… | |
… | |
4 | |
4 | |
5 | =cut |
5 | =cut |
6 | |
6 | |
7 | package Crossfire; |
7 | package Crossfire; |
8 | |
8 | |
9 | our $VERSION = '0.1'; |
9 | our $VERSION = '0.96'; |
10 | |
10 | |
11 | use strict; |
11 | use strict; |
12 | |
12 | |
13 | use base 'Exporter'; |
13 | use base 'Exporter'; |
14 | |
14 | |
… | |
… | |
19 | |
19 | |
20 | our @EXPORT = qw( |
20 | our @EXPORT = qw( |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
21 | read_pak read_arch *ARCH TILESIZE $TILE *FACE editor_archs arch_extents |
22 | ); |
22 | ); |
23 | |
23 | |
|
|
24 | use JSON::Syck (); #TODO#d# replace by JSON::PC when it becomes available == working |
|
|
25 | |
|
|
26 | sub from_json($) { |
|
|
27 | $JSON::Syck::ImplicitUnicode = 1; |
|
|
28 | JSON::Syck::Load $_[0] |
|
|
29 | } |
|
|
30 | |
|
|
31 | sub to_json($) { |
|
|
32 | $JSON::Syck::ImplicitUnicode = 0; |
|
|
33 | JSON::Syck::Dump $_[0] |
|
|
34 | } |
|
|
35 | |
24 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
36 | our $LIB = $ENV{CROSSFIRE_LIBDIR}; |
25 | |
37 | |
26 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" : File::Spec->tmpdir . "/crossfire"; |
38 | our $VARDIR = $ENV{HOME} ? "$ENV{HOME}/.crossfire" |
|
|
39 | : $ENV{AppData} ? "$ENV{APPDATA}/crossfire" |
|
|
40 | : File::Spec->tmpdir . "/crossfire"; |
27 | |
41 | |
28 | mkdir $VARDIR, 0777; |
42 | mkdir $VARDIR, 0777; |
29 | |
43 | |
30 | sub TILESIZE (){ 32 } |
44 | sub TILESIZE (){ 32 } |
31 | |
45 | |
… | |
… | |
37 | msg => "endmsg", |
51 | msg => "endmsg", |
38 | lore => "endlore", |
52 | lore => "endlore", |
39 | maplore => "endmaplore", |
53 | maplore => "endmaplore", |
40 | ); |
54 | ); |
41 | |
55 | |
|
|
56 | # movement bit type, PITA |
|
|
57 | our %FIELD_MOVEMENT = map +($_ => undef), |
|
|
58 | qw(move_type move_block move_allow move_on move_off move_slow); |
|
|
59 | |
42 | # same as in server save routine, to (hopefully) be compatible |
60 | # same as in server save routine, to (hopefully) be compatible |
43 | # to the other editors. |
61 | # to the other editors. |
44 | our @FIELD_ORDER_MAP = (qw( |
62 | our @FIELD_ORDER_MAP = (qw( |
|
|
63 | file_format_version |
45 | name swap_time reset_timeout fixed_resettime difficulty region |
64 | name attach swap_time reset_timeout fixed_resettime difficulty region |
46 | shopitems shopgreed shopmin shopmax shoprace |
65 | shopitems shopgreed shopmin shopmax shoprace |
47 | darkness width height enter_x enter_y msg maplore |
66 | darkness width height enter_x enter_y msg maplore |
48 | unique template |
67 | unique template |
49 | outdoor temp pressure humid windspeed winddir sky nosmooth |
68 | outdoor temp pressure humid windspeed winddir sky nosmooth |
50 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
69 | tile_path_1 tile_path_2 tile_path_3 tile_path_4 |
51 | )); |
70 | )); |
52 | |
71 | |
53 | our @FIELD_ORDER = (qw( |
72 | our @FIELD_ORDER = (qw( |
|
|
73 | elevation |
|
|
74 | |
54 | name name_pl custom_name title race |
75 | name name_pl custom_name attach title race |
55 | slaying skill msg lore other_arch face |
76 | slaying skill msg lore other_arch face |
56 | #todo-events |
77 | #todo-events |
57 | animation is_animated |
78 | animation is_animated |
58 | Str Dex Con Wis Pow Cha Int |
79 | str dex con wis pow cha int |
59 | hp maxhp sp maxsp grace maxgrace |
80 | hp maxhp sp maxsp grace maxgrace |
60 | exp perm_exp expmul |
81 | exp perm_exp expmul |
61 | food dam luck wc ac x y speed speed_left move_state attack_movement |
82 | food dam luck wc ac x y speed speed_left move_state attack_movement |
62 | nrof level direction type subtype |
83 | nrof level direction type subtype attacktype |
63 | |
84 | |
64 | resist_physical resist_magic resist_fire resist_electricity |
85 | resist_physical resist_magic resist_fire resist_electricity |
65 | resist_cold resist_confusion resist_acid resist_drain |
86 | resist_cold resist_confusion resist_acid resist_drain |
66 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
87 | resist_weaponmagic resist_ghosthit resist_poison resist_slow |
67 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
88 | resist_paralyze resist_turn_undead resist_fear resist_cancellation |
… | |
… | |
96 | |
117 | |
97 | body_range body_arm body_torso body_head body_neck body_skill |
118 | body_range body_arm body_torso body_head body_neck body_skill |
98 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
119 | body_finger body_shoulder body_foot body_hand body_wrist body_waist |
99 | )); |
120 | )); |
100 | |
121 | |
|
|
122 | our %EVENT_TYPE = ( |
|
|
123 | apply => 1, |
|
|
124 | attack => 2, |
|
|
125 | death => 3, |
|
|
126 | drop => 4, |
|
|
127 | pickup => 5, |
|
|
128 | say => 6, |
|
|
129 | stop => 7, |
|
|
130 | time => 8, |
|
|
131 | throw => 9, |
|
|
132 | trigger => 10, |
|
|
133 | close => 11, |
|
|
134 | timer => 12, |
|
|
135 | ); |
|
|
136 | |
101 | sub MOVE_WALK (){ 0x01 } |
137 | sub MOVE_WALK (){ 0x01 } |
102 | sub MOVE_FLY_LOW (){ 0x02 } |
138 | sub MOVE_FLY_LOW (){ 0x02 } |
103 | sub MOVE_FLY_HIGH (){ 0x04 } |
139 | sub MOVE_FLY_HIGH (){ 0x04 } |
104 | sub MOVE_FLYING (){ 0x06 } |
140 | sub MOVE_FLYING (){ 0x06 } |
105 | sub MOVE_SWIM (){ 0x08 } |
141 | sub MOVE_SWIM (){ 0x08 } |
106 | sub MOVE_BOAT (){ 0x10 } |
142 | sub MOVE_BOAT (){ 0x10 } |
|
|
143 | sub MOVE_KNOWN (){ 0x1f } # all of above |
107 | sub MOVE_ALL (){ 0xff } |
144 | sub MOVE_ALLBIT (){ 0x10000 } |
|
|
145 | sub MOVE_ALL (){ 0x1001f } # very special value, more PITA |
108 | |
146 | |
109 | sub load_ref($) { |
147 | sub load_ref($) { |
110 | my ($path) = @_; |
148 | my ($path) = @_; |
111 | |
149 | |
112 | open my $fh, "<", $path |
150 | open my $fh, "<:raw:perlio", $path |
113 | or die "$path: $!"; |
151 | or die "$path: $!"; |
114 | binmode $fh; |
|
|
115 | local $/; |
152 | local $/; |
116 | |
153 | |
117 | thaw <$fh> |
154 | thaw <$fh> |
118 | } |
155 | } |
119 | |
156 | |
120 | sub save_ref($$) { |
157 | sub save_ref($$) { |
121 | my ($ref, $path) = @_; |
158 | my ($ref, $path) = @_; |
122 | |
159 | |
123 | open my $fh, ">", "$path~" |
160 | open my $fh, ">:raw:perlio", "$path~" |
124 | or die "$path~: $!"; |
161 | or die "$path~: $!"; |
125 | binmode $fh; |
|
|
126 | print $fh freeze $ref; |
162 | print $fh freeze $ref; |
127 | close $fh; |
163 | close $fh; |
128 | rename "$path~", $path |
164 | rename "$path~", $path |
129 | or die "$path: $!"; |
165 | or die "$path: $!"; |
130 | } |
166 | } |
131 | |
167 | |
|
|
168 | my %attack_mask = ( |
|
|
169 | physical => 0x00000001, |
|
|
170 | magic => 0x00000002, |
|
|
171 | fire => 0x00000004, |
|
|
172 | electricity => 0x00000008, |
|
|
173 | cold => 0x00000010, |
|
|
174 | confusion => 0x00000020, |
|
|
175 | acid => 0x00000040, |
|
|
176 | drain => 0x00000080, |
|
|
177 | weaponmagic => 0x00000100, |
|
|
178 | ghosthit => 0x00000200, |
|
|
179 | poison => 0x00000400, |
|
|
180 | slow => 0x00000800, |
|
|
181 | paralyze => 0x00001000, |
|
|
182 | turn_undead => 0x00002000, |
|
|
183 | fear => 0x00004000, |
|
|
184 | cancellation => 0x00008000, |
|
|
185 | deplete => 0x00010000, |
|
|
186 | death => 0x00020000, |
|
|
187 | chaos => 0x00040000, |
|
|
188 | counterspell => 0x00080000, |
|
|
189 | godpower => 0x00100000, |
|
|
190 | holyword => 0x00200000, |
|
|
191 | blind => 0x00400000, |
|
|
192 | internal => 0x00800000, |
|
|
193 | life_stealing => 0x01000000, |
|
|
194 | disease => 0x02000000, |
|
|
195 | ); |
|
|
196 | |
|
|
197 | sub _add_resist($$$) { |
|
|
198 | my ($ob, $mask, $value) = @_; |
|
|
199 | |
|
|
200 | while (my ($k, $v) = each %attack_mask) { |
|
|
201 | $ob->{"resist_$k"} = min 100, max -100, $ob->{"resist_$k"} + $value if $mask & $v; |
|
|
202 | } |
|
|
203 | } |
|
|
204 | |
|
|
205 | my %MATERIAL = reverse |
|
|
206 | paper => 1, |
|
|
207 | iron => 2, |
|
|
208 | glass => 4, |
|
|
209 | leather => 8, |
|
|
210 | wood => 16, |
|
|
211 | organic => 32, |
|
|
212 | stone => 64, |
|
|
213 | cloth => 128, |
|
|
214 | adamant => 256, |
|
|
215 | liquid => 512, |
|
|
216 | tin => 1024, |
|
|
217 | bone => 2048, |
|
|
218 | ice => 4096, |
|
|
219 | |
|
|
220 | # guesses |
|
|
221 | runestone => 12, |
|
|
222 | bronze => 18, |
|
|
223 | "ancient wood" => 20, |
|
|
224 | glass => 36, |
|
|
225 | marble => 66, |
|
|
226 | ice => 68, |
|
|
227 | stone => 70, |
|
|
228 | stone => 80, |
|
|
229 | cloth => 136, |
|
|
230 | ironwood => 144, |
|
|
231 | adamantium => 258, |
|
|
232 | glacium => 260, |
|
|
233 | blood => 544, |
|
|
234 | ; |
|
|
235 | |
|
|
236 | # object as in "Object xxx", i.e. archetypes |
132 | sub normalize_object($) { |
237 | sub normalize_object($) { |
133 | my ($ob) = @_; |
238 | my ($ob) = @_; |
134 | |
239 | |
|
|
240 | # convert material bitset to materialname, if possible |
|
|
241 | if (exists $ob->{material}) { |
|
|
242 | if (!$ob->{material}) { |
|
|
243 | delete $ob->{material}; |
|
|
244 | } elsif (exists $ob->{materialname}) { |
|
|
245 | if ($MATERIAL{$ob->{material}} eq $ob->{materialname}) { |
|
|
246 | delete $ob->{material}; |
|
|
247 | } else { |
|
|
248 | warn "object $ob->{_name} has both materialname ($ob->{materialname}) and material ($ob->{material}) set.\n"; |
|
|
249 | delete $ob->{material}; # assume materilname is more specific and nuke material |
|
|
250 | } |
|
|
251 | } elsif (my $name = $MATERIAL{$ob->{material}}) { |
|
|
252 | delete $ob->{material}; |
|
|
253 | $ob->{materialname} = $name; |
|
|
254 | } else { |
|
|
255 | warn "object $ob->{_name} has unknown material ($ob->{material}) set.\n"; |
|
|
256 | } |
|
|
257 | } |
|
|
258 | |
|
|
259 | # nuke outdated or never supported fields |
135 | delete $ob->{$_} for qw( |
260 | delete @$ob{qw( |
136 | can_knockback can_parry can_impale can_cut can_dam_armour |
261 | can_knockback can_parry can_impale can_cut can_dam_armour |
137 | can_apply pass_thru can_pass_thru |
262 | can_apply pass_thru can_pass_thru |
138 | ); |
263 | )}; |
139 | |
264 | |
140 | for my $attr (qw(move_type move_block move_allow move_on move_off move_slow)) { |
265 | if (my $mask = delete $ob->{immune} ) { _add_resist $ob, $mask, 100; } |
|
|
266 | if (my $mask = delete $ob->{protected} ) { _add_resist $ob, $mask, 30; } |
|
|
267 | if (my $mask = delete $ob->{vulnerable}) { _add_resist $ob, $mask, -100; } |
|
|
268 | |
|
|
269 | # convert movement strings to bitsets |
|
|
270 | for my $attr (keys %FIELD_MOVEMENT) { |
141 | next unless exists $ob->{$attr}; |
271 | next unless exists $ob->{$attr}; |
|
|
272 | |
|
|
273 | $ob->{$attr} = MOVE_ALL if $ob->{$attr} == 255; #d# compatibility |
|
|
274 | |
142 | next if $ob->{$attr} =~ /^\d+$/; |
275 | next if $ob->{$attr} =~ /^\d+$/; |
143 | |
276 | |
144 | my $flags = 0; |
277 | my $flags = 0; |
145 | |
278 | |
146 | # assume list |
279 | # assume list |
… | |
… | |
163 | } |
296 | } |
164 | |
297 | |
165 | $ob->{$attr} = $flags; |
298 | $ob->{$attr} = $flags; |
166 | } |
299 | } |
167 | |
300 | |
|
|
301 | # convert outdated movement flags to new movement sets |
168 | if (defined (my $v = delete $ob->{no_pass})) { |
302 | if (defined (my $v = delete $ob->{no_pass})) { |
169 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
303 | $ob->{move_block} = $v ? MOVE_ALL : 0; |
170 | } |
304 | } |
171 | if (defined (my $v = delete $ob->{slow_move})) { |
305 | if (defined (my $v = delete $ob->{slow_move})) { |
172 | $ob->{move_slow} |= MOVE_WALK; |
306 | $ob->{move_slow} |= MOVE_WALK; |
173 | $ob->{move_slow_penalty} = $v; |
307 | $ob->{move_slow_penalty} = $v; |
174 | } |
308 | } |
175 | if (defined (my $v = delete $ob->{walk_on})) { |
309 | if (defined (my $v = delete $ob->{walk_on})) { |
|
|
310 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
176 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
311 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_WALK |
177 | : $ob->{move_on} & ~MOVE_WALK; |
312 | : $ob->{move_on} & ~MOVE_WALK; |
178 | } |
313 | } |
179 | if (defined (my $v = delete $ob->{walk_off})) { |
314 | if (defined (my $v = delete $ob->{walk_off})) { |
|
|
315 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
180 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
316 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_WALK |
181 | : $ob->{move_off} & ~MOVE_WALK; |
317 | : $ob->{move_off} & ~MOVE_WALK; |
182 | } |
318 | } |
183 | if (defined (my $v = delete $ob->{fly_on})) { |
319 | if (defined (my $v = delete $ob->{fly_on})) { |
|
|
320 | $ob->{move_on} = MOVE_ALL unless exists $ob->{move_on}; |
184 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
321 | $ob->{move_on} = $v ? $ob->{move_on} | MOVE_FLY_LOW |
185 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
322 | : $ob->{move_on} & ~MOVE_FLY_LOW; |
186 | } |
323 | } |
187 | if (defined (my $v = delete $ob->{fly_off})) { |
324 | if (defined (my $v = delete $ob->{fly_off})) { |
|
|
325 | $ob->{move_off} = MOVE_ALL unless exists $ob->{move_off}; |
188 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
326 | $ob->{move_off} = $v ? $ob->{move_off} | MOVE_FLY_LOW |
189 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
327 | : $ob->{move_off} & ~MOVE_FLY_LOW; |
190 | } |
328 | } |
191 | if (defined (my $v = delete $ob->{flying})) { |
329 | if (defined (my $v = delete $ob->{flying})) { |
|
|
330 | $ob->{move_type} = MOVE_ALL unless exists $ob->{move_type}; |
192 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
331 | $ob->{move_type} = $v ? $ob->{move_type} | MOVE_FLY_LOW |
193 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
332 | : $ob->{move_type} & ~MOVE_FLY_LOW; |
194 | } |
333 | } |
195 | |
334 | |
|
|
335 | # convert idiotic event_xxx things into objects |
|
|
336 | while (my ($event, $subtype) = each %EVENT_TYPE) { |
|
|
337 | if (exists $ob->{"event_${event}_plugin"}) { |
|
|
338 | push @{$ob->{inventory}}, { |
|
|
339 | _name => "event_$event", |
|
|
340 | title => delete $ob->{"event_${event}_plugin"}, |
|
|
341 | slaying => delete $ob->{"event_${event}"}, |
|
|
342 | name => delete $ob->{"event_${event}_options"}, |
|
|
343 | }; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | # some archetypes had "+3" instead of the canonical "3", so fix |
|
|
348 | $ob->{dam} *= 1 if exists $ob->{dam}; |
|
|
349 | |
196 | $ob |
350 | $ob |
197 | } |
351 | } |
198 | |
352 | |
|
|
353 | # arch as in "arch xxx", ie.. objects |
199 | sub normalize_arch($) { |
354 | sub normalize_arch($) { |
200 | my ($ob) = @_; |
355 | my ($ob) = @_; |
201 | |
356 | |
202 | normalize_object $ob; |
357 | normalize_object $ob; |
203 | |
358 | |
… | |
… | |
230 | delete $ob->{$k}; |
385 | delete $ob->{$k}; |
231 | } |
386 | } |
232 | } |
387 | } |
233 | } |
388 | } |
234 | |
389 | |
|
|
390 | # a speciality for the editor |
|
|
391 | if (exists $ob->{attack_movement}) { |
|
|
392 | my $am = delete $ob->{attack_movement}; |
|
|
393 | $ob->{attack_movement_bits_0_3} = $am & 15; |
|
|
394 | $ob->{attack_movement_bits_4_7} = $am & 240; |
|
|
395 | } |
|
|
396 | |
|
|
397 | $ob |
|
|
398 | } |
|
|
399 | |
|
|
400 | sub attr_thaw($) { |
|
|
401 | my ($ob) = @_; |
|
|
402 | |
|
|
403 | $ob->{attach} = from_json $ob->{attach} |
|
|
404 | if exists $ob->{attach}; |
|
|
405 | |
|
|
406 | $ob |
|
|
407 | } |
|
|
408 | |
|
|
409 | sub attr_freeze($) { |
|
|
410 | my ($ob) = @_; |
|
|
411 | |
|
|
412 | $ob->{attach} = Crossfire::to_json $ob->{attach} |
|
|
413 | if exists $ob->{attach}; |
|
|
414 | |
235 | $ob |
415 | $ob |
236 | } |
416 | } |
237 | |
417 | |
238 | sub read_pak($) { |
418 | sub read_pak($) { |
239 | my ($path) = @_; |
419 | my ($path) = @_; |
240 | |
420 | |
241 | my %pak; |
421 | my %pak; |
242 | |
422 | |
243 | open my $fh, "<", $path |
423 | open my $fh, "<:raw:perlio", $path |
244 | or Carp::croak "$_[0]: $!"; |
424 | or Carp::croak "$_[0]: $!"; |
245 | binmode $fh; |
425 | binmode $fh; |
246 | while (<$fh>) { |
426 | while (<$fh>) { |
247 | my ($type, $id, $len, $path) = split; |
427 | my ($type, $id, $len, $path) = split; |
248 | $path =~ s/.*\///; |
428 | $path =~ s/.*\///; |
… | |
… | |
250 | } |
430 | } |
251 | |
431 | |
252 | \%pak |
432 | \%pak |
253 | } |
433 | } |
254 | |
434 | |
255 | sub read_arch($) { |
435 | sub read_arch($;$) { |
256 | my ($path) = @_; |
436 | my ($path, $toplevel) = @_; |
257 | |
437 | |
258 | my %arc; |
438 | my %arc; |
259 | my ($more, $prev); |
439 | my ($more, $prev); |
|
|
440 | my $comment; |
260 | |
441 | |
261 | open my $fh, "<", $path |
442 | open my $fh, "<:raw:perlio:utf8", $path |
262 | or Carp::croak "$path: $!"; |
443 | or Carp::croak "$path: $!"; |
263 | |
444 | |
264 | binmode $fh; |
445 | # binmode $fh; |
265 | |
446 | |
266 | my $parse_block; $parse_block = sub { |
447 | my $parse_block; $parse_block = sub { |
267 | my %arc = @_; |
448 | my %arc = @_; |
268 | |
449 | |
269 | while (<$fh>) { |
450 | while (<$fh>) { |
270 | s/\s+$//; |
451 | s/\s+$//; |
271 | if (/^end$/i) { |
452 | if (/^end$/i) { |
272 | last; |
453 | last; |
|
|
454 | |
273 | } elsif (/^arch (\S+)$/i) { |
455 | } elsif (/^arch (\S+)$/i) { |
274 | push @{ $arc{inventory} }, normalize_arch $parse_block->(_name => $1); |
456 | push @{ $arc{inventory} }, attr_thaw normalize_arch $parse_block->(_name => $1); |
|
|
457 | |
275 | } elsif (/^lore$/i) { |
458 | } elsif (/^lore$/i) { |
276 | while (<$fh>) { |
459 | while (<$fh>) { |
277 | last if /^endlore\s*$/i; |
460 | last if /^endlore\s*$/i; |
278 | $arc{lore} .= $_; |
461 | $arc{lore} .= $_; |
279 | } |
462 | } |
280 | } elsif (/^msg$/i) { |
463 | } elsif (/^msg$/i) { |
281 | while (<$fh>) { |
464 | while (<$fh>) { |
282 | last if /^endmsg\s*$/i; |
465 | last if /^endmsg\s*$/i; |
283 | $arc{msg} .= $_; |
466 | $arc{msg} .= $_; |
284 | } |
467 | } |
|
|
468 | } elsif (/^anim$/i) { |
|
|
469 | while (<$fh>) { |
|
|
470 | last if /^mina\s*$/i; |
|
|
471 | chomp; |
|
|
472 | push @{ $arc{anim} }, $_; |
|
|
473 | } |
285 | } elsif (/^(\S+)\s*(.*)$/) { |
474 | } elsif (/^(\S+)\s*(.*)$/) { |
286 | $arc{lc $1} = $2; |
475 | $arc{lc $1} = $2; |
287 | } elsif (/^\s*($|#)/) { |
476 | } elsif (/^\s*#/) { |
|
|
477 | $arc{_comment} .= "$_\n"; |
|
|
478 | |
|
|
479 | } elsif (/^\s*$/) { |
288 | # |
480 | # |
289 | } else { |
481 | } else { |
290 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
482 | warn "$path: unparsable line '$_' in arch $arc{_name}"; |
291 | } |
483 | } |
292 | } |
484 | } |
… | |
… | |
298 | s/\s+$//; |
490 | s/\s+$//; |
299 | if (/^more$/i) { |
491 | if (/^more$/i) { |
300 | $more = $prev; |
492 | $more = $prev; |
301 | } elsif (/^object (\S+)$/i) { |
493 | } elsif (/^object (\S+)$/i) { |
302 | my $name = $1; |
494 | my $name = $1; |
303 | my $arc = normalize_object $parse_block->(_name => $name); |
495 | my $arc = attr_thaw normalize_object $parse_block->(_name => $name, _comment => $comment); |
|
|
496 | undef $comment; |
|
|
497 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
498 | $arc->{_atype} = 'object'; |
304 | |
499 | |
305 | if ($more) { |
500 | if ($more) { |
306 | $more->{more} = $arc; |
501 | $more->{more} = $arc; |
307 | } else { |
502 | } else { |
308 | $arc{$name} = $arc; |
503 | $arc{$name} = $arc; |
309 | } |
504 | } |
310 | $prev = $arc; |
505 | $prev = $arc; |
311 | $more = undef; |
506 | $more = undef; |
312 | } elsif (/^arch (\S+)$/i) { |
507 | } elsif (/^arch (\S+)$/i) { |
313 | my $name = $1; |
508 | my $name = $1; |
314 | my $arc = normalize_object $parse_block->(_name => $name); |
509 | my $arc = attr_thaw normalize_arch $parse_block->(_name => $name, _comment => $comment); |
|
|
510 | undef $comment; |
|
|
511 | delete $arc{_comment} unless length $arc{_comment}; |
|
|
512 | $arc->{_atype} = 'arch'; |
315 | |
513 | |
316 | if ($more) { |
514 | if ($more) { |
317 | $more->{more} = $arc; |
515 | $more->{more} = $arc; |
318 | } else { |
516 | } else { |
319 | push @{ $arc{arch} }, $arc; |
517 | push @{ $arc{arch} }, $arc; |
320 | } |
518 | } |
321 | $prev = $arc; |
519 | $prev = $arc; |
322 | $more = undef; |
520 | $more = undef; |
|
|
521 | } elsif ($toplevel && /^(\S+)\s+(.*)$/) { |
|
|
522 | if ($1 eq "lev_array") { |
|
|
523 | while (<$fh>) { |
|
|
524 | last if /^endplst\s*$/; |
|
|
525 | push @{$toplevel->{lev_array}}, $_+0; |
|
|
526 | } |
|
|
527 | } else { |
|
|
528 | $toplevel->{$1} = $2; |
|
|
529 | } |
|
|
530 | } elsif (/^\s*#/) { |
|
|
531 | $comment .= "$_\n"; |
323 | } elsif (/^\s*($|#)/) { |
532 | } elsif (/^\s*($|#)/) { |
324 | # |
533 | # |
325 | } else { |
534 | } else { |
326 | warn "$path: unparseable top-level line '$_'"; |
535 | die "$path: unparseable top-level line '$_'"; |
327 | } |
536 | } |
328 | } |
537 | } |
329 | |
538 | |
330 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
539 | undef $parse_block; # work around bug in perl not freeing $fh etc. |
331 | |
540 | |
332 | \%arc |
541 | \%arc |
|
|
542 | } |
|
|
543 | |
|
|
544 | sub archlist_to_string { |
|
|
545 | my ($arch) = @_; |
|
|
546 | |
|
|
547 | my $str; |
|
|
548 | |
|
|
549 | my $append; $append = sub { |
|
|
550 | my %a = %{$_[0]}; |
|
|
551 | |
|
|
552 | Crossfire::attr_freeze \%a; |
|
|
553 | Crossfire::normalize_arch \%a; |
|
|
554 | |
|
|
555 | # undo the bit-split we did before |
|
|
556 | if (exists $a{attack_movement_bits_0_3} or exists $a{attack_movement_bits_4_7}) { |
|
|
557 | $a{attack_movement} = (delete $a{attack_movement_bits_0_3}) |
|
|
558 | | (delete $a{attack_movement_bits_4_7}); |
|
|
559 | } |
|
|
560 | |
|
|
561 | if (my $comment = delete $a{_comment}) { |
|
|
562 | if ($comment =~ /[^\n\s#]/) { |
|
|
563 | $str .= $comment; |
|
|
564 | } |
|
|
565 | } |
|
|
566 | |
|
|
567 | $str .= ((exists $a{_atype}) ? $a{_atype} : 'arch'). " $a{_name}\n"; |
|
|
568 | |
|
|
569 | my $inv = delete $a{inventory}; |
|
|
570 | my $more = delete $a{more}; # arches do not support 'more', but old maps can contain some |
|
|
571 | my $anim = delete $a{anim}; |
|
|
572 | |
|
|
573 | my @kv; |
|
|
574 | |
|
|
575 | for ($a{_name} eq "map" |
|
|
576 | ? @Crossfire::FIELD_ORDER_MAP |
|
|
577 | : @Crossfire::FIELD_ORDER) { |
|
|
578 | push @kv, [$_, delete $a{$_}] |
|
|
579 | if exists $a{$_}; |
|
|
580 | } |
|
|
581 | |
|
|
582 | for (sort keys %a) { |
|
|
583 | next if /^_/; # ignore our _-keys |
|
|
584 | push @kv, [$_, delete $a{$_}]; |
|
|
585 | } |
|
|
586 | |
|
|
587 | for (@kv) { |
|
|
588 | my ($k, $v) = @$_; |
|
|
589 | |
|
|
590 | if (my $end = $Crossfire::FIELD_MULTILINE{$k}) { |
|
|
591 | $v =~ s/\n$//; |
|
|
592 | $str .= "$k\n$v\n$end\n"; |
|
|
593 | } elsif (exists $Crossfire::FIELD_MOVEMENT{$k}) { |
|
|
594 | if ($v & ~Crossfire::MOVE_ALL or !$v) { |
|
|
595 | $str .= "$k $v\n"; |
|
|
596 | |
|
|
597 | } elsif ($v & Crossfire::MOVE_ALLBIT) { |
|
|
598 | $str .= "$k all"; |
|
|
599 | |
|
|
600 | $str .= " -walk" unless $v & Crossfire::MOVE_WALK; |
|
|
601 | $str .= " -fly_low" unless $v & Crossfire::MOVE_FLY_LOW; |
|
|
602 | $str .= " -fly_high" unless $v & Crossfire::MOVE_FLY_HIGH; |
|
|
603 | $str .= " -swim" unless $v & Crossfire::MOVE_SWIM; |
|
|
604 | $str .= " -boat" unless $v & Crossfire::MOVE_BOAT; |
|
|
605 | |
|
|
606 | $str .= "\n"; |
|
|
607 | |
|
|
608 | } else { |
|
|
609 | $str .= $k; |
|
|
610 | |
|
|
611 | $str .= " walk" if $v & Crossfire::MOVE_WALK; |
|
|
612 | $str .= " fly_low" if $v & Crossfire::MOVE_FLY_LOW; |
|
|
613 | $str .= " fly_high" if $v & Crossfire::MOVE_FLY_HIGH; |
|
|
614 | $str .= " swim" if $v & Crossfire::MOVE_SWIM; |
|
|
615 | $str .= " boat" if $v & Crossfire::MOVE_BOAT; |
|
|
616 | |
|
|
617 | $str .= "\n"; |
|
|
618 | } |
|
|
619 | } else { |
|
|
620 | $str .= "$k $v\n"; |
|
|
621 | } |
|
|
622 | } |
|
|
623 | |
|
|
624 | if ($inv) { |
|
|
625 | $append->($_) for @$inv; |
|
|
626 | } |
|
|
627 | |
|
|
628 | if ($a{_atype} eq 'object') { |
|
|
629 | $str .= join "\n", "anim", @$anim, "mina\n" |
|
|
630 | if $anim; |
|
|
631 | } |
|
|
632 | |
|
|
633 | $str .= "end\n"; |
|
|
634 | |
|
|
635 | if ($a{_atype} eq 'object') { |
|
|
636 | if ($more) { |
|
|
637 | $str .= "more\n"; |
|
|
638 | $append->($more) if $more; |
|
|
639 | } else { |
|
|
640 | $str .= "\n"; |
|
|
641 | } |
|
|
642 | } |
|
|
643 | }; |
|
|
644 | |
|
|
645 | for (@$arch) { |
|
|
646 | $append->($_); |
|
|
647 | } |
|
|
648 | |
|
|
649 | $str |
333 | } |
650 | } |
334 | |
651 | |
335 | # put all archs into a hash with editor_face as it's key |
652 | # put all archs into a hash with editor_face as it's key |
336 | # NOTE: the arrays in the hash values are references to |
653 | # NOTE: the arrays in the hash values are references to |
337 | # the archs from $ARCH |
654 | # the archs from $ARCH |
338 | sub editor_archs { |
655 | sub editor_archs { |
339 | my %paths; |
656 | my %paths; |
340 | |
657 | |
341 | for (keys %ARCH) { |
658 | for (keys %ARCH) { |
342 | my $arch = $ARCH{$_}; |
659 | my $arch = $ARCH{$_}; |
343 | push @{$paths{$arch->{editor_folder}}}, \$arch; |
660 | push @{$paths{$arch->{editor_folder}}}, $arch; |
344 | } |
661 | } |
345 | |
662 | |
346 | \%paths |
663 | \%paths |
347 | } |
664 | } |
348 | |
665 | |
… | |
… | |
358 | my ($a) = @_; |
675 | my ($a) = @_; |
359 | |
676 | |
360 | my $o = $ARCH{$a->{_name}} |
677 | my $o = $ARCH{$a->{_name}} |
361 | or return; |
678 | or return; |
362 | |
679 | |
363 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"} |
680 | my $face = $FACE{$a->{face} || $o->{face} || "blank.111"}; |
|
|
681 | unless ($face) { |
|
|
682 | $face = $FACE{"blank.x11"} |
364 | or (warn "no face data found for arch '$a->{_name}'"), return; |
683 | or (warn "no face data found for arch '$a->{_name}'"), return; |
|
|
684 | } |
365 | |
685 | |
366 | if ($face->{w} > 1 || $face->{h} > 1) { |
686 | if ($face->{w} > 1 || $face->{h} > 1) { |
367 | # bigface |
687 | # bigface |
368 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
688 | return (0, 0, $face->{w} - 1, $face->{h} - 1); |
369 | |
689 | |
… | |
… | |
413 | my $type = $obj->{type} || $arch->{type}; |
733 | my $type = $obj->{type} || $arch->{type}; |
414 | |
734 | |
415 | if ($type > 0) { |
735 | if ($type > 0) { |
416 | $root = $Crossfire::Data::ATTR{$type}; |
736 | $root = $Crossfire::Data::ATTR{$type}; |
417 | } else { |
737 | } else { |
|
|
738 | my %a = (%$arch, %$obj); |
|
|
739 | |
|
|
740 | if ($a{is_floor} && !$a{alive}) { |
|
|
741 | $root = $Crossfire::Data::TYPE{Floor}; |
|
|
742 | } elsif (!$a{is_floor} && $a{alive} && !$a{tear_down}) { |
|
|
743 | $root = $Crossfire::Data::TYPE{"Monster & NPC"}; |
|
|
744 | } elsif (!$a{is_floor} && !$a{alive} && $a{move_block}) { |
|
|
745 | $root = $Crossfire::Data::TYPE{Wall}; |
|
|
746 | } elsif (!$a{is_floor} && $a{alive} && $a{tear_down}) { |
|
|
747 | $root = $Crossfire::Data::TYPE{"Weak Wall"}; |
|
|
748 | } else { |
418 | $root = $Crossfire::Data::TYPE{Misc}; |
749 | $root = $Crossfire::Data::TYPE{Misc}; |
419 | |
|
|
420 | type: |
|
|
421 | for (@Crossfire::Data::ATTR0) { |
|
|
422 | my $req = $_->{required} |
|
|
423 | or die "internal error: ATTR0 without 'required'"; |
|
|
424 | |
|
|
425 | keys %$req; |
|
|
426 | while (my ($k, $v) = each %$req) { |
|
|
427 | next type |
|
|
428 | unless $obj->{$k} == $v || $arch->{$k} == $v; |
|
|
429 | } |
|
|
430 | |
|
|
431 | $root = $_; |
|
|
432 | } |
750 | } |
433 | } |
751 | } |
434 | |
752 | |
435 | my @import = ($root); |
753 | my @import = ($root); |
436 | |
754 | |
… | |
… | |
610 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
928 | cache_file "$LIB/crossfire.0", "$VARDIR/tilecache.pst", sub { |
611 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
929 | $TILE = new_from_file Gtk2::Gdk::Pixbuf "$VARDIR/tilecache.png" |
612 | or die "$VARDIR/tilecache.png: $!"; |
930 | or die "$VARDIR/tilecache.png: $!"; |
613 | *FACE = $_[0]; |
931 | *FACE = $_[0]; |
614 | }, sub { |
932 | }, sub { |
615 | require File::Temp; |
|
|
616 | |
|
|
617 | my $tile = read_pak "$LIB/crossfire.0"; |
933 | my $tile = read_pak "$LIB/crossfire.0"; |
618 | |
934 | |
619 | my %cache; |
935 | my %cache; |
620 | |
936 | |
621 | my $idx = 0; |
937 | my $idx = 0; |
622 | |
938 | |
623 | for my $name (sort keys %$tile) { |
939 | for my $name (sort keys %$tile) { |
624 | my ($fh, $filename) = File::Temp::tempfile (); |
940 | my $pb = new Gtk2::Gdk::PixbufLoader; |
625 | print $fh $tile->{$name}; |
941 | $pb->write ($tile->{$name}); |
626 | close $fh; |
942 | $pb->close; |
627 | my $pb = new_from_file Gtk2::Gdk::Pixbuf $filename; |
943 | my $pb = $pb->get_pixbuf; |
628 | unlink $filename; |
|
|
629 | |
944 | |
630 | my $tile = $cache{$name} = { |
945 | my $tile = $cache{$name} = { |
631 | pb => $pb, |
946 | pb => $pb, |
632 | idx => $idx, |
947 | idx => $idx, |
633 | w => int $pb->get_width / TILESIZE, |
948 | w => int $pb->get_width / TILESIZE, |
… | |
… | |
651 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
966 | $pb, ($idx % 64) * TILESIZE, TILESIZE * int $idx / 64); |
652 | } |
967 | } |
653 | } |
968 | } |
654 | } |
969 | } |
655 | |
970 | |
656 | $pb->save ("$VARDIR/tilecache.png", "png"); |
971 | $pb->save ("$VARDIR/tilecache.png", "png", compression => 1); |
657 | |
972 | |
658 | \%cache |
973 | \%cache |
659 | }; |
974 | }; |
660 | } |
975 | } |
661 | |
976 | |