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/cvs/deliantra/Deliantra/Deliantra.pm
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Comparing deliantra/Deliantra/Deliantra.pm (file contents):
Revision 1.64 by root, Sun Apr 2 20:17:23 2006 UTC vs.
Revision 1.85 by root, Wed Feb 7 00:44:18 2007 UTC

4 4
5=cut 5=cut
6 6
7package Crossfire; 7package Crossfire;
8 8
9our $VERSION = '0.1'; 9our $VERSION = '0.96';
10 10
11use strict; 11use strict;
12 12
13use base 'Exporter'; 13use base 'Exporter';
14 14
19 19
20our @EXPORT = qw( 20our @EXPORT = qw(
21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents 21 read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents
22); 22);
23 23
24use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working
25
26sub from_json($) {
27 $JSON::Syck::ImplicitUnicode = 1;
28 JSON::Syck::Load $_[0]
29}
30
31sub to_json($) {
32 $JSON::Syck::ImplicitUnicode = 0;
33 JSON::Syck::Dump $_[0]
34}
35
24our $LIB = $ENV{CROSSFIRE_LIBDIR}; 36our $LIB = $ENV{CROSSFIRE_LIBDIR};
25 37
26our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; 38our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire"
39 : $ENV{AppData} ? "$ENV{APPDATA}/crossfire"
40 : File::Spec->tmpdir . "/crossfire";
27 41
28mkdir $VARDIR, 0777; 42mkdir $VARDIR, 0777;
29 43
30sub TILESIZE (){ 32 } 44sub TILESIZE (){ 32 }
31 45
44 qw(move_type move_block move_allow move_on move_off move_slow); 58 qw(move_type move_block move_allow move_on move_off move_slow);
45 59
46# same as in server save routine, to (hopefully) be compatible 60# same as in server save routine, to (hopefully) be compatible
47# to the other editors. 61# to the other editors.
48our @FIELD_ORDER_MAP = (qw( 62our @FIELD_ORDER_MAP = (qw(
49 name swap_time reset_timeout fixed_resettime difficulty region 63 name attach swap_time reset_timeout fixed_resettime difficulty region
50 shopitems shopgreed shopmin shopmax shoprace 64 shopitems shopgreed shopmin shopmax shoprace
51 darkness width height enter_x enter_y msg maplore 65 darkness width height enter_x enter_y msg maplore
52 unique template 66 unique template
53 outdoor temp pressure humid windspeed winddir sky nosmooth 67 outdoor temp pressure humid windspeed winddir sky nosmooth
54 tile_path_1 tile_path_2 tile_path_3 tile_path_4 68 tile_path_1 tile_path_2 tile_path_3 tile_path_4
55)); 69));
56 70
57our @FIELD_ORDER = (qw( 71our @FIELD_ORDER = (qw(
58 elevation 72 elevation
59 73
60 name name_pl custom_name title race 74 name name_pl custom_name attach title race
61 slaying skill msg lore other_arch face 75 slaying skill msg lore other_arch face
62 #todo-events 76 #todo-events
63 animation is_animated 77 animation is_animated
64 str dex con wis pow cha int 78 str dex con wis pow cha int
65 hp maxhp sp maxsp grace maxgrace 79 hp maxhp sp maxsp grace maxgrace
148 close $fh; 162 close $fh;
149 rename "$path~", $path 163 rename "$path~", $path
150 or die "$path: $!"; 164 or die "$path: $!";
151} 165}
152 166
167my %attack_mask = (
168 physical => 0x00000001,
169 magic => 0x00000002,
170 fire => 0x00000004,
171 electricity => 0x00000008,
172 cold => 0x00000010,
173 confusion => 0x00000020,
174 acid => 0x00000040,
175 drain => 0x00000080,
176 weaponmagic => 0x00000100,
177 ghosthit => 0x00000200,
178 poison => 0x00000400,
179 slow => 0x00000800,
180 paralyze => 0x00001000,
181 turn_undead => 0x00002000,
182 fear => 0x00004000,
183 cancellation => 0x00008000,
184 deplete => 0x00010000,
185 death => 0x00020000,
186 chaos => 0x00040000,
187 counterspell => 0x00080000,
188 godpower => 0x00100000,
189 holyword => 0x00200000,
190 blind => 0x00400000,
191 internal => 0x00800000,
192 life_stealing => 0x01000000,
193 disease => 0x02000000,
194);
195
196sub _add_resist($$$) {
197 my ($ob, $mask, $value) = @_;
198
199 while (my ($k, $v) = each %attack_mask) {
200 $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v;
201 }
202}
203
204my %MATERIAL = reverse
205 paper => 1,
206 iron => 2,
207 glass => 4,
208 leather => 8,
209 wood => 16,
210 organic => 32,
211 stone => 64,
212 cloth => 128,
213 adamant => 256,
214 liquid => 512,
215 tin => 1024,
216 bone => 2048,
217 ice => 4096,
218
219 # guesses
220 runestone => 12,
221 bronze => 18,
222 "ancient wood" => 20,
223 glass => 36,
224 marble => 66,
225 ice => 68,
226 stone => 70,
227 stone => 80,
228 cloth => 136,
229 ironwood => 144,
230 adamantium => 258,
231 glacium => 260,
232 blood => 544,
233;
234
153# object as in "Object xxx", i.e. archetypes 235# object as in "Object xxx", i.e. archetypes
154sub normalize_object($) { 236sub normalize_object($) {
155 my ($ob) = @_; 237 my ($ob) = @_;
156 238
239 # convert material bitset to materialname, if possible
240 if (exists $ob->{material}) {
241 if (!$ob->{material}) {
242 delete $ob->{material};
243 } elsif (exists $ob->{materialname}) {
244 if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) {
245 delete $ob->{material};
246 } else {
247 warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n";
248 delete $ob->{material}; # assume materilname is more specific and nuke material
249 }
250 } elsif (my $name = $MATERIAL{$ob->{material}}) {
251 delete $ob->{material};
252 $ob->{materialname} = $name;
253 } else {
254 warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n";
255 }
256 }
257
157 # nuke outdated or never supported fields 258 # nuke outdated or never supported fields
158 delete $ob->{$_} for qw( 259 delete @$ob{qw(
159 can_knockback can_parry can_impale can_cut can_dam_armour 260 can_knockback can_parry can_impale can_cut can_dam_armour
160 can_apply pass_thru can_pass_thru 261 can_apply pass_thru can_pass_thru
161 ); 262 )};
263
264 if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; }
265 if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; }
266 if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; }
162 267
163 # convert movement strings to bitsets 268 # convert movement strings to bitsets
164 for my $attr (keys %FIELD_MOVEMENT) { 269 for my $attr (keys %FIELD_MOVEMENT) {
165 next unless exists $ob->{$attr}; 270 next unless exists $ob->{$attr};
166 271
199 if (defined (my $v = delete $ob->{slow_move})) { 304 if (defined (my $v = delete $ob->{slow_move})) {
200 $ob->{move_slow} |= MOVE_WALK; 305 $ob->{move_slow} |= MOVE_WALK;
201 $ob->{move_slow_penalty} = $v; 306 $ob->{move_slow_penalty} = $v;
202 } 307 }
203 if (defined (my $v = delete $ob->{walk_on})) { 308 if (defined (my $v = delete $ob->{walk_on})) {
309 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
204 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK 310 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK
205 : $ob->{move_on} & ~MOVE_WALK; 311 : $ob->{move_on} & ~MOVE_WALK;
206 } 312 }
207 if (defined (my $v = delete $ob->{walk_off})) { 313 if (defined (my $v = delete $ob->{walk_off})) {
314 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
208 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK 315 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK
209 : $ob->{move_off} & ~MOVE_WALK; 316 : $ob->{move_off} & ~MOVE_WALK;
210 } 317 }
211 if (defined (my $v = delete $ob->{fly_on})) { 318 if (defined (my $v = delete $ob->{fly_on})) {
319 $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on};
212 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW 320 $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW
213 : $ob->{move_on} & ~MOVE_FLY_LOW; 321 : $ob->{move_on} & ~MOVE_FLY_LOW;
214 } 322 }
215 if (defined (my $v = delete $ob->{fly_off})) { 323 if (defined (my $v = delete $ob->{fly_off})) {
324 $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off};
216 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW 325 $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW
217 : $ob->{move_off} & ~MOVE_FLY_LOW; 326 : $ob->{move_off} & ~MOVE_FLY_LOW;
218 } 327 }
219 if (defined (my $v = delete $ob->{flying})) { 328 if (defined (my $v = delete $ob->{flying})) {
329 $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type};
220 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW 330 $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW
221 : $ob->{move_type} & ~MOVE_FLY_LOW; 331 : $ob->{move_type} & ~MOVE_FLY_LOW;
222 } 332 }
223 333
224 # convert idiotic event_xxx things into objects 334 # convert idiotic event_xxx things into objects
230 slaying => delete $ob->{"event_${event}"}, 340 slaying => delete $ob->{"event_${event}"},
231 name => delete $ob->{"event_${event}_options"}, 341 name => delete $ob->{"event_${event}_options"},
232 }; 342 };
233 } 343 }
234 } 344 }
345
346 # some archetypes had "+3" instead of the canonical "3", so fix
347 $ob->{dam} *= 1 if exists $ob->{dam};
235 348
236 $ob 349 $ob
237} 350}
238 351
239# arch as in "arch xxx", ie.. objects 352# arch as in "arch xxx", ie.. objects
281 } 394 }
282 395
283 $ob 396 $ob
284} 397}
285 398
399sub attr_thaw($) {
400 my ($ob) = @_;
401
402 $ob->{attach} = from_json $ob->{attach}
403 if exists $ob->{attach};
404
405 $ob
406}
407
408sub attr_freeze($) {
409 my ($ob) = @_;
410
411 $ob->{attach} = Crossfire::to_json $ob->{attach}
412 if exists $ob->{attach};
413
414 $ob
415}
416
286sub read_pak($) { 417sub read_pak($) {
287 my ($path) = @_; 418 my ($path) = @_;
288 419
289 my %pak; 420 my %pak;
290 421
303sub read_arch($;$) { 434sub read_arch($;$) {
304 my ($path, $toplevel) = @_; 435 my ($path, $toplevel) = @_;
305 436
306 my %arc; 437 my %arc;
307 my ($more, $prev); 438 my ($more, $prev);
439 my $comment;
308 440
309 open my $fh, "<:raw:perlio:utf8", $path 441 open my $fh, "<:raw:perlio:utf8", $path
310 or Carp::croak "$path: $!"; 442 or Carp::croak "$path: $!";
311 443
312 binmode $fh; 444# binmode $fh;
313 445
314 my $parse_block; $parse_block = sub { 446 my $parse_block; $parse_block = sub {
315 my %arc = @_; 447 my %arc = @_;
316 448
317 while (<$fh>) { 449 while (<$fh>) {
318 s/\s+$//; 450 s/\s+$//;
319 if (/^end$/i) { 451 if (/^end$/i) {
320 last; 452 last;
453
321 } elsif (/^arch (\S+)$/i) { 454 } elsif (/^arch (\S+)$/i) {
322 push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); 455 push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1);
456
323 } elsif (/^lore$/i) { 457 } elsif (/^lore$/i) {
324 while (<$fh>) { 458 while (<$fh>) {
325 last if /^endlore\s*$/i; 459 last if /^endlore\s*$/i;
326 $arc{lore} .= $_; 460 $arc{lore} .= $_;
327 } 461 }
328 } elsif (/^msg$/i) { 462 } elsif (/^msg$/i) {
329 while (<$fh>) { 463 while (<$fh>) {
330 last if /^endmsg\s*$/i; 464 last if /^endmsg\s*$/i;
331 $arc{msg} .= $_; 465 $arc{msg} .= $_;
332 } 466 }
467 } elsif (/^anim$/i) {
468 while (<$fh>) {
469 last if /^mina\s*$/i;
470 chomp;
471 push @{ $arc{anim} }, $_;
472 }
333 } elsif (/^(\S+)\s*(.*)$/) { 473 } elsif (/^(\S+)\s*(.*)$/) {
334 $arc{lc $1} = $2; 474 $arc{lc $1} = $2;
335 } elsif (/^\s*($|#)/) { 475 } elsif (/^\s*#/) {
476 $arc{_comment} .= "$_\n";
477
478 } elsif (/^\s*$/) {
336 # 479 #
337 } else { 480 } else {
338 warn "$path: unparsable line '$_' in arch $arc{_name}"; 481 warn "$path: unparsable line '$_' in arch $arc{_name}";
339 } 482 }
340 } 483 }
346 s/\s+$//; 489 s/\s+$//;
347 if (/^more$/i) { 490 if (/^more$/i) {
348 $more = $prev; 491 $more = $prev;
349 } elsif (/^object (\S+)$/i) { 492 } elsif (/^object (\S+)$/i) {
350 my $name = $1; 493 my $name = $1;
351 my $arc = normalize_object $parse_block->(_name => $name); 494 my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment);
495 undef $comment;
496 delete $arc{_comment} unless length $arc{_comment};
497 $arc->{_atype} = 'object';
352 498
353 if ($more) { 499 if ($more) {
354 $more->{more} = $arc; 500 $more->{more} = $arc;
355 } else { 501 } else {
356 $arc{$name} = $arc; 502 $arc{$name} = $arc;
357 } 503 }
358 $prev = $arc; 504 $prev = $arc;
359 $more = undef; 505 $more = undef;
360 } elsif (/^arch (\S+)$/i) { 506 } elsif (/^arch (\S+)$/i) {
361 my $name = $1; 507 my $name = $1;
362 my $arc = normalize_arch $parse_block->(_name => $name); 508 my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment);
509 undef $comment;
510 delete $arc{_comment} unless length $arc{_comment};
511 $arc->{_atype} = 'arch';
363 512
364 if ($more) { 513 if ($more) {
365 $more->{more} = $arc; 514 $more->{more} = $arc;
366 } else { 515 } else {
367 push @{ $arc{arch} }, $arc; 516 push @{ $arc{arch} }, $arc;
375 push @{$toplevel->{lev_array}}, $_+0; 524 push @{$toplevel->{lev_array}}, $_+0;
376 } 525 }
377 } else { 526 } else {
378 $toplevel->{$1} = $2; 527 $toplevel->{$1} = $2;
379 } 528 }
529 } elsif (/^\s*#/) {
530 $comment .= "$_\n";
380 } elsif (/^\s*($|#)/) { 531 } elsif (/^\s*($|#)/) {
381 # 532 #
382 } else { 533 } else {
383 die "$path: unparseable top-level line '$_'"; 534 die "$path: unparseable top-level line '$_'";
384 } 535 }
385 } 536 }
386 537
387 undef $parse_block; # work around bug in perl not freeing $fh etc. 538 undef $parse_block; # work around bug in perl not freeing $fh etc.
388 539
389 \%arc 540 \%arc
541}
542
543sub archlist_to_string {
544 my ($arch) = @_;
545
546 my $str;
547
548 my $append; $append = sub {
549 my %a = %{$_[0]};
550
551 Crossfire::attr_freeze \%a;
552 Crossfire::normalize_arch \%a;
553
554 # undo the bit-split we did before
555 if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) {
556 $a{attack_movement} = (delete $a{attack_movement_bits_0_3})
557 | (delete $a{attack_movement_bits_4_7});
558 }
559
560 if (my $comment = delete $a{_comment}) {
561 if ($comment =~ /[^\n\s#]/) {
562 $str .= $comment;
563 }
564 }
565
566 $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n";
567
568 my $inv = delete $a{inventory};
569 my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some
570 my $anim = delete $a{anim};
571
572 my @kv;
573
574 for ($a{_name} eq "map"
575 ? @Crossfire::FIELD_ORDER_MAP
576 : @Crossfire::FIELD_ORDER) {
577 push @kv, [$_, delete $a{$_}]
578 if exists $a{$_};
579 }
580
581 for (sort keys %a) {
582 next if /^_/; # ignore our _-keys
583 push @kv, [$_, delete $a{$_}];
584 }
585
586 for (@kv) {
587 my ($k, $v) = @$_;
588
589 if (my $end = $Crossfire::FIELD_MULTILINE{$k}) {
590 $v =~ s/\n$//;
591 $str .= "$k\n$v\n$end\n";
592 } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) {
593 if ($v & ~Crossfire::MOVE_ALL or !$v) {
594 $str .= "$k $v\n";
595
596 } elsif ($v & Crossfire::MOVE_ALLBIT) {
597 $str .= "$k all";
598
599 $str .= " -walk" unless $v & Crossfire::MOVE_WALK;
600 $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW;
601 $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH;
602 $str .= " -swim" unless $v & Crossfire::MOVE_SWIM;
603 $str .= " -boat" unless $v & Crossfire::MOVE_BOAT;
604
605 $str .= "\n";
606
607 } else {
608 $str .= $k;
609
610 $str .= " walk" if $v & Crossfire::MOVE_WALK;
611 $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW;
612 $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH;
613 $str .= " swim" if $v & Crossfire::MOVE_SWIM;
614 $str .= " boat" if $v & Crossfire::MOVE_BOAT;
615
616 $str .= "\n";
617 }
618 } else {
619 $str .= "$k $v\n";
620 }
621 }
622
623 if ($inv) {
624 $append->($_) for @$inv;
625 }
626
627 if ($a{_atype} eq 'object') {
628 $str .= join "\n", "anim", @$anim, "mina\n"
629 if $anim;
630 }
631
632 $str .= "end\n";
633
634 if ($a{_atype} eq 'object') {
635 if ($more) {
636 $str .= "more\n";
637 $append->($more) if $more;
638 } else {
639 $str .= "\n";
640 }
641 }
642 };
643
644 for (@$arch) {
645 $append->($_);
646 }
647
648 $str
390} 649}
391 650
392# put all archs into a hash with editor_face as it's key 651# put all archs into a hash with editor_face as it's key
393# NOTE: the arrays in the hash values are references to 652# NOTE: the arrays in the hash values are references to
394# the archs from $ARCH 653# the archs from $ARCH
415 my ($a) = @_; 674 my ($a) = @_;
416 675
417 my $o = $ARCH{$a->{_name}} 676 my $o = $ARCH{$a->{_name}}
418 or return; 677 or return;
419 678
420 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} 679 my $face = $FACE{$a->{face} || $o->{face} || "blank.111"};
680 unless ($face) {
681 $face = $FACE{"blank.x11"}
421 or (warn "no face data found for arch '$a->{_name}'"), return; 682 or (warn "no face data found for arch '$a->{_name}'"), return;
683 }
422 684
423 if ($face->{w} > 1 || $face->{h} > 1) { 685 if ($face->{w} > 1 || $face->{h} > 1) {
424 # bigface 686 # bigface
425 return (0, 0, $face->{w} - 1, $face->{h} - 1); 687 return (0, 0, $face->{w} - 1, $face->{h} - 1);
426 688

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