
182 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 315 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
183 : $ob->{move_off} & ~MOVE_WALK; 316 : $ob->{move_off} & ~MOVE_WALK;
184 } 317 }
185 if (defined (my $v = delete $ob->{fly_on})) { 318 if (defined (my $v = delete $ob->{fly_on})) {
319 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
186 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 320 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
187 : $ob->{move_on} & ~MOVE_FLY_LOW; 321 : $ob->{move_on} & ~MOVE_FLY_LOW;
188 } 322 }
189 if (defined (my $v = delete $ob->{fly_off})) { 323 if (defined (my $v = delete $ob->{fly_off})) {
324 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
190 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 325 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
191 : $ob->{move_off} & ~MOVE_FLY_LOW; 326 : $ob->{move_off} & ~MOVE_FLY_LOW;
192 } 327 }
193 if (defined (my $v = delete $ob->{flying})) { 328 if (defined (my $v = delete $ob->{flying})) {
329 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
194 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 330 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
195 : $ob->{move_type} & ~MOVE_FLY_LOW; 331 : $ob->{move_type} & ~MOVE_FLY_LOW;
196 } 332 }
197 333
334 # convert idiotic event_xxx things into objects
335 while (my ($event, $subtype) = each %EVENT_TYPE) {
336 if (exists $ob->{"event_${event}_plugin"}) {
337 push @{$ob->{inventory}}, {
338 _name => "event_$event",
339 title => delete $ob->{"event_${event}_plugin"},
340 slaying => delete $ob->{"event_${event}"},
341 name => delete $ob->{"event_${event}_options"},
342 };
343 }
344 }
345
346 # some archetypes had "+3" instead of the canonical "3", so fix
347 $ob->{dam} *= 1 if exists $ob->{dam};
348
198 $ob 349 $ob
199} 350}
200 351
352# arch as in "arch xxx", ie.. objects
201sub normalize_arch($) { 353sub normalize_arch($) {
202 my ($ob) = @_; 354 my ($ob) = @_;
203 355
204 normalize_object $ob; 356 normalize_object $ob;
205 357
242 } 394 }
243 395
244 $ob 396 $ob
245} 397}
246 398
399sub attr_thaw($) {
400 my ($ob) = @_;
401
402 $ob->{attach} = from_json $ob->{attach}
403 if exists $ob->{attach};
404
405 $ob
406}
407
408sub attr_freeze($) {
409 my ($ob) = @_;
410
411 $ob->{attach} = Crossfire::to_json $ob->{attach}
412 if exists $ob->{attach};
413
414 $ob
415}
416
247sub read_pak($) { 417sub read_pak($) {
248 my ($path) = @_; 418 my ($path) = @_;
249 419
250 my %pak; 420 my %pak;
251 421
252 open my $fh, "<", $path 422 open my $fh, "<:raw:perlio", $path
253 or Carp::croak "$_[0]: $!"; 423 or Carp::croak "$_[0]: $!";
254 binmode $fh; 424 binmode $fh;
255 while (<$fh>) { 425 while (<$fh>) {
256 my ($type, $id, $len, $path) = split; 426 my ($type, $id, $len, $path) = split;
257 $path =~ s/.*\///; 427 $path =~ s/.*\///;
259 } 429 }
260 430
261 \%pak 431 \%pak
262} 432}
263 433
264sub read_arch($) { 434sub read_arch($;$) {
265 my ($path) = @_; 435 my ($path, $toplevel) = @_;
266 436
267 my %arc; 437 my %arc;
268 my ($more, $prev); 438 my ($more, $prev);
439 my $comment;
269 440
270 open my $fh, "<", $path 441 open my $fh, "<:raw:perlio:utf8", $path
271 or Carp::croak "$path: $!"; 442 or Carp::croak "$path: $!";
272 443
273 binmode $fh; 444# binmode $fh;
274 445
275 my $parse_block; $parse_block = sub { 446 my $parse_block; $parse_block = sub {
276 my %arc = @_; 447 my %arc = @_;
277 448
278 while (<$fh>) { 449 while (<$fh>) {
279 s/\s+$//; 450 s/\s+$//;
280 if (/^end$/i) { 451 if (/^end$/i) {
281 last; 452 last;
453
282 } elsif (/^arch (\S+)$/i) { 454 } elsif (/^arch (\S+)$/i) {
283 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 455 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
456
284 } elsif (/^lore$/i) { 457 } elsif (/^lore$/i) {
285 while (<$fh>) { 458 while (<$fh>) {
286 last if /^endlore\s*$/i; 459 last if /^endlore\s*$/i;
287 $arc{lore} .= $_; 460 $arc{lore} .= $_;
288 } 461 }
289 } elsif (/^msg$/i) { 462 } elsif (/^msg$/i) {
290 while (<$fh>) { 463 while (<$fh>) {
291 last if /^endmsg\s*$/i; 464 last if /^endmsg\s*$/i;
292 $arc{msg} .= $_; 465 $arc{msg} .= $_;
293 } 466 }
467 } elsif (/^anim$/i) {
468 while (<$fh>) {
469 last if /^mina\s*$/i;
470 chomp;
471 push @{ $arc{anim} }, $_;
472 }
294 } elsif (/^(\S+)\s*(.*)$/) { 473 } elsif (/^(\S+)\s*(.*)$/) {
295 $arc{lc $1} = $2; 474 $arc{lc $1} = $2;
296 } elsif (/^\s*($|#)/) { 475 } elsif (/^\s*#/) {
476 $arc{_comment} .= "$_\n";
477
478 } elsif (/^\s*$/) {
297 # 479 #
298 } else { 480 } else {
299 warn "$path: unparsable line '$_' in arch $arc{_name}"; 481 warn "$path: unparsable line '$_' in arch $arc{_name}";
300 } 482 }
301 } 483 }
307 s/\s+$//; 489 s/\s+$//;
308 if (/^more$/i) { 490 if (/^more$/i) {
309 $more = $prev; 491 $more = $prev;
310 } elsif (/^object (\S+)$/i) { 492 } elsif (/^object (\S+)$/i) {
311 my $name = $1; 493 my $name = $1;
312 my $arc = normalize_object $parse_block->(_name => $name); 494 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
495 undef $comment;
496 delete $arc{_comment} unless length $arc{_comment};
497 $arc->{_atype} = 'object';
313 498
314 if ($more) { 499 if ($more) {
315 $more->{more} = $arc; 500 $more->{more} = $arc;
316 } else { 501 } else {
317 $arc{$name} = $arc; 502 $arc{$name} = $arc;
318 } 503 }
319 $prev = $arc; 504 $prev = $arc;
320 $more = undef; 505 $more = undef;
321 } elsif (/^arch (\S+)$/i) { 506 } elsif (/^arch (\S+)$/i) {
322 my $name = $1; 507 my $name = $1;
323 my $arc = normalize_arch $parse_block->(_name => $name); 508 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
509 undef $comment;
510 delete $arc{_comment} unless length $arc{_comment};
511 $arc->{_atype} = 'arch';
324 512
325 if ($more) { 513 if ($more) {
326 $more->{more} = $arc; 514 $more->{more} = $arc;
327 } else { 515 } else {
328 push @{ $arc{arch} }, $arc; 516 push @{ $arc{arch} }, $arc;
329 } 517 }
330 $prev = $arc; 518 $prev = $arc;
331 $more = undef; 519 $more = undef;
520 } elsif ($toplevel && /^(\S+)\s+(.*)$/) {
521 if ($1 eq "lev_array") {
522 while (<$fh>) {
523 last if /^endplst\s*$/;
524 push @{$toplevel->{lev_array}}, $_+0;
525 }
526 } else {
527 $toplevel->{$1} = $2;
528 }
529 } elsif (/^\s*#/) {
530 $comment .= "$_\n";
332 } elsif (/^\s*($|#)/) { 531 } elsif (/^\s*($|#)/) {
333 # 532 #
334 } else { 533 } else {
335 warn "$path: unparseable top-level line '$_'"; 534 die "$path: unparseable top-level line '$_'";
336 } 535 }
337 } 536 }
338 537
339 undef $parse_block; # work around bug in perl not freeing $fh etc. 538 undef $parse_block; # work around bug in perl not freeing $fh etc.
340 539
341 \%arc 540 \%arc
541}
542
543sub archlist_to_string {
544 my ($arch) = @_;
545
546 my $str;
547
548 my $append; $append = sub {
549 my %a = %{$_[0]};
550
551 Crossfire::attr_freeze \%a;
552 Crossfire::normalize_arch \%a;
553
554 # undo the bit-split we did before
555 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
556 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
557 | (delete $a{attack_movement_bits_4_7});
558 }
559
560 if (my $comment = delete $a{_comment}) {
561 if ($comment =~ /[^\n\s#]/) {
562 $str .= $comment;
563 }
564 }
565
566 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
567
568 my $inv = delete $a{inventory};
569 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
570 my $anim = delete $a{anim};
571
572 my @kv;
573
574 for ($a{_name} eq "map"
575 ? @Crossfire::FIELD_ORDER_MAP
576 : @Crossfire::FIELD_ORDER) {
577 push @kv, [$_, delete $a{$_}]
578 if exists $a{$_};
579 }
580
581 for (sort keys %a) {
582 next if /^_/; # ignore our _-keys
583 push @kv, [$_, delete $a{$_}];
584 }
585
586 for (@kv) {
587 my ($k, $v) = @$_;
588
589 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
590 $v =~ s/\n$//;
591 $str .= "$k\n$v\n$end\n";
592 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
593 if ($v & ~Crossfire::MOVE_ALL or !$v) {
594 $str .= "$k $v\n";
595
596 } elsif ($v & Crossfire::MOVE_ALLBIT) {
597 $str .= "$k all";
598
599 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
600 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
601 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
602 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
603 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
604
605 $str .= "\n";
606
607 } else {
608 $str .= $k;
609
610 $str .= " walk" if $v & Crossfire::MOVE_WALK;
611 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
612 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
613 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
614 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
615
616 $str .= "\n";
617 }
618 } else {
619 $str .= "$k $v\n";
620 }
621 }
622
623 if ($inv) {
624 $append->($_) for @$inv;
625 }
626
627 if ($a{_atype} eq 'object') {
628 $str .= join "\n", "anim", @$anim, "mina\n"
629 if $anim;
630 }
631
632 $str .= "end\n";
633
634 if ($a{_atype} eq 'object') {
635 if ($more) {
636 $str .= "more\n";
637 $append->($more) if $more;
638 } else {
639 $str .= "\n";
640 }
641 }
642 };
643
644 for (@$arch) {
645 $append->($_);
646 }
647
648 $str
342} 649}
343 650
344# put all archs into a hash with editor_face as it's key 651# put all archs into a hash with editor_face as it's key
345# NOTE: the arrays in the hash values are references to 652# NOTE: the arrays in the hash values are references to
346# the archs from $ARCH 653# the archs from $ARCH
347sub editor_archs { 654sub editor_archs {
348 my %paths; 655 my %paths;
349 656
350 for (keys %ARCH) { 657 for (keys %ARCH) {
351 my $arch = $ARCH{$_}; 658 my $arch = $ARCH{$_};
352 push @{$paths{$arch->{editor_folder}}}, \$arch; 659 push @{$paths{$arch->{editor_folder}}}, $arch;
353 } 660 }
354 661
355 \%paths 662 \%paths
356} 663}
357 664
367 my ($a) = @_; 674 my ($a) = @_;
368 675
369 my $o = $ARCH{$a->{_name}} 676 my $o = $ARCH{$a->{_name}}
370 or return; 677 or return;
371 678
372 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 679 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
680 unless ($face) {
681 $face = $FACE{"blank.x11"}
373 or (warn "no face data found for arch '$a->{_name}'"), return; 682 or (warn "no face data found for arch '$a->{_name}'"), return;
683 }
374 684
375 if ($face->{w} > 1 || $face->{h} > 1) { 685 if ($face->{w} > 1 || $face->{h} > 1) {
376 # bigface 686 # bigface
377 return (0, 0, $face->{w} - 1, $face->{h} - 1); 687 return (0, 0, $face->{w} - 1, $face->{h} - 1);
378 688
422 my $type = $obj->{type} || $arch->{type}; 732 my $type = $obj->{type} || $arch->{type};
423 733
424 if ($type > 0) { 734 if ($type > 0) {
425 $root = $Crossfire::Data::ATTR{$type}; 735 $root = $Crossfire::Data::ATTR{$type};
426 } else { 736 } else {
737 my %a = (%$arch, %$obj);
738
739 if ($a{is_floor} && !$a{alive}) {
740 $root = $Crossfire::Data::TYPE{Floor};
741 } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) {
742 $root = $Crossfire::Data::TYPE{"Monster & NPC"};
743 } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) {
744 $root = $Crossfire::Data::TYPE{Wall};
745 } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) {
746 $root = $Crossfire::Data::TYPE{"Weak Wall"};
747 } else {
427 $root = $Crossfire::Data::TYPE{Misc}; 748 $root = $Crossfire::Data::TYPE{Misc};
428
429 type:
430 for (@Crossfire::Data::ATTR0) {
431 my $req = $_->{required}
432 or die "internal error: ATTR0 without 'required'";
433
434 keys %$req;
435 while (my ($k, $v) = each %$req) {
436 next type
437 unless $obj->{$k} == $v || $arch->{$k} == $v;
438 }
439
440 $root = $_;
441 } 749 }
442 } 750 }
443 751
444 my @import = ($root); 752 my @import = ($root);
445 753
619 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { 927 cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub {
620 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" 928 $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png"
621 or die "$VARDIR/tilecache.png: $!"; 929 or die "$VARDIR/tilecache.png: $!";
622 *FACE = $_[0]; 930 *FACE = $_[0];
623 }, sub { 931 }, sub {
624 require File::Temp;
625
626 my $tile = read_pak "$LIB/crossfire.0"; 932 my $tile = read_pak "$LIB/crossfire.0";
627 933
628 my %cache; 934 my %cache;
629 935
630 my $idx = 0; 936 my $idx = 0;
631 937
632 for my $name (sort keys %$tile) { 938 for my $name (sort keys %$tile) {
633 my ($fh, $filename) = File::Temp::tempfile (); 939 my $pb = new Gtk2::Gdk::PixbufLoader;
634 print $fh $tile->{$name}; 940 $pb->write ($tile->{$name});
635 close $fh; 941 $pb->close;
636 my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; 942 my $pb = $pb->get_pixbuf;
637 unlink $filename;
638 943
639 my $tile = $cache{$name} = { 944 my $tile = $cache{$name} = {
640 pb => $pb, 945 pb => $pb,
641 idx => $idx, 946 idx => $idx,
642 w => int $pb->get_width / TILESIZE, 947 w => int $pb->get_width / TILESIZE,
660 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); 965 $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64);
661 } 966 }
662 } 967 }
663 } 968 }
664 969
665 $pb->save ("$VARDIR/tilecache.png", "png"); 970 $pb->save ("$VARDIR/tilecache.png", "png", compression => 1);
666 971
667 \%cache 972 \%cache
668 }; 973 };
669} 974}
670 975

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